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[Qemu-devel] [PATCH] sdl zooming
From: |
Stefano Stabellini |
Subject: |
[Qemu-devel] [PATCH] sdl zooming |
Date: |
Wed, 24 Jun 2009 11:58:25 +0100 |
User-agent: |
Thunderbird 2.0.0.14 (X11/20080505) |
Hi all,
this patch implements zooming capabilities for the sdl interface.
A new sdl_zoom_blit function is added that is able to scale and blit a
portion of a surface into another.
This way we can enable SDL_RESIZABLE and have a real_screen surface with
a different size than the guest surface and let sdl_zoom_blit take care
of the problem.
Signed-off-by: Stefano Stabellini <address@hidden>
---
diff --git a/Makefile b/Makefile
index 781e7ed..58faff9 100644
--- a/Makefile
+++ b/Makefile
@@ -162,7 +162,7 @@ OBJS+=$(addprefix audio/, $(AUDIO_OBJS))
OBJS+=keymaps.o
ifdef CONFIG_SDL
-OBJS+=sdl.o x_keymap.o
+OBJS+=sdl.o sdl_zoom.o x_keymap.o
endif
ifdef CONFIG_CURSES
OBJS+=curses.o
@@ -206,7 +206,9 @@ cocoa.o: cocoa.m
keymaps.o: keymaps.c keymaps.h
-sdl.o: sdl.c keymaps.h sdl_keysym.h
+sdl_zoom.o: sdl_zoom.c sdl_zoom.h sdl_zoom_template.h
+
+sdl.o: sdl.c keymaps.h sdl_keysym.h sdl_zoom.h
sdl.o audio/sdlaudio.o: CFLAGS += $(SDL_CFLAGS)
diff --git a/console.h b/console.h
index 4172175..3518339 100644
--- a/console.h
+++ b/console.h
@@ -75,6 +75,7 @@ void kbd_put_keysym(int keysym);
#define QEMU_BIG_ENDIAN_FLAG 0x01
#define QEMU_ALLOCATED_FLAG 0x02
+#define QEMU_REALPIXELS_FLAG 0x04
struct PixelFormat {
uint8_t bits_per_pixel;
@@ -172,7 +173,8 @@ static inline int is_surface_bgr(DisplaySurface *surface)
static inline int is_buffer_shared(DisplaySurface *surface)
{
- return (!(surface->flags & QEMU_ALLOCATED_FLAG));
+ return (!(surface->flags & QEMU_ALLOCATED_FLAG) &&
+ !(surface->flags & QEMU_REALPIXELS_FLAG));
}
static inline void register_displaychangelistener(DisplayState *ds,
DisplayChangeListener *dcl)
diff --git a/sdl.c b/sdl.c
index 178b553..d81399e 100644
--- a/sdl.c
+++ b/sdl.c
@@ -32,6 +32,7 @@
#include "console.h"
#include "sysemu.h"
#include "x_keymap.h"
+#include "sdl_zoom.h"
static DisplayChangeListener *dcl;
static SDL_Surface *real_screen;
@@ -54,20 +55,29 @@ static int guest_cursor = 0;
static int guest_x, guest_y;
static SDL_Cursor *guest_sprite = 0;
static uint8_t allocator;
-static uint8_t hostbpp;
+static SDL_PixelFormat host_format;
+static int scaling_active = 0;
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
// printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
+ SDL_Rect rec;
+ rec.x = x;
+ rec.y = y;
+ rec.w = w;
+ rec.h = h;
+
if (guest_screen) {
- SDL_Rect rec;
- rec.x = x;
- rec.y = y;
- rec.w = w;
- rec.h = h;
- SDL_BlitSurface(guest_screen, &rec, real_screen, &rec);
- }
- SDL_UpdateRect(real_screen, x, y, w, h);
+ if (!scaling_active) {
+ SDL_BlitSurface(guest_screen, &rec, real_screen, &rec);
+ } else {
+ if (sdl_zoom_blit(guest_screen, real_screen, SMOOTHING_ON, &rec) <
0) {
+ fprintf(stderr, "Zoom blit failed\n");
+ exit(1);
+ }
+ }
+ }
+ SDL_UpdateRect(real_screen, rec.x, rec.y, rec.w, rec.h);
}
static void sdl_setdata(DisplayState *ds)
@@ -92,7 +102,7 @@ static void do_sdl_resize(int new_width, int new_height, int
bpp)
// printf("resizing to %d %d\n", w, h);
- flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
+ flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_RESIZABLE;
if (gui_fullscreen)
flags |= SDL_FULLSCREEN;
if (gui_noframe)
