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From: | Marc-André Lureau |
Subject: | Re: [PATCH] chardev/char-win-stdio.c: restore old console mode |
Date: | Mon, 22 Jul 2024 13:28:33 +0400 |
Hi
I've updated the patch.
Now it only reset mode if handle is valid.
Signed-off-by: Ziming Song <s.ziming@hotmail.com>
---
chardev/char-win-stdio.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/chardev/char-win-stdio.c b/chardev/char-win-stdio.c
index 1a18999..13325ca 100644
--- a/chardev/char-win-stdio.c
+++ b/chardev/char-win-stdio.c
@@ -33,6 +33,7 @@
struct WinStdioChardev {
Chardev parent;
HANDLE hStdIn;
+ DWORD dwOldMode;
HANDLE hInputReadyEvent;
HANDLE hInputDoneEvent;
HANDLE hInputThread;
@@ -159,6 +160,7 @@ static void qemu_chr_open_stdio(Chardev *chr,
}
is_console = GetConsoleMode(stdio->hStdIn, &dwMode) != 0;
+ stdio->dwOldMode = dwMode;
if (is_console) {
if (qemu_add_wait_object(stdio->hStdIn,
@@ -221,6 +223,9 @@ static void char_win_stdio_finalize(Object *obj)
{
WinStdioChardev *stdio = WIN_STDIO_CHARDEV(obj);
+ if (stdio->hStdIn != INVALID_HANDLE_VALUE) {
+ SetConsoleMode(stdio->hStdIn, stdio->dwOldMode);
+ }
if (stdio->hInputReadyEvent != INVALID_HANDLE_VALUE) {
CloseHandle(stdio->hInputReadyEvent);
}
--
2.34.1.windows.1
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