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Re: [PATCH v3 0/3] Enable clang build on Windows


From: Pierrick Bouvier
Subject: Re: [PATCH v3 0/3] Enable clang build on Windows
Date: Mon, 9 Dec 2024 10:34:26 -0800
User-agent: Mozilla Thunderbird

Hi all,

On 11/28/24 12:15, Pierrick Bouvier wrote:
For now, it was only possible to build plugins using GCC on Windows. However,
windows-aarch64 only supports Clang.
This biggest roadblock was to get rid of gcc_struct attribute, which is not
supported by Clang. After investigation, we proved it was safe to drop it.

Built and tested on Windows (all msys env)/Linux/MacOS for x86_64 and aarch64
hosts.

v1 contained warning fixes and various bits that have been upstreamed already.
The only bits left in this series are the gcc_struct removal, and fixing the
plugins build with clang.

This series is for 10.0, as we decided to not include the gcc_struct removal is
9.2 release.

v1: 
https://patchew.org/QEMU/20241031040426.772604-1-pierrick.bouvier@linaro.org/

v2:
- drop attribute gcc_struct instead of using -mno-ms-bitfields option
- add a section about bitfields in documentation

v3:
- explain why gcc_struct attribute matters in packed structs in commit message
- reword the bitfields documentation with suggestions given

Pierrick Bouvier (3):
   win32: remove usage of attribute gcc_struct
   docs/devel/style: add a section about bitfield, and disallow them for
     packed structures
   plugins: enable linking with clang/lld

  docs/devel/style.rst                      | 20 +++++++++++++++++++
  meson.build                               |  6 +++---
  include/qemu/compiler.h                   |  7 +------
  scripts/cocci-macro-file.h                |  6 +-----
  subprojects/libvhost-user/libvhost-user.h |  6 +-----
  contrib/plugins/meson.build               |  2 +-
  plugins/meson.build                       | 24 +++++++++++++++++++----
  tests/tcg/plugins/meson.build             |  3 +--
  8 files changed, 48 insertions(+), 26 deletions(-)


gentle ping for this series, so it can be integrated when the trunk will be reopened after the release.

Patches 2 (has all the changes requested before) and 3 need review.

Thanks,
Pierrick



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