@@ -110,7 +120,10 @@ static void do_sdl_resize(int new_width, int new_height,
int bpp)
static void sdl_resize(DisplayState *ds)
{
if (!allocator) {
- do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
+ if (!scaling_active)
+ do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
+ else if (real_screen->format->BitsPerPixel !=
ds_get_bits_per_pixel(ds))
+ do_sdl_resize(real_screen->w, real_screen->h,
ds_get_bits_per_pixel(ds));
sdl_setdata(ds);
} else {
if (guest_screen != NULL) {
@@ -163,8 +176,26 @@ static DisplaySurface* sdl_create_displaysurface(int
width, int height)
surface->width = width;
surface->height = height;
+
+ if (scaling_active) {
+ if (host_format.BytesPerPixel != 2 && host_format.BytesPerPixel != 4) {
+ surface->linesize = width * 4;
+ surface->pf = qemu_default_pixelformat(32);
+ } else {
+ surface->linesize = width * host_format.BytesPerPixel;
+ surface->pf = sdl_to_qemu_pixelformat(&host_format);
+ }
+#ifdef WORDS_BIGENDIAN
+ surface->flags = QEMU_ALLOCATED_FLAG | QEMU_BIG_ENDIAN_FLAG;
+#else
+ surface->flags = QEMU_ALLOCATED_FLAG;
+#endif
+ surface->data = (uint8_t*) qemu_mallocz(surface->linesize *
surface->height);
+
+ return surface;
+ }
- if (hostbpp == 16)
+ if (host_format.BitsPerPixel == 16)
do_sdl_resize(width, height, 16);
else
do_sdl_resize(width, height, 32);
@@ -174,9 +205,9 @@ static DisplaySurface* sdl_create_displaysurface(int width,
int height)
surface->data = real_screen->pixels;
#ifdef WORDS_BIGENDIAN
- surface->flags = QEMU_ALLOCATED_FLAG | QEMU_BIG_ENDIAN_FLAG;
+ surface->flags = QEMU_REALPIXELS_FLAG | QEMU_BIG_ENDIAN_FLAG;
#else
- surface->flags = QEMU_ALLOCATED_FLAG;
+ surface->flags = QEMU_REALPIXELS_FLAG;
#endif
allocator = 1;
@@ -188,6 +219,9 @@ static void sdl_free_displaysurface(DisplaySurface *surface)
allocator = 0;
if (surface == NULL)
return;
+
+ if (surface->flags & QEMU_ALLOCATED_FLAG)
+ qemu_free(surface->data);
qemu_free(surface);
}
@@ -482,8 +516,8 @@ static void sdl_send_mouse_event(int dx, int dy, int dz,
int x, int y, int state
static void toggle_full_screen(DisplayState *ds)
{
gui_fullscreen = !gui_fullscreen;
- do_sdl_resize(real_screen->w, real_screen->h,
real_screen->format->BitsPerPixel);
if (gui_fullscreen) {
+ scaling_active = 0;
gui_saved_grab = gui_grab;
sdl_grab_start();
} else {
@@ -675,6 +709,18 @@ static void sdl_refresh(DisplayState *ds)
}
}
break;
+ case SDL_VIDEORESIZE:
+ {
+ SDL_ResizeEvent *rev = &ev->resize;
+ int bpp = real_screen->format->BitsPerPixel;
+ if (bpp != 16 && bpp != 32)
+ bpp = 32;
+ do_sdl_resize(rev->w, rev->h, bpp);
+ scaling_active = 1;
+ vga_hw_invalidate();
+ vga_hw_update();
+ break;
+ }
default:
break;
}
@@ -783,7 +829,7 @@ void sdl_display_init(DisplayState *ds, int full_screen,
int no_frame)
exit(1);
}
vi = SDL_GetVideoInfo();
- hostbpp = vi->vfmt->BitsPerPixel;
+ host_format = *(vi->vfmt);
dcl = qemu_mallocz(sizeof(DisplayChangeListener));
dcl->dpy_update = sdl_update;
diff --git a/sdl_zoom.c b/sdl_zoom.c
new file mode 100644
index 0000000..56d3604
--- /dev/null
+++ b/sdl_zoom.c
@@ -0,0 +1,94 @@
+/*
+ * SDL_zoom - surface scaling
+ *
+ * Copyright (c) 2009 Citrix Systems, Inc.
+ *
+ * Derived from: SDL_rotozoom, LGPL (c) A. Schiffler from the SDL_gfx library.
+ * Modifications by Stefano Stabellini.
+ *
+ * This work is licensed under the terms of the GNU GPL version 2.
+ * See the COPYING file in the top-level directory.
