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Re: [PATCH 13/46] tcg/optimize: Use finish_folding in fold_dup, fold_dup


From: Pierrick Bouvier
Subject: Re: [PATCH 13/46] tcg/optimize: Use finish_folding in fold_dup, fold_dup2
Date: Tue, 17 Dec 2024 12:20:38 -0800
User-agent: Mozilla Thunderbird

On 12/10/24 07:23, Richard Henderson wrote:
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
  tcg/optimize.c | 4 ++--
  1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/tcg/optimize.c b/tcg/optimize.c
index 59f510b49a..e6dc9f2e28 100644
--- a/tcg/optimize.c
+++ b/tcg/optimize.c
@@ -1681,7 +1681,7 @@ static bool fold_dup(OptContext *ctx, TCGOp *op)
          t = dup_const(TCGOP_VECE(op), t);
          return tcg_opt_gen_movi(ctx, op, op->args[0], t);
      }
-    return false;
+    return finish_folding(ctx, op);
  }
static bool fold_dup2(OptContext *ctx, TCGOp *op)
@@ -1696,7 +1696,7 @@ static bool fold_dup2(OptContext *ctx, TCGOp *op)
          op->opc = INDEX_op_dup_vec;
          TCGOP_VECE(op) = MO_32;
      }
-    return false;
+    return finish_folding(ctx, op);
  }
static bool fold_eqv(OptContext *ctx, TCGOp *op)

Reviewed-by: Pierrick Bouvier <pierrick.bouvier@linaro.org>




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