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[Wesnoth-cvs-commits] wesnoth/po ca/wesnoth-ei.po ca/wesnoth-httt.po ...
From: |
Cedric Duval |
Subject: |
[Wesnoth-cvs-commits] wesnoth/po ca/wesnoth-ei.po ca/wesnoth-httt.po ... |
Date: |
Sun, 12 Sep 2004 14:28:30 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Cedric Duval <address@hidden> 04/09/12 18:22:41
Modified files:
po/ca : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/cs : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/da : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po
wesnoth-lib.po wesnoth-sotbe.po wesnoth-tdh.po
wesnoth-trow.po wesnoth.po
po/de : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/es : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/eu : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/fi : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/fr : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/hu : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/it : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/nl : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/no : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/pl : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/pt_BR : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/sk : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po wesnoth.po
po/sv : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po
wesnoth-tdh.po wesnoth-trow.po
Log message:
po2po & msgmerge.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-ei.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-sotbe.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-trow.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-editor.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-ei.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-lib.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-sotbe.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-trow.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-sotbe.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-sotbe.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-tdh.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth.po.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-ei.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-httt.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-sotbe.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-tdh.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-trow.po.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth.po.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-ei.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-sotbe.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-tdh.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-trow.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-ei.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-httt.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-sotbe.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-tdh.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-trow.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-ei.po.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-httt.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-sotbe.po.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-tdh.po.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-trow.po.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
Patches:
Index: wesnoth/po/ca/wesnoth-ei.po
diff -u wesnoth/po/ca/wesnoth-ei.po:1.3 wesnoth/po/ca/wesnoth-ei.po:1.4
--- wesnoth/po/ca/wesnoth-ei.po:1.3 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,13 @@
+# #-#-#-#-# wesnoth-ei.po (wesnoth) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to CatalÃ
+# translation of ca.po to CatalÃ
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
# translation of wesnoth.po to CatalÃ
# translation of ca.po to CatalÃ
@@ -13,14 +23,29 @@
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-03 21:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
"Last-Translator: Jordà Polo <address@hidden>\n"
"Language-Team: Català \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (wesnoth) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "La Invasió de l'Est"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Llancer,(fà cil);*&human-swordman.png,EspadatxÃ;&human-"
+"royalguard.png,Guardia Reial,(difÃcil)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
@@ -252,7 +277,7 @@
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
msgid "Holy Water"
-msgstr ""
+msgstr "Aigua sagrada"
#: data/scenarios/Eastern_Invasion/Captured.cfg:813
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
Index: wesnoth/po/ca/wesnoth-httt.po
diff -u wesnoth/po/ca/wesnoth-httt.po:1.4 wesnoth/po/ca/wesnoth-httt.po:1.5
--- wesnoth/po/ca/wesnoth-httt.po:1.4 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-httt.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-# wesnoth-httt.po (wesnoth-httt) #-#-#-#-#
# translation of wesnoth-httt.po to CatalÃ
# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
# translation of wesnoth.po to CatalÃ
@@ -8,20 +9,45 @@
# Automatically generated, 2004.
# Jordà Polo <address@hidden>, 2004.
#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to CatalÃ
+# translation of ca.po to CatalÃ
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: wesnoth-httt\n"
+"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 16:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
"Last-Translator: Jordà Polo <address@hidden>\n"
"Language-Team: Català \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (wesnoth-httt) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Hereu al Tron"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Lluitador, (fà cil);*&elvish-hero.png,Heroi;&elvish-"
+"champion.png,Campió,(difÃcil)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
Index: wesnoth/po/ca/wesnoth-sotbe.po
diff -u wesnoth/po/ca/wesnoth-sotbe.po:1.3 wesnoth/po/ca/wesnoth-sotbe.po:1.4
--- wesnoth/po/ca/wesnoth-sotbe.po:1.3 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-sotbe.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,13 @@
+# #-#-#-#-# wesnoth-sotbe.po (wesnoth) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to CatalÃ
+# translation of ca.po to CatalÃ
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
# translation of wesnoth.po to CatalÃ
# translation of ca.po to CatalÃ
@@ -13,14 +23,29 @@
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-03 21:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
"Last-Translator: Jordà Polo <address@hidden>\n"
"Language-Team: Català \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (wesnoth) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Fill de Ull Negre (capÃtol I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Cobard,(fà cil);*&orcish-warrior.png,Guerrer;&orcish-"
+"warlord.png,Senyor de la Guerra,(difÃcil)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
#, fuzzy
Index: wesnoth/po/ca/wesnoth-tdh.po
diff -u wesnoth/po/ca/wesnoth-tdh.po:1.3 wesnoth/po/ca/wesnoth-tdh.po:1.4
--- wesnoth/po/ca/wesnoth-tdh.po:1.3 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-tdh.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,13 @@
+# #-#-#-#-# wesnoth-tdh.po (wesnoth) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to CatalÃ
+# translation of ca.po to CatalÃ
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
# translation of wesnoth.po to CatalÃ
# translation of ca.po to CatalÃ
@@ -13,14 +23,29 @@
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-03 21:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
"Last-Translator: Jordà Polo <address@hidden>\n"
"Language-Team: Català \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (wesnoth) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Les Hordes Obscures"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Aprenent,(fà cil);*&undead-necromancer.png,Mestre;"
+"&undead-lich.png,Senyor Fosc,(difÃcil)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
Index: wesnoth/po/ca/wesnoth-trow.po
diff -u wesnoth/po/ca/wesnoth-trow.po:1.3 wesnoth/po/ca/wesnoth-trow.po:1.4
--- wesnoth/po/ca/wesnoth-trow.po:1.3 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-trow.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,13 @@
+# #-#-#-#-# wesnoth-trow.po (wesnoth) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to CatalÃ
+# translation of ca.po to CatalÃ
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
# translation of wesnoth.po to CatalÃ
# translation of ca.po to CatalÃ
@@ -13,14 +23,29 @@
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-03 21:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
"Last-Translator: Jordà Polo <address@hidden>\n"
"Language-Team: Català \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (wesnoth) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "El Despertar de Wesnoth"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Lluitador,(fà cil);*&noble-commander.png,Comandant;&noble-"
+"lord.png,Senyor,(difÃcil)"
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/ca/wesnoth.po
diff -u wesnoth/po/ca/wesnoth.po:1.5 wesnoth/po/ca/wesnoth.po:1.6
--- wesnoth/po/ca/wesnoth.po:1.5 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth.po Sun Sep 12 18:22:38 2004
@@ -10,7 +10,7 @@
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-05 14:33+0200\n"
"Last-Translator: Jordà Polo <address@hidden>\n"
"Language-Team: Català \n"
@@ -19,83 +19,23 @@
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.3.1\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Hereu al Tron"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Lluitador, (fà cil);*&elvish-hero.png,Heroi;&elvish-"
-"champion.png,Campió,(difÃcil)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Les Hordes Obscures"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Aprenent,(fà cil);*&undead-necromancer.png,Mestre;"
-"&undead-lich.png,Senyor Fosc,(difÃcil)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Fill de Ull Negre (capÃtol I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Cobard,(fà cil);*&orcish-warrior.png,Guerrer;&orcish-"
-"warlord.png,Senyor de la Guerra,(difÃcil)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "La Invasió de l'Est"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Llancer,(fà cil);*&human-swordman.png,EspadatxÃ;&human-"
-"royalguard.png,Guardia Reial,(difÃcil)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "El Despertar de Wesnoth"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Lluitador,(fà cil);*&noble-commander.png,Comandant;&noble-"
-"lord.png,Senyor,(difÃcil)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "lleial"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "fort"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "rà pid"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "intel·ligent"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "resistent"
@@ -3683,6 +3623,13 @@
msgid "Elvish Archer"
msgstr "Arquer Elf"
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
#, fuzzy
msgid "Elvish Avenger"
@@ -3693,6 +3640,14 @@
msgid "ambush"
msgstr ""
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
#, fuzzy
msgid "Elvish Captain"
@@ -3830,6 +3785,14 @@
msgid "Elvish Marksman"
msgstr "Tirador Elf"
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -3880,6 +3843,14 @@
msgid "Elvish Ranger"
msgstr "Guardaboscos Elf"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr ""
@@ -3934,6 +3905,14 @@
msgid "Elvish Sharpshooter"
msgstr "Franctirador Elf"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
#, fuzzy
msgid "Elvish Shyde"
@@ -5794,11 +5773,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr ""
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr ""
@@ -5818,7 +5797,7 @@
msgid "Scenario Start"
msgstr ""
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr ""
@@ -5913,90 +5892,90 @@
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr ""
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr ""
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr ""
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr "La Batalla per Wesnoth"
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr ""
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr ""
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr ""
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr ""
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr ""
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr ""
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -7125,3 +7104,53 @@
#: src/widgets/file_chooser.cpp:173
msgid "Deletion of the file failed."
msgstr ""
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "Hereu al Tron"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Lluitador, (fà cil);*&elvish-hero.png,Heroi;&elvish-"
+#~ "champion.png,Campió,(difÃcil)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Les Hordes Obscures"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Aprenent,(fà cil);*&undead-necromancer.png,Mestre;"
+#~ "&undead-lich.png,Senyor Fosc,(difÃcil)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Fill de Ull Negre (capÃtol I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Cobard,(fà cil);*&orcish-warrior.png,Guerrer;&orcish-"
+#~ "warlord.png,Senyor de la Guerra,(difÃcil)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "La Invasió de l'Est"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Llancer,(fÃ
cil);*&human-swordman.png,EspadatxÃ;&human-"
+#~ "royalguard.png,Guardia Reial,(difÃcil)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "El Despertar de Wesnoth"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Lluitador,(fà cil);*&noble-commander.png,Comandant;"
+#~ "&noble-lord.png,Senyor,(difÃcil)"
Index: wesnoth/po/cs/wesnoth-ei.po
diff -u wesnoth/po/cs/wesnoth-ei.po:1.4 wesnoth/po/cs/wesnoth-ei.po:1.5
--- wesnoth/po/cs/wesnoth-ei.po:1.4 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -4,6 +4,7 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
@@ -15,9 +16,25 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "Východnà invaze"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,PÄšák,(nejsnažšÃ);*&human-swordman.png,Å
ermÃÅ;&human-"
+"royalguard.png,Královská garda,(nejobtÞnÄjsÃ)"
+
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
msgstr "PÅÃchod k Weldynu"
Index: wesnoth/po/cs/wesnoth-httt.po
diff -u wesnoth/po/cs/wesnoth-httt.po:1.3 wesnoth/po/cs/wesnoth-httt.po:1.4
--- wesnoth/po/cs/wesnoth-httt.po:1.3 Sun Sep 5 22:33:07 2004
+++ wesnoth/po/cs/wesnoth-httt.po Sun Sep 12 18:22:38 2004
@@ -4,19 +4,36 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 10:16+0200\n"
+"PO-Revision-Date: 2004-09-06 00:14+0200\n"
"Last-Translator: David NeÄas <address@hidden>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "DÄdic trůnu"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,BojovnÃk,(nejsnažšÃ);*&elvish-hero.png,Hrdina;&elvish-"
+"champion.png,PÅebornÃk,(nejobtÞnÄjsÃ)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
Index: wesnoth/po/cs/wesnoth-sotbe.po
diff -u wesnoth/po/cs/wesnoth-sotbe.po:1.4 wesnoth/po/cs/wesnoth-sotbe.po:1.5
--- wesnoth/po/cs/wesnoth-sotbe.po:1.4 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth-sotbe.po Sun Sep 12 18:22:38 2004
@@ -4,20 +4,37 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 10:17+0200\n"
+"PO-Revision-Date: 2004-09-06 00:14+0200\n"
"Last-Translator: David NeÄas <address@hidden>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Syn Äerného Oka (kapitola I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,BruÄoun,(nejsnažšÃ);*&orcish-warrior.png,RváÄ;&orcish-"
+"warlord.png,VáleÄnÃk,(nejobtÞnÄjsÃ)"
+
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
msgstr "Äerná vlajka"
Index: wesnoth/po/cs/wesnoth-tdh.po
diff -u wesnoth/po/cs/wesnoth-tdh.po:1.4 wesnoth/po/cs/wesnoth-tdh.po:1.5
--- wesnoth/po/cs/wesnoth-tdh.po:1.4 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth-tdh.po Sun Sep 12 18:22:38 2004
@@ -4,20 +4,37 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 10:21+0200\n"
+"PO-Revision-Date: 2004-09-06 00:14+0200\n"
"Last-Translator: David NeÄas <address@hidden>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Temné hordy"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,UÄeÅ,(nejsnažšÃ);*&undead-necromancer.png,Mistr;&undead-"
+"lich.png,Temný pán,(nejobtÞnÄjsÃ)"
+
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
msgstr "Nová šance"
Index: wesnoth/po/cs/wesnoth-trow.po
diff -u wesnoth/po/cs/wesnoth-trow.po:1.4 wesnoth/po/cs/wesnoth-trow.po:1.5
--- wesnoth/po/cs/wesnoth-trow.po:1.4 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth-trow.po Sun Sep 12 18:22:38 2004
@@ -4,19 +4,36 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 10:21+0200\n"
+"PO-Revision-Date: 2004-09-06 00:14+0200\n"
"Last-Translator: David NeÄas <address@hidden>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,BojovnÃk,(nejsnažšÃ);*&noble-commander.png,Velitel;&noble-"
+"lord.png,Lord,(nejobtÞnÄjsÃ)"
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/cs/wesnoth.po
diff -u wesnoth/po/cs/wesnoth.po:1.4 wesnoth/po/cs/wesnoth.po:1.5
--- wesnoth/po/cs/wesnoth.po:1.4 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth.po Sun Sep 12 18:22:38 2004
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-06 00:14+0200\n"
"Last-Translator: David NeÄas <address@hidden>\n"
"Language-Team: Czech\n"
@@ -18,83 +18,23 @@
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "DÄdic trůnu"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,BojovnÃk,(nejsnažšÃ);*&elvish-hero.png,Hrdina;&elvish-"
-"champion.png,PÅebornÃk,(nejobtÞnÄjsÃ)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Temné hordy"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,UÄeÅ,(nejsnažšÃ);*&undead-necromancer.png,Mistr;&undead-"
-"lich.png,Temný pán,(nejobtÞnÄjsÃ)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Syn Äerného Oka (kapitola I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,BruÄoun,(nejsnažšÃ);*&orcish-warrior.png,RváÄ;&orcish-"
-"warlord.png,VáleÄnÃk,(nejobtÞnÄjsÃ)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "Východnà invaze"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,PÄšák,(nejsnažšÃ);*&human-swordman.png,Å
ermÃÅ;&human-"
-"royalguard.png,Královská garda,(nejobtÞnÄjsÃ)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,BojovnÃk,(nejsnažšÃ);*&noble-commander.png,Velitel;&noble-"
-"lord.png,Lord,(nejobtÞnÄjsÃ)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "vÄrný"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "silný"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "rychlý"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "chytrý"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "houževnatý"
@@ -3921,6 +3861,16 @@
msgid "Elvish Archer"
msgstr "Elfà luÄiÅ¡tnÃk"
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+"ElfÅ¡tà luÄiÅ¡tnÃci byli cviÄeni už od mládà ve stÅelbÄ a jsou
zbÄhlà v boji "
+"na dálku. DÃky tomu, že dokážà rychle a pÅesnÄ vystÅelit mnoho
Å¡Ãpů, jsou "
+"hlavnà souÄást elfské armády."
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr "Elfà mstitel"
@@ -3930,6 +3880,18 @@
msgid "ambush"
msgstr "pÅepadenÃ"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+"ElfÅ¡tà mstitelé jsou neobyÄejnÄ zruÄnà a neobyÄejnÄ rychlÃ, silnÃ
ve všech "
+"způsobech boje. Mstitelé jsou považováni za nelepšà zálesáky ve
Wesnothu a "
+"dokážà pÅepadávat své nepÅátele z lesa, protože v lese nemohou být
spatÅeni, "
+"pokud právÄ nezaútoÄili."
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr "Elfà kapitán"
@@ -4046,6 +4008,18 @@
msgid "Elvish Marksman"
msgstr "Elfà odstÅelovaÄ"
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+"Eflà odstÅelovaÄi jsou odbornÃci v použÃvánà luku. Jejich schopnosti
jim "
+"zaruÄujà 60% Å¡anci zasáhnout protivnÃka, i když jsou ukryti v
obtÞném "
+"terénu. SkvÄlé zacházenà s lukem jim vynahrazuje jejich nedostatky v
boji "
+"zblÃzka a menÅ¡Ã rychlost."
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -4088,6 +4062,17 @@
msgid "Elvish Ranger"
msgstr "Elfà hraniÄáÅ"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+"Elfà hraniÄáŠje rychlý a silný. HraniÄáŠje zkuÅ¡ený v boji
zblÃzka i z "
+"dálky, je to opravdu vÅ¡estranný bojovnÃk. HraniÄáÅi jsou nejlepÅ¡Ã
zálesáci, "
+"a dokud jsou v lese, tak je nepÅÃtel nedokáže spatÅit, dokud sami
nezaútoÄÃ."
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr "Elfà jezdec"
@@ -4136,6 +4121,17 @@
msgid "Elvish Sharpshooter"
msgstr "Elfà ostrostÅelec"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+"NejelitnÄjÅ¡Ã luÄiÅ¡tnÃci ve Wesnothu, elfÅ¡tà ostrostÅelci, jsou
neuvÄÅitelnÄ "
+"pÅesnÃ, což jim zaruÄuje 60% Å¡anci zasáhu, i když stÅÃlejà velice
rychle. "
+"OstrostÅelci jsou vynikajÃcà k odstÅelovánà opevnÄných nepÅátel."
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr "Elfà vÃla"
@@ -5865,11 +5861,11 @@
msgid "#(Invalid)"
msgstr "#(Neplatné)"
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr ""
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr "Hra vÃce hráÄů"
@@ -5889,7 +5885,7 @@
msgid "Scenario Start"
msgstr "ZaÄátek scénáÅe"
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr "ObtÞnost"
@@ -5992,27 +5988,27 @@
msgid "Vera.ttf"
msgstr "Bepa-Roman.ttf"
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr "Chceš uložit záznam této hry?"
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr "Jméno:"
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr "Hru se nepodaÅlo uložit"
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr "Chceš uložit hru?"
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr "Bitva o Wesnoth"
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
@@ -6020,64 +6016,64 @@
"Tato uložená pozice je z jiné verze této hry. Chceš se ji opravdu
pokusit "
"nahrát?"
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr "Soubor, který se snažÃÅ¡ naÄÃst, je poÅ¡kozený."
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr "K dispozici nejsou žádná taženÃ"
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr "Vyber si, kterou hru chceš hrát:"
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr "Vyber si obtÞnost:"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr "PÅipoj se na oficiálnà server"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr "PÅipoj se na oficiálnà hernà server Wesnothu"
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr "PÅidej se ke hÅe"
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr "Hostitelská hra vÃce hráÄů"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr "Jméno"
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr "Jazyk"
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr "Vyber si jazyk"
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -7224,6 +7220,53 @@
msgid "Deletion of the file failed."
msgstr "Smazánà souboru se nezdaÅilo."
+#~ msgid "Heir to the Throne"
+#~ msgstr "DÄdic trůnu"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~
"&elvish-fighter.png,BojovnÃk,(nejsnažšÃ);*&elvish-hero.png,Hrdina;&elvish-"
+#~ "champion.png,PÅebornÃk,(nejobtÞnÄjsÃ)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Temné hordy"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,UÄeÅ,(nejsnažšÃ);*&undead-necromancer.png,Mistr;"
+#~ "&undead-lich.png,Temný pán,(nejobtÞnÄjsÃ)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Syn Äerného Oka (kapitola I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~
"&orcish-grunt.png,BruÄoun,(nejsnažšÃ);*&orcish-warrior.png,RváÄ;&orcish-"
+#~ "warlord.png,VáleÄnÃk,(nejobtÞnÄjsÃ)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Východnà invaze"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,PÄšák,(nejsnažšÃ);*&human-swordman.png,Å
ermÃÅ;&human-"
+#~ "royalguard.png,Královská garda,(nejobtÞnÄjsÃ)"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,BojovnÃk,(nejsnažšÃ);*&noble-commander.png,Velitel;"
+#~ "&noble-lord.png,Lord,(nejobtÞnÄjsÃ)"
+
#~ msgid ""
#~ "The video mode could not be changed. Your window manager must be set to "
#~ "16 bits per pixel to run the game in windowed mode. Your display must "
@@ -7430,59 +7473,5 @@
#~ msgid "Let me have peace in Death! Donna I'll be there soo-"
#~ msgstr "Nechte mne odpoÄÃvat v pokjoji. PanÃ, budu tam brzy..."
-#~ msgid ""
-#~ "Elvish Archers are trained from youth in archery, and so skilled in long-"
-#~ "range combat. Able to fire many arrows quickly and accurately, these "
-#~ "Archers make up a large portion of the Elvish military."
-#~ msgstr ""
-#~ "ElfÅ¡tà luÄiÅ¡tnÃci byli cviÄeni už od mládà ve stÅelbÄ a jsou
zbÄhlà v "
-#~ "boji na dálku. DÃky tomu, že dokážà rychle a pÅesnÄ vystÅelit
mnoho Å¡Ãpů, "
-#~ "jsou hlavnà souÄást elfské armády."
-
-#~ msgid ""
-#~ "Elvish Avengers are extremely skillful and extremely quick, powerful in "
-#~ "all forms of combat. Avengers are considered the best of all woodsmen in "
-#~ "Wesnoth, and can ambush their foes in the forest, because they cannot be "
-#~ "seen in the woods until just after they have attacked."
-#~ msgstr ""
-#~ "ElfÅ¡tà mstitelé jsou neobyÄejnÄ zruÄnà a neobyÄejnÄ rychlÃ,
silnà ve "
-#~ "vÅ¡ech způsobech boje. Mstitelé jsou považováni za nelepÅ¡Ã
zálesáky ve "
-#~ "Wesnothu a dokážà pÅepadávat své nepÅátele z lesa, protože v lese
nemohou "
-#~ "být spatÅeni, pokud právÄ nezaútoÄili."
-
-#~ msgid ""
-#~ "Elvish Marksman are expert in use of the bow. Their skill guarantees them "
-#~ "a 60% chance to hit enemies, even those hidden in difficult terrain. This "
-#~ "great skill with the bow compensates for their lack of skill in melee "
-#~ "combat and lesser speed."
-#~ msgstr ""
-#~ "Eflà odstÅelovaÄi jsou odbornÃci v použÃvánà luku. Jejich
schopnosti jim "
-#~ "zaruÄujà 60% Å¡anci zasáhnout protivnÃka, i když jsou ukryti v
obtÞném "
-#~ "terénu. SkvÄlé zacházenà s lukem jim vynahrazuje jejich nedostatky v
boji "
-#~ "zblÃzka a menÅ¡Ã rychlost."
-
-#~ msgid ""
-#~ "Elvish Rangers are quick and powerful. Skilled in both short- and long-"
-#~ "range combat, Rangers are truly all-round fighters. The best of all "
-#~ "woodsmen, Rangers cannot be seen by enemies while they are in forest, "
-#~ "unless they have just made an attack, or there are enemies adjacent to "
-#~ "them."
-#~ msgstr ""
-#~ "Elfà hraniÄáŠje rychlý a silný. HraniÄáŠje zkuÅ¡ený v boji
zblÃzka i z "
-#~ "dálky, je to opravdu vÅ¡estranný bojovnÃk. HraniÄáÅi jsou nejlepÅ¡Ã
"
-#~ "zálesáci, a dokud jsou v lese, tak je nepÅÃtel nedokáže spatÅit,
dokud "
-#~ "sami nezaútoÄÃ."
-
-#~ msgid ""
-#~ "The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
-#~ "incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
-#~ "when firing very quickly. Sharpshooters are excellent at picking off "
-#~ "entrenched enemies."
-#~ msgstr ""
-#~ "NejelitnÄjÅ¡Ã luÄiÅ¡tnÃci ve Wesnothu, elfÅ¡tà ostrostÅelci, jsou "
-#~ "neuvÄÅitelnÄ pÅesnÃ, což jim zaruÄuje 60% Å¡anci zasáhu, i když
stÅÃlejà "
-#~ "velice rychle. OstrostÅelci jsou vynikajÃcà k odstÅelovánÃ
opevnÄných "
-#~ "nepÅátel."
-
#~ msgid "yes"
#~ msgstr "Ano"
Index: wesnoth/po/da/wesnoth-editor.po
diff -u wesnoth/po/da/wesnoth-editor.po:1.3 wesnoth/po/da/wesnoth-editor.po:1.4
--- wesnoth/po/da/wesnoth-editor.po:1.3 Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-editor.po Sun Sep 12 18:22:38 2004
@@ -9,12 +9,12 @@
msgstr ""
"Project-Id-Version: wesnoth-editor\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
"PO-Revision-Date: 2004-09-11 12:08+0200\n"
"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
@@ -41,11 +41,11 @@
#: data/themes/editor.cfg:260
msgid "Paste"
-msgstr "Sæt Ind"
+msgstr "Sæt Ind"
#: src/editor/editor.cpp:310 src/editor/editor.cpp:387
msgid "Choose a Map to Load"
-msgstr "Vælg en Bane at Hente"
+msgstr "Vælg en Bane at Hente"
#: src/editor/editor.cpp:314
msgid "The map already exists. Do you want to overwrite it?"
@@ -65,7 +65,7 @@
#: src/editor/editor.cpp:541
msgid "'$filename' does not exist or can not be read as a file."
-msgstr "'$filename' findes ikke eller kan ikke blive læst som en fil."
+msgstr "'$filename' findes ikke eller kan ikke blive læst som en fil."
#: src/editor/editor.cpp:553
msgid "Load failed: "
@@ -73,7 +73,7 @@
#: src/editor/editor.cpp:748
msgid "You must have a hex selected on the board."
-msgstr "Du må vælge et felt på brættet."
+msgstr "Du mÃÂ¥ vælge et felt pÃÂ¥ brættet."
#: src/editor/editor.cpp:1000
msgid "Quit Editor"
@@ -81,7 +81,7 @@
#: src/editor/editor.cpp:1005
msgid "Do you want to save the map before quitting?"
-msgstr "Vil du gemme banen før du afslutter?"
+msgstr "Vil du gemme banen før du afslutter?"
#: src/editor/editor.cpp:1025
msgid "Map saved."
@@ -97,7 +97,7 @@
#: src/editor/editor_dialogs.cpp:45
msgid "Your modifications to the map will be lost. Continue?"
-msgstr "Dine ændringer vil blive tabt. Forsæt?"
+msgstr "Dine ændringer vil blive tabt. Forsæt?"
#: src/editor/editor_dialogs.cpp:72 src/editor/editor_dialogs.cpp:191
msgid "Create New Map"
@@ -109,7 +109,7 @@
#: src/editor/editor_dialogs.cpp:75 src/editor/editor_dialogs.cpp:386
msgid "Height:"
-msgstr "Højde:"
+msgstr "Højde:"
#: src/editor/editor_dialogs.cpp:91
msgid "Generate New Map"
@@ -117,7 +117,7 @@
#: src/editor/editor_dialogs.cpp:92
msgid "Generate Random Map"
-msgstr "Generer tilfældig bane"
+msgstr "Generer tilfældig bane"
#: src/editor/editor_dialogs.cpp:93
msgid "Random Generator Settings"
@@ -145,7 +145,7 @@
#: src/editor/editor_dialogs.cpp:277
msgid "Full Screen"
-msgstr "Fuldskærmstilstand"
+msgstr "Fuldskærmstilstand"
#: src/editor/editor_dialogs.cpp:284
msgid "Show Grid"
@@ -186,4 +186,3 @@
#: src/editor/editor_palettes.cpp:315
msgid "BG"
msgstr "Baggrund"
-
Index: wesnoth/po/da/wesnoth-ei.po
diff -u wesnoth/po/da/wesnoth-ei.po:1.4 wesnoth/po/da/wesnoth-ei.po:1.5
--- wesnoth/po/da/wesnoth-ei.po:1.4 Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-# wesnoth-ei.po (wesnoth-ei) #-#-#-#-#
# translation of wesnoth-ei.po to
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Danish translations for Battle for Wesnoth package.
@@ -6,28 +7,64 @@
# Automatically generated, 2004.
# Mathias Bundgaard Svensson <address@hidden>, 2004.
#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: wesnoth-ei\n"
+"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 10:47+0200\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (wesnoth-ei) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Soldat,(lettest);*&human-swordman.png,SvÃÂærdmand;&human-"
+"royalguard.png,Royale Garde,(svÃÂærrest)"
+
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -39,35 +76,36 @@
"#Death of Sudoc"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
msgid ""
"We have finally reached Weldyn, but it seems the undead have surrounded it. "
"We must break through to reach the king!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
-msgid "We have reached Weldyn. Now we must have a council to decide what to do
next."
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
+msgid ""
+"We have reached Weldyn. Now we must have a council to decide what to do next."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
msgid "Come, into the castle."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
msgid ""
"Wait. First, what was that prophecy the lich talked about? I think you know "
"of what he spoke."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
msgid "Weldyn has been captured, and Wesnoth is no more..."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
msgid "Captured"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
msgid ""
"\n"
"Victory:\n"
@@ -78,210 +116,211 @@
"#Death of Owaec"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
msgid "The Cells"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
msgid "Guard Room"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
msgid "Prison"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
msgid "Torture Chamber"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
msgid "Storage Room"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
msgid "The City"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
msgid "Exit"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
msgid "Why have you entered my lands?!?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
msgid "We were traveling-"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
msgid "Silence! Did I ask you?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
msgid "Um... yes."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
msgid "Ugh..."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
msgid "Huh? Where am I? I'm tied to the ground!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
msgid ""
"I must be in some sort of prison... hmm the guard didn't tie me very well. I "
"can escape from these knots."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
msgid ""
"That's better! I wonder how many other prisoners have been captured that I "
"will have to rescue."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
msgid ""
"Since they are probably tied down like I was, I will have to get into their "
"cells in order to see them."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
msgid "The high security prisoners are escaping!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
msgid "Kill them."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
msgid "What the...? Who said that?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
msgid "So you are in this cell! Come on, we have to escape!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
msgid "Very well. I think the rest of the cells are further down this path."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
msgid ""
"So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
"and me. Well, $R2.type, follow me. We have to get out of this dungeon."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
msgid ""
" It is nice to have a $R1.type among us! My guess is $R1.user_description "
"will be able to shoot these devils without them doing anything about it, "
"since most orcs are melee."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
msgid ""
"No, but I think I can be of some help. I think I have found out where the "
"key to the door is!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
msgid "Really? Where?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
msgid ""
"The wall of the northern part of my cell, and right outside of it, is "
"thinner than everywhere else. I think there is a hidden door there. Come, "
"let us see!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
msgid ""
"Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
"Its really a door!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
msgid "Huh! A guard. Lets see how quickly we can kill it."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
msgid "I have found the key! Lets get out of here!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
msgid "This is the right key! Lets open the door, quick!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
msgid "Help us! The guards are planning to execute us tomorrow!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
-msgid "Hah! Tomorrow? You make a big mistake if you believe you will live that
long."
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
+msgid ""
+"Hah! Tomorrow? You make a big mistake if you believe you will live that long."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
msgid ""
"Right, boss, especially since they're invading, and we need to kill them now "
"before they escape!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
msgid "Argh! Oh well, at least my vast hordes will defeat you!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
msgid "Holy Water"
-msgstr ""
-
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
+msgstr "Vievand"
#: data/scenarios/Eastern_Invasion/Captured.cfg:813
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
msgid "I am not suited to using this item! Let another take it."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
msgid ""
"Good! We have escaped these accursed caves! Lets get out of these mountains "
"as quickly as possible!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
msgid "I will come with you and help you on your quest, whatever it is."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
msgid "The Crossing"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
msgid ""
"\n"
"Victory:\n"
@@ -292,71 +331,72 @@
"#Death of Owaec"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
msgid ""
"We have come to a great river. What should we do? Should we attempt to cross "
"it?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
msgid ""
"We must cross this river. The undead are chasing us, and their hordes are "
"much too great for us to defeat. Reinforcements for the undead will arrive "
"soon. we must be across the river before that happens."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
msgid ""
"Across this river lies the Northland. If we can get there, we may be able to "
"get some ogres to help us."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
msgid "Grug say we no help you! We finish must battle orc with!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
msgid "And in Wesnothish that means?..."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
msgid "Orc foolish! Die you now!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
msgid "I think the ogres are trying to kill the orcs."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
msgid ""
"If we show ourselves as enemies of the orcs, they may help us. But I think "
"we should cross the river before trying to convince these ogres to help."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
-msgid "The undead reinforcements have arrived! We must cross the river
immediately!"
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
+msgid ""
+"The undead reinforcements have arrived! We must cross the river immediately!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
msgid ""
"Good! We have crossed. Now let's see if we can get the Ogres to join us. "
"They have been convinced to work for the Crown in the past; maybe it can be "
"done again."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
msgid "Grug say join you maybe he."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
msgid "Hurry up. We need to get across before these undead slaughter us!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
msgid "An Elven Alliance"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
msgid ""
"\n"
"Victory:\n"
@@ -367,73 +407,74 @@
"#Death of Volas"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
msgid "Greetings, travelers! Welcome to my realm."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
msgid ""
"Hello. I am wondering if you can help he fight these undead beasts that "
"attack us."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
msgid ""
"Certainly. Although we will not leave our forests, we will help you reach "
"the northern outpost, where the officer stationed there may aid you."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
msgid "Intruders!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
msgid "What? Those pesky orcs! They are the intruders, not us!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
-msgid "They are right in the Northern Path. We will have to fight them to move
on."
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
+msgid ""
+"They are right in the Northern Path. We will have to fight them to move on."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
msgid "Bring forth the assassins, we may be able to poison them!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
msgid ""
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
"their leader?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
msgid "Perfect! Go, into the forest!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
msgid ""
"They have sent an assassin into the forest. We will have to be careful, and "
"make sure he does not come out and attack us unexpectedly."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
msgid "Hahaha! Nafga will kill the elves!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
msgid "No! This is the first time I have failed a mission, and it is my last!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
msgid ""
"My assassin is dead! the elves must pay, not for his death, but for stopping "
"him in his mission!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
msgid "The Escape Tunnel"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
msgid ""
"\n"
"Victory:\n"
@@ -442,61 +483,61 @@
"#Death of Gweddry"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
msgid "Where are we? I can't see where we are going."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
msgid ""
"I do not know. There are trolls in here, which may try to fight us. now "
"hurry, we have to move quickly with those Lichs still behind us."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
msgid "This sign says 'Dead End'"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
msgid "Who goes there?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
msgid ""
"We are travelers loyal to the king of Wesnoth. Will you help us escape these "
"trolls?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
msgid ""
"Yes, we will help you, for we have no love for the trolls. Anyone attacked "
"by them deserves some help, I think."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
msgid "We have found you, human- Prepare to die!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
msgid ""
"So Mal-Ravanal does not follow us himself. That at least is good. But still, "
"we must get out of this tunnel!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
msgid "We have reached the end of the escape tunnel. I see daylight above us."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
msgid "Evacuation"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -509,114 +550,114 @@
"#Death of Owaec or leaving him on the river's north side"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
msgid ""
"All is lost! We have to get out of the Northlands as quickly as possible! "
"Run for your - what the...?!? Who are you?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
msgid ""
"I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
"gonna want me to blow up that bridge ov'r theah."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
msgid "Why would we want to do that?!?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
msgid ""
"Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
"can't get across. It'll help you escape."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
msgid "Gweddry, he's actually right... we have to hire him. How much?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
msgid "Fifty gold pieces."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
msgid "Very well, but you only get it once the bridge is down."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
msgid ""
"Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
"eq'pment is."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
msgid ""
"All right, now everyone across the bridge! Anyone left on this side when the "
"bridge is exploded will be left to their own devices!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
msgid "I believe you owe me some money first."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
msgid "Yeah, here you go. Now blow this thing up."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
msgid "Alright! Blast'n time!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
msgid "BOOM!!!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
msgid "Oops... I'm north of the bridge! That was bad planning on my part."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
msgid "You idiot! You left me north of the bridge!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
msgid ""
"Good, we have escaped from these orcs. Now we have to go south. i think the "
"undead probably aren't as densely populated this far west, so we won't get "
"immediately killed, anyway."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
msgid "Neh? Alright then, we'll wait fa' later, eh?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
msgid ""
"Well, we didn't have to blow up the bridge after all, but we still have to "
"go south. Hopefully the Undead are not as populated this far west."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
msgid "What? Y'got no need a me se'vices? I quit!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
msgid "Lake Vrug"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -627,17 +668,17 @@
"#Death of Owaec"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
msgid "The trail stops soon. Look at this- mountains block our path."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
msgid ""
"None of our troops can go on this harsh terrain. We must turn back! I told "
"you from the beginning we should have never came north of the river!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
msgid ""
"No! If I remember correctly, there is a lake coming up here, with a bridge "
"across it. We can get through the mountains that way. And remember, if we "
@@ -648,27 +689,27 @@
"are not as many enemies."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
msgid ""
"I think Dacyn is right. If we had stayed behind, we would have been defeated "
"easily. Onward!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
msgid ""
"Good! We have made it to the end of the road. We can now get out of these "
"mountains."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
msgid "This doesn't look good..."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
msgid "Mal-Ravanals Capital"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -700,7 +741,7 @@
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
msgid "You dare to attack ME?!? Go back to your master!"
msgstr ""
@@ -733,11 +774,11 @@
"you can get us free."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
msgid "Northern Outpost"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
msgid ""
"\n"
"Victory:\n"
@@ -750,25 +791,26 @@
"#Death of Owaec"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
msgid "Hail, Gweddry!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
msgid ""
"Hello. We have been forced from our positions. Do you think you can help us "
"regain our outpost?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
msgid ""
"I am not sure. There are bandits in this country, and it is they who rule "
"this land, not the king. My men are afraid of them, and refuse to come out "
"and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
msgid ""
"Gweddry, I don't think we should try to regain our outpost. We need to go "
"directly to the king. We will see if we can get across to where you are "
@@ -776,48 +818,48 @@
"drive the thieves out. Onward, men!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
msgid "We have defeated these bandits. Dacyn, where should we go now?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
msgid ""
"Well, our outpost has been overrun by undead, and we can't go back there "
"safely. What about yours, Owaec? Have you encountered them?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
msgid ""
"No, I haven't seen any undead yet. However, if you say more undead are "
"coming, I believe you. I don't think me and my men could fight against them, "
"so we will come with you."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
msgid ""
"Very well. We are going north right now, because there are too many undead "
"to the east and they have already passed us in the west and south."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
msgid ""
"Oh no! The undead have come, and we have not had time to prepare for them! "
"We will all die now!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
msgid "{M}"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
msgid "Training the Ogres"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -828,45 +870,45 @@
"#Death of Owaec"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
msgid ""
"Look, we have found a pack of Ogres. Lets see if we can capture some to "
"train."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
msgid ""
"Alright, we have to keep at least two of these Ogres on the grass until our "
"troops get here to capture them."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
msgid ""
"We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
"go north-east. I'll go north-west."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
msgid "We have let one escape. Lets hope they all don't!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
msgid ""
"Good! We have managed to capture some Ogres. We can now recruit them into "
"our army."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
msgid ""
"We didn't capture enough of the ogres here. We will have to go on without "
"them."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
msgid "Weldyn Besieged"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -879,7 +921,7 @@
"#Letting any enemy unit onto your keep"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
msgid ""
"You people are fools! You decided to reject my master's duel... very well, "
"you will all DIE! And know, my master is here, watching your very demise. "
@@ -888,27 +930,27 @@
"leader! ha ha ha ha! To be fair about it, we will all tell you our names."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
msgid "How did you know...?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
msgid "Kill the king!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
msgid "The Drowned Plains"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -920,67 +962,67 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
msgid "What the... swamps? These were fertile plains when I was here last!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
msgid ""
"The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
"swamp. It is death, decay, everything that they are themselves."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
msgid "I suppose we will have to wade across it... ugh."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
msgid "Die... die... my master is calling you... Die!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
msgid "What is that?!?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
msgid ""
"Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
"creature ever, living in the Eastern Mountains. It must have fled when the "
"Undead came."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
msgid ""
"Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
"clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
"You will meet your doom!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
msgid "Prophecy?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
msgid "Undead are rising out of the ground! We must destroy them, quickly!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
msgid "My lord, undead are rising out of the cracks in the ground!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
msgid "This might be more difficult than I thought."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
msgid "Now lets get out of this bog!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
msgid "The Duel"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
msgid ""
"\n"
"Victory:\n"
@@ -989,33 +1031,34 @@
"#Death of Gweddry"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
-msgid "These are the rules. Each team may recruit up to six of its best
minions."
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
+msgid ""
+"These are the rules. Each team may recruit up to six of its best minions."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
msgid ""
"After this, the keeps will be taken away from the sides, and the battle will "
"commence!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
msgid "The first leader to fall loses the duel."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
msgid ""
"Other than these, there are no rules. The battle will not stop until one of "
"the leaders is dead. Let the battle begin!!!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
msgid "Foul! He's not allowed to do that!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
msgid ""
"Actually he is. The rules say he can only bring six of his minions,they "
"didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1023,28 +1066,29 @@
"not summoning."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
msgid "That is very unfair. Very well. Continue the duel!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
msgid "I can't believe I lost the duel..."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
-msgid "What? He lost? Now we'll start to loooose alllll ourrrrr
poweerrrrrr......."
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
+msgid ""
+"What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
msgid "And more!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
msgid "The Outpost"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -1053,21 +1097,21 @@
"#Death of Gweddry"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
msgid ""
"Come, brothers, let us destroy these humans that stop us from entering "
"Wesnoth!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
msgid "Since we have no will of our own, we must agree with you."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
msgid "No! We must hold this outpost!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
msgid ""
"I always give my victims the honor of knowing the magnificent leader of the "
"enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1075,56 +1119,57 @@
"necromancers! Ha ha ha ha!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
msgid ""
"What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
"resist. We must try to escape. I think there is a tunnel somewhere in the "
"castle cellar."
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
-msgid "Aha! We can escape from here now! I have found a trapdoor next to the
castle!"
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
+msgid ""
+"Aha! We can escape from here now! I have found a trapdoor next to the castle!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
msgid "Follow me, men! Through the trapdoor!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
msgid ""
"Hurry! Before long enemy reinforcements will arrive, and we will all die! "
"Come to the trapdoor!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
msgid "The Council"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
msgid ""
"(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
"the reign of Haldric VII..."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
msgid ""
"The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
"great evil would spread over the land. The king, naturally, was worried."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
msgid ""
"The seer told him that the only way to stop the evil was to appoint a mage, "
"versed well in combat with the spirits of darkness, to be the king's advisor."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
msgid ""
"In all the land, there were two mages of light that clearly stood out from "
"the rest. A mage from the East named x2x, and myself."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
msgid ""
"The King, wishing to choose a good advisor, sent us both before x1x. Then he "
"conversed with the seer privately. None know what was said, but when he came "
@@ -1132,20 +1177,20 @@
"advisor."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
msgid ""
"x2x took this quietly enough, we all thought, but now I think that this was "
"when he began his fall. He went deep into conversation with the spirits of "
"darkness, hoping to discover their weaknesses, but it was they who found his."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
msgid ""
"In time, as all of the mages of death eventually do, he took his own life "
"and reformed himself as a lich, one of the most powerful ones ever seen."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
msgid ""
"One day, he disguised himself and came to the castle, where I was living. He "
"demanded to see me, and the guards let him in, for then he was still a "
@@ -1153,31 +1198,31 @@
"challenged me to a duel."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
msgid ""
"The guards, surprised by this sudden revelation, advanced to attack him. "
"However, as he was now skilled in the magical art of teleportation, he "
"simply vanished. And has not been seen since."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the Eastern border. This is the lich we are facing, a lich "
"who has renamed himself Mal-Ravanal, as he revealed on that day."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
msgid "So what should we do now?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere Lich!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
@@ -1185,119 +1230,121 @@
"ghosts, the infernal bats, led by the foul necromancers who raised them."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
msgid "But still, it's not like you have a better plan!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
msgid "Thats why we're at this council..."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
msgid ""
"Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
"battle. So it seems that the only path to victory is to destroy the head of "
"these necromancers, the lich Mal-Ravanal."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
msgid "But as yet we have no idea how to do it!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
"have pursued us much more vigorously."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
msgid "Sire, the undead armies are attacking!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
msgid "Tribal Warfare"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
msgid ""
"Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
"further along this path."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
msgid "You human! Call us foul, will you?!?!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
msgid "Why should we help you? You're not a dwarf!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
msgid ""
"Your people helped us in the past, in the tunnels in the South. Why won't "
"you help us now?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
-msgid "Impossible! I can't believe any of my comrades would have helped a
human!"
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
+msgid ""
+"Impossible! I can't believe any of my comrades would have helped a human!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
msgid "Indeed. Why should any of us help those not in our tribe?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
-msgid "Will you then just let us pass, so that we may fight the orcs on our
own?"
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
+msgid ""
+"Will you then just let us pass, so that we may fight the orcs on our own?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
msgid "I am afraid that is now impossible."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
msgid ""
"These orcs will die. But so will you, human. You have trespassed on Elvish "
"land."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
msgid ""
"These people won't listen to reason, they are blinded by their own races "
"supposed superiority!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
msgid ""
"True. As much as I dislike killing anything but orcs and undead, it seems we "
"will have to kill these elves, and these dwarves, before they kill us."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
msgid ""
"\n"
"Victory:\n"
@@ -1308,23 +1355,23 @@
"#Death of Owaec"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
msgid "Argh! I'm dead! well, dwarves are still the best!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
msgid "I die? Orcs rule all!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
msgid "It seems these humans are more powerful than I though. Ugh."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
msgid "Two Paths"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
msgid ""
"\n"
"Victory:\n"
@@ -1336,69 +1383,69 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
msgid "Look! The road splits here. Which way shall we go?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
msgid ""
"I know this area. I was here on an earlier patrol. Just north of here there "
"is a river that leads to the northlands, where orcs live. To the west there "
"is a path that stays inside the realm of Wesnoth."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
msgid ""
"We should probably go north to the orcish lands and try to circle around and "
"avoid the undead armies. Their hordes are too large for us to defeat, and "
"staying inside Wesnoth would mean certain death."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
msgid ""
"No, I think we should go straight through and try to get to the king as "
"quickly as possible. The undead hordes can't be that large, and there are "
"orcs in the northlands."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
msgid ""
"Either way we will have to fight. Look, the orcs and undead are in a "
"conflict, and block our path!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
msgid ""
"Well, orc, we can either continue this fight, or we can crush there pesky "
"humans and battle later. Your call."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
msgid ""
"Hm... I know. We will make a pact to destroy these humans, and continue our "
"fight later. (hopefully you will die, for then I will win our battle by "
"default.)"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
msgid ""
"No! These undead has won our battle, and you will be able to enter my "
"northern homeland!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
msgid "The Undead Border Patrol"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
msgid ""
"\n"
"Victory:\n"
@@ -1409,90 +1456,90 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
msgid ""
"We have reached the borders of the undead land. Surely you do not mean to go "
"forward- we will all die if we do! We should turn North and help Owaec, "
"captain of the Northern Outpost, hold off the undead."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
msgid ""
"I am not yet sure. Whether we go forward or backward, we will have to fight. "
"The necromancer Mal-Skraat has chased us."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
msgid ""
"They run from me! Still, it will not help them, the border patrol will "
"destroy them. I may even be promoted!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
msgid "Now I will never get promoted!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
msgid ""
"We have defeated this patrol, but we can still turn back! Do we want to go "
"further into these lands now, or do we want to try to turn back and defeat "
"this necromancer?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
msgid "Hmm..."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
msgid "I will not say if this is a good decision, but I will follow you."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
msgid "Noo!!! I can't be promoted if they run away!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
msgid ""
"You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
"turn back, going to the Northern Outpost."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
msgid "Good! if I defeat them, I can become a lich!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
msgid ""
"We failed to defeat either enemy! Now more lichs will come, and we will be "
"overwhelmed!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
msgid ""
"We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
"go further into these undead lands."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
msgid ""
"Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
"letting him escape!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
msgid "Undead Crossing"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
msgid ""
"\n"
"Victory:\n"
@@ -1503,46 +1550,47 @@
"#Death of Owaec"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
msgid ""
"These fens look impassable. I don't think we will be able to continue on "
"this road."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
msgid ""
"We must cross this river. We cannot try to find a way around this swamp, we "
"will waste too much time. Already Weldyn might be in ruins!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
msgid ""
"Across this river lies the Northland. Ogres live there, as do orcs. We "
"should proceed with caution. I still think we should go straight to the "
"King, but that is now impossible."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
msgid ""
"I will leave your bodies to rot in the river, then I will raise you up to "
"serve in my Master's undead hordes!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
-msgid "I summon from the depths of the river those beasts which will destroy
you!"
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
+msgid ""
+"I summon from the depths of the river those beasts which will destroy you!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
msgid ""
"It seems as if in addition to summoning undead this Lich has learned to call "
"up demons!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
msgid "An Unexpected Appearance"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
msgid ""
"\n"
"Victory:\n"
@@ -1552,58 +1600,58 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
msgid "We have escaped from those dark tunnels! But where are we now?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
msgid "This is bad. We are in the middle of enemy territory!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
msgid "Hahaha! We have you surrounded!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
msgid ""
"Why don't we see if the new recruit can handle them. After all, there are "
"only two!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
msgid "No!!! They'll kill me!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
msgid "So? We don't care- you're only a Dark Adept."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
msgid ""
"It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
"propose we kill him and use his castle as a base for our attack!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
msgid ""
"If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
"kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
"don't know how far we will get, though."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
msgid "No! You have defeated me, and can re-enter Wesnoth!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
msgid "You have defeated my brother, but I will follow you and kill you!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
msgid "Weldyn under Attack"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
msgid ""
"\n"
"Victory:\n"
@@ -1616,191 +1664,192 @@
"#Death of Konrad"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
msgid ""
"We need to fight soon, my lord. Look, night approaches- they will soon "
"attack. I hope we can hold them off."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
msgid ""
"I will hold my gate. With my quick and skillful warriors I can resist the "
"undead, at least for a while."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
msgid ""
"Yes, and my people may be slow, but their blows are the most powerful of "
"all. I can hold my post."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
msgid ""
"Archers are the most powerful fighters of all, as they shall prove in the "
"upcoming battle."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
msgid ""
"Peace, my sons! We are fighting the enemy, there is no need for rivalry "
"within our camp."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
msgid ""
"In any case, the undead are attacking now. Let us hope we can last out the "
"night."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
msgid "No! These undead have defeated me!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
msgid "And now we will revive you to serve us, as an undead Knight!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
msgid "Time to defeat these pesky humans, in my new body."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
msgid ""
"No! I have been defeated! I only hope the undead do not raise me to fight "
"against you!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
msgid "Well, my one-time father, let us see who will last out the night!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
-msgid "Its difficult to defeat these undead. It will be much easier to join
them."
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
+msgid ""
+"Its difficult to defeat these undead. It will be much easier to join them."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
msgid "Huh?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
msgid "You idiot, I'm defecting!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
msgid "You traitor!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
msgid "Yes! Now my victory is assured!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
msgid "Come, my warriors, let us defeat this foolish King!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
msgid "I have died, and with me the city shall fall."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
msgid "Now I shall be the king of the undead Wesnoth!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
msgid "Look, the sun has risen. The undead are retreating."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
msgid "I come bearing a message from my leader:"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
msgid ""
"He says: Well, you have defeated some of my captains. Good job. But that was "
"only a small fraction of my horde."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
msgid "What is your point?"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
msgid ""
"He says: Well, it would be very easy for me to defeat you. But I don't think "
"it would do justice to my power."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
msgid ""
"We don't care about honoring your power. Attack us with all your might, we "
"don't care!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
msgid ""
"My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
"power, not the power of my legions. And that brings me to my second point. "
"You, Gweddry, as a commander, are a coward."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
msgid "What, me, a coward!?! Why!?!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
msgid ""
"Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
"but it was really your hordes, not you."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
msgid ""
"Silence, fool! The point is that Gweddry could not have defeated my lord's "
"minions without the help of his slaves!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
msgid "I'm not a slave! And YOU'RE the fool!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
msgid ""
"SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
"combat. And I'll prove it. I challenge you, Gweddry, to a duel."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
msgid "I'm not going to fight you in one-on-one combat!"
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
msgid ""
"That only proves you are a coward. Anyway, who said anything about one-on-"
"one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
"will pick my six best minions."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
msgid ""
"That is a very interesting notion of a duel. Gweddry, I don't think you "
"should accept. He will bring more than seven undead to the 'duel'."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
msgid ""
"I think you should accept. This at least guarantees a somewhat fair fight, "
"and otherwise we will have to face the whole undead army."
msgstr ""
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
msgid ""
"I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
"the coward that you are."
@@ -1867,7 +1916,7 @@
"In the days of the king Garard I, three outposts had been built along the "
"eastern border to stop Orcish raiders from the east from entering Wesnoth. "
"Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1878,10 +1927,9 @@
#: data/scenarios/Eastern_Invasion/intro.cfg:37
msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1892,7 +1940,6 @@
#: data/scenarios/Eastern_Invasion/intro.cfg:45
msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
msgstr ""
-
Index: wesnoth/po/da/wesnoth-httt.po
diff -u wesnoth/po/da/wesnoth-httt.po:1.4 wesnoth/po/da/wesnoth-httt.po:1.5
--- wesnoth/po/da/wesnoth-httt.po:1.4 Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-httt.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-# wesnoth-httt.po (wesnoth-httt) #-#-#-#-#
# translation of wesnoth-httt.po to
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Danish translations for Battle for Wesnoth package.
@@ -6,28 +7,64 @@
# Automatically generated, 2004.
# Mathias Bundgaard Svensson <address@hidden>, 2004.
#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: wesnoth-httt\n"
+"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 10:28+0200\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (wesnoth-httt) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Tronarving"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-champion."
+"png,Mester,(svÃÂærest)"
+
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
-msgstr "Et Valg MÃ¥ Foretages"
+msgstr "Et Valg MÃÂÃÂ¥ Foretages"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -42,133 +79,136 @@
"Sejr:\n"
"@Overvind en af fjendens ledere\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Li'sar dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Li'sar dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
msgid ""
"Well, thank you for helping me get back to the surface, but now I must take "
"what is mine!"
msgstr ""
"Jeg takker dig for at have hjulpet mig tilbage til overfladen, men nu vil "
-"jeg tage, hvad der retmæssigt er mit!"
+"jeg tage, hvad der retmÃÂæssigt er mit!"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
msgid "You still want to fight me, do you, Princess?"
-msgstr "Så du vil stadig kæmpe imod mig, prinsesse?"
+msgstr "SÃÂÃÂ¥ du vil stadig kÃÂæmpe imod mig, prinsesse?"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
msgid "Did you think I was just playing around? I need to take my inheritance!"
msgstr ""
-"Troede du virkelig, at det her bare var en leg for mig? Jeg er nødt til at "
+"Troede du virkelig, at det her bare var en leg for mig? Jeg er nÃÂødt
til at "
"tage min arv!"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
msgid ""
"It is not so simple! We are back on the surface, but we are hardly safe. We "
"barely know where we are. Look to the north...there are orcs about! Look to "
"the south...there are the hordes of the undead!"
msgstr ""
-"Det er ikke så enkelt! Vi er tilbage på overfladen, men vi er dog ikke i "
+"Det er ikke sÃÂÃÂ¥ enkelt! Vi er tilbage pÃÂÃÂ¥ overfladen, men vi er
dog ikke i "
"sikkerhed. Vi ved knap nok, hvor vi er, og se der mod nord! Der lusker orker "
-"rundt omkring! Se mod syd, der er horder af levende døde!"
+"rundt omkring! Se mod syd, der er horder af levende dÃÂøde!"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
msgid ""
"Indeed there are. We will have to fight our way out. Are you with us, "
"Princess, or against us?"
msgstr ""
-"Det er der så sandelig. Vi er nødt til at kæmpe os ud herfra. Er du med
os, "
-"prinsesse, eller imod os?"
+"Det er der sÃÂÃÂ¥ sandelig. Vi er nÃÂødt til at kÃÂæmpe os ud
herfra. Er du "
+"med os, prinsesse, eller imod os?"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
msgid ""
"Perhaps it is in both our best interests for us to remain allies for a "
"little longer...but I do want that Scepter, and someday I will have it!"
msgstr ""
-"MÃ¥ske er det i vores begges bedste interesse, hvis vi forbliver allierede "
-"lidt længere. Men jeg vil have det Scepter, og jeg skal nok få det en dag!"
+"MÃÂÃÂ¥ske er det i vores begges bedste interesse, hvis vi forbliver
allierede "
+"lidt lÃÂængere. Men jeg vil have det Scepter, og jeg skal nok fÃÂÃÂ¥
det en "
+"dag!"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
msgid "Then let us devise a battle plan."
-msgstr "Så må vi lave en kampplan."
+msgstr "SÃÂÃÂ¥ mÃÂÃÂ¥ vi lave en kampplan."
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
msgid "Well, we got out alive."
msgstr "Tja, vi kom ud i live."
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
-msgid "Yes, we did. Now I suppose you want to use the Scepter against me,
Princess?"
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
+msgid ""
+"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
msgstr ""
"Ja, det gjorde vi. Og nu formoder jeg, at du vil bruge Sceptret imod mig, "
"prinsesse?"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
msgid ""
"No, I was thinking...I don't really want to kill you. I have what I came to "
"get. So if you promise never to come south of the great river, I will spare "
"your life."
msgstr ""
-"Nej, jeg tænkte bare.... og jeg har ikke rigtig lyst til at slå dig ihjel. "
-"Jeg har jo, hvad jeg kom efter. Hvad med at du lover mig aldrig at komme syd "
-"for den store flod, mod at jeg undlader at slå dig ihjel?"
+"Nej, jeg tÃÂænkte bare.... og jeg har ikke rigtig lyst til at slÃÂÃÂ¥
dig "
+"ihjel. Jeg har jo, hvad jeg kom efter. Hvad med at du lover mig aldrig at "
+"komme syd for den store flod, mod at jeg undlader at slÃÂÃÂ¥ dig ihjel?"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
msgid ""
"With all due respect, Princess, it is once again we who will spare you, "
"Scepter or no Scepter."
msgstr ""
-"Med den dybeste respekt, prinsesse, så tror jeg, at det bliver os, der "
-"vælger at undlade at slå nogen ihjel, om du så havde Scepteret eller ej.
Jeg "
-"gentager endnu en gang: OS der undlader at slå DIG ihjel."
+"Med den dybeste respekt, prinsesse, sÃÂÃÂ¥ tror jeg, at det bliver os, der
"
+"vÃÂælger at undlade at slÃÂÃÂ¥ nogen ihjel, om du sÃÂÃÂ¥ havde
Scepteret eller "
+"ej. Jeg gentager endnu en gang: OS der undlader at slÃÂÃÂ¥ DIG ihjel."
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
msgstr ""
-"Det var noget af et sprogbrug i kongelig tilstedeværelse! Ãnsker du at
blive "
-"stegt levende, Elver?"
+"Det var noget af et sprogbrug i kongelig tilstedevÃÂærelse!
ÃÂÃÂnsker du at "
+"blive stegt levende, Elver?"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
msgid ""
"Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
"somewhere in the arid and wild north lands, that is all we know. Behold! To "
"the north, orcs, to the south, dark hordes. We must remain at peace with "
"one another, or else all perish!"
msgstr ""
-"Venner, fred! Selvom vi er nået ud af tunnelerne, er vi næppe i sikkerhed. "
-"Vi befinder os i de tørre, vilde nordiske lande. Vi ved knap nok, hvor vi "
-"er. Skuer vi mod nord, ser vi orker. Og se mod syd, der er mørke hære. Vi
er "
-"nødt til at holde fred mellem hinanden, ellers vil vi alle dø"
+"Venner, fred! Selvom vi er nÃÂÃÂ¥et ud af tunnelerne, er vi nÃÂæppe i
"
+"sikkerhed. Vi befinder os i de tÃÂørre, vilde nordiske lande. Vi ved
knap "
+"nok, hvor vi er. Skuer vi mod nord, ser vi orker. Og se mod syd, der er "
+"mÃÂørke hÃÂære. Vi er nÃÂødt til at holde fred mellem
hinanden, ellers vil "
+"vi alle dÃÂø"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
msgid ""
"I suppose that helping each other for a while longer would be mutually "
"beneficial. But what should we do? How should we defend ourselves?"
msgstr ""
-"Jeg formoder, at vi alle vil have fordel af at hjælpe hinanden et stykke tid
"
-"endnu. Men hvad skal vi gøre? Hvordan skal vi forsvare os selv?"
+"Jeg formoder, at vi alle vil have fordel af at hjÃÂælpe hinanden et
stykke "
+"tid endnu. Men hvad skal vi gÃÂøre? Hvordan skal vi forsvare os selv?"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
msgid ""
"I can tell where we are. That is the river that is known as Longlier to men, "
"called Arkan-thoria in my people's ancient tongue. The home of my people "
"lies to the east."
msgstr ""
"Jeg kan sige dig, hvor vi er. Ved floden, der af mennesker er kendt som "
-"Longlier, men som Arkan-thoria på mit folks ældgamle sprog. Mit folks hjem "
-"ligger mod øst."
+"Longlier, men som Arkan-thoria pÃÂÃÂ¥ mit folks ÃÂældgamle sprog. Mit
folks "
+"hjem ligger mod ÃÂøst."
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
msgid ""
"Then perhaps we should head East along the river, and seek refuge and rest "
"there for a time?"
msgstr ""
-"Så skulle vi måske tage mod øst langs floden og søge tilflugt og hvile
der "
-"for en stund?"
+"SÃÂÃÂ¥ skulle vi mÃÂÃÂ¥ske tage mod ÃÂøst langs floden og
sÃÂøge tilflugt og "
+"hvile der for en stund?"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
msgid ""
"We should indeed seek refuge there, my lord, but not by going east along the "
"river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -176,18 +216,18 @@
"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
"over the Cliffs and survived. No, Prince, we must choose another way."
msgstr ""
-"Vi burde så sandelig søge tilflugt der, min herre, men ikke ved at følge "
-"vejen mod øst langs floden. Dens navn betyder 'Knoglefloden'. Store og "
-"ondskabsfulde skabninger ligger i skjul langs dens bredder. Dens vand kan "
-"ikke drikkes, og det flyder hen over Thoriaklipperne. Hverken menneske eller "
-"elver er nogensinde nået over disse klipper i live i et helt årtusind! Nej,
"
-"prins, vi må vælge en anden vej."
+"Vi burde sÃÂÃÂ¥ sandelig sÃÂøge tilflugt der, min herre, men ikke ved
at "
+"fÃÂølge vejen mod ÃÂøst langs floden. Dens navn betyder
'Knoglefloden'. "
+"Store og ondskabsfulde skabninger ligger i skjul langs dens bredder. Dens "
+"vand kan ikke drikkes, og det flyder hen over Thoriaklipperne. Hverken "
+"menneske eller elver er nogensinde nÃÂÃÂ¥et over disse klipper i live i et
"
+"helt ÃÂÃÂ¥rtusind! Nej, prins, vi mÃÂÃÂ¥ vÃÂælge en anden vej."
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
msgid "But which way, Kalenz?"
-msgstr "Hvilken vej skal vi så gå, Kalenz?"
+msgstr "Hvilken vej skal vi sÃÂÃÂ¥ gÃÂÃÂ¥, Kalenz?"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
msgid ""
"We may take two paths which avoid the river. North, through the ancient home "
"of my people, and then east to where they now live. Or we can go south, "
@@ -195,57 +235,59 @@
"cross the river one time more if we chose that route, but I know a safe "
"place for the crossing."
msgstr ""
-"Der er to veje, vi kan gå, hvor vi kan undgå floden. Vi kan rejse mod nord "
-"gennem mit folks ældgamle hjem og så dreje mod øst, hvor mit folk lever
nu, "
-"eller vi kan gå mod syd og igennem sumplandskabet og så mod øst og til
sidst "
-"mod nord. Vi vil være nødt til at krydse floden en enkelt gang mere, hvis
vi "
-"vælger den rute, men jeg kender et sikkert sted, hvor vi kan krydse den."
+"Der er to veje, vi kan gÃÂÃÂ¥, hvor vi kan undgÃÂÃÂ¥ floden. Vi kan
rejse mod "
+"nord gennem mit folks ÃÂældgamle hjem og sÃÂÃÂ¥ dreje mod ÃÂøst,
hvor mit folk "
+"lever nu, eller vi kan gÃÂÃÂ¥ mod syd og igennem sumplandskabet og
sÃÂÃÂ¥ mod "
+"ÃÂøst og til sidst mod nord. Vi vil vÃÂære nÃÂødt til at
krydse floden en "
+"enkelt gang mere, hvis vi vÃÂælger den rute, men jeg kender et sikkert
sted, "
+"hvor vi kan krydse den."
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
msgid "And will you join us in seeking refuge with the North Elves, Princess?"
-msgstr "Og vil du følge med os og søge tilflugt hos Nordelverne, prinsesse?"
+msgstr ""
+"Og vil du fÃÂølge med os og sÃÂøge tilflugt hos Nordelverne,
prinsesse?"
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
msgid "If the Elves will promise me refuge and safe passage, then I will go."
msgstr ""
-"Hvis Elverne vil love mig tilflugt og sikre omgivelser, så er jeg villig til
"
-"at følge med."
+"Hvis Elverne vil love mig tilflugt og sikre omgivelser, sÃÂÃÂ¥ er jeg
villig "
+"til at fÃÂølge med."
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
msgid ""
"That we will, Princess. Even though you are the daughter of the Queen, our "
"enemy, we shall not harm you on this encounter, for you have helped us."
msgstr ""
-"Det vil vi, prinsesse. Selvom du er Dronningens, vores fjendes, datter, så "
-"vil vi ikke gøre nogen skade mod dig denne gang, for du har hjulpet os."
+"Det vil vi, prinsesse. Selvom du er Dronningens, vores fjendes, datter,
sÃÂÃÂ¥ "
+"vil vi ikke gÃÂøre nogen skade mod dig denne gang, for du har hjulpet
os."
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
msgid ""
"So, we must choose. To the north past the Orcs, where lie the ancient snow "
"plains of the Elves, or to the south, beyond the armies of the Walking Dead "
"where the dreaded swamps await."
msgstr ""
-"Vi må foretage et valg. Mod nord, hinsides Orkerne er sne-ødemarkerne. Mod "
-"syd, hinsides de Levende Dødes hære er Frygtens Sump."
+"Vi mÃÂÃÂ¥ foretage et valg. Mod nord, hinsides Orkerne er
sne-ÃÂødemarkerne. "
+"Mod syd, hinsides de Levende DÃÂødes hÃÂære er Frygtens Sump."
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
msgid "The Battle for Wesnoth"
-msgstr ""
+msgstr "Kampen om Wesnoth"
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
msgid ""
"Here we overlook the city of Weldyn. The great city. The ancient city. The "
"city of evil. The city of good. The city of men."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
msgid ""
"I have not looked upon this city for seventeen years. Seventeen years ago, "
"when I should have been at the height of my power. But my strength failed "
"me. I failed, and I cannot atone for it."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
msgid ""
"The battle had been long and hard. We had been defeated. Eldred was slain, "
"but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -254,7 +296,7 @@
"out their evil orders."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
msgid ""
"But I failed. I was too late. I entered the chambers of the youngest prince, "
"prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -262,7 +304,7 @@
"throne."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
msgid ""
"Of course, you are surprised by this, but it is the truth. In haste, I "
"vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -270,7 +312,7 @@
"Elves."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
msgid ""
"By strange and mysterious fortune, the Elf Lady Parandra had come across a "
"human child. She knew not where he had come from, only that the Orcs would "
@@ -279,7 +321,7 @@
"of peoples agreed to my plan."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
msgid ""
"After burying the little prince, we agreed never to speak of him again. "
"Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -288,7 +330,7 @@
"no-one did know for certain, until now."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
msgid ""
"I had thought that we could one day make you king, Konrad. But now I see "
"that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -297,13 +339,13 @@
"west."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
msgid ""
"Now, let us not tarry here any longer! The dawn breaks! The time has come "
"for the heir to the throne to claim it!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
msgid ""
"\n"
"Victory:\n"
@@ -316,11 +358,11 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
msgid "The Bay of Pearls"
msgstr "Perlebugten"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -333,120 +375,123 @@
"\n"
"Sejr:\n"
"@Overvind begge fjendtlige ledere\n"
-"@Overvind mindst én fjendtlig leder og hold stand alle runder ud\n"
+"@Overvind mindst ÃÂén fjendtlig leder og hold stand alle runder ud\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Løber tør for runder"
+"#Konrad dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
msgid ""
"So this is the Bay of Pearls. It looks like they have those mermen working "
"hard!"
msgstr ""
-"Så dette er Perlebugten. Det ser ud til, at de har sat havmændene i hårdt "
-"arbejde!"
+"SÃÂÃÂ¥ dette er Perlebugten. Det ser ud til, at de har sat
havmÃÂændene i hÃÂÃ"
+"Â¥rdt arbejde!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
msgid ""
"Indeed it does. It also looks like they have many, many troops. I should go "
"around the bay and distract some of them. You and the rest rescue the mermen!"
msgstr ""
-"Ja, det gør det ganske vist. Det ser også ud til, at de har mange, mange "
+"Ja, det gÃÂør det ganske vist. Det ser ogsÃÂÃÂ¥ ud til, at de har
mange, mange "
"tropper. Jeg tror, jeg tager omkring bugten og leder noget af deres "
-"opmærksomhed væk. Du og resten af vores mænd vil redde havmændene!"
+"opmÃÂærksomhed vÃÂæk. Du og resten af vores mÃÂænd vil redde
havmÃÂændene!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
msgid "Very well. Be careful!"
-msgstr "Fint nok. Vær forsigtig!"
+msgstr "Fint nok. VÃÂær forsigtig!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
msgid "But boss, why are we only using bats and nagas?"
msgstr "Men chef, hvorfor bruger vi kun flagermus og nagaer?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
msgid ""
"Because we need to control the seas and the merman folk, and nagas and bats "
"are best for doing that!"
msgstr ""
-"Fordi vi er nødt til at have kontrol over havene og havfolket, og nagaer og "
-"flagermus er bedst til at klare dette!"
+"Fordi vi er nÃÂødt til at have kontrol over havene og havfolket, og
nagaer "
+"og flagermus er bedst til at klare dette!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
msgid "But orcs are the most powerful race in all of..."
-msgstr "Men orker er den stærkeste race i hele..."
+msgstr "Men orker er den stÃÂærkeste race i hele..."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
msgid "Shut up, worm! I'm the boss!"
msgstr "Klap i, orm! Jeg er chefen!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
msgid "Ha ha ha! Now orcs will rule over land and sea!"
-msgstr "Hahaha! Nu vil orkerne regere over både land og vand!"
+msgstr "Hahaha! Nu vil orkerne regere over bÃÂÃÂ¥de land og vand!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr "(Suk) er der nogen, der vil myrde den idiot for mig?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
msgid "But...but...how can this be happening to me?"
msgstr "Men... men... hvordan kan det ske for mig?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
msgid "Who was that idiot?"
msgstr "Hvem var den idiot?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
msgid "Free at last! Now death to the Orcs!"
-msgstr "Endelig fri! Nu bringer vi død over Orkerne!"
+msgstr "Endelig fri! Nu bringer vi dÃÂød over Orkerne!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
msgid "Now that we are free, together we can defeat our oppressors!"
-msgstr "Nu hvor vi er frie, vil vi sammen nedkæmpe vores undertrykkere!"
+msgstr "Nu hvor vi er frie, vil vi sammen nedkÃÂæmpe vores undertrykkere!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
msgid "Freedom! Now where are those Orcs? Let me at 'em!"
-msgstr "Frihed! Hvor er de Orker nu? Lad mig få fat på dem!"
+msgstr "Frihed! Hvor er de Orker nu? Lad mig fÃÂÃÂ¥ fat pÃÂÃÂ¥ dem!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
msgid ""
"Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
"The main cage where they keep most of the mermen is in the south-east!"
-msgstr "Tak fordi du reddede os! Nu kan vi hjælpe dig i kampen mod de onde
Orker!"
+msgstr ""
+"Tak fordi du reddede os! Nu kan vi hjÃÂælpe dig i kampen mod de onde
Orker!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
msgid "Death to the orcs! Come, let us all fight them, men!"
-msgstr "Død over orkerne! Kom, lad os nedkæmpe dem, mænd!"
+msgstr "DÃÂød over orkerne! Kom, lad os nedkÃÂæmpe dem, mÃÂænd!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
-msgid "At last, we have freed the mermen. Go back to the ocean and live in
peace."
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
+msgid ""
+"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
-"Endelig, vi har befriet havmændene. Tag tilbage til havet og forlad os i "
+"Endelig, vi har befriet havmÃÂændene. Tag tilbage til havet og forlad os
i "
"fred."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
msgid ""
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to offer you help, and come with you."
msgstr ""
"Herre! Du har nok i fremtiden brug for nogle af vores skabning, da du kan "
-"bruge vores gode evner på havet. Vi tilbyder dig vores hjælp og tager med "
-"dig."
+"bruge vores gode evner pÃÂÃÂ¥ havet. Vi tilbyder dig vores hjÃÂælp og
tager "
+"med dig."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
msgid "Now where is Delfador? I hope he's safe!"
-msgstr "Hvor er Delfador nu? Jeg håber, han er OK!"
+msgstr "Hvor er Delfador nu? Jeg hÃÂÃÂ¥ber, han er OK!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
msgid "I am perfectly safe, friend!"
-msgstr "SÃ¥ sandelig jeg er, min ven."
+msgstr "SÃÂÃÂ¥ sandelig jeg er, min ven."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
-msgid "There you are! I am so glad you are all right! Now we may have a little
rest."
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
+msgid ""
+"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
-"Der er du! Jeg er så glad for, at du har klaret den! Nu har vi tid til at "
+"Der er du! Jeg er sÃÂÃÂ¥ glad for, at du har klaret den! Nu har vi tid til
at "
"hvile lidt."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
msgid ""
"I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
"to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -454,165 +499,172 @@
"may swallow up!"
msgstr ""
"Jeg er bange for, at der ikke er tid til at hvile. Konrad, Asheviere "
-"angriber lige nu Elensefar og bryder den århundrede-gamle traktat mellem "
-"Wesnoth og Elense by-staten. Hvis byen falder, er det forfærdeligt at tænke
"
-"på, hvor mange andre lande, hun kan opsluge!"
+"angriber lige nu Elensefar og bryder den ÃÂÃÂ¥rhundrede-gamle traktat
mellem "
+"Wesnoth og Elense by-staten. Hvis byen falder, er det forfÃÂærdeligt at "
+"tÃÂænke pÃÂÃÂ¥, hvor mange andre lande, hun kan opsluge!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
msgid "Oh no! What shall we do?"
-msgstr "Ã
h nej! Hvad kan vi gøre?"
+msgstr "ÃÂÃÂ
h nej! Hvad kan vi gÃÂøre?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
msgid ""
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
msgstr ""
-"Du må føre vores mænd frem til byen og prøve at hjælpe med at forsvare
den - "
-"eller generobre den, hvis den falder, før du ankommer."
+"Du mÃÂÃÂ¥ fÃÂøre vores mÃÂænd frem til byen og prÃÂøve at
hjÃÂælpe med at "
+"forsvare den - eller generobre den, hvis den falder, fÃÂør du ankommer."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
-msgid "I must do that? But what about you, Delfador? You're coming with me,
right?"
-msgstr "Skal JEG gøre det? Men hvad med dig, Delfador? Du følger da med mig,
ikke?"
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
+msgid ""
+"I must do that? But what about you, Delfador? You're coming with me, right?"
+msgstr ""
+"Skal JEG gÃÂøre det? Men hvad med dig, Delfador? Du fÃÂølger da med
mig, "
+"ikke?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
msgid ""
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
"stop Asheviere is shorter than I had thought."
msgstr ""
-"Desværre ikke, Konrad. Jeg er faldet over nogle vigtige dokumenter, og jeg "
-"må hurtigt få dem bragt til det Elviske Råd. Det ser ud til, at vi har "
+"DesvÃÂærre ikke, Konrad. Jeg er faldet over nogle vigtige dokumenter, og
jeg "
+"mÃÂÃÂ¥ hurtigt fÃÂÃÂ¥ dem bragt til det Elviske RÃÂÃÂ¥d. Det ser ud
til, at vi har "
"mindre tid til at stoppe Asheviere, end jeg havde troet."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
msgid "But Delfador! I can't do it on my own!"
-msgstr "Men Delfador! Jeg kan ikke klare det på egen hånd!"
+msgstr "Men Delfador! Jeg kan ikke klare det pÃÂÃÂ¥ egen hÃÂÃÂ¥nd!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
-msgstr "På egen hånd? Herre! Vi, dine loyale soldater, vil støtte dig!"
+msgstr "PÃÂÃÂ¥ egen hÃÂÃÂ¥nd? Herre! Vi, dine loyale soldater, vil
stÃÂøtte dig!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
msgid ""
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days travel if you make haste."
msgstr ""
-"Du skal nok klare det. Jeg tror på dig. Rejs mod nord. Elensefar er kun tre "
-"dages rejse herfra, hvis du skynder dig."
+"Du skal nok klare det. Jeg tror pÃÂÃÂ¥ dig. Rejs mod nord. Elensefar er
kun "
+"tre dages rejse herfra, hvis du skynder dig."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
msgid "Very well. But how do I get there?"
-msgstr "Udmærket. Men hvordan kommer jeg til Elensefar?"
+msgstr "UdmÃÂærket. Men hvordan kommer jeg til Elensefar?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
msgid ""
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
msgstr ""
-"Det er mod nordvest, blot nogle kilometer fra kysten. Der er to måder at "
-"komme derhen på, med skib eller over landjorden. Hver vej har sine egne "
-"farer og fælder. Du må selv vælge, hvordan du ønsker at komme derhen."
+"Det er mod nordvest, blot nogle kilometer fra kysten. Der er to mÃÂÃÂ¥der
at "
+"komme derhen pÃÂÃÂ¥, med skib eller over landjorden. Hver vej har sine
egne "
+"farer og fÃÂælder. Du mÃÂÃÂ¥ selv vÃÂælge, hvordan du
ÃÂønsker at komme derhen."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
msgid "Safe journey to you, Konrad. Until we meet again!"
-msgstr "Jeg ønsker dig en sikker rejse, Konrad. Indtil vi ses igen!"
+msgstr "Jeg ÃÂønsker dig en sikker rejse, Konrad. Indtil vi ses igen!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
-msgid "Going by ship we may at least get a little rest for ourselves. By sea
it is!"
-msgstr "Going by ship we may at least get a little rest for ourselves. By sea
it is!"
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
+msgid ""
+"Going by ship we may at least get a little rest for ourselves. By sea it is!"
+msgstr ""
+"Going by ship we may at least get a little rest for ourselves. By sea it is!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
msgid "Safe voyage to you then, Konrad. May the weather be fair."
-msgstr "Hav en sikker rejse, Konrad. Må solen skinne på jer."
+msgstr "Hav en sikker rejse, Konrad. MÃÂÃÂ¥ solen skinne pÃÂÃÂ¥ jer."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
msgid ""
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
msgstr ""
"Har du ikke kunnet overvinde vores fjender igennem alle disse dage? De har "
-"tilkaldt forstærkninger. Nu må vi da sandelig være dødsdømte!"
+"tilkaldt forstÃÂærkninger. Nu mÃÂÃÂ¥ vi da sandelig vÃÂære
dÃÂødsdÃÂømte!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
msgid ""
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the Orcs and free more of their prisoners, more urgent business calls "
"us!"
msgstr ""
-"Konrad! Vi kan ikke spilde mere tid her. Selvom det dog ville være godt at "
-"besejre Orkerne og befri alle dem, vi kan, så er der vigtigere sager, der "
+"Konrad! Vi kan ikke spilde mere tid her. Selvom det dog ville vÃÂære
godt at "
+"besejre Orkerne og befri alle dem, vi kan, sÃÂÃÂ¥ er der vigtigere sager,
der "
"kalder!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
msgid ""
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
msgstr ""
-"Delfador, gudskelov at du har overlevet! Det har været en hård kamp, men "
-"hvorfor kan vi ikke færdiggøre den? Hvorfor skal vi tage afsted igen?"
+"Delfador, gudskelov at du har overlevet! Det har vÃÂæret en hÃÂÃÂ¥rd
kamp, men "
+"hvorfor kan vi ikke fÃÂærdiggÃÂøre den? Hvorfor skal vi tage afsted
igen?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
msgid ""
"I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
"century-old treaty between Wesnoth and the Elense city-state. If the city "
"falls, there is no telling how many other lands she may swallow up!"
msgstr ""
-"Jeg har dårlige nyheder: Asheviere har angrebet Elensefar og brudt traktaten
"
-"mellem Wesnoth og Elensefar. Du skal føre vores mænd til byen for at
hjælpe "
-"med at forsvare den -- eller generobre den, hvis den falder i fjendens "
-"hænder, før du når frem."
+"Jeg har dÃÂÃÂ¥rlige nyheder: Asheviere har angrebet Elensefar og brudt "
+"traktaten mellem Wesnoth og Elensefar. Du skal fÃÂøre vores mÃÂænd
til byen "
+"for at hjÃÂælpe med at forsvare den -- eller generobre den, hvis den
falder "
+"i fjendens hÃÂænder, fÃÂør du nÃÂÃÂ¥r frem."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
-msgstr "Og det skal jeg gøre? Men du følger da med mig, gør du ikke,
Delfador?"
+msgstr ""
+"Og det skal jeg gÃÂøre? Men du fÃÂølger da med mig, gÃÂør du
ikke, Delfador?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
msgid ""
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the Elves. I will meet "
"you in Elensefar, after you have secured it."
msgstr ""
-"Det er jeg bange for, at jeg ikke gør, Konrad. Jeg har fundet nogle vigtige "
-"dokumenter, der skal ses på. Jeg må ride afsted omgående for at holde råd
"
-"med Elverne. Vi vil mødes i Elensefar, efter du har sikret byen."
+"Det er jeg bange for, at jeg ikke gÃÂør, Konrad. Jeg har fundet nogle "
+"vigtige dokumenter, der skal ses pÃÂÃÂ¥. Jeg mÃÂÃÂ¥ ride afsted
omgÃÂÃÂ¥ende for "
+"at holde rÃÂÃÂ¥d med Elverne. Vi vil mÃÂødes i Elensefar, efter du
har sikret "
+"byen."
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
msgid ""
"I fear I will struggle to do this on my own...but what must be must be. How "
"do I get to Elensefar?"
msgstr ""
-"Jeg frygter, jeg vil komme til at kæmpe hårdt for at kunne klare dette
selv, "
-"men det, der skal ske, skal ske. Hvordan kommer jeg til Elensefar?"
+"Jeg frygter, jeg vil komme til at kÃÂæmpe hÃÂÃÂ¥rdt for at kunne
klare dette "
+"selv, men det, der skal ske, skal ske. Hvordan kommer jeg til Elensefar?"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
msgid ""
"Since you have broken the Orc's hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
"Make haste!"
msgstr ""
-"Eftersom du har brudt Orkernes herredømme over havene, ville det være "
-"sikrest at rejse med et skib. Sejl langs kysten og du vil kunne lægge til "
-"land kun nogle kilometer fra Elensefar. Fart på!"
+"Eftersom du har brudt Orkernes herredÃÂømme over havene, ville det
vÃÂære "
+"sikrest at rejse med et skib. Sejl langs kysten og du vil kunne lÃÂægge
til "
+"land kun nogle kilometer fra Elensefar. Fart pÃÂÃÂ¥!"
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
msgid ""
"With the Orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
msgstr ""
-"Så længe Orkerne har herredømmet over havene, ville det ikke være sikkert
at "
-"rejse med skib. Rejs på landjorden, Elensefar er kun seks dages vandring op "
-"ad kysten. Fart på!"
+"SÃÂÃÂ¥ lÃÂænge Orkerne har herredÃÂømmet over havene, ville det
ikke vÃÂære "
+"sikkert at rejse med skib. Rejs pÃÂÃÂ¥ landjorden, Elensefar er kun seks
dages "
+"vandring op ad kysten. Fart pÃÂÃÂ¥!"
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
msgid "Blackwater Port"
msgstr "Blackwater Havn"
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
msgid ""
"\n"
"Victory:\n"
@@ -628,11 +680,11 @@
"@Overvind fjendtlig leder\n"
"@Hold stand alle runder ud\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Seimus dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Seimus dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
msgid ""
"We should be able to board a ship at Blackwater Port, but it seems the Orcs "
"are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -644,11 +696,11 @@
"of the king desperately hold the port, as it is one of the only places where "
"they can ship supplies and weapons."
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
msgid "Delfador, some Orcs are following us! We must make haste!"
-msgstr "Delfador, nogle Orker følger vores spor! Vi må skynde os!"
+msgstr "Delfador, nogle Orker fÃÂølger vores spor! Vi mÃÂÃÂ¥ skynde
os!"
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
msgid ""
"Delfador, my old friend! We had heard of your coming, and of the attacks on "
"the Elves. It is good to see you again, although I would prefer it were not "
@@ -658,7 +710,7 @@
"the Elves. It is good to see you again, although I would prefer it were not "
"in such sad times."
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
msgid ""
"Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
"the few who is willing to oppose the dark crown. Rumor has it that his lance "
@@ -668,7 +720,7 @@
"the few who is willing to oppose the dark crown. Rumor has it that his lance "
"has slain fifty men and a hundred orcs."
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
msgid ""
"It seems the orcs have come here too, to try to wrest this port from our "
"hands. Our defenses are still weak, but reinforcements will arrive soon!"
@@ -676,11 +728,11 @@
"It seems the orcs have come here too, to try to wrest this port from our "
"hands. Our defenses are still weak, but reinforcements will arrive soon!"
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
msgid "We will help you fight them off until the reinforcements arrive."
-msgstr "Vi vil hjælpe jer med at jage dem væk."
+msgstr "Vi vil hjÃÂælpe jer med at jage dem vÃÂæk."
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
msgid ""
"Hopefully with your help we can ward them off. But you must not tarry here "
"long, for your survival is even more important to our cause than the "
@@ -688,30 +740,30 @@
"to take you to safety."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
msgid "And the ship will take us to Anduin?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
msgid ""
"Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
"many mages."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
msgid ""
"I will send one of my horsemen to serve under you. I offer you my support "
"Konrad, and the support of my men - from now on you will be able to recruit "
"horsemen."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
msgid ""
"Thank you, sir. But how shall I best use these horsemen? How do they differ "
"from Elves?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
msgid ""
"Elves are a powerful race, Konrad, more powerful than my own people usually "
"acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -721,53 +773,56 @@
"though Elves will serve you better in rugged terrain."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
msgid ""
"Recruit troops wisely, Konrad, and remember that you can recall experienced "
"units from past battles to help you fight again."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
msgid ""
"Reinforcements have arrived! Forward men! I expect each of you to bring me "
"back the head of an orc!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
msgid ""
"So many foul humans riding on horses! There is no way we can defeat them. "
"Quick, we must make our escape!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
msgid ""
"Thank you for the help, friends. The ship should arrive soon, it will take "
"you to Anduin."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
msgid "We should embark now."
-msgstr "Vi må rejse videre nu."
+msgstr "Vi mÃÂÃÂ¥ rejse videre nu."
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
msgid ""
"Safe voyage to you, friends. Rest assured that we will never surrender to "
"the forces of the Dark Queen."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
msgid "I have failed in my duty to protect the Rightful Heir and the port"
msgstr "Jeg har fejlet overfor Blackwater havne-folkene...."
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
-msgid "Without his help, we will be unable to use the ships. There is no
hope..."
-msgstr "Uden hans hjælp er vi ude af stand til at bruge skibene, der er intet
håb..."
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
+msgid ""
+"Without his help, we will be unable to use the ships. There is no hope..."
+msgstr ""
+"Uden hans hjÃÂælp er vi ude af stand til at bruge skibene, der er intet
hÃÂÃ"
+"Â¥b..."
