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[Wesnoth-cvs-commits] wesnoth/src pathfind.hpp
From: |
Yann Dirson |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src pathfind.hpp |
Date: |
Thu, 02 Sep 2004 15:20:22 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Yann Dirson <address@hidden> 04/09/02 19:15:19
Modified files:
src : pathfind.hpp
Log message:
missing file from the "reducing deps" commit
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/pathfind.hpp.diff?tr1=1.31&tr2=1.32&r1=text&r2=text
Patches:
Index: wesnoth/src/pathfind.hpp
diff -u wesnoth/src/pathfind.hpp:1.31 wesnoth/src/pathfind.hpp:1.32
--- wesnoth/src/pathfind.hpp:1.31 Thu Sep 2 15:41:09 2004
+++ wesnoth/src/pathfind.hpp Thu Sep 2 19:15:19 2004
@@ -1,4 +1,4 @@
-/* $Id: pathfind.hpp,v 1.31 2004/09/02 15:41:09 ydirson Exp $ */
+/* $Id: pathfind.hpp,v 1.32 2004/09/02 19:15:19 ydirson Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -39,9 +39,6 @@
void get_tiles_radius(const gamemap& map, const
std::vector<gamemap::location>& locs, size_t radius,
std::set<gamemap::location>& res);
-//function which tells if two locations are adjacent.
-bool tiles_adjacent(const gamemap::location& a, const gamemap::location& b);
-
enum VACANT_TILE_TYPE { VACANT_CASTLE, VACANT_ANY };
//function which will find a location on the board that is as near to loc as
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