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Re: [Qemu-devel] [PATCH v3] net: L2TPv3 transport
From: |
Anton Ivanov (antivano) |
Subject: |
Re: [Qemu-devel] [PATCH v3] net: L2TPv3 transport |
Date: |
Tue, 18 Mar 2014 11:03:30 +0000 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:17.0) Gecko/20130922 Icedove/17.0.9 |
On 18/03/14 10:44, Stefan Hajnoczi wrote:
> On Tue, Mar 11, 2014 at 12:45:30PM +0000, address@hidden wrote:
>> +/* This protocol number is passed getaddrinfo(), and not
>> + * used directly. If you give gettaddrinfo() what one is
>> + * supposed to give - INET, RAW, 0, the result is not
>> + * set correctly.
>> + * Setting the args to INET, RAW, L2TPv3 is the "lowest pain"
>> + * workaround in this case as it allows common raw and udp
>> + * setup.
>> + */
>> +
>> +#ifndef IPPROTO_L2TP
>> +#define IPPROTO_L2TP 0x73
>> +#endif
> The comment is incorrect. Using IPPROTO_L2TP is not a workaround, it's
> the expected way to implement an IP-level protocol in userspace.
>
> getaddrinfo() returns protocol IPPROTO_L2TP unchanged. Then we call
> socket(AF_INET, SOCK_RAW, IPPROTO_L2TP).
>
> INET, RAW, L2TPv3 tells the kernel that we wish to receive IP packets
> when the protocol field is equal to IPPROTO_L2TP. If we didn't tell the
> kernel which IP protocol to listen for then the socket would not receive
> packets (IPPROTO_RAW is send-only).
>
> I suggest changing the comment simply to:
> /* IANA-assigned IP protocol ID for L2TPv3 */
OK :)
>
>> +static ssize_t net_l2tpv3_receive_dgram_iov(NetClientState *nc,
>> + const struct iovec *iov,
>> + int iovcnt)
>> +{
>> + NetL2TPV3State *s = DO_UPCAST(NetL2TPV3State, nc, nc);
>> +
>> + struct msghdr message;
>> + int ret;
>> +
>> + if (iovcnt > MAX_L2TPV3_IOVCNT - 1) {
>> + error_report(
>> + "iovec too long %d > %d, change l2tpv3.h",
>> + iovcnt, MAX_L2TPV3_IOVCNT
>> + );
>> + return -1;
>> + }
>> + l2tpv3_form_header(s);
>> + memcpy(s->vec + 1, iov, iovcnt * sizeof(struct iovec));
>> + s->vec->iov_base = s->header_buf;
>> + s->vec->iov_len = s->offset;
>> + message.msg_name = s->dgram_dst;
>> + message.msg_namelen = s->dst_size;
>> + message.msg_iov = s->vec;
>> + message.msg_iovlen = iovcnt + 1;
>> + message.msg_control = NULL;
>> + message.msg_controllen = 0;
>> + message.msg_flags = 0;
>> + do {
>> + ret = sendmsg(s->fd, &message, 0);
>> + } while ((ret == -1) && (errno == EINTR));
>> + if (ret > 0) {
>> + ret -= s->offset;
>> + } else if (ret == 0) {
>> + /* belt and braces - should not occur on DGRAM
>> + * we should get an error and never a 0 send
>> + */
>> + ret = iov_size(iov, iovcnt);
>> + } else {
>> + /* signal upper layer that socket buffer is full */
>> + ret = -errno;
>> + if (ret == -EAGAIN || ret == -ENOBUFS) {
>> + ret = 0;
>> + }
>> + }
>> + return ret;
>> +}
> Returning 0 means the peer (the emulated NIC) will stop sending packets
> until further notice. Since qemu_flush_queued_packets() is not invoked
> anywhere in this source file this will result in deadlock!
>
> What needs to happen is:
> 1. We begin monitoring s->fd to see when it becomes writable again.
> 2. When it becomes writable we call qemu_flush_queued_packets() so the
> peer can resuming transmission.
>
> See net/tap.c or other backends for examples of how this is done.
OK. Understood. Will add it.
I will also add it raw/packet mmap which is almost ready for submission.