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
msgid "Crossroads"
msgstr "Skillevejen"
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
msgid ""
"\n"
"Victory:\n"
@@ -781,47 +836,48 @@
"Sejr:\n"
"@Overvind begge fjendtlige ledere\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
msgid "Here we come to the great cross-roads. We should go north-east."
-msgstr "Her er vi nået til det store vejkryds. Vi skal gå mod nordøst."
+msgstr "Her er vi nÃÂÃÂ¥et til det store vejkryds. Vi skal gÃÂÃÂ¥ mod
nordÃÂøst."
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
msgid ""
"Beware! These hills are not safe! The roads are important to Asheviere's "
"strategy, and she has hired Orcs to guard them. We shall have to fight to "
"travel them."
msgstr ""
-"Pas på! Disse skove er ikke sikre! Asheviere har lejet Orker til at bevogte "
-"disse veje på grund af deres strategiske vigtighed. Vi er nødt til at slås
"
-"for at komme forbi her."
+"Pas pÃÂÃÂ¥! Disse skove er ikke sikre! Asheviere har lejet Orker til at "
+"bevogte disse veje pÃÂÃÂ¥ grund af deres strategiske vigtighed. Vi er
nÃÂødt "
+"til at slÃÂÃÂ¥s for at komme forbi her."
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
msgid "Then fight we shall. Let it begin!"
-msgstr "Jamen så lad os slås! Sæt i gang."
+msgstr "Jamen sÃÂÃÂ¥ lad os slÃÂÃÂ¥s! SÃÂæt i gang."
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
msgid "Victory is ours, men. Let us proceed north-east!"
-msgstr "Sejren er vores, mænd. Lad os fortsætte nordøst!"
+msgstr "Sejren er vores, mÃÂænd. Lad os fortsÃÂætte nordÃÂøst!"
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
msgid "Stay on the path! The hills here are not safe!"
-msgstr "Bliv på ruten! Skovene her er ikke sikre!"
+msgstr "Bliv pÃÂÃÂ¥ ruten! Skovene her er ikke sikre!"
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
-msgid "Beware the hills! There are many Orcs in hiding, preparing to ambush
you!"
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
+msgid ""
+"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
msgstr ""
"Tag jer i agt for skoven! Der gemmer sig mange Orker der, og de er klar til "
"at overfalde jer!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
msgid "The Dwarven Doors"
-msgstr "Dværgenes Døre"
+msgstr "DvÃÂærgenes DÃÂøre"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -833,247 +889,249 @@
msgstr ""
"\n"
"Sejr:\n"
-"@Flyt Konrad hen til indgangen til Dværgenes rige.\n"
+"@Flyt Konrad hen til indgangen til DvÃÂærgenes rige.\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
msgid "The doors are closed and barred from the inside!"
-msgstr "Dørene er lukkede og barrikaderede indefra!"
+msgstr "DÃÂørene er lukkede og barrikaderede indefra!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
msgid "We can't get in! What should we do now?"
-msgstr "Vi kan ikke komme ind! Hvad skal vi nu gøre?"
+msgstr "Vi kan ikke komme ind! Hvad skal vi nu gÃÂøre?"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
msgid ""
"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
"must be that one in the north-east."
msgstr ""
-"Det siges, at orkerne brugte en gammel minetunnel for at overraske dværgene.
"
-"Det må være den der mod nordøst."
+"Det siges, at orkerne brugte en gammel minetunnel for at overraske "
+"dvÃÂærgene. Det mÃÂÃÂ¥ vÃÂære den der mod nordÃÂøst."
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
msgid "Then we must make it to that tunnel!"
-msgstr "Jamen, så må vi jo nå hen til minetunnelen!"
+msgstr "Jamen, sÃÂÃÂ¥ mÃÂÃÂ¥ vi jo nÃÂÃÂ¥ hen til minetunnelen!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
msgid "This old mine seems to be connected to the main tunnels."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
msgid "I am hesitant to enter. It will be so difficult in the darkness!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
msgid "There is no time for idle chatter or delay of any kind. Onward!"
msgstr "Der er ikke tid til forsinkelser eller ligegyldigt sludder, fremad!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
msgid ""
"We have defeated the foul Orcs guarding this land, but we must continue "
"without rest. More will surely come!"
-msgstr "Jeg tøver med at gå derind. Det bliver så svært i mørket!"
+msgstr "Jeg tÃÂøver med at gÃÂÃÂ¥ derind. Det bliver sÃÂÃÂ¥
svÃÂært i mÃÂørket!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
msgid ""
"Indeed we must not delay. I remember now, the mines in the North-East are "
"the best way to enter!"
msgstr ""
-"Vi må sandelig ikke lade vente på os. Jeg kommer i tanke om, at minerne mod
"
-"nordøst er den bedste vej derind!"
+"Vi mÃÂÃÂ¥ sandelig ikke lade vente pÃÂÃÂ¥ os. Jeg kommer i tanke om, at
minerne "
+"mod nordÃÂøst er den bedste vej derind!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
msgid "But Konrad's party was not alone in entering the mines..."
-msgstr "Men Konrad's mænd var ikke ene om at træde ind i disse miner..."
+msgstr "Men Konrad's mÃÂænd var ikke ene om at trÃÂæde ind i disse
miner..."
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
msgid ""
"Whew! We make our way through the dangerous fog of the mountains, and now "
"there is all this chaos before us! Come on, men! We must make it to the "
"mines, which lie ahead of us!"
msgstr ""
-"Pyha! Vi klarer os gennem bjergenes farlige tåge, og nu er der dette kaos "
-"foran os! Kom, mænd! Vi må nå ind i minerne, for de er stadig foran os!"
+"Pyha! Vi klarer os gennem bjergenes farlige tÃÂÃÂ¥ge, og nu er der dette
kaos "
+"foran os! Kom, mÃÂænd! Vi mÃÂÃÂ¥ nÃÂÃÂ¥ ind i minerne, for de er
stadig foran os!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
msgid ""
"The defense of the dwarves must have been strong. Look at those ruined "
"towers!"
-msgstr "Dværgenes forsvar skulle have været stærkt. Se disse ødelagte
tårne!"
+msgstr ""
+"DvÃÂærgenes forsvar skulle have vÃÂæret stÃÂærkt. Se disse
ÃÂødelagte tÃÂÃ"
+"Â¥rne!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
msgid ""
"The battle outside was fierce, and lasted a full half-year. But the battles "
"inside the tunnels were worse."
msgstr ""
-"Kampen udenfor var hård og varede et halvt år, men kampene inde i
tunnelerne "
-"var værre."
+"Kampen udenfor var hÃÂÃÂ¥rd og varede et halvt ÃÂÃÂ¥r, men kampene inde
i "
+"tunnelerne var vÃÂærre."
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
msgid "Ruarrrrr!!!"
msgstr "Ruarrrrr!!!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
msgid "A monster was hiding in that lake!"
-msgstr "Der er et monster, der skjuler sig i denne sø!"
+msgstr "Der er et monster, der skjuler sig i denne sÃÂø!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
msgid ""
"The legend was true! There are always tentacled creatures hiding in the "
"lakes near the Dwarven Kingdoms"
msgstr ""
-"Legenden var sand! Der er altid tentakel-skabninger skjult i søerne nær de "
-"Dværgiske Riger"
+"Legenden var sand! Der er altid tentakel-skabninger skjult i sÃÂøerne
nÃÂær "
+"de DvÃÂærgiske Riger"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
msgid "At last, this is the entrance to the Dwarven Kingdoms."
-msgstr "Endelig, dette er indgangen til det dværgiske rige."
+msgstr "Endelig, dette er indgangen til det dvÃÂærgiske rige."
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
msgid "All can I see are ruins and poor villages."
msgstr "Det eneste, jeg kan se, er ruiner og fattige landsbyer."
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
msgid ""
"The poor villagers that once lived here and traded with the dwarves are now "
"held in slavery by the orcs."
msgstr ""
-"De fattige landsbyboer, der boede her og handlede med dværgene, bliver nu "
+"De fattige landsbyboer, der boede her og handlede med dvÃÂærgene, bliver
nu "
"holdt som orkernes slaver."
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
msgid "Slaves to the evil orcs? We must liberate them!"
-msgstr "Som de onde orkers slaver? Vi må befri dem!"
+msgstr "Som de onde orkers slaver? Vi mÃÂÃÂ¥ befri dem!"
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
msgid ""
"That would not be a wise choice, for our mission is to retreive the Scepter "
"of Fire. If we tarry in this place, hordes of orcs will surround us."
msgstr ""
-"Det ville ikke være et klogt valg, vores mission er at finde Ildscepteret. "
-"Hvis vi forsinker vores rejse her, så vil de orkiske horder omringe os."
+"Det ville ikke vÃÂære et klogt valg, vores mission er at finde
Ildscepteret. "
+"Hvis vi forsinker vores rejse her, sÃÂÃÂ¥ vil de orkiske horder omringe
os."
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
msgid ""
"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
"orcs from these lands."
msgstr ""
-"Konrad, mærk dig Delfadors ord, vi vender tilbage hertil senere, og så vil "
-"orkernes tag på landet blive løftet."
+"Konrad, mÃÂærk dig Delfadors ord, vi vender tilbage hertil senere, og
sÃÂÃÂ¥ "
+"vil orkernes tag pÃÂÃÂ¥ landet blive lÃÂøftet."
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
msgid "This does not please me, but I will listen to your advice."
msgstr ""
-"Jeg er ikke tryg ved dette, men jeg kan godt se, at vi bliver nødt til at "
+"Jeg er ikke tryg ved dette, men jeg kan godt se, at vi bliver nÃÂødt til
at "
"skynde os."
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
msgid ""
"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
"could get grain carts in under the very noses of those ugly orcs."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
msgid "He must be hiding in one of those villages."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
msgid "Haw! My niece's friends are mine friends too"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
msgid "The Elven Council"
-msgstr "Elverrådet"
+msgstr "ElverrÃÂÃÂ¥det"
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
msgid ""
"Greetings, and welcome to our capital. You should feel honored. It has been "
"half a century - a generation in the way your race counts time - since any "
"man has been considered Elf-friend enough to stand here."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
msgid "We are indeed honored."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
msgid ""
"I might also say that it is you who are honored. It has been so long since "
"you have been graced by with the presence of a princess of Wesnoth."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
msgid ""
"Silence, foolish girl! With such arrogance, is it any surprise that the "
"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
msgid ""
"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
"for my discourtesy."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
msgid ""
"Delfador the Great. As wise with his tongue in advice as he is strong with "
"his staff in battle. A rare combination, especially among men."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
msgid ""
"How quickly do the race of men mature! Only seventeen winters have passed "
"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
"warrior stands before me!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
msgid ""
"Konrad, this is Parandra. She helped me rescue you from the clutches of "
"Asheviere."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
msgid ""
"Rescued him from my mother? But nineteen years ago Konrad would have been an "
"infant! What is this you are talking about?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
msgid ""
"Your mother has much blood upon her hands, child. She has had many killed "
"unjustly. When Konrad was an infant, she ordered all the princes put to "
"death, so she could sieze control."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
msgid ""
"She had them murdered? There were others too, not just Konrad? Surely you do "
"not speak the truth! Parandra, what do you say?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
msgid ""
"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
"ordering the princes of Wesnoth to be put to death, he speaks the truth."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
msgid "And what say you, Elf-king?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
msgid ""
"I did not see it myself, Princess, but I have heard many reliable reports. "
"Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -1081,20 +1139,20 @@
"around her."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
msgid ""
"Well, that is why I must take the Scepter. I will return, and people will "
"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
"Mother. The throne is rightfully mine, and with the Scepter I can prove it."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
msgid ""
"Princess, there is some good in you, but the throne is not yours to claim. "
"Konrad has the Scepter. He will take the throne."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
msgid ""
"Well, I have the Scepter! I will return and the people will accept me as "
"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -1102,117 +1160,120 @@
"advisor and counselor, Delfador"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
msgid ""
"Though you have the Scepter, Princess, it is rightfully Konrad's. You have "
"it now only because we helped you get it."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
msgid "And if I refuse to give it to him?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
msgid ""
"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
"it."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
msgid ""
"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
"as she rules well, what does it matter if she becomes queen?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
msgid "You are the rightful heir. You should be king, Konrad."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
msgid ""
"Delfador, you have raised Konrad to be skillful and wise, honorable and "
"just. A warrior who has respect, and appreciates peace. Yet the throne is "
"not the place for him. You know of what I speak, Delfador."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
msgid "But I do not! What is your meaning, Parandra?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
msgid ""
"In time, things will be revealed, fair Princess. For the moment, go forth "
"and claim the throne of Wesnoth."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
msgid ""
"Parandra, what you say may seem right to some, but as long as you and I "
"speak to no-one of what we know, I see no reason why Konrad would not best "
"have the throne."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
msgid ""
"In so many things you are right, Delfador, and your wisdom is unmatched in "
"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
"should take the throne. Now that I have met her for myself, I am sure of it."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
msgid "She will claim the throne, and not me? What should I do?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
msgid ""
"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
"not convince you otherwise. I have seen the way you look at her, Konrad. I "
"think that now you would follow her even to the ends of the earth."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
-msgid "With all due respect, my lady, she is my cousin! There is nothing
between us!"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
+msgid ""
+"With all due respect, my lady, she is my cousin! There is nothing between us!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
msgid ""
"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
"would surely be safer for you. The Elves could show you things that would "
"amaze you, things that no man has seen before."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
msgid ""
"That is a generous offer, my lady, but you are indeed right, I would rather "
"go with Li'sar."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
msgid "And what say you, Uradredia?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
-msgid "Tell me, Li'sar, are you willing to fight your own mother for the
throne?"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
+msgid ""
+"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
msgid ""
"It is for the good of the country. If it is necessary, I will fight her, Elf-"
"king."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
msgid ""
"I feel that this lady speaks the truth. Delfador, although I know that you "
"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
"here for a time, and then go forth with them."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
-msgid "And you have been with us for a time, Kalenz son of Kliada, what say
you?"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
+msgid ""
+"And you have been with us for a time, Kalenz son of Kliada, what say you?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
msgid ""
"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
"most trying of times, and risked life and limb with her. Yet we still have "
@@ -1220,14 +1281,14 @@
"brashness of youth, but she will make a good Queen in time."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
msgid ""
"So, the Elven Council has spoken. But which path should we take on our "
"journey? The Ford of Abez will not be passable, for surely it will be "
"watched and guarded by many men."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
msgid ""
"There is another way by which you can return to Wesnoth: past the mountains "
"of the dragons and through the dark valley. To the land of the East, from "
@@ -1235,20 +1296,20 @@
"off guard."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
msgid ""
"Mountains of the dragons? That sounds very dangerous! I didn't even think "
"there were such things as dragons!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
msgid ""
"No dragon has been sighted in those mountains for many years, but they "
"retain their name of old. Still, that path will be dangerous for us. Is "
"there not another route we might take?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
msgid ""
"All routes are dangerous, though there is some hope along this path. Rest, "
"and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1273,9 +1334,9 @@
"Sejr:\n"
"@Flyt Konrad hen til skiltet mod nordvest\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Løber tør for runder"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
msgid ""
@@ -1283,19 +1344,23 @@
"whom she despised. Orcish mercenaries were hired and dispatched to bring "
"about their ruin."
msgstr ""
-"Fjorten år efter begyndelsen på Ashevieres rige vendte hun opmærksomheden
på "
-"Elverne, som hun havde stor foragt overfor. Orkiske lejemordere blev hyret "
-"og sendt ud for at sikre Elvernes endeligt."
+"Fjorten ÃÂÃÂ¥r efter begyndelsen pÃÂÃÂ¥ Ashevieres rige vendte hun "
+"opmÃÂærksomheden pÃÂÃÂ¥ Elverne, som hun havde stor foragt overfor.
Orkiske "
+"lejemordere blev hyret og sendt ud for at sikre Elvernes endeligt."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
msgid ""
"Master Delfador! Look, there are Orcs coming from all directions! What shall "
"we do?"
-msgstr "Mester Delfador! Se, der kommer Orker fra alle retninger! Hvad skal vi
gøre?"
+msgstr ""
+"Mester Delfador! Se, der kommer Orker fra alle retninger! Hvad skal vi "
+"gÃÂøre?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
msgid "There are too many to fight, far too many. We must escape!"
-msgstr "Der er for mange at kæmpe imod. Alt for mange. Vi er nødt til at
stikke af!"
+msgstr ""
+"Der er for mange at kÃÂæmpe imod. Alt for mange. Vi er nÃÂødt til
at stikke "
+"af!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
msgid "But to where? This is the only home we have! What about the Elves?"
@@ -1306,8 +1371,8 @@
"We will fight them, but you must escape, Konrad. It is imperative that you "
"escape!"
msgstr ""
-"Vi skal nok kæmpe mod fjenden, men du må slippe væk, Konrad. Det vigtigste
"
-"er, at du slipper væk!"
+"Vi skal nok kÃÂæmpe mod fjenden, men du mÃÂÃÂ¥ slippe vÃÂæk,
Konrad. Det "
+"vigtigste er, at du slipper vÃÂæk!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
msgid ""
@@ -1316,10 +1381,10 @@
"us, and then you must make it to the sign post in the north-west. I will "
"protect you!"
msgstr ""
-"Vi vil rejse mod nord. MÃ¥ske kan vi nÃ¥ Anduin-Ãen. Hvis vi kan nÃ¥ helt "
-"dertil, så må vi da være i sikkerhed. Konrad, vi skal rekruttére nogle "
-"Elvere til at hjælpe os, og så må du nå frem til skiltet mod nord-vest.
Jeg "
-"beskytter dig!"
+"Vi vil rejse mod nord. MÃÂÃÂ¥ske kan vi nÃÂÃÂ¥ Anduin-ÃÂÃÂen. Hvis
vi kan nÃÂÃÂ¥ "
+"helt dertil, sÃÂÃÂ¥ mÃÂÃÂ¥ vi da vÃÂære i sikkerhed. Konrad, vi
skal "
+"rekruttÃÂére nogle Elvere til at hjÃÂælpe os, og sÃÂÃÂ¥
mÃÂÃÂ¥ du nÃÂÃÂ¥ frem til "
+"skiltet mod nord-vest. Jeg beskytter dig!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
msgid "Very well, let us hurry!"
@@ -1330,7 +1395,7 @@
"Attack the Elves, my grunts, and take their villages. Let us claim this land "
"for the Queen!"
msgstr ""
-"Angrib Elverne, mænd, tag deres landsbyer, lad os indtage dette land i "
+"Angrib Elverne, mÃÂænd, tag deres landsbyer, lad os indtage dette land i
"
"dronningens navn!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -1341,34 +1406,35 @@
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
msgid "Ha ha! We will rip the filthy Elves to pieces!"
-msgstr "Haha! Vi flår de beskidte Elvere i småstykker!"
+msgstr "Haha! Vi flÃÂÃÂ¥r de beskidte Elvere i smÃÂÃÂ¥stykker!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
msgid "Let them come. We will fight them with all we have!"
-msgstr "Lad dem bare komme. Vi vil kæmpe mod dem til det sidste!"
+msgstr "Lad dem bare komme. Vi vil kÃÂæmpe mod dem til det sidste!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
msgid "Be careful, Konrad! Guard him well, Delfador!"
-msgstr "Vær forsigtig Konrad! Bevogt ham godt, Delfador!"
+msgstr "VÃÂær forsigtig Konrad! Bevogt ham godt, Delfador!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
msgid "And so it has begun!"
-msgstr "Og således begynder det"
+msgstr "Og sÃÂÃÂ¥ledes begynder det"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
msgid "OK, we have made it this far! But where do we go next?"
-msgstr "Okay, vi har klaret det såvidt! Men hvor tager vi hen nu?"
+msgstr "Okay, vi har klaret det sÃÂÃÂ¥vidt! Men hvor tager vi hen nu?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
msgid ""
"We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
"will find refuge there."
msgstr ""
-"Vi mÃ¥ rejse mod nord og prøve at klare den helt til Anduin-Ãen.
Forhåbentlig "
-"vil vi kunne søge tilflugt der."
+"Vi mÃÂÃÂ¥ rejse mod nord og prÃÂøve at klare den helt til
Anduin-ÃÂÃÂen. ForhÃÂÃ"
+"Â¥bentlig vil vi kunne sÃÂøge tilflugt der."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
-msgid "Of course you are right, Delfador. But what will become of the Elves
here?"
+msgid ""
+"Of course you are right, Delfador. But what will become of the Elves here?"
msgstr "Ja, det er rigtigt, Delfador. Men hvad skal der blive af Elverne her?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -1376,54 +1442,57 @@
"The Elves will fight. They may even prevail. But I fear things do not bode "
"well for them. Let us not speak of it now. Onward!"
msgstr ""
-"Elverne vil slås. De vil muligvis endda klare den. Men jeg frygter, at det "
+"Elverne vil slÃÂÃÂ¥s. De vil muligvis endda klare den. Men jeg frygter, at
det "
"ikke ser godt ud for dem. Lad os ikke tale om dette nu. Afsted!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
msgstr ""
-"Held og lykke Konrad! Du skal ikke bekymre dig om os, vi kæmper så godt,
som "
-"vi kan!"
+"Held og lykke Konrad! Du skal ikke bekymre dig om os, vi kÃÂæmper
sÃÂÃÂ¥ godt, "
+"som vi kan!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
msgid "I...I don't think I can make it anymore"
-msgstr "Jeg.... Jeg tror ikke, jeg kan klare den længere"
+msgstr "Jeg.... Jeg tror ikke, jeg kan klare den lÃÂængere"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
msgid "Prince...you must keep fighting! Nooooooo!"
-msgstr "Prins... du må kæmpe videre! Neeeeeej!"
+msgstr "Prins... du mÃÂÃÂ¥ kÃÂæmpe videre! Neeeeeej!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
msgid "It is over, I am doomed..."
-msgstr "Det er slut, jeg er dødsdømt...."
+msgstr "Det er slut, jeg er dÃÂødsdÃÂømt...."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
msgid "I have...have failed in my duty to protect the prince! I am defeated."
-msgstr "Jeg har.... har fejlet i min pligt om at beskytte prinsen, jeg er
overvundet"
+msgstr ""
+"Jeg har.... har fejlet i min pligt om at beskytte prinsen, jeg er overvundet"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
msgid "Don't die, Delfador! Please, you have to stay alive!"
-msgstr "Du må ikke dø! Delfador! Kom nu, du er nødt til at leve!"
+msgstr "Du mÃÂÃÂ¥ ikke dÃÂø! Delfador! Kom nu, du er nÃÂødt til
at leve!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
msgid "Ugh"
msgstr "Ugh"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
-msgid "Oh, no! We have run out of time, they have arrived with
reinforcements..."
-msgstr "h nej! Vi er løbet tør for tid, de er ankommet med
forstærkninger..."
+msgid ""
+"Oh, no! We have run out of time, they have arrived with reinforcements..."
+msgstr ""
+"h nej! Vi er lÃÂøbet tÃÂør for tid, de er ankommet med
forstÃÂærkninger..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
msgid "Die, Villain, die!"
-msgstr "Dø, slyngel, dø!"
+msgstr "DÃÂø, slyngel, dÃÂø!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
msgid "Only the foolish oppose me!"
-msgstr "Kun et fjols står mod mig i kamp!"
+msgstr "Kun et fjols stÃÂÃÂ¥r mod mig i kamp!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
msgid "I am Galdrad. You will have to fight me to get any further!"
-msgstr "Jeg er Galdrad. Hvis du vil videre, må du kæmpe med mig først!"
+msgstr "Jeg er Galdrad. Hvis du vil videre, mÃÂÃÂ¥ du kÃÂæmpe med mig
fÃÂørst!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
msgid "Only a fool would dare to attack me!"
@@ -1431,7 +1500,7 @@
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
msgid "I am Delfador the Great. Prepare to die!"
-msgstr "Jeg er Delfador den Store, forbered jer på at dø!"
+msgstr "Jeg er Delfador den Store, forbered jer pÃÂÃÂ¥ at dÃÂø!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
msgid "Let me through, you rogue!"
@@ -1439,58 +1508,58 @@
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
msgid "They are destroying our home!"
-msgstr "De ødelægger vores hjem!"
+msgstr "De ÃÂødelÃÂægger vores hjem!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
msgid "There can be no looking back. We must go quickly!"
-msgstr "Der er ingen tid til at se tilbage. Vi må hurtigt tage afsted!"
+msgstr "Der er ingen tid til at se tilbage. Vi mÃÂÃÂ¥ hurtigt tage afsted!"
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
msgid "Epilogue"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
msgid ""
"And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
"crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
"would pass to all her successors."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
msgid "Her reign was long, and she undid the evil deeds of her mother."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
msgid ""
"Konrad became a noble in Li'sar's court. He married Li'sar, and together "
"they had two sons and a daughter."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
msgid ""
"The bones of the young prince Konrad were retrieved from the Elves, and "
"buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
"every week."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
msgid ""
"Delfador became Li'sar's High Council, advising her in the most important "
"matters of state. He lived until a ripe old age, and was given a Royal "
"Funeral, after which he was buried in the Royal Crypt in Weldyn."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
msgid ""
"Kalenz returned to his home in the North, and never returned to the land of "
"men."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
msgid "The Ford of Abez"
msgstr "Fort Abez"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -1504,182 +1573,186 @@
"Sejr:\n"
"@Flyt Konrad til den nordlige side af floden.\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
-msgstr "Stop! Du kommer ikke forbi! Hurtigt, forstærkninger, beskyt
Prinsessen!"
+msgstr ""
+"Stop! Du kommer ikke forbi! Hurtigt, forstÃÂærkninger, beskyt
Prinsessen!"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
msgid "Ruaarrrrrrrr!"
msgstr "Ruaarrrrrrrr!"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
msgid "What is that?"
msgstr "Hvad var det?"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
msgid ""
"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
"must get to the other side with all haste!"
msgstr ""
-"Dybets skabninger er over os! Dette kan være meget farligt. Hurtigt, vi må "
-"se at komme over på den anden side så hurtigt, vi kan!"
+"Dybets skabninger er over os! Dette kan vÃÂære meget farligt. Hurtigt,
vi mÃÂÃ"
+"Â¥ se at komme over pÃÂÃÂ¥ den anden side sÃÂÃÂ¥ hurtigt, vi kan!"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
msgid "We made it across the river safely! Where to now?"
-msgstr "Vi er nået sikkert over floden! Hvor går turen hen nu?"
+msgstr "Vi er nÃÂÃÂ¥et sikkert over floden! Hvor gÃÂÃÂ¥r turen hen nu?"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
msgid ""
"If we are to have any hope of penetrating into Knalga, we must continue "
"north to seek help from the northern Dwarves."
msgstr ""
-"Vi må fortsætte mod nord. Vi må prøve at få hjælp fra de nordlige
Dværge, "
-"hvis vi skal have et håb om at bryde ind i Knalga."
+"Vi mÃÂÃÂ¥ fortsÃÂætte mod nord. Vi mÃÂÃÂ¥ prÃÂøve at
fÃÂÃÂ¥ hjÃÂælp fra de "
+"nordlige DvÃÂærge, hvis vi skal have et hÃÂÃÂ¥b om at bryde ind i
Knalga."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
msgid ""
"I cannot believe it. They have made it away! We must make chase. After them, "
"men! Let us cross the river too! We will meet again, foul imposter."
msgstr ""
-"Jeg kan ikke tro det, de er nået væk! Vi må skynde os efter dem. Efter
dem, "
-"mænd, lad os også krydse floden! Vi vil mødes igen, fæle bedrager."
+"Jeg kan ikke tro det, de er nÃÂÃÂ¥et vÃÂæk! Vi mÃÂÃÂ¥ skynde os
efter dem. Efter "
+"dem, mÃÂænd, lad os ogsÃÂÃÂ¥ krydse floden! Vi vil mÃÂødes igen,
fÃÂæle "
+"bedrager."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
msgid "Do you think she's really going to chase us, Delfador?"
-msgstr "Tror du virkelig, hun vil følge efter os, Delfador?"
+msgstr "Tror du virkelig, hun vil fÃÂølge efter os, Delfador?"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
msgid ""
"It surely looks like she will try, but the sea creatures will make it "
"difficult for her. We must continue onward. If she makes it across before "
"winter, then so be it!"
msgstr ""
-"Det ser sandelig ud til, at hun vil forsøge, men havets skabninger vil gøre
"
-"det svært for hende. Vi må fortsætte fremad. Hvis hun når hele vejen over
"
-"inden vinter så lad det være så!"
+"Det ser sandelig ud til, at hun vil forsÃÂøge, men havets skabninger vil
"
+"gÃÂøre det svÃÂært for hende. Vi mÃÂÃÂ¥ fortsÃÂætte fremad.
Hvis hun nÃÂÃÂ¥r "
+"hele vejen over inden vinter sÃÂÃÂ¥ lad det vÃÂære sÃÂÃÂ¥!"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
msgid ""
"This is the Ford of Abez. When we ford this river, we will be leaving "
"Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
"lands, but they are now filled only with chaos. This is where your father "
"and uncle were betrayed, almost nineteen years ago now, Konrad."
msgstr ""
-"Dette er Fort Abez. Det er her, din fader og onkel blev forrådt og dræbt. "
-"Det er næsten nitten år siden nu, Konrad."
+"Dette er Fort Abez. Det er her, din fader og onkel blev forrÃÂÃÂ¥dt og "
+"drÃÂæbt. Det er nÃÂæsten nitten ÃÂÃÂ¥r siden nu, Konrad."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
msgid "Really? So what happened, Delfador?"
msgstr "Er det rigtigt? Hvad skete der egentlig, Delfador?"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
msgid ""
"The forces of the king were encamped here, and the forces of the north were "
"on the north side of the river. For three days and three nights the armies "
"faced each other, neither willing to ford the river. On the fourth day, the "
"northern armies crossed and attacked us."
msgstr ""
-"Kongens hær havde slået lejr her. Den nordlige hær havde slået lejr på
den "
-"nordlige side af floden. I tre dage and tre nætter stod hærene overfor "
-"hinanden, og ingen af dem var villige til at krydse floden. PÃ¥ den fjerde "
-"dag krydsede de nordlige hære floden og angreb os."
+"Kongens hÃÂær havde slÃÂÃÂ¥et lejr her. Den nordlige hÃÂær havde
slÃÂÃÂ¥et lejr "
+"pÃÂÃÂ¥ den nordlige side af floden. I tre dage and tre nÃÂætter stod
hÃÂærene "
+"overfor hinanden, og ingen af dem var villige til at krydse floden. PÃÂÃÂ¥
den "
+"fjerde dag krydsede de nordlige hÃÂære floden og angreb os."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
msgid "And then...we were defeated?"
-msgstr "Og så.... blev vi besejret?"
+msgstr "Og sÃÂÃÂ¥.... blev vi besejret?"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
msgid "We were winning the battle. We were repelling them..."
-msgstr "Vi så ud til at vinde kampen. Vi holdt dem tilbage."
+msgstr "Vi sÃÂÃÂ¥ ud til at vinde kampen. Vi holdt dem tilbage."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
msgid "And then the king's son, in the heat of battle, turned upon the king!"
msgstr ""
-"Lige indtil kongens søn, midt i kampens hede, lige indtil han vendte sig mod
"
-"kongen!"
+"Lige indtil kongens sÃÂøn, midt i kampens hede, lige indtil han vendte
sig "
+"mod kongen!"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
-msgstr "Men du hævnede mordet. Du slog prinsen ihjel, ikke, Delfador?"
+msgstr "Men du hÃÂævnede mordet. Du slog prinsen ihjel, ikke, Delfador?"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
msgid ""
"When I saw the king betrayed and his banner fallen, I fled the battle. I "
"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
"further hope on that day."
msgstr ""
-"Da jeg så kongen forrådt og så hans banner falde, flygtede jeg fra kampen.
"
-"Hvadenten det var visdom eller fejhed flygtede jeg fra kampen, da jeg kunne "
-"se, at der ikke var håb for os den dag."
+"Da jeg sÃÂÃÂ¥ kongen forrÃÂÃÂ¥dt og sÃÂÃÂ¥ hans banner falde,
flygtede jeg fra "
+"kampen. Hvadenten det var visdom eller fejhed flygtede jeg fra kampen, da "
+"jeg kunne se, at der ikke var hÃÂÃÂ¥b for os den dag."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
msgid ""
"Oh, but the Elves always told me that you killed the prince, Delfador, even "
"though you never talked about it."
msgstr ""
-"Ã
h, men Elverne har altid fortalt mig, at du slog prinsen ihjel, Delfador, "
+"ÃÂÃÂ
h, men Elverne har altid fortalt mig, at du slog prinsen ihjel,
Delfador, "
"selvom du aldrig talte om det."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
msgid "That foolish boy killed himself."
msgstr "Det fjols slog sig selv ihjel."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
msgid "What do you mean?"
msgstr "Hvad mener du, Delfador?"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
msgid ""
"I mustered men to fight against the traitor-king, and of course Asheviere "
"too, for she was behind it all. We were outnumbered, perhaps four to one. In "
"the heat of battle, that boy, fool that he was, came charging at me, "
"slashing wildly. I had little choice but to end his life."
msgstr ""
-"Jeg samlede mænd til at kæmpe mod forræder-kongen og selvfølgelig
Asheviere, "
-"der stod bag det hele. Vi var i undertal, muligvis fire til én. I kampens "
-"hede kom den dumme dreng løbende mod mig og slog vildt omkring sig. Jeg "
-"havde intet andet valg end at gøre det af med ham."
+"Jeg samlede mÃÂænd til at kÃÂæmpe mod forrÃÂæder-kongen og
selvfÃÂølgelig "
+"Asheviere, der stod bag det hele. Vi var i undertal, muligvis fire til
ÃÂén. "
+"I kampens hede kom den dumme dreng lÃÂøbende mod mig og slog vildt
omkring "
+"sig. Jeg havde intet andet valg end at gÃÂøre det af med ham."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
msgid "So it is true, you did kill him?"
-msgstr "Så det er sandt, at du dræbte ham?"
+msgstr "SÃÂÃÂ¥ det er sandt, at du drÃÂæbte ham?"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
msgid ""
"He did die in battle at my hand. It is sad that your brothers did not have "
"the opportunity to experience such an honorable death, Konrad."
msgstr ""
-"Han døde sandeligt i kampen, for min hånd. Det er trist, at dine brødre
ikke "
-"havde muligheden for at opleve en sådan 'værdig' død, Konrad."
+"Han dÃÂøde sandeligt i kampen, for min hÃÂÃÂ¥nd. Det er trist, at
dine "
+"brÃÂødre ikke havde muligheden for at opleve en sÃÂÃÂ¥dan
'vÃÂærdig' dÃÂød, "
+"Konrad."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
msgid ""
"With all respect, my lords, we must make haste. We have to ford the river "
"immediately. And, look! It seems that the guard-towers on the river banks "
"are manned!"
msgstr ""
-"Med al respekt til mine herrer, vi må skynde os. Vi er nødt til at krydse "
-"floden nu. Se! Det ser ud til, at vagttårnene på flodbredden er bevogtede!"
+"Med al respekt til mine herrer, vi mÃÂÃÂ¥ skynde os. Vi er nÃÂødt til
at "
+"krydse floden nu. Se! Det ser ud til, at vagttÃÂÃÂ¥rnene pÃÂÃÂ¥
flodbredden er "
+"bevogtede!"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
msgid ""
"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
"lands! We will slaughter them by the river's edge!"
msgstr ""
-"Hvem er disse, der prøver at krydse floden? Vi er nødt til at stoppe dem, "
-"mænd!"
+"Hvem er disse, der prÃÂøver at krydse floden? Vi er nÃÂødt til at
stoppe "
+"dem, mÃÂænd!"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
msgid "Isn't there somewhere else we can cross? Maybe upstream?"
msgstr ""
-"Er der ikke et andet sted, vi kan krydse floden? Måske længere oppe ad "
+"Er der ikke et andet sted, vi kan krydse floden? MÃÂÃÂ¥ske lÃÂængere
oppe ad "
"floden?"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
msgid ""
"Winter quickly bears down upon us. We have only a few days to make the "
"crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1687,28 +1760,29 @@
"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
"full of soldiers! We must cross here, and quickly!"
msgstr ""
-"Vinteren vil hurtigt være over os. Vi har kun få dage til at krydse floden,
"
-"og den nærmeste bro er langt oppe ad floden. Det ville være det rene "
-"selvmord at være strandet syd for floden, når vinteren kommer. Asheviere "
-"ville slå os ihjel som rotter! Vi må krydse her."
+"Vinteren vil hurtigt vÃÂære over os. Vi har kun fÃÂÃÂ¥ dage til at
krydse "
+"floden, og den nÃÂærmeste bro er langt oppe ad floden. Det ville
vÃÂære det "
+"rene selvmord at vÃÂære strandet syd for floden, nÃÂÃÂ¥r vinteren
kommer. "
+"Asheviere ville slÃÂÃÂ¥ os ihjel som rotter! Vi mÃÂÃÂ¥ krydse her."
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
msgid ""
"There they are! So it is true, they foiled the undead. Now they are trying "
"to leave Wesnoth. We can't let them cross the river. After them, men!"
msgstr ""
-"Der er de! Så er det sandt, de har stoppet de levende døde. Nu prøver de
at "
-"forlade Wesnoth. Vi må ikke lade dem krydse floden. Efter dem, mænd!"
+"Der er de! SÃÂÃÂ¥ er det sandt, de har stoppet de levende dÃÂøde. Nu
prÃÂøver "
+"de at forlade Wesnoth. Vi mÃÂÃÂ¥ ikke lade dem krydse floden. Efter dem, "
+"mÃÂænd!"
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
msgid "Not her again! Quickly! We must hurry!"
-msgstr "Ikke hende igen! Hurtigt, vi må skynde os!"
+msgstr "Ikke hende igen! Hurtigt, vi mÃÂÃÂ¥ skynde os!"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
msgid "Gryphon Mountain"
msgstr "Grifbjerget"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -1720,105 +1794,106 @@
msgstr ""
"\n"
"Sejr:\n"
-"@Overvind modergriffen og den fjendtlige kommandør\n"
+"@Overvind modergriffen og den fjendtlige kommandÃÂør\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
msgid "Here are the mother Gryphon's eggs!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
msgstr "Excellent! We should be able to breed Gryphons for our own uses now!"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
msgid ""
"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
"its eggs!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
msgid "What is this place? That is one big mountain!"
-msgstr "Hvad er dette for et sted? Det er et højt bjerg!"
+msgstr "Hvad er dette for et sted? Det er et hÃÂøjt bjerg!"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
msgid "That is the fabled Gryphon Mountain."
msgstr ""
-"Det er det sagnomspundne Grifbjerg! Vi skal være forsigtige her, det kunne "
-"vise sig at være farligt at forstyrre grifferne."
+"Det er det sagnomspundne Grifbjerg! Vi skal vÃÂære forsigtige her, det
kunne "
+"vise sig at vÃÂære farligt at forstyrre grifferne."
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
msgid ""
"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
"the young to be flying mounts. Would that work, Delfador?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
msgid ""
"We can try to do that, but we must be careful. To disturb the gryphons could "
"prove dangerous...and yet such mounts could help us greatly later. Whatever "
"we do, we must pass by this place."
msgstr ""
-"Vi kan da prøve at gøre det, selvom det så sandelig kan være farligt! Men
"
-"måske kunne brugen af griffer være os til stor hjælp senere. Vi er under "
-"alle omstændigheder nødsaget til at rejse herigennem."
+"Vi kan da prÃÂøve at gÃÂøre det, selvom det sÃÂÃÂ¥ sandelig kan
vÃÂære "
+"farligt! Men mÃÂÃÂ¥ske kunne brugen af griffer vÃÂære os til stor
hjÃÂælp "
+"senere. Vi er under alle omstÃÂændigheder nÃÂødsaget til at rejse
herigennem."
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
msgid "Well, let's start climbing the mountain!"
msgstr "Jamen lad os start med at klatre op af det bjerg!"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
msgid ""
"It appears that we are not the only ones are interested in this mountain. "
"Once again the Queen opposes us!"
msgstr ""
"Det ser ud til, at vi ikke er de eneste, der er interesserede i dette bjerg. "
-"Endnu engang står Dronningen i vejen for os!"
+"Endnu engang stÃÂÃÂ¥r Dronningen i vejen for os!"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
msgid "Quickly, men! Onward!"
-msgstr "Hurtigt, mænd! Fremad!"
+msgstr "Hurtigt, mÃÂænd! Fremad!"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
msgid "We have defeated them! Now what do we do?"
-msgstr "Vi har overvundet dem! Hvad gør vi nu?"
+msgstr "Vi har overvundet dem! Hvad gÃÂør vi nu?"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
msgid ""
"We must continue north. It is too late to return to the safety of Elensefar "
"or Anduin before winter falls. We must therefore cross the great river and "
"continue toward the land of the Dwarves. Hurry, let us go!"
msgstr ""
-"Vi må fortsætte mod nord. Det er for sent at vende tilbage til Elensefars "
-"eller Anduins sikkerhed, før vinteren falder omkring os. Så derfor må vi "
-"krydse den store flod og fortsætte mod Dværgenes land. Kom, lad os gå!"
+"Vi mÃÂÃÂ¥ fortsÃÂætte mod nord. Det er for sent at vende tilbage til "
+"Elensefars eller Anduins sikkerhed, fÃÂør vinteren falder omkring os.
SÃÂÃÂ¥ "
+"derfor mÃÂÃÂ¥ vi krydse den store flod og fortsÃÂætte mod
DvÃÂærgenes land. "
+"Kom, lad os gÃÂÃÂ¥!"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
msgid ""
"With these gryphon eggs we should be able to breed gryphons that will serve "
"us. Then we can hire gryphon riders!"
msgstr ""
-"Med disse grif-æg skulle vi være i stand til at yngle griffer, der kan "
+"Med disse grif-ÃÂæg skulle vi vÃÂære i stand til at yngle griffer,
der kan "
"adlyde os. Dette vil lade os hyre grif-riddere!"
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
msgid ""
"It is a shame we could not get those Gryphon eggs - they would surely have "
"given us an advantage sometime. Still, we must continue."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
msgid "Let us continue onward!"
-msgstr "Lad os fortsætte fremad!"
+msgstr "Lad os fortsÃÂætte fremad!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
msgid "Hasty Alliance"
msgstr "En Hastig Alliance"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
msgid ""
"\n"
"Victory:\n"
@@ -1833,124 +1908,124 @@
"Sejr:\n"
"@Overvind fjendtlig leder\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør\n"
-"#Li'sar dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør\n"
+"#Li'sar dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
msgid "Where are we? Which way now? I am tired of this darkness!"
-msgstr "Hvor er vi? Hvilken vej skal vi nu? Jeg er træt af dette mørke!"
+msgstr "Hvor er vi? Hvilken vej skal vi nu? Jeg er trÃÂæt af dette
mÃÂørke!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
msgid "I am not sure of the way. Let me think for a moment."
-msgstr "Jeg er ikke sikker. Lad mig lige tænke over det et øjeblik."
+msgstr "Jeg er ikke sikker. Lad mig lige tÃÂænke over det et
ÃÂøjeblik."
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
msgid "En garde!"
-msgstr "PÃ¥ vagt!"
+msgstr "PÃÂÃÂ¥ vagt!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
msgid "What in the world are you doing here?"
msgstr "Hvad i alverden laver du her?"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
msgid "Tracking you down, of course! You have escaped me for the last time!"
-msgstr "Opsporer jer selvfølgelig! I har undsluppet for sidste gang!"
+msgstr "Opsporer jer selvfÃÂølgelig! I har undsluppet for sidste gang!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
msgid ""
"Foolish girl! We are in the deepest of caverns, probably surrounded by all "
"manner of creatures, and you still want to fight us? You will bring us all "
"to ruin!"
msgstr ""
-"TÃ¥belige pige! Vi befinder i de dybeste huler sikkert omringet af alle "
-"mulige slags skabninger, og alligevel vil du kæmpe mod os? Du vil sikre "
-"vores alles død!"
+"TÃÂÃÂ¥belige pige! Vi befinder i de dybeste huler sikkert omringet af alle
"
+"mulige slags skabninger, og alligevel vil du kÃÂæmpe mod os? Du vil
sikre "
+"vores alles dÃÂød!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
msgid ""
"Don't try to trick me! I know why you have come here! But I will put an end "
"to you and your treason here. Then I will get the Scepter, and return to the "
"daylight again!"
msgstr ""
-"Prøv ikke på at narre mig! Jeg ved, hvorfor I er kommet her! Men jeg vil "
-"gøre en ende på jeres liv og jeres forræderi nu, og derefter vil jeg få
fat "
-"i Scepteret og vende tilbage og se dagens lys igen!"
+"PrÃÂøv ikke pÃÂÃÂ¥ at narre mig! Jeg ved, hvorfor I er kommet her!
Men jeg vil "
+"gÃÂøre en ende pÃÂÃÂ¥ jeres liv og jeres forrÃÂæderi nu, og
derefter vil jeg "
+"fÃÂÃÂ¥ fat i Scepteret og vende tilbage og se dagens lys igen!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
msgid "Surprise! Die, you sun-lovers!"
-msgstr "En lille overraskelse! Dø, I sol-elskere!"
+msgstr "En lille overraskelse! DÃÂø, I sol-elskere!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
msgid ""
"Now we are surrounded! Do you still want to fight us, Princess? Surely that "
"would lead to doom for us all!"
msgstr ""
-"Nu er vi omringet! Vil du stadig kæmpe imod os, prinsesse? Det ville da med "
-"sikkerhed føre os begge i døden!"
+"Nu er vi omringet! Vil du stadig kÃÂæmpe imod os, prinsesse? Det ville
da "
+"med sikkerhed fÃÂøre os begge i dÃÂøden!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
msgid ""
"I see we have little choice but to help each other. Let us fight together "
"until we return to the surface. Agreed?"
msgstr ""
-"Jeg kan se, at der ikke er andet at gøre end at hjælpe hinanden. Vi
hjælper "
-"hinanden, indtil vi når jordoverfladen igen, er vi enige?"
+"Jeg kan se, at der ikke er andet at gÃÂøre end at hjÃÂælpe
hinanden. Vi "
+"hjÃÂælper hinanden, indtil vi nÃÂÃÂ¥r jordoverfladen igen, er vi
enige?"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
msgid ""
"Very well, I promise that you will reach the surface again, or we shall all "
"perish together, Princess."
msgstr ""
-"Godt nok, jeg forsikrer dig om, at du når overfladen igen, eller også vil
vi "
-"alle dø sammen, prinsesse."
+"Godt nok, jeg forsikrer dig om, at du nÃÂÃÂ¥r overfladen igen, eller
ogsÃÂÃÂ¥ "
+"vil vi alle dÃÂø sammen, prinsesse."
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
msgid "But once we escape from this hole, I have a score to settle with you!"
msgstr ""
-"Men når vi undslipper fra dette hul, så har jeg en uafgjort strid at klare "
-"med dig!"
+"Men nÃÂÃÂ¥r vi undslipper fra dette hul, sÃÂÃÂ¥ har jeg en uafgjort
strid at "
+"klare med dig!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
msgid ""
"Well, we have helped each other survive so far, Princess. Now let's continue "
"together. What do you say?"
msgstr ""
-"Mon dog, vi har hjulpet hinanden med at overleve indtil nu, prinsesse. SÃ¥ "
-"lad os nu fortsætte sammen, skal vi ikke?"
+"Mon dog, vi har hjulpet hinanden med at overleve indtil nu, prinsesse.
SÃÂÃÂ¥ "
+"lad os nu fortsÃÂætte sammen, skal vi ikke?"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
msgid ""
"Yes. We agreed to help each other get out of these pits alive, did we not? "
"Let us continue to pool our resources. Here is my purse, full of gold."
msgstr ""
-"Ja, vi blev så sandelig enige om at hjælpe hinanden med at komme levende ud
"
-"af disse huler, gjorde vi ikke? Vi vil lægge vores ressourcer sammen. Her er
"
-"min pengepose, fyldt med guld."
+"Ja, vi blev sÃÂÃÂ¥ sandelig enige om at hjÃÂælpe hinanden med at
komme levende "
+"ud af disse huler, gjorde vi ikke? Vi vil lÃÂægge vores ressourcer
sammen. "
+"Her er min pengepose, fyldt med guld."
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
msgid "You receive 200 pieces of gold!"
msgstr "Du modtager 500 stykker guld!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
-msgstr "Tak, prinsesse. Kom mænd, lad os finde Scepteret!"
+msgstr "Tak, prinsesse. Kom mÃÂænd, lad os finde Scepteret!"
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
msgid "I can't believe it should end like this!"
-msgstr "Jeg kan ikke tro på, at det skulle ende sådan!"
+msgstr "Jeg kan ikke tro pÃÂÃÂ¥, at det skulle ende sÃÂÃÂ¥dan!"
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
msgid "High King at Sea"
-msgstr "Havets Høje Konge"
+msgstr "Havets HÃÂøje Konge"
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
msgid "Test of the Clans"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -1963,133 +2038,134 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
msgid "Greetings, men of the plains."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
-msgid "What do these intruders want? We did not invite them here, that is
certain."
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
+msgid ""
+"What do these intruders want? We did not invite them here, that is certain."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
msgid ""
"We come in peace! We wish for you to aid us in our struggle against "
"Ashievere, the evil Queen Mother."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
msgid "We will not join you. You who are led by these youths and this old man."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
msgid ""
"You are for us or against us. If you do not join us to overthrow the evil "
"Queen, we will strip you of your power, once the throne is rightfully "
"reclaimed."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
msgid ""
"Hah! You think you can sieze the throne? Defeat us in battle and we will "
"join you, or leave now and never return!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
msgid "Very well. We will fight you."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
msgid "Fools! We will run you down like dogs!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
msgid "There is no turning back for you now. This is a fight to the death!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
msgid ""
"Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
"worthy even to claim the throne. The clans will help you. We will fight with "
"you against the Queen."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
msgid "So you admit defeat! You will serve me in fighting the evil queen?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
msgid "We will serve you, my lord. You will make a worthy king."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
msgid "I think you are mistaken! You will help me be queen!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
msgid "Who then is your leader? Who do we serve?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
msgid ""
"You will serve us. You will protect our flanks while we make way straight "
"for the queen. With you on either flank, we can surely overcome her."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
msgid "Delfador, don't you think it is time we settled this?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
msgid ""
"Yes, it is time. It is time for the truth to be told. I had hoped to take "
"this secret to my grave, but it isn't to be. You Elves live too long, and "
"though I have tried hard to understand, your wisdom is foreign to me."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
msgid "Secret? What secret Delfador? What are you talking about?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
msgid ""
"We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
"the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
"to talk."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
msgid "You can defeat me, but more will take my place!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
msgid "See, you cannot defeat me. There are too many in my clan."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
msgid "The clan rises. The more of us you kill, the stronger we get!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
msgid ""
"Although I die, it is for the Clan. You shall be defeated, and I will be "
"right in saying you are no match for the Clan's might."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
msgid ""
"Well said, brother. The warriors of the Clan hear you, and are come to fight "
"with us!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
msgid "Home of the North Elves"
msgstr "Nordelvernes Hjem"
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -2103,165 +2179,169 @@
msgstr ""
"\n"
"Sejr:\n"
-"@NÃ¥ frem til Elverskoven og hold stand alle runder ud\n"
+"@NÃÂÃÂ¥ frem til Elverskoven og hold stand alle runder ud\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør\n"
-"#Li'sar dør\n"
-"#Løber tør for runder, inden I når skoven"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør\n"
+"#Li'sar dÃÂør\n"
+"#LÃÂøber tÃÂør for runder, inden I nÃÂÃÂ¥r skoven"
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
-msgid "There you are! You must come quickly to the home of the Elves in the
east!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
+msgid ""
+"There you are! You must come quickly to the home of the Elves in the east!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
msgid "There they are! Charge!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
msgid ""
"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
"engaging them at all costs!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
msgid ""
"At last, friends, we have almost reached the home of my people, the North "
"Elves."
-msgstr "Endelig, venner, vi er næsten nået frem til mit folks hjem,
Nordelverne."
+msgstr ""
+"Endelig, venner, vi er nÃÂæsten nÃÂÃÂ¥et frem til mit folks hjem,
Nordelverne."
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
-msgid "After being in this wilderness for so long, it will be good to get some
rest!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
+msgid ""
+"After being in this wilderness for so long, it will be good to get some rest!"
msgstr ""
-"Efter at have været i dette vildnis i så lang tid, skal det blive godt at "
-"hvile ud!"
+"Efter at have vÃÂæret i dette vildnis i sÃÂÃÂ¥ lang tid, skal det
blive godt "
+"at hvile ud!"
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
msgid ""
"But there is a great fog around us again! We don't know what dangers may lie "
"ahead!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
msgid ""
"So long as we move ahead with caution and prudence, I am sure we will reach "
"the safety and hospitality of the Elves."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
msgid "My lords! I have found you at last."
msgstr "Mine herskaber! Endelig har jeg fundet jer."
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
-msgstr "Vær hilset, Eonihar, gamle ven! Hvorfor har du ledt efter os?"
+msgstr "VÃÂær hilset, Eonihar, gamle ven! Hvorfor har du ledt efter os?"
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
msgid ""
"When my lord learnt of your coming, he sent riders out looking for you! "
"There is trouble afoot!"
msgstr ""
"Da min herre fik nys om jeres ankomst, sendte han spejdere ud for at finde "
-"jer! Der er fare på færde. Fra syd kommer Wesnoths mænd og leder efter
jer, "
-"og mod nord står Orkerne parat til at kæmpe imod dem!"
+"jer! Der er fare pÃÂÃÂ¥ fÃÂærde. Fra syd kommer Wesnoths mÃÂænd
og leder efter "
+"jer, og mod nord stÃÂÃÂ¥r Orkerne parat til at kÃÂæmpe imod dem!"
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
msgid "Trouble? What kind of trouble?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
msgid ""
"We have sighted a great host to the south, a host of the men of Wesnoth. And "
"we believe they are looking for you! There is not a moment to lose. You must "
"make haste to the Elven forest. Only there will you be safe!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
msgid "I only hope we can avoid them. We will have to bear north-east."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
msgid ""
"That is not all, my lord. The foul Orcs have heard of the coming of these "
"men, and are even now gathering a great host to oppose them to the north! It "
"is now certain that there will be a great battle."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
msgid ""
"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
"until the battle is over?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
msgid ""
"I think these wild lands are too dangerous for that! Anyhow...I expected you "
"to be on the side of Wesnoth, Princess?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
msgid ""
"I am an honorable princess, not an imposter like you! I promised that I "
"would be on your side until we made it out of these lands, and I will keep "
"my promise!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
msgid ""
"Sir, madam, there is no time to lose! You must make it East, to the home of "
"my people. Only there will you be safe!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
msgid "Come then, Konrad, let us go."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
msgid ""
"My lord has begun assembling a party of Elves to come and escort you into "
"the forest. Beware, for we are all in great danger!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
msgid ""
"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
"the battle passes. If you stay with me here for a little while, we will all "
"be safe."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
msgid ""
"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
"as of your kin in the South! My men will help you hold out against our "
"enemies."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
msgid ""
"We have not yet reached the forest, and the battle still rages. We will "
"never get there now! We have been defeated!"
msgstr ""
-"Vi er ikke nået frem til skoven endnu, og kampen raser stadig. Vi vil aldrig
"
-"nå frem nu! Vi er besejrede!"
+"Vi er ikke nÃÂÃÂ¥et frem til skoven endnu, og kampen raser stadig. Vi vil "
+"aldrig nÃÂÃÂ¥ frem nu! Vi er besejrede!"
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
msgid "Elf-friends, you have made it to safety!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
-msgid "El'rien, we have the Scepter of Fire with us! We must escort them to
Elensia!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
+msgid ""
+"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
msgid "Indeed. We will escort you to our capital, where we will make Council."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
msgid "The Isle of Anduin"
-msgstr "Anduin-Ãen"
+msgstr "Anduin-ÃÂen"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
msgid ""
"\n"
"Victory:\n"
@@ -2275,31 +2355,32 @@
"Sejr:\n"
"@Overvind fjendtlig leder\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Løber tør for runder"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
-msgid "This is no time to return to our vessel! We must take control of the
island!"
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
+msgid ""
+"This is no time to return to our vessel! We must take control of the island!"
msgstr ""
-"Dette er ikke lige tidspunktet til at vende tilbage til vores skude! Vi må "
-"tage kontrol over øen!"
+"Dette er ikke lige tidspunktet til at vende tilbage til vores skude! Vi
mÃÂÃÂ¥ "
+"tage kontrol over ÃÂøen!"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
msgid "And so the party landed on the Isle of Anduin."
-msgstr "Og det skete at vores lille gruppe nÃ¥ede Anduin-Ãen..."
+msgstr "Og det skete at vores lille gruppe nÃÂÃÂ¥ede Anduin-ÃÂÃÂen..."
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
msgid "So this is Anduin. It looks a little...desolate"
-msgstr "Så dette er Anduin. Det ser lidt... øde ud"
+msgstr "SÃÂÃÂ¥ dette er Anduin. Det ser lidt... ÃÂøde ud"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
msgid ""
"I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
"place where I was born, where I was trained."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
msgid ""
"Who is that? Oh, a party of elves has landed. We shall drive them back into "
"the sea!"
@@ -2307,41 +2388,41 @@
"Hvem har vi her? Ah, en gruppe elvere er ankommet, vi vil tvinge dem tilbage "
"til havet!"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
msgid ""
"I did not think the Orcs would have come here. This island used to be so "
"beautiful. We must recapture it! To arms!"
msgstr ""
-"Jeg havde ikke troet, at Orkerne ville komme helt hertil. Denne ø plejede at
"
-"være så smuk. Vi er nødt til at genindtage den! Til angreb!"
+"Jeg havde ikke troet, at Orkerne ville komme helt hertil. Denne ÃÂø
plejede "
+"at vÃÂære sÃÂÃÂ¥ smuk. Vi er nÃÂødt til at genindtage den! Til
angreb!"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
msgid "I found someone hiding in the village!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
msgid ""
"My lords, I have been hiding in the village from the orcs, like many of the "
"other mages here. Perhaps we can work together to recapture the island!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
msgid "Certainly, let us join together to fight the evil ones"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
msgid "You can now recruit mages"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
msgid "Delfador, my old master! You have saved the island from the Orcs!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
msgid "My apprentice! How did the island fall to such as these?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
msgid ""
"You have not heard, master Delfador? Asheviere is trying to control the "
"entire western coast. She hired many Orcs and sent them here. They were "
@@ -2349,13 +2430,13 @@
"stand trial for treason for training mages!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
msgid ""
"We have come from fighting her forces at Blackwater. Where else has she "
"attacked?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
msgid ""
"She has taken control of the Bay of Pearls, long held by the Mermen, and has "
"turned them into slaves. There they dive for pearls by which she grows "
@@ -2363,23 +2444,23 @@
"treaty and attack Elensefar!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
msgid ""
"Can't we strike back at her? How many forces does she have at the Bay of "
"Pearls? Can we take it back from her?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
msgid ""
"We must indeed go there. Let us therefore rest here a little, and then set "
"sail for the Bay. Hopefully we will defeat her forces there!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
msgid "Isle of the Damned"
-msgstr "De Forbandedes Ã"
+msgstr "De Forbandedes ÃÂÃÂ"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
msgid ""
"\n"
"Victory:\n"
@@ -2393,9 +2474,9 @@
"@Overvind begge fjendtlige ledere\n"
"@Hold stand alle runder ud\n"
"Nederlag:\n"
-"#Konrad dør"
+"#Konrad dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
msgid ""
"But the voyage did not go as smoothly as had been hoped. A storm blew up and "
"bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2403,118 +2484,119 @@
"sails..."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
msgid ""
"The mermen finally saved Konrad from the sea, but were unable to get him "
"back to the ship. With great effort though, they reached a nearby island..."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
msgid "Whew, I survived. But now where am I? Is this island inhabited?"
-msgstr "Pyh, jeg overlevede. Men hvor er jeg nu? Er denne ø beboet?"
+msgstr "Pyh, jeg overlevede. Men hvor er jeg nu? Er denne ÃÂø beboet?"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
msgid ""
"We have heard only the worst things about this place, my lord. It is said "
"that the fiends of the undead have come in great numbers and turned the "
"island into an ugly wasteland."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
msgid ""
"Let's hope these rumors are not true! I have none of my men with me! How "
"could I defend myself?"
msgstr ""
-"Lad os håbe at disse rygter ikke taler sandt! Jeg har ingen af mine mænd
med "
-"mig! Hvordan skal jeg forsvare mig?"
+"Lad os hÃÂÃÂ¥be at disse rygter ikke taler sandt! Jeg har ingen af mine
mÃÂænd "
+"med mig! Hvordan skal jeg forsvare mig?"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
msgid ""
"There are still some bands of humans hiding on the island, my lord. If you "
"recruit some of them to help, we might have some hope of holding off the "
"undead hordes!"
msgstr ""
-"Der er stadig nogle Elvere på denne ø, min herre. Måske, hvis du
rekruttérer "
-"nogle af dem til at hjælpe dig, kunne vi have et håb om at tilbageholde de "
-"levende døde horder!"
+"Der er stadig nogle Elvere pÃÂÃÂ¥ denne ÃÂø, min herre. MÃÂÃÂ¥ske,
hvis du "
+"rekruttÃÂérer nogle af dem til at hjÃÂælpe dig, kunne vi have et
hÃÂÃÂ¥b om at "
+"tilbageholde de levende dÃÂøde horder!"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
msgid ""
"There are some ancient temples to the south-west, I wonder what might be "
"inside them!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
msgid "Looks like there is somebody hidden in the temple."
msgstr "Det ser ud som om, at nogen skjuler sig i templet."
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
msgid ""
"I was hiding in this holy place, planning how to defeat the evil undeads. "
"Now with your help, I can destroy them."
msgstr ""
-"Jeg gemte mig på dette hellige sted, mens jeg planlagde, hvordan jeg skulle "
-"nedkæmpe de onde levende døde, og nu kan vi sammen tilintetgøre dem."
+"Jeg gemte mig pÃÂÃÂ¥ dette hellige sted, mens jeg planlagde, hvordan jeg "
+"skulle nedkÃÂæmpe de onde levende dÃÂøde, og nu kan vi sammen
tilintetgÃÂøre "
+"dem."
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
msgid "The temple seems to be empty."
-msgstr "Dette tempel ser ud til at være tomt."
+msgstr "Dette tempel ser ud til at vÃÂære tomt."
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
msgid "Fight on against the undead without me, friends!"
-msgstr "Kæmp videre mod de levende døde uden mig, venner!"
+msgstr "KÃÂæmp videre mod de levende dÃÂøde uden mig, venner!"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
msgid ""
"We have wrested control of the island from the evil undead! Now all we have "
"to do is wait for the ship to arrive, so we can make our way to Elensefar!"
msgstr ""
-"Vi har tiltvunget os kontrollen over øen fra de onde levende døde! Nu skal "
-"vi bare vente på, at skibet ankommer, så vi kan komme til Elensefar!"
+"Vi har tiltvunget os kontrollen over ÃÂøen fra de onde levende
dÃÂøde! Nu "
+"skal vi bare vente pÃÂÃÂ¥, at skibet ankommer, sÃÂÃÂ¥ vi kan komme til
Elensefar!"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
msgid ""
"Together we have vanquished the foul undead! Come, I will join you on your "
"noble quest."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
msgid ""
"Thank goodness we have found you, sir! Come aboard quickly, we shall take "
"you away from this horrible island!"
msgstr ""
-"Gudskelov at vi har fundet dig, sir! Kom hurtigt ombord, vi vil få dig væk "
-"fra denne frygtelige ø!"
+"Gudskelov at vi har fundet dig, sir! Kom hurtigt ombord, vi vil fÃÂÃÂ¥ dig
"
+"vÃÂæk fra denne frygtelige ÃÂø!"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
msgid ""
"It's a shame complete victory could not be ours, but thank goodness I am "
"rescued! On to Elensefar!"
msgstr ""
-"Det er en skam, at en fuldbyrdet sejr ikke kunne komme os i hænde, men "
+"Det er en skam, at en fuldbyrdet sejr ikke kunne komme os i hÃÂænde, men
"
"gudskelov at jeg er reddet! Til Elensefar!"
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
msgid ""
"Thank you for your assistance here brothers. I will stay to continue "
"resisting the foul undead. May fate be with you in your noble quest, and may "
"we meet again some day!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
msgid "Mountain Pass"
msgstr "Bjergpasset"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
msgid ""
"\n"
"Victory:\n"
@@ -2529,114 +2611,116 @@
"Sejr:\n"
"@Flyt Konrad hen til enden af vejen\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
msgid "Look, Konrad, before us lies the great road built by the dwarves!"
-msgstr "Se, Konrad, foran os ligger den store vej bygget af dværgene"
+msgstr "Se, Konrad, foran os ligger den store vej bygget af dvÃÂærgene"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
msgid "But I can hardly see with all this mist around!"
-msgstr "Men, jeg kan ikke se så godt med alt den tåge omkring os!"
+msgstr "Men, jeg kan ikke se sÃÂÃÂ¥ godt med alt den tÃÂÃÂ¥ge omkring
os!"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
msgid ""
"We must be wary...they say a wizard lives in these mountains, and he does "
"not take kindly to visitors. It is he who causes the mists, so that "
"travellers will lose their way and become prey for his creatures."
msgstr ""
-"Vi må være på vagt... det siges, at der bor en troldmand i disse bjerge,
og "
-"han er bestemt ikke gæstfri. Det er ham, der forårsager tågerne, der "
-"vildleder gennemrejsende, som derefter fortæres af hans skabninger."
+"Vi mÃÂÃÂ¥ vÃÂære pÃÂÃÂ¥ vagt... det siges, at der bor en troldmand
i disse "
+"bjerge, og han er bestemt ikke gÃÂæstfri. Det er ham, der
forÃÂÃÂ¥rsager tÃÂÃ"
+"Â¥gerne, der vildleder gennemrejsende, som derefter fortÃÂæres af hans "
+"skabninger."
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
msgid "His...creatures? We must keep to the road, men!"
-msgstr "Hans.... skabninger? Vi må holde os til vejen, mænd!"
+msgstr "Hans.... skabninger? Vi mÃÂÃÂ¥ holde os til vejen, mÃÂænd!"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
msgid ""
"He would be a mighty foe, Konrad. It is said when the dwarves built this "
"road, they disturbed the resting place of the ancient mage, and ever since, "
"he and his brother have traveled the mountain, wreacking havoc on the "
"dwarven villages."
msgstr ""
-"Han siges at være en mægtig modstander, Konrad. Det siges, at da dværgene "
-"byggede denne vej, forstyrrede de en ældgammel troldmands hvileplads, og "
-"siden den dag har han og hans bror rejst rundt på bjerget og skabt kaos i de
"
-"dværgiske landsbyer."
+"Han siges at vÃÂære en mÃÂægtig modstander, Konrad. Det siges, at
da "
+"dvÃÂærgene byggede denne vej, forstyrrede de en ÃÂældgammel
troldmands "
+"hvileplads, og siden den dag har han og hans bror rejst rundt pÃÂÃÂ¥
bjerget "
+"og skabt kaos i de dvÃÂærgiske landsbyer."
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
msgid "Let us then go carefully...but quickly, men!"
-msgstr "Lad os da gå forsigtigt men hurtigt, mænd!"
+msgstr "Lad os da gÃÂÃÂ¥ forsigtigt men hurtigt, mÃÂænd!"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
msgid ""
"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
"you, a great wizard and his trolls are in the mountains and will surely "
"attack. I will summon my tribesmen to aid you!"
msgstr ""
-"Vær hilset rejsende, jeg er Stalrag, sherif for disse landsbyer! Jeg må "
-"advare jer, en mægtig troldmand og hans trolde befinder sig i bjergene og "
-"vil ganske sikkert angribe. Jeg vil tilkalde mine stammefolk til at hjælpe "
+"VÃÂær hilset rejsende, jeg er Stalrag, sherif for disse landsbyer! Jeg
mÃÂÃÂ¥ "
+"advare jer, en mÃÂægtig troldmand og hans trolde befinder sig i bjergene
og "
+"vil ganske sikkert angribe. Jeg vil tilkalde mine stammefolk til at
hjÃÂælpe "
"dig!"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
msgid ""
"If this is true, Konrad, perhaps we should take another route and go around "
"the mountain, rather then to try and defeat these new foes."
msgstr ""
-"Hvis dette er sandt, Konrad, så skal vi måske tage en vej omkring bjerget,
i "
-"stedet for at prøve at nedkæmpe disse nye fjender."
+"Hvis dette er sandt, Konrad, sÃÂÃÂ¥ skal vi mÃÂÃÂ¥ske tage en vej
omkring "
+"bjerget, i stedet for at prÃÂøve at nedkÃÂæmpe disse nye fjender."
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
msgid "What do you say, Delfador?"
msgstr "Hvad siger du, Delfador?"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
msgid ""
"No! We do not have the time to waste. Let us make for the top of the pass, "
"wary of mountain trolls, and taking care lest we come too close to the water!"
msgstr ""
-"Nej! Vi har ingen tid at spilde, vi må prøve at nå toppen af passet, tage
os "
-"i agt for bjerg-trolde og holde os væk fra vandet!"
+"Nej! Vi har ingen tid at spilde, vi mÃÂÃÂ¥ prÃÂøve at nÃÂÃÂ¥
toppen af passet, "
+"tage os i agt for bjerg-trolde og holde os vÃÂæk fra vandet!"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
msgid ""
"The Shinsplitters will aid you in your quest. Look, they rise from the "
"villages to the west, the mighty Shinsplitters! To battle!"
msgstr ""
-"Benknækkerne vil hjælpe jer på jeres rejse, se, fra landsbyerne mod øst "
-"rejser de sig, de mægtige benknækkere!!! Til kamp!"
+"BenknÃÂækkerne vil hjÃÂælpe jer pÃÂÃÂ¥ jeres rejse, se, fra
landsbyerne mod "
+"ÃÂøst rejser de sig, de mÃÂægtige benknÃÂækkere!!! Til kamp!"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
-msgid "Well, we have defeated our foes let us hope the mountain does not
defeat us!"
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
+msgid ""
+"Well, we have defeated our foes let us hope the mountain does not defeat us!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
msgid ""
"I wish you all the best on your journey, I must return to my village and "
"take care of my family. Dwarven hospitality will welcome you wherever you "
"go, friends!"
msgstr ""
-"Jeg ønsker jer det bedste på jeres rejse, jeg må vende tilbage til min "
-"landsby og tage mig af min familie. Dværgenes gæstfrihed vil være på
jeres "
-"side, hvorend I går, mine venner!"
+"Jeg ÃÂønsker jer det bedste pÃÂÃÂ¥ jeres rejse, jeg mÃÂÃÂ¥ vende
tilbage til min "
+"landsby og tage mig af min familie. DvÃÂærgenes gÃÂæstfrihed vil
vÃÂære pÃÂÃÂ¥ "
+"jeres side, hvorend I gÃÂÃÂ¥r, mine venner!"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
msgid "Let us move onward!"
msgstr "Lad os komme afsted!"
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
msgid "Aaargh! I am done for! Fight on without me, Brethren!"
-msgstr "Aaargh! Jeg er færdig! Kæmp videre uden mig, mine brødre!"
+msgstr "Aaargh! Jeg er fÃÂærdig! KÃÂæmp videre uden mig, mine
brÃÂødre!"
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
msgid "Muff Malal's Peninsula"
-msgstr "Muff Malals Halvø"
+msgstr "Muff Malals HalvÃÂø"
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
msgid ""
"\n"
"Victory:\n"
@@ -2649,48 +2733,50 @@
"Sejr:\n"
"@Overvind Muff Malal\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Løber tør for runder"
+"#Konrad dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
msgid ""
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by the fiends of the undead."
msgstr ""
-"Men vejen til Elensefar var forræderisk. Konrad og hans mænd blev angrebet "
-"af de levende dødes soldater."
+"Men vejen til Elensefar var forrÃÂæderisk. Konrad og hans mÃÂænd
blev "
+"angrebet af de levende dÃÂødes soldater."
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
msgid "My lord! In yonder ruins there seems to be some movement!"
-msgstr "Herre! Der er noget, der bevæger sig i de gamle ruiner!"
+msgstr "Herre! Der er noget, der bevÃÂæger sig i de gamle ruiner!"
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
msgid "It looks like there are the undead there! Prepare for battle men!"
-msgstr "Det ser ud til, at der er levende døde der! Forbered jer på kamp,
mænd!"
+msgstr ""
+"Det ser ud til, at der er levende dÃÂøde der! Forbered jer pÃÂÃÂ¥
kamp, mÃÂænd!"
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
msgid "To arms!"
msgstr "Til angreb!"
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
msgid ""
"Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
"us!"
-msgstr "Ahh, en gruppe Elvere ankommer. Snart har vi Elviske zombier iblandt
os!"
+msgstr ""
+"Ahh, en gruppe Elvere ankommer. Snart har vi Elviske zombier iblandt os!"
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
msgid ""
"Victory is ours! Let us just hope that this delay will not hamper our quest "
"to save Elensefar. We must move onward with haste!"
msgstr ""
-"Sejren er vores! Lad os bare håbe, at denne forsinkelse ikke vil stoppe "
-"vores forsøg på at redde Elensefar. Vi må fremad hurtigt!"
+"Sejren er vores! Lad os bare hÃÂÃÂ¥be, at denne forsinkelse ikke vil
stoppe "
+"vores forsÃÂøg pÃÂÃÂ¥ at redde Elensefar. Vi mÃÂÃÂ¥ fremad
hurtigt!"
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
msgid "Northern Winter"
msgstr "Nordlig Vinter"
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -2705,77 +2791,83 @@
"Sejr:\n"
"@Overvind fjendtlige ledere\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør\n"
-"#Løber tør for runder"
-
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
-msgid "This winter is bitterly cold! Perhaps we should stop here and rest a
while."
-msgstr "Denne vinter er bidende kold! Måske skulle vi gøre holdt her og
hvile lidt."
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
+msgid ""
+"This winter is bitterly cold! Perhaps we should stop here and rest a while."
+msgstr ""
+"Denne vinter er bidende kold! MÃÂÃÂ¥ske skulle vi gÃÂøre holdt her og
hvile "
+"lidt."
+
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
msgid ""
"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
"fall into the hands of our enemies!"
msgstr ""
-"Gøre holdt og hvile? Min herre, vi er nødt til at træde raskt til for at
nå "
-"Ildscepteret, hvis det ikke skal falde i hænderne på vores fjender!"
+"GÃÂøre holdt og hvile? Min herre, vi er nÃÂødt til at trÃÂæde
raskt til for "
+"at nÃÂÃÂ¥ Ildscepteret, hvis det ikke skal falde i hÃÂænderne
pÃÂÃÂ¥ vores "
+"fjender!"
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
msgid ""
"We have had a hard march ever since we were besieged by the undead in that "
"foul valley. Now winter bears down upon us, and we have spent most of our "
"money. This land looks fertile enough. Surely we can settle here for the "
"winter!"
msgstr ""
-"Vi har kæmpet os igennem en hård march, lige siden vi blev angrebet af de "
-"levende døde i den fæle dal. Nu er vinteren på vej over os, og vi har
brugt "
-"de fleste af vores penge. Dette land ser frodigt nok ud, vi kan da vel "
-"bosætte os her vinteren over!"
+"Vi har kÃÂæmpet os igennem en hÃÂÃÂ¥rd march, lige siden vi blev
angrebet af "
+"de levende dÃÂøde i den fÃÂæle dal. Nu er vinteren pÃÂÃÂ¥ vej
over os, og vi "
+"har brugt de fleste af vores penge. Dette land ser frodigt nok ud, vi kan da "
+"vel bosÃÂætte os her vinteren over!"
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
msgid ""
"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
"do not think I could endure another like the fording of the river for many "
"days."
msgstr ""
-"Ja, lad os hvile lidt! Jeg er sikker på, der er mange udfordringer forude, "
-"og jeg tror ikke, jeg i mange dage kunne udholde endnu en udfordring på "
-"linie med at nå over den flod."
+"Ja, lad os hvile lidt! Jeg er sikker pÃÂÃÂ¥, der er mange udfordringer
forude, "
+"og jeg tror ikke, jeg i mange dage kunne udholde endnu en udfordring
pÃÂÃÂ¥ "
+"linie med at nÃÂÃÂ¥ over den flod."
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
msgid ""
"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
"and you humans want to stop and rest? Onward, I say!"
msgstr ""
-"Vi er på jagt efter Ildscepteret, rigets skæbne er i vores hænder, og i "
-"mennesker vil stoppe og hvile? Fremad, siger jeg!"
+"Vi er pÃÂÃÂ¥ jagt efter Ildscepteret, rigets skÃÂæbne er i vores
hÃÂænder, og "
+"i mennesker vil stoppe og hvile? Fremad, siger jeg!"
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
msgid ""
"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
"but it is not to be. Our soldiers will begin to desert if they do not rest "
"soon. But in these wild north lands, we must fight even for the right to "
"rest. Look to the north! Those foul orcs will not allow us any peace!"
msgstr ""
-"De har ret, Kalenz. Jeg havde forventet at få fat i det scepter inden for en
"
-"måne, men sådan skal det ikke være. Vores soldater vil begynde at
desertere, "
-"hvis vi ikke hviler snart. Men i disse vilde nordlige lande må vi kæmpe for
"
-"bare at få retten til at hvile. Se mod nord! Disse fæle orker vil ikke "
-"tillade os at hvile i fred!"
+"De har ret, Kalenz. Jeg havde forventet at fÃÂÃÂ¥ fat i det scepter inden
for "
+"en mÃÂÃÂ¥ne, men sÃÂÃÂ¥dan skal det ikke vÃÂære. Vores soldater
vil begynde at "
+"desertere, hvis vi ikke hviler snart. Men i disse vilde nordlige lande
mÃÂÃÂ¥ "
+"vi kÃÂæmpe for bare at fÃÂÃÂ¥ retten til at hvile. Se mod nord! Disse
fÃÂæle "
+"orker vil ikke tillade os at hvile i fred!"
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
msgid "Then we shall wrest control of the land from them. To arms men!"
msgstr ""
-"Jamen så vil vi flå kontrollen over landet ud af hænderne på dem. Til
våben, "
-"mænd!"
+"Jamen sÃÂÃÂ¥ vil vi flÃÂÃÂ¥ kontrollen over landet ud af
hÃÂænderne pÃÂÃÂ¥ dem. "
+"Til vÃÂÃÂ¥ben, mÃÂænd!"
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
msgid "More snow is falling. We must finish this battle quickly. Onward men!"
-msgstr "Der falder mere sne. Vi må gøre en ende på denne kamp hurtigt.
Fremad, mænd!"
+msgstr ""
+"Der falder mere sne. Vi mÃÂÃÂ¥ gÃÂøre en ende pÃÂÃÂ¥ denne kamp
hurtigt. Fremad, "
+"mÃÂænd!"
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
msgid ""
"Victory is ours! We have secured the land from the Orcs. Now we can rest "
"here while the cold winter passes."
@@ -2783,27 +2875,27 @@
"Sejren er vores! Vi har sikret landet for Orkerne. Nu kan vi hvile her, mens "
"den kolde vinter er over os."
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
msgid ""
"Let us not rest for too long though, friends. We must still reach the "
"ancient Dwarven lands before our foes do."
msgstr ""
-"Lad os dog ikke hvile for længe, venner. Vi skal stadig nå de ældgamle "
-"dværgiske lande, før vores fjender når dem."
+"Lad os dog ikke hvile for lÃÂænge, venner. Vi skal stadig nÃÂÃÂ¥ de
ÃÂældgamle "
+"dvÃÂærgiske lande, fÃÂør vores fjender nÃÂÃÂ¥r dem."
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
msgid ""
"And so after many days of rest, the party set out once again for the Dwarven "
"kingdom..."
msgstr ""
"Og da, efter mange dages hvil, fortsatte vores flok endnu engang sin rejse "
-"mod Dværge-riget..."
+"mod DvÃÂærge-riget..."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
msgid "Plunging into the Darkness"
-msgstr "Kastet ind i Mørket"
+msgstr "Kastet ind i MÃÂørket"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
msgid ""
"\n"
"Victory:\n"
@@ -2815,112 +2907,118 @@
msgstr ""
"\n"
"Sejr:\n"
-"@Find Dværgene\n"
+"@Find DvÃÂærgene\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
msgid "It's so dark in here I can hardly see!"
-msgstr "Der er så mørkt herinde! Jeg kan næsten ikke se noget!"
+msgstr "Der er sÃÂÃÂ¥ mÃÂørkt herinde! Jeg kan nÃÂæsten ikke se
noget!"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
msgid ""
"It is dark indeed. We shall have to light torches, and tread slowly and "
"carefully. Hopefully there are still Dwarves down here who can aid us!"
msgstr ""
-"Ja, det er så sandelig mørkt. Vi må tænde nogle fakler og træde langsomt
og "
-"varsomt. Forhåbentlig er der stadig nogle Dværge hernede, som kan hjælpe
os!"
+"Ja, det er sÃÂÃÂ¥ sandelig mÃÂørkt. Vi mÃÂÃÂ¥ tÃÂænde nogle
fakler og trÃÂæde "
+"langsomt og varsomt. ForhÃÂÃÂ¥bentlig er der stadig nogle DvÃÂærge
hernede, "
+"som kan hjÃÂælpe os!"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
msgid "Indeed. We Elves are not well skilled in these dark pits."
-msgstr "Ganske vist. Vi Elvere er ikke så godt trænede til sådan nogle
mørke huler."
+msgstr ""
+"Ganske vist. Vi Elvere er ikke sÃÂÃÂ¥ godt trÃÂænede til sÃÂÃÂ¥dan
nogle mÃÂørke "
+"huler."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
-msgstr "Hvem er disse, der er ankommet? Overflade-beboere! Til våben, mænd!"
+msgstr ""
+"Hvem er disse, der er ankommet? Overflade-beboere! Til vÃÂÃÂ¥ben,
mÃÂænd!"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
msgid "We come in peace, friends. We come in peace!"
msgstr "Vi kommer med fred, venner. Vi kommer med fred!"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
msgid ""
"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
"in peace without the treacherous Elves coming to bother us?"
msgstr ""
-"Nå, det gør I? Jeg kan se, at du endda er akkompanieret af Elvere. Kan vi "
-"Dværge ikke leve i fred uden, at de bedrageriske Elvere kommer for at "
+"NÃÂÃÂ¥, det gÃÂør I? Jeg kan se, at du endda er akkompanieret af
Elvere. Kan "
+"vi DvÃÂærge ikke leve i fred uden, at de bedrageriske Elvere kommer for
at "
"forstyrre os?"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
msgstr ""
-"Hvorfor så fjendtligt-sindede ord, Dværg? Elvere har aldrig gjort jer nogen
"
-"skade."
+"Hvorfor sÃÂÃÂ¥ fjendtligt-sindede ord, DvÃÂærg? Elvere har aldrig
gjort jer "
+"nogen skade."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
msgid ""
"'Never done us any harm?' Why I was there myself, when the Elves did not "
"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
"Elves did nothing to help!"
msgstr ""
-"Aldrig gjort os nogen skade? Hvorfor så jeg så selv, da Elverne ikke kom
for "
-"at ære vores alliance? Mange Dværge blev nedslagtet, og I kujonagtige
Elvere "
-"gjorde ingenting for at hjælpe!"
+"Aldrig gjort os nogen skade? Hvorfor sÃÂÃÂ¥ jeg sÃÂÃÂ¥ selv, da Elverne
ikke kom "
+"for at ÃÂære vores alliance? Mange DvÃÂærge blev nedslagtet, og I "
+"kujonagtige Elvere gjorde ingenting for at hjÃÂælpe!"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
msgid ""
"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
"snivelling in his tunnel, call me a coward?"
msgstr ""
-"Nu går du for vidt! Jeg er Kalenz, en mægtig Elvisk herre! Hvor vover
sådan "
-"en som du, der lusker rundt i hans tunnel, at kalde mig en kujon?"
+"Nu gÃÂÃÂ¥r du for vidt! Jeg er Kalenz, en mÃÂægtig Elvisk herre! Hvor
vover sÃÂÃ"
+"Â¥dan en som du, der lusker rundt i hans tunnel, at kalde mig en kujon?"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
msgid ""
"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
"fight among ourselves."
msgstr ""
-"Fred, venner! Fred! De onde Orker raser på landene over os, skal vi nu også
"
-"slås blandt vore egne?"
+"Fred, venner! Fred! De onde Orker raser pÃÂÃÂ¥ landene over os, skal vi nu
"
+"ogsÃÂÃÂ¥ slÃÂÃÂ¥s blandt vore egne?"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
msgid ""
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the Dwarves?"
msgstr ""
-"Godt så! Hvem er du? Forklar da din tilstedeværelse her, menneske. Hvorfor "
-"har du risikeret liv og lemmer for at komme til Knalga, Dværgenes hjem?"
+"Godt sÃÂÃÂ¥! Hvem er du? Forklar da din tilstedevÃÂærelse her,
menneske. "
+"Hvorfor har du risikeret liv og lemmer for at komme til Knalga,
DvÃÂærgenes "
+"hjem?"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
msgid "Well, we...we..."
-msgstr "Tja, altså, vi....vi..."
+msgstr "Tja, altsÃÂÃÂ¥, vi....vi..."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
msgid ""
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
msgstr ""
-"Vi er kommet, for at en tronfølger kan gøre krav på sin arv. For at en
konge "
-"kan gøre krav på sin trone. Vi søger Ildscepteret."
+"Vi er kommet, for at en tronfÃÂølger kan gÃÂøre krav pÃÂÃÂ¥ sin
arv. For at en "
+"konge kan gÃÂøre krav pÃÂÃÂ¥ sin trone. Vi sÃÂøger Ildscepteret."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
-msgid "The Scepter of Fire? Are you out of your minds? Surely you speak in
jest!"
-msgstr "Ildscepteret? Er I blevet gale? Sandelig må I da tale i spøg!"
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
+msgid ""
+"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
+msgstr "Ildscepteret? Er I blevet gale? Sandelig mÃÂÃÂ¥ I da tale i
spÃÂøg!"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
msgid ""
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"Dwarves in finding it. But know that we will find it, whether you help us or "
"not."
msgstr ""
-"Vi spøger ikke, min ven. Vi søger Ildscepteret. Vi søger hjælp fra
Dværgene "
-"til at finde det. I kan vælge ikke at hjælpe os, hvis det er, hvad I
ønsker. "
-"Vi vil finde det med eller uden jeres hjælp."
+"Vi spÃÂøger ikke, min ven. Vi sÃÂøger Ildscepteret. Vi sÃÂøger
hjÃÂælp fra "
+"DvÃÂærgene til at finde det. I kan vÃÂælge ikke at hjÃÂælpe
os, hvis det er, "
+"hvad I ÃÂønsker. Vi vil finde det med eller uden jeres hjÃÂælp."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
msgid ""
"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
"exists. And who is this heir, this king that you speak of?"
@@ -2929,105 +3027,109 @@
"overhovedet eksisterer. Hvem er denne arving, denne konge om hvem du taler, "
"da?"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
msgid "I am, sir."
msgstr "Det er mig, Sir."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
msgid ""
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
msgstr ""
-"Dig, haha, denne dreng, der står foran mig, skulle være kongen af Wesnoth? "
-"Haha! Jeg har ikke moret mig så meget i lang tid. Og hvem er du så, gamle "
-"mand?"
+"Dig, haha, denne dreng, der stÃÂÃÂ¥r foran mig, skulle vÃÂære kongen
af "
+"Wesnoth? Haha! Jeg har ikke moret mig sÃÂÃÂ¥ meget i lang tid. Og hvem er
du "
+"sÃÂÃÂ¥, gamle mand?"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
msgid ""
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
msgstr ""
-"Jeg er Delfador. Delfador den Store, King Garards Ãrke-Troldmand og hans "
+"Jeg er Delfador. Delfador den Store, King Garards ÃÂÃÂrke-Troldmand og
hans "
"arvings Protektor."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
msgid ""
"You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
"my sight. Delfador perished many years ago."
msgstr ""
-"Du....du er Delfador? Jeg har set Delfador, da jeg kun var en ung Dværg, og "
-"jeg siger dig dette, gamle mand, du er ikke Delfador. Mænd! Fjern disse "
-"løgnere fra mit åsyn. Delfador døde for mange år siden."
