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Re: [Qemu-devel] [PATCH 2/3] vga: Add endian control register
From: |
David Gibson |
Subject: |
Re: [Qemu-devel] [PATCH 2/3] vga: Add endian control register |
Date: |
Fri, 26 Sep 2014 14:34:22 +1000 |
User-agent: |
Mutt/1.5.23 (2014-03-12) |
On Tue, Sep 23, 2014 at 02:30:56PM +0200, Gerd Hoffmann wrote:
> From: Benjamin Herrenschmidt <address@hidden>
>
> Include the endian state in the migration stream as an optional
> subsection which we only include when the endian isn't the default,
> thus enabling backward compatibility of the common case.
>
> Signed-off-by: Benjamin Herrenschmidt <address@hidden>
>
> Changes by kraxel:
> * Remove bochs dispi interface changes. We'll do that in
> a different way to make sure we don't conflict with
> possible future bochs dispi interface changes.
> * keep live migration bits.
>
> Signed-off-by: Gerd Hoffmann <address@hidden>
> ---
> hw/display/vga.c | 41 +++++++++++++++++++++++++++++++++++++----
> hw/display/vga_int.h | 4 +++-
> 2 files changed, 40 insertions(+), 5 deletions(-)
>
> diff --git a/hw/display/vga.c b/hw/display/vga.c
> index 3f02984..fd16806 100644
> --- a/hw/display/vga.c
> +++ b/hw/display/vga.c
> @@ -1508,7 +1508,8 @@ static void vga_draw_graphic(VGACommonState *s, int
> full_update)
> if (s->line_offset != s->last_line_offset ||
> disp_width != s->last_width ||
> height != s->last_height ||
> - s->last_depth != depth) {
> + s->last_depth != depth ||
> + s->last_byteswap != byteswap) {
> if (depth == 32 || (depth == 16 && !byteswap)) {
> pixman_format_code_t format =
> qemu_default_pixman_format(depth, !byteswap);
> @@ -1526,6 +1527,7 @@ static void vga_draw_graphic(VGACommonState *s, int
> full_update)
> s->last_height = height;
> s->last_line_offset = s->line_offset;
> s->last_depth = depth;
> + s->last_byteswap = byteswap;
> full_update = 1;
> } else if (is_buffer_shared(surface) &&
> (full_update || surface_data(surface) != s->vram_ptr
> @@ -1789,6 +1791,7 @@ void vga_common_reset(VGACommonState *s)
> s->cursor_start = 0;
> s->cursor_end = 0;
> s->cursor_offset = 0;
> + s->big_endian_fb = s->default_endian_fb;
> memset(s->invalidated_y_table, '\0', sizeof(s->invalidated_y_table));
> memset(s->last_palette, '\0', sizeof(s->last_palette));
> memset(s->last_ch_attr, '\0', sizeof(s->last_ch_attr));
> @@ -2020,6 +2023,28 @@ static int vga_common_post_load(void *opaque, int
> version_id)
> return 0;
> }
>
> +static bool vga_endian_state_needed(void *opaque)
> +{
> + VGACommonState *s = opaque;
> +
> + /*
> + * Only send the endian state if it's different from the
> + * default one, thus ensuring backward compatibility for
> + * migration of the common case
> + */
> + return s->default_endian_fb != s->big_endian_fb;
> +}
> +
> +const VMStateDescription vmstate_vga_endian = {
> + .name = "vga.endian",
> + .version_id = 1,
> + .minimum_version_id = 1,
> + .fields = (VMStateField[]) {
> + VMSTATE_UINT8_EQUAL(big_endian_fb, VGACommonState),
I don't think this is right. If I'm remembering how the vmstate
macros work, this will abort if big_endian_fb isn't equal on source
and destination. Which means as soon as it's possible to actually
change the big_endian_fb value, migrations will start failing/
I think this should instead be VMSTATE_BOOL()
[snip]
> - bool big_endian_fb;
> + uint8_t big_endian_fb;
> + uint8_t default_endian_fb;
> /* hardware mouse cursor support */
> uint32_t invalidated_y_table[VGA_MAX_HEIGHT / 32];
> void (*cursor_invalidate)(struct VGACommonState *s);
In which case you also don't need to change the type of the
big_endian_fb field.
--
David Gibson | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_
| _way_ _around_!
http://www.ozlabs.org/~dgibson
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