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[Traverso-commit] traverso/src/traverso/ui PerformanceConfigPage.ui


From: Remon Sijrier
Subject: [Traverso-commit] traverso/src/traverso/ui PerformanceConfigPage.ui
Date: Tue, 24 Apr 2007 19:55:08 +0000

CVSROOT:        /sources/traverso
Module name:    traverso
Changes by:     Remon Sijrier <r_sijrier>       07/04/24 19:55:08

Modified files:
        src/traverso/ui: PerformanceConfigPage.ui 

Log message:
        * small naming improvement in Performance tab

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/traverso/src/traverso/ui/PerformanceConfigPage.ui?cvsroot=traverso&r1=1.1&r2=1.2

Patches:
Index: PerformanceConfigPage.ui
===================================================================
RCS file: /sources/traverso/traverso/src/traverso/ui/PerformanceConfigPage.ui,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -b -r1.1 -r1.2
--- PerformanceConfigPage.ui    16 Apr 2007 18:44:26 -0000      1.1
+++ PerformanceConfigPage.ui    24 Apr 2007 19:55:08 -0000      1.2
@@ -22,7 +22,7 @@
    <item>
     <widget class="QGroupBox" name="groupBox" >
      <property name="title" >
-      <string>Performance Settings</string>
+      <string>Painting</string>
      </property>
      <layout class="QVBoxLayout" >
       <property name="margin" >
@@ -60,7 +60,7 @@
 &lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; 
margin-right:0px; -qt-block-indent:0; text-indent:0px;">you should consider to 
lower this value.&lt;/p>&lt;/body>&lt;/html></string>
           </property>
           <property name="text" >
-           <string>Jog update interval (fps)</string>
+           <string>Jog repaint speed (fps)</string>
           </property>
          </widget>
         </item>
@@ -91,12 +91,14 @@
          <string>&lt;html>&lt;head>&lt;meta name="qrichtext" content="1" 
/>&lt;style type="text/css">
 p, li { white-space: pre-wrap; }
 &lt;/style>&lt;/head>&lt;body style=" font-family:'Sans Serif'; font-size:9pt; 
font-weight:400; font-style:normal; text-decoration:none;">
-&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; 
margin-right:0px; -qt-block-indent:0; text-indent:0px;">Paint Tracks and 
AudioClip on a GLWidget, depending &lt;/p>
-&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; 
margin-right:0px; -qt-block-indent:0; text-indent:0px;">on your graphicscard 
and driver support, this might&lt;/p>
-&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; 
margin-right:0px; -qt-block-indent:0; text-indent:0px;">lower cpu usage during 
e.g. AudioClip move actions.&lt;/p>&lt;/body>&lt;/html></string>
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; 
margin-right:0px; -qt-block-indent:0; text-indent:0px;">Accelerates the 
painting of AudioClips and Tracks by using&lt;/p>
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; 
margin-right:0px; -qt-block-indent:0; text-indent:0px;">the 3D engine of your 
graphics card.&lt;/p>
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; 
margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">&lt;/p>
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; 
margin-right:0px; -qt-block-indent:0; text-indent:0px;">Depending on your 
graphics card and driver support, this &lt;/p>
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; 
margin-right:0px; -qt-block-indent:0; text-indent:0px;">can speed up painting 
considerably!&lt;/p>&lt;/body>&lt;/html></string>
         </property>
         <property name="text" >
-         <string>Use OpenGL</string>
+         <string>Use hardware acceleration</string>
         </property>
        </widget>
       </item>




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