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Re: [PATCH v1 3/7] ui/spice: Submit the gl_draw requests at 60 FPS for r
From: |
Marc-André Lureau |
Subject: |
Re: [PATCH v1 3/7] ui/spice: Submit the gl_draw requests at 60 FPS for remote clients |
Date: |
Mon, 22 Jan 2024 12:40:51 +0400 |
Hi
On Sat, Jan 20, 2024 at 4:54 AM Vivek Kasireddy
<vivek.kasireddy@intel.com> wrote:
>
> In the specific case where the display layer (virtio-gpu) is using
> dmabuf, and if remote clients are enabled (-spice gl=on,port=xxxx),
> it makes sense to limit the maximum (streaming) rate to 60 FPS
> using the GUI timer. This matches the behavior of GTK UI where the
> display updates are submitted at 60 FPS (assuming the underlying
> mode is WxY@60).
One of the issues with this approach is that the DMABUF isn't owned by
the consumer. By delaying the usage of it, we risk having
damaged/invalid updates.
It would be great if we could have a mechanism for double/triple
buffering with virtio-gpu, as far as I know this is not possible yet.
I wonder if setting dpy_set_ui_info() with the fixed refresh_rate is
enough for the guest to have a fixed FPS. It will only work with gfx
hw that support ui_info() though.
>
> Cc: Gerd Hoffmann <kraxel@redhat.com>
> Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
> Cc: Frediano Ziglio <freddy77@gmail.com>
> Cc: Dongwon Kim <dongwon.kim@intel.com>
> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
> ---
> ui/spice-display.c | 38 ++++++++++++++++++++++++++++----------
> 1 file changed, 28 insertions(+), 10 deletions(-)
>
> diff --git a/ui/spice-display.c b/ui/spice-display.c
> index 384b8508d4..90c04623ec 100644
> --- a/ui/spice-display.c
> +++ b/ui/spice-display.c
> @@ -841,12 +841,31 @@ static void qemu_spice_gl_block_timer(void *opaque)
> warn_report("spice: no gl-draw-done within one second");
> }
>
> +static void spice_gl_draw(SimpleSpiceDisplay *ssd,
> + uint32_t x, uint32_t y, uint32_t w, uint32_t h)
> +{
> + uint64_t cookie;
> +
> + cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0);
> + spice_qxl_gl_draw_async(&ssd->qxl, x, y, w, h, cookie);
> +}
> +
> static void spice_gl_refresh(DisplayChangeListener *dcl)
> {
> SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
> - uint64_t cookie;
> + QemuDmaBuf *dmabuf = ssd->guest_dmabuf;
>
> - if (!ssd->ds || qemu_console_is_gl_blocked(ssd->dcl.con)) {
> + if (!ssd->ds) {
> + return;
> + }
> +
> + if (qemu_console_is_gl_blocked(ssd->dcl.con)) {
> + if (remote_client && ssd->gl_updates && dmabuf) {
> + spice_gl_draw(ssd, 0, 0, dmabuf->width, dmabuf->height);
> + ssd->gl_updates = 0;
> + /* To stream at 60 FPS, the (GUI) timer delay needs to be ~17 ms
> */
> + dcl->update_interval = 1000 / (2 * GUI_REFRESH_INTERVAL_DEFAULT)
> + 1;
> + }
> return;
> }
>
> @@ -854,11 +873,8 @@ static void spice_gl_refresh(DisplayChangeListener *dcl)
> if (ssd->gl_updates && ssd->have_surface) {
> qemu_spice_gl_block(ssd, true);
> glFlush();
> - cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0);
> - spice_qxl_gl_draw_async(&ssd->qxl, 0, 0,
> - surface_width(ssd->ds),
> - surface_height(ssd->ds),
> - cookie);
> + spice_gl_draw(ssd, 0, 0,
> + surface_width(ssd->ds), surface_height(ssd->ds));
> ssd->gl_updates = 0;
> }
> }
> @@ -1025,7 +1041,6 @@ static void qemu_spice_gl_update(DisplayChangeListener
> *dcl,
> EGLint stride = 0, fourcc = 0;
> bool render_cursor = false;
> bool y_0_top = false; /* FIXME */
> - uint64_t cookie;
> int fd;
>
> if (!ssd->have_scanout) {
> @@ -1098,8 +1113,11 @@ static void qemu_spice_gl_update(DisplayChangeListener
> *dcl,
> trace_qemu_spice_gl_update(ssd->qxl.id, w, h, x, y);
> qemu_spice_gl_block(ssd, true);
> glFlush();
> - cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0);
> - spice_qxl_gl_draw_async(&ssd->qxl, x, y, w, h, cookie);
> + if (remote_client) {
> + ssd->gl_updates++;
> + } else {
> + spice_gl_draw(ssd, x, y, w, h);
> + }
> }
>
> static const DisplayChangeListenerOps display_listener_gl_ops = {
> --
> 2.39.2
>
>
--
Marc-André Lureau
- [PATCH v1 1/7] ui/spice: Add an option for users to provide a preferred codec, (continued)
- [PATCH v1 1/7] ui/spice: Add an option for users to provide a preferred codec, Vivek Kasireddy, 2024/01/19
- [PATCH v1 4/7] ui/console-gl: Add an option to override a surface's glformat, Vivek Kasireddy, 2024/01/19
- [PATCH v1 5/7] ui/spice: Override the surface's glformat when gl=on is enabled, Vivek Kasireddy, 2024/01/19
- [PATCH v1 6/7] ui/console-gl: Add a helper to create a texture with linear memory layout, Vivek Kasireddy, 2024/01/19
- [PATCH v1 2/7] ui/spice: Enable gl=on option for non-local or remote clients, Vivek Kasireddy, 2024/01/19
- [PATCH v1 3/7] ui/spice: Submit the gl_draw requests at 60 FPS for remote clients, Vivek Kasireddy, 2024/01/19
- Re: [PATCH v1 3/7] ui/spice: Submit the gl_draw requests at 60 FPS for remote clients,
Marc-André Lureau <=
- [PATCH v1 7/7] ui/spice: Create another texture with linear layout when gl=on is enabled, Vivek Kasireddy, 2024/01/19