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Re: [PATCH] chardev/char-win-stdio.c: restore old console mode


From: Marc-André Lureau
Subject: Re: [PATCH] chardev/char-win-stdio.c: restore old console mode
Date: Mon, 22 Jul 2024 13:28:33 +0400



On Mon, Jul 22, 2024 at 1:19 PM songziming <s.ziming@hotmail.com> wrote:
Hi

I've updated the patch.

Now it only reset mode if handle is valid.


you lost the commit message, and the subject does not' have a version tag (see https://www.qemu.org/docs/master/devel/submitting-a-patch.html#when-resending-patches-add-a-version-tag)

thanks
 
Signed-off-by: Ziming Song <s.ziming@hotmail.com>

---
 chardev/char-win-stdio.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/chardev/char-win-stdio.c b/chardev/char-win-stdio.c
index 1a18999..13325ca 100644
--- a/chardev/char-win-stdio.c
+++ b/chardev/char-win-stdio.c
@@ -33,6 +33,7 @@
 struct WinStdioChardev {
     Chardev parent;
     HANDLE  hStdIn;
+    DWORD   dwOldMode;
     HANDLE  hInputReadyEvent;
     HANDLE  hInputDoneEvent;
     HANDLE  hInputThread;
@@ -159,6 +160,7 @@ static void qemu_chr_open_stdio(Chardev *chr,
     }

     is_console = GetConsoleMode(stdio->hStdIn, &dwMode) != 0;
+    stdio->dwOldMode = dwMode;

     if (is_console) {
         if (qemu_add_wait_object(stdio->hStdIn,
@@ -221,6 +223,9 @@ static void char_win_stdio_finalize(Object *obj)
 {
     WinStdioChardev *stdio = WIN_STDIO_CHARDEV(obj);

+    if (stdio->hStdIn != INVALID_HANDLE_VALUE) {
+        SetConsoleMode(stdio->hStdIn, stdio->dwOldMode);
+    }
     if (stdio->hInputReadyEvent != INVALID_HANDLE_VALUE) {
         CloseHandle(stdio->hInputReadyEvent);
     }
--
2.34.1.windows.1




--
Marc-André Lureau

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