+"Du....du er Delfador? Jeg har set Delfador, da jeg kun var en ung
DvÃÂærg, "
+"og jeg siger dig dette, gamle mand, du er ikke Delfador. MÃÂænd! Fjern
disse "
+"lÃÂøgnere fra mit ÃÂÃÂ¥syn. Delfador dÃÂøde for mange ÃÂÃÂ¥r
siden."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
-msgstr "Jeg er Delfador den Store! Enhver, der vover at stå imod mig, skal
nedkæmpes!"
+msgstr ""
+"Jeg er Delfador den Store! Enhver, der vover at stÃÂÃÂ¥ imod mig, skal "
+"nedkÃÂæmpes!"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
-msgid "You...you really are Delfador! But we had news that you were dead,
years ago!"
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
+msgid ""
+"You...you really are Delfador! But we had news that you were dead, years ago!"
msgstr ""
-"Du...du er virkelig Delfador! Men vi havde fået at vide, at du var død for "
-"mange år siden!"
+"Du...du er virkelig Delfador! Men vi havde fÃÂÃÂ¥et at vide, at du var
dÃÂød "
+"for mange ÃÂÃÂ¥r siden!"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
-"De troede, jeg var død. De håbede, jeg var død. Men alligevel, alligevel "
-"overlevede jeg."
+"De troede, jeg var dÃÂød. De hÃÂÃÂ¥bede, jeg var dÃÂød. Men
alligevel, "
+"alligevel overlevede jeg."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
msgid "And you really think that you can find the Scepter of Fire?"
msgstr "Og I tror virkelig, at I kan finde Ildscepteret?"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
msgid ""
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
"better than hiding from the Orcs like worms."
msgstr ""
-"Ja, det gør vi. Hvis du hjælper os, min ven, vil alle Knalgas skatte, vi "
-"måtte finde, være dine. Vi ønsker kun Scepteret. Det vil være farligt.
Tag "
-"endelig ikke fejl af dette: Nogle Dværge vil blive slået ihjel, måske
endda "
-"mange Dværge. Men det er da sandelig bedre end at gemme sig for Orkerne som "
-"en flok orm."
+"Ja, det gÃÂør vi. Hvis du hjÃÂælper os, min ven, vil alle Knalgas
skatte, vi "
+"mÃÂÃÂ¥tte finde, vÃÂære dine. Vi ÃÂønsker kun Scepteret. Det vil
vÃÂære "
+"farligt. Tag endelig ikke fejl af dette: Nogle DvÃÂærge vil blive
slÃÂÃÂ¥et "
+"ihjel, mÃÂÃÂ¥ske endda mange DvÃÂærge. Men det er da sandelig bedre
end at "
+"gemme sig for Orkerne som en flok orm."
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
msgid ""
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
msgid "Then to the eastern tunnels we shall go!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
msgid "Hmm...there seems to be a secret passage behind these rocks!"
-msgstr "Hmm... der ser ud til at være en hemmelig indgang bag disse sten!"
+msgstr "Hmm... der ser ud til at vÃÂære en hemmelig indgang bag disse
sten!"
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
msgid "The Princess of Wesnoth"
msgstr "Prinsessen af Wesnoth"
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
-msgid "...but one of the Orcs survived long enough to send the news to the
queen..."
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
+msgid ""
+"...but one of the Orcs survived long enough to send the news to the queen..."
msgstr ""
-"... men én af orkerne overlevede længe nok til at overbringe nyhederne til "
-"dronningen."
+"... men ÃÂén af orkerne overlevede lÃÂænge nok til at overbringe
nyhederne "
+"til dronningen."
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
msgid "...and she sent her most able commander."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
msgid ""
"\n"
"Victory:\n"
@@ -3039,115 +3141,122 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
msgid "Elmar's Crossing"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
msgid "Elbridge"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
-msgid "On the road to Knalga, the party was opposed by the forces of
Asheviere."
-msgstr "På vej mod Knalga blev vores helte mødt af Ashevieres soldater"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
+msgid ""
+"On the road to Knalga, the party was opposed by the forces of Asheviere."
+msgstr "PÃÂÃÂ¥ vej mod Knalga blev vores helte mÃÂødt af Ashevieres
soldater"
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
msgid "The Queen has sent me to stop you, you imposter!"
msgstr "Dronningen har beordret mig til at stoppe dig, din bedrager!"
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
-msgid "That's the princess, Li'sar. The daughter of the Queen, and her
successor!"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
+msgid ""
+"That's the princess, Li'sar. The daughter of the Queen, and her successor!"
msgstr ""
"Det er prinsessen, Li'sar. Dronningen adopterede hende, og det rygtes, at "
-"hun opdrager hende til at være hendes efterkommer!"
+"hun opdrager hende til at vÃÂære hendes efterkommer!"
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
msgid "I'm no imposter. It seems that your mother has lied to you."
msgstr ""
-"Jeg er ikke en bedrager, det ser ud til, at din moder har løjet for dig om "
+"Jeg er ikke en bedrager, det ser ud til, at din moder har lÃÂøjet for
dig om "
"dette."
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
msgid "This is treason! Your lies will perish with you!"
-msgstr "Forræderi! Dine løgne vil gå i døden sammen med dig!"
+msgstr "ForrÃÂæderi! Dine lÃÂøgne vil gÃÂÃÂ¥ i dÃÂøden
sammen med dig!"
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
-msgid "There is no use in reasoning. She will understand only one thing. To
arms!"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
+msgid ""
+"There is no use in reasoning. She will understand only one thing. To arms!"
msgstr ""
-"Det nytter ikke noget at prøve at bringe hende til fornuft. Der er kun én "
-"ting, hun vil forstå. Til angreb!"
+"Det nytter ikke noget at prÃÂøve at bringe hende til fornuft. Der er kun
"
+"ÃÂén ting, hun vil forstÃÂÃÂ¥. Til angreb!"
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
msgid "This is taking too much time, I had best call some reinforcements!"
-msgstr "Det her tager for lang tid, jeg må hellere kalde på forstærkning!"
+msgstr ""
+"Det her tager for lang tid, jeg mÃÂÃÂ¥ hellere kalde pÃÂÃÂ¥
forstÃÂærkning!"
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
msgid "Maybe I was not using enough forces..."
-msgstr "MÃ¥ske brugte jeg ikke nok tropper..."
+msgstr "MÃÂÃÂ¥ske brugte jeg ikke nok tropper..."
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
msgid "I surrender! Don't hurt me, Imposter."
-msgstr "Jeg overgiver mig! Du må ikke gøre mig noget, din bedrager."
+msgstr "Jeg overgiver mig! Du mÃÂÃÂ¥ ikke gÃÂøre mig noget, din
bedrager."
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
-msgid "I said before I'm not an imposter, but if you yield, I will spare your
life."
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
+msgid ""
+"I said before I'm not an imposter, but if you yield, I will spare your life."
msgstr ""
-"Jeg sagde før, at jeg IKKE var en bedrager, men hvis du overgiver dig, så "
-"vil jeg lade dig leve."
+"Jeg sagde fÃÂør, at jeg IKKE var en bedrager, men hvis du overgiver dig,
sÃÂÃ"
+"Â¥ vil jeg lade dig leve."
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
msgid "Let me go!"
-msgstr "Lad mig gå!"
+msgstr "Lad mig gÃÂÃÂ¥!"
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
msgid "Think about the story of the old king. Ask somebody who knew of him."
-msgstr "Tænk på historien om den gamle konge, spørg en gammel person om
den."
+msgstr ""
+"TÃÂænk pÃÂÃÂ¥ historien om den gamle konge, spÃÂørg en gammel
person om den."
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
msgid ""
"The old king? I have heard about that, but I know it is not true. My mother "
"told me."
msgstr ""
-"Den gamle konge? Jeg har hørt om ham, men jeg ved, at det ikke er sandt. Det
"
-"har min moder fortalt mig."
+"Den gamle konge? Jeg har hÃÂørt om ham, men jeg ved, at det ikke er
sandt. "
+"Det har min moder fortalt mig."
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
msgid ""
"Your mother has lied to you, child. Now I suggest you reconsider, and either "
"join us, or flee an exile. There will be a great battle soon, and if you are "
"on the wrong side of it, we may not have the opportunity to spare your life "
"a second time."
msgstr ""
-"Din moder har løjet for dig, mit barn. Nu foreslår jeg, at du tænker lidt "
-"over det og enten slutter dig til os eller flygter i eksil. Der vil snart "
-"være en stor krig, og hvis du er på den forkerte side af denne, så får vi
"
-"nok ikke muligheden for at skåne dit liv en anden gang."
+"Din moder har lÃÂøjet for dig, mit barn. Nu foreslÃÂÃÂ¥r jeg, at du
tÃÂænker "
+"lidt over det og enten slutter dig til os eller flygter i eksil. Der vil "
+"snart vÃÂære en stor krig, og hvis du er pÃÂÃÂ¥ den forkerte side af
denne, sÃÂÃ"
+"Â¥ fÃÂÃÂ¥r vi nok ikke muligheden for at skÃÂÃÂ¥ne dit liv en anden
gang."
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
msgid ""
"I am not a child, and I do not want to talk about it! You said you would "
"spare me, so be on your way. The northern road should be safe for you."
msgstr ""
-"Jeg er ikke et barn, og jeg vil ikke tale om det! I sagde, I ville skåne mit
"
-"liv, så se at komme videre. Den nordlige vej skulle være sikker for jer."
+"Jeg er ikke et barn, og jeg vil ikke tale om det! I sagde, I ville
skÃÂÃÂ¥ne "
+"mit liv, sÃÂÃÂ¥ se at komme videre. Den nordlige vej skulle vÃÂære
sikker for "
+"jer."
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
msgid "Good day then, Princess. Come, men, to the northern road!"
-msgstr "Fortsat god dag, prinsesse. Følg mig, mænd, ad den nordlige vej!"
+msgstr "Fortsat god dag, prinsesse. FÃÂølg mig, mÃÂænd, ad den
nordlige vej!"
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
msgid ""
"(He he, little do they know just how many undead have wandered the northern "
"road of late. Surely they are doomed!)"
msgstr ""
-"(hæhæ, de ved intet om, hvor mange levende døde der har gået ad den
nordlige "
-"vej på det seneste. De er i sandhed dødsdømte!)"
+"(hÃÂæhÃÂæ, de ved intet om, hvor mange levende dÃÂøde der har
gÃÂÃÂ¥et ad den "
+"nordlige vej pÃÂÃÂ¥ det seneste. De er i sandhed dÃÂødsdÃÂømte!)"
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
msgid "Return to Wesnoth"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -3159,44 +3268,45 @@
"#Death of Kalenz"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
msgid "Halt! Who goes there?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
msgid ""
"Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
"Quickly, capture them! The Queen wishes to make them her prisoners."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
msgid ""
"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
"wishes of King Garard II. We have the Scepter of Fire, so let us in!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
msgid "You leave us no choice but to kill you."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
-msgid "These intruders are stronger than we expected. Call in the
reinforcements!"
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
+msgid ""
+"These intruders are stronger than we expected. Call in the reinforcements!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
msgid "The Queen has sent us to aid you in capturing these rebels."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
msgid "We have changed the plan. Now we are killing them."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
msgid "The Sceptre of Fire"
msgstr "Ildscepteret"
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
msgid ""
"\n"
"Victory:\n"
@@ -3208,80 +3318,89 @@
"#Death of Li'sar"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
msgid "The Sceptre must be getting close now! Where shall we go?"
-msgstr "Scepteret må være ved at være tæt på nu! Hvor skal vi gå hen?"
+msgstr ""
+"Scepteret mÃÂÃÂ¥ vÃÂære ved at vÃÂære tÃÂæt pÃÂÃÂ¥ nu!
Hvor skal vi gÃÂÃÂ¥ hen?"
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
msgid "Yes, I feel it is near here! We must search for it carefully."
msgstr ""
-"Ja, jeg kan mærke, at det er lige i nærheden! Vi må lede omhyggeligt efter
"
-"det."
+"Ja, jeg kan mÃÂærke, at det er lige i nÃÂærheden! Vi mÃÂÃÂ¥ lede
omhyggeligt "
+"efter det."
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
msgid "Sceptre of Fire"
-msgstr ""
+msgstr "Scepteret af Ild"
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
msgid ""
"This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
"Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
"bearer!"
msgstr ""
+"Dette ÃÂældgamle Scepter var smedet af DvÃÂærgene. Et symbol
pÃÂÃÂ¥ "
+"kongelighed af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod "
+"fjener af bÃÂæreren!"
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
msgid ""
"This is the Sceptre of Fire. Only a true successor to the throne can "
"possibly dare to take this!"
msgstr ""
+"Dette er Scepteret af Ild. Kun en virkelig efterfÃÂølger af tronen kan
turde "
+"at tage dette!"
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
msgid "Here it is at last, I have the Sceptre!"
msgstr "Her er det endelig, jeg har Scepteret!"
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
msgid "So it is in our hands! Now let us leave this stinking pit."
-msgstr "Endelig er det i vores hænder! Lad os nu forlade denne stinkende
hule."
+msgstr ""
+"Endelig er det i vores hÃÂænder! Lad os nu forlade denne stinkende hule."
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
-msgid "I think that if we travel just a little north, we might be able to get
out."
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
+msgid ""
+"I think that if we travel just a little north, we might be able to get out."
msgstr ""
-"Jeg skulle mene, at hvis vi rejser et lille stykke mod nord, så skulle vi "
+"Jeg skulle mene, at hvis vi rejser et lille stykke mod nord, sÃÂÃÂ¥ skulle
vi "
"kunne komme ud."
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
msgid "At last! I have the Sceptre!"
msgstr "Endelig! Jeg har Scepteret!"
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
-msgstr "Sandelig ja. Du klarede det, Li'sar. Jeg håber, at du vil bruge det
klogt."
+msgstr ""
+"Sandelig ja. Du klarede det, Li'sar. Jeg hÃÂÃÂ¥ber, at du vil bruge det
klogt."
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
msgid ""
"Well my first use for it is going to be to help us get out of this hole! I "
"hope you consider that wise."
msgstr ""
-"Tja, min første brug af det vil være at hjælpe os med at komme ud fra
dette "
-"hul! Jeg håber, at du synes, det er klogt."
+"Tja, min fÃÂørste brug af det vil vÃÂære at hjÃÂælpe os med at
komme ud fra "
+"dette hul! Jeg hÃÂÃÂ¥ber, at du synes, det er klogt."
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
msgid ""
"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
"prudently. Now come, I believe there is an exit to the north!"
msgstr ""
-"Scepteret gør dets bærer magtfuld, men næppe udødelig, mit barn. Brug det
"
-"fornuftigt. Kom nu, jeg tror, der er en udvej mod nord!"
+"Scepteret gÃÂør dets bÃÂærer magtfuld, men nÃÂæppe
udÃÂødelig, mit barn. "
+"Brug det fornuftigt. Kom nu, jeg tror, der er en udvej mod nord!"
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
msgid "I think I know what I'm doing. Come, let us go!"
-msgstr "Jeg tror, jeg ved, hvad jeg gør. Kom, lad os gå!"
+msgstr "Jeg tror, jeg ved, hvad jeg gÃÂør. Kom, lad os gÃÂÃÂ¥!"
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
msgid "Snow Plains"
msgstr "Snestepperne"
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -3296,32 +3415,33 @@
"Sejr:\n"
"@Overvind fjendtlig leder\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Li'sar dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Li'sar dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
msgid ""
"These fields of snow were once the home of my people. We left here centuries "
"ago. Legends say a great sword of fire was left behind."
msgstr ""
-"Disse snemarker var engang mit folks hjem. Vi rejste videre for århundreder "
-"siden. Legenderne lyder på, at der blev efterladt et storslået ildsværd."
+"Disse snemarker var engang mit folks hjem. Vi rejste videre for ÃÂÃ"
+"Â¥rhundreder siden. Legenderne lyder pÃÂÃÂ¥, at der blev efterladt et
storslÃÂÃ"
+"Â¥et ildsvÃÂærd."
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
msgid ""
"This sword may prove useful on our journey ahead. I wonder where it could be "
"hidden."
msgstr ""
-"Dette sværd kunne vise sig nyttigt på vores videre rejse. Det må være i
en "
-"af byerne foran os."
+"Dette svÃÂærd kunne vise sig nyttigt pÃÂÃÂ¥ vores videre rejse. Det
mÃÂÃÂ¥ "
+"vÃÂære i en af byerne foran os."
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
msgid "Swamp Of Dread"
msgstr "Frygtens Sump"
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -3336,32 +3456,32 @@
"Sejr:\n"
"@Overvind alle fjendtlige ledere\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Li'sar dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Li'sar dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
msgid ""
"This land is cursed. The Liches have lived here for years amassing great "
"armies and fortunes."
msgstr ""
-"Der hviler en forbandelse over dette land. De Levende Lig har boet her i "
-"årevis og samlet storslåede hære og rigdomme."
+"Der hviler en forbandelse over dette land. De Levende Lig har boet her i
ÃÂÃ"
+"Â¥revis og samlet storslÃÂÃÂ¥ede hÃÂære og rigdomme."
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
msgid ""
"The Liches are all over this swamp. I hope I have made a wise choice in "
"taking this path."
msgstr ""
-"De Levende Lig er overalt i dette sumpland. Jeg håber, det var et klogt valg
"
-"at følge denne vej."
+"De Levende Lig er overalt i dette sumpland. Jeg hÃÂÃÂ¥ber, det var et
klogt "
+"valg at fÃÂølge denne vej."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
msgid "The Lost General"
msgstr "Den Fortabte General"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
msgid ""
"\n"
"Victory:\n"
@@ -3375,107 +3495,110 @@
"Sejr:\n"
"@Overvind alle fjendtlige ledere\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
msgid "These are some of the main Dwarvish caverns."
-msgstr "Disse er nogle af de dværgiske hoved-huler."
+msgstr "Disse er nogle af de dvÃÂærgiske hoved-huler."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
msgid ""
"Underground roads once led to the differents parts of the complex, but now "
"everything lies in ruins."
msgstr ""
-"Undergrundsveje førte til de forskellige dele af komplekset, men nu ligger "
+"Undergrundsveje fÃÂørte til de forskellige dele af komplekset, men nu
ligger "
"alt i ruiner."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
msgid "The sign says 'Guest quarters'."
-msgstr "Skiltet siger 'Gæstekvarterer'"
+msgstr "Skiltet siger 'GÃÂæstekvarterer'"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
msgid "My uncle's family drowned after the orcs flooded that cavern..."
-msgstr "Min onkels familie druknede, da orkerne oversvømmede denne hule..."
+msgstr "Min onkels familie druknede, da orkerne oversvÃÂømmede denne
hule..."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
msgid "These passages seem to have been used recently."
-msgstr "Disse passager ser ud til at have været i brug på det seneste."
+msgstr "Disse passager ser ud til at have vÃÂæret i brug pÃÂÃÂ¥ det
seneste."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
msgid "There is a big cave-in south of here."
msgstr "Der er en stor hule-sammenstyrtning mod syd."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
msgid "RUMBLE! RUMBLE! RUMBLE!"
msgstr "RUMLE! RYSTE! BULDRE!"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
msgid "The rocks are moving!"
-msgstr "Stenene bevæger sig!"
+msgstr "Stenene bevÃÂæger sig!"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
msgid "Who goes there? Friend or foe?"
msgstr "Hvem der? Ven eller fjende?"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
msgid ""
"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
"us in our quest."
msgstr ""
-"Vi prøver desperat på at rydde disse tunneler for de fæle Orker! Hjælp os
"
-"venligst med denne opgave."
+"Vi prÃÂøver desperat pÃÂÃÂ¥ at rydde disse tunneler for de
fÃÂæle Orker! "
+"HjÃÂælp os venligst med denne opgave."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
-msgstr "Ah, en fæl Ork! Lad os rydde disse tunneler for dens slags!"
+msgstr "Ah, en fÃÂæl Ork! Lad os rydde disse tunneler for dens slags!"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
msgid "I did not know that the undead were in these pits!"
-msgstr "Jeg vidste ikke, at de levende døde var i disse huler!"
+msgstr "Jeg vidste ikke, at de levende dÃÂøde var i disse huler!"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
msgid "Who is this foul enemy that we fight?"
-msgstr "Hvem er denne fæle fjende, vi kæmper imod?"
+msgstr "Hvem er denne fÃÂæle fjende, vi kÃÂæmper imod?"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
-msgstr "Jeg er Lionel. Jeg er den Fortabte General. Jeg vil hævne mig på jer
alle!"
+msgstr ""
+"Jeg er Lionel. Jeg er den Fortabte General. Jeg vil hÃÂævne mig
pÃÂÃÂ¥ jer "
+"alle!"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
msgid "Avenge? What have we done to you that you must avenge?"
-msgstr "Hævne? Hvad har vi gjort mod dig, som fortjener at hævnes?"
+msgstr "HÃÂævne? Hvad har vi gjort mod dig, som fortjener at
hÃÂævnes?"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
msgid "Lionel? A General? I remember that name..."
msgstr "Lionel? En General? Jeg mener at kunne huske det navn..."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
msgid ""
"Remember me, do you? Aye. I was the king's finest general, sent down to "
"these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
"this cavern, to starve to death. The Dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
msgstr ""
-"SÃ¥ du kan huske mig? Mm. Jeg var kongens fineste general, som blev sendt ned
"
-"i disse huler for at genfinde Scepteret. Men Orkerne tog mig og mine mænd "
-"til fange i denne hule og lod os sulte ihjel. Dværgene var ikke til nogen "
-"hjælp, de lod mig bare dø. Nu vil jeg få min hævn over jer alle!"
+"SÃÂÃÂ¥ du kan huske mig? Mm. Jeg var kongens fineste general, som blev
sendt "
+"ned i disse huler for at genfinde Scepteret. Men Orkerne tog mig og mine "
+"mÃÂænd til fange i denne hule og lod os sulte ihjel. DvÃÂærgene var
ikke til "
+"nogen hjÃÂælp, de lod mig bare dÃÂø. Nu vil jeg fÃÂÃÂ¥ min
hÃÂævn over jer "
+"alle!"
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
msgid ""
"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
"Orcs."
msgstr ""
-"Argh! Jeg er besejret! Men i det mindste mod værdige modstandere i stedet "
-"for disse fæle Orker."
+"Argh! Jeg er besejret! Men i det mindste mod vÃÂærdige modstandere i
stedet "
+"for disse fÃÂæle Orker."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
msgid "Rest in peace, Lionel. The poor, lost general."
msgstr "Hvil i fred, Lionel. Den stakkels, fortabte general."
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
msgid ""
"I am destroyed, but my mission must be completed. Though you are foes, you "
"are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -3484,15 +3607,15 @@
"your quest than I did!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
msgid "The earth shakes."
msgstr "Jorden ryster."
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
msgid "The Siege of Elensefar"
msgstr "Belejringen Af Elensefar"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
msgid ""
"\n"
"Victory:\n"
@@ -3505,34 +3628,35 @@
"Sejr:\n"
"@Overvind begge fjendtlige ledere\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Løber tør for runder"
+"#Konrad dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
msgid ""
"The party arrived at Elensefar at last, but found that the city had already "
"fallen to the evil Orcs."
msgstr ""
-"Gruppen ankom endelig ved Elensefar men måtte sande, at byen allerede var "
+"Gruppen ankom endelig ved Elensefar men mÃÂÃÂ¥tte sande, at byen allerede
var "
"faldet til de onde Orker."
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
msgid "My lord! It seems the city has already fallen!"
-msgstr "Herre! Det ser ud til, at byen allerede er faldet til de overlegne
magter!"
+msgstr ""
+"Herre! Det ser ud til, at byen allerede er faldet til de overlegne magter!"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
msgid "This is terrible news! We must retake the city!"
-msgstr "Dette er forfærdelige nyheder! Vi må genindtage byen!"
+msgstr "Dette er forfÃÂærdelige nyheder! Vi mÃÂÃÂ¥ genindtage byen!"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
msgid ""
"There are so many of them. This will not be easy! And look to the south! It "
"seems that the undead are allied with the Orcs!"
msgstr ""
-"Der er så mange af dem. Det her bliver ikke nemt! Og se mod syd, det ser ud "
-"til, at de levende døde er allierede med Orkerne!"
+"Der er sÃÂÃÂ¥ mange af dem. Det her bliver ikke nemt! Og se mod syd, det
ser "
+"ud til, at de levende dÃÂøde er allierede med Orkerne!"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
msgid ""
"Here come the Elves! With our newly forged alliance with the Orcs, we will "
"crush them with ease!"
@@ -3540,121 +3664,121 @@
"Der kommer Elverne! Med vores nyligt formede alliance med Orkerne vil vi "
"nemt knuse dem!"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
msgid ""
"We must take the city, and destroy the evil undead before reinforcements "
"arrive!"
msgstr ""
-"Vi må indtage byen og tilintetgøre de onde levende døde, før deres "
-"forstærkninger ankommer!"
+"Vi mÃÂÃÂ¥ indtage byen og tilintetgÃÂøre de onde levende dÃÂøde,
fÃÂør deres "
+"forstÃÂærkninger ankommer!"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
msgid "In the night, three dark figures creep out of the forest."
-msgstr "Midt om natten kryber tre mørke figurer ud af skoven"
+msgstr "Midt om natten kryber tre mÃÂørke figurer ud af skoven"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
msgid "Halt! Who goes there, friend or foe?"
msgstr "Holdt! Hvem er der? Ven eller fjende?"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
msgid ""
"Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
"help you against the Orcs!"
msgstr ""
-"Vær hilset, ven. Vi kommer fra Elensefars Tyve-Forening. Vi vil hjælpe jer "
-"mod Orkerne!"
+"VÃÂær hilset, ven. Vi kommer fra Elensefars Tyve-Forening. Vi vil
hjÃÂælpe "
+"jer mod Orkerne!"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
msgid "Thieves, hmmm? Who says we can trust such as you?"
-msgstr "Tyve, hmmm? Hvem siger, vi kan stole på jeres slags?"
+msgstr "Tyve, hmmm? Hvem siger, vi kan stole pÃÂÃÂ¥ jeres slags?"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
msgid ""
"We would understand if you don't trust us, of course, but it is in our "
"mutual interest to rid the city of the Orcs!"
msgstr ""
-"Vi kan selvfølgelig forstå det, hvis I ikke stoler på os, men det er i
vores "
-"begges interesse at drive Orkerne ud af byen!"
+"Vi kan selvfÃÂølgelig forstÃÂÃÂ¥ det, hvis I ikke stoler pÃÂÃÂ¥
os, men det er i "
+"vores begges interesse at drive Orkerne ud af byen!"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
msgid "Hmm...I have to consider this..."
msgstr "Hmm...Jeg vil overveje dette..."
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
msgid "Very well. You may join us."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
msgid ""
"We will serve you well, for we respect the help you are providing to our "
"city. You shall find that there is honor, even among thieves."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
msgid "We cannot trust your motives. We shall rescue the city on our own!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
msgid ""
"Very well, we shall be gone then. You shall have to recapture the city "
"without our help!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
msgid "Finally, we have retaken the city! Let us rest here, friends."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
msgid "Victory! The thieves of Elensefar will be in your service, my lord"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
msgid "The party rested for three days, after which an old friend returned."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
msgid ""
"Greetings, friends. I see that you have rescued the city! I knew that you "
"could do it."
msgstr ""
-"Vær hilset, mine venner. Jeg ser, at I har reddet byen! Jeg vidste, I kunne "
-"klare det."
+"VÃÂær hilset, mine venner. Jeg ser, at I har reddet byen! Jeg vidste, I "
+"kunne klare det."
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
msgid "Delfador! So good to see you! Where have you been?"
-msgstr "Delfador! Godt at se dig! Hvor har du været?"
+msgstr "Delfador! Godt at se dig! Hvor har du vÃÂæret?"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
msgid ""
"I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
"the Northern Elves who came to the Council to offer us the support of the "
"North Elves."
msgstr ""
-"Jeg har haft et møde med det Store Elverråd. Dette er Kalenz, en herre fra "
-"de Nordlige Elvere, som kom til RÃ¥det for at tilbyde os de Nordlige Elveres "
-"støtte"
+"Jeg har haft et mÃÂøde med det Store ElverrÃÂÃÂ¥d. Dette er Kalenz,
en herre "
+"fra de Nordlige Elvere, som kom til RÃÂÃÂ¥det for at tilbyde os de
Nordlige "
+"Elveres stÃÂøtte"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
msgid "Greetings, friend."
-msgstr "Vær hilset, ven."
+msgstr "VÃÂær hilset, ven."
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
msgid ""
"Delfador, we have captured this city, but surely Asheviere's men will come "
"and attack us! What should we do?"
msgstr ""
-"Delfador, vi har indtaget denne by, men Ashevieres mænd vil da med sikkerhed
"
-"komme og angribe os! Hvad skal vi gøre?"
+"Delfador, vi har indtaget denne by, men Ashevieres mÃÂænd vil da med "
+"sikkerhed komme og angribe os! Hvad skal vi gÃÂøre?"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
msgid "The Council has met and decided: we must capture the Scepter of Fire."
-msgstr "Rådet har mødtes, og vi har besluttet: Vi må finde Ildscepteret"
+msgstr "RÃÂÃÂ¥det har mÃÂødtes, og vi har besluttet: Vi mÃÂÃÂ¥
finde Ildscepteret"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
msgid "The Scepter of Fire? What's that?"
msgstr "Ildscepteret? Hvad er det?"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
msgid ""
"During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
"to make the king a magnificent scepter. It took their finest smiths years to "
@@ -3663,60 +3787,60 @@
"of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
"great caverns."
msgstr ""
-"Under Garard I's regeringstid, din onkels far, accepterede dværgene fra "
-"Knalga at lave kongen et fantastisk scepter. Det tog deres fineste smede år "
-"at lave det. Men kort efter det blev færdiggjort, invaderede Orker Knalgas "
-"tunneler. Nu er Knalga i kaos, og selvom nogle dværge stadig lever i nogle "
-"af dets egne, konstant i krig med Orkerne, er sceptret gået tabt et sted "
-"inde i de gigantiske huler."
+"Under Garard I's regeringstid, din onkels far, accepterede dvÃÂærgene
fra "
+"Knalga at lave kongen et fantastisk scepter. Det tog deres fineste smede
ÃÂÃ"
+"Â¥r at lave det. Men kort efter det blev fÃÂærdiggjort, invaderede Orker
"
+"Knalgas tunneler. Nu er Knalga i kaos, og selvom nogle dvÃÂærge stadig
lever "
+"i nogle af dets egne, konstant i krig med Orkerne, er sceptret gÃÂÃÂ¥et
tabt "
+"et sted inde i de gigantiske huler."
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
msgid "But what has this to do with me?"
-msgstr "Aha, men hvad har det med mig at gøre?"
+msgstr "Aha, men hvad har det med mig at gÃÂøre?"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
msgid ""
"When Garard II, your uncle, was deciding upon a successor, he issued an "
"edict that whichever member of the royal family could retrieve the Scepter "
"of Fire would rule the land."
msgstr ""
-"Garard II, din onkel, var ved at overveje en efterfølger. Han lavede en ed "
-"om, at det royale familie-medlem, der kunne få Ildscepteret tilbage, skulle "
-"regere landet."
+"Garard II, din onkel, var ved at overveje en efterfÃÂølger. Han lavede
en ed "
+"om, at det royale familie-medlem, der kunne fÃÂÃÂ¥ Ildscepteret tilbage, "
+"skulle regere landet."
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
msgid "Oh, and you want me to get this scepter?"
msgstr "Aha, og du vil have mig til at finde dette scepter?"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
msgid "We will help you get it, my lord."
-msgstr "Vi vil hjælpe dig med at få fat i det, herre."
+msgstr "Vi vil hjÃÂælpe dig med at fÃÂÃÂ¥ fat i det, herre."
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
msgid ""
"Time is short. We think that Asheviere is also searching for the Scepter, to "
"help seal her place as ruler. But if you get the Scepter first, the people "
"will support you as the king."
msgstr ""
-"Vi har ikke meget tid. Vi tror også, at Asheviere leder efter sceptret for "
-"at hjælpe med at holde på hendes plads som hersker. Men dog, hvis du finder
"
-"sceptret først, så vil folket støtte dig som deres konge."
+"Vi har ikke meget tid. Vi tror ogsÃÂÃÂ¥, at Asheviere leder efter sceptret
for "
+"at hjÃÂælpe med at holde pÃÂÃÂ¥ hendes plads som hersker. Men dog,
hvis du "
+"finder sceptret fÃÂørst, sÃÂÃÂ¥ vil folket stÃÂøtte dig som
deres konge."
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
msgid "Me? King?"
msgstr "Mig? Deres konge?"
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
msgstr ""
-"Ja, Konrad. Jeg tror på, at du bliver konge en dag. Men nu må vi skynde os "
-"afsted!"
+"Ja, Konrad. Jeg tror pÃÂÃÂ¥, at du bliver konge en dag. Men nu mÃÂÃÂ¥
vi skynde "
+"os afsted!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
msgid "The Valley of Death - The Princess's Revenge"
-msgstr "Dødens Dal - Prinsessens Hævn"
+msgstr "DÃÂødens Dal - Prinsessens HÃÂævn"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -3730,161 +3854,162 @@
"Sejr:\n"
"@Overlev i to dage\n"
"Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dÃÂør\n"
+"#Delfador dÃÂør\n"
+"#Kalenz dÃÂør"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
msgid ""
"My lord! This road does not seem as safe as we had hoped. Look around us at "
"the hills - there are undead about!"
msgstr ""
-"Herre! Denne vej ser ikke så sikker ud, som vi havde håbet på. Se omkring
os "
-"på bakkerne, der er levende døde i området!"
+"Herre! Denne vej ser ikke sÃÂÃÂ¥ sikker ud, som vi havde hÃÂÃÂ¥bet
pÃÂÃÂ¥. Se "
+"omkring os pÃÂÃÂ¥ bakkerne, der er levende dÃÂøde i omrÃÂÃÂ¥det!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
msgid "Who are these who approach? Let us kill them all!"
-msgstr "Hvem er disse, der nærmer sig? Lad os dræbe dem alle!"
+msgstr "Hvem er disse, der nÃÂærmer sig? Lad os drÃÂæbe dem alle!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
msgid "To arms, men! The undead hordes approach!"
-msgstr "Til angreb, mænd! De levende døde er på vej mod os!"
+msgstr "Til angreb, mÃÂænd! De levende dÃÂøde er pÃÂÃÂ¥ vej mod
os!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
msgid ""
"Let us never surrender to these foul beasts of the pit! We fight until "
"victory, or until every one of us is slain!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
msgid "There are just so many! What shall we do?"
-msgstr "Der er virkelig mange! Hvad i himlens navn skal vi gøre?"
+msgstr "Der er virkelig mange! Hvad i himlens navn skal vi gÃÂøre?"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
msgid "Let us hold them off as long as we can!"
-msgstr "Vi må bare holde dem tilbage så lang tid, som vi kan!"
+msgstr "Vi mÃÂÃÂ¥ bare holde dem tilbage sÃÂÃÂ¥ lang tid, som vi kan!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
msgid "I have come once again to aid you, friends!"
-msgstr "Jeg er endnu engang kommet for at hjælpe jer, venner!"
+msgstr "Jeg er endnu engang kommet for at hjÃÂælpe jer, venner!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
msgid "White mages? Come to help us? But what are they doing here?"
-msgstr "Hvide troldmænd? Kommet for at hjælpe os? Men hvad laver de her?"
+msgstr "Hvide troldmÃÂænd? Kommet for at hjÃÂælpe os? Men hvad laver
de her?"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
msgid ""
"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
"let us hope he can help us once more!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
msgid ""
"The sun rises in the east. Surely the undead do not have the power to "
"continue their onslaught through another day!"
msgstr ""
-"Solen står op i øst. De levende døde kan da ikke have kraften til at "
-"fortsætte deres nedslagtning i endnu en dag!"
+"Solen stÃÂÃÂ¥r op i ÃÂøst. De levende dÃÂøde kan da ikke have
kraften til at "
+"fortsÃÂætte deres nedslagtning i endnu en dag!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
msgid "Indeed not! I feel we have survived this battle."
msgstr "Bestemt ikke! Jeg fornemmer, at vi har overlevet denne kamp."
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
msgid "Whew! That was a difficult battle, but they are retreating at last!"
-msgstr "Pyha! Det var en hård kamp, men endelig er de på flugt!"
+msgstr "Pyha! Det var en hÃÂÃÂ¥rd kamp, men endelig er de pÃÂÃÂ¥ flugt!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
msgid "Yes! We have fought them off!"
-msgstr "Ja! Vi har tvunget dem væk"
+msgstr "Ja! Vi har tvunget dem vÃÂæk"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
msgid "Thank you for returning to help us, Moremirmu."
-msgstr "Tak fordi du vendte tilbage for at hjælpe os, Moremirmu."
+msgstr "Tak fordi du vendte tilbage for at hjÃÂælpe os, Moremirmu."
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
msgid ""
"It is both my duty and pleasure, my lord! We were dining with some royal "
"guards of the princess, taking a rest from our pilgrimage, when they spoke "
"of how you were tricked into traveling these dangerous lands. We could do "
"nothing but help you!"
msgstr ""
-"Det er både min pligt og fornøjelse, min herre! Vi nød et måltid med
nogle "
-"af prinsessens royale vagter og holdt et hvil fra vores lange rejse, alt "
-"imens de talte om, hvordan du blev narret til at rejse gennem disse farlige "
-"lande. Vi kunne ikke gøre andet end at hjælpe jer!"
+"Det er bÃÂÃÂ¥de min pligt og fornÃÂøjelse, min herre! Vi nÃÂød
et mÃÂÃÂ¥ltid med "
+"nogle af prinsessens royale vagter og holdt et hvil fra vores lange rejse, "
+"alt imens de talte om, hvordan du blev narret til at rejse gennem disse "
+"farlige lande. Vi kunne ikke gÃÂøre andet end at hjÃÂælpe jer!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
msgid ""
"So, she tricked us into coming this way! Where may we go now? Which way will "
"be safe for us?"
msgstr ""
"Aha, hun narrede os med vilje til at tage denne vej! Hvor kan vi tage hen "
-"nu? Hvilken vej vil være sikker for os?"
+"nu? Hvilken vej vil vÃÂære sikker for os?"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
msgid ""
"You must get out of the clutches of that vile Queen, my lord. If you take a "
"course bearing north-east, on past the mountain of gryphons, you will be "
"able to ford the great river at Abez. Make haste though, for you will not be "
"able to ford the river in winter!"
msgstr ""
-"Du må slippe væk fra den onde dronnings greb, min herre. Hvis du sætter "
-"kursen mod nordøst forbi griffernes bjerg, vil du kunne klare dig over den "
-"store flod ved Abez. Men du må dog skynde dig, for du vil ikke kunne komme "
-"over floden, når vinteren kommer!"
+"Du mÃÂÃÂ¥ slippe vÃÂæk fra den onde dronnings greb, min herre. Hvis
du "
+"sÃÂætter kursen mod nordÃÂøst forbi griffernes bjerg, vil du kunne
klare dig "
+"over den store flod ved Abez. Men du mÃÂÃÂ¥ dog skynde dig, for du vil
ikke "
+"kunne komme over floden, nÃÂÃÂ¥r vinteren kommer!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
msgid ""
"Thank you for your counsel, good friend! May our paths meet again in happier "
"times!"
-msgstr "Tak for dit råd, gode ven! Må vores veje mødes igen i gladere
stunder!"
+msgstr ""
+"Tak for dit rÃÂÃÂ¥d, gode ven! MÃÂÃÂ¥ vores veje mÃÂødes igen i
gladere stunder!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
msgid ""
"It greatly saddens me that Moremirmu was slain on the field, after he helped "
"us."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
msgid "May he rest peacefully!"
-msgstr "MÃ¥ han hvile fredfyldt!"
+msgstr "MÃÂÃÂ¥ han hvile fredfyldt!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
msgid ""
"He died fighting for you, Prince, just as any of us would be willing to die "
"for you."
msgstr ""
-"Han døde, mens han kæmpede for dig, prins, præcis som enhver af os ville "
-"være rede til at dø for dig."
+"Han dÃÂøde, mens han kÃÂæmpede for dig, prins, prÃÂæcis som
enhver af os "
+"ville vÃÂære rede til at dÃÂø for dig."
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
msgid ""
"This place makes me feel uneasy, even with the undead retreating. Where may "
"we go now?"
msgstr ""
-"Dette sted giver mig myrekryb, selvom de levende døde er på flugt. Hvor kan
"
-"vi gå hen nu?"
+"Dette sted giver mig myrekryb, selvom de levende dÃÂøde er pÃÂÃÂ¥
flugt. Hvor "
+"kan vi gÃÂÃÂ¥ hen nu?"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
msgid ""
"The land of Wesnoth is not safe for us. The Queen's forces reach every "
"corner. We must make haste to the north lands, across the great river. Let "
"us go quickly!"
msgstr ""
-"Landet Wesnoth er ikke sikkert for os. Dronningens magt når hvert eneste "
-"hjørne. Vi må skynde os til de nordlige lande på den anden side af den
store "
-"flod. Lad os komme afsted hurtigt!"
+"Landet Wesnoth er ikke sikkert for os. Dronningens magt nÃÂÃÂ¥r hvert
eneste "
+"hjÃÂørne. Vi mÃÂÃÂ¥ skynde os til de nordlige lande pÃÂÃÂ¥ den
anden side af den "
+"store flod. Lad os komme afsted hurtigt!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
msgid "Indeed! Let us go from here!"
-msgstr "Så sandelig! Lad os tage væk herfra!"
+msgstr "SÃÂÃÂ¥ sandelig! Lad os tage vÃÂæk herfra!"
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
msgid "The Valley of Statues"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
msgid ""
"Victory:\n"
"@Defeat all enemies\n"
@@ -3895,119 +4020,120 @@
"#Death of Kalenz"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
msgid "Bewarned, a great monster lives in the hills ahead."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
msgid "Look ahead of us, Orcs and Trolls!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
msgid "But they look strange -- look, they're just statues!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
-msgid "That's very strange, why would someone make statues of such foul
creatures?"
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
+msgid ""
+"That's very strange, why would someone make statues of such foul creatures?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
msgid "Who are these that approach our valley, my apprentice?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
msgid "Halt! You will not pass by this way!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
msgid "We seek only free passage through your valley. We mean no harm."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
msgid ""
"If you do not let us through, we will pierce you with sword and bow! Come, "
"let us take up arms against them!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
msgid ""
"Do you really think by mere force of arms you can defeat us? Some Orcs were "
"once foolish enough to think that as well..."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
msgid "Does he mean that these who stand in front of us were once live Orcs?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
msgid ""
"Careful, I have heard of such things. We must proceed with caution, and try "
"to discover the nature of the power these wizards wield."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
msgid "This place feels eerie. Is there no other way?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
msgid ""
"I for one am not afraid of these who would oppose us. I feel certain that "
"once a sword is driven through them, they will threaten us no more."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
msgid "There is no other way, but it is carefully that we shall proceed."
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
msgid "All I can see in here is a large mirror!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
msgid ""
"I have heard of such things -- quickly, smash it! Perhaps the power of the "
"Cockatrices is tied to it!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
msgid "Very well, I'll smash it!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
msgid "No! The power of my creations is destroyed!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
msgid "Free from this prison of stone at last! Now we will gain revenge!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
msgid "First we have to fight these silly birds, and now foul Orcs!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
msgid "Fall on them men!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
msgid "With Konrad turned into a statue, surely all is lost!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
msgid ""
"No! Delfador has been turned to stone! Without him we have no chance of "
"unworking the wizard's power. All is lost!"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
msgid "What happened there?"
msgstr ""
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
msgid ""
"These Cockatrices will turn all our troops to stone, as they have the Orcs "
"if we cannot find a way to undo their power!"
@@ -4019,7 +4145,7 @@
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
msgid "Argh! I am finished!"
-msgstr "Argh! Jeg er færdig!"
+msgstr "Argh! Jeg er fÃÂærdig!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
msgid "No! This is the end! We have been defeated!"
@@ -4030,8 +4156,8 @@
"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
"kingdom was plunged into a bitter war with the Peoples of the North."
msgstr ""
-"I Garard II's, Wesnoths konges, syvogtyvende år blev kongeriget kastet ind i
"
-"en bitter strid med det Nordlige folk."
+"I Garard II's, Wesnoths konges, syvogtyvende ÃÂÃÂ¥r blev kongeriget kastet
ind "
+"i en bitter strid med det Nordlige folk."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:10
msgid ""
@@ -4039,9 +4165,9 @@
"led his forces to meet them. Splitting his army in two, he led one half "
"while his son, the crown prince Eldred, led the other."
msgstr ""
-"Den Nordlige hær havde slået lejr ved Galcadar, ved Fort Abez, og kongen "
-"førte sine tropper ud for at møde dem. Han delte sin hær i to og "
-"kommanderede selv den ene halvdel, mens hans søn, Kronprins Eldred, "
+"Den Nordlige hÃÂær havde slÃÂÃÂ¥et lejr ved Galcadar, ved Fort Abez,
og kongen "
+"fÃÂørte sine tropper ud for at mÃÂøde dem. Han delte sin hÃÂær
i to og "
+"kommanderede selv den ene halvdel, mens hans sÃÂøn, Kronprins Eldred, "
"kommanderede den anden."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -4051,10 +4177,11 @@
"the heat of battle, Eldred's men turned on the king. And so, Garard was "
"slain in battle that day, along with his brother and all his sons but Eldred."
msgstr ""
-"Eldred var en modig og frygtløs kriger, der havde gode leder-evner. "
-"Uheldigvis for Garard var han også ambitiøs..... og forræderisk. I kampens
"
-"hede vendte Eldreds mænd sig mod deres konge. Garard blev dræbt i kampen "
-"denne dag sammen med hans bror og alle hans sønner bortset fra Eldred"
+"Eldred var en modig og frygtlÃÂøs kriger, der havde gode leder-evner. "
+"Uheldigvis for Garard var han ogsÃÂÃÂ¥ ambitiÃÂøs..... og
forrÃÂæderisk. I "
+"kampens hede vendte Eldreds mÃÂænd sig mod deres konge. Garard blev
drÃÂæbt "
+"i kampen denne dag sammen med hans bror og alle hans sÃÂønner bortset
fra "
+"Eldred"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:20
msgid ""
@@ -4062,10 +4189,10 @@
"battle from a nearby hill. The rule of her son would surely satisfy her lust "
"for power far better than her husband's had."
msgstr ""
-"Garard's dronning, Asheviere, så frydefuldt til, da hun var ankommet for at "
-"følge kampen fra en nærliggende bakke. Hendes søn måtte da klart regere
på "
-"en måde, der tilfredsstillede hendes magtsyge, langt bedre end hendes mand "
-"havde gjort det."
+"Garard's dronning, Asheviere, sÃÂÃÂ¥ frydefuldt til, da hun var ankommet
for "
+"at fÃÂølge kampen fra en nÃÂærliggende bakke. Hendes sÃÂøn
mÃÂÃÂ¥tte da klart "
+"regere pÃÂÃÂ¥ en mÃÂÃÂ¥de, der tilfredsstillede hendes magtsyge, langt
bedre end "
+"hendes mand havde gjort det."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:25
msgid ""
@@ -4073,7 +4200,7 @@
"who proclaimed himself king and led his army back to Weldyn."
msgstr ""
"Den Nordlige konge sluttede gladeligt fred med Eldred i bytte for guld. "
-"Eldred erklærede sig selv konge og førte sin hær tilbage mod Weldyn."
+"Eldred erklÃÂærede sig selv konge og fÃÂørte sin hÃÂær tilbage
mod Weldyn."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:30
msgid ""
@@ -4081,9 +4208,9 @@
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
"Eldred and avenge the king's death."
msgstr ""
-"Men Garards ærke-troldmand, Delfador, havde undsluppet kampen og red hastigt
"
-"til for derved at nå først til Weldyn. Han fik samlet en hær af loyale "
-"beboere til at kæmpe mod Eldred og hævne kongens død."
+"Men Garards ÃÂærke-troldmand, Delfador, havde undsluppet kampen og red "
+"hastigt til for derved at nÃÂÃÂ¥ fÃÂørst til Weldyn. Han fik samlet
en hÃÂær "
+"af loyale beboere til at kÃÂæmpe mod Eldred og hÃÂævne kongens
dÃÂød."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:35
msgid ""
@@ -4091,25 +4218,26 @@
"ringing in his ears: 'Fight no one great or small except the old mage, whose "
"head should be severed from his shoulders.'"
msgstr ""
-"Eldred trådte i kamp med hans moders klare råd i sit sind: Kæmp ikke mod "
-"nogen hverken store eller små bortset fra den gamle troldmand, hvis hoved "
-"skal kløves fra kroppen."
+"Eldred trÃÂÃÂ¥dte i kamp med hans moders klare rÃÂÃÂ¥d i sit sind:
KÃÂæmp ikke "
+"mod nogen hverken store eller smÃÂÃÂ¥ bortset fra den gamle troldmand,
hvis "
+"hoved skal klÃÂøves fra kroppen."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:40
msgid ""
"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
"clashed against staff, as the wise old mage fought the brash young warrior."
msgstr ""
-"Eldred mødte så sandelig Delfador ansigt til ansigt i kamp. Sværdet
klingede "
-"mod staven. Den erfarne troldmand mod den unge, stærke, hårdføre kriger."
+"Eldred mÃÂødte sÃÂÃÂ¥ sandelig Delfador ansigt til ansigt i kamp.
SvÃÂærdet "
+"klingede mod staven. Den erfarne troldmand mod den unge, stÃÂærke,
hÃÂÃ"
+"Â¥rdfÃÂøre kriger."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:45
msgid ""
"In the end Delfador's men were defeated and routed, but Asheviere found her "
"son's lifeless body, fixed to the ground by the great mage's staff."
msgstr ""
-"Delfadors mænd tabte kampen og resterne måtte flygte, men Asheviere fandt "
-"hendes søns krop spiddet til jorden af Delfadors stav."
+"Delfadors mÃÂænd tabte kampen og resterne mÃÂÃÂ¥tte flygte, men
Asheviere "
+"fandt hendes sÃÂøns krop spiddet til jorden af Delfadors stav."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:50
msgid ""
@@ -4117,9 +4245,10 @@
"Knowing that the king's young nephews were next in line to the throne, she "
"ordered them all killed, and declared herself Queen of Wesnoth."
msgstr ""
-"Asheviere tog kommandoen over hæren og førte den tilbage til Weldyn. Da hun
"
-"indså, at kongens unge nevøer var de næste til at efterkomme tronen, "
-"beordrede hun dem alle myrdet og erklærede sig selv dronning af Wesnoth"
+"Asheviere tog kommandoen over hÃÂæren og fÃÂørte den tilbage til
Weldyn. Da "
+"hun indsÃÂÃÂ¥, at kongens unge nevÃÂøer var de nÃÂæste til at
efterkomme "
+"tronen, beordrede hun dem alle myrdet og erklÃÂærede sig selv dronning
af "
+"Wesnoth"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:55
msgid ""
@@ -4127,9 +4256,9 @@
"the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
"saving him from death."
msgstr ""
-"Da Delfador hørte om Ashevieres ordrer, sneg han sig ind på paladset og "
-"bortførte Konrad, den yngste af Garards nevøer, for derved at redde ham fra
"
-"døden"
+"Da Delfador hÃÂørte om Ashevieres ordrer, sneg han sig ind pÃÂÃÂ¥
paladset og "
+"bortfÃÂørte Konrad, den yngste af Garards nevÃÂøer, for derved at
redde ham "
+"fra dÃÂøden"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:60
msgid ""
@@ -4138,6 +4267,5 @@
"over the land began..."
msgstr ""
"Delfador tog barnet med sig ind i de vestlige skove og opdragede ham under "
-"Elvernes beskyttelse, mens han sørgmodigt så til, at Ashevieres
forfærdelige "
-"kongedømme begyndte at brede sig over landet..."
-
+"Elvernes beskyttelse, mens han sÃÂørgmodigt sÃÂÃÂ¥ til, at Ashevieres
"
+"forfÃÂærdelige kongedÃÂømme begyndte at brede sig over landet..."
Index: wesnoth/po/da/wesnoth-lib.po
diff -u wesnoth/po/da/wesnoth-lib.po:1.4 wesnoth/po/da/wesnoth-lib.po:1.5
--- wesnoth/po/da/wesnoth-lib.po:1.4 Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-lib.po Sun Sep 12 18:22:38 2004
@@ -15,7 +15,7 @@
"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
@@ -25,7 +25,10 @@
"The video mode could not be changed. Your window manager must be set to 16 "
"bits per pixel to run the game in windowed mode. Your display must support "
"1024x768x16 to run the game full screen."
-msgstr "Video mode kunne ikke blive ændret. Din vindues manager må være sat
til 16 bit per pixel for at køre spiller i et vindue. Din skærm må supporte
1024x768x16 før at køre i fuldskærm."
+msgstr ""
+"Video mode kunne ikke blive ændret. Din vindues manager mÃÂ¥ være sat
til "
+"16 bit per pixel for at køre spiller i et vindue. Din skærm mÃÂ¥
supporte "
+"1024x768x16 før at køre i fuldskærm."
#: src/preferences.cpp:362
msgid "player"
@@ -33,7 +36,7 @@
#: src/preferences.cpp:639
msgid "Full Screen"
-msgstr "Fuld Skærm"
+msgstr "Fuld Skærm"
#: src/preferences.cpp:640
msgid "Accelerated Speed"
@@ -69,7 +72,7 @@
#: src/preferences.cpp:648
msgid "Show Haloing Effects"
-msgstr "Vis strålende effekter"
+msgstr "Vis strÃÂ¥lende effekter"
#: src/preferences.cpp:649
msgid "Video Mode"
@@ -109,7 +112,7 @@
#: src/preferences.cpp:675
msgid "Change the speed of scrolling around the map"
-msgstr "Skift scroll hastigheden når du bevæger dig rundt i banen"
+msgstr "Skift scroll hastigheden nÃÂ¥r du bevæger dig rundt i banen"
#: src/preferences.cpp:678 src/preferences.cpp:683
msgid "Change the brightness of the display"
@@ -117,15 +120,15 @@
#: src/preferences.cpp:686
msgid "Choose whether the game should run full screen or in a window"
-msgstr "Vælg om spillet skal køre i fuldskærmstilstand eller i et vindue"
+msgstr "Vælg om spillet skal køre i fuldskærmstilstand eller i et
vindue"
#: src/preferences.cpp:689
msgid "Make units move and fight faster"
-msgstr "Får enheder til at bevægesig og kæmoe hurtigere"
+msgstr "FÃÂ¥r enheder til at bevægesig og kæmoe hurtigere"
#: src/preferences.cpp:692
msgid "Do not animate AI units moving"
-msgstr "Vis ikke når Computer enheder bevæger sig"
+msgstr "Vis ikke nÃÂ¥r Computer enheder bevæger sig"
#: src/preferences.cpp:695
msgid "Overlay a grid onto the map"
@@ -137,7 +140,7 @@
#: src/preferences.cpp:700
msgid "Change the resolution the game runs at"
-msgstr "Ãndrer opløsningen spillet kører i"
+msgstr "ÃÂndrer opløsningen spillet kører i"
#: src/preferences.cpp:703
msgid "Display a dialog at the beginning of your turn"
@@ -145,21 +148,23 @@
#: src/preferences.cpp:706
msgid "Play a bell sound at the beginning of your turn"
-msgstr "Spiller en lyd når din tur begynder"
+msgstr "Spiller en lyd nÃÂ¥r din tur begynder"
#: src/preferences.cpp:709
msgid ""
"Show a colored circle around the base of each unit to show which side it is "
"on"
-msgstr "Viser en farvet cirkel rundt om basen af hver enhed for at vise
hvilket hold de er på"
+msgstr ""
+"Viser en farvet cirkel rundt om basen af hver enhed for at vise hvilket hold "
+"de er pÃÂ¥"
#: src/preferences.cpp:712
msgid "Use colored mouse cursors (may be slower)"
-msgstr "Bruger farvede cursors (er måske langsommere)"
+msgstr "Bruger farvede cursors (er mÃÂ¥ske langsommere)"
#: src/preferences.cpp:715
msgid "Use graphical special effects (may be slower)"
-msgstr "Brug grafiske special effekter (er måske langsommere)"
+msgstr "Brug grafiske special effekter (er mÃÂ¥ske langsommere)"
#: src/preferences.cpp:717
msgid "View and configure keyboard shortcuts"
@@ -171,7 +176,7 @@
#: src/preferences.cpp:911
msgid "Prefs section^Display"
-msgstr "Skærm"
+msgstr "Skærm"
#: src/preferences.cpp:912
msgid "Prefs section^Sound"
@@ -183,11 +188,11 @@
#: src/preferences.cpp:968
msgid "There are no alternative video modes available"
-msgstr "Der er ingen andre video modes tilgængelige"
+msgstr "Der er ingen andre video modes tilgængelige"
#: src/preferences.cpp:998
msgid "Choose Resolution"
-msgstr "Vælg Opløsning"
+msgstr "Vælg Opløsning"
#: src/preferences.cpp:1021
msgid "Close Window"
@@ -199,7 +204,7 @@
#: src/preferences.cpp:1030 src/preferences.cpp:1088
msgid "Press desired HotKey"
-msgstr "Tryk på den ønskede genvejstast"
+msgstr "Tryk pÃÂ¥ den ønskede genvejstast"
#: src/preferences.cpp:1049
msgid "Change Hotkey"
@@ -212,4 +217,3 @@
#: src/preferences.cpp:1121
msgid "This HotKey is already in use."
msgstr "Denne Genvejstast er allerede i brug."
-
Index: wesnoth/po/da/wesnoth-sotbe.po
diff -u wesnoth/po/da/wesnoth-sotbe.po:1.4 wesnoth/po/da/wesnoth-sotbe.po:1.5
--- wesnoth/po/da/wesnoth-sotbe.po:1.4 Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-sotbe.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-# wesnoth-sotbe.po (wesnoth-sotbe) #-#-#-#-#
# translation of wesnoth-sotbe.po to
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Danish translations for Battle for Wesnoth package.
@@ -6,28 +7,64 @@
# Automatically generated, 2004.
# Mathias Bundgaard Svensson <address@hidden>, 2004.
#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: wesnoth-sotbe\n"
+"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 10:40+0200\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (wesnoth-sotbe) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "SÃÂøn af det Sorte ÃÂÃÂje (kapitel I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Soldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
+"warlord.png,Krigsherre,(svÃÂærrest)"
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
msgstr "Sort Flag"
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
msgid ""
"\n"
"Victory:\n"
@@ -38,112 +75,113 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
msgid "Transport Galleon"
msgstr "Transport Galeon"
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
msgid "Transport"
msgstr "Transport"
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
msgid "So here is Tirigaz."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
msgid ""
"Looks like they are to be facing attack from pirates of the High Sea. We "
"should help them."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
msgid "I propose that Gork, you and I call for reinforcements."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
msgid ""
"Call for reinforcements? Do you mean you don't want to fight for our "
"brothers? Are you a coward, Vraurk?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
msgid "Me? I'll show you if I'm a coward!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
-msgid "It is not time for quarreling! I'm to contain them, go find
reinforcements."
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
+msgid ""
+"It is not time for quarreling! I'm to contain them, go find reinforcements."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
msgid "This is a wise choice. Good luck, son of the Black Eye."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
msgid ""
"Haha! Our plan is going well, let surround them on land while our allies "
"attack them from sea!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
msgid ""
"We are attacked from both sides! Grüü, hold them while I run to Tirigaz to
"
"find forces to counter attack. Although we can't defeat those pirates "
"without naval forces, we can wipe humans out of this region."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
msgid "I love this strategy, chief!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
msgid "Pillage! Let's plunder these orcs!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
msgid "Aaaargh! I die!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
msgid "Finally you paid for all of what you did to my Orc brothers!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
msgid ""
"We're back! We have bad news, the humans are regrouping on our tails, we "
"must leave."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
msgid ""
"But where is the rest of the council? We haven't made such a long journey "
"to flee!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
msgid ""
"We had news from them, all of them fled to the East, near the Mourned "
"Hills. I think we should go for them as soon as possible and evacuate this "
"city."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
msgid ""
"But it is beyond the Desert of Death, which is full of poisonous giant "
"scorpions and outlaws. And bypassing it would take ages! Not to mention "
"after this desert, we'll have to cross the Silent Forest!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
msgid ""
"So we have no choice ... I've never tasted scorpions but sure, this journey "
"promises to be fun."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
msgid "Clash of Armies"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
msgid ""
"\n"
"Victory:\n"
@@ -155,109 +193,111 @@
"#Death of Inarix"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
msgid "So here we are, they are preparing to assault."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
msgid "Prestim's walls are rock hard, they' ll break clean off on them."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
msgid ""
"I'm not that sure. Every fortress has its own weakness. Prestim's wall are "
"built on three towers. If one of them is destroyed, a breach will allow "
"humans to enter Prestim ... needless to say, this would be the end for us."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
msgid ""
"I've received messengers from the Council, saying that they are regrouping "
"tribes into the Great Horde."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
msgid "Great! When do they arrive?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
msgid "In four days minimum. I fear it will be too late."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
msgid "I don't think so, there is still a way.."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
msgid "Which one?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
msgid ""
"Most of forces will cross the river by the ford where the bridge where "
"previously. If we manage to defend it, we might still have a chance."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
msgid "And if we fail?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
msgid ""
"Then they will assault Prestim at five versus one. We'll just have to pray "
"mother earth."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
msgid "Great."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
msgid "Then, the battle for Prestim began."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
msgid "We arrive to honor our alliance, Earl Lanbec'h."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
msgid "Here we are! Hold on Prestim, we arrive to push them to the river!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
msgid "They are too numerous now, RETREAT !"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last! I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last! I was begining to think they would never come."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
msgid ""
"The defense of Prestim you've done is heroic, facing such opposition surely "
"undermined morale of humans. Now they are retreating to their fortresses "
"and won't get out of them."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
msgid ""
"It is now time to show them who we are and to lead the Great Horde to their "
"tails! They won't have a rest untill we'll destitute Earl Lanbec'h!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
-msgid "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great
Horde'."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
+msgid ""
+"Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
msgid "No! The walls of prestim are destroyed, we are done!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
msgid "The Desert of Death"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
msgid ""
"\n"
"Victory:\n"
@@ -268,50 +308,51 @@
"#Death of a Shaman"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
msgid ""
"It's been two days since we entered this desert. I have never been so hot "
"and we have nearly finished our food."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
msgid ""
"I'm hungry and we found no giant scorpion yet. I'm sure it would be "
"delicious."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
msgid ""
"I hope we won't find one! They are terrible armored beasts and your troll "
"clubs are useless against their heavy shells."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
msgid ""
"I've been told the best way to defeat them is to attack their eyes with "
"sharp blades. But I hope too we won't meet them."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
msgid ""
"The sun is rising, we should resume our journey and find this oasis "
"mentioned on the map before the sun get high."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
-msgid "Stay alert! This oasis is known to be a den of outlaws and desert
pillagers."
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
+msgid ""
+"Stay alert! This oasis is known to be a den of outlaws and desert pillagers."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
msgid "We've done it! Now we need some rest, before we continue our journey."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
msgid "End Of Peace"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
msgid ""
"\n"
"Victory:\n"
@@ -321,131 +362,132 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
msgid ""
"Look, companions! Those orcs don't imagine they are living their last day. "
"Let's slay all of them and give this land back to our people!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
-msgid "We are attacked by these humans! Hurry up, we must defend our fathers'
land!"
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
+msgid ""
+"We are attacked by these humans! Hurry up, we must defend our fathers' land!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
msgid "The battle begun."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
msgid "Argh! I die! But other humans will go and slay you, filthy orcs!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
msgid "Hurrah! Victory!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
msgid ""
"We are victorious this time, but humans are organizing themselves in a huge "
"army. We have just defeated a vanguard, they are coming massively."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
msgid "What should be do, chief?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council. Some of them live in Barag Gor in the lands of the free tribes. "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance. Some of them live in Barag Gor in the lands of the free "
+"tribes. We must leave, now!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
msgid ""
"But the free tribes are beyond the Mountains of Haag. These moutains are "
"infested of dwarves and wild trolls."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
msgid ""
"We have no choice, we shall pass. The trolls have been our allies in the "
"past--maybe they can help us. Hurry up, we must leave now."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
msgid ""
"Reinforcements, at least! Whoever you are, you are welcome in Prestim! The "
"fortified bridge over the Gork river has been taken this morning by a small "
"commando of elves, we already tried to assault it twice without success."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
msgid "Ah! They are no match against my mace."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
msgid ""
"There is worse, our scouts reported that our saurians allies led by Inarix "
"are still blocked on the other side of the river some miles away. They won't "
"be able to cross the river."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
msgid ""
"Elves and dwarves have joined humans against us and are camping near. "
"Humans will arrive soon. We must destroy the southern bridge on the river."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
msgid "We must do something!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
msgid "I know what we must do. Kill elves and help Inarix cross."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
msgid ""
"It won't be that easy! Our enemies are well entrenchered. And don't "
"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
"army will have crossed!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
msgid ""
"Each warrior trapped on the bridge or on the other side of the river will "
"perish!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
msgid ""
"Here we are, my friends. Earl Lanbec'h and his kind is on our tails, we "
"must hurry up."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
msgid "Hurry up! The southern bridge is going to explode! Retreat! "
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
msgid ""
"We've had too much casualties to be able to resist to humans, we have no "
"choice but surrender."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
msgid "At the saurians! Rip them to the last!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
msgid "It is too late, we are defeated."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
msgid "Shan Taum The Smug"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
msgid ""
"\n"
"Victory:\n"
@@ -456,88 +498,89 @@
"#Death of a shaman"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
msgid "At last, here are the mourned hills! I hope everything will be OK."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
msgid "Why?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
msgid ""
"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
"was a rival for Black Eye Karun."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
msgid "I doubt he would welcome the son of the Black Eye."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
msgid ""
"Who is that? Kapou'e! What are you doing in my lands you ridiculous born "
"loser?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
msgid ""
"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
"brothers and to deliberate about what we have to do."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
msgid ""
"Bwahaha! You are nothing! Where is your land? You became a beggar. You "
"are as pathetic as your father!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
msgid ""
"How can you talk that way about my father, you miserable coward?! I'll make "
"a mug with your skull!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
msgid "Really? What would you drink with it? Mint cordial?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
-msgid "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the
Smug."
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
+msgid ""
+"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
msgid ""
"What is this? Are you mad!? Humans are to besiege our fortress at Prestim "
"and you are fighting each other!?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
msgid "Well, ermmm..."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
msgid ""
"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
"escorting Pirk, Gork and Vraurk. The council is grateful for that."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
msgid "I know what you want from us but I'm afraid we can't help you."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
msgid "Really? But my people..."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
msgid ""
"You don't understand. Orcs have been divided for ages. The only one who "
"gave us some unity was your father, Black Eye Karun. Hearing rumors from "
"your exploits, we understood you are a worthy son of your father."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
msgid ""
"This is true. Now we are pressured from all sides by humans and elves; we "
"need a leader that can unite all banners. This one is YOU!"
@@ -545,22 +588,22 @@
"This is true. Now we are pressured from all sides by humans and elves; we "
"need a leader that can unite all banners. This one is YOU!"
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
msgid "Well, I'm not sure I deserve that..."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
msgid "Did you hear? There is a battle waiting for us at Prestim!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
msgid ""
"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
"of the river and your people won't be safe. You are the only one that can "
"help us defend Prestim!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
msgid ""
"Leave your people here Kapou'e--they are safe for the moment--and go defend "
"Prestim. In the meantime, now that the council is complete again, we will "
@@ -568,15 +611,15 @@
"on it."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
msgid "Nooo! Don't kill me, I surrender to you little earthworm."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
msgid "Silent Forest"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
msgid ""
"\n"
"Victory:\n"
@@ -587,67 +630,67 @@
"#Death of a Shaman"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
msgid ""
"So here is the Silent Forest ... why is it named that way? Is it really "
"that silent?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
msgid ""
"It has not always been that silent. A lot of hunters from tribes used to "
"hunt there and fish in the Bork river. But now, no one would enter there "
"unless forced."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
msgid "Some people say these woods are haunted."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
msgid ""
"The fact is that few people entered this forest and returned home safe. "
"Most likely, this forest is full of elvish renegades."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
msgid ""
"Anyway, we need some rest. We are sufficiently armed to cope with a bunch "
"of elvish poachers. If we ever meet some, I'll push them into the Bork "
"river with great delight."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
msgid ""
"What is that? Orcs entering our forest? Fools! None of them will return "
"alive!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
msgid "I agree. We'll attack them on both sides."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
msgid "No more elves? Where are you cowards!?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
msgid ""
"Don't shout that loud, stupid troll. Do you remember we are in the Silent "
"Forest? Perhaps there more are to come."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
msgid ""
"I don't think so. They must have fled. Now that this forest has been "
"cleared of elves, we can have a rest and then continue our journey."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
msgid "The Siege Of Barag Gór"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
msgid ""
"\n"
"Victory:\n"
@@ -660,119 +703,121 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
msgid "Here is Barag Gor."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
msgid ""
"Oh no! They are besieged by elves. We must help our brothers to get rid of "
"this mob. But these filthy elves are so numerous."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
msgid "I have a subtle plan, chief."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
msgid "Which plan?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
msgid "We go and we kill all of them. What do you think?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
msgid "..."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
-msgid "Then, Kapou'e launched his desperate attack to stop the siege of Barag
Gor."
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
+msgid ""
+"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
msgid ""
"Freedom! Many thanks, Son of The Black Eye. I'm Jetto, master of "
"assassins, now you can count on the assassins guild to help you in your "
"quest!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
msgid "They are retreating at last!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
msgid ""
"We're not out of the woods yet. I can see that more are pouring from the "
"forest. We are not in safety."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
msgid ""
"You are right, we have to go to a safer place. You have helped us. Would "
"you help us again and escort us to the Harbour of Tirigaz?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
msgid "Yes, I need to ask for assistance from whole council. I'm with you."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
msgid ""
"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near that yellow farm."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
msgid ""
"Yes, but I can see that more are pouring from the forest. We are not in "
"safety."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
msgid ""
"You are right, we have to leave to a safer place. You have helped us. "
"Would you help us again and escort us to the Harbour of Tirigaz?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
msgid "Yes, I need to ask for assistance to the whole council. I'm with you."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
msgid ""
"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near this yellow farm."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
msgid ""
"We're safe, finally. Hurry up Kapou'e, come with us, we need to reach "
"Tirigaz as soon as possible."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
msgid "Aha! Surprise! You thought you could cross elvish lands safely!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
msgid "We've made it! Our journey is still long. Hurry up, my people!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
msgid "They are destroying our castle! To my rescue my merry Elves!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
-msgid "At your service, Etheliel. Let push these evil creatures back to their
quag!"
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
+msgid ""
+"At your service, Etheliel. Let push these evil creatures back to their quag!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
msgid "To the harbour of Tirigaz"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
msgid ""
"\n"
"Victory:\n"
@@ -784,61 +829,61 @@
"#Death of a Shaman"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
msgid "Ahhh, I'm so tired. It was a good idea to halt in such a quiet place."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
msgid "It is too quiet. Just plain boring."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
msgid "Shut up, I just heard something."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
msgid ""
"You're right. I can see something is moving in these hills. Looks like "
"there are undead there."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
msgid "Excellent! It is time for exercise!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
msgid "Hmmm, what neat bottle! What is it?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
msgid "It is written H.O.L.Y W.A.T.E.R"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
msgid "I'm thirsty ... *gulp* *gulp*"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
msgid "Ahhh, that was yummy!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
msgid "The day is coming, these night creatures will soon return to the pit."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
msgid "Grüü, are you forgeting we are ALSO night creatures?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
msgid "Err... well..."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
msgid "Toward Mountains of Haag"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -848,116 +893,117 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
msgid ""
"We have nearly crossed the mountains. I feel the lands of the free tribes "
"are near now. But beware, there are dwarves and wild trolls around. Hurry "
"up! I can see the sign post that indicates their land."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
msgid "What are these orcs doing here? They should be too tired to live."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
-msgid "I've never pushed so far, we are crossing the border of the Black Eye
lands."
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
+msgid ""
+"I've never pushed so far, we are crossing the border of the Black Eye lands."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
msgid "Look! Dwarves are fighting against orcs!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
msgid "Father, we should help them. Orcs are our allies."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
msgid ""
"I don't know if we should do that. Orcs have been our allies in the past, "
"but they have always treated us as fools."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
msgid ""
"But Father, we don't know what they are seeking there, maybe this is a good "
"occasion to get rid of these dwarves."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
msgid ""
"You are right, my son. We will help our orcish friends. But take care of "
"you ... I would be desperate if something would happen to you."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
msgid "Argh! I'm done. My people is dommed!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
msgid "Father! Oh no!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
msgid "Filthy dwarves! Now I'm to kill you to the last!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
msgid "Oh no, I'm defeated."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
msgid ""
"My son! I should have never brought him to this fight. Now we are to "
"return to our caverns, and we will never go back."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
msgid "Our troll friends are over. Without them there is no hope."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
msgid "Argh! I die!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
msgid ""
"We've succeeded! We've passed through the Mountains of Haag! Look at these "
"green hills! The land of the free tribes is near now. I can see the walls "
"of Barag-Gor in the distance."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
msgid ""
"Blemaker, many thanks for your help in this fight. Would you like to join "
"us in our journey with your son? Your help would be very appreciated!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
msgid "Father, I'd like to join them. Would you mind it?"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
msgid ""
"My son, you're old enough to discover the world. Me, I have to stay here. "
"But take care, there are plenty of creatures that seek our end, like elves "
"or humans. They are as clever as merciless."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
msgid "Thanks, father. Don't worry, I'll take care of myself."
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
msgid ""
"Grüü, many thanks for your help in this fight. I'm sorry for your father.
"
"Would you like to join us in our journey? Your help would be very "
"appreciated!"
msgstr ""
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
msgid ""
"My father would have come to help you. I would insult his memory not to "
"help you. I come!"
@@ -987,10 +1033,10 @@
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
"reign. He ended a 15 year war with Black Eye Karun, ruler of the orcs. A "
"peace treaty defined which lands were devoted to orcs or humans. Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
@@ -1023,4 +1069,3 @@
#: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
msgid "Pirate Galleon"
msgstr "Pirat Galeon"
-
Index: wesnoth/po/da/wesnoth-tdh.po
diff -u wesnoth/po/da/wesnoth-tdh.po:1.4 wesnoth/po/da/wesnoth-tdh.po:1.5
--- wesnoth/po/da/wesnoth-tdh.po:1.4 Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-tdh.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-# wesnoth-tdh.po (wesnoth-tdh) #-#-#-#-#
# translation of wesnoth-tdh.po to
# translation of wesnoth-tdh.po to
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
@@ -7,28 +8,64 @@
# Automatically generated, 2004.
# Mathias Bundgaard Svensson <address@hidden>, 2004.
#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: wesnoth-tdh\n"
+"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 23:06+0200\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (wesnoth-tdh) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "MÃÂørkets korstog"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,LÃÂærling,(lettest);*&undead-necromancer.png,Mester;"
+"&undead-lich.png,MÃÂørk fyrste,(svÃÂærrest)"
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
msgstr "En Ny Mulighed"
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
msgid ""
"\n"
"Victory:\n"
@@ -41,32 +78,32 @@
"Sejr:\n"
"@Ryd landet for monstre\n"
"Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for runder"
+"#Gwiti Ha'atel dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
msgid ""
"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
"Ha'atel arrived on a strange shore. He decided to claim it for his own."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
msgid "Noooo! Not now, not when I have escaped!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
msgid "Argh! I die!"
-msgstr "Argh! Jeg dør!"
+msgstr "Argh! Jeg dÃÂør!"
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
msgid "The Wesnothians have discovered my escape! This is not good..."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
msgid "Brother Against Brother"
msgstr "Broder Mod Broder"
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
msgid ""
"\n"
"Victory:\n"
@@ -79,101 +116,102 @@
"Sejr:\n"
"@Overvind din broder Nati Ha'atel\n"
"Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for runder"
+"#Gwiti Ha'atel dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
msgid ""
"As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
"already ensconced himself nearby."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
msgid ""
"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
"live to see another in this land."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
msgid ""
"This land? Do you truly not know where we are? Then you are a greater fool "
"than I had thought."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
msgid "Cease your blustering, fool, and prepare to die...again."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
msgid ""
"I will fight you with all my strength to prevent that, and I was always the "
"stronger of us. Flee now and save your miserable hide before I make it a "
"carpet."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
msgid ""
"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
"make a good pillow."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
msgid "What? I can't die! I already have! Noooo!"
-msgstr "Hvad? Jeg kan ikke dø! Det er jeg allerede! Neeeej!"
+msgstr "Hvad? Jeg kan ikke dÃÂø! Det er jeg allerede! Neeeej!"
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
msgid ""
"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
"shade to serve me one day. Until then...farewell!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
msgid "It is over. I am doomed."
msgstr "Alt er ovre. Jeg er fortabt."
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
-msgid "I...have failed to win this battle. I am defeated. I will not believe
it."
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
+msgid ""
+"I...have failed to win this battle. I am defeated. I will not believe it."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
msgid ""
"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
"back under my command!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
msgid "Didn't I tell you so?!"
msgstr "Sagde jeg det ikke?!"
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
msgid "And by my own hands you died!"
-msgstr "Og af mine hænder døde du!"
+msgstr "Og af mine hÃÂænder dÃÂøde du!"
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
msgid "I am Gwiti the Mighty, prepare to die!"
-msgstr "Jeg er Gwiti den Mægtige, forbered dig på at dø!"
+msgstr "Jeg er Gwiti den MÃÂægtige, forbered dig pÃÂÃÂ¥ at dÃÂø!"
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
msgid "Now you shall die!"
-msgstr "Nu skal du dø!"
+msgstr "Nu skal du dÃÂø!"
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
msgid ""
"You miserable wretch, know that it is only by my mercy that you look upon "
"the sun again, for you shall die before it sets."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
msgid ""
"May I remind you that even as we speak, my undead legions are marching "
"towards you?"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
msgid "Confrontation"
msgstr "Konfrontation"
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -184,12 +222,12 @@
msgstr ""
"\n"
"Sejr:\n"
-"@Dræb Leonard\n"
+"@DrÃÂæb Leonard\n"
"Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for runder"
+"#Gwiti Ha'atel dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
msgid ""
"With the finding of Crelanu's ancient tome, fresh strength had flowed to "
"Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -197,21 +235,22 @@
"outlying areas, his troops were many but untrained."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+msgid "I see that your puny kingdom marshals its troops at last."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
-msgid "So you are the one responsible for our defeat at the Stone of Erzen.
Die!"
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
+msgid ""
+"So you are the one responsible for our defeat at the Stone of Erzen. Die!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
msgid ""
"Somehow, I have the feeling it is you who will do the dying today. I wonder "
"why?"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
msgid ""
"In truth, Leonards army was unprepared and under-equipped, and he had "
"neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -219,80 +258,82 @@
"best hope was now to flee into the mountains."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
msgid "I shall slay you myself!"
-msgstr "Jeg vil selv dræbe dig!"
+msgstr "Jeg vil selv drÃÂæbe dig!"
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
msgid "So this is death... the cold, black void"
-msgstr "Så dette er døden... det kolde, sorte tomrum"
+msgstr "SÃÂÃÂ¥ dette er dÃÂøden... det kolde, sorte tomrum"
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
msgid "No! This cannot be true! My king, I have failed..."
-msgstr "Nej! Det kan ikke være rigtigt! Min konge, jeg har fejlet..."
+msgstr "Nej! Det kan ikke vÃÂære rigtigt! Min konge, jeg har fejlet..."
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
-msgid "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those
undead!"
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
+msgid ""
+"Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
msgid ""
"Only one way lies open now. I must flee where his horses cannot go: the "
"sharp peaks and bottomless caves."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
msgid ""
"NEW OBJECTIVE\n"
"@Move Gwiti to the end of the mountain pass"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
msgid "Return to your master, dark fiend!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
msgid ""
"Haha, it was a mistake of you to flee there! The pass is blocked, and my "
"troops will slay you now!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
msgid "Phew... Surely the puny humans will be too tired to follow me now!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
msgid "Oh, no, escaping dwarves only to be caught by undead."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
-msgid "Who are you? If you are a foe of the Dwarves, I might consider you an
ally."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
+msgid ""
+"Who are you? If you are a foe of the Dwarves, I might consider you an ally."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
msgid ""
"I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
"out by the dwarves. All families count several dead. Please, let us march "
"with you, for only a chance to strike back at the evil Dwarves!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
msgid ""
"Gladly. I do get so lonely talking to myself, and none of my minions are "
"worth talking to."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
msgid ""
"Thank you, my new Lord! Never had I thought I would see the day when my "
"people were glad to march alongside skeletons and ghosts."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
msgid "Crelanu's Book"
msgstr "Crelanus Bog"
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
msgid ""
"\n"
"Victory:\n"
@@ -305,82 +346,85 @@
"Sejr:\n"
"@Flyt Gwiti hen til bogen for at tage den\n"
"Nederlag:\n"
-"#Gwiti dør\n"
-"#Løber tør for runder"
+"#Gwiti dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
msgid ""
"Time marched on, and so did Gwiti. He was nearing the place where the "
"dreadful tome of Crelanu was hidden."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
msgid "I feel that it must be close. Could it be in that swamp?"
-msgstr "I kan mærke at jeg er tæt på. Kunne den være i sumpen?"
+msgstr "I kan mÃÂærke at jeg er tÃÂæt pÃÂÃÂ¥. Kunne den
vÃÂære i sumpen?"
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
msgid ""
"But the ancient mages had done their job well. The book had been hidden in a "
"grove over which Elves and Orcs had waged war for many years, and any to "
"approach would suffer their combined wrath..."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
msgid "Oh no. The orcs seem to have recruited the undead to their side."
-msgstr "Ã
h nej. Det ser ud til at orkerne har fået de levende-døde på
deres side."
+msgstr ""
+"ÃÂÃÂ
h nej. Det ser ud til at orkerne har fÃÂÃÂ¥et de
levende-dÃÂøde pÃÂÃÂ¥ deres "
+"side."
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
msgid "Blast it! However did the elves get a necromancer to march with them?"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
msgid "I side not with either of you!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
msgid "A truce, then? I fear he will be the death of us both."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
msgid ""
"Very well. We have hated you Orcs for centuries, but the Undead are a danger "
"to all that live."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
msgid ""
"The book is not here, but these swamps contain enough corpses to suit my "
"purposes."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
msgid "What? I can't die! Noooo!"
-msgstr "Hvad? Jeg kan ikke dø! Neeej!"
+msgstr "Hvad? Jeg kan ikke dÃÂø! Neeej!"
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
msgid "I die a terrible death... not knowing why."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
msgid "A curse upon that necromancer! Why did he have to come here?!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
-msgid "At last! This is it! Now I must laugh crazedly as a true villain always
must!"
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
+msgid ""
+"At last! This is it! Now I must laugh crazedly as a true villain always must!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
msgid ""
"My lord, your suspicions were correct. There is indeed a necromancer in this "
"part of the country!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
msgid "Inside the Tower"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
msgid ""
"\n"
"Victory:\n"
@@ -392,93 +436,95 @@
"Sejr:\n"
"@Find Crelanus Bog\n"
"Nederlag\n"
-"#Gwiti Ha'atel dør"
+"#Gwiti Ha'atel dÃÂør"
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
msgid ""
"If my memory serves, this tower should have three floors. I should be able "
"to find the Book in a few hours...!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
msgid "Hayaargghh! We have arrived! Command us, Master!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
msgid "There's a secret door here! This must be the library."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
msgid "Blast it, the chest is empty!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
msgid "Twenty pieces of gold is a welcome gift."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
msgid "I suppose thirty copper coins should not be scorned..."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
-msgid "The chest is empty save for a few trinkets. The magic has gone out of
them."
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
+msgid ""
+"The chest is empty save for a few trinkets. The magic has gone out of them."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
msgid "Gack! This chest contains holy water!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
msgid "Look at what the mages were guarding!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
msgid "Those mages had hidden away more than it seemed!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
msgid "Two dozen gold. Plundering this tower is fun!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
msgid "A pile of assorted coins is here!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
msgid "Haha, this chest holds scores of gold coins!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
msgid "Ice Potion"
msgstr "Is-mikstur"
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
msgid ""
"This potion contains a strange fluid designed to imbue a weapon with the "
"power of cold."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
-msgid "This is not the tome Crelanu wrote...hmmm... but it contains its
whereabouts!"
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
+msgid ""
+"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
msgid "We're done in here! Let's go slay some more enemies."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
msgid "Congratulations! All your revenants survived."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
msgid "Mages and Elves"
-msgstr "Troldmænd og Elvere"
+msgstr "TroldmÃÂænd og Elvere"
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -490,20 +536,20 @@
msgstr ""
"\n"
"Sejr:\n"
-"@Flyt Gwiti hen til Troldkraftens TÃ¥rn\n"
-"@Dræb begge fjendtlige ledere\n"
+"@Flyt Gwiti hen til Troldkraftens TÃÂÃÂ¥rn\n"
+"@DrÃÂæb begge fjendtlige ledere\n"
"Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for runder"
+"#Gwiti Ha'atel dÃÂør\n"
+"#LÃÂøber tÃÂør for runder"
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
msgid ""
"After sending the Dark Spirit away for his failure, Gwiti realized that he "
"was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
"where the greatest mages once studied."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
msgid ""
"At last, I have reached the road. Unless I am far off my course, I should "
"find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -511,65 +557,66 @@
"Wesnoth."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
msgid "A necromancer approaches! Can this be the same one that we banished?"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
msgid ""
"Accursed and dreadful one, know that we mages, guardians of the Tower of "
"Kaleon, shall bar your way with all our spells! Flee now and you may survive."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
msgid "Quirind, know that you have the Elves at your back."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
msgid ""
"Foul sorcerer of death, go far from this place or we shall send you to your "
"own realm."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
msgid "Not born is the one that could challenge me!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
-msgstr "Nej! Nej! Neeeej! Det er forbi, jeg kan mærke mørket komme til
mig..."
+msgstr ""
+"Nej! Nej! Neeeej! Det er forbi, jeg kan mÃÂærke mÃÂørket komme til
mig..."
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
-msgstr "Argh! Jeg er faldet, og TÃ¥rnet ligger uden beskyttelse!"
+msgstr "Argh! Jeg er faldet, og TÃÂÃÂ¥rnet ligger uden beskyttelse!"
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
msgid "Quirind, we have failed! You must guard the tower."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
msgid ""
"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
"enter without mastering a magic equal to it."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
msgid "Haha! I have gained entry to the tower!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
msgid "A curse upon that foul necromancer!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
msgid "The Skull of Agarash"
msgstr "Agarash's Kranie"
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
msgid ""
"\n"
"Victory:\n"
@@ -582,77 +629,77 @@
"Sejr:\n"
"@Tag Agarash's Kranie\n"
"Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for ture"
+"#Gwiti Ha'atel dÃÂør\n"
+"#LÃÂøber tÃÂør for ture"
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
msgid ""
"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
"his revenge. But a Dark Spirit came to counsel him..."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
msgid "Gwitiii...Gwiti!"
msgstr "Gwitiii... Gwiti!"
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
msgid ""
"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
"south, against the orcs, and there find the Skull of Agarash."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
msgid "Speak on."
msgstr "Tal."
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
msgid ""
"Do you see the three orc clans of this land? Their banners are topped with "
"skulls, as is their custom. But one of these is the Skull of Agarash - Take "
"it and your power will grow greater by far."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
msgid "Oh, no! The undead hordes have taken my banner!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
msgid ""
"It is not your banner, and it never was! That skull has marked it as mine "
"since long ago."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
msgid ""
"Argh! This is only half of the skull, and near enough to powerless! Begone, "
"Spirit!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
msgid "Let us trample his banner into the ground! *smash*"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
msgid "That skull is powerless!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
msgid "That is not the skull of Agarash!"
msgstr "Dette er ikke Agarash's Kranie!"
