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Re: [PATCH] ide: Get rid of IDEDrive struct
From: |
Daniel P . Berrangé |
Subject: |
Re: [PATCH] ide: Get rid of IDEDrive struct |
Date: |
Thu, 6 Aug 2020 09:38:41 +0100 |
User-agent: |
Mutt/1.14.5 (2020-06-23) |
On Thu, Aug 06, 2020 at 07:58:06AM +0200, Markus Armbruster wrote:
> Eduardo Habkost <ehabkost@redhat.com> writes:
>
> > On Wed, Aug 05, 2020 at 09:41:25PM +0100, Peter Maydell wrote:
> >> On Wed, 5 Aug 2020 at 20:49, Eduardo Habkost <ehabkost@redhat.com> wrote:
> >> >
> >> > The struct had a single field (IDEDevice dev), and is only used
> >> > in the QOM type declarations and property lists. We can simply
> >> > use the IDEDevice struct directly instead.
> >> >
> >> > Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
> >> > @@ -327,7 +323,6 @@ static void ide_hd_class_init(ObjectClass *klass,
> >> > void *data)
> >> > static const TypeInfo ide_hd_info = {
> >> > .name = "ide-hd",
> >> > .parent = TYPE_IDE_DEVICE,
> >> > - .instance_size = sizeof(IDEDrive),
> >> > .class_init = ide_hd_class_init,
> >> > };
> >>
> >> This is one of those areas where this change works and reduces
> >> amount of code, but on the other hand it means the QOM type
> >> doesn't follow the common pattern for a leaf type of:
> >> * it has a struct
> >> * it has cast macros that cast to that struct
> >> * the typeinfo instance_size is the size of that struct
> >> (it wasn't exactly following this pattern before, of course).
> >
> > Is this really a pattern that exists and we want to follow?
> > I don't see why that pattern would be useful for simple leaf
> > types.
>
> I think the pattern exists, but we deviate from it in quite a few
> places, probably just because it's so much boilerplate.
>
> Related: Daniel's "[PATCH 0/4] qom: reduce boilerplate required for
> declaring and defining objects". Perhaps Daniel has an opinion on
> taking shortcuts with leaf types.
I think following a consistent pattern everywhere is important,
because people look at existing code to guide their new code.
The boilerplate pain is very real, but I think my patch series
you point to will reduce the burden sufficiently that the kind
of optimization proposed here is not required.
Regards,
Daniel
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