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| From: | David White <address@hidden> |
| Subject: | [Wesnoth-cvs-commits] made it so all players can see enemy's possible movements in multiplayer |
| Date: | Sat, 11 Oct 2003 08:15:15 -0400 |
| Commit from Sirp | 2003-10-11 08:15 EDT |
made it so all players can see enemy's possible movements in multiplayer
| Module | File name | Revision | |||
|---|---|---|---|---|---|
| wesnoth | Makefile | 1.9 | >>> | 1.10 | |
| wesnoth | data/translations/english.cfg | 1.11 | >>> | 1.12 | |
| wesnoth | src/display.cpp | 1.36 | >>> | 1.37 | |
| wesnoth | src/multiplayer.cpp | 1.10 | >>> | 1.11 | |
| wesnoth | src/playturn.cpp | 1.21 | >>> | 1.22 | |
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