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| From: | David White <address@hidden> |
| Subject: | [Wesnoth-cvs-commits] fixed problem with AI attacking units not always advancing levels |
| Date: | Wed, 05 Nov 2003 14:31:17 -0500 |
| Commit from Sirp | 2003-11-05 14:31 EST |
fixed problem with AI attacking units not always advancing levels
| Module | File name | Revision | |||
|---|---|---|---|---|---|
| wesnoth | src/ai.cpp | 1.12 | >>> | 1.13 | |
| wesnoth | src/playturn.cpp | 1.48 | >>> | 1.49 | |
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