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Re: [PATCH] ui/gtk-egl: apply scale factor when calculating window's dim


From: Marc-André Lureau
Subject: Re: [PATCH] ui/gtk-egl: apply scale factor when calculating window's dimension
Date: Mon, 16 Oct 2023 17:44:17 +0400

On Fri, Oct 13, 2023 at 2:54 AM Dongwon Kim <dongwon.kim@intel.com> wrote:
>
> Scale factor needs to be applied when calculating width/height of the
> GTK windows.
>
> Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>

Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>

> ---
>  ui/gtk-egl.c | 14 ++++++++------
>  1 file changed, 8 insertions(+), 6 deletions(-)
>
> diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
> index a1060fd80f..45c7544337 100644
> --- a/ui/gtk-egl.c
> +++ b/ui/gtk-egl.c
> @@ -69,15 +69,16 @@ void gd_egl_draw(VirtualConsole *vc)
>  #ifdef CONFIG_GBM
>      QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
>  #endif
> -    int ww, wh;
> +    int ww, wh, ws;
>
>      if (!vc->gfx.gls) {
>          return;
>      }
>
>      window = gtk_widget_get_window(vc->gfx.drawing_area);
> -    ww = gdk_window_get_width(window);
> -    wh = gdk_window_get_height(window);
> +    ws = gdk_window_get_scale_factor(window);
> +    ww = gdk_window_get_width(window) * ws;
> +    wh = gdk_window_get_height(window) * ws;
>
>      if (vc->gfx.scanout_mode) {
>  #ifdef CONFIG_GBM
> @@ -312,7 +313,7 @@ void gd_egl_scanout_flush(DisplayChangeListener *dcl,
>  {
>      VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
>      GdkWindow *window;
> -    int ww, wh;
> +    int ww, wh, ws;
>
>      if (!vc->gfx.scanout_mode) {
>          return;
> @@ -325,8 +326,9 @@ void gd_egl_scanout_flush(DisplayChangeListener *dcl,
>                     vc->gfx.esurface, vc->gfx.ectx);
>
>      window = gtk_widget_get_window(vc->gfx.drawing_area);
> -    ww = gdk_window_get_width(window);
> -    wh = gdk_window_get_height(window);
> +    ws = gdk_window_get_scale_factor(window);
> +    ww = gdk_window_get_width(window) * ws;
> +    wh = gdk_window_get_height(window) * ws;
>      egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
>      if (vc->gfx.cursor_fb.texture) {
>          egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
> --
> 2.20.1
>
>


-- 
Marc-André Lureau



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