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Re: [PATCH 10/11] alsaaudio: change default playback settings


From: Volker Rümelin
Subject: Re: [PATCH 10/11] alsaaudio: change default playback settings
Date: Fri, 30 Dec 2022 10:01:47 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:102.0) Gecko/20100101 Thunderbird/102.6.1

Am 28.12.22 um 14:52 schrieb Christian Schoenebeck:
On Monday, December 26, 2022 4:08:37 PM CET Volker Rümelin wrote:
Am 21.12.22 um 12:03 schrieb Christian Schoenebeck:
On Sunday, December 18, 2022 6:15:38 PM CET Volker Rümelin wrote:
The currently used default playback settings in the ALSA audio
backend are a bit unfortunate. With a few emulated audio devices,
audio playback does not work properly. Here is a short part of
the debug log while audio is playing (elapsed time in seconds).
Which emulated devices are these?
The hda device and sb16. When I wrote this patch two months ago ac97
also had occasional dropouts, but at the moment ac97 works without issues.

audio: Elapsed since last alsa run (running): 0.046244
audio: Elapsed since last alsa run (running): 0.023137
audio: Elapsed since last alsa run (running): 0.023170
audio: Elapsed since last alsa run (running): 0.023650
audio: Elapsed since last alsa run (running): 0.060802
audio: Elapsed since last alsa run (running): 0.031931

For some audio devices the time of more than 23ms between updates
is too long.

Set the period time to 5.8ms so that the maximum time between
two updates typically does not exceed 11ms. This roughly matches
the 10ms period time when doing playback with the audio timer.
After this patch the debug log looks like this.
And what about dynamically adapting that value instead of reducing period time
for everyone by default?
It seems this would be only needed for the ALSA backend. All other
backends with the exception of OSS are fine with a 10ms period, and the
ALSA audio backend also uses 10ms with -audiodev
alsa,out.try-poll=off,in.try-poll=off.
OK, but all it would need was adjusting dev->timer_period appropriately either
in audio_validate_opts() [audio/audio.c, line 2126] to handle it generalized
or at the end of alsa_audio_init() [audio/alsaaudio.c, line 944] if
specifically for ALSA only, no?

I think this should be the other way around. If period-length wasn't specified on the command line, it should be calculated from timer-period. With timer based playback or recording, the guest should be able to write or read new audio frames every timer-period microseconds. To have a high probability that the guest can write or read new frames every timer-period, the asynchronous updates of the audio backend have to be faster than timer-period e.g. 75-80% of timer-period. But that's a different patch.

23ms is usually a good trade off between low latency, CPU load and potential
for audio dropouts.
Quite often it's longer than 23ms. For the rest of the audio backends a
timer period of 10ms was selected as a good trade off between CPU load
and audio dropouts. But you are right, this patch increases the CPU load.

On my system the CPU load is increased by 0.9%. This was measured with a
Linux guest using rhythmbox for audio playback. The guest was configured
to use pulseaudio as sound server. The measurement was done with top -b
-d 10 -n 14 over a period of two minutes. The first and last measurement
was dropped. The average QEMU CPU load was 10.7% with and 9.8% without
this patch.

I would prefer a system with a 0.9% increased CPU load where audio just
works over a system where you have to fine tune audio parameters.





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