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[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be...
From: |
James Spencer |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be... |
Date: |
Tue, 07 Sep 2004 20:15:07 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: James Spencer <address@hidden> 04/09/08 00:10:02
Modified files:
data/scenarios/The_Rise_of_Wesnoth: A_Beach.cfg
A_Final_Spring.cfg
Clearwater_Port.cfg
Return_of_the_Fleet.cfg
Sewer.cfg The_Vanguard.cfg
Log message:
Removed Orcish Leader but forgot to take Mixed fighter out of unit mix,
other mix improvements
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.9
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.10
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.9 Sat Sep 4
10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg Wed Sep 8
00:10:02 2004
@@ -65,7 +65,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,archer,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,archer,fighter,archer,mixed
fighter,scout
passive_leader=yes
[/ai]
[/side]
@@ -86,7 +86,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,archer,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,archer,fighter,archer,mixed
fighter,scout
passive_leader=yes
[/ai]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.14
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.15
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.14 Mon Sep
6 22:45:32 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg Wed Sep
8 00:10:02 2004
@@ -84,7 +84,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,fighter,fighter,archer
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -116,7 +116,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,fighter,fighter,archer
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.15
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.16
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.15 Sat Sep
4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg Wed Sep
8 00:10:02 2004
@@ -67,7 +67,7 @@
aggression=-0.5
[ai]
{NO_SCOUTS}
- recruitment_pattern=mixed fighter,fighter,mixed
fighter,archer,fighter
+ recruitment_pattern=mixed fighter,fighter,mixed
fighter,archer,fighter,fighter
passive_leader=yes
grouping=defensive
[/ai]
@@ -101,7 +101,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,fighter,fighter,archer
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -134,7 +134,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,fighter,fighter,archer
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -168,7 +168,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,fighter,fighter,archer
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.7
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.8
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.7
Sat Sep 4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg Wed Sep
8 00:10:02 2004
@@ -81,6 +81,7 @@
time_of_day=dusk,first_watch,second_watch
aggression=0.7
[/ai]
+ {INCOME 4 8 12}
[/side]
[side]
@@ -104,7 +105,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,fighter,fighter,archer
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -136,7 +137,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,fighter,fighter,archer
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.13
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.14
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.13 Sat Sep 4
10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg Wed Sep 8
00:10:02 2004
@@ -55,7 +55,7 @@
team_name=wizards
[ai]
{NO_SCOUTS}
- recruitment_pattern=mixed fighter,fighter,scout
+ recruitment_pattern=mixed fighter,fighter,scout,fighter
aggression=0.75
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
@@ -74,7 +74,7 @@
team_name=wizards
[ai]
{NO_SCOUTS}
- recruitment_pattern=mixed fighter,fighter,scout
+ recruitment_pattern=mixed fighter,fighter,scout,fighter
aggression=0.75
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.9
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.10
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.9 Mon Sep
6 12:03:23 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg Wed Sep 8
00:10:02 2004
@@ -71,7 +71,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,fighter,fighter,archer
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -103,7 +103,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,fighter,archer,mixed
fighter
+ recruitment_pattern=scout,fighter,fighter,archer
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
- [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be...,
James Spencer <=