+ *
+ */
+
+#include "sdl_zoom.h"
+#include "osdep.h"
+#include <stdint.h>
+
+static int sdl_zoom_rgb16(SDL_Surface *src, SDL_Surface *dst, int smooth,
+ SDL_Rect *dst_rect);
+static int sdl_zoom_rgb32(SDL_Surface *src, SDL_Surface *dst, int smooth,
+ SDL_Rect *dst_rect);
+
+#define BPP 32
+#include "sdl_zoom_template.h"
+#undef BPP
+#define BPP 16
+#include "sdl_zoom_template.h"
+#undef BPP
+
+int sdl_zoom_blit(SDL_Surface *src_sfc, SDL_Surface *dst_sfc, int smooth,
+ SDL_Rect *in_rect)
+{
+ SDL_Rect zoom, src_rect;
+ int extra;
+
+ /* Grow the size of the modified rectangle to avoid edge artefacts */
+ src_rect.x = (in_rect->x > 0) ? (in_rect->x - 1) : 0;
+ src_rect.y = (in_rect->y > 0) ? (in_rect->y - 1) : 0;
+
+ src_rect.w = in_rect->w + 1;
+ if (src_rect.x + src_rect.w > src_sfc->w)
+ src_rect.w = src_sfc->w - src_rect.x;
+
+ src_rect.h = in_rect->h + 1;
+ if (src_rect.y + src_rect.h > src_sfc->h)
+ src_rect.h = src_sfc->h - src_rect.y;
+
+ /* (x,y) : round down */
+ zoom.x = (int)(((float)(src_rect.x * dst_sfc->w)) / (float)(src_sfc->w));
+ zoom.y = (int)(((float)(src_rect.y * dst_sfc->h)) / (float)(src_sfc->h));
+
+ /* (w,h) : round up */
+ zoom.w = (int)( ((double)((src_rect.w * dst_sfc->w) + (src_sfc->w - 1))) /
+ (double)(src_sfc->w));
+
+ zoom.h = (int)( ((double)((src_rect.h * dst_sfc->h) + (src_sfc->h - 1))) /
+ (double)(src_sfc->h));
+
+ /* Account for any (x,y) rounding by adding one-source-pixel's worth
+ * of destination pixels and then edge checking.
+ */
+
+ extra = ((dst_sfc->w-1) / src_sfc->w) + 1;
+
+ if ((zoom.x + zoom.w) < (dst_sfc->w - extra))
+ zoom.w += extra;
+ else
+ zoom.w = dst_sfc->w - zoom.x;
+
+ extra = ((dst_sfc->h-1) / src_sfc->h) + 1;
+
+ if ((zoom.y + zoom.h) < (dst_sfc->h - extra))
+ zoom.h += extra;
+ else
+ zoom.h = dst_sfc->h - zoom.y;
+
+ /* The rectangle (zoom.x, zoom.y, zoom.w, zoom.h) is the area on the
+ * destination surface that needs to be updated.
+ */
+ if (src_sfc->format->BitsPerPixel == 32)
+ sdl_zoom_rgb32(src_sfc, dst_sfc, smooth, &zoom);
+ else if (src_sfc->format->BitsPerPixel == 16)
+ sdl_zoom_rgb16(src_sfc, dst_sfc, smooth, &zoom);
+ else {
+ fprintf(stderr, "pixel format not supported\n");
+ return -1;
+ }
+
+ /* Return the rectangle of the update to the caller */
+ *in_rect = zoom;
+
+ return 0;
+}
+
diff --git a/sdl_zoom.h b/sdl_zoom.h
new file mode 100644
index 0000000..33dc634
--- /dev/null
+++ b/sdl_zoom.h
@@ -0,0 +1,25 @@
+/*
+ * SDL_zoom - surface scaling
+ *
+ * Copyright (c) 2009 Citrix Systems, Inc.
+ *
+ * Derived from: SDL_rotozoom, LGPL (c) A. Schiffler from the SDL_gfx library.
+ * Modifications by Stefano Stabellini.
+ *
+ * This work is licensed under the terms of the GNU GPL version 2.
+ * See the COPYING file in the top-level directory.
+ *
+ */
+
+#ifndef _SDL_zoom_h
+#define _SDL_zoom_h
+
+#include <SDL/SDL.h>
+
+#define SMOOTHING_OFF 0
+#define SMOOTHING_ON 1
+
+int sdl_zoom_blit(SDL_Surface *src_sfc, SDL_Surface *dst_sfc,
+ int smooth, SDL_Rect *src_rect);
+
+#endif /* _SDL_zoom_h */
diff --git a/sdl_zoom_template.h b/sdl_zoom_template.h
new file mode 100644
index 0000000..64bbca8
--- /dev/null
+++ b/sdl_zoom_template.h
@@ -0,0 +1,225 @@
+/*
+ * SDL_zoom_template - surface scaling
+ *
+ * Copyright (c) 2009 Citrix Systems, Inc.
