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Re: [PATCH 01/15] audio: replace open-coded buffer arithmetic
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From: |
Thomas Huth |
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Subject: |
Re: [PATCH 01/15] audio: replace open-coded buffer arithmetic |
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Date: |
Thu, 6 Jan 2022 11:18:11 +0100 |
Am Thu, 6 Jan 2022 10:23:18 +0100
schrieb Volker Rümelin <volker.ruemelin@t-online.de>:
> From: Volker Rümelin <vr_qemu@t-online.de>
>
> Replace open-coded buffer arithmetic with the available function
> audio_ring_dist(). Because the name audio_ring_dist implies it
> calculates the distance between two points, define the alias
> function name audio_ring_posb. That's the position in backward
> direction of a given point at a given distance.
>
> Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
> ---
> audio/audio.c | 25 +++++++------------------
> audio/audio_int.h | 2 ++
> audio/coreaudio.c | 10 ++++------
> audio/sdlaudio.c | 11 +++++------
> 4 files changed, 18 insertions(+), 30 deletions(-)
[...]
> diff --git a/audio/audio_int.h b/audio/audio_int.h
> index 428a091d05..928d8e107e 100644
> --- a/audio/audio_int.h
> +++ b/audio/audio_int.h
> @@ -266,6 +266,8 @@ static inline size_t audio_ring_dist(size_t dst,
> size_t src, size_t len) return (dst >= src) ? (dst - src) : (len -
> src + dst); }
>
> +#define audio_ring_posb(pos, dist, len) audio_ring_dist(pos, dist,
> len)
I think this will be quite incomprehensible for people reading the
source code later (without seeing your commit message above). Thus I'd
prefer to directly use audio_ring_dist() everywhere instead. But in
case you insist on this macro, please add at least a comment in front
of it for explanation.
Thomas
- [PATCH 00/15] reduce audio playback latency, Volker Rümelin, 2022/01/06
- Re: [PATCH 00/15] reduce audio playback latency, Volker Rümelin, 2022/01/06
- [PATCH 08/15] audio: add pcm_ops function table for capture backend, Volker Rümelin, 2022/01/06
- [PATCH 09/15] audio: revert tests for pcm_ops table, Volker Rümelin, 2022/01/06
- [PATCH 13/15] ossaudio: reduce effective playback buffer size, Volker Rümelin, 2022/01/06
- [PATCH 01/15] audio: replace open-coded buffer arithmetic, Volker Rümelin, 2022/01/06
- Re: [PATCH 01/15] audio: replace open-coded buffer arithmetic,
Thomas Huth <=
- [PATCH 04/15] audio: inline function audio_pcm_sw_get_rpos_in(), Volker Rümelin, 2022/01/06
- [PATCH 12/15] dsoundaudio: reduce effective playback buffer size, Volker Rümelin, 2022/01/06
- [PATCH 07/15] audio: copy playback stream in sequential order, Volker Rümelin, 2022/01/06
- [PATCH 02/15] audio: move function audio_pcm_hw_clip_out(), Volker Rümelin, 2022/01/06
- [PATCH 06/15] jackaudio: use more jack audio buffers, Volker Rümelin, 2022/01/06
- [PATCH 14/15] paaudio: fix samples vs. frames mix-up, Volker Rümelin, 2022/01/06
- [PATCH 10/15] audio: restore mixing-engine playback buffer size, Volker Rümelin, 2022/01/06
- [PATCH 05/15] paaudio: increase default latency to 46ms, Volker Rümelin, 2022/01/06