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Re: [Qemu-devel] [PATCH V5 01/10] specs/qcow2: add compress format exten
From: |
Kevin Wolf |
Subject: |
Re: [Qemu-devel] [PATCH V5 01/10] specs/qcow2: add compress format extension |
Date: |
Mon, 11 Sep 2017 16:22:49 +0200 |
User-agent: |
Mutt/1.8.3 (2017-05-23) |
Am 25.07.2017 um 16:41 hat Peter Lieven geschrieben:
> Signed-off-by: Peter Lieven <address@hidden>
> ---
> docs/interop/qcow2.txt | 51
> +++++++++++++++++++++++++++++++++++++++++++++++++-
> roms/ipxe | 2 +-
> 2 files changed, 51 insertions(+), 2 deletions(-)
>
> diff --git a/docs/interop/qcow2.txt b/docs/interop/qcow2.txt
> index d7fdb1f..d0d2a8f 100644
> --- a/docs/interop/qcow2.txt
> +++ b/docs/interop/qcow2.txt
> @@ -86,7 +86,12 @@ in the description of a field.
> be written to (unless for regaining
> consistency).
>
> - Bits 2-63: Reserved (set to 0)
> + Bit 2: Compress format bit. If and only if this bit
> + is set then the compress format extension
> + MUST be present and MUST be parsed and
> checked
> + for compatibility.
> +
> + Bits 3-63: Reserved (set to 0)
>
> 80 - 87: compatible_features
> Bitmask of compatible features. An implementation can
> @@ -137,6 +142,7 @@ be stored. Each extension has a structure like the
> following:
> 0x6803f857 - Feature name table
> 0x23852875 - Bitmaps extension
> 0x0537be77 - Full disk encryption header pointer
> + 0xC03183A3 - Compress format extension
> other - Unknown header extension, can be safely
> ignored
>
> @@ -311,6 +317,49 @@ The algorithms used for encryption vary depending on the
> method
> in the LUKS header, with the physical disk sector as the
> input tweak.
>
> +
> +== Compress format extension ==
> +
> +The compress format extension is an optional header extension. It provides
> +the ability to specify the compress algorithm and compress parameters
> +that are used for compressed clusters. This new header MUST be present if
> +the incompatible-feature bit "compress format bit" is set and MUST be absent
> +otherwise.
> +
> +The fields of the compress format extension are:
> +
> + Byte 0 - 13: compress_format_name (padded with zeros, but not
> + necessarily null terminated if it has full length).
> + Valid compression format names currently are:
> +
> + deflate: Standard zlib deflate compression without
> + compression header
> +
> + 14: compress_level (uint8_t)
> +
> + 0 = default compress level (valid for all formats,
> default)
> +
> + Additional valid compression levels for deflate
> compression:
> +
> + All values between 1 and 9. 1 gives best speed, 9 gives
> best
> + compression. The default compression level is defined by
> zlib
> + and currently defaults to 6.
> +
> + 15: compress_window_size (uint8_t)
> +
> + Window or dictionary size used by the compression format.
> + Currently only used by the deflate compression algorithm.
> +
> + Valid window sizes for deflate compression range from 8 to
> + 15 inclusively.
So what is the plan with respect to adding new compression algorithms?
If I understand correctly, we'll use the same extension type
(0xC03183A3) and a different compress_format_name. However, the other
algorithm will likely have different options and also a different number
of options. Will the meaning of bytes 14-end then depend on the specific
algorithm?
Part of why I'm asking this is because I wonder why compress_format_name
is 14 characters. It looks to me as if that is intended to make the
header a round 16 bytes for the deflate algorithm. But unless we say
"16 bits ought to be enough for every algorithm", this is just
optimising a special case. (Or actually not optimising, but just moving
the padding from the end of the header extension to padding inside the
compress_format_name field.)
Wouldn't 8 bytes still be plenty of space for a format name, and look
more natural? Then any format that requires options would have a little
more space without immediately going to a 24 byte header extension.
Kevin
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