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[Stratagus-CVS] stratagus/src/map map_save.c
From: |
Jimmy Salmon |
Subject: |
[Stratagus-CVS] stratagus/src/map map_save.c |
Date: |
Sat, 27 Sep 2003 00:52:46 -0400 |
CVSROOT: /cvsroot/stratagus
Module name: stratagus
Branch:
Changes by: Jimmy Salmon <address@hidden> 03/09/27 00:52:46
Modified files:
src/map : map_save.c
Log message:
Cleanup
Patches:
Index: stratagus/src/map/map_save.c
diff -u stratagus/src/map/map_save.c:1.19 stratagus/src/map/map_save.c:1.20
--- stratagus/src/map/map_save.c:1.19 Sun Aug 17 11:57:07 2003
+++ stratagus/src/map/map_save.c Sat Sep 27 00:52:46 2003
@@ -26,7 +26,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Id: map_save.c,v 1.19 2003/08/17 15:57:07 n0body Exp $
+// $Id: map_save.c,v 1.20 2003/09/27 04:52:46 jsalmon3 Exp $
//@{
@@ -67,92 +67,92 @@
int h;
int i;
- CLprintf(file,"\n;;; -----------------------------------------\n");
- CLprintf(file,";;; MODULE: map $Id: map_save.c,v 1.19 2003/08/17 15:57:07
n0body Exp $\n");
+ CLprintf(file, "\n;;; -----------------------------------------\n");
+ CLprintf(file, ";;; MODULE: map $Id: map_save.c,v 1.20 2003/09/27 04:52:46
jsalmon3 Exp $\n");
- CLprintf(file,"(stratagus-map\n");
+ CLprintf(file, "(stratagus-map\n");
- CLprintf(file," 'version \"" StratagusFormatString "\"\n",
- StratagusFormatArgs(StratagusVersion));
- CLprintf(file," 'description \"%s\"\n",TheMap.Description);
+ CLprintf(file, " 'version \"" StratagusFormatString "\"\n",
+ StratagusFormatArgs(StratagusVersion));
+ CLprintf(file, " 'description \"%s\"\n", TheMap.Description);
- CLprintf(file," 'the-map '(\n");
+ CLprintf(file, " 'the-map '(\n");
// FIXME: Why terrain? TheMap->Tileset->Class should be correct
- CLprintf(file," terrain (%s \"%s\")\n"
- ,TheMap.TerrainName,Tilesets[TheMap.Terrain]->Class);
+ CLprintf(file, " terrain (%s \"%s\")\n",
+ TheMap.TerrainName,Tilesets[TheMap.Terrain]->Class);
- CLprintf(file," size (%d %d)\n",TheMap.Width,TheMap.Height);
- CLprintf(file," %s\n",TheMap.NoFogOfWar ? "no-fog-of-war" : "fog-of-war");
+ CLprintf(file, " size (%d %d)\n", TheMap.Width, TheMap.Height);
+ CLprintf(file, " %s\n", TheMap.NoFogOfWar ? "no-fog-of-war" :
"fog-of-war");
- CLprintf(file," map-fields (\n");
- for( h=0; h<TheMap.Height; ++h ) {
- CLprintf(file," ; %d\n",h);
- for( w=0; w<TheMap.Width; ++w ) {
+ CLprintf(file, " map-fields (\n");
+ for (h = 0; h < TheMap.Height; ++h) {
+ CLprintf(file, " ; %d\n", h);
+ for (w = 0; w < TheMap.Width; ++w) {
MapField* mf;
- mf=&TheMap.Fields[h*TheMap.Width+w];
- CLprintf(file," (%3d %3d",mf->Tile,mf->SeenTile);
- if( mf->Value ) {
- CLprintf(file," %d",mf->Value);
- }
- for( i=0; i < PlayerMax; ++i ) {
- if( mf->Visible[i] == 1) {
- CLprintf(file," explored %d",i);
+ mf = &TheMap.Fields[h * TheMap.Width + w];
+ CLprintf(file, " (%3d %3d", mf->Tile, mf->SeenTile);
+ if (mf->Value) {
+ CLprintf(file, " %d", mf->Value);
+ }
+ for (i = 0; i < PlayerMax; ++i) {
+ if (mf->Visible[i] == 1) {
+ CLprintf(file, " explored %d", i);
}
}
- if( mf->Flags&MapFieldHuman ) {
- CLprintf(file," human");
+ if (mf->Flags & MapFieldHuman) {
+ CLprintf(file, " human");
}
- if( mf->Flags&MapFieldLandAllowed ) {
- CLprintf(file," land");
+ if (mf->Flags & MapFieldLandAllowed) {
+ CLprintf(file, " land");
}
- if( mf->Flags&MapFieldCoastAllowed ) {
- CLprintf(file," coast");
+ if (mf->Flags & MapFieldCoastAllowed) {
+ CLprintf(file, " coast");
}
- if( mf->Flags&MapFieldWaterAllowed ) {
- CLprintf(file," water");
+ if (mf->Flags & MapFieldWaterAllowed) {
+ CLprintf(file, " water");
}
- if( mf->Flags&MapFieldNoBuilding ) {
- CLprintf(file," mud");
+ if (mf->Flags & MapFieldNoBuilding) {
+ CLprintf(file, " mud");
}
- if( mf->Flags&MapFieldUnpassable ) {
- CLprintf(file," block");
+ if (mf->Flags & MapFieldUnpassable) {
+ CLprintf(file, " block");
}
- if( mf->Flags&MapFieldWall ) {
- CLprintf(file," wall");
+ if (mf->Flags&MapFieldWall) {
+ CLprintf(file, " wall");
}
- if( mf->Flags&MapFieldRocks ) {
- CLprintf(file," rock");
+ if (mf->Flags & MapFieldRocks) {
+ CLprintf(file, " rock");
}
- if( mf->Flags&MapFieldForest ) {
- CLprintf(file," wood");
+ if (mf->Flags & MapFieldForest) {
+ CLprintf(file, " wood");
}
#if 1
// Not Required for save
// These are required for now, UnitType::FieldFlags is 0 until
// UpdateStats is called which is after the game is loaded
- if( mf->Flags&MapFieldLandUnit ) {
- CLprintf(file," ground");
+ if (mf->Flags & MapFieldLandUnit) {
+ CLprintf(file, " ground");
}
- if( mf->Flags&MapFieldAirUnit ) {
- CLprintf(file," air");
+ if (mf->Flags & MapFieldAirUnit) {
+ CLprintf(file, " air");
}
- if( mf->Flags&MapFieldSeaUnit ) {
- CLprintf(file," sea");
+ if (mf->Flags & MapFieldSeaUnit) {
+ CLprintf(file, " sea");
}
- if( mf->Flags&MapFieldBuilding ) {
- CLprintf(file," building");
+ if (mf->Flags&MapFieldBuilding) {
+ CLprintf(file, " building");
}
#endif
- if( w&1 ) {
- CLprintf(file,")\n");
+ if (w & 1) {
+ CLprintf(file, ")\n");
} else {
- CLprintf(file,")\t");
+ CLprintf(file, ")\t");
}
}
}
- CLprintf(file,")))\n");
+ CLprintf(file, ")))\n");
}
//@}
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