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[RFC PATCH 23/34] tcg: [CPUTLB] Add `mo_te` field to TCGContext


From: Anton Johansson
Subject: [RFC PATCH 23/34] tcg: [CPUTLB] Add `mo_te` field to TCGContext
Date: Fri, 19 Jan 2024 15:40:13 +0100

Required by cpu_ldub_code() and friends in cputlb.c to access the MO_TE
MemOp in a target-independent way.

Signed-off-by: Anton Johansson <anjo@rev.ng>
---
 include/tcg/tcg.h | 1 +
 1 file changed, 1 insertion(+)

diff --git a/include/tcg/tcg.h b/include/tcg/tcg.h
index 7743868dc9..4ca626aeae 100644
--- a/include/tcg/tcg.h
+++ b/include/tcg/tcg.h
@@ -489,6 +489,7 @@ struct TCGContext {
     TCGType addr_type;            /* TCG_TYPE_I32 or TCG_TYPE_I64 */
 
 #ifdef CONFIG_SOFTMMU
+    MemOp mo_te;
     int page_mask;
     uint8_t page_bits;
     uint8_t tlb_dyn_max_bits;
-- 
2.43.0




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