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[Stratagus-devel] [bug #6429] Attack Force Size When Unit Limit Reached
From: |
nobody |
Subject: |
[Stratagus-devel] [bug #6429] Attack Force Size When Unit Limit Reached |
Date: |
Sat, 08 Nov 2003 03:30:32 -0500 |
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Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.5a) Gecko/20030728 Mozilla Firebird/0.6.1 |
=================== BUG #6429: FULL BUG SNAPSHOT ===================
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=6429&group_id=4772
Submitted by: mr-russ Project: Stratagus
Submitted on: Sat 11/08/2003 at 19:30
Category: None Severity: 5 - Major
Bug Group: None Resolution: None
Assigned to: pludov Status: Open
Summary: Attack Force Size When Unit Limit Reached
Original Submission: It appears that at the end of games, the computer
attempts to attack with such large unit groups, it never actually gets to
attack. And 50-100 units just sit around waiting for the rest of the force.
Some checking needs to be in place to manage this.
No Followups Have Been Posted
CC list is empty
File Attachments
****************
-------------------------------------------------------
Date: Sat 11/08/2003 at 19:30 Name: log_of_stratagus_0.log Size: 1KB By:
mr-russ
Log of Game Where AI doesn't attack each other.
http://savannah.nongnu.org/bugs/download.php?group_id=4772&bug_id=6429&bug_file_id=802
For detailed info, follow this link:
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=6429&group_id=4772
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