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
msgid "It's been a long time since I fought anything myself!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
msgid "Underground Pool"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
msgid ""
"\n"
"Victory:\n"
@@ -665,54 +712,54 @@
"Sejr:\n"
"@Gwiti eller Tanar ned i vandet\n"
"Nederlag\n"
-"#Gwiti dør\n"
-"#Tanar dør"
+"#Gwiti dÃÂør\n"
+"#Tanar dÃÂør"
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
msgid "The Dwarves are still in these caves!"
-msgstr "Dværgene er stadig i disse grotter!"
+msgstr "DvÃÂærgene er stadig i disse grotter!"
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
msgid "Aye! They drove us out, and left a guard here to occupy us."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
msgid ""
"Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
"he, he, he..."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
msgid ""
"We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
"should be delayed quite a bit."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
msgid "ARGH! What was that?"
msgstr "ARGH! Hvad var det?"
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
msgid ""
"I do not know. I guess, however, that some magic is at work in these "
"caverns. Can you tell me anything of them?"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
msgid ""
"Nay, Lord. These passages were flooded higher last time I was here. The "
"Dwarves did not delve here, and we shunned the nameless dread we felt."
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
msgid "If there is anything to dread here, it is me. Now, onward!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
msgid "The Hoard of the Dwarves! Three hundred gold at least!"
msgstr ""
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
msgid "You swore you would protect me!"
msgstr "Du svor at beskytte mig!"
@@ -745,4 +792,3 @@
"separating the brothers and washing them both ashore. This was the beginning "
"of the Rise of the Dark Hordes."
msgstr ""
-
Index: wesnoth/po/da/wesnoth-trow.po
diff -u wesnoth/po/da/wesnoth-trow.po:1.4 wesnoth/po/da/wesnoth-trow.po:1.5
--- wesnoth/po/da/wesnoth-trow.po:1.4 Sun Sep 12 12:16:39 2004
+++ wesnoth/po/da/wesnoth-trow.po Sun Sep 12 18:22:38 2004
@@ -1,32 +1,68 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Danish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+# #-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
+"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
+"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
+"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (wesnoth) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Kriger,(lettest);*&noble-commander.png,Kommandør;&noble-"
+"lord.png,Herre,(sværrest)"
+
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
msgid ""
"\n"
"Victory:\n"
@@ -37,50 +73,50 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
msgid ""
"After a long trek Prince Haldric and his companions find themselves on a "
"sunny beach. While normally this would be a pleasant occurrence, they soon "
"find the Saurians hard at work."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
msgid "Monsters! We're being invaded by monsters."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
msgid "We must hold the beach until we can call our Naga friends."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
msgid "Us monsters? Hmph. . . prepare to meet our blades."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
msgid "(Sigh) I bet he doesn't even see the irony in that."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
msgid "Ick! When you kill them they divide."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
msgid "We must protect the Saurians we need the metal!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
msgid "We've cleared the beach. Let's return to the elves."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
msgid "A Final Spring"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -92,70 +128,71 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
msgid "Ruby of Fire"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
msgid ""
"The Ruby of Fire was imbued with magic in the distant West, and can be used "
"to scorch enemies into submission."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
msgid ""
"Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
"Haldric is busy trying to understand the secrets of the Ruby of Fire."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
msgid "I think I've figured something out. Look."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
msgid ""
"Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
"sceptre or something! I think I'll save it for closer ranged combat for now."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
msgid "Watch it! Well, at least you're improving."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
"being Wizards."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
msgid "For the glory of Southbay!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
msgid ""
"Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
"Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
"more time. Try not to kill us all with that ruby!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
msgid "Very well. I'll do my best."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
msgid "I come seeking the Crown Prince!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
msgid "Who is this fish man?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
msgid ""
"He's a big part of the reason your son made it to the lands of the East. "
"Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +200,155 @@
"blacksmith when you live underwater."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
msgid "Indeed it is. But where is the Prince?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
msgid "The Crown Prince is dead. But we have need of your services again- -"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
msgid "Under the same terms?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
msgid "Agreed."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
msgid ""
"Good. We need the steel for our own war in the deep. I formally place the "
"might of the Merfolk at your disposal!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
msgid "Make haste. We must secure the frontier or it's all over!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
msgid ""
"King Addroran your day is done. Prepare to be ground to dust. If you're "
"lucky I may raise you from death for my own amusement. Oh, and what's this? "
"I sense, I sense the Ruby of Fire."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
msgid ""
"You monster! You've betrayed our people- - to ally youself with these Orcs?!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
msgid ""
"Fool girl! My ambition extends in to infinity. I will survive. That is more "
"than can be said for you. King Addroran, meet your son, you'll be joining "
"him soon enough."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
msgid "NO!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
msgid "Fath-er! Join. . . us. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
msgid "His older brother was more attractive. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
msgid ""
"Their reserves are arriving and we haven't secured the frontier! We're dead!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
msgid "Southbay"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
msgid "To Clearwater Port"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
msgid "To the Midlands & Oldwood"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
msgid "To the Northrun"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
msgid "To the Midlands"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
msgid "New Southbay"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
msgid "They sealed it, there is no escape for you!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
msgid "I am finished."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
msgid "We needed him to hold Southbay. We're done for!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
msgid ""
"With the help of the Merfolk, and my knowledge of an island that will make a "
"good re-provisioning point, we should be able to embark for the great lands "
"that are to the East."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
msgid ""
"What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
"named after, betrayed my people. To make matters worse he knows that you "
"have that ruby."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
msgid ""
"There's not much we can do about that now. I dub this fine ship the Eldaric, "
"in honour of my father. About that island. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
msgid "Great, more boats, and now an Ocean!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
msgid ""
"After you make it to this new land, send some of the ships back, for there "
"may still be survivors in Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
msgid "My Son!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
msgid "A Harrowing Escape"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
msgid ""
"\n"
"Victory:\n"
@@ -321,82 +358,82 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
msgid ""
"Argh, the Orcish vanguard must have flanked us even further to the East! "
"They're already holding the mouth of the pass. We have to get out of the "
"mountain pass before winter comes or we're all dead meat!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
msgid "Father, I wish you were here. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
msgid ""
"I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
"ahead of us!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
msgid "You won't get much further boy. Grrrr!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
msgid "Who goes there?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
msgid "Burin, Burin the Lost. Who be yee?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
msgid ""
"I'm Prince Haldric, we have little time to talk. We must make haste through "
"the pass. . . What are you?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
msgid ""
"I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
"underground, almost a century ago. I've never found my way home. But it "
"seems nice enough here."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
msgid "Nice? The Orcs have come and we must flee!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
msgid ""
"Orcs! It's been a long time since I felt the satisfying crunch of one of "
"those under my Axe. Time for a fight!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
msgid "You've fought Orcs before?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
msgid ""
"Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
msgid ""
"We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
"that. . . Is that snow. . . We're so dead!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
msgid "SE - The River Road. SW - The Midlands."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
msgid ""
"Now, should I go South-East on the River Road, or South-West through the "
"midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +441,82 @@
"there now."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
msgid "I think I'll take the River Road. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
msgid "Good. The Midlands are probably an Orc infested ruin by now."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
msgid ""
"SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
msgid "We'll go through the Midlands. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
msgid "I suspect that the Midlands might be in ruins by now."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
msgid ""
"It's better than the swamp, I'm under 5 feet tall, and I don't float! "
"Besides, I'd rather enjoy meeting more orcs."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
msgid "Come and get it!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
msgid "Die human."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
msgid "Uh-oh!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
msgid "I'll not go so easily!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
msgid ""
"We've escaped the pass. Well, at least I know that the orcs can be beaten. "
"Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
"(Sigh)"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
msgid ""
"We should make our way to Southbay. It is the largest city on the Isle. We "
"should be able to make a stand there. Failing that, there's always "
"Clearwater Port."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
msgid "A New Land"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
msgid ""
"At last the distant shores of a great continent are spotted. The time for "
"landfall has arrived."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
msgid ""
"Go home you vile dwarves! By treaty you are pledged to only the hills and "
"mountains to the North of the Great River. This is not your land."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
msgid ""
"Our lands are become full, and our mines go to the bottom of the world. We "
"have won our war against those things that live in the dark. By what right "
@@ -488,59 +525,59 @@
"There are hills and mountains as good as any here in the South!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
msgid "By the right of treaty, ancient but still true- "
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
msgid ""
"Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
"Our axes can get the wood for a fifth of the cost! I can charge half of what "
"your people do, and still be rich, and I'm not the first to have the thought!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
msgid "Wait, I see a ship. Many ships. We're being invaded!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
msgid ""
"Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
"get them first."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
msgid "We come in Peace. May our peoples-"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
msgid "Get them!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
msgid ""
"Gee, and you were practising that speech for days. I guess that's it for "
"diplomacy then. Haldric, we should avoid calling upon too many units, and "
"avoid fighting them. There has to be a peaceful resolution to this."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
msgid ""
"In the name of. . . This is the continent of my home. But I set out East. I "
"must have travelled clear around the world."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
msgid ""
"My people are too far South. I don't know what's going on here. I'll stick "
"with you until the end. You've been a good friend. Just no more sea voyages."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
msgid ""
"The stories are true. There must be dwarven colonists in the Brown Hills. We "
"caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +585,65 @@
"interesting when he stopped by."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
msgid ""
"We thought we were being invaded. We, erm, put our differences aside with "
"the dwarves, for the moment, and decided to deal with this first."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
msgid ""
"These are disturbing trends. Human, it is by luck alone that I am here to "
"spare you. For on this day the Council of Lords is meeting in a forest not "
"far from here."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
msgid "I am Prince Haldric. We come in Peace. May our peoples-"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
msgid "Haldric."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
msgid ""
"As for you dwarf, return to the Brown Hills. Then tell your people to "
"prepare to return to the North."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
msgid ""
"I'll return to the hills, but I can't promise that my people will go. Hmph!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
msgid ""
"Haldric is it? You are their leader? You and your advisers are to come with "
"me. It will be safe for your passengers to disembark here."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
msgid ""
"(Whisper) Maybe it'd be best if you didn't mention our little friend "
"following us. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
msgid ""
"I must return to my people. You have kept your word, you may avail of my "
"services in the future. The services of my people will remain at your "
"disposal."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
msgid ""
"I must return to my people. My warriors that fought by your side wish to "
"remain with you. You have kept your word, you may avail of my services in "
"the future."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
msgid ""
"May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
"that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +651,7 @@
"are found."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
msgid ""
"(Still Whispering) Man the ships with skeleton crews, and give them the "
"remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +660,34 @@
"are they? Ahhh, Elves."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
msgid ""
"This is the second Eldaric I get to say goodbye to. At least this time it is "
"easier than the first."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
msgid "I bet this wasn't the welcome you were expecting."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
msgid "A Spy in the Woods"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
msgid ""
"So a doom has followed them here from their old home. My Outriders have "
"reported that Orcs have made landfall. Orcs here, for the first time in "
"centuries."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
msgid ""
"And he bears an artifact of some power. The Orcs would not be able to sense "
"that. There is some greater power at work here."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
msgid ""
"We may have decided wrong. If the humans drive the Orcs off we should honour "
"our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +695,11 @@
"Dwarves."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
msgid "But we spoke a Pact with this Haldric and these men of the West North-"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
msgid ""
"We are the people of the forest, you know that all words spoken to these un-"
"people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +707,19 @@
"should 'deal' with the survivors, and make compromise with the Dwarves.'"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
msgid "(Sigh) Agreed."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
msgid "(Whispering) Some friends. I must tell Haldric."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
msgid "A Summer of Storms"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -693,119 +730,119 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
msgid ""
"The trouble seems to have finally reached to the heart of the Isle, to the "
"isolated lands of King Eldaric IV."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
msgid ""
"It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
"battle Haldric!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
msgid "Father, I am of age, may I lead our forces in battle?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
msgid ""
"You're showing initiative son! I'm proud of you! You may lead our forces to "
"battle, but I'll stay near to keep an eye on you."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
msgid "Onward to victory!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
msgid ""
"Look a little prince-ling, and his merry men! We'll teach you a lesson for "
"what your kind did to us!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
msgid ""
"Don't forget about some of the more isolated the villages, we'll need the "
"gold!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
msgid "Make haste Son! We must win before the summer crop is in ruin."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
msgid "I evoke surrender! Don't kill me. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
msgid "Why have you come to trouble our lands?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
msgid ""
"Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
"lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
msgid "And what?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
msgid ""
"They pledged to visit all of the terrors of the hells upon this Isle. They "
"built a great stone gate to the heart of the homeland of the Orcs in the "
"distant West! Now even us Wesfolk must flee or be slaves."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
msgid "Orcs are just creatures of tall tales!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
msgid ""
"You've been on this Isle too long. I assure you that orcs exist. By now "
"there are probably a half dozen gates to the orcish homeland. There is no "
"hope."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
msgid ""
"We must prepare the defences! Haldric, stay at the keep, I must go and "
"fortify our frontier."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
msgid "My forces are defeated, under your customs of surrender I will go now."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
msgid ""
"You may go. See to it that you trouble us no more, for the custom states "
"that you may evoke surrender but once. If we meet again, I won't be so "
"merciful."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
msgid "Die Wesfolk Scum!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
msgid "Feel my wrath you fiend!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
msgid "Clearwater Port"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
msgid ""
"\n"
"Victory:\n"
@@ -820,24 +857,24 @@
"#Miss the Last Ship"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
msgid ""
"Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
"heels. While the Orcs haven't caught up with him yet, the winter snow has, "
"and the Ships seem to be missing from the port."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
msgid "Ha! Clearwater Port still stands!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
msgid ""
"Lieutenant, who is in command here? And where are the ships? We risk being "
"trapped in this city for the winter if the port freezes over."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
msgid ""
"I am, my Lord, I command the local garrison. Our whole fishing fleet is "
"evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +882,18 @@
"pushed them back into the swamp!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
msgid ""
"Unfortunately, it was only a feint and orc reinforcements quickly overran "
"our positions. We lost most of our forces, my lord, including the King of "
"Clearwater, who was bravely leading the charge."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
msgid "That's horrible!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
msgid ""
"The blood of many good soldiers stained the frozen field that day. And still "
"they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +903,7 @@
"with refugees from all over."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
msgid ""
"We're only holding the city until the last of the refugees are gone. You, my "
"lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +912,7 @@
"before the last of the people can be evacuated"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
msgid ""
"Well, we are the last of the refugees from our lands, for the Orcs are right "
"on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +920,199 @@
"will help you defend these walls as long as we can."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
msgid ""
"I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
"highly irregular. Are you sure, my lord?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
msgid "Yes. Be sure that it is understood that these are our friends."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
msgid "Yes Sir!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
msgid ""
"Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
"the Orcs will help take my mind off things."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
msgid ""
"To your posts men! We should be able to evacuate everyone in three more boat "
"loads. Until then, let us make those orcs pay dearly for every inch of our "
"land. For our homes, for our people, for our fallen King!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
msgid "You killed my family! Die!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
msgid "'But they're Wesfolk.' Bah!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
msgid ""
"Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
"hope they like your little surprise!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
msgid "Deadman's Ford"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
msgid "The River Road - To the Swamp of Esten."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
msgid ""
"My lord, the first ship has arrived! Prince Haldric, if you and your men "
"must leave for Southbay just go to the pier to board the ship."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
msgid ""
"My lord, the first ship is departing. But the second ship should arrive "
"shortly."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
msgid ""
"My lord, the second ship has arrived! Prince Haldric, if you and your men "
"want to leave for Southbay just go to the pier to board the ship."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
msgid ""
"My lord, the second ship is departing. But the last ship will be here before "
"long. With your help we can hold on just a while longer"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
msgid ""
"My lord, the last ship has arrived! Finally the last of our people can flee "
"to safety. Prince Haldric, you and your men must go now! Go to the pier to "
"board the ship for Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
msgid "My lord, the last ship is departing. We're Trapped!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
msgid ""
"Shirk not your duty soldier. When the boat arrives, this is where Prince "
"Haldric must go to lead you to the ship. Until then, help us defend against "
"the orcs."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
msgid "Let me have peace in Death! My love, I'll be there soo-"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
msgid "We needed him to get out of here. We're Trapped!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
msgid ""
"We've escaped from the orcs before we were trapped by the ice! Now, on to "
"Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
msgid "I know I mentioned I can't float."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
msgid "Might I suggest a bit of a detour?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
msgid "Why?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
msgid ""
"You have the Ruby of Fire, but you have no idea what it does, correct? You "
"know that Lich you have petrified just outside of Southbay-"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
msgid ""
"Yeah, Lich Point! Where we first used our mages in battle, and turned the "
"tide of war against your people."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
msgid ""
"Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
"Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
"got petrified along with him."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
msgid ""
"If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
msgid ""
"My family was from Southbay, my father was a soldier there. The city's sewer "
"entrance is near that fossil of a Lich."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
msgid ""
"Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
"will you join us?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
msgid ""
"No. These monsters killed my family. My wife, my daughters. There is nothing "
"left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
"from me there'll be nothing but rubble left!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
msgid ""
"The peasant farmers seem to like you. Who knows, maybe they'll be of some "
"help."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
msgid ""
"Resources are scarce, we need all of the help we can get. Be brave and fight "
"hard my friend!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
msgid "Cursed Isle"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -1086,278 +1123,278 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
msgid "She's. . . She's beautiful."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
msgid "You will be made to serve. . . Come admire me. Feel my love."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
msgid "She is so. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
msgid "Haldric think with your brain!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
msgid "Get her before she can cause too much trouble!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
msgid "The temple is quite empty."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
msgid ""
"After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
"hangs in the air."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
msgid ""
"I said no more ships. Double crossing humans! Ahhh, I've been with you this "
"far. Who'd of though, a nautical dwarf."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
msgid "I suspect we'll be facing more undead. Be careful."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
msgid ""
"These will be the long dead. Not like the undead that my people used, and "
"they are elf-dead. Be careful indeed."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
msgid "All Soldiers of Darkness will meet the same fate by my hand."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
msgid ""
"Those elves are finally at rest. I hope that the curses they laid upon us "
"hold no weight."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
msgid "Haldric, you're too paranoid."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
msgid "I curse upon all of your kin that visit this isle."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
msgid "I wish a blight upon you and yours. May you never see peace."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
msgid "My soul will haunt this place until the end of time! A curse upon you!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
msgid "Without their Queen the undead are simply fading away!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
msgid "Back, back to the grave with you!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
msgid "We still have to defeat that Vampire Queen!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
"fighting. It's not stopping. We're trapped."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
msgid "The Ka'lian"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
msgid "I think I'll fight the Dragon!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
msgid "Lord Logalmier, I shall defeat your Dragon."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
msgid "Umm, you already beat the dragon Haldric."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
msgid "Let's get those Saurians and Nagas on that beach!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
msgid "Umm, you already cleared the Beach."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
msgid "Let's clear out that Troll Hole!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
msgid "So what exactly is a Troll?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
msgid "Let's put those Souls to rest on the Cursed Isle!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
msgid "Undead. Bah! We're pros at fighting them."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
msgid "How could you possibly forget that horror of an Island?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
msgid "In the name of Peace between our Peoples:"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
msgid ""
"I fear my kin are too easy on you. I decree that you should be made to fight "
"the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
"him, you have truly earned you place in this land."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
msgid ""
"There are a group of Saurians, friends of the dragon I'm sure, who are "
"trading metal with the Nagas of the sea. We should really put a stop to "
"this. They are located on a beach near here."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
msgid ""
"We are having a problem with a Troll Hole in the Brown Hills. While I find "
"the though of those dwarves stumbling on the Trolls vaguely amusing, this "
"should make an adequate quest for you."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
msgid ""
"Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
"Their souls still haunt that place since no elf will go there. You should "
"clear this isle, and put their souls to rest."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
msgid ""
"Ahhh, you have defeated the dragon man of the West-North, you are truly "
"impressive for a human."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
msgid "So, you have defeated the Trolls. Welcome back Haldric."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
msgid "Finally the souls of our poor kin may rest. Thank you."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
msgid "Our beaches are free again. I knew I could trust you Haldric."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
msgid "Dionli, why have you brough these humans before us?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
msgid ""
"The are of the same people as the Prince of Southbay. They come as refugees. "
"I can see a use for them."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
msgid ""
"What use would that be? What need could we have for the shortliveds here?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
msgid ""
"The dwarves have come to the Brown Hills. While they live long, even they "
"grow like weeds when in an empty field. There is trouble brewing."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
msgid ""
"It is better to be the greater of three than the lesser of two. The Prince "
"of Southbay was good, he was a credit to his people, maybe these ones are "
"made of the same stuff."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
msgid "But why then do they come as refugees? Speak human."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
msgid ""
"Our people come in peace. They was a war in our homeland. We are refugees. "
"We come seeking a new home, since our island to the West and North is now "
"forfit."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
msgid ""
"So you come to steal our land? We know your kind, humans of the West-North."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
msgid ""
"We only wish to live in peace. The dwarves are peoples of mountain and hill, "
"the elves are people of the forests, we only seek some of the space in "
"between."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
msgid ""
"I suggest that we grant these humans the plains to the North and South of "
"the great river."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
msgid "They should be put to the test before such a grant is given."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
msgid "A quest for each of us then?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
msgid "Agreed. (Sigh)"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
msgid "Umm, agreed."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
msgid ""
"Well then human. Each of us lords has a specific quest for you. If you "
"complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1402,279 @@
"which quest do you wish to undertake first?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
msgid ""
"Very good, but this is just the start human. There is still much more for "
"you to do."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
msgid "You are victorious again. You may yet earn your place in this land."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
msgid "Ahhh, my young Prince, you're not as soft as I thought."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
msgid "You were successful Prince Haldric. I knew you could do it."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
msgid "As per our agreement, you and your people-"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
msgid "may stay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
msgid ""
"We hereby grant you the plains to the North of the Great River, and the "
"plains and hills to the South of the Great River. Be kind to the land. In a "
"time of need we may call upon you, remember our generosity."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
msgid ""
"Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
"aren't you setting us in conflict with the Dwarves?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
msgid ""
"No. The dwarves have returned to the North. But humans mine as well. No? "
"They are your resources to guard now. In the future we would be willing to "
"trade with you."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
msgid "Who is this?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
msgid ""
"It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
"fighting there?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
msgid ""
"No Sir. I was leading the final survivors of Clearwater Port, we were making "
"our last stand at the lighthouse, then one of your ships came. One of my men "
"conked me on the head, then I woke up at sea."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
msgid ""
"I come bearing news. Some 'old friends' have decided to make an appearance. "
"You should go 'greet' them."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
msgid ""
"(Whispering) I fear our friend has said too much. You go on ahead, I'll "
"catch up with you."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+#, fuzzy
+msgid "Epilogue"
+msgstr "sygdom"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+#, fuzzy
+msgid "Sure."
+msgstr "forbande"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
msgid "Fallen Lich Point"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -1461,161 +1686,161 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
msgid ""
"Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
"still there, and I'm a tinkin- -"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
msgid ""
"Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
"Book, and flee into the Sewers of Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
msgid ""
"Okay. Let's unstone that Lich and get his book, then get into the sewers. "
"Ummm, what language would that book be in?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
msgid "Ohhh."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
msgid "Just get the book, I think I should be able to translate it."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
msgid "Then into Southbay's sewer."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
msgid "Right."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
msgid ""
"INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
"the good people of the Green Isle. By it's power the Lich is bound in stone. "
"To end the spell a noble of the line of Kings should utter the following. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
msgid "Hmm... after some thought. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
msgid "I think I'll say that magic phrase."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
msgid ""
"The Lich is free! Let's bash him and grab that book. That sounds like a job "
"for you, Lady Jessica!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
msgid "Hmph! You're just happy because that monolith proves your paternity!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
msgid "No you won't you soldier of darkness!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
msgid "I think I'll wait a while before uttering any magic phrases."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
msgid "We have more pressing matters to deal with before we free that Lich."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
msgid "Afraid you'll find out you're not of the line of Kings?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
msgid "This sounds like a job for Prince Haldric, hopefully."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
msgid "The Lich-Lord is already free."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
msgid "NW - Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
msgid "More Like NW - Every Orc on the Isle. Hmph!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
msgid "We have the book, let's get out of here!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
msgid "Sounds good to me."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
msgid "I seem to be forgetting something. Ohhh, the book!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
msgid "Prince Haldric must be the first into the sewers of Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
msgid "Rarlg - argh, a raul-rarlg!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
msgid "Oh my!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
msgid "And he brought friends."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
msgid "So close. So close."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
msgid "I found the book in what was left of his robes! Let's get out of here!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
msgid "Sewer - Danger Keep Out!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
msgid "Peoples in Decline"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
msgid ""
"\n"
"Victory:\n"
@@ -1627,81 +1852,83 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
msgid ""
"After some time at sea an island is spotted. The Eldaric docks at a crude "
"port that appears to be deserted."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
msgid "Land! Land! Bless the Lords of Light!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
msgid ""
"This is the elder Prince's Island all right. We had a heck of a time "
"pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
msgid "To Arms! We must take this island."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
msgid "Look out, a Serpent has emerged from the deep."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
msgid ""
"Well, it looks like their warriors have given up the fight. We should be "
"able to re-provision the ships now"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
msgid ""
"The nice thing is, they'll go back to guarding this island after we're gone "
"for a while. It'll make a good way of preventing others from following us."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
msgid ""
"This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
"too small for them?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
msgid ""
"Well, they seem rather intelligent. They're certainly belligerent and "
"numerous. I'm sure they'll eventually evacuate. Just like us right now."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
msgid "I don't find that thought very comforting."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
msgid "Neep! Neep!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
msgid ""
"The fleet is starving, we'll never pacify this Island before we all die!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
msgid "Return of the Fleet"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -1713,154 +1940,154 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
msgid ""
"Haldric reaches the site where the fleet is due to return. Several ships "
"have already docked. The Orcs are on the frontier."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
msgid ""
"Sir, some ships have landed. . . They look like they've been damaged by the "
"voyage. Hmm, it seems that most of the ships are staying at sea."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
msgid ""
"They've undoubtedly spotted the smoke from the Orcish fires. We have to "
"defeat these monsters before everybody starves at sea, or before Jevyan "
"launches an attack with his fleet."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
msgid ""
"Yes Sir! The rest of the refugees have fled South, to our initial landing "
"site. If we fail here they'll get slaughtered."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
msgid "Well, that settles it. Enough talking, time to fight!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
msgid "For the glory of the men of The Green Isle!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
msgid "No, for the Glory of all of the people of the West North! Charge!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
msgid "Bah! Human- we will stomp you under our heels!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
msgid ". . .And raise your dead to serve forever!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
msgid ""
"Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
"the power of the Ruby of Fire. It makes little difference, your undead "
"corpse will lay it at my feet."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
msgid ""
"We'll see about that. The Fool Prince of Southbay was wrong to start this "
"war, but you're the real monster! You sacrificed you're own people to "
"preserve your immortal un-life."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
msgid "Enough of this. A curse of darkness upon you young prince."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
msgid "Please Diembark in an Orderly Fashion and Proceed South"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
msgid "Hmm, they left off the 'or the Orcs will eat you' part."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
msgid ""
"I'm back, things went well! Haldric, I sure hope you know what you're doing."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
msgid ""
"Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
"glad you made it back in one piece."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
msgid "Yeah, it looks like you could use all of the help you can get."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
msgid ""
"We've defeated Jevyan's forces. The ships must diembark their passengers "
"quickly-"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
msgid "Haldric, what's going on? What's the plan?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
msgid "Well, we're going to confront Jevyan and destroy him."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
msgid ""
"That will be easier said than done. Even if we defeat him, the other Lich-"
"Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
"that our dear old 'tree-friend' might have known as much."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
msgid "We should discuss this in private. Here, come with me."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
msgid "Slurp, click, click, click!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
msgid "I don't know what that is, but it doesn't sound friendly."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
msgid ""
"You Again. You will sssuffer for your attack against my people! Shek'kahan, "
"our Naga friendsss- You'll pay! We have new friends now."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
msgid "Oh, to join my family again! Do not mourn my passing."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
msgid ""
"My people are like a rock slide, you can run, but we will crush you- Ahhck!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
msgid "I- I die?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
msgid "Return to Oldwood"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
msgid ""
"Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
"The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1869,20 +2096,20 @@
"next. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
msgid ""
"So you have defeated the Lich and returned with his artifact. The ground "
"feels happy beneath my toes."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
msgid ""
"Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
"problem. I'm at a loss when it comes to trying to figure out what I should "
"do next."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
msgid ""
"I have this artifact, but I have no idea what it does. To make matters worse "
"I have no idea what's going on outside this forest. The number of refugees "
@@ -1890,90 +2117,90 @@
"the plains or it could be a mass slaughter."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
msgid ""
"My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
"there was more I could do to help you."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
msgid ""
"We can't all stay here for the winter or we'll all starve, or freeze. Your "
"hospitality has barely been enough as it is. Wait a second, I see somebody!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
msgid "You thought that I ran away, didn't you?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
msgid "The thought had crossed my mind."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
msgid "Well, I come bearing news of the road to Southbay!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
msgid "Really!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
msgid ""
"The news is not good. The main host of Orcs is between the forest and "
"Southbay, we clearly can't go that way. However, the road to Clearwater Port "
"is free of Orcs. Apparently they're bogged down in the swamp of Esten."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
msgid ""
"Well, I certainly don't mind the thought of the Orcs floundering around that "
"infernal swamp. But, one question remains."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
msgid "What?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
msgid "Can I trust you, and your information? I don't even know your name."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
msgid "You again!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
msgid "I come bearing news of the road to Southbay!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
msgid "Humph! Your words mean very little to me."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
msgid ""
"It is important, and not good. The main host of Orcs is between the forest "
"and Southbay, you clearly can't go that way. However, the road to Clearwater "
"Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
msgid "I propose we join forces, and make a brake for Clearwater Port."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
msgid ""
"Well, I certainly don't mind the thought of the Orcs floundering around that "
"infernal swamp. But, some questions remain."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
msgid "Lady, why would you let those undead monsters lead your people?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
msgid ""
"Haldric, we are an ancient people who lived in a land filled with all manner "
"of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1981,40 +2208,40 @@
"forever, and our worst got to serve as mindless slaves."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
msgid ""
"Other than losing our war back West, then our refugee war to your people, "
"and this Orc thing, it wasn't such a bad deal."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
msgid ""
"Uh-huh. Have you considered that the unholy act of turning your best and "
"brightest into undead is what causes them to fall into darkness?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
msgid "We should save this pointless debate for later. Anything else?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
msgid ""
"Why should I trust you, and your information? I don't even know your name, "
"and you have this nasty habit of always turning up!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
msgid "Bah, have it your way!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
msgid ""
"I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
"Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
"Prince of Southbay convinced them that their immortal un-lives were over!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
msgid ""
"And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
"Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2023,31 +2250,348 @@
"pot!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
msgid "Young Prince, it is time to go! We must flee before the winter snow!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
msgid ""
"Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
"Rithrandil, I will remember your hospitality!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
msgid ""
"Always happy to help a tree-friend. May the Powers of Light guide you on "
"your way!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
msgid "Finally, we're getting out of this forest!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+#, fuzzy
+msgid "Charge!"
+msgstr "gallopere"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+#, fuzzy
+msgid "Be careful Lieutenant!"
+msgstr "Løjtnant"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
msgid "Rough Landing"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -2085,35 +2629,35 @@
msgid "The fleet must regroup here. We have to defeat these monsters."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
msgid "We've defeated the Nagas. The fleet should be able to regroup here."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
msgid ""
"The next time we see land, it should be the great continent to the East."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
msgid ""
"I'll be glad when this voyage is over. We're almost there. Almost there."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
msgid "I think we're being followed. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
msgid ""
"We were too slow. . . The fleet will be scattered to the four corners of the "
"world!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
msgid "Sewer of Southbay"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
msgid ""
"\n"
"Victory:\n"
@@ -2124,50 +2668,50 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
msgid ""
"In the last leg of their journey to Southbay, Haldric and his companions "
"find themselves in the Sewers of Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
msgid ""
"Only a human could take such a lovely cave and fill it with refuse. Humans. "
"Hey, is that a pair of boots?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
msgid ""
"We should be cautious down here. This isn't an old maid's drain pipe, this "
"is the sewer of Southbay. It is said that the city diverted an underground "
"river for its own use, and let their own effluent run down the old river bed."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
msgid "This is the far end of that river bed. Legend has it- -"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
msgid ""
"That a King banished a rouge faction of Red Mages down here after the "
"Wesfolk war!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
msgid ""
"Can you feel it brother? This one bears the Ruby of Fire. After all this "
"time it has simply come to us!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
msgid "We must have it. Get them!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
msgid "Nooo! The wizards are flooding the sewer we're doomed!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
msgid ""
"Haldric, there's something that's filling me with a sense of forboding. That "
"Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2175,121 +2719,121 @@
"Caror, now these two."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
msgid ""
"We just got the Lich's book, and I can litererally feel the power of the "
"Ruby, even with it in my pack. Let's figure out what it does, before we "
"decide what to do with it."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
msgid "Hmmm. He seems to have had a map, and some gold!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
msgid "Brother!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
msgid "Hmmm. He seems to have had a map."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
msgid ""
"Argh, the stream bed is blocked! Only a pint of goo is getting through. "
"We'll have to go around."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
msgid "To Southbay"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
msgid ""
"It's not very Heroic if Prince Haldric isn't the one to lead his band from "
"the Sewers of Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
msgid "Danger Ahead!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
msgid "Ahead, so far it's been danger everywhere."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
msgid "Finally on to Southbay!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
msgid "Southbay in Winter"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
msgid ""
"Prince Haldric has emerged from the sewers of Southbay in the very heart of "
"the city. After some commotion, he is given an audience with the King of "
"Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
msgid "So Prince, you bring refugees, but do you bring swords as well?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
msgid "I bear both, and all are loyal to the King of Southbay!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
msgid ""
"I knew you as a boy, and your people have preceded you. Your father was an "
"honourable man, and so are you. Aren't you the King now?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
msgid "A King with no land and no crown is no King my Lord."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
msgid ""
"Fair enough. These are dark days to live through my young Prince. You've "
"done your father proud. Far better than my legacy, a dead adventurer and a "
"missing fool! It is fitting that my line should end with my kingdom."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
msgid "You should not say such things!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
msgid ""
"Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
"Put her out with the others!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
msgid ""
"She and her people have been of great service to me. Open the gates, let "
"them in."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
msgid ""
"What? On your word alone boy? And what of the other Wesfolk that have "
"drifted to our gate?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
msgid "Let them all in! For the sake of humanity on this isle!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
msgid ""
"And because I can sweeten the deal. I can save the lives of all of the "
"people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2297,45 +2841,45 @@
"city, and to allow them to participate in what must happen next."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
msgid "Hmm. . . Very well. I so swear. Speak."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
msgid ""
"First, I CAN translate the the book that will allow Haldric to use the Ruby "
"of Fire. The artifact should help with what must come."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
msgid ""
"Second, I know the way to the mysterious lands of the East. Addroran, I was "
"your son's navigator and companion. Believe me, you must go East."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
msgid "Compan- - What?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
msgid "She's just full of surprises."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
msgid ""
"I was the navigator. Haldric, your people simply washed up here long ago. My "
"people actually came here on purpose. You'd all still be herding sheep and "
"living in grass huts if it wasn't for my people."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
msgid ""
"Some favour your people did for us. Why flee at all? And why East? We've "
"already repelled an Orcish assult just before winter came. We should be "
"working toward taking back the Isle."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
msgid ""
"You head East because my people came from the West, which is teeming with "
"every form of man and monster imaginable. There is litterally no room there. "
@@ -2343,7 +2887,7 @@
"slaves, or you'd be dead."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
msgid ""
"Learn the lesson of my people. If we had fled here while even one of our "
"great cities still stood we could have taken this Isle with ease. But we "
@@ -2352,14 +2896,14 @@
"coming."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
msgid ""
"Flee, and flee East. King Addroran it is your duty to hold this city as long "
"as you can. For the sake of all who can be evacuated. That means that it "
"should fall on Haldric and I to lead this evacuation."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
msgid ""
"Hmm. There is wisdom in your words, and my end should be here. We can hold "
"out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2367,20 +2911,20 @@
"the ice. You might even be able to depart in well provisioned ships!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
msgid "Well, I see no other way. About that book?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
msgid ""
"I'll begin my translation. Oh, and you should seal up the sewer entrance."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
msgid "Temple in the Deep"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
msgid ""
"\n"
"Victory:\n"
@@ -2391,93 +2935,93 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
msgid ""
"With a feeling of grim curiosity Prince Haldric and his company descend into "
"catacombs below the temple, buried deep in the bedrock, in the very roots of "
"the world itself. In the distance Haldric hears a booming voice."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
msgid ""
"Free! I'm free at last! I knew those puny mages couldn't seal me in here "
"forever! Rise my soldiers of Darkness, the world will be ours once more!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
msgid ""
"Back underground. . . This feels much better! As for the current residents, "
"uggh!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
msgid "Let's put these monsters to their final rest."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
msgid "I am fallen after all this time."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
msgid "The world won't miss him one bit."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
msgid ""
"What's that! No! The tree-folk are sealing us back in here. They must think "
"that we've failed. We're trapped."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
msgid "I don't like the look of that pool at all."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
msgid "It looks scary, but it's good for you."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
msgid "You already have the Fire Ruby."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
msgid ""
"As you open the chest you see it, the Ruby of Fire. It is the size of an "
"apple, and burns with and internal fire, which is refracted through its "
"faces. You can feel the power flowing from it. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
msgid ""
"It's funny that the Lich-Lord didn't have this on his person. Since I don't "
"actually know what this thing does, I'll just put it in the bottom of my "
"pack for right now."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
msgid "Maybe you should move somebody else to the chest."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
msgid ""
"I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
"pile of dust, let's get out of these catacombs!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
msgid "He's raising our dead!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
msgid "The Dragon"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
msgid ""
"\n"
"Victory:\n"
@@ -2489,89 +3033,89 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
msgid ""
"After some days of travel Haldric finds himself confronted by a vast expanse "
"of swamp. A small island with a mountain dominates the view. That can only "
"be the home of the dragon."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
msgid "Flies, fies, everywhere! Ahhhck!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
msgid "'Prince Haldric the Dragonbane' sounds rather nice."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
msgid "We'll see. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
msgid ""
"I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
"a miracle any of us are alive at all."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
msgid "I'm still not calling you 'the Dragonbane'."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
msgid "Watch for the big Mudcrawlers they divide when you kill them."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
msgid "It is unwise to trifle with dragons boy!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
msgid "We shall see."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
msgid "Who dares disturb Shek'kahan the terrible?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
msgid "I do, you fiend!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
msgid "We still have to slay the dragon!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
msgid "The Dragon's Cave has yielded some treasure!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
msgid "No!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
msgid "We've slain the Dragon: "
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
msgid "Let's get out of here!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
msgid "Let's finish off the rest of these monsters!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
msgid "More Saurians are arriving. They've surrounded us! We're doomed."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
msgid "The Fall"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -2583,13 +3127,13 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
msgid ""
"Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
"long before the first orcish scouts are spotted. War has come to the valley."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
msgid ""
"Haldric, things have not gone well! The Orcs have arrived. We met them at "
"the north keep but they were just too many. They have flanked us to the East "
@@ -2597,123 +3141,123 @@
"but they won't be able to last long. . . We must evacuate our home."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
msgid ""
"That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
"again in the South Pass. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
msgid ""
"That's the only way out of the valley! This is a disaster! We must defeat "
"that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
"haste."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
msgid "So HUMAN, care to make your final stand?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
msgid "Die! Die! Die!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
msgid "This is going to get ugly. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
msgid "Hurry! Only death awaits in this valley!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
msgid "Ummm, I evoke surrender. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
msgid "Nay! Off with your hea- - -"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
msgid ""
"But I can help! Really! You could use me and my men's skills on the long "
"road ahead!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
msgid "Haldric, what say you on this matter?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
msgid "I think that your skills may be useful. You may join us."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
msgid "Let there be peace between us, our survival depends on it."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
msgid "So what shall I call you?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
msgid "The Lady Outlaw will do."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
msgid "Your word can't be trusted. Prepare to meet your Gods!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
msgid "Arrogant fools! (Reaches into pocket) POOF!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
msgid "Argh, she's gone. Next time, more sword, less chat."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
msgid ""
"She's clever! Maybe I made the wrong choice. Well, at least she left some of "
"her gold behind. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
msgid ""
"Son, you must lead our people through the South Pass. I will remain behind "
"to hold off these vile monsters for as long as I can."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
msgid "But Father!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
msgid "It's the only way. Go now, and don't look back! Luck be with you!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
msgid "We're surrounded! I can see their re-enforcements! All is lost!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
msgid "Our Home! Where shall we go!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
msgid "There can be no looking back! We must go South."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
msgid "The Midlands"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
msgid ""
"\n"
"Victory:\n"
@@ -2723,127 +3267,127 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
msgid ""
"Prince Haldric leads his refugee band into the Midlands and smoke is in the "
"air."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
msgid ""
"It is as we suspected, the Orcs have sacked the Midlands. This is not a "
"civilised way to fight a war! Look there, there are still Orcs about.. . To "
"arms!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
msgid "Alright! Charge!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
msgid "Feel my wrath you Orcish scum!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
msgid "HUMANS. . . I see humans!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
msgid ""
"Ha, Hogar! You said we wouldn't see any action this far back from the front."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
msgid "Shut yer mouth! Let's just get 'em."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
msgid "SE - The Oldwood. Enter at Your Own Risk!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
msgid "SW - Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
msgid "What? More humans here? Get them!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
msgid "How'd they get behind us? I hate to miss such tasty meat."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
msgid "Better him than me! Reserves!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
msgid "Holgar was a fool! Reserves!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
msgid ""
"Hold There! You can not pass. You've already stumbled on the Orcish rear "
"guard. The main body of their forces is on the road to Southbay. It is an "
"army of nightmarish size."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
msgid ""
"I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
"Soldier, aren't you on the wrong side of the lines?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
msgid ""
"They overran my post. I got hit on the head pretty good, when I came to the "
"Orcish army had already passed my position."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
msgid "Tell me, how fares Southbay?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
msgid ""
"Southbay won't fall without one hell of a fight, sir. They'll stand to the "
"last! I only wish I was there!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
msgid ""
"Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
"have to risk it and go through the Oldwood forest, then make a break for "
"Clearwater Port."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
msgid ""
"Oh great, now a forest. I should have stayed at home and took my chances "
"with the Orcs!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
msgid "Sir, if you don't mind, I'll go with you."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
msgid "On we go. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
msgid ""
"We have run out of time. . . We'll be trapped in the midlands when winter "
"comes!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
msgid "The Oldwood"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -2854,7 +3398,7 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
msgid ""
"Haldric's band finds itself at the heart of the Oldwood Forest. The road "
"quickly narrows and becomes little more than a path. Branches reach high "
@@ -2862,80 +3406,80 @@
"deep woods echo all around."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
msgid ""
"Will this evil forest ever end! There are mosquitoes as big as my fist in "
"here, and these nasty old trees are giving me the creeps."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
msgid ""
"This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
"these sorts of things."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
msgid "Quiet. Listen, I think I hear something."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
msgid "All I hear are more tree-foes!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
msgid "That tree, it speaks! No- No- We are tree-friends, really!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
msgid ""
"You kind has long come with your axes, some tree-friends you are. Still you "
"must be less worse than these new monsters that have come to plague us. They "
"cut the trees, and burn the trees for no reason at all!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
msgid ""
"You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
"need, or you may meet your fate with the rest of these monsters."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
msgid "We will help. (Quietly) Be careful with the trees."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
msgid "What! What are you looking at me for?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
msgid ""
"The temple has already been looted, however the entrance to it's catacombs "
"seem to be blocked by a wall of magical energy."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
msgid "Stupid stinking trees, we'll show you!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
msgid ""
"Without the help of these tree-folk we'll be trapped in these woods till we "
"die! There will be nothing to hold the Orcs back!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
msgid "Stupid tree-folk."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
msgid "We've defeated the Orcs"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
msgid ""
"On this day you have proved yourself to be a tree-friend. For so long your "
"kind has only come with sharp blades to harm my kind. You come to build "
@@ -2943,24 +3487,24 @@
"will eventually claim all of the stones back for the earth."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
msgid ""
"Well, I suspect you won't have to worry about my kind for much longer. The "
"Orcs have come, and they are taking this Isle!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
msgid ""
"Hmmmm- my kind were here before your kind, and we will be here after the "
"Orcs are gone as well. We were here before all others, and I suspect the we "
"will be here in the end."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
msgid "Can you help us fight the Orcs?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
msgid ""
"My kind are bound to the forest, we would be of little help to you beyond "
"our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2968,49 +3512,49 @@
"of the temple at the heart of the wood. We were there, we were watching."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
msgid ""
"After we drove your kind off we figured out how to break the spell that "
"holds the Evil in the catacombs, and keeps others from entering them."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
msgid "This helps us how?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
msgid ""
"The Lich was carrying a powerful artifact. We know, we can feel it. This "
"artifact may aid you in your quest."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
msgid ""
"He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
"it with us from the East. We thought it was lost in the war with your "
"people, when Lich-Lord Lenvan fell!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
msgid "At this point we need all of the help we can get!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
msgid "Then I will open the catacombs for you. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
msgid ""
"Young Prince, while the Lich-lords have betrayed us by allying themselves "
"with that Orcish scum, I can't bring myself to fight against one of the "
"greatest leaders of my people."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
msgid "Lady, why would you let those monsters lead your people?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
msgid ""
"Other than losing our war back West, then our refugee war to your people, "
"and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3018,46 +3562,46 @@
"down in that hole for so long I don't imagine he's too happy."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
msgid ""
"Uh-huh. Have you considered that the unholy act of turning your best and "
"brightest into undead is what causes them to fall into darkness?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
msgid ""
"We should save the debate for later. I can still be of use to you. I shall "
"scout the road ahead. We need to know if we can make it to Southbay. I'll "
"return in a few days."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
msgid ""
"We have run out of time. . . We'll be trapped in these woods until we die!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
msgid "The Plan"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
msgid "So what is your plan?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
msgid ""
"We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
"secure our place in this new land. Then if the Orcs return, hopefully "
"they'll go looking for our not so loyal Elven allies first."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
msgid ""
"Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
"the Elves, you'll be expected to come to their aid."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
msgid ""
"Yes, and we may come to their aid. We'll have to weigh our options when and "
"if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3065,24 +3609,24 @@
"their aid at all-"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
msgid ""
"Many people will call you a coward. They will say that you turned your back "
"on your pact with the Elves. It's not like you can tell people what I "
"overheard."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
msgid ""
"Recent events have taught me one thing: that survival trumps honour. "
"Besides, they won't be screaming at me- I'll be dead."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
msgid "WHAT!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
msgid ""
"I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
"or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3090,7 +3634,7 @@
"which we give the Elves the Ruby of Fire, in return for our place here."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
msgid ""
"I'm going to face Jevyan, and if rumours of his power are true he's going to "
"pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3098,83 +3642,83 @@
"to read my undead mind. . ."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
msgid ""
"Haldric! I won't do it. . . I won't help. What is it with your kind, always "
"rushing to a fool's death. Who'll lead these people?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
msgid ""
"You will. I wouldn't have made it this far without you. We really have to "
"convince Jevyan-"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
msgid "Haldric, this is ridiculous! I- -"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
msgid ""
"There is no way I'm letting you go through with this Sir! Over our dead "
"bodies, right Jessica?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
msgid "Right!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
msgid "I'll do it sir."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
msgid "No. I can't ask you to do this."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
msgid ""
"You've denied me my honourable death twice already. Once when you arrived at "
"Clearwater Port, and once again when your ships rescued me. I'll not be "
"denied in this a third time!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
msgid "No, this is my sacrifice to make!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
msgid ""
"Sir, my family has been slaughtered, and my home lost. All I long for is to "
"join them. Give me this honourable death. . . Please sir! I beg of you!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
msgid ""
"After this conflict is over I'll have to suffer through the long years "
"alone, with no honourable way of joining them. I want to look that monster "
"Jevyan in the eye before I go! I won't be denied!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
msgid ""
"Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
"of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
"getting the treaty. We will honour your sacrifice."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
msgid ""
"Honour me by destroying Jevyan! Preferably before he can do unnatural things "
"to me. I want to rest in the ground, not be some mindless undead slave for "
"all eternity!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
msgid "We'll make sure. I promise."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
msgid ""
"We'll have to be careful to let one of the Orcish leaders escape back to the "
"Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3182,140 +3726,140 @@
"death'?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
msgid "The Swamp of Esten"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
msgid ""
"With great trepidation Prince Haldric leads his refugee band into the Swamp "
"of Esten. In the centre of that very swamp a shroud of fog descends over "
"Young Prince Haldric."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
msgid ""
"I have a very bad feeling about this. This awful swamp and it's crazy "
"cult. . . Before these troubles started we used to have to clear the swamp "
"every spring and fall."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
msgid ""
"I suppose with the rampaging bands of murderous Orcs roaming about that "
"hasn't been done in a while."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
msgid ""
"I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
"have discovered."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
msgid "This is too quiet. I don't like this one bit, not one bit at all."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
msgid "Wait, I think I hear Something. . . To Arms!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
msgid "Careful, you don't know what's lurking in there!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
msgid ""
"Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
"in Clearwater Port Going to clear the swamp again?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
msgid "Oooh! I take it you wouldn't mind if I helped out?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
msgid "You find treasure worth 50 pieces of gold in the temple"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
msgid "May I live forever in Undeath!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
msgid "Ohhh! To be risen again!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
msgid "A prayer for life immortal!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
msgid ""
"I don't know who you are, but you can't continue down this road! There is an "
"army of those Orcs bigger than any army I've ever seen just down the road!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
msgid ""
"I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
"Soldier have you deserted your post?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
msgid ""
"No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
"Trust me, you can't continue down this road sir. Especially with the "
"refugees, you'll be slaughtered."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
msgid "Tell me, does Clearwater Port still stand? Is the port free?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
msgid ""
"As far as I know Sir. We have a large army, and they were pressing all able "
"bodied men and boys into service when I left. That Orcish army is huge, but "
"they haven't met the main body of our forces yet."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
msgid ""
"Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
"risk it and go through the Oldwood forest, then make a break for Clearwater "
"Port or Southbay."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
msgid ""
"Oh great, now a Forest. . . I should have stayed at home and took my chances "
"with the Orcs!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
msgid ""
"We have run out of time. . . We'll be trapped in this swamp when winter "
"arrives!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
msgid "The Vanguard"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
msgid ""
"\n"
"Victory:\n"
@@ -3326,177 +3870,171 @@
"#Turns run out"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
msgid ""
"Haldric and his companions race across the plains to confront the resurgent "
"Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
"a fog covered plain."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
msgid "Haldric, the Elves, we can't trust them!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
msgid "I could have told you that."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
msgid ""
"Haldric, it's bad. The Elves are having second thoughts. They think we might "
"be more trouble than we're worth. We have to defeat these Orcs decisively."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
msgid "Well, that sounds reasonable."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
msgid ""
"More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
"follow us here the Elves seem content to let us fight it out. Then they said "
"they would 'deal with the survivors'."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
msgid ""
"Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
"prize as the Ruby of Fire just slip away. Especially when he sees that he "
"has the advantage."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
msgid ""
"I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
"Fire, hide it in the hole."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
msgid "Haldric! What! Why?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
msgid "Just do it."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
msgid ""
"Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
"sent out?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
msgid ""
"No Sir! They must have seized all of remaining boats on the Green Isle. Our "
"fleet should be returning any day now."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
msgid ""
"We are a refugee people, we must push back their vanguard, and secure our "
"beachhead. If they capture our ships all is lost. We will be crushed under a "
"tide of Orcs."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
msgid "Lady Jessica soon departs. In the distance a voice booms:"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
msgid ""
"Drop the gold where it is! We've payed our friends enough. There are humans "
"about, I can smell 'em!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
msgid "I've found the Orcs' chest! It's filled with gold."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
msgid ""
"Never trust the living to do the job of the undead. Prepare to meet the "
"inevitable!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
msgid ""
"The only job of the dead is to remain dead. Prepare to be reunited with the "
"ground."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
msgid "We must block the human advance!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
msgid "Reserves! We can't let them get to their landing site."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
msgid ""
"We've defeated their vanguard. We have to meet the fleet before Jevyan "
"destroys them, and captures the ships. I hope Jessica makes it back soon."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
msgid ""
"Ahh, it's great to be home! I'm not much for the politics, but it's great to "
"be home!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
msgid "Troll Hole"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
msgid ""
"It isn't long before Haldric and his companions enter the Brown Hills. An "
"elven guide leads them to a gaping cave mouth, and they descend into the "
"darkness."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
msgid "So, does anybody know anything about trolls?"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
msgid ""
"I indeed do. They are green, and mean, and will try to crush you like a bug. "
"They heal very quickly."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
msgid ""
"Hmm. . . Do we really need to know that much about the trolls? I think it's "
"safe to say that the elves wouldn't have sent us down here if they were at "
"all friendly."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
msgid "Fair Enough. Well, let's get them!"
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
msgid ""
"We have failed. . . More of the Troll's kin are arriving through the "
"entrance."
msgstr ""
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
msgid ""
"The trolls are beaten. No wonder why the elves are getting us to do their "
"dirty linens."
Index: wesnoth/po/da/wesnoth.po
diff -u wesnoth/po/da/wesnoth.po:1.7 wesnoth/po/da/wesnoth.po:1.8
--- wesnoth/po/da/wesnoth.po:1.7 Sun Sep 12 12:16:39 2004
+++ wesnoth/po/da/wesnoth.po Sun Sep 12 18:22:38 2004
@@ -20,93 +20,33 @@
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-11 17:24+0200\n"
"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Tronarving"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-"
-"champion.png,Mester,(sværest)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Mørkets korstog"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Lærling,(lettest);*&undead-necromancer.png,Mester;"
-"&undead-lich.png,Mørk fyrste,(sværrest)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Søn af det Sorte Ãje (kapitel I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Soldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
-"warlord.png,Krigsherre,(sværrest)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr ""
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Soldat,(lettest);*&human-swordman.png,Sværdmand;&human-"
-"royalguard.png,Royale Garde,(sværrest)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Kriger,(lettest);*&noble-commander.png,Kommandør;&noble-"
-"lord.png,Herre,(sværrest)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "loyal"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
-msgstr "stærk"
+msgstr "stærk"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "hurtig"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "intelligent"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "modstandsdygtig"
@@ -120,11 +60,11 @@
#: data/help.cfg:22 data/help.cfg:203
msgid "Traits"
-msgstr "Træk"
+msgstr "Træk"
#: data/help.cfg:46
msgid "Terrains"
-msgstr "Terrænet"
+msgstr "Terrænet"
#: data/help.cfg:55
msgid ""
@@ -139,7 +79,12 @@
msgstr ""
"<img>src=misc/logo.png align=middle box=no</img>\n"
"\n"
-"Kampen om Wesnoth er et fantasy strategispil udover det det sædvanlige inden
for moderne strategispil. Mens andre spil stræber efter kompleksitet, både i
regler og gameplay, så stræber Kampen om Wesnoth efter simpelhed i spil og
gameplay. Dette gør ikke spilet simpelt, men fra disse simple regler
udspringer et væld af strategier, der gør spillet let at lære, men svært at
mestre."
+"Kampen om Wesnoth er et fantasy strategispil udover det det sædvanlige "
+"inden for moderne strategispil. Mens andre spil stræber efter
kompleksitet, "
+"bÃÂ¥de i regler og gameplay, sÃÂ¥ stræber Kampen om Wesnoth efter
simpelhed i "
+"spil og gameplay. Dette gør ikke spilet simpelt, men fra disse simple "
+"regler udspringer et væld af strategier, der gør spillet let at
lære, men "
+"svært at mestre."
#: data/help.cfg:60
msgid "Fundamentals of Gameplay"
@@ -167,13 +112,26 @@
"description will pop up explaining that item. This is especially useful when "
"you encounter new abilities for the first time."
msgstr ""
-"Denne side omridser alt du har brug for at vide for at kunne spille Kampen om
Wesnoth. Den dækker hvordan man spiller og lidt af mekaniken bagved spillet.
For mere information om at besejre spillet skal du måske se
<ref>dst=basic_strategy text='Basis Strategi'</ref> og "
-"<ref>dst=multiplayer_strategy text='Multiplayer Strategi'</ref>. Husk på at
dette kun er et omrids - for specielle undtagelser og situationer, følg
venligst linket.\n"
-"\n"
-"Det er bedst at begynde med <italic>text=Tutorial</italic> knappen i
hovedmenuen. Dette vil tage dig gennem en interaktiv tutorial, der vil lære
dig reglerne om Wesnoth. Bagefter er det anbefalet at du spiller Tronarving
kampangen. Først klik på <italic>text=Kampagne</italic> "
-"så <italic>text='Tronarving'</italic>. Da Kampen om Wesnoth kan være ret
udfordrene, vil du måske starte på <italic>text=Let</italic>.\n"
-"\n"
-"<img>src=help/tooltip.png align=right float=yes</img>Mens du spiller, så
husk på at du kan se oplysninger om mange ting. Hvis du holder musen over
punkter i menuen til højre, vil en kort beskrivelse komme frem for at forklare
denne ting. Dette gælder især når du møder nye evner for første gang."
+"Denne side omridser alt du har brug for at vide for at kunne spille Kampen "
+"om Wesnoth. Den dækker hvordan man spiller og lidt af mekaniken bagved "
+"spillet. For mere information om at besejre spillet skal du mÃÂ¥ske se "
+"<ref>dst=basic_strategy text='Basis Strategi'</ref> og "
+"<ref>dst=multiplayer_strategy text='Multiplayer Strategi'</ref>. Husk pÃÂ¥
at "
+"dette kun er et omrids - for specielle undtagelser og situationer, følg "
+"venligst linket.\n"
+"\n"
+"Det er bedst at begynde med <italic>text=Tutorial</italic> knappen i "
+"hovedmenuen. Dette vil tage dig gennem en interaktiv tutorial, der vil
lære "
+"dig reglerne om Wesnoth. Bagefter er det anbefalet at du spiller Tronarving "
+"kampangen. Først klik pÃÂ¥ <italic>text=Kampagne</italic> sÃÂ¥ "
+"<italic>text='Tronarving'</italic>. Da Kampen om Wesnoth kan være ret "
+"udfordrene, vil du mÃÂ¥ske starte pÃÂ¥ <italic>text=Let</italic>.\n"
+"\n"
+"<img>src=help/tooltip.png align=right float=yes</img>Mens du spiller, sÃÂ¥ "
+"husk pÃÂ¥ at du kan se oplysninger om mange ting. Hvis du holder musen over "
+"punkter i menuen til højre, vil en kort beskrivelse komme frem for at "
+"forklare denne ting. Dette gælder især nÃÂ¥r du møder nye evner for
"
+"første gang."
#: data/help.cfg:70
msgid "Recruiting and Recalling"
@@ -212,7 +170,7 @@
#: data/help.cfg:85 src/help.cpp:771 src/help.cpp:772
msgid "Movement"
-msgstr "Bevægelse"
+msgstr "Bevægelse"
#: data/help.cfg:90
msgid ""
@@ -229,7 +187,7 @@
"movement point to enter. Exactly how many movement points are spent entering "
"a hex depends on the unit type - in forest, elvish units only spend 1 "
"movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
"terrain type by right-clicking on it, selecting Unit Description, and then "
"clicking <italic>text='Terrain Modifiers'</italic>.\n"
"\n"
@@ -317,7 +275,7 @@
#: data/help.cfg:126
msgid "Time of Day"
-msgstr "Tid på døgnet"
+msgstr "Tid pÃÂ¥ døgnet"
#: data/help.cfg:146
msgid ""
@@ -511,8 +469,8 @@
"You have come across a wishing well.\n"
"What would you like to wish for?"
msgstr ""
-"Du har fundet en ønskebrønd.\n"
-"Hvad vil du ønske?"
+"Du har fundet en ønskebrønd.\n"
+"Hvad vil du ønske?"
#: data/items.cfg:268
msgid "A swift victory"
@@ -523,7 +481,7 @@
"With this golden coin, I wish that this battle end in a swift and safe "
"victory."
msgstr ""
-"Med denne gyldne mønt ønsker jeg, at denne kamp vil ende med en hurtig og "
+"Med denne gyldne mønt ønsker jeg, at denne kamp vil ende med en hurtig
og "
"sikker sejr."
#: data/items.cfg:283
@@ -532,7 +490,9 @@
#: data/items.cfg:291
msgid "I wish this single gold coin be returned ten-fold to me."
-msgstr "Jeg ønsker, at denne enkelte guldmønt vil blive givet tifold tilbage
til mig."
+msgstr ""
+"Jeg ønsker, at denne enkelte guldmønt vil blive givet tifold tilbage
til "
+"mig."
#: data/items.cfg:298
msgid "Peace throughout Wesnoth."
@@ -540,11 +500,12 @@
#: data/items.cfg:306
msgid "The only thing worth wishing for is peace throughout the land."
-msgstr "Den eneste ting, det er værd at ønske efter, er fred over hele
landet."
+msgstr ""
+"Den eneste ting, det er værd at ønske efter, er fred over hele landet."
#: data/items.cfg:313
msgid "Don't make a wish."
-msgstr "Ãnsk ikke"
+msgstr "ÃÂnsk ikke"
#: data/items.cfg:336
msgid "Potion of Healing"
@@ -552,11 +513,11 @@
#: data/items.cfg:339
msgid "A feeling of well-being overwhelms the drinker."
-msgstr "En rar følelse flyder ind over drikkeren."
+msgstr "En rar følelse flyder ind over drikkeren."
#: data/items.cfg:340
msgid "You are not worthy of healing."
-msgstr "Du er ikke værdig til healing."
+msgstr "Du er ikke værdig til healing."
#: data/items.cfg:374
msgid "Poison"
@@ -564,7 +525,7 @@
#: data/items.cfg:377
msgid "Poison is seeping through the veins of this unit at this very moment."
-msgstr "Gift siver gennem denne soldats årer lige nu."
+msgstr "Gift siver gennem denne soldats ÃÂ¥rer lige nu."
#: data/items.cfg:412
msgid "Holy Water"
@@ -572,7 +533,7 @@
#: data/items.cfg:415
msgid "This water will make melee weapons holy."
-msgstr "Dette vand vil gøre nærkamps våben hellige."
+msgstr "Dette vand vil gøre nærkamps vÃÂ¥ben hellige."
#: data/items.cfg:416
msgid "I am not suited to the use of this item! Let another take it."
@@ -592,7 +553,7 @@
#: data/items.cfg:498
msgid "This poor unit drank something really bad."
-msgstr "Denne arme soldat drak noget virkelig dårligt."
+msgstr "Denne arme soldat drak noget virkelig dÃÂ¥rligt."
#: data/items.cfg:533
msgid "Ring of Regeneration"
@@ -600,11 +561,11 @@
#: data/items.cfg:536
msgid "This ring will heal the bearer a little each turn."
-msgstr "Denne ring vil heale bærer lidt hver tur."
+msgstr "Denne ring vil heale bærer lidt hver tur."
#: data/items.cfg:556
msgid "Can't set abilities yet, sorry."
-msgstr "Kan desværre ikke indstille evnerne endnu."
+msgstr "Kan desværre ikke indstille evnerne endnu."
#: data/items.cfg:577
msgid "Ring of Slowness"
@@ -612,7 +573,7 @@
#: data/items.cfg:580
msgid "The bearer of this ring is slowed."
-msgstr "Ringbæreren er blevet langsomere."
+msgstr "Ringbæreren er blevet langsomere."
#: data/items.cfg:615
msgid "Staff of Swiftness"
@@ -620,11 +581,11 @@
#: data/items.cfg:618
msgid "This staff will grant the bearer swift movement."
-msgstr "Den stav giver bæreren hurtighed."
+msgstr "Den stav giver bæreren hurtighed."
#: data/items.cfg:619
msgid "Only magical beings can wield such an object."
-msgstr "Kun magiske væsner kan bare sådan et objekt."
+msgstr "Kun magiske væsner kan bare sÃÂ¥dan et objekt."
#: data/items.cfg:653
msgid "Storm Trident"
@@ -632,7 +593,8 @@
#: data/items.cfg:656
msgid "This trident allows a merman to shoot electric bolts at his enemies!"
-msgstr "Denne trefork giver en merman evnen til at skyde pile efter hans
fjender!"
+msgstr ""
+"Denne trefork giver en merman evnen til at skyde pile efter hans fjender!"
#: data/items.cfg:657
msgid "Only the mermen can use this item!"
@@ -644,15 +606,15 @@
#: data/items.cfg:707
msgid "Flaming Sword"
-msgstr "Flammende Sværd"
+msgstr "Flammende Sværd"
#: data/items.cfg:711
msgid "Only the leader of an army can wield this sword!"
-msgstr "Kun en leder af en hær kan bære dette sværd!"
+msgstr "Kun en leder af en hær kan bære dette sværd!"
#: data/items.cfg:723
msgid "flaming sword"
-msgstr "flammende sværd"
+msgstr "flammende sværd"
#: data/items.cfg:755
msgid "Sceptre of Fire"
@@ -663,13 +625,18 @@
"This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
"Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
"bearer!"
-msgstr "Dette ældgamle Scepter var smedet af Dværgene. Et symbol på
kongelighed af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod
fjener af bæreren!"
+msgstr ""
+"Dette ældgamle Scepter var smedet af Dværgene. Et symbol pÃÂ¥
kongelighed "
+"af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod fjener af "
+"bæreren!"
#: data/items.cfg:759
msgid ""
"This is the Sceptre of Fire. Only a true successor to the throne can "
"possibly dare to take this!"
-msgstr "Dette er Scepteret af Ild. Kun en virkelig efterfølger af tronen kan
turde at tage dette!"
+msgstr ""
+"Dette er Scepteret af Ild. Kun en virkelig efterfølger af tronen kan turde
"
+"at tage dette!"
#: data/items.cfg:812
msgid "Zap~"
@@ -686,7 +653,7 @@
#: data/multiplayer.cfg:23 data/multiplayer.cfg:98 data/multiplayer.cfg:173
#: data/multiplayer.cfg:249
msgid "&random-enemy.png,Random"
-msgstr "&random-enemy.png,Tilfældig"
+msgstr "&random-enemy.png,Tilfældig"
#: data/multiplayer.cfg:28 data/multiplayer.cfg:178
msgid "&human-general.png,Loyalists"
@@ -694,15 +661,15 @@
#: data/multiplayer.cfg:39 data/multiplayer.cfg:189
msgid "&elvish-high-lord.png,Rebels"
-msgstr "&elvish-high-lord.png,Oprører"
+msgstr "&elvish-high-lord.png,Oprører"
#: data/multiplayer.cfg:50 data/multiplayer.cfg:200
msgid "&orcish-warlord.png,Northerners"
-msgstr "&orcish-warlord.png,Nordlændinge"
+msgstr "&orcish-warlord.png,Nordlændinge"
#: data/multiplayer.cfg:61 data/multiplayer.cfg:136 data/multiplayer.cfg:211
msgid "&undead-lich.png,Undead"
-msgstr "&undead-lich.png,Levende-døde"
+msgstr "&undead-lich.png,Levende-døde"
#: data/multiplayer.cfg:72 data/multiplayer.cfg:222
msgid "&dwarf-lord.png,Knalgan Alliance"
@@ -730,7 +697,7 @@
#: data/multiplayer.cfg:147
msgid "&dwarf-lord.png,Dwarves"
-msgstr "&dwarf-lord.png,Dværge"
+msgstr "&dwarf-lord.png,Dværge"
#: data/multiplayer.cfg:170
msgid "Age of Heroes"
@@ -746,7 +713,7 @@
#: data/multiplayer.cfg:265
msgid "&undead-necromancer.png,Alliance of Darkness"
-msgstr "&undead-necromancer.png,Mørkets Alliance"
+msgstr "&undead-necromancer.png,Mørkets Alliance"
#: data/scenarios/multiplayer/ForestOfFear.cfg:3
msgid "Forest of Fear"
@@ -754,7 +721,7 @@
#: data/scenarios/multiplayer/Random_Scenario.cfg:3
msgid "Random map"
-msgstr "Tilfældig bane"
+msgstr "Tilfældig bane"
#: data/scenarios/multiplayer/Wesbowl.cfg:3
msgid "Wesbowl"
@@ -772,19 +739,21 @@
msgstr ""
"\n"
"Sejr:\n"
-"@Flyt en af bolden til modstanderens slutzone flere gange end de kan flytte
bolden til din.\n"
+"@Flyt en af bolden til modstanderens slutzone flere gange end de kan flytte "
+"bolden til din.\n"
"Nederlag:\n"
-"#Modstanderen flytter boldene til din slutzone flere gang end du flytter dem
til hans."
+"#Modstanderen flytter boldene til din slutzone flere gang end du flytter dem "
+"til hans."
#: data/scenarios/multiplayer/Wesbowl.cfg:199
#: data/scenarios/multiplayer/Wesbowl.cfg:476
msgid "Red scores! Current score is $redscore-$bluescore"
-msgstr "Rød scorer! Der står nu $redscore-$bluescore"
+msgstr "Rød scorer! Der stÃÂ¥r nu $redscore-$bluescore"
#: data/scenarios/multiplayer/Wesbowl.cfg:247
#: data/scenarios/multiplayer/Wesbowl.cfg:524
msgid "Blue scores! Current score is $redscore-$bluescore"
-msgstr "Blå scorer! Der står nu $redscore-$bluescore"
+msgstr "BlÃÂ¥ scorer! Der stÃÂ¥r nu $redscore-$bluescore"
#: data/scenarios/multiplayer/Wesbowl.cfg:337
#: data/scenarios/multiplayer/Wesbowl.cfg:614
@@ -805,11 +774,11 @@
#: data/scenarios/multiplayer/Wesbowl.cfg:661
msgid "Blue team wins! Final score: $redscore-$bluescore"
-msgstr "Blåt hold vinder! Slutscoren er: $redscore-$bluescore"
+msgstr "BlÃÂ¥t hold vinder! Slutscoren er: $redscore-$bluescore"
#: data/scenarios/multiplayer/Wesbowl.cfg:673
msgid "Red team wins! Final score: $redscore-$bluescore"
-msgstr "Rødt hold vinder! Slutscoren er: $redscore-$bluescore"
+msgstr "Rødt hold vinder! Slutscoren er: $redscore-$bluescore"
#: data/scenarios/multiplayer/Wesbowl.cfg:685
msgid "Draw! Final score: $redscore-$bluescore"
@@ -833,7 +802,7 @@
#: data/scenarios/multiplayer/scenarios.cfg:108
msgid "The Isle of Anduin"
-msgstr "Anduinøen"
+msgstr "Anduinøen"
#: data/scenarios/multiplayer/scenarios.cfg:135
msgid "The Three Rivers"
@@ -841,15 +810,15 @@
#: data/scenarios/multiplayer/scenarios.cfg:162
msgid "The Isles of the Damned"
-msgstr "Den Forbandede Ã"
+msgstr "Den Forbandede ÃÂ"
#: data/scenarios/multiplayer/scenarios.cfg:195
msgid "The Valley of Death"
-msgstr "Dødens Dal"
+msgstr "Dødens Dal"
#: data/scenarios/multiplayer/scenarios.cfg:238
msgid "Dwarvern Wasteland"
-msgstr "Dværgisk Ãdemark"
+msgstr "Dværgisk ÃÂdemark"
#: data/scenarios/multiplayer/scenarios.cfg:277
msgid "Princess's Battlefield"
@@ -863,7 +832,9 @@
msgid ""
"I am here to learn how to fight in a battle. As an experienced elder mage, "
"surely you can explain the art of combat to me."
-msgstr "Jeg er her for at lære at at kæmpe. Som en erfaren Aldrende
Troldmand, er jeg sikker på at du kan lære mig kampens kunst."
+msgstr ""
+"Jeg er her for at lære at at kæmpe. Som en erfaren Aldrende Troldmand,
er "
+"jeg sikker pÃÂ¥ at du kan lære mig kampens kunst."
#: data/scenarios/tutorial/tutorial1.cfg:71
msgid ""
@@ -871,113 +842,460 @@
"right click on the castle tile on which you wish to recruit the unit. Then "
"select Recruit, and select 'Ok'. You can only recruit units on castle tiles "
"connected to the keep your leader is on."
-msgstr "Før du går i kamp, må du rekrutere enheder. For at rekrutere en
enhed, højreklik på borgenfeltet du vil rekrutere en enhed til. Så vælg
rekruter, og vælg Ok. Du kan kun rekrutere på borgfelter der er forbundet til
det slotstårn din leder er på."
+msgstr ""
+"Før du gÃÂ¥r i kamp, mÃÂ¥ du rekrutere enheder. For at rekrutere en
enhed, "
+"højreklik pÃÂ¥ borgenfeltet du vil rekrutere en enhed til. SÃÂ¥ vælg "
+"rekruter, og vælg Ok. Du kan kun rekrutere pÃÂ¥ borgfelter der er
forbundet "
+"til det slotstÃÂ¥rn din leder er pÃÂ¥."
+
+#: data/scenarios/tutorial/tutorial1.cfg:73
+#, fuzzy
+msgid "Recruit a unit"
+msgstr "Rekruter enhed"
#: data/scenarios/tutorial/tutorial1.cfg:79
msgid "Excellent! You have recruited an Elvish Fighter."
msgstr "Excellent! Du har rekruteret en Elvisk Soldat."
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+msgid "What do I do next?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+#, fuzzy
+msgid "How do I recruit units?"
+msgstr "Rekruter enhed"
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid "What's a leader?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid "What happens when I recruit a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
#: data/scenarios/tutorial/tutorial1.cfg:92
msgid ""
"Since units cannot move on the turn they are recruited, you must end your "
"turn. To do this, simply click the 'End Turn' button in the lower-right hand "
"corner."
-msgstr "Da enheder ikke kan bevæge sig i den tur de er rekruteret, må slutte
din tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, højre
hjørne."
+msgstr ""
+"Da enheder ikke kan bevæge sig i den tur de er rekruteret, mÃÂ¥ slutte
din "
+"tur nu. For at gøre, klik pÃÂ¥ \"Slut tur\" knappen i det nedre, højre
"
+"hjørne."
+
+#: data/scenarios/tutorial/tutorial1.cfg:94
+#, fuzzy
+msgid "End your turn"
+msgstr "Det er nu din tur"
#: data/scenarios/tutorial/tutorial1.cfg:99
msgid "You have successfully ended your turn."
msgstr "Du har successfuldt sluttet din tur."
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+#, fuzzy
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+"Da enheder ikke kan bevæge sig i den tur de er rekruteret, mÃÂ¥ slutte
din "
+"tur nu. For at gøre, klik pÃÂ¥ \"Slut tur\" knappen i det nedre, højre
"
+"hjørne."
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid "What happens when I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
#: data/scenarios/tutorial/tutorial1.cfg:110
msgid ""
"Your next task is to move your Elvish Fighter. To move a unit, first select "
"it, then select his destination. In this case, his destination is the forest "
"next to the Elvish Shaman, Merle."
-msgstr "Næste opgave er at flytte den Elvisk Soldat. For at flytte en enhed,
først klik på den, så vælg hans destination. I dette tilfælde, er hans
destination i skoven, ved siden af den Elvisk Shaman, Merle."
+msgstr ""
+"Næste opgave er at flytte den Elvisk Soldat. For at flytte en enhed,
først "
+"klik pÃÂ¥ den, sÃÂ¥ vælg hans destination. I dette tilfælde, er hans "
+"destination i skoven, ved siden af den Elvisk Shaman, Merle."
+
+#: data/scenarios/tutorial/tutorial1.cfg:112
+#, fuzzy
+msgid "Move your Elvish Fighter next to Merle"
+msgstr "Flyt din enhed hen pÃÂ¥ en landsby."
#: data/scenarios/tutorial/tutorial1.cfg:134
msgid ""
"Excellent! You have successfully moved your Elvish Fighter. However, since "
"he moved next to an enemy unit, he has lost all his movement for this turn; "
"this is called the 'zone of control'."
-msgstr "Excellent! Du har successfuldt flyttet den Elviske Kriger. Men, da han
flyttede hen ved siden af en fjendtlig enhed, mistede han al sin bevægelse;
dette kaldes kontrol zonen."
+msgstr ""
+"Excellent! Du har successfuldt flyttet den Elviske Kriger. Men, da han "
+"flyttede hen ved siden af en fjendtlig enhed, mistede han al sin
bevægelse; "
+"dette kaldes kontrol zonen."
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
#: data/scenarios/tutorial/tutorial1.cfg:146
msgid ""
"Now, you need to attack with your fighter. To attack, first select a unit, "
"then select its target, which must be next to the attacking unit. You will "
"then see the attack options box, where you must select an attack to use."
-msgstr "Nu skal du angribe med din kriger. For at angribe, først vælg en
kriger, så vælg dens mål, der må være ved siden af den angribene enhed. Du
så den angrebs-boksen, hvor du må vælge hvilken angreb du vil bruge."
+msgstr ""
+"Nu skal du angribe med din kriger. For at angribe, først vælg en
kriger, sÃ"
+"Â¥ vælg dens mÃÂ¥l, der mÃÂ¥ være ved siden af den angribene enhed.
Du sÃÂ¥ "
+"den angrebs-boksen, hvor du mÃÂ¥ vælge hvilken angreb du vil bruge."
+
+#: data/scenarios/tutorial/tutorial1.cfg:148
+#, fuzzy
+msgid "Attack Merle"
+msgstr "Angriber"
#: data/scenarios/tutorial/tutorial1.cfg:162
msgid "You have successfully attacked Merle."
msgstr "Du har successfuldt angrebet Merle."
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
#: data/scenarios/tutorial/tutorial1.cfg:174
msgid "End your turn, and wait for Merle to attack you."
-msgstr "Slut din tur, og vent på at Merle angriber dig."
+msgstr "Slut din tur, og vent pÃÂ¥ at Merle angriber dig."
#: data/scenarios/tutorial/tutorial1.cfg:180
msgid ""
"Your fighter has survived Merle's attack. Whenever a unit survives a battle, "
"it gets experience from the combat. Once a unit gains enough experience, it "
"advances to the next level, and becomes more powerful."
-msgstr "Din kriger har overlevet Merle's angreb. NÃ¥r en enhed overlever en
kamp, får den erfaring fra kampen. Når en enhed får nok erfaring, så
forfremmes den til næste niveau, og bliver mere kraftfuld."
+msgstr ""
+"Din kriger har overlevet Merle's angreb. NÃÂ¥r en enhed overlever en kamp,
fÃ"
+"Â¥r den erfaring fra kampen. NÃÂ¥r en enhed fÃÂ¥r nok erfaring, sÃÂ¥
forfremmes "
+"den til næste niveau, og bliver mere kraftfuld."
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
#: data/scenarios/tutorial/tutorial1.cfg:191
msgid "Move your fighter onto a village."
-msgstr "Flyt din enhed hen på en landsby."
+msgstr "Flyt din enhed hen pÃÂ¥ en landsby."
+
+#: data/scenarios/tutorial/tutorial1.cfg:193
+#, fuzzy
+msgid "Move your fighter onto a village"
+msgstr "Flyt din enhed hen pÃÂ¥ en landsby."
#: data/scenarios/tutorial/tutorial1.cfg:204
msgid "Villages heal the units on them."
-msgstr "Landsbyer healer enhederne på dem."
+msgstr "Landsbyer healer enhederne pÃÂ¥ dem."
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
#: data/scenarios/tutorial/tutorial1.cfg:215
msgid ""
"Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
"repeatedly."
-msgstr "Nu må du overvinde Merle ved at reducere hende til 0 HP eller lavere.
Bare angrib igen."
+msgstr ""
+"Nu mÃÂ¥ du overvinde Merle ved at reducere hende til 0 HP eller lavere. Bare
"
+"angrib igen."
+
+#: data/scenarios/tutorial/tutorial1.cfg:217
+#, fuzzy
+msgid "Defeat Merle"
+msgstr "Nederlag"
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
#: data/scenarios/tutorial/tutorial1.cfg:248
#: data/scenarios/tutorial/tutorial2.cfg:233
msgid ""
"Unfortunately, you lost, because your leader was defeated. Hopefully you "
"have gained wisdom from my teachings anyway."
-msgstr "Desværre tabte du på grund af at din leder var besejret.
Forhåbentlig modtog du visdom fra min undervisning uanset."
+msgstr ""
+"Desværre tabte du pÃÂ¥ grund af at din leder var besejret.
ForhÃÂ¥bentlig "
+"modtog du visdom fra min undervisning uanset."
#: data/scenarios/tutorial/tutorial1.cfg:255
#: data/scenarios/tutorial/tutorial2.cfg:240
msgid ""
"Unfortunately, you lost, because you ran out of time. Hopefully you have "
"gained wisdom from my teachings anyway."
-msgstr "Desværre tabte du fordi du løb tør for tid. Forhåbentlig modtog du
visdom fra min undervisning uanset."
+msgstr ""
+"Desværre tabte du fordi du løb tør for tid. ForhÃÂ¥bentlig modtog
du "
+"visdom fra min undervisning uanset."
#: data/scenarios/tutorial/tutorial1.cfg:265
msgid "You have successfully completed the first training scenario."
-msgstr "Du har successfuldt klaret det første scenarie."
+msgstr "Du har successfuldt klaret det første scenarie."
+
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
#: data/scenarios/tutorial/tutorial1.cfg:276
#: data/scenarios/tutorial/tutorial2.cfg:261
msgid "Do you want to review any of the skills learned on this level?"
-msgstr "Vil du gennemse nogen af de færdigheder du lærte på dette level?"
+msgstr "Vil du gennemse nogen af de færdigheder du lærte pÃÂ¥ dette
level?"
#: data/scenarios/tutorial/tutorial1.cfg:278
#: data/scenarios/tutorial/tutorial2.cfg:263 src/show_dialog.cpp:448
msgid "Yes"
msgstr "Ja"
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
#: data/scenarios/tutorial/tutorial1.cfg:297
msgid ""
"Although you have completed your first scenario, your training is not yet "
"over. We will now proceed to the next scenario, in which you will fight me "
"in a mock battle."
-msgstr "Selvom du har klaret det første scenarie, er din træning stadig ikke
fuldført. Vi vil fortsætte til det næste scenarie, hvor du vil træne ved at
kæmpe mod mig."
+msgstr ""
+"Selvom du har klaret det første scenarie, er din træning stadig ikke "
+"fuldført. Vi vil fortsætte til det næste scenarie, hvor du vil
træne ved "
+"at kæmpe mod mig."
+
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
#: data/scenarios/tutorial/tutorial2.cfg:60
msgid ""
"Now you will be subject to a more difficult test. You must defeat me in mock "
"battle."
-msgstr "Nu vil du opleve en sværere test. Du må besejre mig i denne
træningskamp."
+msgstr ""
+"Nu vil du opleve en sværere test. Du mÃÂ¥ besejre mig i denne
træningskamp."
#: data/scenarios/tutorial/tutorial2.cfg:64
msgid ""
@@ -986,7 +1304,12 @@
"you in this battle. To recall him, right-click on a castle tile, select "
"Recall, select your fighter, then select 'Ok'. You should also recruit "
"Elvish Fighters and Elvish Archers."
-msgstr "Du kan vinde du fleste scenarie ved at overvinde alle fjendtlige
leder. Vind dette scenarie ved at overvinde mig. Din kriger fra sidste scenarie
kan hjælpe dig i denne kamp. For at genindkalde ham, højre-klik på et
slotsfelt, vælg Genindkald, vælg din kriger og tryk Ok. Du burde også
rekrutere Elviske Krigere og Elviske Bueskytter."
+msgstr ""
+"Du kan vinde du fleste scenarie ved at overvinde alle fjendtlige leder. Vind "
+"dette scenarie ved at overvinde mig. Din kriger fra sidste scenarie kan "
+"hjælpe dig i denne kamp. For at genindkalde ham, højre-klik pÃÂ¥ et "
+"slotsfelt, vælg Genindkald, vælg din kriger og tryk Ok. Du burde
ogsÃÂ¥ "
+"rekrutere Elviske Krigere og Elviske Bueskytter."
#: data/scenarios/tutorial/tutorial2.cfg:79
msgid ""
@@ -1004,17 +1327,17 @@
"@Victory\n"
"Defeat Delfador"
msgstr ""
-"@Evner dækket:\n"
+"@Evner dækket:\n"
"Genindkalde\n"
-"Træk\n"
+"Træk\n"
"Guld\n"
-"Tid på døgnet\n"
-"Terræn\n"
+"Tid pÃÂ¥ døgnet\n"
+"Terræn\n"
"Modstandskraft\n"
"Specialer\n"
"Objekter\n"
-"SÃ¥dan spiller man Wesnoth\n"
-"@Scenariets mål\n"
+"SÃÂ¥dan spiller man Wesnoth\n"
+"@Scenariets mÃÂ¥l\n"
"@Sejr\n"
"Overvind Delfador"
@@ -1022,76 +1345,363 @@
msgid "You have successfully recalled your Elvish Fighter."
msgstr "Du har successfuldt genindkaldt din Elviske Kriger."
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+msgid "En guarde!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+#, fuzzy
+msgid "What happens when I recall a unit?"
+msgstr "guld stykker for at genindkalde en enhed"
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
#: data/scenarios/tutorial/tutorial2.cfg:100
msgid ""
"You may notice that your units have slightly different statistics than the "
"statistics shown before you recruited them. This is because they have been "
"assigned traits."
-msgstr "Du har måske opdaget at enheder har lidt andre statistikker end dem
der står før du rekruterer dem. Det er fordi de har fået to tilfældige
træk."
+msgstr ""
+"Du har mÃÂ¥ske opdaget at enheder har lidt andre statistikker end dem der
stÃ"
+"Â¥r før du rekruterer dem. Det er fordi de har fÃÂ¥et to tilfældige
træk."
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid "What do traits do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
#: data/scenarios/tutorial/tutorial2.cfg:115
msgid ""
"When you recruit and recall units, you lose gold. If this would cause you to "
"have less than 0 gold, you cannot recruit or recall."
-msgstr "NÃ¥r du rekruterer og genindkalder enheder, mister du guld. Hvis dette
får dig til at have mindre end 0 guld, så kan du ikke rekrutere eller
genindkalde."
+msgstr ""
+"NÃÂ¥r du rekruterer og genindkalder enheder, mister du guld. Hvis dette
fÃÂ¥r "
+"dig til at have mindre end 0 guld, sÃÂ¥ kan du ikke rekrutere eller "
+"genindkalde."
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
#: data/scenarios/tutorial/tutorial2.cfg:129
msgid ""
"The sun is setting over Wesnoth. The time of day affects how much damage "
"units of different alignments can inflict upon each other."
-msgstr "Solen står op over Wesnoth. Tiden på døgnet har indflydelse på
hvor meget skade enheder af forskellige grupper kan gøre på hinanden."
+msgstr ""
+"Solen stÃÂ¥r op over Wesnoth. Tiden pÃÂ¥ døgnet har indflydelse pÃÂ¥
hvor "
+"meget skade enheder af forskellige grupper kan gøre pÃÂ¥ hinanden."
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
#: data/scenarios/tutorial/tutorial2.cfg:143
msgid "Each hex has a terrain, which gives the hex distinctive properties."
-msgstr "Hver felt har et terræn, der sætter feltets specielle egenskaber."
+msgstr "Hver felt har et terræn, der sætter feltets specielle
egenskaber."
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
#: data/scenarios/tutorial/tutorial2.cfg:157
msgid ""
"Each attack has a damage type which affects how much damage different units "
"take from that attack."
-msgstr "Hvert angreb har en angrebstype, der har indflydelse på hvor meget
skade forskellige enheder tager fra dette angrab."
+msgstr ""
+"Hvert angreb har en angrebstype, der har indflydelse pÃÂ¥ hvor meget skade "
+"forskellige enheder tager fra dette angrab."
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
#: data/scenarios/tutorial/tutorial2.cfg:171
-msgid "Many units have a specialty which changes the rules of play in some
way."
-msgstr "Mange enheder har specielle evner der ændrer spillets regler i en
eller anden form."
+msgid ""
+"Many units have a specialty which changes the rules of play in some way."
+msgstr ""
+"Mange enheder har specielle evner der ændrer spillets regler i en eller "
+"anden form."