>
>> +static int l2tpv3_verify_header(NetL2TPV3State *s, uint8_t *buf)
>> +{
>> +
>> + uint32_t *session;
>> + uint64_t cookie;
>> +
>> + if ((!s->udp) && (!s->ipv6)) {
>> + buf += sizeof(struct iphdr) /* fix for ipv4 raw */;
>> + }
>> + if (s->cookie) {
>> + if (s->cookie_is_64) {
>> + cookie = ldq_be_p(buf + s->cookie_offset);
>> + } else {
>> + cookie = ldl_be_p(buf + s->cookie_offset);
>> + }
>> + if (cookie != s->rx_cookie) {
>> + error_report("unknown cookie id\n");
>> + return -1;
>> + }
>> + }
>> + session = (uint32_t *) (buf + s->session_offset);
>> + if (ldl_be_p(session) != s->rx_session) {
>> + error_report("session mismatch");
>> + return -1;
>> + }
>> + return 0;
>> +}
>> +
>> +static void net_l2tpv3_send(void *opaque)
>> +{
>> + NetL2TPV3State *s = opaque;
>> +
>> + int i, count, offset;
>> + struct mmsghdr *msgvec;
>> + struct iovec *vec;
>> +
>> + msgvec = s->msgvec;
>> + offset = s->offset;
>> + if ((!s->udp) && (!s->ipv6)) {
>> + offset += sizeof(struct iphdr);
>> + }
>> + count = recvmmsg(s->fd, msgvec, MAX_L2TPV3_MSGCNT, MSG_DONTWAIT, NULL);
>> + for (i = 0; i < count; i++) {
>> + if (msgvec->msg_len > 0) {
>> + vec = msgvec->msg_hdr.msg_iov;
>> + if ((msgvec->msg_len > offset) &&
>> + (l2tpv3_verify_header(s, vec->iov_base) == 0)) {
>> + vec++;
>> + qemu_send_packet(&s->nc, vec->iov_base,
>> + msgvec->msg_len - offset);
>> + } else {
>> + error_report("l2tpv3 header verification failed");
> This and the error_report() ins l2tpv3_verify_header() could be used as
> a Denial of Service: a malicious host may be able to send invalid
> packets to fill up the host's disk with error messages.
>
> These are good candidates for rate-limiting or even once-only error
> messages. The error_report() API currently does not have a way to do
> that.
>
> I don't insist on this but it's something worth changing in the future.
Agreed - we just increment the dropped count it in the UML counterpart
(I removed this for that exact reason there).
>
>> diff --git a/qemu-options.hx b/qemu-options.hx
>> index 8b94264..ce4d99d 100644
>> --- a/qemu-options.hx
>> +++ b/qemu-options.hx
>> @@ -1395,19 +1395,28 @@ DEF("net", HAS_ARG, QEMU_OPTION_net,
>> " (default=" DEFAULT_BRIDGE_INTERFACE ") using the
>> program 'helper'\n"
>> " (default=" DEFAULT_BRIDGE_HELPER ")\n"
>> #endif
>> - "-net
>> socket[,vlan=n][,name=str][,fd=h][,listen=[host]:port][,connect=host:port]\n"
>> - " connect the vlan 'n' to another VLAN using a socket
>> connection\n"
>> - "-net
>> socket[,vlan=n][,name=str][,fd=h][,mcast=maddr:port[,localaddr=addr]]\n"
>> - " connect the vlan 'n' to multicast maddr and port\n"
>> - " use 'localaddr=addr' to specify the host address to
>> send packets from\n"
>> - "-net
>> socket[,vlan=n][,name=str][,fd=h][,udp=host:port][,localaddr=host:port]\n"
>> - " connect the vlan 'n' to another VLAN using an UDP
>> tunnel\n"
>> -#ifdef CONFIG_VDE
>> - "-net
>> vde[,vlan=n][,name=str][,sock=socketpath][,port=n][,group=groupname][,mode=octalmode]\n"
>> - " connect the vlan 'n' to port 'n' of a vde switch
>> running\n"
>> - " on host and listening for incoming connections on
>> 'socketpath'.\n"
>> - " Use group 'groupname' and mode 'octalmode' to change
>> default\n"
>> - " ownership and permissions for communication port.\n"
> Please leave socket and vde. They are not being deprecated yet.
Apologies, did not have the intention of killing them :)
A.