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[PATCH v2 01/12] ui/console: fix crash when using gl context with non-gl
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From: |
marcandre . lureau |
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Subject: |
[PATCH v2 01/12] ui/console: fix crash when using gl context with non-gl listeners |
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Date: |
Thu, 17 Feb 2022 15:58:18 +0400 |
From: Marc-André Lureau <marcandre.lureau@redhat.com>
The commit 7cc712e98 ("ui: dispatch GL events to all listener")
mechanically replaced the dpy_gl calls with a dispatch loop, using the
same pre-conditions. However, it didn't take into account that all
listeners do not have to implement the GL callbacks.
Add the missing pre-conditions before calling the callbacks.
Fix crash when running a GL-enabled VM with "-device virtio-gpu-gl-pci
-display egl-headless -vnc :0".
Fixes: 7cc712e98 ("ui: dispatch GL events to all listener")
Reported-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
---
ui/console.c | 22 +++++++++++++++-------
1 file changed, 15 insertions(+), 7 deletions(-)
diff --git a/ui/console.c b/ui/console.c
index 40eebb6d2cc2..79a01afd1ea7 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -1860,7 +1860,9 @@ void dpy_gl_scanout_disable(QemuConsole *con)
con->scanout.kind = SCANOUT_NONE;
}
QLIST_FOREACH(dcl, &s->listeners, next) {
- dcl->ops->dpy_gl_scanout_disable(dcl);
+ if (dcl->ops->dpy_gl_scanout_disable) {
+ dcl->ops->dpy_gl_scanout_disable(dcl);
+ }
}
}
@@ -1881,10 +1883,12 @@ void dpy_gl_scanout_texture(QemuConsole *con,
x, y, width, height
};
QLIST_FOREACH(dcl, &s->listeners, next) {
- dcl->ops->dpy_gl_scanout_texture(dcl, backing_id,
- backing_y_0_top,
- backing_width, backing_height,
- x, y, width, height);
+ if (dcl->ops->dpy_gl_scanout_texture) {
+ dcl->ops->dpy_gl_scanout_texture(dcl, backing_id,
+ backing_y_0_top,
+ backing_width, backing_height,
+ x, y, width, height);
+ }
}
}
@@ -1897,7 +1901,9 @@ void dpy_gl_scanout_dmabuf(QemuConsole *con,
con->scanout.kind = SCANOUT_DMABUF;
con->scanout.dmabuf = dmabuf;
QLIST_FOREACH(dcl, &s->listeners, next) {
- dcl->ops->dpy_gl_scanout_dmabuf(dcl, dmabuf);
+ if (dcl->ops->dpy_gl_scanout_dmabuf) {
+ dcl->ops->dpy_gl_scanout_dmabuf(dcl, dmabuf);
+ }
}
}
@@ -1951,7 +1957,9 @@ void dpy_gl_update(QemuConsole *con,
graphic_hw_gl_block(con, true);
QLIST_FOREACH(dcl, &s->listeners, next) {
- dcl->ops->dpy_gl_update(dcl, x, y, w, h);
+ if (dcl->ops->dpy_gl_update) {
+ dcl->ops->dpy_gl_update(dcl, x, y, w, h);
+ }
}
graphic_hw_gl_block(con, false);
}
--
2.34.1.428.gdcc0cd074f0c
- [PATCH v2 00/12] GL & D-Bus display related fixes, marcandre . lureau, 2022/02/17
- [PATCH v2 01/12] ui/console: fix crash when using gl context with non-gl listeners,
marcandre . lureau <=
- [PATCH v2 02/12] ui/console: fix texture leak when calling surface_gl_create_texture(), marcandre . lureau, 2022/02/17
- [PATCH v2 03/12] ui: do not create a surface when resizing a GL scanout, marcandre . lureau, 2022/02/17
- [PATCH v2 04/12] ui/console: move check for compatible GL context, marcandre . lureau, 2022/02/17
- [PATCH v2 05/12] ui/console: move dcl compatiblity check to a callback, marcandre . lureau, 2022/02/17
- [PATCH v2 06/12] ui/console: egl-headless is compatible with non-gl listeners, marcandre . lureau, 2022/02/17
- [PATCH v2 07/12] ui/dbus: associate the DBusDisplayConsole listener with the given console, marcandre . lureau, 2022/02/17
- [PATCH v2 08/12] ui/console: move console compatibility check to dcl_display_console(), marcandre . lureau, 2022/02/17
- [PATCH v2 09/12] ui/shader: fix potential leak of shader on error, marcandre . lureau, 2022/02/17
- [PATCH v2 10/12] ui/shader: free associated programs, marcandre . lureau, 2022/02/17
- [PATCH v2 11/12] ui/console: add a dpy_gfx_switch callback helper, marcandre . lureau, 2022/02/17