+ *
+ * Derived from: SDL_rotozoom, LGPL (c) A. Schiffler from the SDL_gfx library.
+ * Modifications by Stefano Stabellini.
+ *
+ * This work is licensed under the terms of the GNU GPL version 2.
+ * See the COPYING file in the top-level directory.
+ *
+ */
+
+#if BPP == 16
+#define SDL_TYPE Uint16
+#elif BPP == 32
+#define SDL_TYPE Uint32
+#else
+#error unsupport depth
+#endif
+
+/*
+ * Simple helper functions to make the code looks nicer
+ *
+ * Assume spf = source SDL_PixelFormat
+ * dpf = dest SDL_PixelFormat
+ *
+ */
+#define getRed(color) (((color) & spf->Rmask) >> spf->Rshift)
+#define getGreen(color) (((color) & spf->Gmask) >> spf->Gshift)
+#define getBlue(color) (((color) & spf->Bmask) >> spf->Bshift)
+#define getAlpha(color) (((color) & spf->Amask) >> spf->Ashift)
+
+#define setRed(r, pcolor) do { \
+ *pcolor = ((*pcolor) & (~(dpf->Rmask))) + \
+ (((r) & (dpf->Rmask >> dpf->Rshift)) << dpf->Rshift); \
+} while (0);
+
+#define setGreen(g, pcolor) do { \
+ *pcolor = ((*pcolor) & (~(dpf->Gmask))) + \
+ (((g) & (dpf->Gmask >> dpf->Gshift)) << dpf->Gshift); \
+} while (0);
+
+#define setBlue(b, pcolor) do { \
+ *pcolor = ((*pcolor) & (~(dpf->Bmask))) + \
+ (((b) & (dpf->Bmask >> dpf->Bshift)) << dpf->Bshift); \
+} while (0);
+
+#define setAlpha(a, pcolor) do { \
+ *pcolor = ((*pcolor) & (~(dpf->Amask))) + \
+ (((a) & (dpf->Amask >> dpf->Ashift)) << dpf->Ashift); \
+} while (0);
+
+static int glue(sdl_zoom_rgb, BPP)(SDL_Surface *src, SDL_Surface *dst, int
smooth,
+ SDL_Rect *dst_rect)
+{
+ int x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, ex, ey, t1, t2,
sstep, sstep_jump;
+ SDL_TYPE *c00, *c01, *c10, *c11, *sp, *csp, *dp;
+ int d_gap;
+ SDL_PixelFormat *spf = src->format;
+ SDL_PixelFormat *dpf = dst->format;
+
+ if (smooth) {
+ /* For interpolation: assume source dimension is one pixel.
+ * Smaller here to avoid overflow on right and bottom edge.
+ */
+ sx = (int) (65536.0 * (float) (src->w - 1) / (float) dst->w);
+ sy = (int) (65536.0 * (float) (src->h - 1) / (float) dst->h);
+ } else {
+ sx = (int) (65536.0 * (float) src->w / (float) dst->w);
+ sy = (int) (65536.0 * (float) src->h / (float) dst->h);
+ }
+
+ if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
+ return (-1);
+ }
+ if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
+ free(sax);
+ return (-1);
+ }
+
+ sp = csp = (SDL_TYPE *) src->pixels;
+ dp = (SDL_TYPE *) (dst->pixels + dst_rect->y * dst->pitch +
+ dst_rect->x * dst->format->BytesPerPixel);
+
+ csx = 0;
+ csax = sax;
+ for (x = 0; x <= dst->w; x++) {
+ *csax = csx;
+ csax++;
+ csx &= 0xffff;
+ csx += sx;
+ }
+ csy = 0;
+ csay = say;
+ for (y = 0; y <= dst->h; y++) {
+ *csay = csy;
+ csay++;
+ csy &= 0xffff;
+ csy += sy;
+ }
+
+ d_gap = dst->pitch - dst_rect->w * dst->format->BytesPerPixel;
+
+ if (smooth) {
+ csay = say;
+ for (y = 0; y < dst_rect->y; y++) {
+ csay++;
+ sstep = (*csay >> 16) * src->pitch;
