The 'sign' computation is attempting to locate the sign bit that has
been repeated, so that we can test if that bit is known zero. That
computation can be zero if there are no known sign repetitions.
Cc: qemu-stable@nongnu.org
Fixes: 93a967fbb57 ("tcg/optimize: Propagate sign info for shifting")
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2248
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
tcg/optimize.c | 2 +-
tests/tcg/aarch64/test-2248.c | 25 +++++++++++++++++++++++++
tests/tcg/aarch64/Makefile.target | 1 +
3 files changed, 27 insertions(+), 1 deletion(-)
create mode 100644 tests/tcg/aarch64/test-2248.c
+#include <assert.h>
+
+__attribute__((noinline))
+long test(long x, long y, long sh)
+{
+ long r;
+ asm("cmp %1, %2\n\t"
+ "cset x12, lt\n\t"
+ "and w11, w12, #0xff\n\t"
+ "cmp w11, #0\n\t"
+ "csetm x14, ne\n\t"
+ "lsr x13, x14, %3\n\t"
+ "sxtb %0, w13"
+ : "=r"(r)
+ : "r"(x), "r"(y), "r"(sh)
+ : "x11", "x12", "x13", "x14");
+ return r;
+}
+
+int main()
+{
+ long r = test(0, 1, 2);
+ assert(r == -1);
+ return 0;
+}