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[PATCH v3 14/16] tcg/mips: Aggressively use the constant pool for n64 ca
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From: |
Richard Henderson |
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Subject: |
[PATCH v3 14/16] tcg/mips: Aggressively use the constant pool for n64 calls |
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Date: |
Wed, 18 Aug 2021 10:19:29 -1000 |
Repeated calls to a single helper are common -- especially
the ones for softmmu memory access. Prefer the constant pool
to longer sequences to increase sharing.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
tcg/mips/tcg-target.c.inc | 16 +++++++++++++---
1 file changed, 13 insertions(+), 3 deletions(-)
diff --git a/tcg/mips/tcg-target.c.inc b/tcg/mips/tcg-target.c.inc
index 2ab37ac7c0..f641d86561 100644
--- a/tcg/mips/tcg-target.c.inc
+++ b/tcg/mips/tcg-target.c.inc
@@ -1057,9 +1057,19 @@ static void tcg_out_movcond(TCGContext *s, TCGCond cond,
TCGReg ret,
static void tcg_out_call_int(TCGContext *s, const tcg_insn_unit *arg, bool
tail)
{
- /* Note that the ABI requires the called function's address to be
- loaded into T9, even if a direct branch is in range. */
- tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_T9, (uintptr_t)arg);
+ /*
+ * Note that __mips_abicalls requires the called function's address
+ * to be loaded into $25 (t9), even if a direct branch is in range.
+ *
+ * For n64, always drop the pointer into the constant pool.
+ * We can re-use helper addresses often and do not want any
+ * of the longer sequences tcg_out_movi may try.
+ */
+ if (sizeof(uintptr_t) == 8) {
+ tcg_out_movi_pool(s, TCG_REG_T9, (uintptr_t)arg, TCG_REG_TB);
+ } else {
+ tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_T9, (uintptr_t)arg);
+ }
/* But do try a direct branch, allowing the cpu better insn prefetch. */
if (tail) {
--
2.25.1
- [PATCH v3 05/16] tcg/mips: Move TCG_GUEST_BASE_REG to S7, (continued)
- [PATCH v3 05/16] tcg/mips: Move TCG_GUEST_BASE_REG to S7, Richard Henderson, 2021/08/18
- [PATCH v3 11/16] tcg/mips: Split out tcg_out_movi_one, Richard Henderson, 2021/08/18
- [PATCH v3 03/16] tcg/mips: Drop inline markers, Richard Henderson, 2021/08/18
- [PATCH v3 09/16] tcg/mips: Drop special alignment for code_gen_buffer, Richard Henderson, 2021/08/18
- [PATCH v3 10/16] tcg/mips: Create and use TCG_REG_TB, Richard Henderson, 2021/08/18
- [PATCH v3 15/16] tcg/mips: Try tb-relative addresses in tcg_out_movi, Richard Henderson, 2021/08/18
- [PATCH v3 12/16] tcg/mips: Split out tcg_out_movi_two, Richard Henderson, 2021/08/18
- [PATCH v3 14/16] tcg/mips: Aggressively use the constant pool for n64 calls,
Richard Henderson <=
- [PATCH v3 13/16] tcg/mips: Use the constant pool for 64-bit constants, Richard Henderson, 2021/08/18
- [PATCH v3 16/16] tcg/mips: Try three insns with shift and add in tcg_out_movi, Richard Henderson, 2021/08/18
- Re: [PATCH v3 00/16] tcg/mips: Unaligned access and other cleanup, Philippe Mathieu-Daudé, 2021/08/18