+ csp = (SDL_TYPE *) ((Uint8 *) csp + sstep);
+ }
+
+ /* Calculate sstep_jump */
+ csax = sax;
+ sstep_jump = 0;
+ for (x = 0; x < dst_rect->x; x++) {
+ csax++;
+ sstep = (*csax >> 16);
+ sstep_jump += sstep;
+ }
+
+ for (y = 0; y < dst_rect->h ; y++) {
+ /* Setup colour source pointers */
+ c00 = csp + sstep_jump;
+ c01 = c00 + 1;
+ c10 = (SDL_TYPE *) ((Uint8 *) csp + src->pitch) + sstep_jump;
+ c11 = c10 + 1;
+ csax = sax + dst_rect->x;
+
+ for (x = 0; x < dst_rect->w; x++) {
+
+ /* Interpolate colours */
+ ex = (*csax & 0xffff);
+ ey = (*csay & 0xffff);
+ t1 = ((((getRed(*c01) - getRed(*c00)) * ex) >> 16) +
+ getRed(*c00)) & (dpf->Rmask >> dpf->Rshift);
+ t2 = ((((getRed(*c11) - getRed(*c10)) * ex) >> 16) +
+ getRed(*c10)) & (dpf->Rmask >> dpf->Rshift);
+ setRed((((t2 - t1) * ey) >> 16) + t1, dp);
+ t1 = ((((getGreen(*c01) - getGreen(*c00)) * ex) >> 16) +
+ getGreen(*c00)) & (dpf->Gmask >> dpf->Gshift);
+ t2 = ((((getGreen(*c11) - getGreen(*c10)) * ex) >> 16) +
+ getGreen(*c10)) & (dpf->Gmask >> dpf->Gshift);
+ setGreen((((t2 - t1) * ey) >> 16) + t1, dp);
+ t1 = ((((getBlue(*c01) - getBlue(*c00)) * ex) >> 16) +
+ getBlue(*c00)) & (dpf->Bmask >> dpf->Bshift);
+ t2 = ((((getBlue(*c11) - getBlue(*c10)) * ex) >> 16) +
+ getBlue(*c10)) & (dpf->Bmask >> dpf->Bshift);
+ setBlue((((t2 - t1) * ey) >> 16) + t1, dp);
+ t1 = ((((getAlpha(*c01) - getAlpha(*c00)) * ex) >> 16) +
+ getAlpha(*c00)) & (dpf->Amask >> dpf->Ashift);
+ t2 = ((((getAlpha(*c11) - getAlpha(*c10)) * ex) >> 16) +
+ getAlpha(*c10)) & (dpf->Amask >> dpf->Ashift);
+ setAlpha((((t2 - t1) * ey) >> 16) + t1, dp);
+
+ /* Advance source pointers */
+ csax++;
+ sstep = (*csax >> 16);
+ c00 += sstep;
+ c01 += sstep;
+ c10 += sstep;
+ c11 += sstep;
+ /* Advance destination pointer */
+ dp++;
+ }
+ /* Advance source pointer */
+ csay++;
+ csp = (SDL_TYPE *) ((Uint8 *) csp + (*csay >> 16) * src->pitch);
+ /* Advance destination pointers */
+ dp = (SDL_TYPE *) ((Uint8 *) dp + d_gap);
+ }
+
+
+ } else {
+ csay = say;
+
+ for (y = 0; y < dst_rect->y; y++) {
+ csay++;
+ sstep = (*csay >> 16) * src->pitch;
+ csp = (SDL_TYPE *) ((Uint8 *) csp + sstep);
+ }
+
+ /* Calculate sstep_jump */
+ csax = sax;
+ sstep_jump = 0;
+ for (x = 0; x < dst_rect->x; x++) {
+ csax++;
+ sstep = (*csax >> 16);
+ sstep_jump += sstep;
+ }
+
+ for (y = 0 ; y < dst_rect->h ; y++) {
+ sp = csp + sstep_jump;
+ csax = sax + dst_rect->x;
+
+ for (x = 0; x < dst_rect->w; x++) {
+
+ /* Draw */
+ *dp = *sp;
+
+ /* Advance source pointers */
+ csax++;
+ sstep = (*csax >> 16);
+ sp += sstep;
+
+ /* Advance destination pointer */
+ dp++;
+ }
+ /* Advance source pointers */
+ csay++;
+ sstep = (*csay >> 16) * src->pitch;
+ csp = (SDL_TYPE *) ((Uint8 *) csp + sstep);
+
+ /* Advance destination pointer */
+ dp = (SDL_TYPE *) ((Uint8 *) dp + d_gap);
+ }
+ }
+
+ free(sax);
+ free(say);
+ return (0);
+}
+
+#undef SDL_TYPE
+
- [Qemu-devel] [PATCH] sdl zooming,
Stefano Stabellini <=