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
#: data/scenarios/tutorial/tutorial2.cfg:195
msgid ""
"Some objects change the statistics of the unit that triggered them. One of "
"your units found a potion which will make him do more damage on his attack. "
"To see his new combat statistics, look at the Status Table."
-msgstr "Nogle objekter ændrer egenskaberne af den enhed der bærer dem. En
af dine enheder fandt en mikstur, der vil gøre hans angreb stærkere. For at
se de nye egenskaber, så kig på Status Tabel."
+msgstr ""
+"Nogle objekter ændrer egenskaberne af den enhed der bærer dem. En af
dine "
+"enheder fandt en mikstur, der vil gøre hans angreb stærkere. For at se
de "
+"nye egenskaber, sÃÂ¥ kig pÃÂ¥ Status Tabel."
+
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
#: data/scenarios/tutorial/tutorial2.cfg:223
msgid ""
"Remember to try to prevent the enemy from capturing villages, and to "
"recapture the ones that they already have. This will cut off their gold "
"supply and make them unable to recruit."
-msgstr "Prøv at forhindre fjenden i at overtage landsbyer. Prøv også at
vinde dem tilbage, hvis han alligevel gør. Dette vil gøre indhug i hans guld
forråd, så han ikke kan rekrutere."
+msgstr ""
+"Prøv at forhindre fjenden i at overtage landsbyer. Prøv ogsÃÂ¥ at
vinde dem "
+"tilbage, hvis han alligevel gør. Dette vil gøre indhug i hans guld
forrÃ"
+"Â¥d, sÃÂ¥ han ikke kan rekrutere."
#: data/scenarios/tutorial/tutorial2.cfg:250
msgid ""
"Congratulations! You have defeated me, and completed the second and final "
"training scenario. Next, you may want to begin a campaign, or play "
"multiplayer."
-msgstr "Tillykke! Du har overvundet mig, og gennemført det anden og sidste
trænings scenarie. Nu vil du måske begynde en kampagne eller spille
multiplayer."
+msgstr ""
+"Tillykke! Du har overvundet mig, og gennemført det anden og sidste "
+"trænings scenarie. Nu vil du mÃÂ¥ske begynde en kampagne eller spille "
+"multiplayer."
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
-msgstr "Det var vel forklaret! Men..."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
+msgstr ""
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
msgstr ""
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
msgstr ""
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
msgstr ""
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
+msgstr "Det var vel forklaret! Men..."
+
#: data/scenarios/tutorial/utils.cfg:44
msgid ""
"@Skills covered:\n"
@@ -1118,15 +1728,15 @@
#: data/schedules.cfg:52 data/schedules.cfg:79 data/schedules.cfg:99
msgid "Dusk"
-msgstr "Tuskmørke"
+msgstr "Tuskmørke"
#: data/schedules.cfg:70
msgid "First Watch"
-msgstr "Først på natten"
+msgstr "Først pÃÂ¥ natten"
#: data/schedules.cfg:90
msgid "Second Watch"
-msgstr "Sidste på natten"
+msgstr "Sidste pÃÂ¥ natten"
#: data/schedules.cfg:110 data/schedules.cfg:116
msgid "Underground"
@@ -1158,7 +1768,7 @@
#: data/themes/default.cfg:317 data/themes/default.cfg:655
msgid "statuspanel^movement"
-msgstr "træk"
+msgstr "træk"
#: data/translations/english.cfg:2
msgid "Easy"
@@ -1170,7 +1780,7 @@
#: data/translations/english.cfg:4
msgid "Hard"
-msgstr "&elvish-champion.png,Mester (svær)"
+msgstr "&elvish-champion.png,Mester (svær)"
#: data/translations/english.cfg:9
msgid ""
@@ -1179,7 +1789,7 @@
"Day: +25% Damage\n"
"Night: -25% Damage"
msgstr ""
-"Lovlydige enheder kæmper bedre om dagen og dårligere om natten.\n"
+"Lovlydige enheder kæmper bedre om dagen og dÃÂ¥rligere om natten.\n"
"\n"
"Dag: +25% Skade\n"
"Nat: -25% Skade"
@@ -1189,8 +1799,8 @@
"Neutral units are unaffected by day and night, fighting equally well under "
"both conditions."
msgstr ""
-"Neutrale enheder er upåvirkede af dag og nat og kæmper lige så godt under "
-"begge omstændigheder."
+"Neutrale enheder er upÃÂ¥virkede af dag og nat og kæmper lige sÃÂ¥ godt
under "
+"begge omstændigheder."
#: data/translations/english.cfg:14
msgid ""
@@ -1199,7 +1809,7 @@
"Day: -25% Damage\n"
"Night: +25% Damage"
msgstr ""
-"Kaotiske enheder kæmper bedre om natten og dårligere om dagen.\n"
+"Kaotiske enheder kæmper bedre om natten og dÃÂ¥rligere om dagen.\n"
"\n"
"Dag: -25% Skade\n"
"Nat: +25% Skade"
@@ -1221,8 +1831,8 @@
"\n"
"En enhed, der bliver tilset af en heler, kan heles op til 4 HP per runde.\n"
"En heler kan hele ialt 8 HP per runde for hver eneste enhed, denne tilser.\n"
-"En forgiftet enhed kan ikke blive kureret for sin gift af en heler og må "
-"søge hjælp i en landsby eller ved en enhed, som har evnen til at kurere."
+"En forgiftet enhed kan ikke blive kureret for sin gift af en heler og mÃÂ¥ "
+"søge hjælp i en landsby eller ved en enhed, som har evnen til at
kurere."
#: data/translations/english.cfg:29
msgid ""
@@ -1241,14 +1851,14 @@
"Denne enhed kombinerer plante-remedier med magi for at kunne hele enheder "
"meget hurtigere, end det normalt er muligt i kampens hede.\n"
"\n"
-"Denne enhed tager sig af alle sidestående allierede enheder, der er sårede "
+"Denne enhed tager sig af alle sidestÃÂ¥ende allierede enheder, der er
sÃÂ¥rede "
"inden rundens begyndelse.\n"
"En enhed, der bliver tilset af en, der kan kurere, kan hele op til 8 HP per "
"runde.\n"
"En, der evner at kurere, kan hele ialt 18 HP per runde for hver eneste "
"enhed, denne tilser.\n"
"En, der evner at kurere, kan kurere en forgiftet enhed, men dog vil denne "
-"enhed så ikke modtage mere heling i samme runde."
+"enhed sÃÂ¥ ikke modtage mere heling i samme runde."
#: data/translations/english.cfg:32
msgid ""
@@ -1256,7 +1866,7 @@
"This unit may teleport between any two friendly villages instantly."
msgstr ""
"Teleportering:\n"
-"Denne enhed kan på ingen tid teleportere mellem to hvilke som helst "
+"Denne enhed kan pÃÂ¥ ingen tid teleportere mellem to hvilke som helst "
"allierede landsbyer."
#: data/translations/english.cfg:37
@@ -1268,10 +1878,10 @@
"Adjacent friendly units of lower level will do more damage in battle."
msgstr ""
"Leder-evner:\n"
-"Denne enhed kan lede allierede sideliggende enheder og derved få dem til at "
-"kæmpe bedre.\n"
+"Denne enhed kan lede allierede sideliggende enheder og derved fÃÂ¥ dem til
at "
+"kæmpe bedre.\n"
"\n"
-"Sideliggende allierede enheder af lavere rang vil kunne gøre mere skade i "
+"Sideliggende allierede enheder af lavere rang vil kunne gøre mere skade i "
"kamp."
#: data/translations/english.cfg:42
@@ -1286,8 +1896,8 @@
"Overfald:\n"
"Denne enhed kan skjule sig i skoven og forblive uset af sine fjender.\n"
"\n"
-"Fjendtlige enheder kan ikke se eller angribe denne enhed, når den befinder "
-"sig i skoven, bortset fra ethvert træk foretaget lige efter, at denne enhed "
+"Fjendtlige enheder kan ikke se eller angribe denne enhed, nÃÂ¥r den befinder
"
+"sig i skoven, bortset fra ethvert træk foretaget lige efter, at denne
enhed "
"har angrebet."
#: data/translations/english.cfg:47
@@ -1300,12 +1910,12 @@
"night, and as if it were day when it is dusk."
msgstr ""
"Illuminerer:\n"
-"Denne enhed oplyser det omkringliggende område og får derved lovlydige "
-"enheder til at kæmpe bedre, hvorimod kaotiske enheder kæmper dårligere.\n"
+"Denne enhed oplyser det omkringliggende omrÃÂ¥de og fÃÂ¥r derved lovlydige "
+"enheder til at kæmpe bedre, hvorimod kaotiske enheder kæmper
dÃÂ¥rligere.\n"
"\n"
-"Enhver anden enhed, der er sideliggende til denne enhed, vil kunne kæmpe, "
-"som hvis det var aften, når det er nat, og som hvis det var dag, når det er
"
-"aften."
+"Enhver anden enhed, der er sideliggende til denne enhed, vil kunne kæmpe, "
+"som hvis det var aften, nÃÂ¥r det er nat, og som hvis det var dag, nÃÂ¥r
det "
+"er aften."
#: data/translations/english.cfg:50
msgid ""
@@ -1313,8 +1923,8 @@
"This unit is skilled in moving past enemies quickly, and ignores all Enemy "
"Zones of Control."
msgstr ""
-"Hurtigkæmper:\n"
-"Denne enhed er trænet i at bevæge sig hurtigt forbi fjender og ignorerer "
+"Hurtigkæmper:\n"
+"Denne enhed er trænet i at bevæge sig hurtigt forbi fjender og
ignorerer "
"alle zoner under fjendtlig kontrol."
#: data/translations/english.cfg:52
@@ -1323,7 +1933,9 @@
#: data/translations/english.cfg:54
msgid "This unit takes half normal damage when it did not initiate the attack."
-msgstr "Denne enhed tager det halve af normal skade når den ikke selv starter
angrebet."
+msgstr ""
+"Denne enhed tager det halve af normal skade nÃÂ¥r den ikke selv starter "
+"angrebet."
#: data/translations/english.cfg:56
msgid "minimum damage"
@@ -1339,19 +1951,19 @@
#: data/translations/english.cfg:62
msgid "Configure Sides:"
-msgstr "Vælg Sider:"
+msgstr "Vælg Sider:"
#: data/translations/english.cfg:63
msgid "Choose Team Settings:"
-msgstr "Vælg Hold-Indstillinger:"
+msgstr "Vælg Hold-Indstillinger:"
#: data/translations/english.cfg:64
msgid "Could not connect to the remote host"
-msgstr "Kunne ikke forbindes til fjern-værten"
+msgstr "Kunne ikke forbindes til fjern-værten"
#: data/translations/english.cfg:65
msgid "Waiting for players to connect"
-msgstr "Venter på andre netværksspillere"
+msgstr "Venter pÃÂ¥ andre netværksspillere"
#: data/translations/english.cfg:66
msgid "Filled"
@@ -1371,7 +1983,7 @@
#: data/translations/english.cfg:72
msgid "Full Screen or Windowed?"
-msgstr "Fuld Skærm eller Vindue?"
+msgstr "Fuld Skærm eller Vindue?"
#: data/translations/english.cfg:73
msgid "Display:"
@@ -1399,31 +2011,36 @@
#: data/translations/english.cfg:82
msgid "Choose Scenario"
-msgstr "Vælg Scenarie"
+msgstr "Vælg Scenarie"
#: data/translations/english.cfg:84
msgid "This terrain acts as $terrains for movement and defense purposes"
-msgstr "Dette terræn opfører sig som $terrains i bevægelses- og
forsvars-sager"
+msgstr ""
+"Dette terræn opfører sig som $terrains i bevægelses- og
forsvars-sager"
#: data/translations/english.cfg:85
msgid "The terrain with the best modifier is chosen automatically"
-msgstr "Terrænet med de bedste egenskaber vælges automatisk"
+msgstr "Terrænet med de bedste egenskaber vælges automatisk"
#: data/translations/english.cfg:86
msgid "This terrain gives healing"
-msgstr "Terrænet giver healing"
+msgstr "Terrænet giver healing"
#: data/translations/english.cfg:87
msgid ""
"This terrain acts as keep, i.e., you can recruit units when a leader is in a "
"location with this terrain"
-msgstr "Dette terræn opfører sig som et slotstårn, det vil sige, at du kan
rekrutere enheder hvis lederen står på dette felt"
+msgstr ""
+"Dette terræn opfører sig som et slotstÃÂ¥rn, det vil sige, at du kan "
+"rekrutere enheder hvis lederen stÃÂ¥r pÃÂ¥ dette felt"
#: data/translations/english.cfg:88
msgid ""
"This terrain acts as castle, i.e., you can recruit units onto a location "
"with this terrain"
-msgstr "Dette terræn opfører sig som en borg, det vil sige, at du kan
rekrutere enheder et felt med dette terræn."
+msgstr ""
+"Dette terræn opfører sig som en borg, det vil sige, at du kan rekrutere
"
+"enheder et felt med dette terræn."
#: data/translations/english.cfg:89 src/help.cpp:874
msgid "or"
@@ -1435,7 +2052,7 @@
#: data/translations/english.cfg:92
msgid "See Also..."
-msgstr "Se Også..."
+msgstr "Se OgsÃÂ¥..."
#: data/translations/english.cfg:96
msgid ""
@@ -1531,7 +2148,7 @@
#: data/translations/english.cfg:134
msgid "Undead"
-msgstr "Levende-døde"
+msgstr "Levende-døde"
#: data/translations/english.cfg:138
msgid "Deep Water"
@@ -1573,7 +2190,7 @@
#: data/translations/english.cfg:152
msgid "Grassland"
-msgstr "Græslandskab"
+msgstr "Græslandskab"
#: data/translations/english.cfg:153
msgid "Hills"
@@ -1598,7 +2215,7 @@
#: data/translations/english.cfg:160
msgid "Keep"
-msgstr "Slotstårn"
+msgstr "SlotstÃÂ¥rn"
#: data/translations/english.cfg:161
msgid "Cave"
@@ -1606,7 +2223,7 @@
#: data/translations/english.cfg:162
msgid "Cave Wall"
-msgstr "Hulevæg"
+msgstr "Hulevæg"
#: data/translations/english.cfg:163
msgid "Encampment"
@@ -1630,7 +2247,7 @@
#: data/translations/english.cfg:170
msgid "$name Lake"
-msgstr "$name Sø"
+msgstr "$name Sø"
#: data/translations/english.cfg:171
msgid "$name|bury,$name|ham,$name|ton"
@@ -1657,12 +2274,13 @@
msgstr ""
#: data/translations/english.cfg:177
-msgid
"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
+msgid ""
+"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
msgstr ""
#: data/translations/english.cfg:179
msgid "Next tip"
-msgstr "Næste tip"
+msgstr "Næste tip"
#: data/translations/english.cfg:180
msgid "Tip of the Day"
@@ -1677,8 +2295,8 @@
"Lawful units fight better at day, and chaotic units fight better at night. "
"Neutral units are unaffected by day and night."
msgstr ""
-"Lovlydige enheder kæmper bedre om dagen, og kaotiske neheder beder om
natten. "
-"Neutrale enheder er upåvirkede af nat og dag."
+"Lovlydige enheder kæmper bedre om dagen, og kaotiske neheder beder om "
+"natten. Neutrale enheder er upÃÂ¥virkede af nat og dag."
#: data/translations/english.cfg:183
msgid ""
@@ -1733,7 +2351,8 @@
msgstr ""
#: data/translations/english.cfg:190
-msgid "Units stationed in villages heal 8 hitpoints at the beginning of their
turn."
+msgid ""
+"Units stationed in villages heal 8 hitpoints at the beginning of their turn."
msgstr ""
#: data/translations/english.cfg:191
@@ -1782,7 +2401,8 @@
msgstr ""
#: data/translations/english.cfg:198
-msgid "Do not be afraid to retreat and regroup, it is often the key to
victory."
+msgid ""
+"Do not be afraid to retreat and regroup, it is often the key to victory."
msgstr ""
#: data/translations/english.cfg:199
@@ -1877,7 +2497,7 @@
#: data/units/Ancient_Lich.cfg:3
msgid "Ancient Lich"
-msgstr "Ãldgammelt Levende Lig"
+msgstr "ÃÂldgammelt Levende Lig"
#: data/units/Ancient_Lich.cfg:16
msgid ""
@@ -1887,10 +2507,10 @@
"where they stand. Should you ever come across one of these, flee fast and "
"far, for they move faster than most undead."
msgstr ""
-"I den endelige form som en Ã¥ndemaner kan opnÃ¥, spreder det Ãldgamle
Levende "
-"Lig rædsel i hjerterne på dem, der ser ham. Ikke alene er hans berøring "
-"indbegrebet af død, men hans magiske formularer er kraftfulde nok til at få
"
-"selv de modigste til at stivne på stedet."
+"I den endelige form som en ÃÂ¥ndemaner kan opnÃÂ¥, spreder det ÃÂldgamle "
+"Levende Lig rædsel i hjerterne pÃÂ¥ dem, der ser ham. Ikke alene er hans "
+"berøring indbegrebet af død, men hans magiske formularer er kraftfulde
nok "
+"til at fÃÂ¥ selv de modigste til at stivne pÃÂ¥ stedet."
#: data/units/Ancient_Lich.cfg:19 data/units/Demilich.cfg:18
#: data/units/Ghost.cfg:19 data/units/Lich.cfg:19
@@ -1917,7 +2537,7 @@
#: data/units/Vampire_Bat.cfg:24 data/units/Vampire_Lady.cfg:25
#: data/units/Vampire_Lady.cfg:38 data/units/Wraith.cfg:24
msgid "drain"
-msgstr "dræne"
+msgstr "dræne"
#: data/units/Ancient_Lich.cfg:32 data/units/Deathmaster.cfg:35
#: data/units/Demilich.cfg:31 data/units/Initiate.cfg:19
@@ -1949,7 +2569,7 @@
#: data/units/Ancient_Wose.cfg:3
msgid "Ancient Wose"
-msgstr "Ãldgammel Wose"
+msgstr "ÃÂldgammel Wose"
#: data/units/Ancient_Wose.cfg:6 data/units/Elder_Wose.cfg:7
#: data/units/Wose.cfg:7
@@ -1968,15 +2588,15 @@
#: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
#: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
#: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
#: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
#: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
#: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
#: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2001,15 +2621,15 @@
#: data/units/Arch_Mage.cfg:3 data/units/Arch_Mage.cfg:82
msgid "Arch Mage"
-msgstr "Ãrke-Troldmand"
+msgstr "ÃÂrke-Troldmand"
#: data/units/Arch_Mage.cfg:20 data/units/Arch_Mage.cfg:99
msgid ""
"Leaders among the mages, the Arch Mages hurl huge balls of fire at their "
"enemies."
msgstr ""
-"Som en leder blandt troldmænd kan ærke-troldmanden kaste kæmpe ildkugler
mod "
-"sine fjender."
+"Som en leder blandt troldmænd kan ærke-troldmanden kaste kæmpe
ildkugler "
+"mod sine fjender."
#: data/units/Arch_Mage.cfg:23 data/units/Arch_Mage.cfg:102
#: data/units/Deathmaster.cfg:19 data/units/Drake_Mage.cfg:19
@@ -2054,10 +2674,10 @@
#: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
#: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
msgid "skirmisher"
-msgstr "hurtig-kæmper"
+msgstr "hurtig-kæmper"
#: data/units/Assassin.cfg:17
msgid ""
@@ -2066,11 +2686,11 @@
"their enemies from long range."
msgstr ""
"Lejemordere er nattens herskere. Ligesom en tyv kan de stikke folk i ryggen "
-"og fuldstændig ignorere, at de er i fjendens zone. De kan også kaste knive "
-"med gift mod deres fjender på lang afstand."
+"og fuldstændig ignorere, at de er i fjendens zone. De kan ogsÃÂ¥ kaste
knive "
+"med gift mod deres fjender pÃÂ¥ lang afstand."
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
#: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
#: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
#: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2094,11 +2714,11 @@
#: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
#: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
#: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2147,7 +2767,8 @@
msgid "blade"
msgstr "klinge"
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
#: src/actions.cpp:487
msgid "backstab"
msgstr "dolke i ryggen"
@@ -2166,13 +2787,14 @@
#: data/units/Bandit.cfg:3
msgid "Bandit"
-msgstr "Røver"
+msgstr "Røver"
#: data/units/Bandit.cfg:16
-msgid "Armed with heavy mace, Bandits are adept at robbing and killing at
night."
+msgid ""
+"Armed with heavy mace, Bandits are adept at robbing and killing at night."
msgstr ""
-"Røveren er væbnet med en tung stridskølle og er trænet i at røve og
myrde om "
-"natten."
+"Røveren er væbnet med en tung stridskølle og er trænet i at
røve og "
+"myrde om natten."
#: data/units/Bandit.cfg:19 data/units/Drake_Slasher.cfg:75
#: data/units/Drake_Worker.cfg:19 data/units/Great_Troll.cfg:20
@@ -2183,7 +2805,7 @@
#: data/units/Outlaw_Queen.cfg:24 data/units/Shock_Trooper.cfg:19
#: data/units/Troll_Warrior.cfg:19 data/units/Warrior_King.cfg:22
msgid "mace"
-msgstr "stridskølle"
+msgstr "stridskølle"
#: data/units/Battle_Princess.cfg:3 data/units/Battle_Princess.cfg:41
#: data/units/Princess.cfg:3 data/units/Princess.cfg:41
@@ -2192,7 +2814,7 @@
#: data/units/Battle_Princess.cfg:17 data/units/Battle_Princess.cfg:55
msgid "leadership,skirmisher"
-msgstr "leder-evner,hurtig-kæmper"
+msgstr "leder-evner,hurtig-kæmper"
#: data/units/Battle_Princess.cfg:19 data/units/Battle_Princess.cfg:57
msgid ""
@@ -2235,7 +2857,7 @@
#: data/units/Sea_Orc.cfg:19 data/units/Sergeant.cfg:21
#: data/units/Swordsman.cfg:19
msgid "sword"
-msgstr "sværd"
+msgstr "sværd"
#: data/units/Battle_Princess.cfg:76 data/units/Commander.cfg:120
#: data/units/Fighter.cfg:83 data/units/Lord.cfg:102
@@ -2254,16 +2876,16 @@
"began the battle! Such is their fury that the fur of these undead flying "
"beasts is tainted red with the blood of their victims."
msgstr ""
-"Disse levende-døde flyvende bæsters pels er rødlig af blodet fra sine
ofre. "
-"Blod-Flagermusen er hurtig og kan suge blodet ud af dem, den angriber for på
"
-"denne måde at heale sig selv."
+"Disse levende-døde flyvende bæsters pels er rødlig af blodet fra
sine "
+"ofre. Blod-Flagermusen er hurtig og kan suge blodet ud af dem, den angriber "
+"for pÃÂ¥ denne mÃÂ¥de at heale sig selv."
#: data/units/Blood_Bat.cfg:19 data/units/Cave_Spider.cfg:19
#: data/units/Direwolf_Rider.cfg:18 data/units/Goblin_Direwolver.cfg:20
#: data/units/Goblin_Knight.cfg:18 data/units/Sea_Serpent.cfg:19
#: data/units/Vampire_Bat.cfg:19 data/units/Wolf_Rider.cfg:20
msgid "fangs"
-msgstr "hugtænder"
+msgstr "hugtænder"
#: data/units/Bone_Shooter.cfg:3
msgid "Bone Shooter"
@@ -2274,15 +2896,15 @@
"These elite undead archers strike terror in the hearts of their foes by "
"using the bones of the slain as weapons."
msgstr ""
-"Disse levende-døde elite-bueskytter anvender benene fra sine overvundne "
-"modstandere både til at dræbe sine fjender men også til at sprede rædsel."
+"Disse levende-døde elite-bueskytter anvender benene fra sine overvundne "
+"modstandere bÃÂ¥de til at dræbe sine fjender men ogsÃÂ¥ til at sprede
rædsel."
#: data/units/Bone_Shooter.cfg:24 data/units/Giant_Mudcrawler.cfg:33
#: data/units/Skeleton_Archer.cfg:23 data/units/Soulless.cfg:19
#: data/units/Troll_Whelp.cfg:20 data/units/Walking_Corpse.cfg:19
#: data/units/Yeti.cfg:33
msgid "fist"
-msgstr "næve"
+msgstr "næve"
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:38
@@ -2309,10 +2931,11 @@
#: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
#: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
#: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2337,10 +2960,10 @@
#: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
#: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
#: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
#: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
#: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
#: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
#: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2349,7 +2972,7 @@
#: data/units/Vampire_Lady.cfg:34 data/units/Wall_Guard.cfg:36
#: data/units/Watch_Tower.cfg:18
msgid "pierce"
-msgstr "går igennem"
+msgstr "gÃÂ¥r igennem"
#: data/units/Bowman.cfg:3
msgid "Bowman"
@@ -2389,7 +3012,7 @@
#: data/units/Cave_Spider.cfg:3
msgid "Giant Spider"
-msgstr "Kæmpe-Edderkop"
+msgstr "Kæmpe-Edderkop"
#: data/units/Cave_Spider.cfg:16
msgid ""
@@ -2397,9 +3020,9 @@
"They can bite at close range, thereby poisoning their enemies, and also can "
"attack with a web at long range, slowing their foes down."
msgstr ""
-"Kæmpe-edderkopper siges at regere i Knalgas underverden, hvor de fortærer "
-"adskillige ofre. De kan bide på nært hold og derved forgifte sine fjender, "
-"og de kan angribe på lang afstand med et spind, hvilket nedsætter deres "
+"Kæmpe-edderkopper siges at regere i Knalgas underverden, hvor de
fortærer "
+"adskillige ofre. De kan bide pÃÂ¥ nært hold og derved forgifte sine
fjender, "
+"og de kan angribe pÃÂ¥ lang afstand med et spind, hvilket nedsætter deres
"
"fjenders hastighed."
#: data/units/Cave_Spider.cfg:28
@@ -2410,7 +3033,7 @@
#: data/units/Elvish_Shaman.cfg:45 data/units/Elvish_Shyde.cfg:52
#: data/units/Goblin_Pillager.cfg:37
msgid "slow"
-msgstr "nedsløve"
+msgstr "nedsløve"
#: data/units/Chocobone.cfg:3
msgid "Chocobone"
@@ -2425,11 +3048,12 @@
#: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
#: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
#: data/units/Spearman.cfg:32
msgid "spear"
msgstr "spyd"
@@ -2463,7 +3087,7 @@
#: data/units/Commander.cfg:3 data/units/Commander.cfg:78
msgid "Commander"
-msgstr "Kommandør"
+msgstr "Kommandør"
#: data/units/Commander.cfg:11 data/units/Commander.cfg:86
#: data/units/Death_Knight.cfg:14 data/units/Elvish_Captain.cfg:11
@@ -2490,7 +3114,7 @@
#: data/units/Cuttle_Fish.cfg:3
msgid "Cuttle Fish"
-msgstr "Blæksprutte"
+msgstr "Blæksprutte"
#: data/units/Cuttle_Fish.cfg:16
msgid ""
@@ -2498,9 +3122,10 @@
"with strong tentacles, or spit a poisonous black ink from a distance. The "
"best way to survive an encounter with these monsters is to remain ashore."
msgstr ""
-"Blæksprutter er gigantiske havdyr. De kan tage fat i deres offer med deres "
-"stærke tentakler eller på afstand spytte med en giftig sort blæk. Den
bedste "
-"måde at overleve et møde med disse monstre er at holde sig på kysten."
+"Blæksprutter er gigantiske havdyr. De kan tage fat i deres offer med deres
"
+"stærke tentakler eller pÃÂ¥ afstand spytte med en giftig sort blæk.
Den "
+"bedste mÃÂ¥de at overleve et møde med disse monstre er at holde sig pÃÂ¥
"
+"kysten."
#: data/units/Cuttle_Fish.cfg:19 data/units/Tentacle.cfg:20
msgid "tentacle"
@@ -2508,19 +3133,19 @@
#: data/units/Cuttle_Fish.cfg:26
msgid "ink"
-msgstr "blæk"
+msgstr "blæk"
#: data/units/Dark_Adept.cfg:3
msgid "Dark Adept"
-msgstr "Mørkets Mester"
+msgstr "Mørkets Mester"
#: data/units/Dark_Adept.cfg:19
msgid ""
"Dark Adepts are psychotic fanatics who dabble in black magic, using its "
"power to cause death and destruction."
msgstr ""
-"Mørkets mestre studerer sort magi og er psykotiske fanatikere, der anvender "
-"sine kræfter til at forårsage død og ødelæggelse."
+"Mørkets mestre studerer sort magi og er psykotiske fanatikere, der
anvender "
+"sine kræfter til at forÃÂ¥rsage død og ødelæggelse."
#: data/units/Dark_Adept.cfg:22 data/units/Necromancer.cfg:35
msgid "chill wave"
@@ -2528,7 +3153,7 @@
#: data/units/Dark_Queen.cfg:3
msgid "Dark Queen"
-msgstr "Mørk dronning"
+msgstr "Mørk dronning"
#: data/units/Dark_Queen.cfg:15
msgid ""
@@ -2543,7 +3168,7 @@
#: data/units/Dark_Spirit.cfg:3
msgid "Dark Spirit"
-msgstr "Mørk Ã
nd"
+msgstr "Mørk ÃÂ
nd"
#: data/units/Dark_Spirit.cfg:16
msgid ""
@@ -2551,8 +3176,8 @@
"dead, and a force of dread in this world. Happily, they have rarely been "
"seen in Wesnoth."
msgstr ""
-"Mørke Ã
nder er budbringere og bærere af nyt fra dødsriget og er en
frygtet "
-"kraft i dette rige. Heldigvis er de kun sjældent set i Wesnoth."
+"Mørke ÃÂ
nder er budbringere og bærere af nyt fra dødsriget og er
en frygtet kraft "
+"i dette rige. Heldigvis er de kun sjældent set i Wesnoth."
#: data/units/Dark_Spirit.cfg:19 data/units/Spectre.cfg:19
#: data/units/Wraith.cfg:19
@@ -2566,31 +3191,32 @@
#: data/units/Death_Knight.cfg:3
msgid "Death Knight"
-msgstr "Døds-Ridder"
+msgstr "Døds-Ridder"
#: data/units/Death_Knight.cfg:16
msgid ""
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
"came back to this world as Death Knights."
msgstr ""
-"Nogle gange skete det, at de mægtigste krigere og generaler, der havde
været "
-"forbandet med had og angst, vendte tilbage til denne verden som
Døds-Riddere."
+"Nogle gange skete det, at de mægtigste krigere og generaler, der havde "
+"været forbandet med had og angst, vendte tilbage til denne verden som
Døds-"
+"Riddere."
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
msgid "battle axe"
-msgstr "kamp-økse"
+msgstr "kamp-økse"
#: data/units/Death_Knight.cfg:36 data/units/Duelist.cfg:31
#: data/units/General.cfg:44 data/units/Lieutenant.cfg:38
#: data/units/Orcish_Crossbow.cfg:39 data/units/Orcish_Crossbowman.cfg:38
#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
msgid "crossbow"
-msgstr "armbrøst"
+msgstr "armbrøst"
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
-msgstr "Dødemester"
+msgstr "Dødemester"
#: data/units/Deathmaster.cfg:16
msgid ""
@@ -2599,11 +3225,11 @@
"are gradually claiming his mortal shell too, and with time, he will be a "
"true undead and a terror to all that lives."
msgstr ""
-"Gwitis vandringer ad den mørke vej har givet ham kræfter, der normalt
ligger "
-"hinsides de dødelige men med frygtelige omkostninger: De levende døde, som "
-"han gav sin sjæl til, er nu også langsomt ved at overtage hans dødelige "
-"krop, og med tiden vil han blive til en fuldstændig levende død og en frygt
"
-"for alt levende."
+"Gwitis vandringer ad den mørke vej har givet ham kræfter, der normalt "
+"ligger hinsides de dødelige men med frygtelige omkostninger: De levende "
+"døde, som han gav sin sjæl til, er nu ogsÃÂ¥ langsomt ved at overtage
hans "
+"dødelige krop, og med tiden vil han blive til en fuldstændig levende
død "
+"og en frygt for alt levende."
#: data/units/Demilich.cfg:3
msgid "Demilich"
@@ -2616,10 +3242,10 @@
"becoming undead themselves. With time, they may become fully undead, and "
"feared by all alike."
msgstr ""
-"Alt for meget beskæftigelse med forbudte magier og mørke kræfter begynder "
-"uundgåeligt at have store omkostninger for denne troldmand. Han mister sin "
-"krop og bliver selv langsomt til en levende død. Med tiden vil han blive en "
-"fuldbyrdet levende død og frygtet blandt alle jævnbyrdige."
+"Alt for meget beskæftigelse med forbudte magier og mørke kræfter
begynder "
+"uundgÃÂ¥eligt at have store omkostninger for denne troldmand. Han mister sin
"
+"krop og bliver selv langsomt til en levende død. Med tiden vil han blive
en "
+"fuldbyrdet levende død og frygtet blandt alle jævnbyrdige."
#: data/units/Direwolf_Rider.cfg:3
msgid "Direwolf Rider"
@@ -2641,7 +3267,7 @@
#: data/units/Nightgaunt.cfg:20 data/units/Shadow.cfg:20
#: data/units/Skeletal_Dragon.cfg:47 data/units/Sleeping_Gryphon.cfg:18
msgid "claws"
-msgstr "kløer"
+msgstr "kløer"
#: data/units/Dragoon.cfg:3
msgid "Dragoon"
@@ -2652,8 +3278,8 @@
"Riding fast horses and armed with sword and magical pistol artifacts, "
"Dragoons make versatile troops."
msgstr ""
-"Da de rider på hurtige heste og samtidig er udrustet med sværd og
flintlås-"
-"pistol, er dragonererne nogle rigtige all-round-tropper."
+"Da de rider pÃÂ¥ hurtige heste og samtidig er udrustet med sværd og
flintlÃ"
+"Â¥s-pistol, er dragonererne nogle rigtige all-round-tropper."
#: data/units/Drake_Beak.cfg:3
msgid "Drake Beak"
@@ -2686,7 +3312,7 @@
#: data/units/Drake_Warmage.cfg:41 data/units/Drake_Warrior.cfg:42
#: data/units/Fire_Dragon.cfg:57
msgid "fire breath"
-msgstr "ild ånde"
+msgstr "ild ÃÂ¥nde"
#: data/units/Drake_Clasher.cfg:3
msgid "Drake Clasher"
@@ -2694,7 +3320,7 @@
#: data/units/Drake_Fighter.cfg:3
msgid "Drake Fighter"
-msgstr "Drake Kæmper"
+msgstr "Drake Kæmper"
#: data/units/Drake_Fire.cfg:3
msgid "Fire Drake"
@@ -2718,7 +3344,8 @@
#: data/units/Drake_Mage.cfg:16
msgid "Like all Mages, the Drake Mages are capable of using magic in battle."
-msgstr "Som alle troldmænd er Drake Toldmanden i stand til at bruge magi i
kamp."
+msgstr ""
+"Som alle troldmænd er Drake Toldmanden i stand til at bruge magi i kamp."
#: data/units/Drake_Mage.cfg:63 data/units/Drake_Warmage.cfg:73
msgid "ice shot"
@@ -2754,7 +3381,8 @@
#: data/units/Drake_Worker.cfg:16
msgid "More advanced Drakes, the Workers fight with their own sharp claws."
-msgstr "De mere advancerede Drakes, arbejderne kæmper med deres egne skarpe
klør."
+msgstr ""
+"De mere advancerede Drakes, arbejderne kæmper med deres egne skarpe
klør."
#: data/units/Duelist.cfg:3
msgid "Duelist"
@@ -2766,38 +3394,39 @@
"allows them to attack and parry with only one hand, while they wield a "
"pistol in the other to shoot distant foes."
msgstr ""
-"Duellereren er en mester i sværdfægtningens kunst. Hans evner med rapieren "
-"tillader ham at angribe og parere med kun en hånd, mens han bærer en pistol
"
-"i hans anden hånd for at kunne ramme fjerne modstandere."
+"Duellereren er en mester i sværdfægtningens kunst. Hans evner med
rapieren "
+"tillader ham at angribe og parere med kun en hÃÂ¥nd, mens han bærer en "
+"pistol i hans anden hÃÂ¥nd for at kunne ramme fjerne modstandere."
#: data/units/Duelist.cfg:20 data/units/Fencer.cfg:20
msgid "rapier"
-msgstr "kårde"
+msgstr "kÃÂ¥rde"
#: data/units/Dwarvish_Berserker.cfg:3
msgid "Dwarvish Berserker"
-msgstr "Dværgisk Bersærker"
+msgstr "Dværgisk Bersærker"
#: data/units/Dwarvish_Berserker.cfg:16
+#, fuzzy
msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
-msgstr ""
-"Dværgene er en ældgammel race af mægtige krigere. Deres bersærker kan
bære "
-"kampøksen med dødbringende behændighed eller kaste sig selv ind en
sindssyg "
-"galskab, der nedsætter al forsvarsevne for at fordoble hans angrebsstyrke "
-"eller han kan kaste med knive for at ramme sine fjender på lang afstand. "
-"Udover alt dette inspirerer den dværgiske bersærkers storslåede "
-"tilstedeværelse lavere rangerende tropper omkring ham, hvilket giver dem "
-"ekstra angrebsstyrke."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
+msgstr ""
+"Dværgene er en ældgammel race af mægtige krigere. Deres bersærker
kan "
+"bære kampøksen med dødbringende behændighed eller kaste sig selv
ind en "
+"sindssyg galskab, der nedsætter al forsvarsevne for at fordoble hans "
+"angrebsstyrke eller han kan kaste med knive for at ramme sine fjender pÃÂ¥ "
+"lang afstand. Udover alt dette inspirerer den dværgiske bersærkers
storslÃ"
+"¥ede tilstedeværelse lavere rangerende tropper omkring ham, hvilket giver
"
+"dem ekstra angrebsstyrke."
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
msgid "berserker frenzy"
msgstr ""
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
msgid "berserk"
msgstr "berserk"
@@ -2812,14 +3441,14 @@
"of arcane Dwarvish technology."
msgstr ""
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
msgid "dragonstaff"
msgstr ""
#: data/units/Dwarvish_Fighter.cfg:3
msgid "Dwarvish Fighter"
-msgstr "Dværgisk Kriger"
+msgstr "Dværgisk Kriger"
#: data/units/Dwarvish_Fighter.cfg:16
msgid ""
@@ -2828,16 +3457,16 @@
"terrain or underground. Though not swift, their power and endurance more "
"than compensate."
msgstr ""
-"De Dværgiske Krigere er perfekte i undergrunds- og bjergrigt terræn. Da de "
-"er trænet i nærkamp, gør selve deres kampøkses kraft dem til en frygtet "
+"De Dværgiske Krigere er perfekte i undergrunds- og bjergrigt terræn. Da
de "
+"er trænet i nærkamp, gør selve deres kampøkses kraft dem til en
frygtet "
"modstander. Deres kraft og udholdenhed opvejer deres langsomme hastighed."
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
#: data/units/Skeleton.cfg:24
msgid "axe"
-msgstr "økse"
+msgstr "økse"
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
msgid "hammer"
msgstr "hammer"
@@ -2845,12 +3474,12 @@
msgid "Dwarvish Guardsman"
msgstr ""
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
msgid "steadfast"
msgstr ""
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
msgid ""
"The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
"Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -2859,26 +3488,26 @@
#: data/units/Dwarvish_Lord.cfg:3
msgid "Dwarvish Lord"
-msgstr "Dværgisk Herre"
+msgstr "Dværgisk Herre"
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
msgid ""
"Dwarvish Lords are kings under the mountains. Their skill with the battle "
"axe is unmatched, and they are able to hit even enemies that are far away. "
"Their fine armor is made of the strong alloys crafted by their kin."
msgstr ""
-"Den Dværgiske Herre er bjergunderverdenens konge. Hans evner med kampøksen "
-"er uden sammenligning, og han evner endda at ramme fjender på lang afstand. "
-"Hans evner inspirerer lavere rangerende enheder omkring ham og får dem "
-"derved til at kæmpe bedre."
+"Den Dværgiske Herre er bjergunderverdenens konge. Hans evner med
kampøksen "
+"er uden sammenligning, og han evner endda at ramme fjender pÃÂ¥ lang
afstand. "
+"Hans evner inspirerer lavere rangerende enheder omkring ham og fÃÂ¥r dem "
+"derved til at kæmpe bedre."
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
msgid "hatchet"
msgstr "huggert"
#: data/units/Dwarvish_Runemaster.cfg:3
msgid "Dwarvish Runemaster"
-msgstr "Dværgisk Runemester"
+msgstr "Dværgisk Runemester"
#: data/units/Dwarvish_Runemaster.cfg:16
msgid ""
@@ -2887,10 +3516,10 @@
"bolts at their enemies by striking the ground with their marvelously crafted "
"and much beloved hammers, which shimmer with magical energy."
msgstr ""
-"De mægtige dværgiske runemestre er frygtløse og robuste krigere, der har "
-"høstet viden om dværgerunernes hemmelige kræfter. Deres elskede og
behændigt "
-"smedede hamre gennemsitres af magisk energi, der sender kugler af lyn mod "
-"deres modstandere, når deres mestre slås i jorden."
+"De mægtige dværgiske runemestre er frygtløse og robuste krigere, der
har "
+"høstet viden om dværgerunernes hemmelige kræfter. Deres elskede og "
+"behændigt smedede hamre gennemsitres af magisk energi, der sender kugler
af "
+"lyn mod deres modstandere, nÃÂ¥r deres mestre slÃÂ¥s i jorden."
#: data/units/Dwarvish_Runemaster.cfg:20
msgid "runic hammer"
@@ -2900,11 +3529,22 @@
msgid "Lightning bolt"
msgstr "Lyn"
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Dværgisk StÃÂ¥lklædt"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
#: data/units/Dwarvish_Stalwart.cfg:3
msgid "Dwarvish Stalwart"
msgstr ""
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
msgid ""
"Stalwarts, after years in battle, have fashioned new shields and strong "
"armor from the ruins of their enemies. While slow, they are the feared for "
@@ -2913,19 +3553,19 @@
#: data/units/Dwarvish_Steelclad.cfg:3
msgid "Dwarvish Steelclad"
-msgstr "Dværgisk Stålklædt"
+msgstr "Dværgisk StÃÂ¥lklædt"
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
msgid ""
"The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
"plate armor, for which they are rightly famous."
msgstr ""
-"De mere erfarne Dværgiske krigere bærer tunge ringbrynjer og rustninger, og
"
-"disse krigere går under navnet Stålklædte."
+"De mere erfarne Dværgiske krigere bærer tunge ringbrynjer og
rustninger, "
+"og disse krigere gÃÂ¥r under navnet StÃÂ¥lklædte."
#: data/units/Dwarvish_Thunderer.cfg:3
msgid "Dwarvish Thunderer"
-msgstr "Dværgisk Tordensmed"
+msgstr "Dværgisk Tordensmed"
#: data/units/Dwarvish_Thunderer.cfg:16
msgid ""
@@ -2934,13 +3574,13 @@
"are slower, cruder and noisier than the elegant and swift elvish bows, but "
"their impact is unmatched."
msgstr ""
-"Dværgiske Tordensmede giver de dværgiske hære en stærkt nødvendig "
-"langdistance-support til deres mægtige, men dog langsomme,
nærkamps-krigere. "
-"Deres svære musketter er langsommere, grovere og mere larmende end de "
-"elegante og smidige elviske buer, men deres ildkraft og slagstyrke er uden "
-"sammenligning."
+"Dværgiske Tordensmede giver de dværgiske hære en stærkt
nødvendig "
+"langdistance-support til deres mægtige, men dog langsomme, nærkamps-"
+"krigere. Deres svære musketter er langsommere, grovere og mere larmende
end "
+"de elegante og smidige elviske buer, men deres ildkraft og slagstyrke er "
+"uden sammenligning."
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
msgid "thunderstick"
msgstr "tordenstav"
@@ -2953,16 +3593,16 @@
"The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
"by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
"they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
msgstr ""
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
msgid "dragonstick"
msgstr "dragestav"
#: data/units/Dwarvish_Ulfserker.cfg:3
msgid "Dwarvish Ulfserker"
-msgstr "Dværgisk Ulfserker"
+msgstr "Dværgisk Ulfserker"
#: data/units/Elder_Mage.cfg:3
msgid "Elder Mage"
@@ -2974,10 +3614,10 @@
"wearying years of battle. Nevertheless they remain feared on the battlefield "
"on account of their powerful lightning bolts."
msgstr ""
-"Den aldrende troldmand var engang en stor troldmand, men han bærer stadig
på "
-"en stor del af sine kræfter, selvom de dog er blevet svækket lidt med de "
-"mange års erfaring. Ved hjælp af kraftige kuglelyn er den aldrende
troldmand "
-"frygtet i kamp af alle sine fjender."
+"Den aldrende troldmand var engang en stor troldmand, men han bærer stadig
pÃ"
+"¥ en stor del af sine kræfter, selvom de dog er blevet svækket lidt
med de "
+"mange ÃÂ¥rs erfaring. Ved hjælp af kraftige kuglelyn er den aldrende "
+"troldmand frygtet i kamp af alle sine fjender."
#: data/units/Elder_Mage.cfg:38
msgid "lightning"
@@ -2991,15 +3631,30 @@
msgid "Elvish Archer"
msgstr "Elvisk Bueskytte"
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
-msgstr "Elvisk Hævner"
+msgstr "Elvisk Hævner"
#: data/units/Elvish_Avenger.cfg:18 data/units/Elvish_Avenger.cfg:91
#: data/units/Elvish_Ranger.cfg:17 data/units/Elvish_Ranger.cfg:94
msgid "ambush"
msgstr "overfald"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr "Elvisk Kaptajn"
@@ -3010,9 +3665,9 @@
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
"range fighting."
msgstr ""
-"Grundet sin træning i at lede soldater giver kaptajnen en bonus til alle 1.-"
-"niveau-enheder på sideliggende felter. Den Elviske Kaptajn er desuden
trænet "
-"i både nær- og langdistance-kamp."
+"Grundet sin træning i at lede soldater giver kaptajnen en bonus til alle
1.-"
+"niveau-enheder pÃÂ¥ sideliggende felter. Den Elviske Kaptajn er desuden "
+"trænet i bÃÂ¥de nær- og langdistance-kamp."
#: data/units/Elvish_Champion.cfg:3
msgid "Elvish Champion"
@@ -3024,10 +3679,10 @@
"amounts of damage in close combat. Master fighters, they are also adept with "
"the bow, able to inflict damage on their enemies from both near and far."
msgstr ""
-"Den Elviske Mester er en mester-soldat og har ekstreme evner med et sværd, "
-"hvilket betyder, at denne kan udgyde stor skade i nærkamp. Han er også "
+"Den Elviske Mester er en mester-soldat og har ekstreme evner med et sværd,
"
+"hvilket betyder, at denne kan udgyde stor skade i nærkamp. Han er ogsÃÂ¥ "
"dygtig til at anvende en bue, hvilket tillader ham at beskadige sine fjender "
-"både på nær og fjern afstand."
+"bÃÂ¥de pÃÂ¥ nær og fjern afstand."
#: data/units/Elvish_Druid.cfg:3
msgid "Elvish Druid"
@@ -3044,10 +3699,10 @@
"unwary opponents, they also use the herbs of the forest to heal allies. "
"Druids are excellent supporting units in any Elvish army."
msgstr ""
-"Den Elviske Druide er skovens stærke mester. Hun er genial til at binde "
-"uanende modstandere fast, og hun er usynlig overfor sine fjender, når hun "
+"Den Elviske Druide er skovens stærke mester. Hun er genial til at binde "
+"uanende modstandere fast, og hun er usynlig overfor sine fjender, nÃÂ¥r hun "
"befinder sig i skoven, indtil hun angriber. Druiden er den perfekte "
-"supplerende enhed til enhver Elvisk hær."
+"supplerende enhed til enhver Elvisk hær."
#: data/units/Elvish_Druid.cfg:41 data/units/Elvish_Shyde.cfg:50
msgid "ensnare"
@@ -3067,12 +3722,12 @@
"distinguished from other fighting forces by their skill with both sword and "
"bow. The Elves are deft of foot, and fight best in the forest."
msgstr ""
-"Elviske Soldater udgør størstedelen af\n"
-"Elver-militæret i Wesnoth. De skiller\n"
+"Elviske Soldater udgør størstedelen af\n"
+"Elver-militæret i Wesnoth. De skiller\n"
"sig ud fra andre kamp-tropper ved deres\n"
-"evner med både sværd og bue.\n"
+"evner med bÃÂ¥de sværd og bue.\n"
"\n"
-"Elverne er hurtige på fødderne og kæmper bedst\n"
+"Elverne er hurtige pÃÂ¥ fødderne og kæmper bedst\n"
"inde i skoven."
#: data/units/Elvish_Hero.cfg:3
@@ -3085,9 +3740,9 @@
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
"fighting at close range with the sword, but are also skilled at the bow."
msgstr ""
-"Den Elviske Helt er fokuseret på individuel ydelse under kamp og har trænet
"
-"sine kamp-evner til det yderste. Den Elviske Helt foretrækker nærkamp med "
-"sit sværd men er dog også trænet i bueskydning."
+"Den Elviske Helt er fokuseret pÃÂ¥ individuel ydelse under kamp og har "
+"trænet sine kamp-evner til det yderste. Den Elviske Helt foretrækker "
+"nærkamp med sit sværd men er dog ogsÃÂ¥ trænet i bueskydning."
#: data/units/Elvish_High_Lord.cfg:3
msgid "Elvish High Lord"
@@ -3097,7 +3752,18 @@
msgid ""
"Elvish High Lords are fearsome in combat, using the sword at close range and "
"devastating balls of fire at long range."
-msgstr "Elviske Storherrer er frygtindgydende i kamp, hvor de bruger sværd
på tæt hold og altødelæggende ildkugler på lang afstand."
+msgstr ""
+"Elviske Storherrer er frygtindgydende i kamp, hvor de bruger sværd pÃÂ¥
tæt "
+"hold og altødelæggende ildkugler pÃÂ¥ lang afstand."
+
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Elvisk Herre"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr ""
#: data/units/Elvish_Lord.cfg:3
msgid "Elvish Lord"
@@ -3108,13 +3774,21 @@
"Elvish Lords are fearsome in combat, using the sword at close range and "
"devastating balls of fire at long range."
msgstr ""
-"Den Elviske Herre er frygtet i kamp både med sit sværd i nærkamp og sine "
-"ildkugler på lang distance."
+"Den Elviske Herre er frygtet i kamp bÃÂ¥de med sit sværd i nærkamp og
sine "
+"ildkugler pÃÂ¥ lang distance."
#: data/units/Elvish_Marksman.cfg:3 data/units/Elvish_Marksman.cfg:80
msgid "Elvish Marksman"
msgstr "Elvisk Jagtskytte"
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -3138,10 +3812,10 @@
"with increased skill. Marshals are also themselves greatly skilled in "
"fighting, with both the sword and the bow."
msgstr ""
-"Som en af de højest rangerende i det Elviske militær kan den Elviske
Marskal "
-"kommandere enhver 1.- eller 2.-niveau-enhed på sideliggende felter, hvilket "
-"styrker deres kamp-evner. Marskallen har desuden selv meget gode evner i "
-"kamp både med sværd og bue."
+"Som en af de højest rangerende i det Elviske militær kan den Elviske "
+"Marskal kommandere enhver 1.- eller 2.-niveau-enhed pÃÂ¥ sideliggende
felter, "
+"hvilket styrker deres kamp-evner. Marskallen har desuden selv meget gode "
+"evner i kamp bÃÂ¥de med sværd og bue."
#: data/units/Elvish_Outrider.cfg:3
msgid "Elvish Outrider"
@@ -3154,13 +3828,21 @@
"they strike hard before melting into the woods again to evade response."
msgstr ""
"Denne er den hurtigste af alle enheder til hest, og Spejderen er hurtig i "
-"skoven såvel som i åbent landskab. De kan endda bruge en bue, mens de er
til "
-"hest."
+"skoven sÃÂ¥vel som i ÃÂ¥bent landskab. De kan endda bruge en bue, mens de
er "
+"til hest."
#: data/units/Elvish_Ranger.cfg:2 data/units/Elvish_Ranger.cfg:79
msgid "Elvish Ranger"
msgstr "Elvisk Ranger"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr "Elvisk Rytter"
@@ -3169,7 +3851,9 @@
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
-msgstr "Hurtige ryttere, Elviske Ryttere er hurtige i skoven så vel som ude i
det åbne. De kan endda bruge en bue fra deres hesteryg."
+msgstr ""
+"Hurtige ryttere, Elviske Ryttere er hurtige i skoven sÃÂ¥ vel som ude i det
Ã"
+"Â¥bne. De kan endda bruge en bue fra deres hesteryg."
#: data/units/Elvish_Scout.cfg:3
msgid "Elvish Scout"
@@ -3180,9 +3864,9 @@
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
msgstr ""
-"Elviske Spejdere bevæger sig hurtigt gennem skov såvel som græslandskab. "
-"Deres evner på en hesteryg er stort set uden lige, selvom de dog mangler "
-"råstyrke i kamp"
+"Elviske Spejdere bevæger sig hurtigt gennem skov sÃÂ¥vel som
græslandskab. "
+"Deres evner pÃÂ¥ en hesteryg er stort set uden lige, selvom de dog mangler
rÃ"
+"Â¥styrke i kamp"
#: data/units/Elvish_Shaman.cfg:3
msgid "Elvish Shaman"
@@ -3198,18 +3882,26 @@
"entangling attack slows enemies down and reduces by one the number of times "
"they may attack. Shamans also possess basic healing abilities."
msgstr ""
-"Den Elviske Shaman fokuserer knap så meget på voldelige metoder for at "
-"overvinde fjenden. Hendes bindende og omsluttende angreb gør fjenderne "
-"langsommere både til at flytte sig og til at angribe."
+"Den Elviske Shaman fokuserer knap sÃÂ¥ meget pÃÂ¥ voldelige metoder for at "
+"overvinde fjenden. Hendes bindende og omsluttende angreb gør fjenderne "
+"langsommere bÃÂ¥de til at flytte sig og til at angribe."
#: data/units/Elvish_Shaman.cfg:43
msgid "entangle"
-msgstr "snøre"
+msgstr "snøre"
#: data/units/Elvish_Sharpshooter.cfg:3 data/units/Elvish_Sharpshooter.cfg:82
msgid "Elvish Sharpshooter"
msgstr "Elvisk Skarpskytte"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr "Elvisk Skovfe"
@@ -3220,10 +3912,10 @@
"wings sprout from their backs and change them into beautiful creatures "
"capable of gliding unencumbered through the Elven forests."
msgstr ""
-"En kvindelig elver, der er stærkt tiltrukket af naturen og i kontakt med sin
"
-"indre fe, vil langsomt udvikle sig til en Skovfe. Dragefluevinger skyder ud "
-"af hendes ryg og forandrer hende til en smuk skabning, der kan bevæge sig "
-"ubesværet gennem de elviske skove."
+"En kvindelig elver, der er stærkt tiltrukket af naturen og i kontakt med "
+"sin indre fe, vil langsomt udvikle sig til en Skovfe. Dragefluevinger skyder "
+"ud af hendes ryg og forandrer hende til en smuk skabning, der kan bevæge "
+"sig ubesværet gennem de elviske skove."
#: data/units/Elvish_Shyde.cfg:24
msgid "faerie touch"
@@ -3231,7 +3923,7 @@
#: data/units/Fencer.cfg:3
msgid "Fencer"
-msgstr "Fægter"
+msgstr "Fægter"
#: data/units/Fencer.cfg:17
msgid ""
@@ -3240,9 +3932,10 @@
"their other hand, they can also deftly parry all kinds of attacks. Fencers "
"are skirmishers, and so can move right past enemy units."
msgstr ""
-"Fægtere er trænet i den fine sværdkunst. På trods af at deres rapier er
et "
-"let våben, kan de anvende det hurtigt og dødbringende. Med deres daggert i "
-"den anden hånd kan de desuden parere alle typer angreb ganske smidigt."
+"Fægtere er trænet i den fine sværdkunst. PÃÂ¥ trods af at deres
rapier er "
+"et let vÃÂ¥ben, kan de anvende det hurtigt og dødbringende. Med deres "
+"daggert i den anden hÃÂ¥nd kan de desuden parere alle typer angreb ganske "
+"smidigt."
#: data/units/Fighter.cfg:3 data/units/Fighter.cfg:44
msgid "Fighter"
@@ -3254,9 +3947,9 @@
"from enemies. However they have the potential to become great warriors one "
"day."
msgstr ""
-"Krigeren er kamptrænet i brugen af sværdet. Da han er ung og naiv, er han "
-"sårbar overfor fjendens angreb. Dog har han potentialet til at blive en stor
"
-"kriger en dag"
+"Krigeren er kamptrænet i brugen af sværdet. Da han er ung og naiv, er
han "
+"sÃÂ¥rbar overfor fjendens angreb. Dog har han potentialet til at blive en "
+"stor kriger en dag"
#: data/units/Fire_Dragon.cfg:3
msgid "Fire Dragon"
@@ -3284,7 +3977,8 @@
msgstr "Ildkugle"
#: data/units/Fireball.cfg:16
-msgid "A Fireball. This is not to be used for anything else than a
'Move_Unit_Fake'!"
+msgid ""
+"A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
msgstr "En Ildkugle. Dette skal ikke bruges til andet end en 'Move_Unit_Fake'!"
#: data/units/Footpad.cfg:3
@@ -3300,7 +3994,7 @@
#: data/units/Footpad.cfg:19 data/units/Thug.cfg:19 data/units/Troll.cfg:20
#: data/units/Troll_Hero.cfg:20
msgid "club"
-msgstr "kølle"
+msgstr "kølle"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
@@ -3312,10 +4006,6 @@
msgid "Galleon"
msgstr "Galeon"
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr ""
-
#: data/units/Gate.cfg:3
msgid "Gate"
msgstr "Mur"
@@ -3335,14 +4025,14 @@
"coordinate the attacks of level 1 and 2 units, thereby increasing their "
"fighting efficiency."
msgstr ""
-"De store ledere af menneske-hærene, generalerne, er ansvarlige for "
-"beskyttelsen af store og/eller vigtige områder i menneskenes kongedømmer. "
+"De store ledere af menneske-hærene, generalerne, er ansvarlige for "
+"beskyttelsen af store og/eller vigtige omrÃÂ¥der i menneskenes
kongedømmer. "
"Generalerne kan koordinere angrebene for niveau 1- og 2-enheder, hvilket "
-"øger deres kampevne."
+"øger deres kampevne."
#: data/units/Ghost.cfg:3
msgid "Ghost"
-msgstr "Genfærd"
+msgstr "Genfærd"
#: data/units/Ghost.cfg:16
msgid ""
@@ -3351,9 +4041,9 @@
"fly swiftly towards their victims. Even as its ectoplasm matter can cross "
"physical things it does not too fast nor too deeply."
msgstr ""
-"Disse ånder er sjælene fra krigere, der døde i smerte for hundreder af år
"
-"siden uden at efterlade sig et lig. Da de ikke er begrænsede af en fysisk "
-"krop, kan disse levende-døde\n"
+"Disse ÃÂ¥nder er sjælene fra krigere, der døde i smerte for hundreder
af Ã"
+"¥r siden uden at efterlade sig et lig. Da de ikke er begrænsede af en "
+"fysisk krop, kan disse levende-døde\n"
"hurtigt flyve imod deres ofre."
#: data/units/Ghoul.cfg:3
@@ -3366,8 +4056,8 @@
"awake after their deaths to find that they are trapped in a tortured "
"existence as Ghouls."
msgstr ""
-"Udsultede og rovædende mennesker tvunget til at æde menneske-lig vågner i "
-"nogle tilfælde efter deres død, fanget i pinefulde skabninger som zombier."
+"Udsultede og rovædende mennesker tvunget til at æde menneske-lig
vÃÂ¥gner i "
+"nogle tilfælde efter deres død, fanget i pinefulde skabninger som
zombier."
#: data/units/Giant_Mudcrawler.cfg:3
msgid "Giant Mudcrawler"
@@ -3413,7 +4103,7 @@
"great speed, yet can inflict substantial damage in battle."
msgstr ""
"Goblin-Ridderne er Ulve-Riddernes elite. De kan ride ekstremt hurtigt og "
-"hurtigt hale ind på deres menneskelige og elviske modstykker."
+"hurtigt hale ind pÃÂ¥ deres menneskelige og elviske modstykker."
#: data/units/Goblin_Pillager.cfg:3
msgid "Goblin Pillager"
@@ -3424,8 +4114,9 @@
"Some Goblins train their wolves to overcome their fear of fire. These Goblin "
"Pillagers cause havoc among their enemies by attacking with torches and nets."
msgstr ""
-"Nogle gobliner træner sine ulve til at overkomme frygten for ild. Ved hjælp
"
-"af fakler of net kan de Goblinske Plyndrere skabe kaos blandt deres fjender."
+"Nogle gobliner træner sine ulve til at overkomme frygten for ild. Ved "
+"hjælp af fakler of net kan de Goblinske Plyndrere skabe kaos blandt deres "
+"fjender."
#: data/units/Goblin_Pillager.cfg:19
msgid "torch"
@@ -3459,10 +4150,10 @@
"Great Mages are awesome and fearsome enemies, exceeding even the Arch Mages "
"in power."
msgstr ""
-"Stor-Troldmanden er en fantastisk og frygtet fjende, som overgÃ¥r selv Ãrke-"
-"Troldmanden med sine magiske kræfter. Ligesom Ãrke-Troldmanden kan Stor-"
-"Troldmanden teleportere mellem byer, hvilket strækker dennes storslåede "
-"kræfter til alle slagmarkens hjørner."
+"Stor-Troldmanden er en fantastisk og frygtet fjende, som overgÃÂ¥r selv
ÃÂrke-"
+"Troldmanden med sine magiske kræfter. Ligesom ÃÂrke-Troldmanden kan
Stor-"
+"Troldmanden teleportere mellem byer, hvilket strækker dennes storslÃÂ¥ede
"
+"kræfter til alle slagmarkens hjørner."
#: data/units/Great_Troll.cfg:3
msgid "Great Troll"
@@ -3491,8 +4182,8 @@
"world. Since they are wary of other intelligent races, Gryphons should not "
"be disturbed without a good reason."
msgstr ""
-"Halvt løve, halvt fugl, disse majestætiske skabninger dominerer verdens "
-"himmel. Da de er varsomme overfor andre intelligente racer, bør man ikke "
+"Halvt løve, halvt fugl, disse majestætiske skabninger dominerer verdens
"
+"himmel. Da de er varsomme overfor andre intelligente racer, bør man ikke "
"forstyrre dem uden en god grund."
#: data/units/Gryphon_Master.cfg:3
@@ -3516,9 +4207,9 @@
"become Gryphon Riders, and discover the world of the skies upon the backs of "
"these flying beasts."
msgstr ""
-"Kun få af de i forvejen natur-elskende elvere evner at danne et venskabeligt
"
-"bånd med de mægtige griffer. De, der magter dette, kan ride på disse "
-"flyvende bæster og opleve himlenes nye verden."
+"Kun fÃÂ¥ af de i forvejen natur-elskende elvere evner at danne et "
+"venskabeligt bÃÂ¥nd med de mægtige griffer. De, der magter dette, kan
ride pÃ"
+"¥ disse flyvende bæster og opleve himlenes nye verden."
#: data/units/Halbardier.cfg:3
msgid "Halbardier"
@@ -3531,8 +4222,9 @@
"because of its great length, Halbardiers always strike first in combat, even "
"when defending."
msgstr ""
-"De bedste blandt sværdmænd vælges til at blive hellebardører. På trods
af at "
-"det er lidt langsommere end sværdet, kan deres våben slå dødbringende
slag."
+"De bedste blandt sværdmænd vælges til at blive hellebardører.
PÃÂ¥ trods "
+"af at det er lidt langsommere end sværdet, kan deres vÃÂ¥ben slÃÂ¥ "
+"dødbringende slag."
#: data/units/Halbardier.cfg:18 data/units/Halbardier.cfg:36
msgid "halberd"
@@ -3545,13 +4237,15 @@
#: data/units/Heavy_Infantryman.cfg:3
msgid "Heavy Infantryman"
-msgstr "Svært Infanteri"
+msgstr "Svært Infanteri"
#: data/units/Heavy_Infantryman.cfg:15
msgid ""
"Heavy Infantrymen are cloaked in iron, making them resilient to attack. A "
"lack of speed is their only disadvantage."
-msgstr "Det svære infanteri er beskyttet af jern, hvilket gør dem
modstandsdygtige mod angreb. Deres nedsatte hastighed er deres eneste ulempe."
+msgstr ""
+"Det svære infanteri er beskyttet af jern, hvilket gør dem
modstandsdygtige "
+"mod angreb. Deres nedsatte hastighed er deres eneste ulempe."
#: data/units/Horseman.cfg:3
msgid "Horseman"
@@ -3564,10 +4258,10 @@
"they do double damage, but also receive double damage when struck. Rebels "
"against Asheviere's tyranny often use Horsemen against her."
msgstr ""
-"Med sin ridetræning helt fra barndommen er Hestetroppen både hurtig og
stærk "
-"i angreb. Da de galloperer mod deres fjender, giver deres angreb dobbel "
-"skade, men derved modtager hestetropperne også dobbel skade når de selv "
-"bliver ramt."
+"Med sin ridetræning helt fra barndommen er Hestetroppen bÃÂ¥de hurtig og "
+"stærk i angreb. Da de galloperer mod deres fjender, giver deres angreb "
+"dobbel skade, men derved modtager hestetropperne ogsÃÂ¥ dobbel skade nÃÂ¥r
de "
+"selv bliver ramt."
#: data/units/Initiate.cfg:3
msgid "Initiate"
@@ -3600,9 +4294,9 @@
"Knights are skilled in the use of both lance and sword. With the lance, they "
"charge at enemies, inflicting and receiving double damage."
msgstr ""
-"Ridderen er trænet i at bruge både lanse og sværd. Når han kæmper med
lanse, "
-"galloperer han mod sine fjender, og derved både tager og modtager han dobbel
"
-"skade."
+"Ridderen er trænet i at bruge bÃÂ¥de lanse og sværd. NÃÂ¥r han
kæmper med "
+"lanse, galloperer han mod sine fjender, og derved bÃÂ¥de tager og modtager "
+"han dobbel skade."
#: data/units/Lancer.cfg:3
msgid "Lancer"
@@ -3628,15 +4322,15 @@
"the life from their opponents with a single touch, and to cast powerful cold "
"spells."
msgstr ""
-"Det levende lig er en troldmand, der fuldt ud er bundet til de mørke magter.
"
-"For at kunne få kontrol over de levende døde har han ofret sin egen krop
for "
-"selv at blive levende død. Dette giver ham evnen til at dræne livet ud af "
-"hans fjender ved en enkel berøring og til at kaste kraftfulde magiske kulde-"
-"formularer."
+"Det levende lig er en troldmand, der fuldt ud er bundet til de mørke "
+"magter. For at kunne fÃÂ¥ kontrol over de levende døde har han ofret sin "
+"egen krop for selv at blive levende død. Dette giver ham evnen til at "
+"dræne livet ud af hans fjender ved en enkel berøring og til at kaste "
+"kraftfulde magiske kulde-formularer."
#: data/units/Lieutenant.cfg:3
msgid "Lieutenant"
-msgstr "Løjtnant"
+msgstr "Løjtnant"
#: data/units/Lieutenant.cfg:18
msgid ""
@@ -3644,9 +4338,9 @@
"soldiers, coordinating their attacks and increasing the fighting ability of "
"those of lower rank around them."
msgstr ""
-"Udstyret med evner i sværdets og armbrøstens kunst leder løjtnanten små "
-"grupper af menneske-soldater og koordinerer deres angreb og øger de "
-"omkringstående lavere rangerende enheders kampevne."
+"Udstyret med evner i sværdets og armbrøstens kunst leder løjtnanten
smÃÂ¥ "
+"grupper af menneske-soldater og koordinerer deres angreb og øger de "
+"omkringstÃÂ¥ende lavere rangerende enheders kampevne."
#: data/units/Longbowman.cfg:3
msgid "Longbowman"
@@ -3669,9 +4363,9 @@
"leadership skills, and improve the fighting ability of all adjacent lower-"
"level units."
msgstr ""
-"Herren er mange troppers velansete leder og er specielt stærk i nærkamp,
men "
-"han holder også på gode evner med en bue. Ligesom kommandører har en herre
"
-"leder-evner og forbedrer dermed alle lavere rangerende enheder på "
+"Herren er mange troppers velansete leder og er specielt stærk i
nærkamp, "
+"men han holder ogsÃÂ¥ pÃÂ¥ gode evner med en bue. Ligesom kommandører
har en "
+"herre leder-evner og forbedrer dermed alle lavere rangerende enheder pÃÂ¥ "
"sideliggende felter."
#: data/units/Mage.cfg:3 data/units/Mage.cfg:70
@@ -3685,12 +4379,12 @@
"hitting their target. For this reason, Mages are an excellent choice for "
"flushing out enemies hiding in difficult terrain."
msgstr ""
-"Troldmanden er svag og alligevel evnefuld. Han bevæger sig langsomt og er "
-"svag forsvarsmæssigt, men han angriber med magiske projektiler, der altid "
-"har en høj chance for at ramme deres mål.\n"
+"Troldmanden er svag og alligevel evnefuld. Han bevæger sig langsomt og er "
+"svag forsvarsmæssigt, men han angriber med magiske projektiler, der altid "
+"har en høj chance for at ramme deres mÃÂ¥l.\n"
"\n"
-"Derfor er troldmanden et genialt valg, hvis man skal have nedkæmpet fjender,
"
-"der skjuler sig i svært terræn."
+"Derfor er troldmanden et genialt valg, hvis man skal have nedkæmpet "
+"fjender, der skjuler sig i svært terræn."
#: data/units/Mage.cfg:36 data/units/Mage.cfg:103
msgid "missile"
@@ -3716,16 +4410,16 @@
msgstr ""
"Lysets Troldmand er en af alle lovopretholdende troppers fantastiske "
"allierede og er en frygtet modstander af kaosets magter. Troldmandens "
-"illuminerings-kræfter er så store, at han selv inklusive tropperne på "
+"illuminerings-kræfter er sÃÂ¥ store, at han selv inklusive tropperne
pÃÂ¥ "
"felterne omkring ham faktisk aldrig oplever natten.\n"
"\n"
-"Når en enhed står ved siden af Lysets Troldmand, vil denne kæmpe, som hvis
"
-"det var dag, når det er aften og som aften, når det er nat"
+"NÃÂ¥r en enhed stÃÂ¥r ved siden af Lysets Troldmand, vil denne kæmpe,
som "
+"hvis det var dag, nÃÂ¥r det er aften og som aften, nÃÂ¥r det er nat"
#: data/units/Mage_of_Light.cfg:45 data/units/Mage_of_Light.cfg:105
#: data/units/White_Mage.cfg:44 data/units/White_Mage.cfg:103
msgid "lightbeam"
-msgstr "lysstråle"
+msgstr "lysstrÃÂ¥le"
#: data/units/Mage_of_Light.cfg:46 data/units/Mage_of_Light.cfg:106
#: data/units/Paladin.cfg:26 data/units/White_Mage.cfg:45
@@ -3753,8 +4447,8 @@
"Skilled creatures of the sea, Mermen are powerful and quick in any watery "
"environment, but struggle greatly to move on land."
msgstr ""
-"Som et af havets veltrænede skabninger er Havmanden stærk og hurtig i "
-"ethvert hav-miljø, men han må kæmpe hårdt for at klare sig på land."
+"Som et af havets veltrænede skabninger er Havmanden stærk og hurtig i "
+"ethvert hav-miljø, men han mÃÂ¥ kæmpe hÃÂ¥rdt for at klare sig pÃÂ¥
land."
#: data/units/Merman.cfg:19 data/units/Merman_Lord.cfg:20
#: data/units/Naga.cfg:20 data/units/Sea_Hag.cfg:20 data/units/Triton.cfg:19
@@ -3781,11 +4475,11 @@
"than their counterparts, they share a distaste for dry land."
msgstr ""
"Nagaen er, ligesom havmanden, havets beboer. Selvom de er mindre og mere "
-"adræte end deres modstykker, deler de deres ubehag over for tørt landskab."
+"adræte end deres modstykker, deler de deres ubehag over for tørt
landskab."
#: data/units/Necromancer.cfg:3
msgid "Necromancer"
-msgstr "Ã
ndemaner"
+msgstr "ÃÂ
ndemaner"
#: data/units/Necromancer.cfg:16
msgid ""
@@ -3793,13 +4487,13 @@
"arts. By tapping into the power of the undead, Necromancers can cast spells "
"that drain the lifeforce from their foes and add it to their own."
msgstr ""
-"Ã
ndemaneren er en troldmand, der har valgt at følge de mørke magter. Ved "
-"brug af de levende dødes kraft kan åndemaneren kaste trylleformularer, der "
-"dræner livskraften fra sine fjender og lægger den til sin egen."
+"ÃÂ
ndemaneren er en troldmand, der har valgt at følge de mørke magter.
Ved "
+"brug af de levende dødes kraft kan ÃÂ¥ndemaneren kaste trylleformularer,
der "
+"dræner livskraften fra sine fjender og lægger den til sin egen."
#: data/units/Necrophage.cfg:3
msgid "Necrophage"
-msgstr "Gravskænder"
+msgstr "Gravskænder"
#: data/units/Necrophage.cfg:16
msgid ""
@@ -3824,11 +4518,11 @@
#: data/units/Noble_Commander.cfg:3
msgid "Noble Commander"
-msgstr "Ãdel Kommandør"
+msgstr "ÃÂdel Kommandør"
#: data/units/Noble_Fighter.cfg:3
msgid "Noble Fighter"
-msgstr "Ãdel Kriger"
+msgstr "ÃÂdel Kriger"
#: data/units/Noble_Fighter.cfg:17
msgid ""
@@ -3839,11 +4533,11 @@
#: data/units/Noble_Lord.cfg:3
msgid "Noble Lord"
-msgstr "Ãdel Herre"
+msgstr "ÃÂdel Herre"
#: data/units/Noble_Youth.cfg:3
msgid "Noble Youth"
-msgstr "Ãdel Ung"
+msgstr "ÃÂdel Ung"
#: data/units/Noble_Youth.cfg:17
msgid ""
@@ -3853,7 +4547,7 @@
#: data/units/Noble_Youth.cfg:20 data/units/Youth.cfg:20
msgid "training sword"
-msgstr "trænings sværd"
+msgstr "trænings sværd"
#: data/units/Ogre.cfg:3
msgid "Ogre"
@@ -3865,7 +4559,7 @@
"While they can be easily outrun or outsmarted, their strength is not to be "
"underestimated."
msgstr ""
-"Ogrer er kæmpestore, dumme humanoider, der som regel lever alene i "
+"Ogrer er kæmpestore, dumme humanoider, der som regel lever alene i "
"vildnisset. Selvom de nemt kan indhentes eller narres, skal man dog ikke "
"undervurdere deres styrke."
@@ -3881,8 +4575,8 @@
"of the orcish army."
msgstr ""
"Bueskytten anses af mange orker som en lavere kriger-kaste, fordi denne "
-"angriber sine fjender på lang afstand. Men da mange orker aldrig lærer, "
-"hvordan man bruger en bue, er han en uundværlig del af den orkiske hær."
+"angriber sine fjender pÃÂ¥ lang afstand. Men da mange orker aldrig lærer,
"
+"hvordan man bruger en bue, er han en uundværlig del af den orkiske hær."
#: data/units/Orcish_Assassin.cfg:3
msgid "Orcish Assassin"
@@ -3895,10 +4589,10 @@
"poisoned darts, and victims of this poison will continually take damage "
"until they can be cured in town or by a healer."
msgstr ""
-"Selvom denne ikke er så stærk i kamp, er den Orkiske Snigmorder hurtig og "
-"kan forsvare sig selv godt i forskellige slags terræn, og han anvender gift "
-"på sine pile. Et offer, der er forgiftet, vil langsomt tage vedvarende "
-"skade, indtil han får mulighed for at stoppe i en landsby for at blive "
+"Selvom denne ikke er sÃÂ¥ stærk i kamp, er den Orkiske Snigmorder hurtig
og "
+"kan forsvare sig selv godt i forskellige slags terræn, og han anvender
gift "
+"pÃÂ¥ sine pile. Et offer, der er forgiftet, vil langsomt tage vedvarende "
+"skade, indtil han fÃÂ¥r mulighed for at stoppe i en landsby for at blive "
"healet."
#: data/units/Orcish_Assassin.cfg:36 data/units/Orcish_Slayer.cfg:41
@@ -3907,7 +4601,7 @@
#: data/units/Orcish_Crossbow.cfg:21 data/units/Orcish_Crossbowman.cfg:19
msgid "short sword"
-msgstr "kort sværd"
+msgstr "kort sværd"
#: data/units/Orcish_Crossbowman.cfg:3
msgid "Orcish Crossbowman"
@@ -3931,9 +4625,10 @@
"or elven fighters, Grunts can deliver much more powerful blows, and take "
"more hits before falling."
msgstr ""
-"Den Orkiske Soldat udgør fundamentet af de orkiske kræfter. På trods af at
"
-"de er langsommere end menneske- eller elver-krigere, kan denne soldat levere "
-"meget mere kraftfulde slag, og han kan modtage flere slag, før han falder."
+"Den Orkiske Soldat udgør fundamentet af de orkiske kræfter. PÃÂ¥ trods
af "
+"at de er langsommere end menneske- eller elver-krigere, kan denne soldat "
+"levere meget mere kraftfulde slag, og han kan modtage flere slag, før han "
+"falder."
#: data/units/Orcish_Leader.cfg:3
msgid "Orcish Leader"
@@ -4010,8 +4705,8 @@
"Orcish Slayers are fast and nimble, competent in short- and long-ranged "
"combat, and use a poison attack. They make formidable opponents."
msgstr ""
-"Med sin hurtighed og smidighed, sin kompetence i nær- og langdistance-kamp "
-"og ved hjælp af et forgiftende angreb er den Orkiske Slagsherre en "
+"Med sin hurtighed og smidighed, sin kompetence i nær- og langdistance-kamp
"
+"og ved hjælp af et forgiftende angreb er den Orkiske Slagsherre en "
"formidabel modstander."
#: data/units/Orcish_Sovereign.cfg:3
@@ -4037,9 +4732,9 @@
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
"the orcish fighting groups."
msgstr ""
-"Kun orker med både et stærkt sind og uovertruffen styrke kan blive "
-"Krigsherrer. De er trænet i kamp både med sværd og bue, og disse kriger-"
-"bæster leder de orkiske kampgrupper."
+"Kun orker med bÃÂ¥de et stærkt sind og uovertruffen styrke kan blive "
+"Krigsherrer. De er trænet i kamp bÃÂ¥de med sværd og bue, og disse
kriger-"
+"bæster leder de orkiske kampgrupper."
#: data/units/Orcish_Warrior.cfg:3
msgid "Orcish Warrior"
@@ -4051,25 +4746,27 @@
"respected among the Orcs, and highly feared by their foes. Their only "
"weakness is their inability to wield the bow."
msgstr ""
-"Da han mestrer sværdkampens kunst, er den Orkiske Kriger højt respekteret "
+"Da han mestrer sværdkampens kunst, er den Orkiske Kriger højt
respekteret "
"blandt orkerne og meget frygtet af sine fjender. Den eneste svaghed er den "
"manglende evne til at anvende en bue."
#: data/units/Outlaw.cfg:3 data/units/Outlaw.cfg:75
msgid "Outlaw"
-msgstr "Lovløs"
+msgstr "Lovløs"
#: data/units/Outlaw.cfg:17
msgid "Outlaws fight better at night."
-msgstr "Lovløse kæmper bedre om natten."
+msgstr "Lovløse kæmper bedre om natten."
#: data/units/Outlaw.cfg:89
msgid "Outlaws fight better at night. Female Outlaws look good while doing it."
-msgstr "Lovløse kæmper bedre om natten. Kvindelige Lovløse se godt ud mens
de gør det."
+msgstr ""
+"Lovløse kæmper bedre om natten. Kvindelige Lovløse se godt ud mens
de "
+"gør det."
#: data/units/Outlaw_Princess.cfg:4
msgid "Outlaw Princess"
-msgstr "Lovløs Prinsesse"
+msgstr "Lovløs Prinsesse"
#: data/units/Outlaw_Princess.cfg:19
msgid ""
@@ -4081,11 +4778,11 @@
#: data/units/Outlaw_Queen.cfg:3
msgid "Outlaw Queen"
-msgstr "Lovløs Dronning"
+msgstr "Lovløs Dronning"
#: data/units/Outlaw_Queen.cfg:17
msgid "skirmisher,leadership"
-msgstr "hurtig-kæmper,leder-evner"
+msgstr "hurtig-kæmper,leder-evner"
#: data/units/Outlaw_Queen.cfg:20
msgid ""
@@ -4106,8 +4803,8 @@
"Knights of the highest virtue, Paladins have all the skills of the Knight, "
"and can also heal adjacent friendly units."
msgstr ""
-"Paladinen er en ridder af den højeste orden og har alle ridderens evner, men
"
-"denne kan desuden heale sidestående allierede enheder."
+"Paladinen er en ridder af den højeste orden og har alle ridderens evner, "
+"men denne kan desuden heale sidestÃÂ¥ende allierede enheder."
#: data/units/Peasant.cfg:3
msgid "Peasant"
@@ -4121,8 +4818,8 @@
"of superior forces."
msgstr ""
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
msgstr ""
#: data/units/Pikeman.cfg:3
@@ -4137,7 +4834,8 @@
"cavalry."
msgstr ""
"Infanteri er mere erfarne soldater, der har udskiftet deres spyd med ekstra "
-"lange spyd. Infanteriet kan være dødbringende, når de kæmper mod
kavaleriet."
+"lange spyd. Infanteriet kan være dødbringende, nÃÂ¥r de kæmper mod "
+"kavaleriet."
#: data/units/Pikeman.cfg:19
msgid "pike"
@@ -4170,16 +4868,16 @@
"fight better due to her presence. The Princess is also nimble and dextrous, "
"having skills like that of a thief."
msgstr ""
-"Som royal af fødsel har prinsessen lært sværdkunsten på linie med de
største "
-"generaler og kamptaktik sammen med de største vismænd, hvilket gør hende
til "
-"både en stor kriger og leder. De lavere rangerende enheder, der skulle "
-"befinde sig omkring prinsessen, vil kunne kæmpe bedre på grund af hendes "
-"tilstedeværelse. Prinsessen er også hurtig og smidig og har evner, der "
-"ligner en tyvs."
+"Som royal af fødsel har prinsessen lært sværdkunsten pÃÂ¥ linie med
de "
+"største generaler og kamptaktik sammen med de største vismænd,
hvilket "
+"gør hende til bÃÂ¥de en stor kriger og leder. De lavere rangerende
enheder, "
+"der skulle befinde sig omkring prinsessen, vil kunne kæmpe bedre pÃÂ¥
grund "
+"af hendes tilstedeværelse. Prinsessen er ogsÃÂ¥ hurtig og smidig og har "
+"evner, der ligner en tyvs."
#: data/units/Red_Mage.cfg:3 data/units/Red_Mage.cfg:72
msgid "Red Mage"
-msgstr "Rød Troldmand"
+msgstr "Rød Troldmand"
#: data/units/Red_Mage.cfg:20 data/units/Red_Mage.cfg:89
msgid ""
@@ -4187,13 +4885,14 @@
"chance of hitting. Deft of foot, and skilled fighters both day and night, "
"Red Mages are therefore valuable in almost all situations."
msgstr ""
-"Den Røde Troldmand angriber med kraftige ildkugler, der med stor "
-"sandsynlighed rammer præcist. De kan kæmpe både nat og dag og er hurtige
på "
-"fødderne, og en rød troldmand er værdifuld i stort set alle situationer"
+"Den Røde Troldmand angriber med kraftige ildkugler, der med stor "
+"sandsynlighed rammer præcist. De kan kæmpe bÃÂ¥de nat og dag og er
hurtige "
+"pÃÂ¥ fødderne, og en rød troldmand er værdifuld i stort set alle "
+"situationer"
#: data/units/Revenant.cfg:3
msgid "Revenant"
-msgstr "Dødsgænger"
+msgstr "Dødsgænger"
#: data/units/Revenant.cfg:15
msgid ""
@@ -4201,13 +4900,13 @@
"warriors' will and soul are all but lost, their fighting skills certainly "
"remain with the Revenant."
msgstr ""
-"Dødsgængeren er en levende død, der er skabt fra en tidligere mægtig
kriger. "
-"Imens krigerens vilje og sjæl er fortabt, har han så sandelig stadig sine "
-"kampevner."
+"Dødsgængeren er en levende død, der er skabt fra en tidligere
mægtig "
+"kriger. Imens krigerens vilje og sjæl er fortabt, har han sÃÂ¥ sandelig "
+"stadig sine kampevner."
#: data/units/Rogue.cfg:3
msgid "Rogue"
-msgstr "Lovløs"
+msgstr "Lovløs"
#: data/units/Rogue.cfg:17
msgid ""
@@ -4216,10 +4915,11 @@
"allows them to do double damage if an ally of theirs is on the opposite side "
"of an enemy they are attacking."
msgstr ""
-"De lovløse er smidighedens mestre og kan snildt bevæge sig forbi en fjende,
"
-"uanset om de befinder sig på fjendens grund. De har desuden evnen til at "
-"dolke folk i ryggen, hvilket tillader dem at udgyde dobbel skade, hvis en af "
-"deres allierede står på den modsatte side af den fjende, de angriber."
+"De lovløse er smidighedens mestre og kan snildt bevæge sig forbi en "
+"fjende, uanset om de befinder sig pÃÂ¥ fjendens grund. De har desuden evnen "
+"til at dolke folk i ryggen, hvilket tillader dem at udgyde dobbel skade, "
+"hvis en af deres allierede stÃÂ¥r pÃÂ¥ den modsatte side af den fjende, de "
+"angriber."
#: data/units/Royal_Guard.cfg:3
msgid "Royal Guard"
@@ -4231,9 +4931,9 @@
"of the army. They are deployed only in critical situations and, so far, have "
"always succeeded in their assigned tasks."
msgstr ""
-"Medlemmerne af den Royale Garde bliver håndplukket blandt de stærkeste og "
-"mest robuste fra hæren. Deres loyalitet sætter dem kun på arbejde i
kritiske "
-"situationer, og indtil videre har de altid fuldført deres arbejde."
+"Medlemmerne af den Royale Garde bliver hÃÂ¥ndplukket blandt de stærkeste
og "
+"mest robuste fra hæren. Deres loyalitet sætter dem kun pÃÂ¥ arbejde i "
+"kritiske situationer, og indtil videre har de altid fuldført deres
arbejde."
#: data/units/Saurian.cfg:3
msgid "Saurian"
@@ -4274,13 +4974,14 @@
#: data/units/Sea_Serpent.cfg:3
msgid "Sea Serpent"
-msgstr "Søslange"
+msgstr "Søslange"
#: data/units/Sea_Serpent.cfg:16
-msgid "Sea Serpents are gigantic monsters, capable of capsizing boats by
themselves."
+msgid ""
+"Sea Serpents are gigantic monsters, capable of capsizing boats by themselves."
msgstr ""
-"Søslangen er et gigantisk monster, der ganske egenhændigt kan vende et skib
"
-"rundt."
+"Søslangen er et gigantisk monster, der ganske egenhændigt kan vende et "
+"skib rundt."
#: data/units/Sergeant.cfg:3
msgid "Sergeant"
@@ -4303,9 +5004,9 @@
"These incorporeal fiends are able to hide at night, leaving no trace of "
"their presence."
msgstr ""
-"Skygger er sjæle formørket af ondskab, og de farer rundt i natten og "
+"Skygger er sjæle formørket af ondskab, og de farer rundt i natten og "
"angriber intetanende fjender. Denne ondsindede skabning kan gemme sig om "
-"natten uden at efterlade sig noget tegn på sin tilstedeværelse."
+"natten uden at efterlade sig noget tegn pÃÂ¥ sin tilstedeværelse."
