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Re: [Therion] zoomify
From: |
John Pybus |
Subject: |
Re: [Therion] zoomify |
Date: |
Thu, 06 Apr 2006 12:53:28 +0100 |
User-agent: |
Thunderbird 1.5 (X11/20051201) |
Julian Todd wrote:
> Wolfgang Zillig wrote:
>> Hello Julian,
>>
>> it seems that I don't understand what you want. Do you want to show the cave
>> model under fixed viewpoint (animated gif, mpeg...) or shall the user be
>> abel to turn and rotate the model like he wants? Do you also need to include
>> a digital elevation model and surface texture?
>> Wolfgang
>>
> I've got what I want. It's something I'm writing for the purposes of
> Computer Aided Manufacture. I was asking if anyone else thought it
> could be applied for those lovely cave renderings you have to make a
> sort of zoomify in 3D. That's all.
Nice idea Julian. What does your system need on the server? Are you
making the code available?
I wonder if by constraining the angles of rotation/elevation to e.g.
10-15 deg steps you could prerender rotated and elevated views to speed
up rotation (a la Quicktime VR).
Cheers,
John
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