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Re: [PATCH] hw/display/bcm2835_fb: fix fb_use_offsets condition
From: |
Peter Maydell |
Subject: |
Re: [PATCH] hw/display/bcm2835_fb: fix fb_use_offsets condition |
Date: |
Tue, 16 Jul 2024 11:35:32 +0100 |
On Sat, 13 Jul 2024 at 17:04, SamJakob <me@samjakob.com> wrote:
>
> It is common practice when implementing double-buffering
> on VideoCore to do so by multiplying the height of the
> virtual buffer by the number of virtual screens desired
> (i.e., two - in the case of double-bufferring).
>
> At present, this won't work in QEMU because the logic in
> fb_use_offsets require that both the virtual width and
> height exceed their physical counterparts.
>
> This appears to be unintentional/a typo and indeed the
> comment states; "Experimentally, the hardware seems to
> do this only if the viewport size is larger than the
> physical screen". The viewport/virtual size would be
> larger than the physical size if either virtual dimension
> were larger than their physical counterparts and not
> necessarily both.
>
> Signed-off-by: SamJakob <me@samjakob.com>
Thanks for this bugfix; I've applied it to my target-arm.next
queue and it should get upstream within a week or so.
-- PMM