#: data/units/Shock_Trooper.cfg:3
msgid "Shock Trooper"
@@ -4320,7 +5021,7 @@
#: data/units/Silver_Mage.cfg:3 data/units/Silver_Mage.cfg:90
msgid "Silver Mage"
-msgstr "Sølv Troldmand"
+msgstr "Sølv Troldmand"
#: data/units/Silver_Mage.cfg:21 data/units/Silver_Mage.cfg:108
msgid "teleport"
@@ -4351,9 +5052,9 @@
"dark magics. Like all undead, they are especially vulnerable to fire and "
"holy spells, but resistant to bladed weapons."
msgstr ""
-"En kriger der er falden i kamp og bragt tilbage ved hjælp af magiske mørke "
-"kræfter. Alle levende-døde er følsomme over for ild og hellige "
-"trylleformularer men modstandsdygtige over for skarpe våben."
+"En kriger der er falden i kamp og bragt tilbage ved hjælp af magiske
mørke "
+"kræfter. Alle levende-døde er følsomme over for ild og hellige "
+"trylleformularer men modstandsdygtige over for skarpe vÃÂ¥ben."
#: data/units/Skeleton_Archer.cfg:3
msgid "Skeleton Archer"
@@ -4366,8 +5067,8 @@
"holy attacks, but resistant to edged weapons."
msgstr ""
"Disse er ligene fra faldne bueskytter, der endnu engang er bragt tilbage i "
-"kamp som levende-døde. Som alle levende-døde er de følsomme over for ild
og "
-"hellige angreb og modstandsdygtige over for blankvåben."
+"kamp som levende-døde. Som alle levende-døde er de følsomme over for
ild "
+"og hellige angreb og modstandsdygtige over for blankvÃÂ¥ben."
#: data/units/Sleeping_Gryphon.cfg:3
msgid "Sleeping Gryphon"
@@ -4375,7 +5076,7 @@
#: data/units/Sleeping_Gryphon.cfg:15
msgid "Shhhh! The Gryphon is sleeping! You'd better not wake it up!"
-msgstr "Shhhh! Griffen sover! Du gør bedst i ikke at vække den!"
+msgstr "Shhhh! Griffen sover! Du gør bedst i ikke at vække den!"
#: data/units/Soul_Shooter.cfg:3
msgid "Soul Shooter"
@@ -4393,7 +5094,7 @@
#: data/units/Soulless.cfg:3
msgid "Soulless"
-msgstr "Sjæleløs"
+msgstr "Sjæleløs"
#: data/units/Soulless.cfg:16
msgid ""
@@ -4416,13 +5117,13 @@
"Because of the length of their spears, they strike first in combat, even "
"when defending."
msgstr ""
-"Soldaten udgør grundlaget for menneskehærene. Disse unge soldater modtager "
-"grund-træning og bliver placeret i de forreste rækker for at konfrontere "
-"størstedelen af fjendens enheder i kamp."
+"Soldaten udgør grundlaget for menneskehærene. Disse unge soldater
modtager "
+"grund-træning og bliver placeret i de forreste rækker for at
konfrontere "
+"størstedelen af fjendens enheder i kamp."
#: data/units/Spectre.cfg:3
msgid "Spectre"
-msgstr "Genfærd"
+msgstr "Genfærd"
#: data/units/Spectre.cfg:16
msgid ""
@@ -4434,16 +5135,16 @@
#: data/units/Swordsman.cfg:3
msgid "Swordsman"
-msgstr "Sværdmand"
+msgstr "Sværdmand"
#: data/units/Swordsman.cfg:16
msgid ""
"Swordsmen are the core of the human armies. These young soldiers are given "
"basic training and put in the front lines to do the bulk of the fighting."
msgstr ""
-"Sværdmanden udgør fundamentet i menneske-hærene. Disse unge soldater "
-"modtager grundtræning og placeres i front-linierne for at møde
størstedelen "
-"af fjendens tropper."
+"Sværdmanden udgør fundamentet i menneske-hærene. Disse unge soldater
"
+"modtager grundtræning og placeres i front-linierne for at møde "
+"størstedelen af fjendens tropper."
#: data/units/Tentacle.cfg:3
msgid "Tentacle of the Deep"
@@ -4466,11 +5167,11 @@
"opposite side of an enemy they are attacking. Being of chaotic disposition, "
"Thieves fight better at night than day."
msgstr ""
-"Tyvene er hurtige på fødderne og flygtige, hvilket gør dem svære at
ramme. "
-"De har evnen til at dolke folk i ryggen, hvilket tillader dem at udgyde "
-"dobbel skade, hvis en af deres allierede står på den modsatte side af den "
-"fjende, de angriber. Da tyvene er af kaotisk natur, kæmper disse bedre om "
-"natten end om dagen."
+"Tyvene er hurtige pÃÂ¥ fødderne og flygtige, hvilket gør dem svære
at "
+"ramme. De har evnen til at dolke folk i ryggen, hvilket tillader dem at "
+"udgyde dobbel skade, hvis en af deres allierede stÃÂ¥r pÃÂ¥ den modsatte
side "
+"af den fjende, de angriber. Da tyvene er af kaotisk natur, kæmper disse "
+"bedre om natten end om dagen."
#: data/units/Thug.cfg:3
msgid "Thug"
@@ -4515,8 +5216,8 @@
"regenerate themselves, so that they recover from wounds on their own, even "
"during battle."
msgstr ""
-"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
-"til at heale sig selv og reparere sine sår midt i kampens hede."
+"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
+"til at heale sig selv og reparere sine sÃÂ¥r midt i kampens hede."
#: data/units/Troll_Hero.cfg:3
msgid "Troll Hero"
@@ -4538,9 +5239,9 @@
"Hardened by battle, Troll Warriors can deliver deadly blows with a mace, and "
"are able to regenerate, healing their own wounds during combat."
msgstr ""
-"Da han er blevet meget hårdfør gennem kamp, kan Trolde-Krigeren levere "
-"dødbringende slag med sin stridskølle. Desuden har han evnen til at hele "
-"sine sår under kamp."
+"Da han er blevet meget hÃÂ¥rdfør gennem kamp, kan Trolde-Krigeren levere "
+"dødbringende slag med sin stridskølle. Desuden har han evnen til at
hele "
+"sine sÃÂ¥r under kamp."
#: data/units/Troll_Whelp.cfg:3
msgid "Troll Whelp"
@@ -4552,8 +5253,8 @@
"recovering from their wounds during battle. Although these Trolls are still "
"weak whelps, their race is known for developing amazingly fast."
msgstr ""
-"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
-"til at heale sig selv og reparere sine sår midt i kampens hede.\n"
+"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
+"til at heale sig selv og reparere sine sÃÂ¥r midt i kampens hede.\n"
"\n"
"Selvom denne Trold stadig er en svag yngling, er deres race kendt for at "
"udvikle sig ubegribeligt hurtigt."
@@ -4568,9 +5269,9 @@
"While their fangs are not very powerful, the health of victims is drained "
"away along with their blood, and given to the Bats."
msgstr ""
-"Dette er et levende-dødt flyvende bæst, der angriber ved at bide sit offer.
"
-"Selvom Vampyr-Flagermusens hugtænder ikke er så stærke, kan de dræne
blodet "
-"fra offeret og med dette heale sig selv."
+"Dette er et levende-dødt flyvende bæst, der angriber ved at bide sit "
+"offer. Selvom Vampyr-Flagermusens hugtænder ikke er sÃÂ¥ stærke, kan
de "
+"dræne blodet fra offeret og med dette heale sig selv."
#: data/units/Vampire_Lady.cfg:3
msgid "Vampire Lady"
@@ -4596,10 +5297,10 @@
"Although weak in combat, these zombies can spread their curse to those they "
"kill, increasing the army of undead."
msgstr ""
-"Mørke magiske kræfter anvendes til at bringe lig tilbage til de levendes "
-"verden. PÃ¥ trods af at de er svage i kamp, kan disse zombier sprede deres "
-"forbandelse over sine døde ofre og derved øge størrelsen på de
levende-dødes "
-"hær."
+"Mørke magiske kræfter anvendes til at bringe lig tilbage til de
levendes "
+"verden. PÃÂ¥ trods af at de er svage i kamp, kan disse zombier sprede deres "
+"forbandelse over sine døde ofre og derved øge størrelsen pÃÂ¥ de
levende-"
+"dødes hær."
#: data/units/Wall_Guard.cfg:3
msgid "Wall Guard"
@@ -4607,7 +5308,7 @@
#: data/units/Wall_Guard.cfg:30
msgid "skirmisher,regenerates"
-msgstr "hurtig-kæmper,regenererer"
+msgstr "hurtig-kæmper,regenererer"
#: data/units/Wall_Guard.cfg:32
msgid ""
@@ -4651,11 +5352,11 @@
"high damage from their light beam"
msgstr ""
"Den Hvide Troldmand er svag i kamp men er ekspert i kunsten at heale. "
-"Enheder, der står ved siden af den hvide troldmand, heles lige så hurtigt, "
+"Enheder, der stÃÂ¥r ved siden af den hvide troldmand, heles lige sÃÂ¥
hurtigt, "
"som hvis de hvilede i en landsby.\n"
"\n"
-"Den hvide troldmand kæmper godt mod de levende døde, der tager stor skade
af "
-"denne troldmands hvide lys"
+"Den hvide troldmand kæmper godt mod de levende døde, der tager stor
skade "
+"af denne troldmands hvide lys"
#: data/units/Wolf_Rider.cfg:3
msgid "Wolf Rider"
@@ -4668,9 +5369,9 @@
"as fast scouts for the goblinoid army. Raised in the orcs' dark caverns, "
"Wolf Riders can brave even the mountains, unlike most other mounted units."
msgstr ""
-"Da de er mindre og svagere end orkerne, træner goblinerne store ulve til "
-"opsadling og bruger dem som hurtige spejdere for den goblinoid-hæren. Da de "
-"er opvokset i orkernes mørke huler, kan ulvene og deres ryttere endda klare "
+"Da de er mindre og svagere end orkerne, træner goblinerne store ulve til "
+"opsadling og bruger dem som hurtige spejdere for den goblinoid-hæren. Da
de "
+"er opvokset i orkernes mørke huler, kan ulvene og deres ryttere endda
klare "
"sig godt i bjergene modsat de fleste andre rytter-enheder."
#: data/units/Wose.cfg:3
@@ -4679,7 +5380,7 @@
#: data/units/Wraith.cfg:3
msgid "Wraith"
-msgstr "Genfærd"
+msgstr "Genfærd"
#: data/units/Wraith.cfg:16
msgid ""
@@ -4688,11 +5389,11 @@
"strengthening themselves. They also have a terrible wail that freezes the "
"heart of the weak."
msgstr ""
-"De mest magtfulde ånder i de levende-dødes rækker kan bruge sine kræfter
til "
-"at frembringe et spøgelses-sværd, der dræner livet ud af deres fjender og "
-"derved styrker dem selv. De kan desuden lave et frygtet skrig, der kan "
-"stoppe hjertet på de svagere mænd. De, der dræbes af skriget, vender
tilbage "
-"til de levendes rige som genfærd for at tjene sin morder."
+"De mest magtfulde ÃÂ¥nder i de levende-dødes rækker kan bruge sine
kræfter "
+"til at frembringe et spøgelses-sværd, der dræner livet ud af deres "
+"fjender og derved styrker dem selv. De kan desuden lave et frygtet skrig, "
+"der kan stoppe hjertet pÃÂ¥ de svagere mænd. De, der dræbes af
skriget, "
+"vender tilbage til de levendes rige som genfærd for at tjene sin morder."
#: data/units/Yeti.cfg:3
msgid "Yeti"
@@ -4787,65 +5488,65 @@
#: src/about.cpp:148
msgid "+Danish Translation"
-msgstr "+Dansk oversættelse"
+msgstr "+Dansk oversættelse"
#: src/about.cpp:152
msgid "+Dutch Translation"
-msgstr "+Hollandsk Oversættelse"
+msgstr "+Hollandsk Oversættelse"
#: src/about.cpp:156
msgid "+Finnish Translation"
-msgstr "+Finsk Oversættelse"
+msgstr "+Finsk Oversættelse"
#: src/about.cpp:160
msgid "+French Translation"
-msgstr "+Fransk Oversættelse"
+msgstr "+Fransk Oversættelse"
-#: src/about.cpp:171
+#: src/about.cpp:172
msgid "+German Translation"
-msgstr "+Tysk Oversættelse"
+msgstr "+Tysk Oversættelse"
-#: src/about.cpp:178
+#: src/about.cpp:181
msgid "+Hungarian Translation"
msgstr ""
-#: src/about.cpp:183
+#: src/about.cpp:186
msgid "+Italian Translation"
msgstr ""
-#: src/about.cpp:190
+#: src/about.cpp:193
msgid "+Norwegian Translation"
-msgstr "+Norsk Oversættelse"
+msgstr "+Norsk Oversættelse"
-#: src/about.cpp:195
+#: src/about.cpp:199
msgid "+Polish Translation"
-msgstr "+Polsk Oversættelse"
+msgstr "+Polsk Oversættelse"
-#: src/about.cpp:201
+#: src/about.cpp:205
msgid "+Portuguese Translation"
msgstr ""
-#: src/about.cpp:206
+#: src/about.cpp:210
msgid "+Slovak Translation"
msgstr ""
-#: src/about.cpp:210
+#: src/about.cpp:214
msgid "+Spanish Translation"
-msgstr "+Spansk Oversættelse"
+msgstr "+Spansk Oversættelse"
-#: src/about.cpp:218
+#: src/about.cpp:222
msgid "+Swedish Translation"
-msgstr "+Svensk Oversættelse"
+msgstr "+Svensk Oversættelse"
-#: src/about.cpp:223
+#: src/about.cpp:229
msgid "+Contributors"
msgstr ""
-#: src/about.cpp:231
+#: src/about.cpp:237
msgid "+ Bots"
msgstr ""
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
msgid "Close"
msgstr "Luk"
@@ -4961,7 +5662,7 @@
#: src/dialogs.cpp:206 src/dialogs.cpp:443
msgid "Don't ask me again!"
-msgstr "Spørg mig ikke igen!"
+msgstr "Spørg mig ikke igen!"
#: src/dialogs.cpp:208
msgid "Do you really want to delete this game?"
@@ -4975,11 +5676,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr "Kampagne"
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr "Multiplayer"
@@ -4991,7 +5692,7 @@
msgid "replay"
msgstr ""
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
msgid "Turn"
msgstr "Tur"
@@ -4999,9 +5700,9 @@
msgid "Scenario Start"
msgstr "Scenarie Start"
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
-msgstr "Svært"
+msgstr "Svært"
#: src/dialogs.cpp:398
msgid "No Saved Games"
@@ -5045,41 +5746,40 @@
#: src/dialogs.cpp:513
msgid "Choose the game to load"
-msgstr "Vælg at spil at hente"
+msgstr "Vælg at spil at hente"
#: src/dialogs.cpp:550 src/dialogs.cpp:559
msgid "Profile"
msgstr "Profil"
#: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
msgid "level"
msgstr "niveau"
#: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
-#: data/themes/default.cfg:126 data/themes/default.cfg:462
+#: src/playturn.cpp:1942 src/unit.cpp:1034
msgid "HP"
msgstr "HP"
#: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
#: src/unit.cpp:1093
msgid "XP"
msgstr "XP"
#: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
msgid "Moves"
-msgstr "Bevægelser"
+msgstr "Bevægelser"
#: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
msgid "melee"
msgstr ""
#: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
msgid "ranged"
msgstr ""
@@ -5091,94 +5791,94 @@
msgid "invisible"
msgstr "usynlig"
-#: src/font.cpp:163
+#: src/font.cpp:164
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr "Navn: "
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr "Spillet kunne ikke gemmes"
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr "Vil du gemme dit spil?"
-#: src/game.cpp:580
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr "Kampen om Wesnoth"
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:916
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
-#: src/game.cpp:924
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr ""
-#: src/game.cpp:947
+#: src/game.cpp:955
msgid "Select difficulty level:"
-msgstr "Vælg sværhedsgrad:"
+msgstr "Vælg sværhedsgrad:"
-#: src/game.cpp:965
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr "Forbind til Officiel Server"
-#: src/game.cpp:965
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
-msgstr "Log på den officielle Wesnoth multiplayer server"
+msgstr "Log pÃÂ¥ den officielle Wesnoth multiplayer server"
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr "Tilslut Spil"
-#: src/game.cpp:966
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr "Tilslut en server eller et hostet spil"
-#: src/game.cpp:967
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
-#: src/game.cpp:967
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr "Login"
-#: src/game.cpp:1050
+#: src/game.cpp:1058
msgid "Language"
msgstr "Sprog"
-#: src/game.cpp:1051
+#: src/game.cpp:1059
msgid "Choose your preferred language"
-msgstr "Vælg dit foretrukne sprog"
+msgstr "Vælg dit foretrukne sprog"
-#: src/game.cpp:1136
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1138
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -5196,17 +5896,17 @@
#: src/help.cpp:628
msgid "Required XP"
-msgstr "Krævet XP"
+msgstr "Krævet XP"
#: src/help.cpp:638 src/reports.cpp:233
msgid "attacks"
msgstr "angreb"
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
msgid "Name"
msgstr "Navn"
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
msgid "Type"
msgstr "Type"
@@ -5220,7 +5920,7 @@
#: src/help.cpp:662 src/help.cpp:663
msgid "Range"
-msgstr "Rækkevidde"
+msgstr "Rækkevidde"
#: src/help.cpp:666 src/help.cpp:667
msgid "Special"
@@ -5244,7 +5944,7 @@
#: src/help.cpp:767 src/help.cpp:768
msgid "Terrain"
-msgstr "Terræn"
+msgstr "Terræn"
#: src/help.cpp:775 src/help.cpp:776
msgid "Defense"
@@ -5260,17 +5960,17 @@
#: src/help.cpp:2375
msgid "The Battle for Wesnoth Help"
-msgstr "Kampen om Wesnoth Hjælp"
+msgstr "Kampen om Wesnoth Hjælp"
#: src/hotkeys.cpp:120
msgid "Next unit"
-msgstr "Næste enhed"
+msgstr "Næste enhed"
#: src/hotkeys.cpp:121
msgid "End Unit Turn"
msgstr "Slut Enheds Tur"
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
msgid "Leader"
msgstr "Leder"
@@ -5296,7 +5996,7 @@
#: src/hotkeys.cpp:128
msgid "Fullscreen"
-msgstr "Fuldskærm"
+msgstr "Fuldskærm"
#: src/hotkeys.cpp:129
msgid "Accelerated"
@@ -5306,9 +6006,9 @@
msgid "Unit Description"
msgstr "Enhedsbeskrivelse"
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
msgid "Rename Unit"
-msgstr "Omdøb Enhed"
+msgstr "Omdøb Enhed"
#: src/hotkeys.cpp:132
msgid "Save Game"
@@ -5328,7 +6028,7 @@
#: src/hotkeys.cpp:138
msgid "Toggle Grid"
-msgstr "Slå tern til/fra"
+msgstr "SlÃÂ¥ tern til/fra"
#: src/hotkeys.cpp:139
msgid "Status Table"
@@ -5336,7 +6036,7 @@
#: src/hotkeys.cpp:140
msgid "Mute"
-msgstr "Lydløs"
+msgstr "Lydløs"
#: src/hotkeys.cpp:141
msgid "Speak"
@@ -5358,11 +6058,11 @@
msgid "Scenario Objectives"
msgstr ""
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
msgid "Unit List"
msgstr "Enheds Liste"
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
msgid "Statistics"
msgstr ""
@@ -5376,11 +6076,11 @@
#: src/hotkeys.cpp:150
msgid "Show Enemy Moves"
-msgstr "Vis fjendlige bevægelser"
+msgstr "Vis fjendlige bevægelser"
#: src/hotkeys.cpp:151
msgid "Best Possible Enemy Moves"
-msgstr "Vis bedste fjendtlige bevægelser"
+msgstr "Vis bedste fjendtlige bevægelser"
#: src/hotkeys.cpp:152
msgid "Quit Editor"
@@ -5424,7 +6124,7 @@
#: src/hotkeys.cpp:162
msgid "Paste"
-msgstr "Sæt Ind"
+msgstr "Sæt Ind"
#: src/hotkeys.cpp:163
msgid "Revert from Disk"
@@ -5440,11 +6140,11 @@
#: src/hotkeys.cpp:166
msgid "Select All"
-msgstr "Vælg Alt"
+msgstr "Vælg Alt"
#: src/hotkeys.cpp:167
msgid "Draw Terrain"
-msgstr "Tegn Terræn"
+msgstr "Tegn Terræn"
#: src/hotkeys.cpp:168
msgid "Delay Shroud Updates"
@@ -5456,7 +6156,7 @@
#: src/hotkeys.cpp:170
msgid "Continue Move"
-msgstr "Fortsæt"
+msgstr "Fortsæt"
#: src/hotkeys.cpp:171
msgid "Find Label or Unit"
@@ -5472,7 +6172,7 @@
#: src/hotkeys.cpp:174 src/show_dialog.cpp:605
msgid "Help"
-msgstr "Hjælp"
+msgstr "Hjælp"
#: src/hotkeys.cpp:175
msgid "View Chat Log"
@@ -5488,7 +6188,7 @@
#: src/intro.cpp:87
msgid "Next"
-msgstr "Næste"
+msgstr "Næste"
#: src/intro.cpp:88
msgid "Skip"
@@ -5498,7 +6198,7 @@
msgid "The End"
msgstr "Slut"
-#: src/language.cpp:30
+#: src/language.cpp:31
msgid "System default language"
msgstr "Systemets Standard Sprog"
@@ -5520,7 +6220,7 @@
#: src/mapgen_dialog.cpp:79
msgid "Height"
-msgstr "Højde"
+msgstr "Højde"
#: src/mapgen_dialog.cpp:80
msgid "Iterations"
@@ -5530,7 +6230,7 @@
msgid "Bump Size"
msgstr ""
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
msgid "Villages"
msgstr "Landsbyer"
@@ -5556,11 +6256,11 @@
#: src/mapgen_dialog.cpp:250
msgid "Island"
-msgstr "Ã"
+msgstr "ÃÂ"
#: src/multiplayer.cpp:94
msgid "The maximum turns the game will go for"
-msgstr "Antal ture dette spil max. må vare"
+msgstr "Antal ture dette spil max. mÃÂ¥ vare"
#: src/multiplayer.cpp:100
msgid "The amount of income each village yields per turn"
@@ -5568,15 +6268,16 @@
#: src/multiplayer.cpp:106
msgid "The amount of experience a unit needs to advance"
-msgstr "Mængden af erfaring en enhed behøver for at forfremmes"
+msgstr "Mængden af erfaring en enhed behøver for at forfremmes"
#: src/multiplayer.cpp:108
msgid "Fog Of War"
-msgstr "Krigståge"
+msgstr "KrigstÃÂ¥ge"
#: src/multiplayer.cpp:110
msgid "Enemy units cannot be seen unless they are in range of your units"
-msgstr "Fjender kan ikke ses medmindre de er inden for dine enheders
rækkevidde."
+msgstr ""
+"Fjender kan ikke ses medmindre de er inden for dine enheders rækkevidde."
#: src/multiplayer.cpp:112 src/multiplayer_lobby.cpp:127
msgid "Shroud"
@@ -5592,7 +6293,7 @@
#: src/multiplayer.cpp:118
msgid "Allow users who are not playing to watch the game"
-msgstr "Tillad brugere der ikke spiller, at kigge på"
+msgstr "Tillad brugere der ikke spiller, at kigge pÃÂ¥"
#: src/multiplayer.cpp:120 src/multiplayer_client.cpp:119
#: src/multiplayer_connect.cpp:50 src/show_dialog.cpp:456
@@ -5634,7 +6335,7 @@
#: src/multiplayer.cpp:174
msgid "Name of game"
-msgstr "Navet på spillet"
+msgstr "Navet pÃÂ¥ spillet"
#: src/multiplayer.cpp:178
msgid "$login's game"
@@ -5662,13 +6363,15 @@
#: src/multiplayer.cpp:372
msgid "Experience Requirements"
-msgstr "Erfaring krævet"
+msgstr "Erfaring krævet"
#: src/multiplayer.cpp:497
msgid ""
"The game was unable to bind to the port needed to host games over the "
"network. Network players will be unable to connect to this game"
-msgstr "Spillet kunne ikke bindes til den port som kræves for at hoste et
spil på et netværk. Netværksspillere kan ikke tilslutte sig spillet"
+msgstr ""
+"Spillet kunne ikke bindes til den port som kræves for at hoste et spil
pÃÂ¥ "
+"et netværk. Netværksspillere kan ikke tilslutte sig spillet"
#: src/multiplayer.cpp:497
msgid "Warning"
@@ -5676,25 +6379,25 @@
#: src/multiplayer_client.cpp:42 src/multiplayer_client.cpp:285
msgid "Connection timed out"
-msgstr "Forbindelsestiden løb ud."
+msgstr "Forbindelsestiden løb ud."
#: src/multiplayer_client.cpp:59
msgid "Receiving game list..."
msgstr "Henter spil liste..."
#: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
msgid "Gold"
msgstr "Guld"
#: src/multiplayer_client.cpp:113
msgid "Waiting for game to start..."
-msgstr "Venter på at spillet skal starte..."
+msgstr "Venter pÃÂ¥ at spillet skal starte..."
#: src/multiplayer_client.cpp:221
msgid "Choose host to connect to"
-msgstr "Vælg en vært at forbinde til"
+msgstr "Vælg en vært at forbinde til"
#: src/multiplayer_client.cpp:239
msgid "Connecting to remote host..."
@@ -5702,7 +6405,7 @@
#: src/multiplayer_client.cpp:268
msgid "You must log in to this server"
-msgstr "Du må logge ind på serveren"
+msgstr "Du mÃÂ¥ logge ind pÃÂ¥ serveren"
#: src/multiplayer_client.cpp:348
msgid "Getting game data..."
@@ -5710,11 +6413,11 @@
#: src/multiplayer_client.cpp:399
msgid "There are no available sides in this game."
-msgstr "Der er ingen sider tilgængelige i dette spil."
+msgstr "Der er ingen sider tilgængelige i dette spil."
#: src/multiplayer_client.cpp:441
msgid "Choose your side:"
-msgstr "Vælg din side:"
+msgstr "Vælg din side:"
#: src/multiplayer_client.cpp:466
msgid "The game has been cancelled"
@@ -5722,7 +6425,7 @@
#: src/multiplayer_client.cpp:470
msgid "The side you have chosen is no longer available"
-msgstr "Den side du har valgt er ikke længere tilgængelig"
+msgstr "Den side du har valgt er ikke længere tilgængelig"
#: src/multiplayer_client.cpp:506
msgid "Show replay of game up to save point?"
@@ -5750,7 +6453,7 @@
#: src/multiplayer_connect.cpp:257
msgid "Network Player"
-msgstr "Netværks Spiller"
+msgstr "Netværks Spiller"
#: src/multiplayer_connect.cpp:258
msgid "Local Player"
@@ -5772,15 +6475,15 @@
#: src/multiplayer_connect.cpp:296
msgid "Red"
-msgstr "Rød"
+msgstr "Rød"
#: src/multiplayer_connect.cpp:298
msgid "Blue"
-msgstr "Blå"
+msgstr "BlÃÂ¥"
#: src/multiplayer_connect.cpp:300
msgid "Green"
-msgstr "Grøn"
+msgstr "Grøn"
#: src/multiplayer_connect.cpp:302
msgid "Yellow"
@@ -5796,7 +6499,7 @@
#: src/multiplayer_connect.cpp:308
msgid "Grey"
-msgstr "Grå"
+msgstr "GrÃÂ¥"
#: src/multiplayer_connect.cpp:310
msgid "White"
@@ -5824,7 +6527,11 @@
#: src/multiplayer_connect.cpp:530 src/multiplayer_connect.cpp:534
msgid "Waiting for network players to join"
-msgstr "Venter på at netværksspillere tilslutter sig"
+msgstr "Venter pÃÂ¥ at netværksspillere tilslutter sig"
+
+#: src/multiplayer_lobby.cpp:141
+msgid "1"
+msgstr ""
#: src/multiplayer_lobby.cpp:141
msgid "Vacant Slot"
@@ -5868,7 +6575,7 @@
#: src/playlevel.cpp:722
msgid "Remaining gold"
-msgstr "Tilbageværende guld"
+msgstr "Tilbageværende guld"
#: src/playlevel.cpp:725
msgid "Early finish bonus"
@@ -5889,7 +6596,7 @@
#: src/playlevel.cpp:737
#, no-c-format
msgid "80% of gold is retained for the next scenario"
-msgstr "80 % af guldet bliver gemt til næste scenarie"
+msgstr "80 % af guldet bliver gemt til næste scenarie"
#: src/playlevel.cpp:738
msgid "Retained Gold"
@@ -5899,215 +6606,225 @@
msgid ""
"A network disconnection has occured, and the game cannot continue. Do you "
"want to save the game?"
-msgstr "En netværk afbrydelse er opstået og spillet kan ikke forsætte. Vil
du gemme spillet?"
+msgstr ""
+"En netværk afbrydelse er opstÃÂ¥et og spillet kan ikke forsætte. Vil
du "
+"gemme spillet?"
#: src/playturn.cpp:78
msgid "It is now your turn"
msgstr "Det er nu din tur"
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
msgid "Attacker"
msgstr "Angriber"
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
msgid "Defender"
msgstr "Forsvarer"
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
msgid "Damage Calculations"
msgstr "Skades beregninger"
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
msgid "Melee"
-msgstr "Nærkamp"
+msgstr "Nærkamp"
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
msgid "vs"
msgstr "mod"
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
msgid "Attack Enemy"
msgstr "Angrib Fjende"
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
msgid "Choose weapon"
-msgstr "Vælg våben"
+msgstr "Vælg vÃÂ¥ben"
-#: src/playturn.cpp:1154
-msgid "You have not started your turn yet. Do you really want to end your
turn?"
-msgstr "Du har ikke startet din tur endnu. Vil du virkelig slutte den før den
er begyndt?"
+#: src/playturn.cpp:1136
+msgid ""
+"You have not started your turn yet. Do you really want to end your turn?"
+msgstr ""
+"Du har ikke startet din tur endnu. Vil du virkelig slutte den før den er "
+"begyndt?"
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
msgid "Some units have movement left. Do you really want to end your turn?"
-msgstr "Nogle enheder kan bevæge sig længere. Vil du virkelig afslutte din
tur?"
+msgstr ""
+"Nogle enheder kan bevæge sig længere. Vil du virkelig afslutte din tur?"
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
msgid "Auto-Save"
msgstr "Auto-Gem"
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
msgid "Could not auto save the game. Please save the game manually."
msgstr "Kunne ikke auto-gemme. Gem venligst spillet manuelt."
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
msgid "Error"
msgstr "Fejl"
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
msgid ""
"Save names may not contain colons, slashes, or backslashes. Please choose a "
"different name."
msgstr ""
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
msgid "Saved"
msgstr "Gemt"
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
msgid "The game has been saved"
msgstr "Spillet er blevet gemt"
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
msgid "Units"
msgstr "Enheder"
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
msgid "Income"
msgstr "Inkomst"
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
msgid "Upkeep"
msgstr "Udgifter"
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
msgid "You have no units available to recruit."
msgstr "Du har ingen enheder at rekrutere."
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
msgid "Recruit unit"
msgstr "Rekruter enhed"
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
msgid "You don't have enough gold to recruit that unit"
msgstr "Du har ikke nok guld til at rekrutere denne enhed"
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
msgid ""
"My lord, this unit is an experienced one, having advanced levels! Do you "
"really want to dismiss $noun?"
-msgstr "Min herre, denne enhed er erfaren. Han er blevet forfremmet.Vil du
virkelig sætte $noun fri fra tjeneste?"
+msgstr ""
+"Min herre, denne enhed er erfaren. Han er blevet forfremmet.Vil du virkelig "
+"sætte $noun fri fra tjeneste?"
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
msgid ""
"My lord, this unit is close to advancing a level! Do you really want to "
"dismiss $noun?"
-msgstr "My lord, denne enhed er tæt på at blive forfremmet! Vil du virkelig
sætte $noun fri fra tjeneste?"
+msgstr ""
+"My lord, denne enhed er tæt pÃÂ¥ at blive forfremmet! Vil du virkelig
sætte "
+"$noun fri fra tjeneste?"
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
msgid "her"
msgstr "hende"
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
msgid "him"
msgstr "ham"
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
msgid "You are seperated from your soldiers and may not recall them"
-msgstr "Du er adskilt fra dine soldater og må ikke genindkalde dem"
+msgstr "Du er adskilt fra dine soldater og mÃÂ¥ ikke genindkalde dem"
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
msgid ""
"There are no troops available to recall\n"
"(You must have veteran survivors from a previous scenario)"
msgstr ""
"Der er ingen soldat der kan genindkaldes\n"
-"(Du må have trænede soldater fra et tidligere scenarie)"
+"(Du mÃÂ¥ have trænede soldater fra et tidligere scenarie)"
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
msgid "You must have at least"
-msgstr "Du må have mindst"
+msgstr "Du mÃÂ¥ have mindst"
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
msgid "gold pieces to recall a unit"
msgstr "guld stykker for at genindkalde en enhed"
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
msgid "Dismiss Unit"
msgstr "Send bort"
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
msgid "Select unit"
-msgstr "Vælg enhed"
+msgstr "Vælg enhed"
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
msgid "Message"
msgstr "Besked"
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
msgid "Send to allies only"
msgstr "Send kun til allierede"
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
msgid "Location"
msgstr "Lokalitet"
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
msgid "Recruits"
msgstr "Rekruteringer"
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
msgid "Recalls"
msgstr "Genindkaldelser"
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
msgid "Advancements"
msgstr "Forfremmelser"
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
msgid "Losses"
msgstr "Tab"
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
msgid "Kills"
msgstr "Drab"
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
msgid "Damage Inflicted"
-msgstr "Skade påført"
+msgstr "Skade pÃÂ¥ført"
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
msgid "Damage Taken"
msgstr "Skade taget"
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
msgid "Damage Inflicted (EV)"
-msgstr "Skade påført (forventet værdi)"
+msgstr "Skade pÃÂ¥ført (forventet værdi)"
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
msgid "Damage Taken (EV)"
-msgstr "Skade taget (forventet værdi)"
+msgstr "Skade taget (forventet værdi)"
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
msgid "Search"
-msgstr "Søg"
+msgstr "Søg"
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
msgid "prompt^Command:"
msgstr "Kommando:"
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
msgid "Chat Log"
msgstr "Chat Log"
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
msgid "Couldn't find label or unit containing the string '$search'."
msgstr ""
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
msgid "Place Label"
-msgstr "Sæt Label"
+msgstr "Sæt Label"
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
msgid "Label"
msgstr "Label"
@@ -6139,7 +6856,9 @@
#: src/reports.cpp:105
msgid "This unit is invisible. It cannot be seen or attacked by enemy units."
-msgstr "Denne enhed er usynlig. Den kan ikke ses eller angribes af fjendtlige
enheder."
+msgstr ""
+"Denne enhed er usynlig. Den kan ikke ses eller angribes af fjendtlige "
+"enheder."
#: src/reports.cpp:110
msgid ""
@@ -6156,9 +6875,11 @@
"Units cannot be killed by poison alone. The poison will not reduce it below "
"1 HP."
msgstr ""
-"Denne enhede er forgiftet. Den vil miste 8 HP hver tur, idtil den kan finde
en kur i en landsby eller fra en ven der med \"kurere\" evnen.\n"
+"Denne enhede er forgiftet. Den vil miste 8 HP hver tur, idtil den kan finde "
+"en kur i en landsby eller fra en ven der med \"kurere\" evnen.\n"
"\n"
-"Enheder kan ikke blive dræbt af gift alene. Giften vil skade enheder til
mindre end 1 HP."
+"Enheder kan ikke blive dræbt af gift alene. Giften vil skade enheder til "
+"mindre end 1 HP."
#: src/reports.cpp:122
msgid "This unit has been turned to stone. It may not move or attack."
@@ -6286,15 +7007,15 @@
msgid "strikes"
msgstr ""
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
msgid "chaotic"
msgstr "kaotisk"
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
msgid "lawful"
msgstr "lovlydig"
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
msgid "neutral"
msgstr "neutral"
@@ -6306,3 +7027,46 @@
msgid "Deletion of the file failed."
msgstr "Slettelse af fil mislykkedes"
+#~ msgid "Heir to the Throne"
+#~ msgstr "Tronarving"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-"
+#~ "champion.png,Mester,(sværest)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Mørkets korstog"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Lærling,(lettest);*&undead-necromancer.png,Mester;"
+#~ "&undead-lich.png,Mørk fyrste,(sværrest)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Søn af det Sorte ÃÂje (kapitel I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Soldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
+#~ "warlord.png,Krigsherre,(sværrest)"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Soldat,(lettest);*&human-swordman.png,Sværdmand;"
+#~ "&human-royalguard.png,Royale Garde,(sværrest)"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Kriger,(lettest);*&noble-commander.png,Kommandør;"
+#~ "&noble-lord.png,Herre,(sværrest)"
Index: wesnoth/po/de/wesnoth-ei.po
diff -u wesnoth/po/de/wesnoth-ei.po:1.3 wesnoth/po/de/wesnoth-ei.po:1.4
--- wesnoth/po/de/wesnoth-ei.po:1.3 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/de/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# German translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,32 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
+"Last-Translator: Christoph Berg <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "Die Ost-Invasion"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Speerträger,(leicht);*&human-swordman.png,Schwertkämpfer,"
+"(mittel);&human-royalguard.png,Leibgardist,(schwierig)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
@@ -251,7 +274,7 @@
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
msgid "Holy Water"
-msgstr ""
+msgstr "Weihwasser"
#: data/scenarios/Eastern_Invasion/Captured.cfg:813
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
Index: wesnoth/po/de/wesnoth-httt.po
diff -u wesnoth/po/de/wesnoth-httt.po:1.3 wesnoth/po/de/wesnoth-httt.po:1.4
--- wesnoth/po/de/wesnoth-httt.po:1.3 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/de/wesnoth-httt.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# German translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,32 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
+"Last-Translator: Christoph Berg <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Der Thronerbe"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Krieger,(einfach);*&elvish-hero.png,Held,(mittel);"
+"&elvish-champion.png,Schwertmeister,(schwierig)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
@@ -172,7 +195,7 @@
#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
msgid "The Battle for Wesnoth"
-msgstr ""
+msgstr "The Battle for Wesnoth"
#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
msgid ""
@@ -2453,7 +2476,7 @@
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
msgid "The Isle of Anduin"
-msgstr ""
+msgstr "Die Insel im Anduin"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
msgid ""
@@ -3627,7 +3650,7 @@
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
msgid "Sceptre of Fire"
-msgstr ""
+msgstr "Szepter des Feuers"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
msgid ""
Index: wesnoth/po/de/wesnoth-sotbe.po
diff -u wesnoth/po/de/wesnoth-sotbe.po:1.6 wesnoth/po/de/wesnoth-sotbe.po:1.7
--- wesnoth/po/de/wesnoth-sotbe.po:1.6 Sat Sep 11 21:53:31 2004
+++ wesnoth/po/de/wesnoth-sotbe.po Sun Sep 12 18:22:38 2004
@@ -1,20 +1,44 @@
+# #-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# German translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 18:25+0200\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
"Last-Translator: Christoph Berg <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Schwarzauges Sohn (Kapitel I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunzer,(leicht);*&orcish-warrior.png,Krieger,(mittel);"
+"&orcish-warlord.png,Kriegsherr,(schwierig)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
Index: wesnoth/po/de/wesnoth-tdh.po
diff -u wesnoth/po/de/wesnoth-tdh.po:1.4 wesnoth/po/de/wesnoth-tdh.po:1.5
--- wesnoth/po/de/wesnoth-tdh.po:1.4 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/de/wesnoth-tdh.po Sun Sep 12 18:22:38 2004
@@ -1,14 +1,37 @@
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-07 15:19+0100\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
"Last-Translator: Christoph Berg <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Die dunklen Horden"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Lehrling,(leicht);*&undead-necromancer.png,Meister,"
+"(mittel);&undead-lich.png,Dunkler Fürst,(schwierig)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
Index: wesnoth/po/de/wesnoth-trow.po
diff -u wesnoth/po/de/wesnoth-trow.po:1.3 wesnoth/po/de/wesnoth-trow.po:1.4
--- wesnoth/po/de/wesnoth-trow.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/de/wesnoth-trow.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# German translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,32 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
+"Last-Translator: Christoph Berg <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "Der Aufstieg Wesnoths"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Krieger,(leicht);*&noble-commander.png,Kommandant,"
+"(mittel);&noble-lord.png,Baron,(schwierig)"
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/de/wesnoth.po
diff -u wesnoth/po/de/wesnoth.po:1.4 wesnoth/po/de/wesnoth.po:1.5
--- wesnoth/po/de/wesnoth.po:1.4 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/de/wesnoth.po Sun Sep 12 18:22:38 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-11 12:11+0100\n"
"Last-Translator: Christoph Berg <address@hidden>\n"
"Language-Team: none\n"
@@ -17,83 +17,23 @@
"X-Poedit-Language: German\n"
"X-Poedit-Country: GERMANY\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Der Thronerbe"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Krieger,(einfach);*&elvish-hero.png,Held,(mittel);"
-"&elvish-champion.png,Schwertmeister,(schwierig)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Die dunklen Horden"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Lehrling,(leicht);*&undead-necromancer.png,Meister,"
-"(mittel);&undead-lich.png,Dunkler Fürst,(schwierig)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Schwarzauges Sohn (Kapitel I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunzer,(leicht);*&orcish-warrior.png,Krieger,(mittel);"
-"&orcish-warlord.png,Kriegsherr,(schwierig)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "Die Ost-Invasion"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Speerträger,(leicht);*&human-swordman.png,Schwertkämpfer,"
-"(mittel);&human-royalguard.png,Leibgardist,(schwierig)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "Der Aufstieg Wesnoths"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Krieger,(leicht);*&noble-commander.png,Kommandant,"
-"(mittel);&noble-lord.png,Baron,(schwierig)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "loyal"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "kräftig"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "schnell"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "intelligent"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "robust"
@@ -3515,6 +3455,13 @@
msgid "Elvish Archer"
msgstr ""
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr ""
@@ -3524,6 +3471,14 @@
msgid "ambush"
msgstr ""
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr ""
@@ -3624,6 +3579,14 @@
msgid "Elvish Marksman"
msgstr ""
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -3663,6 +3626,14 @@
msgid "Elvish Ranger"
msgstr ""
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr ""
@@ -3706,6 +3677,14 @@
msgid "Elvish Sharpshooter"
msgstr ""
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr ""
@@ -5385,11 +5364,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr "Kampagne"
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr "Mehrspieler"
@@ -5409,7 +5388,7 @@
msgid "Scenario Start"
msgstr ""
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr "Schwierigkeitsgrad"
@@ -5506,27 +5485,27 @@
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr "Name:"
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr ""
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr "Möchtet Ihr Euren Spielstand abspeichern?"
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr "The Battle for Wesnoth"
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
@@ -5534,64 +5513,64 @@
"Dieser Spielstand stammt aus einer früheren Version. Möchtet Ihr den "
"Spielstand laden?"
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr "Es sind keine Kampagnen verfügabr"
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr "Wählt die Kampagne, die Ihr spielen wollt:"
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr "Schwierigkeitsgrad auswählen:"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr "Offiziellem Server beitreten"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr "Dem offiziellen Wesnoth Server beitreten"
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr "Spiel beitreten"
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr "Einem Server oder einer Mehrspielerpartie beitreten"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr "Mehrspielerpartie eröffnen"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr "Eine Mehrspielerpartie ohne Zuhilfenahme eines Servers eröffnen"
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr "Euer Name"
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr "Sprache"
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr "Wählt die gewünschte Sprache"
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -6732,3 +6711,53 @@
#: src/widgets/file_chooser.cpp:173
msgid "Deletion of the file failed."
msgstr ""
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "Der Thronerbe"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Krieger,(einfach);*&elvish-hero.png,Held,(mittel);"
+#~ "&elvish-champion.png,Schwertmeister,(schwierig)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Die dunklen Horden"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Lehrling,(leicht);*&undead-necromancer.png,Meister,"
+#~ "(mittel);&undead-lich.png,Dunkler Fürst,(schwierig)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Schwarzauges Sohn (Kapitel I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunzer,(leicht);*&orcish-warrior.png,Krieger,(mittel);"
+#~ "&orcish-warlord.png,Kriegsherr,(schwierig)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Die Ost-Invasion"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Speerträger,(leicht);*&human-swordman.png,"
+#~ "Schwertkämpfer,(mittel);&human-royalguard.png,Leibgardist,(schwierig)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "Der Aufstieg Wesnoths"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Krieger,(leicht);*&noble-commander.png,Kommandant,"
+#~ "(mittel);&noble-lord.png,Baron,(schwierig)"
Index: wesnoth/po/es/wesnoth-ei.po
diff -u wesnoth/po/es/wesnoth-ei.po:1.3 wesnoth/po/es/wesnoth-ei.po:1.4
--- wesnoth/po/es/wesnoth-ei.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -1,25 +1,47 @@
+# #-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.3-CVS) #-#-#-#-#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.3-CVS) #-#-#-#-#
# Spanish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# Spanish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.3-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-28 22:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
"Last-Translator: David MartÃnez Moreno <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.3-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.3-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "La invasión del este"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Lancero,(fácil);*&human-swordman.png,EspadachÃn;&human-"
+"royalguard.png,Guardia Real,(difÃcil)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
Index: wesnoth/po/es/wesnoth-httt.po
diff -u wesnoth/po/es/wesnoth-httt.po:1.4 wesnoth/po/es/wesnoth-httt.po:1.5
--- wesnoth/po/es/wesnoth-httt.po:1.4 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-httt.po Sun Sep 12 18:22:38 2004
@@ -1,21 +1,44 @@
+# #-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.3-CVS) #-#-#-#-#
# Spanish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# Spanish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 22:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
"Last-Translator: David MartÃnez Moreno <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Heredero al trono"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Guerrero,(fácil);*&elvish-hero.png,Héroe;&elvish-"
+"champion.png,Campeón,(difÃcil)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
Index: wesnoth/po/es/wesnoth-sotbe.po
diff -u wesnoth/po/es/wesnoth-sotbe.po:1.4 wesnoth/po/es/wesnoth-sotbe.po:1.5
--- wesnoth/po/es/wesnoth-sotbe.po:1.4 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-sotbe.po Sun Sep 12 18:22:38 2004
@@ -3,19 +3,35 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-28 22:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
"Last-Translator: David MartÃnez Moreno <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "El hijo de Ojo Negro (capÃtulo I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Campesino,(fácil);*&orcish-warrior.png,Guerrero;&orcish-"
+"warlord.png,Señor de la Guerra,(difÃcil)"
+
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
msgstr "La bandera negra"
Index: wesnoth/po/es/wesnoth-tdh.po
diff -u wesnoth/po/es/wesnoth-tdh.po:1.5 wesnoth/po/es/wesnoth-tdh.po:1.6
--- wesnoth/po/es/wesnoth-tdh.po:1.5 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-tdh.po Sun Sep 12 18:22:38 2004
@@ -3,19 +3,35 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-06 15:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
"Last-Translator: David MartÃnez Moreno <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Las hordas oscuras"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png,Aprendiz,(fácil);*&undead-necromancer.png,Maestro;&undead-"
+"lich.png,Señor Oscuro,(difÃcil)"
+
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
msgstr "Una nueva oportunidad"
Index: wesnoth/po/es/wesnoth-trow.po
diff -u wesnoth/po/es/wesnoth-trow.po:1.3 wesnoth/po/es/wesnoth-trow.po:1.4
--- wesnoth/po/es/wesnoth-trow.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-trow.po Sun Sep 12 18:22:38 2004
@@ -1,25 +1,47 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.3-CVS) #-#-#-#-#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.3-CVS) #-#-#-#-#
# Spanish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# Spanish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.3-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-28 22:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
"Last-Translator: David MartÃnez Moreno <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.3-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.3-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "El despertar de Wesnoth"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Soldado(fácil);*&noble-commander.png,Comandante;&noble-"
+"lord.png,Señor,(difÃcil)"
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/es/wesnoth.po
diff -u wesnoth/po/es/wesnoth.po:1.10 wesnoth/po/es/wesnoth.po:1.11
--- wesnoth/po/es/wesnoth.po:1.10 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth.po Sun Sep 12 18:22:39 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-08 17:30+0200\n"
"Last-Translator: David MartÃnez Moreno <address@hidden>\n"
"Language-Team: none\n"
@@ -16,83 +16,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Heredero al trono"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Guerrero,(fácil);*&elvish-hero.png,Héroe;&elvish-"
-"champion.png,Campeón,(difÃcil)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Las hordas oscuras"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png,Aprendiz,(fácil);*&undead-necromancer.png,Maestro;&undead-"
-"lich.png,Señor Oscuro,(difÃcil)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "El hijo de Ojo Negro (capÃtulo I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Campesino,(fácil);*&orcish-warrior.png,Guerrero;&orcish-"
-"warlord.png,Señor de la Guerra,(difÃcil)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "La invasión del este"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Lancero,(fácil);*&human-swordman.png,EspadachÃn;&human-"
-"royalguard.png,Guardia Real,(difÃcil)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "El despertar de Wesnoth"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Soldado(fácil);*&noble-commander.png,Comandante;&noble-"
-"lord.png,Señor,(difÃcil)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "leal"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "fuerte"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "rápido"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "inteligente"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "resistente"
@@ -3830,6 +3770,13 @@
msgid "Elvish Archer"
msgstr "Arquero elfo"
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr "Vengador elfo"
@@ -3839,6 +3786,14 @@
msgid "ambush"
msgstr "emboscar"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr "Capitán elfo"
@@ -3961,6 +3916,14 @@
msgid "Elvish Marksman"
msgstr "Tirador elfo"
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -4008,6 +3971,14 @@
msgid "Elvish Ranger"
msgstr "Montaraz elfo"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr "Jinete elfo"
@@ -4059,6 +4030,14 @@
msgid "Elvish Sharpshooter"
msgstr "Saetero elfo"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr "Shyde elfa"
@@ -5956,11 +5935,11 @@
msgid "#(Invalid)"
msgstr "#(Inválido)"
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr "Campaña"
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr "Multijugador"
@@ -5980,7 +5959,7 @@
msgid "Scenario Start"
msgstr "Inicio del escenario"
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr "Dificultad"
@@ -6083,27 +6062,27 @@
msgid "Vera.ttf"
msgstr "Vera.ttf"
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr "¿Quiere guardar la repetición de este escenario?"
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr "Nombre:"
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr "La partida no ha podido ser guardada"
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr "¿Quiere guardar el juego?"
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr "La Batalla por Wesnoth"
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
@@ -6111,64 +6090,64 @@
"Esta partida guardada es de otra versión del juego. ¿Quiere intentar "
"cargarla igualmente?"
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr "El fichero que ha intentado cargar está corrompido."
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr "No hay campañas disponibles"
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr "Seleccione la campaña que quiera jugar:"
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr "Seleccione el nivel de dificultad:"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr "Unirse al servidor oficial"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr "Entrar al servidor multijugador oficial de Wesnoth"
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr "Unirse a la partida"
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr "Unirse a un servidor o a un juego"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr "Hospedar partida multijugador"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr "Hospedar un juego sin usar un servidor remoto"
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr "Entrar"
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr "Idioma"
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr "Elija su idioma preferido"
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr "No puedo iniciar sistema gráfico. Saliendo.\n"
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr "No puedo iniciar tipografÃa. Saliendo.\n"
@@ -7327,3 +7306,53 @@
#: src/widgets/file_chooser.cpp:173
msgid "Deletion of the file failed."
msgstr "Ha habido algún fallo en el proceso de borrado."
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "Heredero al trono"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Guerrero,(fácil);*&elvish-hero.png,Héroe;&elvish-"
+#~ "champion.png,Campeón,(difÃcil)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Las hordas oscuras"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-adept.png,Aprendiz,(fácil);*&undead-necromancer.png,Maestro;"
+#~ "&undead-lich.png,Señor Oscuro,(difÃcil)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "El hijo de Ojo Negro (capÃtulo I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~
"&orcish-grunt.png,Campesino,(fácil);*&orcish-warrior.png,Guerrero;&orcish-"
+#~ "warlord.png,Señor de la Guerra,(difÃcil)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "La invasión del este"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Lancero,(fácil);*&human-swordman.png,EspadachÃn;"
+#~ "&human-royalguard.png,Guardia Real,(difÃcil)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "El despertar de Wesnoth"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~
"&noble-fighter.png,Soldado(fácil);*&noble-commander.png,Comandante;&noble-"
+#~ "lord.png,Señor,(difÃcil)"
Index: wesnoth/po/eu/wesnoth-ei.po
diff -u wesnoth/po/eu/wesnoth-ei.po:1.3 wesnoth/po/eu/wesnoth-ei.po:1.4
--- wesnoth/po/eu/wesnoth-ei.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-ei.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
# Basque translations for Battle for Wesnoth package.
# vim:set encoding=utf-8:
@@ -18,8 +26,20 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "Ekialdeko Inbasioa"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
msgstr ""
Index: wesnoth/po/eu/wesnoth-httt.po
diff -u wesnoth/po/eu/wesnoth-httt.po:1.3 wesnoth/po/eu/wesnoth-httt.po:1.4
--- wesnoth/po/eu/wesnoth-httt.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-httt.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
# Basque translations for Battle for Wesnoth package.
# vim:set encoding=utf-8:
@@ -18,8 +26,22 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Tronurako Oinordeko"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Borrokalari,(errezena);*&elvish-hero.png,Heroi,&elvish-"
+"champion.png,Txapeldun,(zailena)"
+
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
msgstr ""
Index: wesnoth/po/eu/wesnoth-sotbe.po
diff -u wesnoth/po/eu/wesnoth-sotbe.po:1.3 wesnoth/po/eu/wesnoth-sotbe.po:1.4
--- wesnoth/po/eu/wesnoth-sotbe.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-sotbe.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
# Basque translations for Battle for Wesnoth package.
# vim:set encoding=utf-8:
@@ -18,8 +26,20 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Begi Beltzaren semea (I. kapitulua)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
msgstr ""
Index: wesnoth/po/eu/wesnoth-tdh.po
diff -u wesnoth/po/eu/wesnoth-tdh.po:1.3 wesnoth/po/eu/wesnoth-tdh.po:1.4
--- wesnoth/po/eu/wesnoth-tdh.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-tdh.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
# Basque translations for Battle for Wesnoth package.
# vim:set encoding=utf-8:
@@ -18,8 +26,22 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Horda Ilunak"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Ikastun,(errezena);*&undead-necromancer.png,Nagusi;"
+"&undead-lich.png,Jaun Iluna,(zailena)"
+
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
msgstr ""
Index: wesnoth/po/eu/wesnoth-trow.po
diff -u wesnoth/po/eu/wesnoth-trow.po:1.3 wesnoth/po/eu/wesnoth-trow.po:1.4
--- wesnoth/po/eu/wesnoth-trow.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-trow.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#
# Basque translations for Battle for Wesnoth package.
# vim:set encoding=utf-8:
@@ -18,8 +26,20 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
msgstr ""
Index: wesnoth/po/eu/wesnoth.po
diff -u wesnoth/po/eu/wesnoth.po:1.3 wesnoth/po/eu/wesnoth.po:1.4
--- wesnoth/po/eu/wesnoth.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth.po Sun Sep 12 18:22:39 2004
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-02 21:57+0200\n"
"Last-Translator: Alfredo Beaumont Sainz <address@hidden>\n"
"Language-Team: Basque\n"
@@ -16,77 +16,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Tronurako Oinordeko"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Borrokalari,(errezena);*&elvish-hero.png,Heroi,&elvish-"
-"champion.png,Txapeldun,(zailena)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Horda Ilunak"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Ikastun,(errezena);*&undead-necromancer.png,Nagusi;"
-"&undead-lich.png,Jaun Iluna,(zailena)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Begi Beltzaren semea (I. kapitulua)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "Ekialdeko Inbasioa"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr ""
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "indartsua"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "azkarra"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "adimendun"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr ""
@@ -3401,6 +3347,13 @@
msgid "Elvish Archer"
msgstr ""
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr ""
@@ -3410,6 +3363,14 @@
msgid "ambush"
msgstr ""
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr ""
@@ -3510,6 +3471,14 @@
msgid "Elvish Marksman"
msgstr ""
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -3549,6 +3518,14 @@
msgid "Elvish Ranger"
msgstr ""
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr ""
@@ -3592,6 +3569,14 @@
msgid "Elvish Sharpshooter"
msgstr ""
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr ""
@@ -5178,11 +5163,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr "Kanpaina"
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr ""
@@ -5202,7 +5187,7 @@
msgid "Scenario Start"
msgstr ""
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr "Zailtasuna"
@@ -5297,90 +5282,90 @@
msgid "Vera.ttf"
msgstr "Vera.ttf"
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr "Izena:"
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr "Ezin izan da jokua gorde"
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr "Zure jokua gorde nahi duzu?"
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr ""
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr "Aukeratu jolastu nahi duzun kanpaina:"
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr "Hautatu zailtasun maila:"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr ""
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr ""
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr ""
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr "Hizkuntza"
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr "Aukeratu zure lehentasunezko hizkuntza"
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr "Ezin izan da bideoa hasieratu. Irtetzen.\n"
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr "Ezin izan da letra-tipoak hasieratu. Irtetzen.\n"
@@ -6506,6 +6491,32 @@
msgid "Deletion of the file failed."
msgstr ""
+#~ msgid "Heir to the Throne"
+#~ msgstr "Tronurako Oinordeko"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Borrokalari,(errezena);*&elvish-hero.png,Heroi,"
+#~ "&elvish-champion.png,Txapeldun,(zailena)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Horda Ilunak"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Ikastun,(errezena);*&undead-necromancer.png,Nagusi;"
+#~ "&undead-lich.png,Jaun Iluna,(zailena)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Begi Beltzaren semea (I. kapitulua)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Ekialdeko Inbasioa"
+
#~ msgid "So what should we do now?"
#~ msgstr "Beraz, zer egin beharko genuke orain?"
Index: wesnoth/po/fi/wesnoth-ei.po
diff -u wesnoth/po/fi/wesnoth-ei.po:1.3 wesnoth/po/fi/wesnoth-ei.po:1.4
--- wesnoth/po/fi/wesnoth-ei.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-ei.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Finnish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,25 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Spearman,(helpoin);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(vaikein)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
Index: wesnoth/po/fi/wesnoth-httt.po
diff -u wesnoth/po/fi/wesnoth-httt.po:1.3 wesnoth/po/fi/wesnoth-httt.po:1.4
--- wesnoth/po/fi/wesnoth-httt.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-httt.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Finnish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,25 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Valtaistuimen perillinen"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Fighter,(helpoin);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(vaikein)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
@@ -1264,8 +1286,11 @@
#, fuzzy
msgid "Epilogue"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"rutto\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"rutto"
#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
Index: wesnoth/po/fi/wesnoth-sotbe.po
diff -u wesnoth/po/fi/wesnoth-sotbe.po:1.3 wesnoth/po/fi/wesnoth-sotbe.po:1.4
--- wesnoth/po/fi/wesnoth-sotbe.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-sotbe.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Finnish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,25 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr ""
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunt,(helpoin);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(vaikein)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
Index: wesnoth/po/fi/wesnoth-tdh.po
diff -u wesnoth/po/fi/wesnoth-tdh.po:1.3 wesnoth/po/fi/wesnoth-tdh.po:1.4
--- wesnoth/po/fi/wesnoth-tdh.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-tdh.po Sun Sep 12 18:22:39 2004
@@ -1,4 +1,11 @@
# #-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Finnish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -24,12 +31,27 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr ""
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Apprentice,(helpoin);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(vaikein)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
Index: wesnoth/po/fi/wesnoth-trow.po
diff -u wesnoth/po/fi/wesnoth-trow.po:1.3 wesnoth/po/fi/wesnoth-trow.po:1.4
--- wesnoth/po/fi/wesnoth-trow.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-trow.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Finnish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,25 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Fighter,(helpoin);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(vaikein)"
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
@@ -1447,8 +1469,12 @@
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+#, fuzzy
msgid "Epilogue"
msgstr ""
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"rutto"
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
msgid ""
Index: wesnoth/po/fi/wesnoth.po
diff -u wesnoth/po/fi/wesnoth.po:1.3 wesnoth/po/fi/wesnoth.po:1.4
--- wesnoth/po/fi/wesnoth.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth.po Sun Sep 12 18:22:39 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-08-08 15:00+0200\n"
"Last-Translator: Pasi Kallinen <address@hidden>\n"
"Language-Team: none\n"
@@ -16,83 +16,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Valtaistuimen perillinen"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Fighter,(helpoin);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(vaikein)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr ""
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Apprentice,(helpoin);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(vaikein)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr ""
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunt,(helpoin);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(vaikein)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr ""
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Spearman,(helpoin);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(vaikein)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Fighter,(helpoin);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(vaikein)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "uskollinen"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "vahva"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "nopea"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "älykäs"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "kestävä"
@@ -3567,6 +3507,13 @@
msgid "Elvish Archer"
msgstr ""
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr ""
@@ -3576,6 +3523,14 @@
msgid "ambush"
msgstr "väijytys"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr ""
@@ -3676,6 +3631,14 @@
msgid "Elvish Marksman"
msgstr ""
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -3715,6 +3678,14 @@
msgid "Elvish Ranger"
msgstr ""
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr ""
@@ -3758,6 +3729,14 @@
msgid "Elvish Sharpshooter"
msgstr ""
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr ""
@@ -5349,11 +5328,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr "Kampanja"
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr "Moninpeli"
@@ -5373,7 +5352,7 @@
msgid "Scenario Start"
msgstr "Skenaarion alku"
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr "Vaikeustaso"
@@ -5476,91 +5455,91 @@
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr "Haluatko tallentaa uusinnan tästä skenaariosta?"
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr "Nimi:"
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr "Peliä ei voitu tallentaa"
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr "Haluatko tallentaa pelisi?"
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr ""
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
"Tämä tallenne on pelin toisesta versiosta. Haluatko yrittää ladata sen?"
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr "Tiedosto jonka yritit avata on korruptoitunut"
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr "Yhtäkään kampanjaa ei ole saatavilla"
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr "Valitse pelattava kampanja:"
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr "Valitse vaikeustaso:"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr "Ota yhteys viralliseen palvelimeen"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr "Kirjaudu Wesnothin viralliselle palvelimelle"
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr "Liity peliin"
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr "Ota yhteys palvelimelle tai isännöityyn peliin"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr "Isännöi moninpeliä"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr "Isännöi peli ilman palvelinta"
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr "Sisäänkirjautuminen"
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr "Kieli"
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr "Valitse haluamasi kieli"
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -6718,6 +6697,44 @@
msgid "Deletion of the file failed."
msgstr "Tiedoston tuhoaminen epäonnistui."
+#~ msgid "Heir to the Throne"
+#~ msgstr "Valtaistuimen perillinen"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Fighter,(helpoin);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(vaikein)"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Apprentice,(helpoin);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(vaikein)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunt,(helpoin);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(vaikein)"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Spearman,(helpoin);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(vaikein)"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Fighter,(helpoin);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(vaikein)"
+
#, fuzzy
#~ msgid "Epilogue"
#~ msgstr "rutto"
Index: wesnoth/po/fr/wesnoth-ei.po
diff -u wesnoth/po/fr/wesnoth-ei.po:1.7 wesnoth/po/fr/wesnoth-ei.po:1.8
--- wesnoth/po/fr/wesnoth-ei.po:1.7 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth-ei.po Sun Sep 12 18:22:39 2004
@@ -5,18 +5,33 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# French Wesnoth translation team <address@hidden>, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-04 19:05+0200\n"
-"Last-Translator: Guillaume Melquiond <address@hidden>\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
"Language-Team: Language fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "L'invasion orientale"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Lancier,(facile);*&human-swordman.png,Ãpéiste;&human-"
+"royalguard.png,Garde royal,(difficile)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
Index: wesnoth/po/fr/wesnoth-httt.po
diff -u wesnoth/po/fr/wesnoth-httt.po:1.5 wesnoth/po/fr/wesnoth-httt.po:1.6
--- wesnoth/po/fr/wesnoth-httt.po:1.5 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth-httt.po Sun Sep 12 18:22:39 2004
@@ -5,18 +5,33 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# French Wesnoth translation team <address@hidden>, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 03:08+0200\n"
-"Last-Translator: Guillaume Melquiond <address@hidden>\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
"Language-Team: Language fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "L'héritier du trône"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Guerrier (facile);*&elvish-hero.png,Héros;&elvish-"
+"champion.png,Champion (difficile)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
Index: wesnoth/po/fr/wesnoth-sotbe.po
diff -u wesnoth/po/fr/wesnoth-sotbe.po:1.7 wesnoth/po/fr/wesnoth-sotbe.po:1.8
--- wesnoth/po/fr/wesnoth-sotbe.po:1.7 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth-sotbe.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-# wesnoth-sotbe.po (wesnoth-sotbe) #-#-#-#-#
# Language french translations for Battle for Wesnoth package
# vim:set encoding=utf-8:
# Traduction anglaise du package Battle for Wesnoth.
@@ -6,20 +7,44 @@
# French Wesnoth translation team <address@hidden>, 2004.
# Clément Cunin <clement_point_cunin_at_free_point_fr>, 2004.
#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#
+# Language french translations for Battle for Wesnoth package
+# vim:set encoding=utf-8:
+# Traduction anglaise du package Battle for Wesnoth.
+# Copyright (C) 2004 THE Battle for Wesnoth'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# French Wesnoth translation team <address@hidden>, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: wesnoth-sotbe\n"
+"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-08 19:55+0200\n"
-"Last-Translator: Clément Cunin <clement_point_cunin_at_free_point_fr>\n"
-"Language-Team: fr\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
+"Language-Team: Language fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (wesnoth-sotbe) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Le Fils De l'Åil Noir (chapitre I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grognard,(facile);*&orcish-warrior.png,Guerrier;&orcish-"
+"warlord.png,Seigneur de guerre orc,(difficile)"
+# #-#-#-#-# wesnoth-sotbe.po (wesnoth-sotbe) #-#-#-#-#
# Note aux relecteurs :
# * Grüü est un troll -> ne s'exprime pas très bien
# * Kapou'e et les chamans -> éduqués
Index: wesnoth/po/fr/wesnoth-tdh.po
diff -u wesnoth/po/fr/wesnoth-tdh.po:1.7 wesnoth/po/fr/wesnoth-tdh.po:1.8
--- wesnoth/po/fr/wesnoth-tdh.po:1.7 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth-tdh.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-# wesnoth-tdh.po (wesnoth-tdh) #-#-#-#-#
# translation of wesnoth-tdh.po to French
# Language french translations for Battle for Wesnoth package
# vim:set encoding=utf-8:
@@ -7,19 +8,42 @@
# French Wesnoth translation team <address@hidden>, 2004.
# Yann Dirson <address@hidden>, 2004.
#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#
+# Language french translations for Battle for Wesnoth package
+# vim:set encoding=utf-8:
+# Traduction anglaise du package Battle for Wesnoth.
+# Copyright (C) 2004 THE Battle for Wesnoth'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# French Wesnoth translation team <address@hidden>, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: wesnoth-tdh\n"
+"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 19:04+0200\n"
-"Last-Translator: Yann Dirson <address@hidden>\n"
-"Language-Team: French <address@hidden>\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
+"Language-Team: Language fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (wesnoth-tdh) #-#-#-#-#\n"
"X-Generator: KBabel 1.3.1\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Les hordes sombres"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png,Apprenti,(facile);*&undead-necromancer.png,Maître;&undead-"
+"lich.png,Seigneur des Forces Obscures,(difficile)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
Index: wesnoth/po/fr/wesnoth-trow.po
diff -u wesnoth/po/fr/wesnoth-trow.po:1.11 wesnoth/po/fr/wesnoth-trow.po:1.12
--- wesnoth/po/fr/wesnoth-trow.po:1.11 Sun Sep 12 17:19:26 2004
+++ wesnoth/po/fr/wesnoth-trow.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#
# Language french translations for Battle for Wesnoth package
# vim:set encoding=utf-8:
# Traduction anglaise du package Battle for Wesnoth.
@@ -6,18 +7,29 @@
# French Wesnoth translation team <address@hidden>, 2004.
#
#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#
+# Language french translations for Battle for Wesnoth package
+# vim:set encoding=utf-8:
+# Traduction anglaise du package Battle for Wesnoth.
+# Copyright (C) 2004 THE Battle for Wesnoth'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# French Wesnoth translation team <address@hidden>, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 19:15+0200\n"
-"Last-Translator: Guillaume Melquiond <address@hidden>\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
"Language-Team: Language fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=2; plural=(n > 1);"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.7.11-CVS) #-#-#-#-#\n"
#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
msgid "The Rise of Wesnoth"
@@ -27,7 +39,8 @@
msgid ""
"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
"lord.png,Lord,(hardest)"
-msgstr
"&noble-fighter.png,Guerrier,(facile);*&noble-commander.png,Commandant;&noble-"
+msgstr ""
+"&noble-fighter.png,Guerrier,(facile);*&noble-commander.png,Commandant;&noble-"
"lord.png,Seigneur,(difficile)"
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
@@ -1890,25 +1903,35 @@
"has been preceded by his wife and loving daughters. For his heroism in the "
"face of adversity a place of glory is assured to him in the Halls of "
"Light. . ."
-msgstr "Puisse le lieutenant Aethyr voyager sans encombre vers l'au-delà , où
il fut précédé par sa femme et ses filles chéries. Son héroïsme sans
faille face à l'adversité lui assure une place glorieuse dans les champs
célestes..."
+msgstr ""
+"Puisse le lieutenant Aethyr voyager sans encombre vers l'au-delà , où il fut
"
+"précédé par sa femme et ses filles chéries. Son héroïsme sans faille
face à "
+"l'adversité lui assure une place glorieuse dans les champs célestes..."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
msgid ""
"Without the Lieutenant's noble sacrifice we would have never carried the "
"day. We have won a great victory here today but much has been lost, many "
"good people- My father- Eldaric."
-msgstr "Sans son noble sacrifice, jamais nous n'aurions réussi. Nous avons
remporté une grande victoire aujourd'hui, mais nous avons aussi perdu
beaucoup, des personnes justes, mon père Eldaric."
+msgstr ""
+"Sans son noble sacrifice, jamais nous n'aurions réussi. Nous avons remporté
"
+"une grande victoire aujourd'hui, mais nous avons aussi perdu beaucoup, des "
+"personnes justes, mon père Eldaric."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
msgid ""
"But dark deeds have been done on all sides. There is now a secret that only "
"Jessica and I share. I must have your word that what I say will never be "
"uttered again."
-msgstr "Cependant de sombres actions ont été commises par toutes les
parties. Seuls Jessica et moi savons ce qui est réellement advenu. Je veux
votre parole que ce que je vais vous révéler ne sera jamais répété."
+msgstr ""
+"Cependant de sombres actions ont été commises par toutes les parties. Seuls
"
+"Jessica et moi savons ce qui est réellement advenu. Je veux votre parole que
"
+"ce que je vais vous révéler ne sera jamais répété."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
msgid "I have followed you this far, I will keep your secret. I pledge."
-msgstr "Je vous ai accompagnés jusqu'à ce jour, je garderai votre secret. Je
le jure."
+msgstr ""
+"Je vous ai accompagnés jusqu'à ce jour, je garderai votre secret. Je le
jure."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
msgid "Lord, I shall guard your secret until the time of my death."
@@ -1922,32 +1945,43 @@
msgid ""
"I agree, but misfortune may follow you depending on the nature of your "
"misdeed."
-msgstr "J'accepte, mais le malheur s'abattra peut-être sur vous, cela
dépendra de la gravité de vos actions."
+msgstr ""
+"J'accepte, mais le malheur s'abattra peut-être sur vous, cela dépendra de
la "
+"gravité de vos actions."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
msgid ""
"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
"they return they will come looking for the Elves."
-msgstr "Les elfes n'ont pas le Rubis de Feu. Nous avons joué un tour aux
orcs. Si jamais ils reviennent ce sont les elfes qu'ils attaqueront."
+msgstr ""
+"Les elfes n'ont pas le Rubis de Feu. Nous avons joué un tour aux orcs. Si "
+"jamais ils reviennent ce sont les elfes qu'ils attaqueront."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
msgid ""
"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
-msgstr "Pour ne rien vous cacher Haldric, les elfes étaient en train de
remettre en question leur pacte avec nous."
+msgstr ""
+"Pour ne rien vous cacher Haldric, les elfes étaient en train de remettre en "
+"question leur pacte avec nous."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
msgid ""
"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
"always think they're so clever!"
-msgstr "Pfff... je m'en doutais - aussi bien pour les elfes que pour vous.
Humains et elfes, toujours à croire qu'ils sont les plus malins !"
+msgstr ""
+"Pfff... je m'en doutais - aussi bien pour les elfes que pour vous. Humains "
+"et elfes, toujours à croire qu'ils sont les plus malins !"
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
-msgstr "Puissent les êtres de lumière vous pardonner. Mais je reste lié par
la parole donnée."
+msgstr ""
+"Puissent les êtres de lumière vous pardonner. Mais je reste lié par la "
+"parole donnée."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
-msgstr "Jessica, vous avez caché le Rubis dans ce maudit trou à troll,
n'est-ce pas ?"
+msgstr ""
+"Jessica, vous avez caché le Rubis dans ce maudit trou à troll, n'est-ce pas
?"
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
msgid "What? Why would you doubt me?"
@@ -1957,13 +1991,19 @@
msgid ""
"The Orcs that didn't escape in the ships have regrouped. They are preparing "
"to march on the Elves. We should come to the aide of our new friends."
-msgstr "Les orcs qui ne se sont pas enfuis à bord des navires se sont
regroupés. Ils se préparent à marcher vers les elfes. Nous devrons venir au
secours de nos nouveaux amis."
+msgstr ""
+"Les orcs qui ne se sont pas enfuis à bord des navires se sont regroupés.
Ils "
+"se préparent à marcher vers les elfes. Nous devrons venir au secours de nos
"
+"nouveaux amis."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
msgid ""
"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
"have to rely on Elven charity if we are to survive this first winter."
-msgstr "Ces orcs sont peu nombreux, mais les elfes ne sont pas habitués à la
guerre. Qui plus est, nous dépendrons de la charité elfe pour survivre à ce
premier hiver."
+msgstr ""
+"Ces orcs sont peu nombreux, mais les elfes ne sont pas habitués à la
guerre. "
+"Qui plus est, nous dépendrons de la charité elfe pour survivre à ce
premier "
+"hiver."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
msgid ""
@@ -1971,7 +2011,12 @@
"given us. We should move our capital inland, away from the coast. I hope the "
"children of the good people of the West North, of the Green Isle, find "
"prosperity in this new land."
-msgstr "Après ça, nous pourrons construire des villes dans toutes les
régions que les elfes nous ont confiées. Nous établirons notre capital au
cÅur du continent, loin de la côte. J'espère que les descendants de ce bon
peuple venu du nord-ouest, de l'île verte, trouveront la paix et la
prospérité dans ce nouveau monde."
+msgstr ""
+"Après ça, nous pourrons construire des villes dans toutes les régions que "
+"les elfes nous ont confiées. Nous établirons notre capital au cÅur du "
+"continent, loin de la côte. J'espère que les descendants de ce bon peuple "
+"venu du nord-ouest, de l'île verte, trouveront la paix et la prospérité
dans "
+"ce nouveau monde."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
msgid "So what of the rest of you?"
@@ -1982,21 +2027,30 @@
"I shall go back to my people. It seems we have grown many and strong in the "
"time I was gone. I will try to convince them of the wisdom of using the "
"underways to settle new lands."
-msgstr "Je vais retourner auprès de mon peuple. Il semble qu'ils aient
prospéré pendant ma longue absence. J'essayerai de les convaincre de
l'intérêt d'utiliser les voies souterraines pour coloniser des nouvelles
contrées."
+msgstr ""
+"Je vais retourner auprès de mon peuple. Il semble qu'ils aient prospéré "
+"pendant ma longue absence. J'essayerai de les convaincre de l'intérêt "
+"d'utiliser les voies souterraines pour coloniser des nouvelles contrées."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
msgid ""
"I know the way to many places- I think. I want to find out if there are "
"dwarves in other lands. It's a big world with lots of good mountains. Of "
"that much I am sure."
-msgstr "Je connais le chemin vers de nombreux lieux - enfin je crois. Je veux
découvrir s'il y a d'autres nains ailleurs. Le monde est grand et recouvert de
bonnes vieilles montagnes. De ça j'en suis persuadé."
+msgstr ""
+"Je connais le chemin vers de nombreux lieux - enfin je crois. Je veux "
+"découvrir s'il y a d'autres nains ailleurs. Le monde est grand et recouvert "
+"de bonnes vieilles montagnes. De ça j'en suis persuadé."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
msgid ""
"We have lost much in the last months, but we should not lose all of our "
"knowledge. I will go forth amongst the people and spread wisdom, and see "
"about establishing a new order of Mages in this new land."
-msgstr "Nous avons beaucoup souffert ces derniers mois, mais notre savoir ne
sera pas perdu. Je m'en vais à la rencontre de la population pour répandre la
connaissance et tenter d'établir un nouvel ordre des mages sur ce continent."
+msgstr ""
+"Nous avons beaucoup souffert ces derniers mois, mais notre savoir ne sera "
+"pas perdu. Je m'en vais à la rencontre de la population pour répandre la "
+"connaissance et tenter d'établir un nouvel ordre des mages sur ce continent."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
@@ -2004,7 +2058,10 @@
"I am but a humble servant of the Crown. I will establish a new order of "
"knights for a new land. For a new King, if you will allow me to serve under "
"your banner."
-msgstr "Je ne suis qu'un humble serviteur de la couronne. Je vais fonder un
nouvel ordre des chevaliers pour un nouveau royaume. Pour un nouveau roi si
vous me permettez de servir sous votre étendard."
+msgstr ""
+"Je ne suis qu'un humble serviteur de la couronne. Je vais fonder un nouvel "
+"ordre des chevaliers pour un nouveau royaume. Pour un nouveau roi si vous me "
+"permettez de servir sous votre étendard."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
msgid "Excellent."
@@ -2013,7 +2070,9 @@
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
msgid ""
"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
-msgstr "Je suppose que je suis le roi Haldric à partir de maintenant... Mais
comment devons nous baptiser ce royaume ?"
+msgstr ""
+"Je suppose que je suis le roi Haldric à partir de maintenant... Mais comment
"
+"devons nous baptiser ce royaume ?"
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
msgid "May I make a suggestion?"
@@ -2029,13 +2088,19 @@
"Elves call us the people of the West North. Under the same old tongue that "
"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
"in honour of our old home."
-msgstr "Le mot Wesfolk est un terme de votre ancienne langue. Il signifie «
peuple de l'ouest ». Les elfes nous qualifient de peuple du nord-ouest. Dans
votre ancienne langue, cela donnerait « Wes Noth ». Je suggère donc que le
nouveau royaume soit appelé « Wesnoth » en mémoire de notre ancien
continent."
+msgstr ""
+"Le mot Wesfolk est un terme de votre ancienne langue. Il signifie « peuple "
+"de l'ouest ». Les elfes nous qualifient de peuple du nord-ouest. Dans votre "
+"ancienne langue, cela donnerait « Wes Noth ». Je suggère donc que le
nouveau "
+"royaume soit appelé « Wesnoth » en mémoire de notre ancien continent."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
msgid ""
"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
"King of Wesnoth!"
-msgstr "Hmm... « Wesnoth » Ce nom me plaît. Oui, « Wesnoth » ce sera. Et
me voilà donc le premier roi de Wesnoth !"
+msgstr ""
+"Hmm... « Wesnoth » Ce nom me plaît. Oui, « Wesnoth » ce sera. Et me
voilà "
+"donc le premier roi de Wesnoth !"
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
msgid "So, what is to become of me?"
@@ -2046,7 +2111,11 @@
"There are many Wesfolk amongst the remains of my people. We must stay "
"united under one banner. I will need you by my side if there is any hope of "
"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
-msgstr "Il y a de nombreux Wesfolk dans ce qu'il reste de notre peuple. Nous
devons rester unis sous un même étendard. J'aurai besoin de vous à mes
côtés si nous voulons caresser l'espoir de voir un jour se construire un
véritable « royaume de Wesnoth ». Venez, nous avons beaucoup de travail qui
nous attend."
+msgstr ""
+"Il y a de nombreux Wesfolk dans ce qu'il reste de notre peuple. Nous devons "
+"rester unis sous un même étendard. J'aurai besoin de vous à mes côtés si
"
+"nous voulons caresser l'espoir de voir un jour se construire un véritable «
"
+"royaume de Wesnoth ». Venez, nous avons beaucoup de travail qui nous attend."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
msgid "We!?"
@@ -2058,13 +2127,19 @@
"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
"and his descendants would pay for that betrayal without knowing the whole "
"truth."
-msgstr "Bien plus tard, les bardes chanteront le « Pacte Rompu », le récit
épique de la trahison d'Haldric envers les elfes. Ils raconteront le prix que
lui et ses descendants auront à payer pour cette trahison, mais sans pour
autant connaître l'intégralité de la vérité."
+msgstr ""
+"Bien plus tard, les bardes chanteront le « Pacte Rompu », le récit épique
de "
+"la trahison d'Haldric envers les elfes. Ils raconteront le prix que lui et "
+"ses descendants auront à payer pour cette trahison, mais sans pour autant "
+"connaître l'intégralité de la vérité."
#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
msgid ""
"But some of us have remembered the true story of our arrival on this great "
"continent. The true story of the Rise of Wesnoth."
-msgstr "Mais certains d'entre nous se souviennent de la vraie histoire de
notre arrivée sur ce grand continent. La vraie histoire de l'Essor de Wesnoth."
+msgstr ""
+"Mais certains d'entre nous se souviennent de la vraie histoire de notre "
+"arrivée sur ce grand continent. La vraie histoire de l'Essor de Wesnoth."
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
msgid "Fallen Lich Point"
@@ -2786,13 +2861,11 @@
#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
msgid "<Whispering> Yes Sir. I am ready."
-msgstr ""
-"(Murmure) Oui mon seigneur. Je suis prêt."
+msgstr "(Murmure) Oui mon seigneur. Je suis prêt."
#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
msgid "He's raising our dead! Be careful!"
-msgstr ""
-"Il ressuscite nos morts ! Soyez prudent !"
+msgstr "Il ressuscite nos morts ! Soyez prudent !"
#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
msgid ""
@@ -4680,4 +4753,3 @@
"the belligerent nature of it's reptilian inhabitants. There must be little "
"left of that foothold by now."
msgstr ""
-
Index: wesnoth/po/fr/wesnoth.po
diff -u wesnoth/po/fr/wesnoth.po:1.9 wesnoth/po/fr/wesnoth.po:1.10
--- wesnoth/po/fr/wesnoth.po:1.9 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth.po Sun Sep 12 18:22:39 2004
@@ -9,7 +9,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-05 19:06+0200\n"
"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
"Language-Team: Language fr\n"
@@ -17,83 +17,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "L'héritier du trône"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Guerrier (facile);*&elvish-hero.png,Héros;&elvish-"
-"champion.png,Champion (difficile)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Les hordes sombres"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png,Apprenti,(facile);*&undead-necromancer.png,Maître;&undead-"
-"lich.png,Seigneur des Forces Obscures,(difficile)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Le Fils De l'Åil Noir (chapitre I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grognard,(facile);*&orcish-warrior.png,Guerrier;&orcish-"
-"warlord.png,Seigneur de guerre orc,(difficile)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "L'invasion orientale"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Lancier,(facile);*&human-swordman.png,Ãpéiste;&human-"
-"royalguard.png,Garde royal,(difficile)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "L'Essor de Wesnoth"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Guerrier,(facile);*&noble-commander.png,Commandant;&noble-"
-"lord.png,Seigneur,(difficile)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "loyal"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "fort"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "rapide"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "intelligent"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "résistant"
@@ -4150,6 +4090,17 @@
msgid "Elvish Archer"
msgstr "Archer elfe"
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+"Entraîné depuis son enfance au maniement de l'arc, l'Archer elfe est habile
"
+"dans les combats à distance. Ãtant capable de tirer plusieurs flèches "
+"rapidement et avec précision, l'Archer elfe compose une grande partie de "
+"l'armée elfe."
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr "Vengeur elfe"
@@ -4159,6 +4110,18 @@
msgid "ambush"
msgstr "embuscade"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+"Très habile et extrêmement rapide, le vengeur elfe est bon dans toute forme
"
+"de combat. Le vengeur est considéré comme le meilleur homme des bois de "
+"Wesnoth. Dans les forêts il peut tendre des embuscades à ses ennemis, "
+"restant invisible jusqu'Ã ce qu'il attaque."
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr "Capitaine elfe"
@@ -4285,6 +4248,19 @@
msgid "Elvish Marksman"
msgstr "Tireur d'élite elfe"
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+"le Tireur d'élite elfe est un expert dans le maniement de l'arc. Ses "
+"capacités lui garantissent un taux de réussite de 60% de touche durant les "
+"attaques, même en terrain difficile. Son manque d'habileté en combat "
+"rapproché, et sa vitesse de déplacement moindre est compensée par sa
grande "
+"dextérité à l'arc."
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -4332,6 +4308,19 @@
msgid "Elvish Ranger"
msgstr "Rôdeur elfe"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+"Le rôdeur elfe est rapide et puissant. Habile aussi bien en combat
rapproché "
+"qu'à distance, le rôdeur elfe est réellement un guerrier complet. Les "
+"rôdeurs, les meilleurs parmi les hommes des bois, ne peuvent être vus par "
+"les ennemis tant qu'ils sont en forêt, sauf s'ils viennent juste d'attaquer,
"
+"ou si des ennemis leur sont adjacents."
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr "Monteur elfe"
@@ -4385,6 +4374,18 @@
msgid "Elvish Sharpshooter"
msgstr "Archer d'élite elfe"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+"Le meilleur des archers d'élite de tout Wesnoth, les Archers d'élite elfes "
+"sont incroyablement précis ; il est garanti qu'ils ont 60% de changes de "
+"toucher, même en tirant très rapidement. Les Archers d'élite elfes sont "
+"excellents pour éliminer des ennemis retranchés."
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr "Shyde elfe"
@@ -6344,11 +6345,11 @@
msgid "#(Invalid)"
msgstr "#(Invalide)"
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr "Campagne"
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr "Multi-joueurs"
@@ -6368,7 +6369,7 @@
msgid "Scenario Start"
msgstr "Commencer le scénario"
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr "Difficulté"
@@ -6472,27 +6473,27 @@
msgid "Vera.ttf"
msgstr "Vera.ttf"
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr "Voulez-vous sauvegarder un replay de ce scénario ?"
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr "Nom :"
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr "Le jeu ne peut pas être sauvegardé"
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr "Voulez-vous sauvegarder votre jeu ?"
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr "La bataille de Wesnoth"
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
@@ -6500,64 +6501,64 @@
"Cette sauvegarde a été enregistrée sous une version différente du jeu. "
"Voulez-vous essayer de la charger ?"
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr "Le fichier sauvegardé est corrompu"
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr "Il n'y a pas de campagne disponible"
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr "Choisissez la campagne à laquelle vous souhaitez jouer :"
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr "Choisissez le niveau de difficulté :"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr "Se connecter au serveur officiel"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr "Se connecter sur le serveur multi-joueur officiel de Wesnoth"
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr "Se connecter à une partie"
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr "Se connecter à un serveur ou une partie hébergée"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr "Démarrer un serveur de jeu multi-joueurs"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr "Héberger un jeu sans utiliser de serveur"
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr "Connexion"
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr "Langue"
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr "Choisissez votre langue"
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr "Impossible d'initialiser l'affichage. Arrêt du programme.\n"
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr "Impossible d'initialiser les polices. Arrêt du programme.\n"
@@ -7723,6 +7724,56 @@
msgid "Deletion of the file failed."
msgstr "La suppression du fichier a échoué."
+#~ msgid "Heir to the Throne"
+#~ msgstr "L'héritier du trône"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Guerrier (facile);*&elvish-hero.png,Héros;&elvish-"
+#~ "champion.png,Champion (difficile)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Les hordes sombres"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-adept.png,Apprenti,(facile);*&undead-necromancer.png,Maître;"
+#~ "&undead-lich.png,Seigneur des Forces Obscures,(difficile)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Le Fils De l'Åil Noir (chapitre I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grognard,(facile);*&orcish-warrior.png,Guerrier;&orcish-"
+#~ "warlord.png,Seigneur de guerre orc,(difficile)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "L'invasion orientale"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~
"&human-spearman.png,Lancier,(facile);*&human-swordman.png,Ãpéiste;&human-"
+#~ "royalguard.png,Garde royal,(difficile)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "L'Essor de Wesnoth"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Guerrier,(facile);*&noble-commander.png,Commandant;"
+#~ "&noble-lord.png,Seigneur,(difficile)"
+
# à quoi correspondent ces trois chaînes ?
#~ msgid "{END_MESSAGE}"
#~ msgstr "{END_MESSAGE}"
@@ -14874,63 +14925,6 @@
#~ msgid "game name suffix^'s game"
#~ msgstr " "
-#~ msgid ""
-#~ "Elvish Archers are trained from youth in archery, and so skilled in long-"
-#~ "range combat. Able to fire many arrows quickly and accurately, these "
-#~ "Archers make up a large portion of the Elvish military."
-#~ msgstr ""
-#~ "Entraîné depuis son enfance au maniement de l'arc, l'Archer elfe est "
-#~ "habile dans les combats à distance. Ãtant capable de tirer plusieurs "
-#~ "flèches rapidement et avec précision, l'Archer elfe compose une grande "
-#~ "partie de l'armée elfe."
-
-#~ msgid ""
-#~ "Elvish Avengers are extremely skillful and extremely quick, powerful in "
-#~ "all forms of combat. Avengers are considered the best of all woodsmen in "
-#~ "Wesnoth, and can ambush their foes in the forest, because they cannot be "
-#~ "seen in the woods until just after they have attacked."
-#~ msgstr ""
-#~ "Très habile et extrêmement rapide, le vengeur elfe est bon dans toute "
-#~ "forme de combat. Le vengeur est considéré comme le meilleur homme des "
-#~ "bois de Wesnoth. Dans les forêts il peut tendre des embuscades à ses "
-#~ "ennemis, restant invisible jusqu'Ã ce qu'il attaque."
-
-#~ msgid ""
-#~ "Elvish Marksman are expert in use of the bow. Their skill guarantees them "
-#~ "a 60% chance to hit enemies, even those hidden in difficult terrain. This "
-#~ "great skill with the bow compensates for their lack of skill in melee "
-#~ "combat and lesser speed."
-#~ msgstr ""
-#~ "le Tireur d'élite elfe est un expert dans le maniement de l'arc. Ses "
-#~ "capacités lui garantissent un taux de réussite de 60% de touche durant "
-#~ "les attaques, même en terrain difficile. Son manque d'habileté en combat
"
-#~ "rapproché, et sa vitesse de déplacement moindre est compensée par sa "
-#~ "grande dextérité à l'arc."
-
-#~ msgid ""
-#~ "Elvish Rangers are quick and powerful. Skilled in both short- and long-"
-#~ "range combat, Rangers are truly all-round fighters. The best of all "
-#~ "woodsmen, Rangers cannot be seen by enemies while they are in forest, "
-#~ "unless they have just made an attack, or there are enemies adjacent to "
-#~ "them."
-#~ msgstr ""
-#~ "Le rôdeur elfe est rapide et puissant. Habile aussi bien en combat "
-#~ "rapproché qu'à distance, le rôdeur elfe est réellement un guerrier "
-#~ "complet. Les rôdeurs, les meilleurs parmi les hommes des bois, ne peuvent
"
-#~ "être vus par les ennemis tant qu'ils sont en forêt, sauf s'ils viennent "
-#~ "juste d'attaquer, ou si des ennemis leur sont adjacents."
-
-#~ msgid ""
-#~ "The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
-#~ "incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
-#~ "when firing very quickly. Sharpshooters are excellent at picking off "
-#~ "entrenched enemies."
-#~ msgstr ""
-#~ "Le meilleur des archers d'élite de tout Wesnoth, les Archers d'élite "
-#~ "elfes sont incroyablement précis ; il est garanti qu'ils ont 60% de "
-#~ "changes de toucher, même en tirant très rapidement. Les Archers d'élite
"
-#~ "elfes sont excellents pour éliminer des ennemis retranchés."
-
#~ msgid "Start Game!"
#~ msgstr "Démarrer le jeu !"
Index: wesnoth/po/hu/wesnoth-ei.po
diff -u wesnoth/po/hu/wesnoth-ei.po:1.3 wesnoth/po/hu/wesnoth-ei.po:1.4
--- wesnoth/po/hu/wesnoth-ei.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Hungarian translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,29 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
Index: wesnoth/po/hu/wesnoth-httt.po
diff -u wesnoth/po/hu/wesnoth-httt.po:1.3 wesnoth/po/hu/wesnoth-httt.po:1.4
--- wesnoth/po/hu/wesnoth-httt.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-httt.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Hungarian translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,23 +17,43 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+#, fuzzy
+msgid "Heir to the Throne"
+msgstr "A trónörökös"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+#, fuzzy
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png, Harcos,(legkönnyebb); *&elvish-hero.png,HÅs; &elvish-"
+"champion.png, Bajnok,(legnehezebb)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
#, fuzzy
msgid "A Choice Must Be Made"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Choice Must Be Made\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Choice Must Be Made"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
@@ -41,6 +68,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -50,6 +78,15 @@
"#Delfador elesik\n"
"#Li'sar elesik\n"
"#Kalenz elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzted valamelyik ellenséges sereg vezérét\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Li'sar elesik\n"
+"#Kalenz elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -58,24 +95,33 @@
"Well, thank you for helping me get back to the surface, but now I must take "
"what is mine!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nos, köszönöm hogy felsegÃtettél, de most el kell vegyem ami engem
illet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nos, köszönöm hogy felsegÃtettél, de most el kell vegyem ami engem
illet!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
#, fuzzy
msgid "You still want to fight me, do you, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Még mindig szükséged van a kardomra, hercegnÅ?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Még mindig szükséged van a kardomra, hercegnÅ?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
#, fuzzy
msgid "Did you think I was just playing around? I need to take my inheritance!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Talán azt gondoltad, szórakozom? El kell foglaljam az örökségemet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Talán azt gondoltad, szórakozom? El kell foglaljam az örökségemet!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
@@ -85,10 +131,15 @@
"barely know where we are. Look to the north...there are orcs about! Look to "
"the south...there are the hordes of the undead!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem eszik olyan forrón a kását! Ismét a felszÃnre kerültünk, de nem
vagyunk "
"biztonságban. Csak nagyjából tudjuk, hol vagyunk, és... nézzétek!
Ãszak "
+"felé! Orkok! DélrÅl pedig az élÅholtak!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem eszik olyan forrón a kását! Ismét a felszÃnre kerültünk, de nem
vagyunk "
+"biztonságban. Csak nagyjából tudjuk, hol vagyunk, és... nézzétek!
Ãszak "
"felé! Orkok! DélrÅl pedig az élÅholtak!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
@@ -97,9 +148,13 @@
"Indeed there are. We will have to fight our way out. Are you with us, "
"Princess, or against us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban, ott vannak. Ki kell vágnunk magunkat! HercegnÅ: velünk vagy vagy
"
+"ellenünk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban, ott vannak. Ki kell vágnunk magunkat! HercegnÅ: velünk vagy vagy
"
"ellenünk?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
@@ -108,25 +163,35 @@
"Perhaps it is in both our best interests for us to remain allies for a "
"little longer...but I do want that Scepter, and someday I will have it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nos, ha szövetségesek maradunk, az minkettÅnknek jelenlegi legjobb
érdeke. "
+"De a Jogart igenis akarom, és egy nap meg is szerzem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nos, ha szövetségesek maradunk, az minkettÅnknek jelenlegi legjobb
érdeke. "
"De a Jogart igenis akarom, és egy nap meg is szerzem!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
#, fuzzy
msgid "Then let us devise a battle plan."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Akkor dolgozzuk ki a csatatervet.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Akkor dolgozzuk ki a csatatervet."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
#, fuzzy
msgid "Well, we got out alive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Szerencsére túléltük.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Szerencsére túléltük."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
@@ -134,8 +199,12 @@
msgid ""
"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Igen, szerencsére. Felteszem, a Jogart ellenem akarod használni, "
+"hercegnÅ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Igen, szerencsére. Felteszem, a Jogart ellenem akarod használni,
hercegnÅ..."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
@@ -145,10 +214,15 @@
"get. So if you promise never to come south of the great river, I will spare "
"your life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem, gondolkodtam a dolgom...valójában nem is akarlak megölni. Ãgy is -
úgy "
"is megszereztem már amit akartam. Mi lenne, ha megÃgérnéd hogy soha
többé "
+"nem jössz a nagy folyótól délre, én pedig meghagynám az életedet?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem, gondolkodtam a dolgom...valójában nem is akarlak megölni. Ãgy is -
úgy "
+"is megszereztem már amit akartam. Mi lenne, ha megÃgérnéd hogy soha
többé "
"nem jössz a nagy folyótól délre, én pedig meghagynám az életedet?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
@@ -157,18 +231,26 @@
"With all due respect, Princess, it is once again we who will spare you, "
"Scepter or no Scepter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A legmélyebb tiszteletem mellett, hercegnÅm, ezt a szócsatát még "
+"újrajátszuk, Jogar ide vagy oda.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A legmélyebb tiszteletem mellett, hercegnÅm, ezt a szócsatát még "
"újrajátszuk, Jogar ide vagy oda."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
#, fuzzy
msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Miféle szavak ezek egy királyi fenség jelenlétében! Akarod hogy elevenen
"
+"megsüsselek, tünde?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Miféle szavak ezek egy királyi fenség jelenlétében! Akarod hogy elevenen
"
"megsüsselek, tünde?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
@@ -179,12 +261,19 @@
"the north, orcs, to the south, dark hordes. We must remain at peace with "
"one another, or else all perish!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Barátaim, nyugalom! Habár az alagutakból kijutottunk, még aligha vagyunk "
"biztonságban. A sivár, elvadult északi földeken járunk. Azt sem tudjuk, "
"pontosan merre. Ãszakabbra tekintve az orkok, délen pedig sötét seregek "
"vesznek körül. Ha nem törekszünk a békére a legalább a sorainkban,
mind "
+"elpusztulunk.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Barátaim, nyugalom! Habár az alagutakból kijutottunk, még aligha vagyunk "
+"biztonságban. A sivár, elvadult északi földeken járunk. Azt sem tudjuk, "
+"pontosan merre. Ãszakabbra tekintve az orkok, délen pedig sötét seregek "
+"vesznek körül. Ha nem törekszünk a békére a legalább a sorainkban,
mind "
"elpusztulunk."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
@@ -193,9 +282,13 @@
"I suppose that helping each other for a while longer would be mutually "
"beneficial. But what should we do? How should we defend ourselves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Feltételezem egymás segÃtése kölcsönösen megtérül hosszútávon. De
mit "
+"kellene tennünk? Hogyan védjük meg magunkat?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Feltételezem egymás segÃtése kölcsönösen megtérül hosszútávon. De
mit "
"kellene tennünk? Hogyan védjük meg magunkat?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
@@ -205,10 +298,15 @@
"called Arkan-thoria in my people's ancient tongue. The home of my people "
"lies to the east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Megmondom én neked, hogy hol vagyunk. A folyónál, amit az emberek "
"Longliernek ismernek, de az én népem Åsi nyelvén Arkan-thoria. Az én
népem "
+"földje innen keletre fekszik.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Megmondom én neked, hogy hol vagyunk. A folyónál, amit az emberek "
+"Longliernek ismernek, de az én népem Åsi nyelvén Arkan-thoria. Az én
népem "
"földje innen keletre fekszik."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
@@ -217,9 +315,13 @@
"Then perhaps we should head East along the river, and seek refuge and rest "
"there for a time?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Akkor talán keletre tartsunk, a folyó mentén, keressünk ott menedéket
és "
+"pihenjünk meg kicsit?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Akkor talán keletre tartsunk, a folyó mentén, keressünk ott menedéket
és "
"pihenjünk meg kicsit?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
@@ -231,20 +333,30 @@
"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
"over the Cliffs and survived. No, Prince, we must choose another way."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban ott kell menedéket keresnünk, Nagyuram, de ne a folyót kövessük
"
"keletnek. A neve Csontfolyót jelent. Hatalmas és gonosz szörnyek
ólálkodnak "
"a partjain. A vize ihatatlan, és Thoria bércein vezet keresztül. Ezer éve
"
"nem sikerült sem embernek, sem tündének élve átjutnia a sziklákon!
Hercegem "
+"- más utat kell válasszunk.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban ott kell menedéket keresnünk, Nagyuram, de ne a folyót kövessük
"
+"keletnek. A neve Csontfolyót jelent. Hatalmas és gonosz szörnyek
ólálkodnak "
+"a partjain. A vize ihatatlan, és Thoria bércein vezet keresztül. Ezer éve
"
+"nem sikerült sem embernek, sem tündének élve átjutnia a sziklákon!
Hercegem "
"- más utat kell válasszunk."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
#, fuzzy
msgid "But which way, Kalenz?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Melyik utat válasszuk, Kalenz? \n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Melyik utat válasszuk, Kalenz? "
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
@@ -256,28 +368,41 @@
"cross the river one time more if we chose that route, but I know a safe "
"place for the crossing."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A folyót két úton kerülhetjük el: északra, népem Åsi földje felé, s
onnan "
"forduljunk keletnek, ahol most is élnek; vagy dél felé keljünk át a "
"mocsarakon, s folytassuk utunkat ismét kelet, és végül észak felé. Ha
az "
"utóbbit választjuk, kétszer is át kell keljünk a folyón, de ismerek egy
"
+"biztonságos gázlót.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A folyót két úton kerülhetjük el: északra, népem Åsi földje felé, s
onnan "
+"forduljunk keletnek, ahol most is élnek; vagy dél felé keljünk át a "
+"mocsarakon, s folytassuk utunkat ismét kelet, és végül észak felé. Ha
az "
+"utóbbit választjuk, kétszer is át kell keljünk a folyón, de ismerek egy
"
"biztonságos gázlót."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
#, fuzzy
msgid "And will you join us in seeking refuge with the North Elves, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Velünk tartasz, hercegnÅ, hogy menedéket keressünk az északi
tündéknél?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Velünk tartasz, hercegnÅ, hogy menedéket keressünk az északi
tündéknél?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
#, fuzzy
msgid "If the Elves will promise me refuge and safe passage, then I will go."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha a tündék menedéket és békés áthaladást biztosÃtanak, akkor
megyek.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha a tündék menedéket és békés áthaladást biztosÃtanak, akkor
megyek."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
@@ -286,9 +411,13 @@
"That we will, Princess. Even though you are the daughter of the Queen, our "
"enemy, we shall not harm you on this encounter, for you have helped us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãgy lesz, hercegnÅ. Noha ellenségünk, a királynÅ leánya vagy, ez
alkalommal "
+"nem ártunk neked, hisz segÃtségünkre voltál.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãgy lesz, hercegnÅ. Noha ellenségünk, a királynÅ leánya vagy, ez
alkalommal "
"nem ártunk neked, hisz segÃtségünkre voltál."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
@@ -298,10 +427,15 @@
"plains of the Elves, or to the south, beyond the armies of the Walking Dead "
"where the dreaded swamps await."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tehát döntenünk kell. Ãszakra az Orkok földje mögött húzódnak a
tündék Åsi "
"havas fennsÃkjai. Délre, az ÃlÅholtak seregeit elhagyva találhatók a "
+"rettegett mocsarak.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tehát döntenünk kell. Ãszakra az Orkok földje mögött húzódnak a
tündék Åsi "
+"havas fennsÃkjai. Délre, az ÃlÅholtak seregeit elhagyva találhatók a "
"rettegett mocsarak."
#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
@@ -396,8 +530,11 @@
#, fuzzy
msgid "The Bay of Pearls"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Gyöngyök Ãble\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Gyöngyök Ãble"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
@@ -411,6 +548,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -419,6 +557,14 @@
"megszabott idŠleteltéig\n"
"VeszÃtesz, ha:\n"
"#Konrad elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzted valamennyi ellenséges sereg vezérét\n"
+"@Legalább az egyik ellenséges sereg vezérét legyÅzöd, és kitartasz a "
+"megszabott idŠleteltéig\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -427,8 +573,11 @@
"So this is the Bay of Pearls. It looks like they have those mermen working "
"hard!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tehát ez itt a Gyöngyök Ãble. Valóban, keményen dolgoztatják a
sellÅket...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tehát ez itt a Gyöngyök Ãble. Valóban, keményen dolgoztatják a
sellÅket..."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
@@ -437,26 +586,37 @@
"Indeed it does. It also looks like they have many, many troops. I should go "
"around the bay and distract some of them. You and the rest rescue the mermen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bizony, úgy tűnik. Ãs sok, nagyon sok csapatuk van. Ãgy hiszem, körbe
kell "
"kerülnöm az öblöt, hogy megosszam a figyelmüket. Te és a többi
emberünk "
+"szabadÃtsátok ki a sellÅket!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bizony, úgy tűnik. Ãs sok, nagyon sok csapatuk van. Ãgy hiszem, körbe
kell "
+"kerülnöm az öblöt, hogy megosszam a figyelmüket. Te és a többi
emberünk "
"szabadÃtsátok ki a sellÅket!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
#, fuzzy
msgid "Very well. Be careful!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rendben, légy óvatos!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rendben, légy óvatos!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
#, fuzzy
msgid "But boss, why are we only using bats and nagas?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"FÅnök! Miért csak mi vetünk be denevéreket és nagákat?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"FÅnök! Miért csak mi vetünk be denevéreket és nagákat?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
@@ -465,81 +625,112 @@
"Because we need to control the seas and the merman folk, and nagas and bats "
"are best for doing that!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mert ellenÅrzésünk alatt kell tartsuk a tengert és a sellÅ-népet, ehhez
"
+"pedig a nagák és a denevérek a legjobb eszközök.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mert ellenÅrzésünk alatt kell tartsuk a tengert és a sellÅ-népet, ehhez
"
"pedig a nagák és a denevérek a legjobb eszközök."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
#, fuzzy
msgid "But orcs are the most powerful race in all of..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De a világ leghatalmasabbjai az orkok ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De a világ leghatalmasabbjai az orkok ..."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
#, fuzzy
msgid "Shut up, worm! I'm the boss!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kuss, te féreg! Ãn vagyok a fÅnök!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kuss, te féreg! Ãn vagyok a fÅnök!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
#, fuzzy
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hahaha! Mostantól az orkok a földek és a tengerek urai!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hahaha! Mostantól az orkok a földek és a tengerek urai!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
#, fuzzy
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"(Sóhaj) Ah, megölné valaki ezt a féleszűt a kedvemért?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"(Sóhaj) Ah, megölné valaki ezt a féleszűt a kedvemért?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
#, fuzzy
msgid "But...but...how can this be happening to me?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De... hogyan...? hogyan történhet ez velem?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De... hogyan...? hogyan történhet ez velem?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
#, fuzzy
msgid "Who was that idiot?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Melyik félkegyelmű volt az?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Melyik félkegyelmű volt az?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
#, fuzzy
msgid "Free at last! Now death to the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Végre szabadok vagyunk! Halál az orkokra!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Végre szabadok vagyunk! Halál az orkokra!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
#, fuzzy
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Most, hogy kiszabadultunk, együtt legyÅzhetjük elnyomóinkat!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Most, hogy kiszabadultunk, együtt legyÅzhetjük elnyomóinkat!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
#, fuzzy
msgid "Freedom! Now where are those Orcs? Let me at 'em!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Szabadság...! Hol vannak az orkok, hadd mészároljam le Åket!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Szabadság...! Hol vannak az orkok, hadd mészároljam le Åket!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
@@ -548,16 +739,22 @@
"Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
"The main cage where they keep most of the mermen is in the south-east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Köszönjük a szabadságunkat! SegÃtünk harcolni az orkok ellen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Köszönjük a szabadságunkat! SegÃtünk harcolni az orkok ellen!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
#, fuzzy
msgid "Death to the orcs! Come, let us all fight them, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vesszenek az orkok! Rajta, támadjunk rájuk mind!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vesszenek az orkok! Rajta, támadjunk rájuk mind!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
@@ -565,9 +762,13 @@
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Végre felszabadÃtottuk a sellÅket. Térjetek vissza az óceánba, és
éljetek "
+"békében.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Végre felszabadÃtottuk a sellÅket. Térjetek vissza az óceánba, és
éljetek "
"békében."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
@@ -576,25 +777,35 @@
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to offer you help, and come with you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uram! Szükséged lehet néhányunk segÃtségére, mert jól ismerjük a
tengert. "
+"Hadd ajánljuk fel erÅinket, és hadd csatlakozzunk hozzád!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uram! Szükséged lehet néhányunk segÃtségére, mert jól ismerjük a
tengert. "
"Hadd ajánljuk fel erÅinket, és hadd csatlakozzunk hozzád!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
#, fuzzy
msgid "Now where is Delfador? I hope he's safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De hová lett Delfador? Remélem, nem esett baja.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De hová lett Delfador? Remélem, nem esett baja."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
#, fuzzy
msgid "I am perfectly safe, friend!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Semmi bajom barátom\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Semmi bajom barátom"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
@@ -602,8 +813,12 @@
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Itt is vagy! Ãgy örülök, hogy nem sérültél meg! Végre pihenhetünk
egy "
+"kicsit.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Itt is vagy! Ãgy örülök, hogy nem sérültél meg! Végre pihenhetünk
egy kicsit."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
@@ -614,19 +829,28 @@
"city-state. If the city falls, there is no telling how many other lands she "
"may swallow up!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Attól tartok, nincs idÅnk pihenni, Konrad. Asheviere megszegte a százéves
"
"békét Wesnoth és a városállam között, és seregével körülvette
Elensefar "
"városát. Ha Elensefar elesik, akkor nem tudhatjuk, mennyi földet
kebelezhet "
+"még be ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Attól tartok, nincs idÅnk pihenni, Konrad. Asheviere megszegte a százéves
"
+"békét Wesnoth és a városállam között, és seregével körülvette
Elensefar "
+"városát. Ha Elensefar elesik, akkor nem tudhatjuk, mennyi földet
kebelezhet "
"még be ..."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
#, fuzzy
msgid "Oh no! What shall we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"à jaj! Mit tegyünk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"à jaj! Mit tegyünk?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
@@ -635,9 +859,13 @@
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vezesd csapatainkat a városhoz, és segÃts megvédeni - s ha már elesett "
+"volna, foglald vissza!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vezesd csapatainkat a városhoz, és segÃts megvédeni - s ha már elesett "
"volna, foglald vissza!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
@@ -645,8 +873,11 @@
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nekem kell megtennem? Delfador, veled mi lesz? Nem jössz velem?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nekem kell megtennem? Delfador, veled mi lesz? Nem jössz velem?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
@@ -656,26 +887,37 @@
"must make haste with them to the Elven Council. It seems that the time to "
"stop Asheviere is shorter than I had thought."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
" Attól tartok, nem, Konrad. Számos fontos iratra bukkantam, melyeket a "
"Tündetanács elé kell tárjak. Kevesebb idÅnk maradt Asheviere
megállÃtására, "
+"mint gondoltam volt.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+" Attól tartok, nem, Konrad. Számos fontos iratra bukkantam, melyeket a "
+"Tündetanács elé kell tárjak. Kevesebb idÅnk maradt Asheviere
megállÃtására, "
"mint gondoltam volt."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
#, fuzzy
msgid "But Delfador! I can't do it on my own!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Delfador! Egyedül nem tudom teljesÃteni a feladatot!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Delfador! Egyedül nem tudom teljesÃteni a feladatot!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
#, fuzzy
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Egyedül? Uram! Hűséges katonáid vagyunk, követünk téged!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Egyedül? Uram! Hűséges katonáid vagyunk, követünk téged!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
@@ -684,17 +926,24 @@
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days travel if you make haste."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzni fogsz, én bÃzom benned. Menj észak felé. Ha sietsz, három nap
alatt "
+"Elensefarhoz érsz.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzni fogsz, én bÃzom benned. Menj észak felé. Ha sietsz, három nap
alatt "
"Elensefarhoz érsz."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
#, fuzzy
msgid "Very well. But how do I get there?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nagyon jó. De hogy jutok el Elensefarba?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nagyon jó. De hogy jutok el Elensefarba?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
@@ -703,10 +952,15 @@
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Innen északnyugatra fekszik, pár mérföldnyire a parttól. Két módon is "
"odajuthatsz: hajóval és szárazföldön. Mindkét útvonalnak megvannak a
maga "
+"veszélyei - válassz!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Innen északnyugatra fekszik, pár mérföldnyire a parttól. Két módon is "
+"odajuthatsz: hajóval és szárazföldön. Mindkét útvonalnak megvannak a
maga "
"veszélyei - válassz!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
@@ -717,8 +971,11 @@
#, fuzzy
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Viszlát Konrad és jó utat!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Viszlát Konrad és jó utat!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
@@ -730,8 +987,11 @@
#, fuzzy
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãg veled, Konrad. Remélem az idõjárás is kedvez utadhoz.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãg veled, Konrad. Remélem az idõjárás is kedvez utadhoz."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
@@ -740,9 +1000,13 @@
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Talán nem sikerült mindvégig visszaverned az ellenséget? ErÅsÃtéshez "
+"jutottak, Ãgy biztos, hogy már végünk van!(?)\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Talán nem sikerült mindvégig visszaverned az ellenséget? ErÅsÃtéshez "
"jutottak, Ãgy biztos, hogy már végünk van!(?)"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
@@ -752,10 +1016,15 @@
"defeat the Orcs and free more of their prisoners, more urgent business calls "
"us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem vesztegethetünk itt több idÅt, Konrad! Nagy dicsÅség volna teljesen "
"legyÅzni az orkokat, s mindenkit felszabadÃtani, de most sürgÅsebb
ügyeink "
+"vannak!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem vesztegethetünk itt több idÅt, Konrad! Nagy dicsÅség volna teljesen "
+"legyÅzni az orkokat, s mindenkit felszabadÃtani, de most sürgÅsebb
ügyeink "
"vannak!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
@@ -764,9 +1033,13 @@
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hál'istennek, hogy épségben kerültél elÅ, Delfador! Kemény ütközet
volt, de "
+"miért ne nyerhetnénk meg? Miért kell elhagynunk a csatateret?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hál'istennek, hogy épségben kerültél elÅ, Delfador! Kemény ütközet
volt, de "
"miért ne nyerhetnénk meg? Miért kell elhagynunk a csatateret?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
@@ -776,18 +1049,26 @@
"century-old treaty between Wesnoth and the Elense city-state. If the city "
"falls, there is no telling how many other lands she may swallow up!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rossz hÃreket hoztam: Asheviere megtámadta Elensefar városát, felrúgva a
"
"megállapodást Wesnoth és a város között. Embereinket a városhoz kell
vezesd, "
+"hogy megvédjék - vagy visszafoglalhassák, ha elesne addigra.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rossz hÃreket hoztam: Asheviere megtámadta Elensefar városát, felrúgva a
"
+"megállapodást Wesnoth és a város között. Embereinket a városhoz kell
vezesd, "
"hogy megvédjék - vagy visszafoglalhassák, ha elesne addigra."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
#, fuzzy
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nekem kell megtennem? De ugye velem tartasz, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nekem kell megtennem? De ugye velem tartasz, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
@@ -797,10 +1078,15 @@
"seeing to. I must ride at once to make council with the Elves. I will meet "
"you in Elensefar, after you have secured it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Attól tartok, Konrad, hogy nem. Fontos iratokra bukkantam, s ezeket át kell
"
"nézzem. Azonmód a tündékhez kell vágtassak, hogy tanácskozzak velük. "
+"Találkozzunk Elensefar falainál, a csata után.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Attól tartok, Konrad, hogy nem. Fontos iratokra bukkantam, s ezeket át kell
"
+"nézzem. Azonmód a tündékhez kell vágtassak, hogy tanácskozzak velük. "
"Találkozzunk Elensefar falainál, a csata után."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
@@ -809,9 +1095,13 @@
"I fear I will struggle to do this on my own...but what must be must be. How "
"do I get to Elensefar?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Félek, egyedül nem lesz egyszerű. De jöjjön, aminek jönnie kell. Hogy
jutok "
+"Elensefarba?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Félek, egyedül nem lesz egyszerű. De jöjjön, aminek jönnie kell. Hogy
jutok "
"Elensefarba?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
@@ -821,10 +1111,15 @@
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
"Make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mióta megtörted az orkok tengeri uralmát, a hajóút volna a "
"legbiztonságosabb. Vitorlázz a part mentén, s Ãgy csak pár mérföldre
érsz "
+"majd partot Elensefartól. Gyorsan, siess!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mióta megtörted az orkok tengeri uralmát, a hajóút volna a "
+"legbiztonságosabb. Vitorlázz a part mentén, s Ãgy csak pár mérföldre
érsz "
"majd partot Elensefartól. Gyorsan, siess!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
@@ -833,9 +1128,13 @@
"With the Orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hajózni nem biztonságos, hiszen az Orkok uralják a vizeket.
Szárazföldön "
+"kell menned. Elensefar hat napi járóföld innen a part mentén. Siess!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hajózni nem biztonságos, hiszen az Orkok uralják a vizeket.
Szárazföldön "
"kell menned. Elensefar hat napi járóföld innen a part mentén. Siess!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
@@ -843,8 +1142,11 @@
#, fuzzy
msgid "Blackwater Port"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A feketevÃzi kikötÅ\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A feketevÃzi kikötÅ"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -859,6 +1161,7 @@
"#Death of Delfador\n"
"#Death of Sir Kaylan"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -869,6 +1172,16 @@
"#Konrad elesik\n"
"#Delfador elesik\n"
"#Seimus elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzöd az ellenséges sereg vezérét\n"
+"@Kitartasz a megszabott idŠleteltéig\n"
+"@Resist until the end of the turns\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Seimus elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -883,9 +1196,13 @@
#, fuzzy
msgid "Delfador, some Orcs are following us! We must make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, az orkok a nyomunkban vannak! Nem szabad egy pillanatra sem "
+"megállnunk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, az orkok a nyomunkban vannak! Nem szabad egy pillanatra sem "
"megállnunk!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
@@ -912,8 +1229,11 @@
#, fuzzy
msgid "We will help you fight them off until the reinforcements arrive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Együtt küzdünk meg velük!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Együtt küzdünk meg velük!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
@@ -985,8 +1305,11 @@
#, fuzzy
msgid "We should embark now."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Szálljunk hajóra hát\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Szálljunk hajóra hát"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
@@ -999,8 +1322,11 @@
#, fuzzy
msgid "I have failed in my duty to protect the Rightful Heir and the port"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem találtam rájuk a feketevÃzi kikötÅben ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem találtam rájuk a feketevÃzi kikötÅben ..."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
@@ -1008,16 +1334,22 @@
msgid ""
"Without his help, we will be unable to use the ships. There is no hope..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az Å segÃtsége nélkül nem tudunk hajózni. Nincs remény ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az Å segÃtsége nélkül nem tudunk hajózni. Nincs remény ..."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
#, fuzzy
msgid "Crossroads"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Keresztút\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Keresztút"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -1031,6 +1363,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -1040,14 +1373,26 @@
"#Delfador elesik\n"
"#Kalenz elesik\n"
"#Li'sar elesik\n"
+"#Körök számát túlléped(?)\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzted az ellenséges sereg vezérét\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
"#Körök számát túlléped(?)"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
#, fuzzy
msgid "Here we come to the great cross-roads. We should go north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Megérkeztünk hát a nagy útkeresztezÅdéshez. Ãszakkelet felé
tartunk.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Megérkeztünk hát a nagy útkeresztezÅdéshez. Ãszakkelet felé tartunk."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
@@ -1057,33 +1402,46 @@
"strategy, and she has hired Orcs to guard them. We shall have to fight to "
"travel them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vigyázz! Légy óvatos az erdÅben: Asheviere orkokat bérelt fel a
hadászati "
+"fontosságú utak ellenÅrzésére! Ãt kell törnünk rajtuk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vigyázz! Légy óvatos az erdÅben: Asheviere orkokat bérelt fel a
hadászati "
"fontosságú utak ellenÅrzésére! Ãt kell törnünk rajtuk!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
#, fuzzy
msgid "Then fight we shall. Let it begin!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Harcolnunk kell, hát legyen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Harcolnunk kell, hát legyen."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
#, fuzzy
msgid "Victory is ours, men. Let us proceed north-east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Katonák! Miénk a gyÅzelem! Irány északkelet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Katonák! Miénk a gyÅzelem! Irány északkelet!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
#, fuzzy
msgid "Stay on the path! The hills here are not safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maradjatok az úton! Az itteni erdÅk nem biztonságosak.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maradjatok az úton! Az itteni erdÅk nem biztonságosak."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
@@ -1091,16 +1449,23 @@
msgid ""
"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãvakodjatok az erdÅktÅl! Sok ork rejtÅzik a fák között, rajtaütésre "
+"készülve!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãvakodjatok az erdÅktÅl! Sok ork rejtÅzik a fák között, rajtaütésre
készülve!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
#, fuzzy
msgid "The Dwarven Doors"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A törpök kapuja\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A törpök kapuja"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
@@ -1114,6 +1479,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -1123,22 +1489,37 @@
"#Delfador elesik\n"
"#Kalenz elesik\n"
"#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@Konrad elérte a Törp Királyság kapuját\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
#, fuzzy
msgid "The doors are closed and barred from the inside!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az ajtókat belülrÅl bezárták és elreteszelték!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az ajtókat belülrÅl bezárták és elreteszelték!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
#, fuzzy
msgid "We can't get in! What should we do now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem tudunk bejutni! Mit tegyünk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem tudunk bejutni! Mit tegyünk?"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
@@ -1147,17 +1528,24 @@
"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
"must be that one in the north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãgy mondják, az orkok egy elhagyott tárnán keresztül lepték meg a
törpöket. "
+"Alighanem ez lehet az, északkelet felé\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãgy mondják, az orkok egy elhagyott tárnán keresztül lepték meg a
törpöket. "
"Alighanem ez lehet az, északkelet felé"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
#, fuzzy
msgid "Then we must make it to that tunnel!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"El kell érnünk azt az aknát!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"El kell érnünk azt az aknát!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
@@ -1172,8 +1560,11 @@
#, fuzzy
msgid "There is no time for idle chatter or delay of any kind. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nincs idŠa fecsegésre vagy a késlekedésre! Indulás!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nincs idŠa fecsegésre vagy a késlekedésre! Indulás!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
@@ -1182,8 +1573,11 @@
"We have defeated the foul Orcs guarding this land, but we must continue "
"without rest. More will surely come!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haboznék bemenni. Olyan nehéz lesz a sötétben!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haboznék bemenni. Olyan nehéz lesz a sötétben!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
@@ -1192,16 +1586,22 @@
"Indeed we must not delay. I remember now, the mines in the North-East are "
"the best way to enter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ne késlekedjünk! Már emlékszem: az északkeleti bányáknál a legjobb
lemenni!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ne késlekedjünk! Már emlékszem: az északkeleti bányáknál a legjobb
lemenni!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
#, fuzzy
msgid "But Konrad's party was not alone in entering the mines..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad és csapata azonban nem egyedül ereszkedett le a bányákba ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad és csapata azonban nem egyedül ereszkedett le a bányákba ..."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
@@ -1211,10 +1611,15 @@
"there is all this chaos before us! Come on, men! We must make it to the "
"mines, which lie ahead of us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Huh! Kijutottunk a hegyek közötti csalóka ködbÅl, s Ãme, elÅttünk a "
"zűrzavar! Sorakozó! Be kell érjünk a bányába, hiszen még mindig
elÅttünk "
+"vannak!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Huh! Kijutottunk a hegyek közötti csalóka ködbÅl, s Ãme, elÅttünk a "
+"zűrzavar! Sorakozó! Be kell érjünk a bányába, hiszen még mindig
elÅttünk "
"vannak!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
@@ -1223,8 +1628,11 @@
"The defense of the dwarves must have been strong. Look at those ruined "
"towers!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A törpök keményen védekezhettek. Nézzétek, micsoda tornyok!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A törpök keményen védekezhettek. Nézzétek, micsoda tornyok!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
@@ -1233,25 +1641,35 @@
"The battle outside was fierce, and lasted a full half-year. But the battles "
"inside the tunnels were worse."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A felszÃni csata véres volt, és fél évig tombolt, de ennél is
kegyetlenebb "
+"volt az alagutakban.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A felszÃni csata véres volt, és fél évig tombolt, de ennél is
kegyetlenebb "
"volt az alagutakban."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
#, fuzzy
msgid "Ruarrrrr!!!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ruarrrrr!!!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ruarrrrr!!!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
#, fuzzy
msgid "A monster was hiding in that lake!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Egy szörny rejtÅzött a tóban!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Egy szörny rejtÅzött a tóban!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
@@ -1260,25 +1678,35 @@
"The legend was true! There are always tentacled creatures hiding in the "
"lakes near the Dwarven Kingdoms"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Igaz volt a monda! A Törp Királyság melletti tavakban mindig rejtÅznek "
+"csápos szörnyetegek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Igaz volt a monda! A Törp Királyság melletti tavakban mindig rejtÅznek "
"csápos szörnyetegek!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
#, fuzzy
msgid "At last, this is the entrance to the Dwarven Kingdoms."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Végre! Ãme, a Törp Királyság kapui!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Végre! Ãme, a Törp Királyság kapui!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
#, fuzzy
msgid "All can I see are ruins and poor villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Semmit sem látok, csak romokat és szegényes falvakat.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Semmit sem látok, csak romokat és szegényes falvakat."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
@@ -1287,16 +1715,22 @@
"The poor villagers that once lived here and traded with the dwarves are now "
"held in slavery by the orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A törpökkel kereskedŠfalusiak, szerencsétlenek, már az orkok
rabszolgái.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A törpökkel kereskedŠfalusiak, szerencsétlenek, már az orkok
rabszolgái."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
#, fuzzy
msgid "Slaves to the evil orcs? We must liberate them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az orkok uralma alatt sÃnylÅdnek? Fel kell szabadÃtanunk Åket!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az orkok uralma alatt sÃnylÅdnek? Fel kell szabadÃtanunk Åket!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
@@ -1305,9 +1739,13 @@
"That would not be a wise choice, for our mission is to retreive the Scepter "
"of Fire. If we tarry in this place, hordes of orcs will surround us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem volna bölcs döntés. Célunk az, hogy megszerezzük a Tűz Jogarát. Ha
itt "
+"késlekedünk, az orkok hordák körülzárnak minket\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem volna bölcs döntés. Célunk az, hogy megszerezzük a Tűz Jogarát. Ha
itt "
"késlekedünk, az orkok hordák körülzárnak minket"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
@@ -1316,17 +1754,24 @@
"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
"orcs from these lands."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad, hallgass Delfador tanácsára. Visszatérünk, és akkor az orkokat "
+"kiűzzük az egész vidékrÅl!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad, hallgass Delfador tanácsára. Visszatérünk, és akkor az orkokat "
"kiűzzük az egész vidékrÅl!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
#, fuzzy
msgid "This does not please me, but I will listen to your advice."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nehéz szÃvvel, de belátom: sietnünk kell\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nehéz szÃvvel, de belátom: sietnünk kell"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
@@ -1347,8 +1792,11 @@
#, fuzzy
msgid "The Elven Council"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Tünde-tanács\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Tünde-tanács"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
@@ -1358,18 +1806,26 @@
"half a century - a generation in the way your race counts time - since any "
"man has been considered Elf-friend enough to stand here."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãdvözlet a fÅvárosunkban! Ãs érezd magad megtisztelve! Már fél
évszázada - "
"egy egész emberöltŠóta, ahogyan Ti emberek mondanátok - hogy bárki "
+"emberfiában megbÃztak volna a tündék annyira, hogy a városukba
engedjék.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãdvözlet a fÅvárosunkban! Ãs érezd magad megtisztelve! Már fél
évszázada - "
+"egy egész emberöltŠóta, ahogyan Ti emberek mondanátok - hogy bárki "
"emberfiában megbÃztak volna a tündék annyira, hogy a városukba
engedjék."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
#, fuzzy
msgid "We are indeed honored."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Köszönjük a megtiszteltetést.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Köszönjük a megtiszteltetést."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
@@ -1378,9 +1834,13 @@
"I might also say that it is you who are honored. It has been so long since "
"you have been graced by with the presence of a princess of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mondhatnám azt is hogy tiétek a megtiszteltetés. Nagyon régóta nem
tüntetett "
+"ki titeket jelenlétével Wesnoth hercegnÅje.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mondhatnám azt is hogy tiétek a megtiszteltetés. Nagyon régóta nem
tüntetett "
"ki titeket jelenlétével Wesnoth hercegnÅje."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
@@ -1389,9 +1849,13 @@
"Silence, foolish girl! With such arrogance, is it any surprise that the "
"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Csendesebben, Te bolond lány! Ha ilyen gorombán viselkedsz, nem meglepÅ, "
+"hogy a wesnothi királyi család régi szövetségesei már jó ideje
elpártoltak.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Csendesebben, Te bolond lány! Ha ilyen gorombán viselkedsz, nem meglepÅ, "
"hogy a wesnothi királyi család régi szövetségesei már jó ideje
elpártoltak."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
@@ -1400,9 +1864,13 @@
"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
"for my discourtesy."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Igen...Igaza van, Uram. MegtisztelŠszámomra, hogy itt lehetek és
elnézését "
+"kérem az otromba viselkedésemért.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Igen...Igaza van, Uram. MegtisztelŠszámomra, hogy itt lehetek és
elnézését "
"kérem az otromba viselkedésemért."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
@@ -1411,9 +1879,13 @@
"Delfador the Great. As wise with his tongue in advice as he is strong with "
"his staff in battle. A rare combination, especially among men."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nagy Delfador. Pont olyan bölcsen oszt tanácsokat mint amilyen erÅs a "
+"csatában a botjával. Elég ritka párosÃtás ez, fÅleg embereknél.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nagy Delfador. Pont olyan bölcsen oszt tanácsokat mint amilyen erÅs a "
"csatában a botjával. Elég ritka párosÃtás ez, fÅleg embereknél."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
@@ -1423,19 +1895,28 @@
"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
"warrior stands before me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hogy milyen gyorsan válnak éretté az emberek! Még csak 19 tél múlt el,
hogy "
"utoljára láttalak, Konrad, és máris felnÅtt férfi lettél. Egy bátor
harcos "
+"áll elÅttem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hogy milyen gyorsan válnak éretté az emberek! Még csak 19 tél múlt el,
hogy "
+"utoljára láttalak, Konrad, és máris felnÅtt férfi lettél. Egy bátor
harcos "
"áll elÅttem!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
#, fuzzy
msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bocsáss meg nekem, tünde, de bármennyire is gondolkozom, nem emlékszem,
hogy "
+"találkoztunk volna korábban.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bocsáss meg nekem, tünde, de bármennyire is gondolkozom, nem emlékszem,
hogy "
"találkoztunk volna korábban."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
@@ -1444,17 +1925,25 @@
"Konrad, this is Parandra. She helped me rescue you from the clutches of "
"Asheviere."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad, bemutatom Parandrát. Å segÃtett nekem kiszabadÃtani téged
Asheviere "
+"karmai közül.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad, bemutatom Parandrát. Å segÃtett nekem kiszabadÃtani téged
Asheviere "
"karmai közül."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
#, fuzzy
msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãh, nem tudtam! Köszönöm, hölgyem. Nagy örömömre szolgál, hogy "
+"viszontlátom.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãh, nem tudtam! Köszönöm, hölgyem. Nagy örömömre szolgál, hogy
viszontlátom."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
@@ -1463,9 +1952,13 @@
"Rescued him from my mother? But nineteen years ago Konrad would have been an "
"infant! What is this you are talking about?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az anyámtól mentetted meg Åt? De 19 éve Konrád még pólyában volt!
Mégis "
+"mirÅl beszélsz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az anyámtól mentetted meg Åt? De 19 éve Konrád még pólyában volt!
Mégis "
"mirÅl beszélsz?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
@@ -1475,10 +1968,15 @@
"unjustly. When Konrad was an infant, she ordered all the princes put to "
"death, so she could sieze control."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sok vér tapad anyád kezéhez, gyermekem. Sok embert öletett le "
"igazságtalanul. Amikor Konrad még csecsemŠvolt, megparancsolta hogy
minden "
+"herceget végezzenek ki, hogy Šgyakorolhasson majdan hatalmat.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sok vér tapad anyád kezéhez, gyermekem. Sok embert öletett le "
+"igazságtalanul. Amikor Konrad még csecsemŠvolt, megparancsolta hogy
minden "
"herceget végezzenek ki, hogy Šgyakorolhasson majdan hatalmat."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
@@ -1487,9 +1985,13 @@
"She had them murdered? There were others too, not just Konrad? Surely you do "
"not speak the truth! Parandra, what do you say?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Megölette Åket? Többen lettek volna, nem csak Konrad? Képtelenség amit "
+"állÃtasz. Parandra, mit beszélsz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Megölette Åket? Többen lettek volna, nem csak Konrad? Képtelenség amit "
"állÃtasz. Parandra, mit beszélsz?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
@@ -1498,17 +2000,24 @@
"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
"ordering the princes of Wesnoth to be put to death, he speaks the truth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"HercegnÅ, a Nagy Delfador igazat beszél. Asheviere, a királynÅ anyja
valóban "
+"kiadott egy parancsot annak idején Wesnoth hercegeinek kivégzésére.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"HercegnÅ, a Nagy Delfador igazat beszél. Asheviere, a királynÅ anyja
valóban "
"kiadott egy parancsot annak idején Wesnoth hercegeinek kivégzésére."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
#, fuzzy
msgid "And what say you, Elf-king?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãs Te mit mondasz, Tündekirály?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãs Te mit mondasz, Tündekirály?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
@@ -1519,11 +2028,17 @@
"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
"around her."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ugyan én magam nem láttam HercegnÅ, de sok megbÃzható forrásból
származó "
"jelentés állÃtja. Valóban Asheviere kezéhez tapad a hercegek vére. Azt
is "
"hagyta, hogy az orkok országokat gyalázzanak meg, ezzel semmibe véve a "
+"körülötte élŠnépeket.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ugyan én magam nem láttam HercegnÅ, de sok megbÃzható forrásból
származó "
+"jelentés állÃtja. Valóban Asheviere kezéhez tapad a hercegek vére. Azt
is "
+"hagyta, hogy az orkok országokat gyalázzanak meg, ezzel semmibe véve a "
"körülötte élŠnépeket."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
@@ -1533,11 +2048,17 @@
"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
"Mother. The throne is rightfully mine, and with the Scepter I can prove it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nos, ezért kell megszereznem a Jogart. Vissza fogok térni és az emberek el
"
"fognak fogadni királynÅjükként. Igazságos és jóságos uralkodó
leszek. Anyám "
"csak a királynŠanyja. A trón kizárólag engem illet, és a Jogarral ezt
be "
+"tudnám bizonyÃtani.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nos, ezért kell megszereznem a Jogart. Vissza fogok térni és az emberek el
"
+"fognak fogadni királynÅjükként. Igazságos és jóságos uralkodó
leszek. Anyám "
+"csak a királynŠanyja. A trón kizárólag engem illet, és a Jogarral ezt
be "
"tudnám bizonyÃtani."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
@@ -1546,9 +2067,13 @@
"Princess, there is some good in you, but the throne is not yours to claim. "
"Konrad has the Scepter. He will take the throne."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"HercegnÅ, szavaid jó szándékúak, de nem léphetsz trónra. Konradnál
van a "
+"Jogar. Šfogja elfoglalni a trónt.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"HercegnÅ, szavaid jó szándékúak, de nem léphetsz trónra. Konradnál
van a "
"Jogar. Šfogja elfoglalni a trónt."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
@@ -1559,11 +2084,17 @@
"will rule from it with justice and fairness. I may even accept you as my "
"advisor and counselor, Delfador"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nos, a Jogar a birtokomban van! Vissza fogok térni és az emberek el fognak "
"fogadni királynÅjükként. Anyám csak a királynÅ anyja. A trón
kizárólag "
"engem illet, igazságos és jóságos uralkodó leszek. Még az is lehet,
hogy "
+"kinevezlek tanácsadómnak, Delfador.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nos, a Jogar a birtokomban van! Vissza fogok térni és az emberek el fognak "
+"fogadni királynÅjükként. Anyám csak a királynÅ anyja. A trón
kizárólag "
+"engem illet, igazságos és jóságos uralkodó leszek. Még az is lehet,
hogy "
"kinevezlek tanácsadómnak, Delfador."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
@@ -1572,18 +2103,26 @@
"Though you have the Scepter, Princess, it is rightfully Konrad's. You have "
"it now only because we helped you get it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ugyan birtokodban van a Jogar, HercegnÅ, de igazság szerint ez Konradot "
"illeti. Csak azért lehet most nálad, mert mi segÃtségedre voltunk a "
+"megszerzésében.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ugyan birtokodban van a Jogar, HercegnÅ, de igazság szerint ez Konradot "
+"illeti. Csak azért lehet most nálad, mert mi segÃtségedre voltunk a "
"megszerzésében."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
#, fuzzy
msgid "And if I refuse to give it to him?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãs ha visszautasÃtom hogy átadjam neki?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãs ha visszautasÃtom hogy átadjam neki?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
@@ -1592,8 +2131,12 @@
"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
"it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha szükséges, HercegnÅ, megkérem Konradot, hogy párbajozzon érte "
+"fenségeddel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha szükséges, HercegnÅ, megkérem Konradot, hogy párbajozzon érte
fenségeddel."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
@@ -1602,17 +2145,24 @@
"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
"as she rules well, what does it matter if she becomes queen?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador! Li'sar szövetségesünkké lett. Nincs szándékomban harcolni
vele. "
+"AmÃg igazságosan uralkodik, mit számÃt hogyha övé lesz a királynÅi
cÃm?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador! Li'sar szövetségesünkké lett. Nincs szándékomban harcolni
vele. "
"AmÃg igazságosan uralkodik, mit számÃt hogyha övé lesz a királynÅi
cÃm?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
#, fuzzy
msgid "You are the rightful heir. You should be king, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Te vagy a törvényes örökös. Neked kellene királynak lenned, Konrad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Te vagy a törvényes örökös. Neked kellene királynak lenned, Konrad."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
@@ -1622,18 +2172,26 @@
"just. A warrior who has respect, and appreciates peace. Yet the throne is "
"not the place for him. You know of what I speak, Delfador."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, Konradot rutinos, bölcs, becsületes és igazságos férfivá
nevelted. "
"Tiszteletre méltó harcossá, aki a megbékélést keresi. Mindezek
ellenére a "
+"trón nem neki való hely. Tudod jól, hogy mirÅl beszélek, Delfador.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, Konradot rutinos, bölcs, becsületes és igazságos férfivá
nevelted. "
+"Tiszteletre méltó harcossá, aki a megbékélést keresi. Mindezek
ellenére a "
"trón nem neki való hely. Tudod jól, hogy mirÅl beszélek, Delfador."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
#, fuzzy
msgid "But I do not! What is your meaning, Parandra?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem igazán. Hogy érted, Parandra?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem igazán. Hogy érted, Parandra?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
@@ -1642,9 +2200,13 @@
"In time, things will be revealed, fair Princess. For the moment, go forth "
"and claim the throne of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"IdÅval minden ki fog derülni, kedves HercegnÅ. Most azonban haladj tovább
és "
+"követeld Wesnoth trónját.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"IdÅval minden ki fog derülni, kedves HercegnÅ. Most azonban haladj tovább
és "
"követeld Wesnoth trónját."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
@@ -1654,10 +2216,15 @@
"speak to no-one of what we know, I see no reason why Konrad would not best "
"have the throne."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Parandra, amit mondasz néhányunknak jól hangozhat; de amÃg se te, se én
nem "
"beszélünk arról amit tudunk, nem látok okot arra hogy Konrad miért ne "
+"szerezze meg a trónt.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Parandra, amit mondasz néhányunknak jól hangozhat; de amÃg se te, se én
nem "
+"beszélünk arról amit tudunk, nem látok okot arra hogy Konrad miért ne "
"szerezze meg a trónt."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
@@ -1667,18 +2234,26 @@
"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
"should take the throne. Now that I have met her for myself, I am sure of it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sok dologban igazad van, Delfador, és bölcsességednek nincs párja az
emberek "
"világában. De ebben most tévedsz. Li'sar az örökös. Neki kéne
elfoglalnia a "
+"trónt. Most hogy magam találkozhattam vele biztos vagyok ebben.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sok dologban igazad van, Delfador, és bölcsességednek nincs párja az
emberek "
+"világában. De ebben most tévedsz. Li'sar az örökös. Neki kéne
elfoglalnia a "
"trónt. Most hogy magam találkozhattam vele biztos vagyok ebben."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
#, fuzzy
msgid "She will claim the throne, and not me? What should I do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Å fogja követelni a trónt és nem én? Ãs mi lenne az én dolgom?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Å fogja követelni a trónt és nem én? Ãs mi lenne az én dolgom?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
@@ -1688,10 +2263,15 @@
"not convince you otherwise. I have seen the way you look at her, Konrad. I "
"think that now you would follow her even to the ends of the earth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Li'sar lesz a királynÅ, de te vele fogsz menni. Alkalmasint, úgy sejtem "
"másképp nem is tudnánk meggyÅzni. Láttam hogyan néztél rá, Konrad.
Azt "
+"hiszem akár a világ végéig is elkÃsérnéd.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Li'sar lesz a királynÅ, de te vele fogsz menni. Alkalmasint, úgy sejtem "
+"másképp nem is tudnánk meggyÅzni. Láttam hogyan néztél rá, Konrad.
Azt "
"hiszem akár a világ végéig is elkÃsérnéd."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
@@ -1699,8 +2279,11 @@
msgid ""
"With all due respect, my lady, she is my cousin! There is nothing between us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A kellŠtisztelettel, asszonyom, Šaz unokatestvérem! Nincs köztünk
semmi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A kellŠtisztelettel, asszonyom, Šaz unokatestvérem! Nincs köztünk
semmi!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
@@ -1710,10 +2293,16 @@
"would surely be safer for you. The Elves could show you things that would "
"amaze you, things that no man has seen before."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha Ãgy van ahogy mondod, Konrad, talán itt kéne maradnod velünk. Minden "
"bizonnyal biztonságosabb lenne számodra. A tündék elképesztŠdolgokat "
+"tudnának neked mutatni. Olyan dolgokat amiket emberi szem még nem "
+"láthatott.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha Ãgy van ahogy mondod, Konrad, talán itt kéne maradnod velünk. Minden "
+"bizonnyal biztonságosabb lenne számodra. A tündék elképesztŠdolgokat "
"tudnának neked mutatni. Olyan dolgokat amiket emberi szem még nem
láthatott."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
@@ -1722,17 +2311,24 @@
"That is a generous offer, my lady, but you are indeed right, I would rather "
"go with Li'sar."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez egy nagylelkű ajánlat, asszonyom, de valóban igaza van, inkább
Li'sarral "
+"mennék.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez egy nagylelkű ajánlat, asszonyom, de valóban igaza van, inkább
Li'sarral "
"mennék."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
#, fuzzy
msgid "And what say you, Uradredia?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãs te mit mondasz, Uradrieda?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãs te mit mondasz, Uradrieda?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
@@ -1740,8 +2336,11 @@
msgid ""
"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mondd meg Li'sar, megküzdesz a saját anyáddal a trónért?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mondd meg Li'sar, megküzdesz a saját anyáddal a trónért?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
@@ -1750,8 +2349,11 @@
"It is for the good of the country. If it is necessary, I will fight her, Elf-"
"king."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az ország javát szolgálja. Ha szükséges, harcolni fogok vele,
tünde-király.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az ország javát szolgálja. Ha szükséges, harcolni fogok vele,
tünde-király."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
@@ -1761,10 +2363,15 @@
"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
"here for a time, and then go forth with them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãrzem hogy igazat beszél. Delfador, bár tudom nem értesz egyet,
Parandria, "
"Elendria lányának szavai bölcsek. Maradjunk itt egy ideig, majd menjünk "
+"tovább velük.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãrzem hogy igazat beszél. Delfador, bár tudom nem értesz egyet,
Parandria, "
+"Elendria lányának szavai bölcsek. Maradjunk itt egy ideig, majd menjünk "
"tovább velük."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
@@ -1772,8 +2379,11 @@
msgid ""
"And you have been with us for a time, Kalenz son of Kliada, what say you?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Egy ideje velünk vagy, Kliada fia Kalenz, te mit mondasz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Egy ideje velünk vagy, Kliada fia Kalenz, te mit mondasz?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
@@ -1784,11 +2394,17 @@
"both our lives and our limbs. She lacks experience, and has too much of the "
"brashness of youth, but she will make a good Queen in time."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bölcsességek hangzottak el ma, Delfador. Li'sar mellett álltunk a "
"megpróbáltató idÅkben és életünket és karunkat kockáztattuk érte.
Eddig még "
"mind az életünk, mind a karunk megvan. Nincs tapasztalata, és az ifjúság
sok "
+"hetykesége benne van, de jó királynÅ lesz belÅle idÅvel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bölcsességek hangzottak el ma, Delfador. Li'sar mellett álltunk a "
+"megpróbáltató idÅkben és életünket és karunkat kockáztattuk érte.
Eddig még "
+"mind az életünk, mind a karunk megvan. Nincs tapasztalata, és az ifjúság
sok "
"hetykesége benne van, de jó királynÅ lesz belÅle idÅvel."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
@@ -1798,9 +2414,14 @@
"journey? The Ford of Abez will not be passable, for surely it will be "
"watched and guarded by many men."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Tünde Tanács ülésének ezennel vége. De melyik úton induljunk útra?
Az "
+"abezi gázló nem járható, minden bizonnyal sok ember fogja figyelni és "
+"Årizni.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Tünde Tanács ülésének ezennel vége. De melyik úton induljunk útra?
Az "
"abezi gázló nem járható, minden bizonnyal sok ember fogja figyelni és
Årizni."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
@@ -1811,10 +2432,15 @@
"there you can return to Wesnoth and surprise the Dark Queen, catching her "
"off guard."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Van egy másik út is amelyen eljuthatunk Wesnoth-ba: át a sárkányok
hegységén "
"majd a sötét völgyön a keleti sÃksághoz. Onnan vissza tudtok térni
Wesnoth-"
+"ba és meg tudjátok lepni az elÅvigyázatlan királynÅt.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Van egy másik út is amelyen eljuthatunk Wesnoth-ba: át a sárkányok
hegységén "
+"majd a sötét völgyön a keleti sÃksághoz. Onnan vissza tudtok térni
Wesnoth-"
"ba és meg tudjátok lepni az elÅvigyázatlan királynÅt."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
@@ -1823,9 +2449,13 @@
"Mountains of the dragons? That sounds very dangerous! I didn't even think "
"there were such things as dragons!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A sárkányok hegységén? Ez nagyon veszélyesnek hangzik. Sohasem
gondoltam, "
+"hogy léteznek sárkányok.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A sárkányok hegységén? Ez nagyon veszélyesnek hangzik. Sohasem
gondoltam, "
"hogy léteznek sárkányok."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
@@ -1835,10 +2465,15 @@
"retain their name of old. Still, that path will be dangerous for us. Is "
"there not another route we might take?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Már sok éve nem láttak egyetlen sárkányt sem abban a hegységben, csak a
neve "
"Årzi még a régi idÅket. EzenkÃvül, az út veszélyes lesz számunkra.
Nincs "
+"másik útvonal amit használhatnánk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Már sok éve nem láttak egyetlen sárkányt sem abban a hegységben, csak a
neve "
+"Årzi még a régi idÅket. EzenkÃvül, az út veszélyes lesz számunkra.
Nincs "
"másik útvonal amit használhatnánk?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
@@ -1848,18 +2483,26 @@
"and then go forth, friends. Fortune has smiled upon you so far, despite "
"great dangers. Perhaps she will continue to do so."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Minden útvonal tartogat veszélyeket, mégis van egy kis reményünk ezen az
"
"úton. Most pihenjetek, majd induljatok tovább, barátaim. A szerencse eddig
"
+"rátok mosolygott minden veszély ellenére. Talán ez továbbra is Ãgy
marad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Minden útvonal tartogat veszélyeket, mégis van egy kis reményünk ezen az
"
+"úton. Most pihenjetek, majd induljatok tovább, barátaim. A szerencse eddig
"
"rátok mosolygott minden veszély ellenére. Talán ez továbbra is Ãgy
marad."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
#, fuzzy
msgid "The Elves Besieged"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tünde-föld ostroma\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tünde-föld ostroma"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1873,6 +2516,7 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -1880,6 +2524,13 @@
"VeszÃtesz, ha:\n"
"#Konrad elesik\n"
"#Delfador elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@Konrad eljut az északnyugati országúthoz\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -1889,10 +2540,15 @@
"whom she despised. Orcish mercenaries were hired and dispatched to bring "
"about their ruin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"14 évvel Asheviere uralkodása kezdete után, figyelmét a Tündék felé "
"fordÃtotta, akiket megvetett. Zsoldos Orkokat soroztak be, hogy végezzenek
a "
+"Tündékkel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"14 évvel Asheviere uralkodása kezdete után, figyelmét a Tündék felé "
+"fordÃtotta, akiket megvetett. Zsoldos Orkokat soroztak be, hogy végezzenek
a "
"Tündékkel."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
@@ -1901,25 +2557,35 @@
"Master Delfador! Look, there are Orcs coming from all directions! What shall "
"we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador mester! MindenfelÅl orkok támadnak ránk! Mit tegyünk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador mester! MindenfelÅl orkok támadnak ránk! Mit tegyünk?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
#, fuzzy
msgid "There are too many to fight, far too many. We must escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Túl sokan vannak, hogy megküzdjünk velük. Nagyon is sokan. El kell "
+"menekülnünk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Túl sokan vannak, hogy megküzdjünk velük. Nagyon is sokan. El kell "
"menekülnünk!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
#, fuzzy
msgid "But to where? This is the only home we have! What about the Elves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De hová? Ez az egyetlen otthonunk. Ãs mi lesz a tündékkel?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De hová? Ez az egyetlen otthonunk. Ãs mi lesz a tündékkel?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
@@ -1928,8 +2594,12 @@
"We will fight them, but you must escape, Konrad. It is imperative that you "
"escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MegvÃvunk velük, de menekülnöd kell, Konrad. Mindenféleképpen tűnj el "
+"elÅlük!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MegvÃvunk velük, de menekülnöd kell, Konrad. Mindenféleképpen tűnj el
elÅlük!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
@@ -1940,18 +2610,26 @@
"us, and then you must make it to the sign post in the north-west. I will "
"protect you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãszak felé megyünk, talán elérhetjük Anduin szigetet. Ha oda eljutunk, "
"biztonságban leszünk. Szükségünk lesz tündékre, hogy fedezzék az
utunkat, és "
+"elérhesd az északnyugati országutat.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãszak felé megyünk, talán elérhetjük Anduin szigetet. Ha oda eljutunk, "
+"biztonságban leszünk. Szükségünk lesz tündékre, hogy fedezzék az
utunkat, és "
"elérhesd az északnyugati országutat."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
#, fuzzy
msgid "Very well, let us hurry!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rendben, siessünk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rendben, siessünk!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
@@ -1960,9 +2638,13 @@
"Attack the Elves, my grunts, and take their villages. Let us claim this land "
"for the Queen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãljétek meg a tündéket, foglaljátok el falvaikat! HódÃtsuk meg ezt a
földet "
+"a királynÅ nevében! ElÅre!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãljétek meg a tündéket, foglaljátok el falvaikat! HódÃtsuk meg ezt a
földet "
"a királynÅ nevében! ElÅre!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -1975,40 +2657,55 @@
#, fuzzy
msgid "Ha ha! We will rip the filthy Elves to pieces!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha! Darabokra szaggatjuk a gyönge tündéket!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha! Darabokra szaggatjuk a gyönge tündéket!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
#, fuzzy
msgid "Let them come. We will fight them with all we have!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Jöjjenek csak! Minden erÅnkkel harcolunk majd ellenük!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Jöjjenek csak! Minden erÅnkkel harcolunk majd ellenük!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
#, fuzzy
msgid "Be careful, Konrad! Guard him well, Delfador!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Légy óvatos, Konrad! Delfador, jól vigyázz rá!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Légy óvatos, Konrad! Delfador, jól vigyázz rá!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
#, fuzzy
msgid "And so it has begun!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãgy aztán megkezdÅdött ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãgy aztán megkezdÅdött ..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
#, fuzzy
msgid "OK, we have made it this far! But where do we go next?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Jól van, eddig eljutottunk... De merre folytassuk az utunkat?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Jól van, eddig eljutottunk... De merre folytassuk az utunkat?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
@@ -2017,9 +2714,13 @@
"We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
"will find refuge there."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãszakra kell mennünk, meg kell próbálnunk elérni Anduin szigetet.
Remélem, "
+"ott menedéket találunk.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãszakra kell mennünk, meg kell próbálnunk elérni Anduin szigetet.
Remélem, "
"ott menedéket találunk."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
@@ -2027,8 +2728,11 @@
msgid ""
"Of course you are right, Delfador. But what will become of the Elves here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Természetesen igazad van, Delfador. De mi lesz itt a tündékkel?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Természetesen igazad van, Delfador. De mi lesz itt a tündékkel?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -2037,65 +2741,90 @@
"The Elves will fight. They may even prevail. But I fear things do not bode "
"well for them. Let us not speak of it now. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A tündék harcolni fognak, akár ki is tarthatnak. Félek azonban, a dolgok "
+"rosszul alakulnak számukra. ErrÅl most ne essen több szó. Tovább!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A tündék harcolni fognak, akár ki is tarthatnak. Félek azonban, a dolgok "
"rosszul alakulnak számukra. ErrÅl most ne essen több szó. Tovább!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
#, fuzzy
msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sok szerencsét, Konrad! Miattunk ne aggódj, harcolni fogunk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sok szerencsét, Konrad! Miattunk ne aggódj, harcolni fogunk!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
#, fuzzy
msgid "I...I don't think I can make it anymore"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem... nem tudok tovább menni ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem... nem tudok tovább menni ..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
#, fuzzy
msgid "Prince...you must keep fighting! Nooooooo!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uram...! Tovább kell harcolnod... Neee!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uram...! Tovább kell harcolnod... Neee!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
#, fuzzy
msgid "It is over, I am doomed..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elvesztünk! Végem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elvesztünk! Végem!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
#, fuzzy
msgid "I have...have failed in my duty to protect the prince! I am defeated."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem sikerült... nem tudtam megvédeni a herceget... elbuktam\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem sikerült... nem tudtam megvédeni a herceget... elbuktam"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
#, fuzzy
msgid "Don't die, Delfador! Please, you have to stay alive!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, ne halj meg! Ãletben kell maradnod!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, ne halj meg! Ãletben kell maradnod!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
#, fuzzy
msgid "Ugh"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
@@ -2103,72 +2832,99 @@
msgid ""
"Oh, no! We have run out of time, they have arrived with reinforcements..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ã, jaj! Kifutottunk az idÅbÅl, megérkeztek az erÅsÃtések ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ã, jaj! Kifutottunk az idÅbÅl, megérkeztek az erÅsÃtések ..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
#, fuzzy
msgid "Die, Villain, die!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Halj meg, gazfickó!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Halj meg, gazfickó!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
#, fuzzy
msgid "Only the foolish oppose me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Velem csak egy féleszű merhet szembeszállni!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Velem csak egy féleszű merhet szembeszállni!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
#, fuzzy
msgid "I am Galdrad. You will have to fight me to get any further!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Galdrad vagyok. Csak a testemen át!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Galdrad vagyok. Csak a testemen át!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
#, fuzzy
msgid "Only a fool would dare to attack me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem törhetsz át!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem törhetsz át!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
#, fuzzy
msgid "I am Delfador the Great. Prepare to die!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Nagy Delfador vagyok. Készülj a halálra!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Nagy Delfador vagyok. Készülj a halálra!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
#, fuzzy
msgid "Let me through, you rogue!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Engedj át, te haramia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Engedj át, te haramia!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
#, fuzzy
msgid "They are destroying our home!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lerombolják otthonainkat!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lerombolják otthonainkat!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
#, fuzzy
msgid "There can be no looking back. We must go quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem nézhetünk most vissza, haladjunk gyorsan tovább!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem nézhetünk most vissza, haladjunk gyorsan tovább!"
#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
@@ -2216,8 +2972,11 @@
#, fuzzy
msgid "The Ford of Abez"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az abezi gázló\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az abezi gázló"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -2231,6 +2990,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -2240,22 +3000,37 @@
"#Delfador elesik\n"
"#Kalenz elesik\n"
"#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@Konrad átkelt a folyó északi partjára\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
#, fuzzy
msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãllj! Itt nem jutsz át! Gyorsan, erÅsÃtést, védd a hercegnÅt!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãllj! Itt nem jutsz át! Gyorsan, erÅsÃtést, védd a hercegnÅt!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
#, fuzzy
msgid "Ruaarrrrrrrr!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ruaarrrrrrrr!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ruaarrrrrrrr!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
@@ -2272,17 +3047,24 @@
"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
"must get to the other side with all haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A mélység szörnyei követnek minket! Veszélyessé válhat ez számunkra. "
+"Gyerünk, gyorsan keljünk végre át a túlpartra!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A mélység szörnyei követnek minket! Veszélyessé válhat ez számunkra. "
"Gyerünk, gyorsan keljünk végre át a túlpartra!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
#, fuzzy
msgid "We made it across the river safely! Where to now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah, végre biztonságban átértünk. Innen hová?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah, végre biztonságban átértünk. Innen hová?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
@@ -2291,9 +3073,13 @@
"If we are to have any hope of penetrating into Knalga, we must continue "
"north to seek help from the northern Dwarves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãszak felé kell folytassuk az utat. Az északi törpöktÅl kell
segÃtséget "
+"kérnünk, ha eséllyel akarunk betörni Knalga földjére.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãszak felé kell folytassuk az utat. Az északi törpöktÅl kell
segÃtséget "
"kérnünk, ha eséllyel akarunk betörni Knalga földjére."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
@@ -2302,17 +3088,24 @@
"I cannot believe it. They have made it away! We must make chase. After them, "
"men! Let us cross the river too! We will meet again, foul imposter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem hiszem el! Megléptek! A nyomunkba eredünk - utánuk, emberek, keljünk
át "
+"mi is a folyón! Találkozunk még, te alávaló gazember.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem hiszem el! Megléptek! A nyomunkba eredünk - utánuk, emberek, keljünk
át "
"mi is a folyón! Találkozunk még, te alávaló gazember."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
#, fuzzy
msgid "Do you think she's really going to chase us, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, gondolod, hogy valóban üldözÅbe vesz minket?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, gondolod, hogy valóban üldözÅbe vesz minket?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
@@ -2322,10 +3115,15 @@
"difficult for her. We must continue onward. If she makes it across before "
"winter, then so be it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãgy tűnik, erÅsen próbálkozik - de a tengeri lények meg fogják
nehezÃteni "
"számára. Folytatnunk kell az utunkat, ha a tél beállta elÅtt átkel,
már nem "
+"akadályozhatjuk meg.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãgy tűnik, erÅsen próbálkozik - de a tengeri lények meg fogják
nehezÃteni "
+"számára. Folytatnunk kell az utunkat, ha a tél beállta elÅtt átkel,
már nem "
"akadályozhatjuk meg."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
@@ -2336,19 +3134,28 @@
"lands, but they are now filled only with chaos. This is where your father "
"and uncle were betrayed, almost nineteen years ago now, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez volna hát az abezi gázló. Amint átkelünk a folyón, elhagyjuk
Wesnothot, "
"és Ãszak földjére lépünk. Egykor a törpöké volt a vidék, de ma már
a káosz "
"itt az úr. Lassan huszadik éve, hogy apádat és nagybátyádat elárulták
és "
+"megölték itt. Konrad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez volna hát az abezi gázló. Amint átkelünk a folyón, elhagyjuk
Wesnothot, "
+"és Ãszak földjére lépünk. Egykor a törpöké volt a vidék, de ma már
a káosz "
+"itt az úr. Lassan huszadik éve, hogy apádat és nagybátyádat elárulták
és "
"megölték itt. Konrad."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
#, fuzzy
msgid "Really? So what happened, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Igazán? Mi történt itt Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Igazán? Mi történt itt Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
@@ -2359,43 +3166,61 @@
"faced each other, neither willing to ford the river. On the fourth day, the "
"northern armies crossed and attacked us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A király erÅi itt ütöttek tábort, északi ellenségeik pedig a folyó
északi "
"partján. A seregek három nap és három éjjel néztek farkasszemet
egymással, "
"nem szánván rá magukat az átkelésre. Végül a negyedik napon az északi
"
+"seregek átkeltek a vÃzen, és ránk támadtak.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A király erÅi itt ütöttek tábort, északi ellenségeik pedig a folyó
északi "
+"partján. A seregek három nap és három éjjel néztek farkasszemet
egymással, "
+"nem szánván rá magukat az átkelésre. Végül a negyedik napon az északi
"
"seregek átkeltek a vÃzen, és ránk támadtak."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
#, fuzzy
msgid "And then...we were defeated?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãs ekkor... ekkor veszÃtettünk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãs ekkor... ekkor veszÃtettünk?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
#, fuzzy
msgid "We were winning the battle. We were repelling them..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nyerésre álltunk, visszaszorÃtottuk Åket.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nyerésre álltunk, visszaszorÃtottuk Åket."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
#, fuzzy
msgid "And then the king's son, in the heat of battle, turned upon the king!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MÃgnem aztán a király fia, a csata közben a király ellen fordult!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MÃgnem aztán a király fia, a csata közben a király ellen fordult!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
#, fuzzy
msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"S bosszút álltál a gyilkosságért - megölted a herceget. Ugye,
Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"S bosszút álltál a gyilkosságért - megölted a herceget. Ugye, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
@@ -2405,10 +3230,15 @@
"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
"further hope on that day."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Amikor láttam, hogy a királyt elárulták, és a zászlója lebukott, "
"elmenekültem a csatából. Nevezd akár bölcsességnek, akár
gyávaságnak, "
+"elinaltam, mert láttam, hogy nincsen már reményünk aznap.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Amikor láttam, hogy a királyt elárulták, és a zászlója lebukott, "
+"elmenekültem a csatából. Nevezd akár bölcsességnek, akár
gyávaságnak, "
"elinaltam, mert láttam, hogy nincsen már reményünk aznap."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
@@ -2417,17 +3247,24 @@
"Oh, but the Elves always told me that you killed the prince, Delfador, even "
"though you never talked about it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ã, de hisz a tündék mindig úgy mesélték nekem, hogy te, Delfador,
ölted meg "
+"a herceget, habár errÅl sosem beszéltél nekem.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ã, de hisz a tündék mindig úgy mesélték nekem, hogy te, Delfador,
ölted meg "
"a herceget, habár errÅl sosem beszéltél nekem."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
#, fuzzy
msgid "That foolish boy killed himself."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az az ostoba fió megölte magát.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az az ostoba fió megölte magát."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
@@ -2446,19 +3283,28 @@
"the heat of battle, that boy, fool that he was, came charging at me, "
"slashing wildly. I had little choice but to end his life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãsszegyűjtöttem a férfiakat, hogy megküzdjünk a trónbitorlóval, és
Asheviere-"
"rel, mindenek mozgatójával. TúlerÅben voltak, talán négyszer annyian. A
"
"csata hevében a fiú, az ostoba, rámrontott, vadul kaszabolva maga körül.
Nem "
+"volt más választásom, meg kellett ölnöm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãsszegyűjtöttem a férfiakat, hogy megküzdjünk a trónbitorlóval, és
Asheviere-"
+"rel, mindenek mozgatójával. TúlerÅben voltak, talán négyszer annyian. A
"
+"csata hevében a fiú, az ostoba, rámrontott, vadul kaszabolva maga körül.
Nem "
"volt más választásom, meg kellett ölnöm."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
#, fuzzy
msgid "So it is true, you did kill him?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez igaz? Tényleg te ölted meg?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez igaz? Tényleg te ölted meg?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
@@ -2467,9 +3313,13 @@
"He did die in battle at my hand. It is sad that your brothers did not have "
"the opportunity to experience such an honorable death, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Csatában esett el, az én kezem által. Szomorú, Konrad, hogy bátyáidnak
nem "
+"ilyen becsületes halál jutott osztályrészéül.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Csatában esett el, az én kezem által. Szomorú, Konrad, hogy bátyáidnak
nem "
"ilyen becsületes halál jutott osztályrészéül."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
@@ -2479,9 +3329,13 @@
"immediately. And, look! It seems that the guard-towers on the river banks "
"are manned!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Legmélyebb hódolatom, uraim, de sietnünk kell. SürgÅs, hogy átkeljünk
a "
+"folyón. Nézzétek! A parti Årtornyokat megszállták!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Legmélyebb hódolatom, uraim, de sietnünk kell. SürgÅs, hogy átkeljünk
a "
"folyón. Nézzétek! A parti Årtornyokat megszállták!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
@@ -2490,17 +3344,24 @@
"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
"lands! We will slaughter them by the river's edge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oda nézzetek! A déliek, Wesnoth fiai át akarnak kelni a földünkre! Meg
kell "
+"állÃtanunk Åket, harcosaim!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oda nézzetek! A déliek, Wesnoth fiai át akarnak kelni a földünkre! Meg
kell "
"állÃtanunk Åket, harcosaim!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
#, fuzzy
msgid "Isn't there somewhere else we can cross? Maybe upstream?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Máshol nem tudnánk átkelni? Feljebb a folyón talán?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máshol nem tudnánk átkelni? Feljebb a folyón talán?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
@@ -2512,12 +3373,19 @@
"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
"full of soldiers! We must cross here, and quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gyorsan áll be a tél. Csak pár napunk maradt az átkelésre, és a
legközelebbi "
"hÃd túl messze van a folyón felfelé. A tél érkeztével nem ragadhatunk
a déli "
"oldalon, ez öngyilkosság volna: Asheviere úgy pusztÃtana el minket, mint
a "
"patkányokat! Lássátok, nyugaton a határerÅdje katonákkal van tele! Itt
kell "
+"átkelnünk, gyorsan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gyorsan áll be a tél. Csak pár napunk maradt az átkelésre, és a
legközelebbi "
+"hÃd túl messze van a folyón felfelé. A tél érkeztével nem ragadhatunk
a déli "
+"oldalon, ez öngyilkosság volna: Asheviere úgy pusztÃtana el minket, mint
a "
+"patkányokat! Lássátok, nyugaton a határerÅdje katonákkal van tele! Itt
kell "
"átkelnünk, gyorsan!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
@@ -2526,25 +3394,35 @@
"There they are! So it is true, they foiled the undead. Now they are trying "
"to leave Wesnoth. We can't let them cross the river. After them, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ott vannak! Tehát igaz: Åk szorÃtották vissza az élÅholtakat, s most "
+"Wesnothot készülnek elhagyni. Nem kelhetnek át a folyón! Utánuk,
katonák!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ott vannak! Tehát igaz: Åk szorÃtották vissza az élÅholtakat, s most "
"Wesnothot készülnek elhagyni. Nem kelhetnek át a folyón! Utánuk,
katonák!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
#, fuzzy
msgid "Not her again! Quickly! We must hurry!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Már megint az az átkozott némber! Gyorsan, gyorsan, siessünk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Már megint az az átkozott némber! Gyorsan, gyorsan, siessünk!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
#, fuzzy
msgid "Gryphon Mountain"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Griff-hegyek\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Griff-hegyek"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -2558,6 +3436,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -2567,22 +3446,37 @@
"#Delfador elesik\n"
"#Kalenz elesik\n"
"#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzöd a griffkirálynÅt és az ellenséges hadvezért\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
#, fuzzy
msgid "Here are the mother Gryphon's eggs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Itt vannak az anyagriff tojásai!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Itt vannak az anyagriff tojásai!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
#, fuzzy
msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kiváló! Mostmár saját magunk számára is nevelhetünk griffeket!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kiváló! Mostmár saját magunk számára is nevelhetünk griffeket!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
@@ -2591,26 +3485,37 @@
"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
"its eggs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hahaha! Megöltük a lég eme álnok szüleményét, Ãgy a lázadók nem
juthatnak a "
+"tojásaihoz!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hahaha! Megöltük a lég eme álnok szüleményét, Ãgy a lázadók nem
juthatnak a "
"tojásaihoz!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
#, fuzzy
msgid "What is this place? That is one big mountain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hol vagyunk? Mi ez a hatalmas hegyorom?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hol vagyunk? Mi ez a hatalmas hegyorom?"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
#, fuzzy
msgid "That is the fabled Gryphon Mountain."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez itt a hÃres Griff-hegység. Ãvatosnak kell lennünk: a griffek
háborgatása "
+"veszedelmes lehet.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez itt a hÃres Griff-hegység. Ãvatosnak kell lennünk: a griffek
háborgatása "
"veszedelmes lehet."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
@@ -2619,9 +3524,13 @@
"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
"the young to be flying mounts. Would that work, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Griff-hegy! Talán ellophatnánk néhány tojást a griffektÅl és a
fiatalokat "
+"kiképezhetnénk, hogy átrepüljék a hegyeket. Sikerülne, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Griff-hegy! Talán ellophatnánk néhány tojást a griffektÅl és a
fiatalokat "
"kiképezhetnénk, hogy átrepüljék a hegyeket. Sikerülne, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
@@ -2631,17 +3540,24 @@
"prove dangerous...and yet such mounts could help us greatly later. Whatever "
"we do, we must pass by this place."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MegkÃsérelhetjük, habár igencsak veszélyessé válhat! De a griffek
segÃtsége "
+"késÅbb pótolhatatlan lehet. Ãgyis el kell haladnunk mellettük...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MegkÃsérelhetjük, habár igencsak veszélyessé válhat! De a griffek
segÃtsége "
"késÅbb pótolhatatlan lehet. Ãgyis el kell haladnunk mellettük..."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
#, fuzzy
msgid "Well, let's start climbing the mountain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Akkor hát fel a csúcsra!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Akkor hát fel a csúcsra!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
@@ -2650,25 +3566,35 @@
"It appears that we are not the only ones are interested in this mountain. "
"Once again the Queen opposes us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãgy tűnik, a hegy nem csak minket érdekel. Ismét elÅttünk állnak a
királynŠ"
+"seregei!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãgy tűnik, a hegy nem csak minket érdekel. Ismét elÅttünk állnak a
királynŠ"
"seregei!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
#, fuzzy
msgid "Quickly, men! Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nosza, katonák! Indulás!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nosza, katonák! Indulás!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
#, fuzzy
msgid "We have defeated them! Now what do we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"LegyÅztük Åket! Most mit csinálunk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"LegyÅztük Åket! Most mit csinálunk?"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
@@ -2678,10 +3604,15 @@
"or Anduin before winter falls. We must therefore cross the great river and "
"continue toward the land of the Dwarves. Hurry, let us go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãszak felé kell folytatni utunkat. Már túl késÅ, hogy Elensefar vagy
Annduin "
"biztonságába vonuljunk vissza, mielÅtt lehullik az elsÅ hó. Ãt kell
vágnunk "
+"a Nagy Riviérán és a Törpék Földje féle. Induljunk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãszak felé kell folytatni utunkat. Már túl késÅ, hogy Elensefar vagy
Annduin "
+"biztonságába vonuljunk vissza, mielÅtt lehullik az elsÅ hó. Ãt kell
vágnunk "
"a Nagy Riviérán és a Törpék Földje féle. Induljunk!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
@@ -2690,10 +3621,15 @@
"With these gryphon eggs we should be able to breed gryphons that will serve "
"us. Then we can hire gryphon riders!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A grifftojásokból kikelÅ griff-fiókákból kitenyészthetünk szelÃd
griffeket "
"is, amelyek nekünk engedelmeskednek majd! Csatasorba állÃthatjuk a saját "
+"griff-lovasainkat!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A grifftojásokból kikelÅ griff-fiókákból kitenyészthetünk szelÃd
griffeket "
+"is, amelyek nekünk engedelmeskednek majd! Csatasorba állÃthatjuk a saját "
"griff-lovasainkat!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
@@ -2702,25 +3638,35 @@
"It is a shame we could not get those Gryphon eggs - they would surely have "
"given us an advantage sometime. Still, we must continue."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Szégyen gyalázat hogy nem tudtuk megszerezni azokat a griff tojásokat - "
+"egyszer bizonyosan elÅnyünkre váltak volna. Mégis, tovább kell
indulnunk.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Szégyen gyalázat hogy nem tudtuk megszerezni azokat a griff tojásokat - "
"egyszer bizonyosan elÅnyünkre váltak volna. Mégis, tovább kell
indulnunk."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
#, fuzzy
msgid "Let us continue onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gyerünk, gyerünk! Tovább!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gyerünk, gyerünk! Tovább!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
#, fuzzy
msgid "Hasty Alliance"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kényszerű szövetség\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kényszerű szövetség"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
@@ -2739,16 +3685,22 @@
#, fuzzy
msgid "Where are we? Which way now? I am tired of this darkness!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Merre lehetünk? Merre van az arra? Lehangoló ez a sötétség!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Merre lehetünk? Merre van az arra? Lehangoló ez a sötétség!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
#, fuzzy
msgid "I am not sure of the way. Let me think for a moment."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem vagyok biztos benne... Hadd gondolkozzam kicsit.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem vagyok biztos benne... Hadd gondolkozzam kicsit."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
@@ -2763,16 +3715,22 @@
#, fuzzy
msgid "What in the world are you doing here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mégis, mi hozott ide?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mégis, mi hozott ide?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
#, fuzzy
msgid "Tracking you down, of course! You have escaped me for the last time!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A nyomaid, természetesen! Utoljára jártál túl az eszemen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A nyomaid, természetesen! Utoljára jártál túl az eszemen!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
@@ -2782,10 +3740,15 @@
"manner of creatures, and you still want to fight us? You will bring us all "
"to ruin!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ostoba lány! A barlangok legmélyén vagyunk, minden bizonnyal különbözÅ
"
"teremtmények sokasága vesz minket körül, és te velünk akarsz
megküzdeni? "
+"Mindannyiunkat a halálba sodorsz!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ostoba lány! A barlangok legmélyén vagyunk, minden bizonnyal különbözÅ
"
+"teremtmények sokasága vesz minket körül, és te velünk akarsz
megküzdeni? "
"Mindannyiunkat a halálba sodorsz!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
@@ -2795,17 +3758,24 @@
"to you and your treason here. Then I will get the Scepter, and return to the "
"daylight again!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ne is akarj becsapni! Tudom, miért jöttél ide! Ãrulásodnak és
életednek itt "
+"véget vetek, s megszerzem a Jogart, hogy visszatérjek a napfényre
ismét!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ne is akarj becsapni! Tudom, miért jöttél ide! Ãrulásodnak és
életednek itt "
"véget vetek, s megszerzem a Jogart, hogy visszatérjek a napfényre ismét!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
#, fuzzy
msgid "Surprise! Die, you sun-lovers!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Meglepetés! Vesszetek, felszÃni patkányok!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Meglepetés! Vesszetek, felszÃni patkányok!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
@@ -2814,9 +3784,13 @@
"Now we are surrounded! Do you still want to fight us, Princess? Surely that "
"would lead to doom for us all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Körülvettek minket! Még mindig ellenünk akarsz harcolni, hercegnÅ? Ez "
+"mindkettÅnk végét jelentené!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Körülvettek minket! Még mindig ellenünk akarsz harcolni, hercegnÅ? Ez "
"mindkettÅnk végét jelentené!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
@@ -2825,9 +3799,13 @@
"I see we have little choice but to help each other. Let us fight together "
"until we return to the surface. Agreed?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nincs más választásunk, segÃtenünk kell egymást. Tartson ez addig,
amÃg ki "
+"nem jutunk, rendben?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nincs más választásunk, segÃtenünk kell egymást. Tartson ez addig,
amÃg ki "
"nem jutunk, rendben?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
@@ -2836,17 +3814,24 @@
"Very well, I promise that you will reach the surface again, or we shall all "
"perish together, Princess."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãgy legyen. BiztosÃtom, hogy kijuss a felszÃnre újból, vagy mind itt "
+"veszünk, hercegnÅ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãgy legyen. BiztosÃtom, hogy kijuss a felszÃnre újból, vagy mind itt "
"veszünk, hercegnÅ."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
#, fuzzy
msgid "But once we escape from this hole, I have a score to settle with you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mihelyt kijutottunk ebbÅl a lyukból, lesz egy kis elintéznivalóm veled!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mihelyt kijutottunk ebbÅl a lyukból, lesz egy kis elintéznivalóm veled!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
@@ -2855,9 +3840,13 @@
"Well, we have helped each other survive so far, Princess. Now let's continue "
"together. What do you say?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nos, eddig hát sikerült egymást kimentenünk a csávából, hercegnÅ.
Folytassuk "
+"együtt az utat tovább?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nos, eddig hát sikerült egymást kimentenünk a csávából, hercegnÅ.
Folytassuk "
"együtt az utat tovább?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
@@ -2866,25 +3855,35 @@
"Yes. We agreed to help each other get out of these pits alive, did we not? "
"Let us continue to pool our resources. Here is my purse, full of gold."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban, megegyeztünk, hogy segÃtjük egymást kijutni a verembÅl, nemde?
"
+"EgyesÃtsük hát a tartalékainkat. Ãme, az erszényem, tele arannyal.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban, megegyeztünk, hogy segÃtjük egymást kijutni a verembÅl, nemde?
"
"EgyesÃtsük hát a tartalékainkat. Ãme, az erszényem, tele arannyal."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
#, fuzzy
msgid "You receive 200 pieces of gold!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"500 aranyra tettél szert.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"500 aranyra tettél szert."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
#, fuzzy
msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Köszönöm, hercegnÅ. Gyerünk, katonák, keressük meg a Jogart!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Köszönöm, hercegnÅ. Gyerünk, katonák, keressük meg a Jogart!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
@@ -2892,16 +3891,22 @@
#, fuzzy
msgid "I can't believe it should end like this!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem szabad hogy Ãgy legyen vége!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem szabad hogy Ãgy legyen vége!"
#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
#, fuzzy
msgid "High King at Sea"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Nagykirály tengerre száll\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Nagykirály tengerre száll"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
@@ -3048,8 +4053,11 @@
#, fuzzy
msgid "Home of the North Elves"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az északi tündék földjén\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az északi tündék földjén"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
@@ -3065,6 +4073,7 @@
"#Death of Li'sar\n"
"#Turns run out before reaching the forest"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3075,6 +4084,16 @@
"#Death of Delfador\n"
"#Death of Kalenz\n"
"#Death of Li'sar\n"
+"#Turns run out before reaching the forest\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Reach the Elvish Forest, and resist until the end of turns\n"
+"Defeat:\n"
+"#Death of Konrad\n"
+"#Death of Delfador\n"
+"#Death of Kalenz\n"
+"#Death of Li'sar\n"
"#Turns run out before reaching the forest"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
@@ -3082,16 +4101,22 @@
msgid ""
"There you are! You must come quickly to the home of the Elves in the east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Itt vagy hát! Gyorsan el kell jutnod keletre, a Tündék hazájába!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Itt vagy hát! Gyorsan el kell jutnod keletre, a Tündék hazájába!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
#, fuzzy
msgid "There they are! Charge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ott vannak! Roham!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ott vannak! Roham!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
@@ -3100,9 +4125,13 @@
"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
"engaging them at all costs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ott egy csapat ork! Engednünk kell hogy összecsapjanak Wesnoth seregeivel, "
+"és mindenáron el kell kerülnünk az összetűzést velük!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ott egy csapat ork! Engednünk kell hogy összecsapjanak Wesnoth seregeivel, "
"és mindenáron el kell kerülnünk az összetűzést velük!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
@@ -3111,9 +4140,13 @@
"At last, friends, we have almost reached the home of my people, the North "
"Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Barátaim! Ennyi fáradalom után most végre elértük népem, az északi
tündék "
+"földjének gyepűit.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Barátaim! Ennyi fáradalom után most végre elértük népem, az északi
tündék "
"földjének gyepűit."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
@@ -3121,8 +4154,11 @@
msgid ""
"After being in this wilderness for so long, it will be good to get some rest!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ennyi, a vadonban eltöltött idŠután itt az ideje a pihenésnek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ennyi, a vadonban eltöltött idŠután itt az ideje a pihenésnek!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
@@ -3131,9 +4167,13 @@
"But there is a great fog around us again! We don't know what dangers may lie "
"ahead!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De megint óriási köd ereszkedett körénk! Nem tudhatjuk milyen
veszélyekbe "
+"botlunk! \n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De megint óriási köd ereszkedett körénk! Nem tudhatjuk milyen
veszélyekbe "
"botlunk! "
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
@@ -3142,25 +4182,35 @@
"So long as we move ahead with caution and prudence, I am sure we will reach "
"the safety and hospitality of the Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"AmÃg óvatosan és körültekintÅen haladunk, biztos vagyok benne, hogy "
+"elérkezünk a tündék biztonságos és vendégszeretŠvárosába.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"AmÃg óvatosan és körültekintÅen haladunk, biztos vagyok benne, hogy "
"elérkezünk a tündék biztonságos és vendégszeretŠvárosába."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
#, fuzzy
msgid "My lords! I have found you at last."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemesurak! Csakhogy rátok bukkantam!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemesurak! Csakhogy rátok bukkantam!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
#, fuzzy
msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eoniar, öreg barátom, üdvözöllek! Miért kutattál utánunk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eoniar, öreg barátom, üdvözöllek! Miért kutattál utánunk?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
@@ -3169,18 +4219,26 @@
"When my lord learnt of your coming, he sent riders out looking for you! "
"There is trouble afoot!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mikor királyom értesült jöttötökrÅl, lovasokat küldött elébetek.
Közeleg a "
"baj: délrÅl Wesnoth serege keres titeket, s északon az Å ellenükben "
+"megjelentek az orkok!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mikor királyom értesült jöttötökrÅl, lovasokat küldött elébetek.
Közeleg a "
+"baj: délrÅl Wesnoth serege keres titeket, s északon az Å ellenükben "
"megjelentek az orkok!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
#, fuzzy
msgid "Trouble? What kind of trouble?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Baj? Miféle baj?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Baj? Miféle baj?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
@@ -3190,19 +4248,28 @@
"we believe they are looking for you! There is not a moment to lose. You must "
"make haste to the Elven forest. Only there will you be safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Egy óriási sereget pillantottunk meg délre, egy wesnothi sereget. Ãs azt "
"hisszük, hogy téged keresnek! Nincs egy elvesztegetni való percünk se. "
+"Sietnetek kell a tünde erdÅbe! Csak ott lesztek biztonságban!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Egy óriási sereget pillantottunk meg délre, egy wesnothi sereget. Ãs azt "
+"hisszük, hogy téged keresnek! Nincs egy elvesztegetni való percünk se. "
"Sietnetek kell a tünde erdÅbe! Csak ott lesztek biztonságban!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
#, fuzzy
msgid "I only hope we can avoid them. We will have to bear north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Csak remélni tudom, hogy el tudjuk Åket kerülni. Ãszakkelet felé kell "
+"tartanunk.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Csak remélni tudom, hogy el tudjuk Åket kerülni. Ãszakkelet felé kell "
"tartanunk."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
@@ -3212,10 +4279,15 @@
"men, and are even now gathering a great host to oppose them to the north! It "
"is now certain that there will be a great battle."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez még nem minden, uram. Az alávaló orkok is értesültek az emberek "
"közeledtérÅl, és most egy nagy sereget gyűjtenek össze, hogy ellenük
küldjék "
+"északra! Már szinte bizonyos, hogy egy óriási csata készülÅdik.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez még nem minden, uram. Az alávaló orkok is értesültek az emberek "
+"közeledtérÅl, és most egy nagy sereget gyűjtenek össze, hogy ellenük
küldjék "
"északra! Már szinte bizonyos, hogy egy óriási csata készülÅdik."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
@@ -3224,9 +4296,13 @@
"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
"until the battle is over?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez nagyon vezsélyesnek hangzik. Talán vissza kéne vonulnunk nyugatra, és "
+"elbújni amÃg vége nincs a csatának?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez nagyon vezsélyesnek hangzik. Talán vissza kéne vonulnunk nyugatra, és "
"elbújni amÃg vége nincs a csatának?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
@@ -3235,9 +4311,13 @@
"I think these wild lands are too dangerous for that! Anyhow...I expected you "
"to be on the side of Wesnoth, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Szerintem ez a vad terep túl veszélyes hozzá! Bárhogy is... azt hittem "
+"Wesnoth oldalára fogsz állni, hercegnÅ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Szerintem ez a vad terep túl veszélyes hozzá! Bárhogy is... azt hittem "
"Wesnoth oldalára fogsz állni, hercegnÅ."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
@@ -3247,10 +4327,15 @@
"would be on your side until we made it out of these lands, and I will keep "
"my promise!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãn egy becsületes hercegnÅ vagyok, nem egy csaló, mint te! MegÃgértem
hogy a "
"ti oldalatokon állok, amÃg ki nem jutunk ebbÅl a térségbÅl, és meg is
fogom "
+"tartani a szavam!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãn egy becsületes hercegnÅ vagyok, nem egy csaló, mint te! MegÃgértem
hogy a "
+"ti oldalatokon állok, amÃg ki nem jutunk ebbÅl a térségbÅl, és meg is
fogom "
"tartani a szavam!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
@@ -3259,17 +4344,24 @@
"Sir, madam, there is no time to lose! You must make it East, to the home of "
"my people. Only there will you be safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nincs vesztegetni való idÅnk. Keletre kell indulnotok, embereim otthonába!
"
+"Csak ott lehettek biztonságban!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nincs vesztegetni való idÅnk. Keletre kell indulnotok, embereim otthonába!
"
"Csak ott lehettek biztonságban!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
#, fuzzy
msgid "Come then, Konrad, let us go."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Akkor gyere Konrad, induljunk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Akkor gyere Konrad, induljunk!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
@@ -3278,9 +4370,13 @@
"My lord has begun assembling a party of Elves to come and escort you into "
"the forest. Beware, for we are all in great danger!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az én uram elkezdett összegyűjteni egy kis csapat tündét, hogy jöjjenek
és "
+"kÃsérjenek el titeket az erdÅbe. Vigyázzatok, mind nagy a veszély!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az én uram elkezdett összegyűjteni egy kis csapat tündét, hogy jöjjenek
és "
"kÃsérjenek el titeket az erdÅbe. Vigyázzatok, mind nagy a veszély!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
@@ -3290,9 +4386,14 @@
"the battle passes. If you stay with me here for a little while, we will all "
"be safe."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãdvözlet, tünde barát! Isten hozott Emetriában. Menedéket kell
találnotok "
+"amÃg a csata tart. Ha itt maradtok velem egy ideig mind biztonságban "
+"leszünk.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãdvözlet, tünde barát! Isten hozott Emetriában. Menedéket kell
találnotok "
"amÃg a csata tart. Ha itt maradtok velem egy ideig mind biztonságban
leszünk."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
@@ -3302,10 +4403,15 @@
"as of your kin in the South! My men will help you hold out against our "
"enemies."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Köszönjük, Lord El'rien. Az északi tündék vendégszeretete legalább
olyan "
"nagylelkű, mint déli rokonaiké. Az embereim segÃteni fognak kitartani az "
+"ellenséggel szemben.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Köszönjük, Lord El'rien. Az északi tündék vendégszeretete legalább
olyan "
+"nagylelkű, mint déli rokonaiké. Az embereim segÃteni fognak kitartani az "
"ellenséggel szemben."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
@@ -3314,17 +4420,24 @@
"We have not yet reached the forest, and the battle still rages. We will "
"never get there now! We have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem értük el az erdÅt, s a csata még mindig folyik. Sohasem érünk oda! "
+"LegyÅztek minket!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem értük el az erdÅt, s a csata még mindig folyik. Sohasem érünk oda! "
"LegyÅztek minket!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
#, fuzzy
msgid "Elf-friends, you have made it to safety!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tünde barátaim, ti aztán jól felkészültetek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tünde barátaim, ti aztán jól felkészültetek!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
@@ -3332,24 +4445,33 @@
msgid ""
"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"El'rien, velünk van a Tűz Jogara! El kell Åket kÃsérnünk Elensiába!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"El'rien, velünk van a Tűz Jogara! El kell Åket kÃsérnünk Elensiába!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
#, fuzzy
msgid "Indeed. We will escort you to our capital, where we will make Council."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban. ElkÃsérünk titeket a fÅvárosba, ahol gyűlést fogunk
tartani.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban. ElkÃsérünk titeket a fÅvárosba, ahol gyűlést fogunk tartani."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
#, fuzzy
msgid "The Isle of Anduin"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Anduin szigetén ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Anduin szigetén ..."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
@@ -3363,6 +4485,7 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -3370,6 +4493,13 @@
"VeszÃtesz, ha:\n"
"#Konrad elesik\n"
"#Delfador elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzted az ellenséges sereg vezérét\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -3377,25 +4507,35 @@
msgid ""
"This is no time to return to our vessel! We must take control of the island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem jött el az ideje még, hogy visszatérjünk a hajónkra! A szigetet
nekünk "
+"kell uralnunk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem jött el az ideje még, hogy visszatérjünk a hajónkra! A szigetet
nekünk "
"kell uralnunk!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
#, fuzzy
msgid "And so the party landed on the Isle of Anduin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãgy aztán a csapat partra szállt Anduin szigetén ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãgy aztán a csapat partra szállt Anduin szigetén ..."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
#, fuzzy
msgid "So this is Anduin. It looks a little...desolate"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tehát ez az Anduin. Ez egy kicsit...sivárnak tűnik\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tehát ez az Anduin. Ez egy kicsit...sivárnak tűnik"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
@@ -3410,9 +4550,13 @@
"Who is that? Oh, a party of elves has landed. We shall drive them back into "
"the sea!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ki az? Ãh, csak a Tündék egy része partra szállt Vissza kell zavarnunk
oda, "
+"ahonnan jöttek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ki az? Ãh, csak a Tündék egy része partra szállt Vissza kell zavarnunk
oda, "
"ahonnan jöttek!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
@@ -3421,9 +4565,13 @@
"I did not think the Orcs would have come here. This island used to be so "
"beautiful. We must recapture it! To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem gondoltam volna, hogy az Orkok még ide is eljönnek. Ez a sziget oly "
+"csodás volt! Vissza kell foglalnunk! Fegyverbe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem gondoltam volna, hogy az Orkok még ide is eljönnek. Ez a sziget oly "
"csodás volt! Vissza kell foglalnunk! Fegyverbe!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
@@ -3490,8 +4638,11 @@
#, fuzzy
msgid "Isle of the Damned"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az elátkozottak szigete\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az elátkozottak szigete"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
@@ -3504,6 +4655,7 @@
"Defeat:\n"
"#Death of Konrad"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -3511,6 +4663,13 @@
"@Kitartasz a megszabott idŠleteltéig\n"
"@Resist until the end of the turns(?)\n"
"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzted valamennyi ellenséges sereg vezérét\n"
+"@Kitartasz a megszabott idŠleteltéig\n"
+"@Resist until the end of the turns(?)\n"
+"VeszÃtesz, ha:\n"
"#Konrad elesik"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -3521,11 +4680,17 @@
"sudden gust of wind flung Konrad overboard as he attempted to secure the "
"sails..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De az utazás nem ment olyan simán mint remélték. Egy vihar támadt fel
és "
"csapot le a hajóra. AmÃg mindenki a fedélzeten küzdött reménytelenül,
egy "
"hirtelen széllökés levetette Konrádot a vÃzbe amikor megpróbálta
felkötözni "
+"a vitorlákat.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De az utazás nem ment olyan simán mint remélték. Egy vihar támadt fel
és "
+"csapot le a hajóra. AmÃg mindenki a fedélzeten küzdött reménytelenül,
egy "
+"hirtelen széllökés levetette Konrádot a vÃzbe amikor megpróbálta
felkötözni "
"a vitorlákat."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
@@ -3534,18 +4699,26 @@
"The mermen finally saved Konrad from the sea, but were unable to get him "
"back to the ship. With great effort though, they reached a nearby island..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"FérfisellÅknek sikerült Konradot megmenteni a tenger karmai közül, de
nem "
"tudták visszavinni a hajóra. Nagy erÅfeszÃtések árán, elértek vele
egy "
+"közeli szigetet... \n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"FérfisellÅknek sikerült Konradot megmenteni a tenger karmai közül, de
nem "
+"tudták visszavinni a hajóra. Nagy erÅfeszÃtések árán, elértek vele
egy "
"közeli szigetet... "
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
#, fuzzy
msgid "Whew, I survived. But now where am I? Is this island inhabited?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Huh, legalább túléltem. De hol lehetek? Lakott a sziget egyáltalán?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Huh, legalább túléltem. De hol lehetek? Lakott a sziget egyáltalán?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
@@ -3555,10 +4728,15 @@
"that the fiends of the undead have come in great numbers and turned the "
"island into an ugly wasteland."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Csak a legrosszabbakat hallottuk eddig errÅl a helyrÅl, uram. Azt
beszélik, "
"hogy nagy számban jöttek élÅholtak gonosz lelkei, és az egész szigetet
egy "
+"sivár tarlóvá változtatták.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Csak a legrosszabbakat hallottuk eddig errÅl a helyrÅl, uram. Azt
beszélik, "
+"hogy nagy számban jöttek élÅholtak gonosz lelkei, és az egész szigetet
egy "
"sivár tarlóvá változtatták."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
@@ -3567,9 +4745,13 @@
"Let's hope these rumors are not true! I have none of my men with me! How "
"could I defend myself?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Reménykedjünk, hogy ezek csak kósza hÃrek. Egyetlen harcedzett emberem "
+"sincs, ugyan hogy védenem meg magam?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Reménykedjünk, hogy ezek csak kósza hÃrek. Egyetlen harcedzett emberem "
"sincs, ugyan hogy védenem meg magam?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
@@ -3579,18 +4761,26 @@
"recruit some of them to help, we might have some hope of holding off the "
"undead hordes!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vannak még tündék a szigeten, uram. Ha Åket sikerül magad mellé
állÃtanod, "
+"talán feltartóztathatjuk az élÅholt ármádiát!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vannak még tündék a szigeten, uram. Ha Åket sikerül magad mellé
állÃtanod, "
"talán feltartóztathatjuk az élÅholt ármádiát!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
#, fuzzy
msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Talán tudunk alkut kötni! SegÃtsetek elpusztÃtani azokat az ördögi "
+"teremtményket.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Talán tudunk alkut kötni! SegÃtsetek elpusztÃtani azokat az ördögi "
"teremtményket."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
@@ -3604,8 +4794,11 @@
#, fuzzy
msgid "Looks like there is somebody hidden in the temple."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãgy tűnik, valaki elrejtÅzött a szentélyben.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãgy tűnik, valaki elrejtÅzött a szentélyben."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
@@ -3614,9 +4807,13 @@
"I was hiding in this holy place, planning how to defeat the evil undeads. "
"Now with your help, I can destroy them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ezen a szent helyen bújtam meg és ezalatt terveket dolgoztam ki az
élÅholtak "
+"legyÅzésére. A segÃtségeddel megsemmisÃthetjük Åket.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ezen a szent helyen bújtam meg és ezalatt terveket dolgoztam ki az
élÅholtak "
"legyÅzésére. A segÃtségeddel megsemmisÃthetjük Åket."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
@@ -3627,16 +4824,22 @@
#, fuzzy
msgid "The temple seems to be empty."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A templom üres ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A templom üres ..."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
#, fuzzy
msgid "Fight on against the undead without me, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nélkülem vÃvjátok meg az élÅholtak elleni csatát, barátaim!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nélkülem vÃvjátok meg az élÅholtak elleni csatát, barátaim!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
@@ -3645,10 +4848,15 @@
"We have wrested control of the island from the evil undead! Now all we have "
"to do is wait for the ship to arrive, so we can make our way to Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãtvettük az irányÃtást a sziget felett - az élÅholtaknak semmi "
"keresnivalójuk itt már! Semmi dolgunk már, csak bevárni, mÃg megérkezik
a "
+"hajó, amivel továbbhaladunk Elensefar felé!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãtvettük az irányÃtást a sziget felett - az élÅholtaknak semmi "
+"keresnivalójuk itt már! Semmi dolgunk már, csak bevárni, mÃg megérkezik
a "
"hajó, amivel továbbhaladunk Elensefar felé!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
@@ -3663,9 +4871,13 @@
"Thank goodness we have found you, sir! Come aboard quickly, we shall take "
"you away from this horrible island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nagy szerencse, hogy rádbukkantunk, uram! Gyorsan, jöjj fel a fedélzetre, "
+"hagyjuk el ezt az átkozott szigetet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nagy szerencse, hogy rádbukkantunk, uram! Gyorsan, jöjj fel a fedélzetre, "
"hagyjuk el ezt az átkozott szigetet!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
@@ -3674,9 +4886,13 @@
"It's a shame complete victory could not be ours, but thank goodness I am "
"rescued! On to Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kár, hogy a teljes gyÅzelem nem lehetett a miénk, de szerencsére Ãgy is "
+"megmenekültem! Irány Elensefar!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kár, hogy a teljes gyÅzelem nem lehetett a miénk, de szerencsére Ãgy is "
"megmenekültem! Irány Elensefar!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
@@ -3690,8 +4906,11 @@
#, fuzzy
msgid "Mountain Pass"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A hegyi hágó\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A hegyi hágó"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -3706,6 +4925,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -3715,22 +4935,38 @@
"#Delfador elesik\n"
"#Kalenz elesik\n"
"#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@Konradot elvitted az út végéig\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
#, fuzzy
msgid "Look, Konrad, before us lies the great road built by the dwarves!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad, itt kanyarog elÅttünk a nagy országút, melyet még a törpök "
+"épÃtettek.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad, itt kanyarog elÅttünk a nagy országút, melyet még a törpök
épÃtettek."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
#, fuzzy
msgid "But I can hardly see with all this mist around!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dehát alig látok, akkora a köd!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dehát alig látok, akkora a köd!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
@@ -3740,18 +4976,26 @@
"not take kindly to visitors. It is he who causes the mists, so that "
"travellers will lose their way and become prey for his creatures."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãvatosnak kell lennünk... azt mondják, egy varázsló él a hegyek
között, aki "
"nem kedveli a látogatókat. Šteremt ködöt, Švezeti tévútra el az
utazókat, "
+"akiket aztán szörnyetegei felfalnak.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãvatosnak kell lennünk... azt mondják, egy varázsló él a hegyek
között, aki "
+"nem kedveli a látogatókat. Šteremt ködöt, Švezeti tévútra el az
utazókat, "
"akiket aztán szörnyetegei felfalnak."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
#, fuzzy
msgid "His...creatures? We must keep to the road, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A... teremtményei? Maradjatok az úton, emberek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A... teremtményei? Maradjatok az úton, emberek!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
@@ -3762,18 +5006,26 @@
"he and his brother have traveled the mountain, wreacking havoc on the "
"dwarven villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ErÅs ellenfél, Konrad. A monda szerint, amikor a törpök ezt az utat "
"épÃtették, megzavarták a vén mágus pihenÅhelyét, s azóta is Šés
fivére a "
+"hegyeket járva pusztÃtják a törpök falvait\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ErÅs ellenfél, Konrad. A monda szerint, amikor a törpök ezt az utat "
+"épÃtették, megzavarták a vén mágus pihenÅhelyét, s azóta is Šés
fivére a "
"hegyeket járva pusztÃtják a törpök falvait"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
#, fuzzy
msgid "Let us then go carefully...but quickly, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vigyázva, de sebesen haladjunk, katonák!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vigyázva, de sebesen haladjunk, katonák!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
@@ -3783,10 +5035,15 @@
"you, a great wizard and his trolls are in the mountains and will surely "
"attack. I will summon my tribesmen to aid you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Legyetek üdvözölve, vándorok. Stalrag vagyok, a falvak vezére. Legyetek "
"óvatosak, a hegyek között egy hatalmas varázsló és trolljai rejtÅznek,
rátok "
+"fognak támadni. Ãsszegyűjtöm a harcosaimat, a segÃtségetekre lesznek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Legyetek üdvözölve, vándorok. Stalrag vagyok, a falvak vezére. Legyetek "
+"óvatosak, a hegyek között egy hatalmas varázsló és trolljai rejtÅznek,
rátok "
"fognak támadni. Ãsszegyűjtöm a harcosaimat, a segÃtségetekre lesznek!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
@@ -3795,17 +5052,24 @@
"If this is true, Konrad, perhaps we should take another route and go around "
"the mountain, rather then to try and defeat these new foes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha ez Ãgy van, Konrad, kerülŠúton kell a hegyen átjutnunk, mintsem hogy
"
+"harcba bocsátkozzunk új ellenségeinkkel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha ez Ãgy van, Konrad, kerülŠúton kell a hegyen átjutnunk, mintsem hogy
"
"harcba bocsátkozzunk új ellenségeinkkel."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
#, fuzzy
msgid "What do you say, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hogy mondod, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hogy mondod, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
@@ -3814,9 +5078,13 @@
"No! We do not have the time to waste. Let us make for the top of the pass, "
"wary of mountain trolls, and taking care lest we come too close to the water!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ne! Nincs vesztegetni való idÅnk, irány egyenesen a hágó! Kerüld a
hegyi "
+"trollokat, és ne háborgasd a vizet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ne! Nincs vesztegetni való idÅnk, irány egyenesen a hágó! Kerüld a
hegyi "
"trollokat, és ne háborgasd a vizet!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
@@ -3825,9 +5093,13 @@
"The Shinsplitters will aid you in your quest. Look, they rise from the "
"villages to the west, the mighty Shinsplitters! To battle!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A csatában segÃtségedre lesznek az állzúzók! Nézd, ott ébredeznek a
keleti "
+"falvakban, nézzétek a rettentŠállzúzókat! Harcba!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A csatában segÃtségedre lesznek az állzúzók! Nézd, ott ébredeznek a
keleti "
"falvakban, nézzétek a rettentŠállzúzókat! Harcba!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
@@ -3842,33 +5114,46 @@
"take care of my family. Dwarven hospitality will welcome you wherever you "
"go, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A jószerencse kÃsérjen utadon. Vissza kell térjek a falvamba, a
családomhoz. "
+"Légy a törpök vendége bármikor, barátom!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A jószerencse kÃsérjen utadon. Vissza kell térjek a falvamba, a
családomhoz. "
"Légy a törpök vendége bármikor, barátom!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
#, fuzzy
msgid "Let us move onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gyerünk tovább!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gyerünk tovább!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
#, fuzzy
msgid "Aaargh! I am done for! Fight on without me, Brethren!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aaargh! Nekem már annyi! Küzdjetek tovább nélkülem, atyafiak!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaargh! Nekem már annyi! Küzdjetek tovább nélkülem, atyafiak!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
#, fuzzy
msgid "Muff Malal's Peninsula"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Muff Malal félszigete\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Muff Malal félszigete"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
@@ -3881,12 +5166,19 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
"@LegyÅzted Muff Malalt\n"
"VeszÃtesz, ha:\n"
"#Konrad elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzted Muff Malalt\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -3895,33 +5187,46 @@
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by the fiends of the undead."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãm az elensefari út veszélyekkel volt teli. Konrad és emberei az
élÅholtak "
+"csapdájába estek ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãm az elensefari út veszélyekkel volt teli. Konrad és emberei az
élÅholtak "
"csapdájába estek ..."
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
#, fuzzy
msgid "My lord! In yonder ruins there seems to be some movement!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uram! Abban a romban ott mintha mozogna valami!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uram! Abban a romban ott mintha mozogna valami!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
#, fuzzy
msgid "It looks like there are the undead there! Prepare for battle men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ÃlÅholtak! Készüljetek a csatára!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ÃlÅholtak! Készüljetek a csatára!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
#, fuzzy
msgid "To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Fegyverbe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Fegyverbe!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
@@ -3930,9 +5235,13 @@
"Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
"us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ã, egy csapat tünde közeleg... Rövidesen tünde-zombik is szolgálni
fognak "
+"minket!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ã, egy csapat tünde közeleg... Rövidesen tünde-zombik is szolgálni
fognak "
"minket!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
@@ -3941,17 +5250,24 @@
"Victory is ours! Let us just hope that this delay will not hamper our quest "
"to save Elensefar. We must move onward with haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅztünk! Reménykedjünk benne hogy még Ãgy is idÅben odaérünk, hogy "
+"megmenthessük Elensefart. Minden perc számÃt!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅztünk! Reménykedjünk benne hogy még Ãgy is idÅben odaérünk, hogy "
"megmenthessük Elensefart. Minden perc számÃt!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
#, fuzzy
msgid "Northern Winter"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tél északon\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tél északon"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
@@ -3966,6 +5282,7 @@
"#Death of Kalenz\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -3975,6 +5292,15 @@
"#Delfador elesik\n"
"#Kalenz elesik\n"
"#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzted valamennyi ellenséges sereg vezérét\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -3982,8 +5308,11 @@
msgid ""
"This winter is bitterly cold! Perhaps we should stop here and rest a while."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Csontig hatol a hideg! Táborozzunk le itt, és pihenjünk egy kicsit\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Csontig hatol a hideg! Táborozzunk le itt, és pihenjünk egy kicsit"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
@@ -3992,9 +5321,13 @@
"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
"fall into the hands of our enemies!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãlljunk meg pihenni? Uram, nem állhatunk meg egy percre sem, ha nem érünk
"
+"elÅbb a Jogarhoz, az az ellenség kezébe kerülhet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãlljunk meg pihenni? Uram, nem állhatunk meg egy percre sem, ha nem érünk
"
"elÅbb a Jogarhoz, az az ellenség kezébe kerülhet!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
@@ -4005,10 +5338,15 @@
"money. This land looks fertile enough. Surely we can settle here for the "
"winter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Amióta az élÅholtak abban az elátkozott völgyben ostrom alá vettek
minket, "
"jól kiléptünk. Most viszont beáll a tél, és kincstárunk is kiürült.
Ez a táj "
+"elég termékenynek tűnik, itt biztosan át tudunk telelni\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Amióta az élÅholtak abban az elátkozott völgyben ostrom alá vettek
minket, "
+"jól kiléptünk. Most viszont beáll a tél, és kincstárunk is kiürült.
Ez a táj "
"elég termékenynek tűnik, itt biztosan át tudunk telelni"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
@@ -4018,10 +5356,15 @@
"do not think I could endure another like the fording of the river for many "
"days."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Igen, jó lenne pihennünk. Nem kétséges, hogy további próbatételek
várnak "
"ránk, s azt hiszem, a gázlón való átkeléshez foghatót sem igen
vállalnék még "
+"jó ideig.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Igen, jó lenne pihennünk. Nem kétséges, hogy további próbatételek
várnak "
+"ránk, s azt hiszem, a gázlón való átkeléshez foghatót sem igen
vállalnék még "
"jó ideig."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
@@ -4030,9 +5373,13 @@
"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
"and you humans want to stop and rest? Onward, I say!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Tűz Jogarát keressük, az ország sorsa van a kezünkben! Ti, emberek, "
+"ilyenkor akartok megállni? Tovább az úton, azt mondom: tovább!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Tűz Jogarát keressük, az ország sorsa van a kezünkben! Ti, emberek, "
"ilyenkor akartok megállni? Tovább az úton, azt mondom: tovább!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
@@ -4043,27 +5390,39 @@
"soon. But in these wild north lands, we must fight even for the right to "
"rest. Look to the north! Those foul orcs will not allow us any peace!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Igazuk van, Kalenz. Egy hónap alatt szerettem volna megszerezni a Jogart, de
"
"ez nem fog menni. Ha nem pihenünk meg hamarosan, a katonáink el fognak "
"hagyni minket. De ezen a vad északi tájon a pihenés jogáért is meg kell "
+"küzdjünk! Nézzétek, északról az orkok nem fognak nyugtot hagyni
nekünk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Igazuk van, Kalenz. Egy hónap alatt szerettem volna megszerezni a Jogart, de
"
+"ez nem fog menni. Ha nem pihenünk meg hamarosan, a katonáink el fognak "
+"hagyni minket. De ezen a vad északi tájon a pihenés jogáért is meg kell "
"küzdjünk! Nézzétek, északról az orkok nem fognak nyugtot hagyni
nekünk!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
#, fuzzy
msgid "Then we shall wrest control of the land from them. To arms men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Akkor elvesszük tÅlük ezt a földet! Fegyverbe, katonák!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Akkor elvesszük tÅlük ezt a földet! Fegyverbe, katonák!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
#, fuzzy
msgid "More snow is falling. We must finish this battle quickly. Onward men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Még több hó esik, gyorsan meg kell nyernünk ezt az ütközetet. ElÅre!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Még több hó esik, gyorsan meg kell nyernünk ezt az ütközetet. ElÅre!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
@@ -4072,9 +5431,13 @@
"Victory is ours! We have secured the land from the Orcs. Now we can rest "
"here while the cold winter passes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Miénk a gyÅzelem! A föld már nem az orkoké. Most már kihúzhatjuk itt a
zord "
+"telet\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Miénk a gyÅzelem! A föld már nem az orkoké. Most már kihúzhatjuk itt a
zord "
"telet"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
@@ -4083,9 +5446,13 @@
"Let us not rest for too long though, friends. We must still reach the "
"ancient Dwarven lands before our foes do."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De nem rostokolhatunk itt sokáig, barátaim: elÅbb kell elérnünk az Åsi
törp-"
+"földeket, mint ellenségeink\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De nem rostokolhatunk itt sokáig, barátaim: elÅbb kell elérnünk az Åsi
törp-"
"földeket, mint ellenségeink"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
@@ -4094,16 +5461,22 @@
"And so after many days of rest, the party set out once again for the Dwarven "
"kingdom..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A hosszú pihenés után a csapat ismét útnak indult a Törp Királyság
felé ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A hosszú pihenés után a csapat ismét útnak indult a Törp Királyság
felé ..."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
#, fuzzy
msgid "Plunging into the Darkness"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Merülés a sötétbe\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Merülés a sötétbe"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -4117,6 +5490,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -4126,14 +5500,26 @@
"#Delfador elesik\n"
"#Kalenz elesik\n"
"#Li'Sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@Megtalálod a törpöket\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'Sar elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
#, fuzzy
msgid "It's so dark in here I can hardly see!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oly sötét van itt, alig látni!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oly sötét van itt, alig látni!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
@@ -4142,34 +5528,48 @@
"It is dark indeed. We shall have to light torches, and tread slowly and "
"carefully. Hopefully there are still Dwarves down here who can aid us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban, az orrunkig sem látunk. Fáklyákat kell gyújtsunk, haladjunk "
"óvatosan és éberen. Reménykedjünk, hogy maradtak még törpök a föld
alatt, és "
+"segÃtségünkre lesznek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban, az orrunkig sem látunk. Fáklyákat kell gyújtsunk, haladjunk "
+"óvatosan és éberen. Reménykedjünk, hogy maradtak még törpök a föld
alatt, és "
"segÃtségünkre lesznek!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
#, fuzzy
msgid "Indeed. We Elves are not well skilled in these dark pits."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mi, tündék, nem állhatjuk az ilyen sötét gödröket\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mi, tündék, nem állhatjuk az ilyen sötét gödröket"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
#, fuzzy
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kik közelÃtenek? Ezek felszÃnlakók! Fegyverbe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kik közelÃtenek? Ezek felszÃnlakók! Fegyverbe!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
#, fuzzy
msgid "We come in peace, friends. We come in peace!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Békében jöttünk, barátaim. Békében jöttünk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Békében jöttünk, barátaim. Békében jöttünk!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
@@ -4178,18 +5578,26 @@
"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
"in peace without the treacherous Elves coming to bother us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban, nahát, még tündék is vannak a kÃséretedben! Hát nem
élhetnek a "
"törpök nyugodtan, anélkül, hogy a hitszegŠtündék ne üldöznék és
zaklatnák "
+"Åket?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban, nahát, még tündék is vannak a kÃséretedben! Hát nem
élhetnek a "
+"törpök nyugodtan, anélkül, hogy a hitszegŠtündék ne üldöznék és
zaklatnák "
"Åket?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
#, fuzzy
msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Törpök, mi végre ilyen kemény a szavatok? Sohasem ártottak nektek a
tündék.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Törpök, mi végre ilyen kemény a szavatok? Sohasem ártottak nektek a
tündék."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
@@ -4199,10 +5607,15 @@
"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
"Elves did nothing to help!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sohasem? Hiszen jómagam is megéltem már, amikor a tündék nem tartották
meg a "
"szövetségünket! Sok törpöt mészároltak le akkor, és a gyáva tündék
semmit "
+"sem tettek ellene!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sohasem? Hiszen jómagam is megéltem már, amikor a tündék nem tartották
meg a "
+"szövetségünket! Sok törpöt mészároltak le akkor, és a gyáva tündék
semmit "
"sem tettek ellene!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
@@ -4211,9 +5624,13 @@
"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
"snivelling in his tunnel, call me a coward?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Most túl messzire mentél! Kalenz vagyok, hatalmas tünde-úr! Hogy
merészelnek "
+"engem efféle alagútpatkányok gyávának nevezni?!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Most túl messzire mentél! Kalenz vagyok, hatalmas tünde-úr! Hogy
merészelnek "
"engem efféle alagútpatkányok gyávának nevezni?!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
@@ -4222,9 +5639,13 @@
"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
"fight among ourselves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nyugalom, barátaim, nyugalom! Orkok ólálkodnak felettünk, és mi még
magunk "
+"között is harcolnánk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nyugalom, barátaim, nyugalom! Orkok ólálkodnak felettünk, és mi még
magunk "
"között is harcolnánk?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
@@ -4233,17 +5654,24 @@
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the Dwarves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Jól van hát. Ki vagy? Mivel magyarázható a jelenléted, ember? Mivégre
tetted "
+"kockára az életed és jöttél Knalga Åsi törp-földjére?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Jól van hát. Ki vagy? Mivel magyarázható a jelenléted, ember? Mivégre
tetted "
"kockára az életed és jöttél Knalga Åsi törp-földjére?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
#, fuzzy
msgid "Well, we...we..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nos, mi... mi, hát ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nos, mi... mi, hát ..."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
@@ -4252,9 +5680,13 @@
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Azért vagyunk itt, hogy egy örökös örökségébe léphessen. Hogy egy
király "
+"elfoglalhassa trónját. A Tűz Jogarát keressük\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Azért vagyunk itt, hogy egy örökös örökségébe léphessen. Hogy egy
király "
"elfoglalhassa trónját. A Tűz Jogarát keressük"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
@@ -4262,8 +5694,11 @@
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Tűz Jogarát? Eszednél vagy? Beszélni beszélsz, de csak
rejtvényekben!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Tűz Jogarát? Eszednél vagy? Beszélni beszélsz, de csak rejtvényekben!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
@@ -4273,10 +5708,15 @@
"Dwarves in finding it. But know that we will find it, whether you help us or "
"not."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem játszadozunk feladványokkal, barátom. A Tűz Jogarát keressük, és
ehhez a "
"törpök segÃtését kérjük. Ha úgy kÃvánod, maradj ki ebbÅl.
Megtaláljuk, akár "
+"támogatsz minket, akár nem\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem játszadozunk feladványokkal, barátom. A Tűz Jogarát keressük, és
ehhez a "
+"törpök segÃtését kérjük. Ha úgy kÃvánod, maradj ki ebbÅl.
Megtaláljuk, akár "
"támogatsz minket, akár nem"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
@@ -4285,17 +5725,24 @@
"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
"exists. And who is this heir, this king that you speak of?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Årült beszéd ez. Senki emberfia nem tudja, vajon létezik-e. Ki volna "
+"egyáltalán ez az örökös, ez a király, akirÅl beszélsz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Årült beszéd ez. Senki emberfia nem tudja, vajon létezik-e. Ki volna "
"egyáltalán ez az örökös, ez a király, akirÅl beszélsz?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
#, fuzzy
msgid "I am, sir."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãn, uram.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãn, uram."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
@@ -4304,9 +5751,13 @@
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hogy te? Haha! Ez a fiú itt elÅttem volna hát Wesnoth királya? Hohó!
Rég nem "
+"nevettem ilyen jót! Te pedig ki vagy, öreg?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hogy te? Haha! Ez a fiú itt elÅttem volna hát Wesnoth királya? Hohó!
Rég nem "
"nevettem ilyen jót! Te pedig ki vagy, öreg?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
@@ -4315,9 +5766,13 @@
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A nevem Delfador. Ãn vagyok a Nagy Delfador, Garard király Mágusa, és "
+"örökösének Gyámja\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A nevem Delfador. Ãn vagyok a Nagy Delfador, Garard király Mágusa, és "
"örökösének Gyámja"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
@@ -4327,18 +5782,26 @@
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
"my sight. Delfador perished many years ago."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hogyan... te volnál Delfador? Ifjú törpcsemete korom óta nem láttam Åt,
de "
"mondhatom, öreg, te nem vagy Delfador. Vigyétek el e hazugokat a szÃnem "
+"elÅl! Delfador már sok éve, hogy meghalt\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hogyan... te volnál Delfador? Ifjú törpcsemete korom óta nem láttam Åt,
de "
+"mondhatom, öreg, te nem vagy Delfador. Vigyétek el e hazugokat a szÃnem "
"elÅl! Delfador már sok éve, hogy meghalt"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
#, fuzzy
msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãn vagyok a Nagy Delfador! Bárki, ki szembeszegül velem, halál fia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãn vagyok a Nagy Delfador! Bárki, ki szembeszegül velem, halál fia!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
@@ -4346,25 +5809,35 @@
msgid ""
"You...you really are Delfador! But we had news that you were dead, years ago!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban. Te vagy Delfador. De hiszen évekkel ezelÅtt hÃre járt, hogy
halott "
+"vagy!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban. Te vagy Delfador. De hiszen évekkel ezelÅtt hÃre járt, hogy
halott "
"vagy!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
#, fuzzy
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Csak gondolták, hogy meghaltam. Remélték. De még élek, még élek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Csak gondolták, hogy meghaltam. Remélték. De még élek, még élek!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
#, fuzzy
msgid "And you really think that you can find the Scepter of Fire?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban hiszed, hogy megtaláljátok a Tűz Jogarát?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban hiszed, hogy megtaláljátok a Tűz Jogarát?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
@@ -4375,11 +5848,17 @@
"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
"better than hiding from the Orcs like worms."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Igen, pontosan. Ha segÃtségünkre leszel, barátom, Knalga minden kincse a "
"tiéd lehet, amire rábukkanunk. Csak a Jogar kell nekünk. Veszélyes lesz: "
"tudd, hogy törpök halnak majd meg, talán sokan is. De még ez is jobb,
mint "
+"férgek módjára rejtÅzni az orkok elÅl\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Igen, pontosan. Ha segÃtségünkre leszel, barátom, Knalga minden kincse a "
+"tiéd lehet, amire rábukkanunk. Csak a Jogar kell nekünk. Veszélyes lesz: "
+"tudd, hogy törpök halnak majd meg, talán sokan is. De még ez is jobb,
mint "
"férgek módjára rejtÅzni az orkok elÅl"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
@@ -4396,8 +5875,11 @@
#, fuzzy
msgid "Hmm...there seems to be a secret passage behind these rocks!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmm... a sziklák mögött egy rejtekajtó nyÃlik!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmm... a sziklák mögött egy rejtekajtó nyÃlik!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
@@ -4410,8 +5892,11 @@
#, fuzzy
msgid "The Princess of Wesnoth"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wesnoth hercegnÅje\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wesnoth hercegnÅje"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -4419,17 +5904,24 @@
msgid ""
"...but one of the Orcs survived long enough to send the news to the queen..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"... ám az orkok egyike mégis megmenekült, és eljuttatta a hÃrt a "
+"királynÅhöz ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"... ám az orkok egyike mégis megmenekült, és eljuttatta a hÃrt a "
"királynÅhöz ..."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
#, fuzzy
msgid "...and she sent her most able commander."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...és elküldte legrátermettebb parancsnokát.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"...és elküldte legrátermettebb parancsnokát."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
@@ -4457,16 +5949,22 @@
msgid ""
"On the road to Knalga, the party was opposed by the forces of Asheviere."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Knalga felé vezetŠúton a csapatot Asheviere erÅi tartóztatták fel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Knalga felé vezetŠúton a csapatot Asheviere erÅi tartóztatták fel."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
#, fuzzy
msgid "The Queen has sent me to stop you, you imposter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A KirálynÅ küldött feltartóztatásodra, gonosztevÅ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A KirálynÅ küldött feltartóztatásodra, gonosztevÅ!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
@@ -4474,25 +5972,35 @@
msgid ""
"That's the princess, Li'sar. The daughter of the Queen, and her successor!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ŠLi'sat, a hercegkisasszony. A KirálynŠörökbefogadta, és azt
beszélik, Åt "
+"szánja utódjának is.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ŠLi'sat, a hercegkisasszony. A KirálynŠörökbefogadta, és azt
beszélik, Åt "
"szánja utódjának is."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
#, fuzzy
msgid "I'm no imposter. It seems that your mother has lied to you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem bitorlom a trónt. Anyád minden bizonnyal hazudott errÅl.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem bitorlom a trónt. Anyád minden bizonnyal hazudott errÅl."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
#, fuzzy
msgid "This is treason! Your lies will perish with you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãruló! Elpusztulsz, a hazugságaiddal együtt!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãruló! Elpusztulsz, a hazugságaiddal együtt!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
@@ -4500,32 +6008,44 @@
msgid ""
"There is no use in reasoning. She will understand only one thing. To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãrveknek nincs helye itt. Csak egy dolog van, amire hallgat: fegyverbe
hát!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãrveknek nincs helye itt. Csak egy dolog van, amire hallgat: fegyverbe hát!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
#, fuzzy
msgid "This is taking too much time, I had best call some reinforcements!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sokáig húzódik már, erÅsÃtést kell hÃvnom!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sokáig húzódik már, erÅsÃtést kell hÃvnom!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
#, fuzzy
msgid "Maybe I was not using enough forces..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Talán nem vetettem be elegendÅ erÅt?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Talán nem vetettem be elegendÅ erÅt?"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
#, fuzzy
msgid "I surrender! Don't hurt me, Imposter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Megadom magam! Ne árts nekem, bitorló...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Megadom magam! Ne árts nekem, bitorló..."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
@@ -4533,25 +6053,35 @@
msgid ""
"I said before I'm not an imposter, but if you yield, I will spare your life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Már emlÃtettem, hogy nem bitorlom a trónt. Ha engedelmeskedsz,
megkÃmélem az "
+"életedet.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Már emlÃtettem, hogy nem bitorlom a trónt. Ha engedelmeskedsz,
megkÃmélem az "
"életedet."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
#, fuzzy
msgid "Let me go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hagyj távozni!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hagyj távozni!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
#, fuzzy
msgid "Think about the story of the old king. Ask somebody who knew of him."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gondolj az agg király történetére, s kérdezz róla valaki öreget.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gondolj az agg király történetére, s kérdezz róla valaki öreget."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
@@ -4560,9 +6090,13 @@
"The old king? I have heard about that, but I know it is not true. My mother "
"told me."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az agg király? Hallottam már róla, de tudom, hogy nem igaz. Anyám
mesélte "
+"nekem.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az agg király? Hallottam már róla, de tudom, hogy nem igaz. Anyám
mesélte "
"nekem."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
@@ -4573,11 +6107,17 @@
"on the wrong side of it, we may not have the opportunity to spare your life "
"a second time."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Anyád hazudott neked, gyermekem. Gondold meg az elhatározásodat, és "
"csatlakozz hozzánk, vagy vonulj száműzetésbe. Hamarosan eljŠa nagy
ütközet, "
"és ha akkor a rossz oldalon állsz majd, lehet, nem lesz lehetÅségünk,
hogy "
+"megint megkÃméljük az életedet.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Anyád hazudott neked, gyermekem. Gondold meg az elhatározásodat, és "
+"csatlakozz hozzánk, vagy vonulj száműzetésbe. Hamarosan eljŠa nagy
ütközet, "
+"és ha akkor a rossz oldalon állsz majd, lehet, nem lesz lehetÅségünk,
hogy "
"megint megkÃméljük az életedet."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
@@ -4586,18 +6126,26 @@
"I am not a child, and I do not want to talk about it! You said you would "
"spare me, so be on your way. The northern road should be safe for you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem vagyok már gyermek, és nem akarok több szót vesztegetni erre! Azt "
"mondtad, megkÃmélsz, Ãgy hát menj dolgodra. Az északi út biztonságos
lesz "
+"számodra.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem vagyok már gyermek, és nem akarok több szót vesztegetni erre! Azt "
+"mondtad, megkÃmélsz, Ãgy hát menj dolgodra. Az északi út biztonságos
lesz "
"számodra."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
#, fuzzy
msgid "Good day then, Princess. Come, men, to the northern road!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Légy üdvözölve, hercegkisasszony. Emberek, az északi úthoz!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Légy üdvözölve, hercegkisasszony. Emberek, az északi úthoz!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
@@ -4606,9 +6154,13 @@
"(He he, little do they know just how many undead have wandered the northern "
"road of late. Surely they are doomed!)"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hehe! nem tudhatják, hogy mennyi élÅholt vonult az északi úthoz nemrég.
"
+"Elvesznek mind egy szálig!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hehe! nem tudhatják, hogy mennyi élÅholt vonult az északi úthoz nemrég.
"
"Elvesznek mind egy szálig!"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
@@ -4665,8 +6217,11 @@
#, fuzzy
msgid "The Sceptre of Fire"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Tűz Jogara\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Tűz Jogara"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -4681,6 +6236,7 @@
"#Death of Kalenz\n"
"#Death of Li'sar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4690,22 +6246,37 @@
"#Death of Konrad\n"
"#Death of Delfador\n"
"#Death of Kalenz\n"
+"#Death of Li'sar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Capture the Sceptre of Fire with Konrad or Li'sar\n"
+"Defeat:\n"
+"#Death of Konrad\n"
+"#Death of Delfador\n"
+"#Death of Kalenz\n"
"#Death of Li'sar"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
#, fuzzy
msgid "The Sceptre must be getting close now! Where shall we go?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Jogar valahol a közelben lehet. Merre induljunk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Jogar valahol a közelben lehet. Merre induljunk?"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
#, fuzzy
msgid "Yes, I feel it is near here! We must search for it carefully."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Igen, szinte érzem a közelségét! Kezdjünk alapos keresésbe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Igen, szinte érzem a közelségét! Kezdjünk alapos keresésbe!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
@@ -4729,16 +6300,22 @@
#, fuzzy
msgid "Here it is at last, I have the Sceptre!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Itt van végre! Megtaláltam a Jogart!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Itt van végre! Megtaláltam a Jogart!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
#, fuzzy
msgid "So it is in our hands! Now let us leave this stinking pit."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tehát a kezünkben van végre! Most pedig hagyjuk el ezt a bűzös
üreget!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tehát a kezünkben van végre! Most pedig hagyjuk el ezt a bűzös üreget!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
@@ -4746,25 +6323,35 @@
msgid ""
"I think that if we travel just a little north, we might be able to get out."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Azt tanácsolom, folytassuk utunkat északnak, lehet, lehet hogy ki tudunk "
+"jutni innen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Azt tanácsolom, folytassuk utunkat északnak, lehet, lehet hogy ki tudunk "
"jutni innen."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
#, fuzzy
msgid "At last! I have the Sceptre!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Végre! Megvan a Jogar!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Végre! Megvan a Jogar!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
#, fuzzy
msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban. Sikerült megszerezned Li'sar. Remélem bölcsen használod majd.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban. Sikerült megszerezned Li'sar. Remélem bölcsen használod majd."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
@@ -4773,9 +6360,13 @@
"Well my first use for it is going to be to help us get out of this hole! I "
"hope you consider that wise."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nos, az elsŠdolog amire használni fogom az lesz, hogy kijuttat szépen "
+"minket ebbÅl a lyukból! Remélem ezt bölcs használat gyanánt
értékeled!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nos, az elsŠdolog amire használni fogom az lesz, hogy kijuttat szépen "
"minket ebbÅl a lyukból! Remélem ezt bölcs használat gyanánt
értékeled!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
@@ -4784,26 +6375,37 @@
"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
"prudently. Now come, I believe there is an exit to the north!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Jogar hatalmat ad birtokosának, de halhatatlanságot aligha, gyermekem. "
"Bölcsen használd. Most pedig jöjj, úgy hiszem kell lennie egy kijáratnak
"
+"észak felé.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Jogar hatalmat ad birtokosának, de halhatatlanságot aligha, gyermekem. "
+"Bölcsen használd. Most pedig jöjj, úgy hiszem kell lennie egy kijáratnak
"
"észak felé."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
#, fuzzy
msgid "I think I know what I'm doing. Come, let us go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tudom, mit csinálok! Gyerünk hát, indulás!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tudom, mit csinálok! Gyerünk hát, indulás!"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
#, fuzzy
msgid "Snow Plains"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hófödte fennsÃkok\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hófödte fennsÃkok"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
@@ -4818,6 +6420,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4827,6 +6430,15 @@
"#Death of Konrad\n"
"#Death of Delfador\n"
"#Death of Li'sar\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"Defeat\n"
+"#Death of Konrad\n"
+"#Death of Delfador\n"
+"#Death of Li'sar\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -4835,10 +6447,15 @@
"These fields of snow were once the home of my people. We left here centuries "
"ago. Legends say a great sword of fire was left behind."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ezek a hómezÅk valaha népemnek adtak otthont. Ãvszázadokkal ezelÅtt
azonban "
"elvándoroltunk, ám a mondák szerint egy gyönyörű lángoló kardot
hagytak "
+"hátra.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ezek a hómezÅk valaha népemnek adtak otthont. Ãvszázadokkal ezelÅtt
azonban "
+"elvándoroltunk, ám a mondák szerint egy gyönyörű lángoló kardot
hagytak "
"hátra."
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
@@ -4847,17 +6464,24 @@
"This sword may prove useful on our journey ahead. I wonder where it could be "
"hidden."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nagy hasznunkra válhat egy ilyen penge az elÅttünk álló úton. De vajon
hová "
+"rejthették el?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nagy hasznunkra válhat egy ilyen penge az elÅttünk álló úton. De vajon
hová "
"rejthették el?"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
#, fuzzy
msgid "Swamp Of Dread"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Holtláp\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Holtláp"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
@@ -4872,6 +6496,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4881,6 +6506,15 @@
"#Death of Konrad\n"
"#Death of Delfador\n"
"#Death of Li'sar\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Defeat all enemy leaders\n"
+"Defeat\n"
+"#Death of Konrad\n"
+"#Death of Delfador\n"
+"#Death of Li'sar\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -4889,9 +6523,13 @@
"This land is cursed. The Liches have lived here for years amassing great "
"armies and fortunes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãtkozott ez a vidék... Ãveken át gyűjtötték össze seregeiket és
vagyonukat a "
+"villik!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãtkozott ez a vidék... Ãveken át gyűjtötték össze seregeiket és
vagyonukat a "
"villik!"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
@@ -4900,17 +6538,24 @@
"The Liches are all over this swamp. I hope I have made a wise choice in "
"taking this path."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az ingoványon egy lépést sem tehetünk anélkül, hogy észrevenne egy
villi. "
+"Remélem, bölcs döntés volt ezt az utat választanom.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az ingoványon egy lépést sem tehetünk anélkül, hogy észrevenne egy
villi. "
"Remélem, bölcs döntés volt ezt az utat választanom."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
#, fuzzy
msgid "The Lost General"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az Elveszett Tábornok\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az Elveszett Tábornok"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -4924,6 +6569,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -4933,14 +6579,26 @@
"#Delfador elesik\n"
"#Kalenz elesik\n"
"#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzted valamennyi ellenséges sereg vezérét\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
#, fuzzy
msgid "These are some of the main Dwarvish caverns."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ezek a törpök fŠalagútrendszerének részei\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ezek a törpök fŠalagútrendszerének részei"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
@@ -4949,66 +6607,92 @@
"Underground roads once led to the differents parts of the complex, but now "
"everything lies in ruins."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A város különbözŠrészeihez földalatti utak vezettek, de most már
mind "
+"romokban áll csak\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A város különbözŠrészeihez földalatti utak vezettek, de most már
mind "
"romokban áll csak"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
#, fuzzy
msgid "The sign says 'Guest quarters'."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A táblán ez áll: 'Vendéglakosztály'\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A táblán ez áll: 'Vendéglakosztály'"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
#, fuzzy
msgid "My uncle's family drowned after the orcs flooded that cavern..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nagybátyám családja ott fulladt meg, amikor az orkok elárasztották a "
+"barlangjukat ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nagybátyám családja ott fulladt meg, amikor az orkok elárasztották a "
"barlangjukat ..."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
#, fuzzy
msgid "These passages seem to have been used recently."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mintha nemrég használták volna ezt az átjárót ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mintha nemrég használták volna ezt az átjárót ..."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
#, fuzzy
msgid "There is a big cave-in south of here."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Délre egy nagy kiöblösödés van a termekben\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Délre egy nagy kiöblösödés van a termekben"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
#, fuzzy
msgid "RUMBLE! RUMBLE! RUMBLE!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"BROMM! BROMM! BROMM!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"BROMM! BROMM! BROMM!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
#, fuzzy
msgid "The rocks are moving!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A sziklák megindultak!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A sziklák megindultak!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
#, fuzzy
msgid "Who goes there? Friend or foe?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ki van ott?! Barát vagy ellenség?!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ki van ott?! Barát vagy ellenség?!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
@@ -5017,57 +6701,79 @@
"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
"us in our quest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"LegfÅbb célunk, hogy megtisztÃtsuk az orkoktól ezeket az alagutakat!
Légy a "
+"segÃtségünkre!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"LegfÅbb célunk, hogy megtisztÃtsuk az orkoktól ezeket az alagutakat!
Légy a "
"segÃtségünkre!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
#, fuzzy
msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ã-há! Egy ork! Kiűzünk titeket innen mind!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ã-há! Egy ork! Kiűzünk titeket innen mind!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
#, fuzzy
msgid "I did not know that the undead were in these pits!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem is tudtam, hogy élÅholtak is lakoznak a föld alatt ...!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem is tudtam, hogy élÅholtak is lakoznak a föld alatt ...!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
#, fuzzy
msgid "Who is this foul enemy that we fight?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kivel harcolunk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kivel harcolunk?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
#, fuzzy
msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lionel vagyok, az Elveszett Tábornok. Megbosszulom magam rajtatok!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lionel vagyok, az Elveszett Tábornok. Megbosszulom magam rajtatok!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
#, fuzzy
msgid "Avenge? What have we done to you that you must avenge?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Megbosszulod magad? Mit tettünk, amiért bosszút kell állnod?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Megbosszulod magad? Mit tettünk, amiért bosszút kell állnod?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
#, fuzzy
msgid "Lionel? A General? I remember that name..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lionel? Tábornok? Emlékszem erre a névre ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lionel? Tábornok? Emlékszem erre a névre ..."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
@@ -5078,11 +6784,17 @@
"this cavern, to starve to death. The Dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Emlékszel rám? Jó. A király legjobb tábornoka voltam, a Jogar
megszerzésére "
"küldtek ide. De az orkok csapdába csaltak engem és katonáimat ebben a "
"barlangban, s kiéheztettek. A törpök nem voltak a segÃtségemre,
itthagytak "
+"meghalni. De most, most bosszút állok ezért!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Emlékszel rám? Jó. A király legjobb tábornoka voltam, a Jogar
megszerzésére "
+"küldtek ide. De az orkok csapdába csaltak engem és katonáimat ebben a "
+"barlangban, s kiéheztettek. A törpök nem voltak a segÃtségemre,
itthagytak "
"meghalni. De most, most bosszút állok ezért!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
@@ -5091,17 +6803,24 @@
"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
"Orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Itt ér hát el a halál! Legalább méltó ellentÅl esem el, nem az
orkok "
+"mancsától\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! Itt ér hát el a halál! Legalább méltó ellentÅl esem el, nem az
orkok "
"mancsától"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
#, fuzzy
msgid "Rest in peace, Lionel. The poor, lost general."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nyugodj békében, Lionel, te szegény elveszett tábornokom\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nyugodj békében, Lionel, te szegény elveszett tábornokom"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
@@ -5117,16 +6836,22 @@
#, fuzzy
msgid "The earth shakes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The earth shakes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The earth shakes."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
#, fuzzy
msgid "The Siege of Elensefar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elensefar ostroma\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elensefar ostroma"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -5139,12 +6864,19 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
"@LegyÅzted valamennyi ellenséges sereg vezérét\n"
"VeszÃtesz, ha:\n"
"#Konrad elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzted valamennyi ellenséges sereg vezérét\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
"#Körök számát túlléped"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -5153,25 +6885,35 @@
"The party arrived at Elensefar at last, but found that the city had already "
"fallen to the evil Orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A csapat késÅn érkezett Elensefar falai alá: a város már a gaz orkok
kezén "
+"volt.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A csapat késÅn érkezett Elensefar falai alá: a város már a gaz orkok
kezén "
"volt."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
#, fuzzy
msgid "My lord! It seems the city has already fallen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uram! Ãgy néz ki, hogy a város elesett!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uram! Ãgy néz ki, hogy a város elesett!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
#, fuzzy
msgid "This is terrible news! We must retake the city!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Szörnyű ez a hÃr! Vissza kell vennünk a várost!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Szörnyű ez a hÃr! Vissza kell vennünk a várost!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
@@ -5180,9 +6922,13 @@
"There are so many of them. This will not be easy! And look to the south! It "
"seems that the undead are allied with the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nagyon sokan vannak, ez nem lesz könnyű. Jaj, délre tekintve pedig az "
+"élÅholtak szövetséget kötöttek az orkokkal!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nagyon sokan vannak, ez nem lesz könnyű. Jaj, délre tekintve pedig az "
"élÅholtak szövetséget kötöttek az orkokkal!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
@@ -5191,8 +6937,12 @@
"Here come the Elves! With our newly forged alliance with the Orcs, we will "
"crush them with ease!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Itt jönnek a tündék! Az orkokkal immár szövetségben könnyen eltiporjuk
"
+"Åket!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Itt jönnek a tündék! Az orkokkal immár szövetségben könnyen eltiporjuk
Åket!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
@@ -5201,25 +6951,35 @@
"We must take the city, and destroy the evil undead before reinforcements "
"arrive!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Be kell vennünk a várost és meg kell semmisÃtsük a pokoli élÅholtakat,
"
+"mielÅtt erÅsÃtést kapnak.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Be kell vennünk a várost és meg kell semmisÃtsük a pokoli élÅholtakat,
"
"mielÅtt erÅsÃtést kapnak."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
#, fuzzy
msgid "In the night, three dark figures creep out of the forest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az éj leple alatt három baljós figura osont ki az erdÅbÅl ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az éj leple alatt három baljós figura osont ki az erdÅbÅl ..."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
#, fuzzy
msgid "Halt! Who goes there, friend or foe?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãllj! Ki van ott? Barát vagy ellenség?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãllj! Ki van ott? Barát vagy ellenség?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
@@ -5228,17 +6988,24 @@
"Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
"help you against the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãdvözlünk, barátom. Az elensefari tolvajcéh emberei vagyunk,
segÃtségedre "
+"lennénk az orkok ellen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãdvözlünk, barátom. Az elensefari tolvajcéh emberei vagyunk,
segÃtségedre "
"lennénk az orkok ellen."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
#, fuzzy
msgid "Thieves, hmmm? Who says we can trust such as you?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Szóval tolvajok? Miért bÃznánk meg bennetek?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Szóval tolvajok? Miért bÃznánk meg bennetek?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
@@ -5247,17 +7014,24 @@
"We would understand if you don't trust us, of course, but it is in our "
"mutual interest to rid the city of the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elfogadjuk, ha nem hisztek nekünk. De a mi érdekünk is, hogy a városból "
+"kiűzzük az orkokat!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elfogadjuk, ha nem hisztek nekünk. De a mi érdekünk is, hogy a városból "
"kiűzzük az orkokat!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
#, fuzzy
msgid "Hmm...I have to consider this..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ezt megfontolom ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ezt megfontolom ..."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
@@ -5270,10 +7044,15 @@
"We will serve you well, for we respect the help you are providing to our "
"city. You shall find that there is honor, even among thieves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Legjobb tudásunk szerint fogunk szolgálni, tiszteljük a segÃtséget amit "
"városunknak nyújtasz. Meg fogod látni, hogy még a tolvajok között is
ismerik "
+"a becsületet.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Legjobb tudásunk szerint fogunk szolgálni, tiszteljük a segÃtséget amit "
+"városunknak nyújtasz. Meg fogod látni, hogy még a tolvajok között is
ismerik "
"a becsületet."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
@@ -5286,33 +7065,46 @@
"Very well, we shall be gone then. You shall have to recapture the city "
"without our help!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rendben, akkor mi elmegyünk. A segÃtségünk nélkül kell majd
visszaszerezned "
+"a várost!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rendben, akkor mi elmegyünk. A segÃtségünk nélkül kell majd
visszaszerezned "
"a várost!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
#, fuzzy
msgid "Finally, we have retaken the city! Let us rest here, friends."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Végül visszavettük a várost! Maradjunk itt, barátaim!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Végül visszavettük a várost! Maradjunk itt, barátaim!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
#, fuzzy
msgid "Victory! The thieves of Elensefar will be in your service, my lord"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzelem! Elensefar tolvajai felajánlják szolgálatukat, uram!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzelem! Elensefar tolvajai felajánlják szolgálatukat, uram!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
#, fuzzy
msgid "The party rested for three days, after which an old friend returned."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A vigalom három napon át tartott, majd utána egy régi barát tért
vissza.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A vigalom három napon át tartott, majd utána egy régi barát tért
vissza."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
@@ -5321,17 +7113,24 @@
"Greetings, friends. I see that you have rescued the city! I knew that you "
"could do it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãdv nektek, barátaim. Látom, megmentettétek a várost. Mindvégig bÃztam
"
+"bennetek, hogy sikerülni fog.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãdv nektek, barátaim. Látom, megmentettétek a várost. Mindvégig bÃztam
"
"bennetek, hogy sikerülni fog."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
#, fuzzy
msgid "Delfador! So good to see you! Where have you been?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador! Jó újra látni közöttünk! Hol volt?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador! Jó újra látni közöttünk! Hol volt?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
@@ -5341,17 +7140,24 @@
"the Northern Elves who came to the Council to offer us the support of the "
"North Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Nagy Tündetanács gyűlésén voltam. ŠKalenz, egy északi tünde-úr,
aki az "
+"északi tündék segÃtségét felajánlani jött a Tanácsba.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Nagy Tündetanács gyűlésén voltam. ŠKalenz, egy északi tünde-úr,
aki az "
"északi tündék segÃtségét felajánlani jött a Tanácsba."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
#, fuzzy
msgid "Greetings, friend."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Légy üdvözölve barátom.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Légy üdvözölve barátom."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
@@ -5360,25 +7166,35 @@
"Delfador, we have captured this city, but surely Asheviere's men will come "
"and attack us! What should we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A város a miénk, Delfador, de Asheviere hadai bizonyosan visszatérnek és "
+"ránktámadnak majd. Mit tegyünk most?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A város a miénk, Delfador, de Asheviere hadai bizonyosan visszatérnek és "
"ránktámadnak majd. Mit tegyünk most?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
#, fuzzy
msgid "The Council has met and decided: we must capture the Scepter of Fire."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Tanács összeült, és döntött: meg kell szerezzük a Tűz Jogarát.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Tanács összeült, és döntött: meg kell szerezzük a Tűz Jogarát."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
#, fuzzy
msgid "The Scepter of Fire? What's that?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Tűz Jogarát? Mi lehet az?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Tűz Jogarát? Mi lehet az?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
@@ -5391,6 +7207,7 @@
"of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
"great caverns."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I. Garard nagybátyád apjának uralkodása alatt a knalgai törpök
csodálatos "
@@ -5398,14 +7215,24 @@
"tellett, és nem sokkal azután, hogy elkészült, orkok rohanták le
Knalgát, "
"ahol mai napig zűrzavar uralkodik, s habár élnek még ott törpök,
napjaik "
"szüntelen háborúskodásban zajlanak, a jogar pedig elveszett az óriási
tárnák "
+"valamelyikében.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I. Garard nagybátyád apjának uralkodása alatt a knalgai törpök
csodálatos "
+"jogart készÃtettek a királynak. Legjobb ötvöseiknek sokévi munkájába "
+"tellett, és nem sokkal azután, hogy elkészült, orkok rohanták le
Knalgát, "
+"ahol mai napig zűrzavar uralkodik, s habár élnek még ott törpök,
napjaik "
+"szüntelen háborúskodásban zajlanak, a jogar pedig elveszett az óriási
tárnák "
"valamelyikében."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
#, fuzzy
msgid "But what has this to do with me?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah... mi közöm nekem hozzá?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah... mi közöm nekem hozzá?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
@@ -5415,25 +7242,35 @@
"edict that whichever member of the royal family could retrieve the Scepter "
"of Fire would rule the land."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nagybátyád, II. Garard, a következÅképpen jelölte ki örökösét: Az
lesz az "
+"ország ura, aki királyi vérbÅl származik és megszerzi a Tűz
Jogarát.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nagybátyád, II. Garard, a következÅképpen jelölte ki örökösét: Az
lesz az "
"ország ura, aki királyi vérbÅl származik és megszerzi a Tűz Jogarát."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
#, fuzzy
msgid "Oh, and you want me to get this scepter?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah! Tehát találjam meg a jogart?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah! Tehát találjam meg a jogart?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
#, fuzzy
msgid "We will help you get it, my lord."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"SegÃtünk, hogy megszerezd, uram.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"SegÃtünk, hogy megszerezd, uram."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
@@ -5443,34 +7280,48 @@
"help seal her place as ruler. But if you get the Scepter first, the people "
"will support you as the king."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sürget az idÅ. Alighanem Asheviere is a Jogar után kutat, hogy "
"megszilárdÃtsa uralmát. De ha elÅbb te találnád meg, a nép téged
támogatna "
+"uralkodóul.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sürget az idÅ. Alighanem Asheviere is a Jogar után kutat, hogy "
+"megszilárdÃtsa uralmát. De ha elÅbb te találnád meg, a nép téged
támogatna "
"uralkodóul."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
#, fuzzy
msgid "Me? King?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Engem királynak?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Engem királynak?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
#, fuzzy
msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãgy van, Konrad. Ãgy hiszem, egy nap király leszel. Siessünk hát!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãgy van, Konrad. Ãgy hiszem, egy nap király leszel. Siessünk hát!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
#, fuzzy
msgid "The Valley of Death - The Princess's Revenge"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Halál Völgye - a hercegnŠbosszút áll\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Halál Völgye - a hercegnŠbosszút áll"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
@@ -5484,6 +7335,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
@@ -5491,6 +7343,13 @@
"VeszÃtesz, ha:\n"
"#Konrad elesik\n"
"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@Túléled két napig\n"
+"VeszÃtesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
"#Kalenz elesik"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
@@ -5499,25 +7358,35 @@
"My lord! This road does not seem as safe as we had hoped. Look around us at "
"the hills - there are undead about!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Felség! Az út nem olyan biztonságos, mint reméltük! Nézz a dombokra
körös-"
+"körül: mindenhol élÅholtak!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Felség! Az út nem olyan biztonságos, mint reméltük! Nézz a dombokra
körös-"
"körül: mindenhol élÅholtak!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
#, fuzzy
msgid "Who are these who approach? Let us kill them all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kik közelednek? Kardélre hányjuk az összeset!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kik közelednek? Kardélre hányjuk az összeset!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
#, fuzzy
msgid "To arms, men! The undead hordes approach!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Fegyverbe katona! Zombik hordái közelednek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Fegyverbe katona! Zombik hordái közelednek!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
@@ -5530,32 +7399,44 @@
#, fuzzy
msgid "There are just so many! What shall we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Túl sokan vannak! Mit csináljunk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Túl sokan vannak! Mit csináljunk?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
#, fuzzy
msgid "Let us hold them off as long as we can!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tartsuk tÅlük távol magunkat a lehetÅ legtovább!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tartsuk tÅlük távol magunkat a lehetÅ legtovább!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
#, fuzzy
msgid "I have come once again to aid you, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Még ez egyszer a segÃtségetekre leszek, barátaim.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Még ez egyszer a segÃtségetekre leszek, barátaim."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
#, fuzzy
msgid "White mages? Come to help us? But what are they doing here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Fehér mágusok? A mi oldalunkon? De mégis mit kerestek itt?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Fehér mágusok? A mi oldalunkon? De mégis mit kerestek itt?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
@@ -5570,41 +7451,57 @@
"The sun rises in the east. Surely the undead do not have the power to "
"continue their onslaught through another day!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tekints keletre, kél a Nap! Az élÅholtaknak nincs elég erejük még egy
napot "
+"végigharcolni!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tekints keletre, kél a Nap! Az élÅholtaknak nincs elég erejük még egy
napot "
"végigharcolni!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
#, fuzzy
msgid "Indeed not! I feel we have survived this battle."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban nem! Ãgy tűnik, túléltük a csatát!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban nem! Ãgy tűnik, túléltük a csatát!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
#, fuzzy
msgid "Whew! That was a difficult battle, but they are retreating at last!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uhhh ... KimerÃtÅ csata volt, de végül meghátráltak!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uhhh ... KimerÃtÅ csata volt, de végül meghátráltak!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
#, fuzzy
msgid "Yes! We have fought them off!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Szerencsénkre visszavertük Åket!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Szerencsénkre visszavertük Åket!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
#, fuzzy
msgid "Thank you for returning to help us, Moremirmu."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Köszönet érte, hogy visszajöttél segÃteni, Moremirmu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Köszönet érte, hogy visszajöttél segÃteni, Moremirmu."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
@@ -5615,12 +7512,19 @@
"of how you were tricked into traveling these dangerous lands. We could do "
"nothing but help you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãrömömre szolgál és egyben kötelességem is, uram! A hercegnÅ pár
testÅrével "
"volt alkalmunk vacsorázni, megpihenve zarándokutunkon, mikoris megütötte "
"fülünket amint arról beszélnek, hogy miként estél a csapdájukba és
vezettek "
"Téged eme veszélyes vidékekre. Nem is tehettünk volna másként, minthogy
"
+"rögvest segÃtségedre siessünk! \n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãrömömre szolgál és egyben kötelességem is, uram! A hercegnÅ pár
testÅrével "
+"volt alkalmunk vacsorázni, megpihenve zarándokutunkon, mikoris megütötte "
+"fülünket amint arról beszélnek, hogy miként estél a csapdájukba és
vezettek "
+"Téged eme veszélyes vidékekre. Nem is tehettünk volna másként, minthogy
"
"rögvest segÃtségedre siessünk! "
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
@@ -5629,9 +7533,13 @@
"So, she tricked us into coming this way! Where may we go now? Which way will "
"be safe for us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tehát szánt szándékkal csalt minket erre! Akkor most merre menjünk?
Melyik "
+"út lehet biztonságos?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tehát szánt szándékkal csalt minket erre! Akkor most merre menjünk?
Melyik "
"út lehet biztonságos?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
@@ -5642,10 +7550,15 @@
"able to ford the great river at Abez. Make haste though, for you will not be "
"able to ford the river in winter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ki kell szabadulnod az álnok királynÅ szorÃtásából, uram. Ha
északkeletre "
"tartasz a griffek hegysége mellett, Abeznél átkelhetsz a nagy folyón. Ãm
"
+"légy gyors, hisz a tél beálltával a folyón átkelni nem lehet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ki kell szabadulnod az álnok királynÅ szorÃtásából, uram. Ha
északkeletre "
+"tartasz a griffek hegysége mellett, Abeznél átkelhetsz a nagy folyón. Ãm
"
"légy gyors, hisz a tél beálltával a folyón átkelni nem lehet!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
@@ -5654,9 +7567,13 @@
"Thank you for your counsel, good friend! May our paths meet again in happier "
"times!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Derék barátom, hálás vagyok a tanácsodért. Boldogabb idÅkben
találkozzunk "
+"ismét!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Derék barátom, hálás vagyok a tanácsodért. Boldogabb idÅkben
találkozzunk "
"ismét!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
@@ -5669,8 +7586,11 @@
#, fuzzy
msgid "May he rest peacefully!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Béke poraira!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Béke poraira!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
@@ -5679,9 +7599,13 @@
"He died fighting for you, Prince, just as any of us would be willing to die "
"for you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãrted küzdve esett el, hercegem - akárcsak közülünk bárki, hisz mi is "
+"boldogan áldoznánk érted az életünket.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãrted küzdve esett el, hercegem - akárcsak közülünk bárki, hisz mi is "
"boldogan áldoznánk érted az életünket."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
@@ -5690,9 +7614,13 @@
"This place makes me feel uneasy, even with the undead retreating. Where may "
"we go now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rossz érzésem van ezen a helyen, még Ãgy is hogy az élÅholtak
meghátráltak. "
+"Merre menjünk most?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rossz érzésem van ezen a helyen, még Ãgy is hogy az élÅholtak
meghátráltak. "
"Merre menjünk most?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
@@ -5702,18 +7630,26 @@
"corner. We must make haste to the north lands, across the great river. Let "
"us go quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wesnoth földje nem biztonságos számunkra. A KirálynŠcsapatai a "
"legeldugodtabb zugokba is elérnek. Muszáj igyekeznünk, az északi "
+"területekre, át a nagy folyón. Menjünk hát!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wesnoth földje nem biztonságos számunkra. A KirálynŠcsapatai a "
+"legeldugodtabb zugokba is elérnek. Muszáj igyekeznünk, az északi "
"területekre, át a nagy folyón. Menjünk hát!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
#, fuzzy
msgid "Indeed! Let us go from here!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Valóban! Menjünk is innen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Valóban! Menjünk is innen!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
@@ -5854,24 +7790,33 @@
#, fuzzy
msgid "We are vanquished, for I have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elvesztünk, mert legyÅzettem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elvesztünk, mert legyÅzettem!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
#, fuzzy
msgid "Argh! I am finished!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! Végem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Végem!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
#, fuzzy
msgid "No! This is the end! We have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nem! Itt a vég! Megvertek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nem! Itt a vég! Megvertek!"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:5
@@ -5880,9 +7825,13 @@
"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
"kingdom was plunged into a bitter war with the Peoples of the North."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"II. Garard, Wesnoth királya uralkodása 27. évében véres háborúba
keveredett "
+"az északi törzsekkel\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"II. Garard, Wesnoth királya uralkodása 27. évében véres háborúba
keveredett "
"az északi törzsekkel"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -5892,11 +7841,17 @@
"led his forces to meet them. Splitting his army in two, he led one half "
"while his son, the crown prince Eldred, led the other."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az északi király Galcadarban táborozott le, az Abez gázlón át érhetÅ
el. "
"Garard vezette a az összeütközéshez az erÅit. Scindant a hadseregét
két "
"részben, Šaz egyik felét, és a fia Eldred herceg, a korona örököse, a
másik "
+"felét\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az északi király Galcadarban táborozott le, az Abez gázlón át érhetÅ
el. "
+"Garard vezette a az összeütközéshez az erÅit. Scindant a hadseregét
két "
+"részben, Šaz egyik felét, és a fia Eldred herceg, a korona örököse, a
másik "
"felét"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -5907,11 +7862,17 @@
"the heat of battle, Eldred's men turned on the king. And so, Garard was "
"slain in battle that day, along with his brother and all his sons but Eldred."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred derék és vakmerŠharcos, katonáinak pedig jó vezére volt. Garard
"
"vesztére azonban nagyratörÅ, és ... álnok is. A csata hevében Eldred
emberei "
"királyuk ellen fordultak. E napon Garard testvérével, és Eldredet kivéve
"
+"valamennyi fiával együtt elesett a harcmezÅn\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred derék és vakmerŠharcos, katonáinak pedig jó vezére volt. Garard
"
+"vesztére azonban nagyratörÅ, és ... álnok is. A csata hevében Eldred
emberei "
+"királyuk ellen fordultak. E napon Garard testvérével, és Eldredet kivéve
"
"valamennyi fiával együtt elesett a harcmezÅn"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -5921,10 +7882,15 @@
"battle from a nearby hill. The rule of her son would surely satisfy her lust "
"for power far better than her husband's had."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Garard neje, Asheviere, gonosz örömmel figyelte a csatát egy közeli
dombról. "
"Fia uralma bizonyosan jobban teljesÃtette volna hatalomvágyát, mint
ahogyan "
+"azt férje tette\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Garard neje, Asheviere, gonosz örömmel figyelte a csatát egy közeli
dombról. "
+"Fia uralma bizonyosan jobban teljesÃtette volna hatalomvágyát, mint
ahogyan "
"azt férje tette"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -5933,9 +7899,13 @@
"In exchange for tribute, the Northern king happily made peace with Eldred, "
"who proclaimed himself king and led his army back to Weldyn."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Az északiak királya örömmel kötött békét Eldreddel adófizetés terhe
mellett. "
+"Eldred királlyá kiáltotta ki magát, és visszavezette seregét Weldynbe\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Az északiak királya örömmel kötött békét Eldreddel adófizetés terhe
mellett. "
"Eldred királlyá kiáltotta ki magát, és visszavezette seregét Weldynbe"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -5945,10 +7915,15 @@
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
"Eldred and avenge the king's death."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãm Garard varázslómestere, Delfador, megmenekült a csatából, és
lóhalálában "
"elÅbb érkezett Weldynbe. Királyhű erÅkbÅl sereget állÃtott hogy
megütközzön "
+"Eldreddel és megbosszulja a király halálát\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãm Garard varázslómestere, Delfador, megmenekült a csatából, és
lóhalálában "
+"elÅbb érkezett Weldynbe. Királyhű erÅkbÅl sereget állÃtott hogy
megütközzön "
"Eldreddel és megbosszulja a király halálát"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -5958,9 +7933,13 @@
"ringing in his ears: 'Fight no one great or small except the old mage, whose "
"head should be severed from his shoulders.'"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"E az anyjától kapott világos tanáccsal indult a harcba: ne harcolj
senkivel, "
+"csak az agg mágus fejét hozd el nekem\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"E az anyjától kapott világos tanáccsal indult a harcba: ne harcolj
senkivel, "
"csak az agg mágus fejét hozd el nekem"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:40
@@ -5969,9 +7948,13 @@
"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
"clashed against staff, as the wise old mage fought the brash young warrior."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"SzemtÅl szemben találkoztak a csatamezÅn Eldred és Delfador. Kard a
mágus "
+"botja ellen, a bölcs varázsló az ifjú, erÅs, törekvÅ harcossal
szemben\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"SzemtÅl szemben találkoztak a csatamezÅn Eldred és Delfador. Kard a
mágus "
"botja ellen, a bölcs varázsló az ifjú, erÅs, törekvÅ harcossal szemben"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -5980,9 +7963,13 @@
"In the end Delfador's men were defeated and routed, but Asheviere found her "
"son's lifeless body, fixed to the ground by the great mage's staff."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador embereit megverték és szétszórták, de Asheviere fia testét
Delfador "
+"botjától átdöfve találta meg a csatamezÅn\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador embereit megverték és szétszórták, de Asheviere fia testét
Delfador "
"botjától átdöfve találta meg a csatamezÅn"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:50
@@ -5992,10 +7979,15 @@
"Knowing that the king's young nephews were next in line to the throne, she "
"ordered them all killed, and declared herself Queen of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Asheviere átvette a hadsereg parancsnokságát, és visszavezette azt
Weldynbe. "
"Felismerte, hogy az (trón-)öröklésben a király unokaöccsei megelÅzik
Åt, "
+"megölette mind, és kikiáltotta magát Wesnoth anyakirálynÅjének\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Asheviere átvette a hadsereg parancsnokságát, és visszavezette azt
Weldynbe. "
+"Felismerte, hogy az (trón-)öröklésben a király unokaöccsei megelÅzik
Åt, "
"megölette mind, és kikiáltotta magát Wesnoth anyakirálynÅjének"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:55
@@ -6005,10 +7997,15 @@
"the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
"saving him from death."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hallván Asheviere parancsát, Delfador csellel behatolt a palotába, és "
"magával vitte Konradot, Gerard unokaöccsei közül a legfiatalabbikat, "
+"megmentve ezáltal Åt a biztos haláltól\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hallván Asheviere parancsát, Delfador csellel behatolt a palotába, és "
+"magával vitte Konradot, Gerard unokaöccsei közül a legfiatalabbikat, "
"megmentve ezáltal Åt a biztos haláltól"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:60
@@ -6018,8 +8015,13 @@
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador elvitte a gyermeket a nyugati erdÅkbÅl, és a tündék
védelmében "
"nevelte fel (Åt). Szomorúan szemlélte, ahogy Asheviere rémuralma maga
alá "
+"gyűrte az országot ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador elvitte a gyermeket a nyugati erdÅkbÅl, és a tündék
védelmében "
+"nevelte fel (Åt). Szomorúan szemlélte, ahogy Asheviere rémuralma maga
alá "
"gyűrte az országot ..."
Index: wesnoth/po/hu/wesnoth-sotbe.po
diff -u wesnoth/po/hu/wesnoth-sotbe.po:1.3 wesnoth/po/hu/wesnoth-sotbe.po:1.4
--- wesnoth/po/hu/wesnoth-sotbe.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-sotbe.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Hungarian translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,29 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr ""
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
Index: wesnoth/po/hu/wesnoth-tdh.po
diff -u wesnoth/po/hu/wesnoth-tdh.po:1.3 wesnoth/po/hu/wesnoth-tdh.po:1.4
--- wesnoth/po/hu/wesnoth-tdh.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-tdh.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Hungarian translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,33 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+#, fuzzy
+msgid "The Dark Hordes"
+msgstr "A Sötét Hordák"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png, Ãjonc,(legkönnyebb);&undead-necromancer.png, Mester; "
+"&undead-lich.png, Sötét hadúr,(legnehezebb)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
@@ -57,8 +81,11 @@
#, fuzzy
msgid "Brother Against Brother"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Testvér testvér ellen\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Testvér testvér ellen"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
@@ -71,12 +98,19 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"GyÅzöl, ha:\n"
"@LegyÅzöd a bátyádat, Nati Ha'atelt\n"
"VeszÃtesz, ha:\n"
"#Gwiti Ha'atel elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"GyÅzöl, ha:\n"
+"@LegyÅzöd a bátyádat, Nati Ha'atelt\n"
+"VeszÃtesz, ha:\n"
+"#Gwiti Ha'atel elesik\n"
"#Körök számát túlléped"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
@@ -287,8 +321,11 @@
#, fuzzy
msgid "Crelanu's Book"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Crelanu-kódex\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Crelanu-kódex"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
@@ -301,6 +338,7 @@
"#Death of Gwiti\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -308,6 +346,13 @@
"@Move Gwiti to take the Book\n"
"Defeat:\n"
"#Death of Gwiti\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Move Gwiti to take the Book\n"
+"Defeat:\n"
+"#Death of Gwiti\n"
"#Turns run out"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
@@ -316,17 +361,24 @@
"Time marched on, and so did Gwiti. He was nearing the place where the "
"dreadful tome of Crelanu was hidden."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Telt-múlt az idŠés Gwiti folytatta útját. Közeledett a liget felé
ahol úgy "
+"sejtette a Crelanu-kódex van elrejtve.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Telt-múlt az idŠés Gwiti folytatta útját. Közeledett a liget felé
ahol úgy "
"sejtette a Crelanu-kódex van elrejtve."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
#, fuzzy
msgid "I feel that it must be close. Could it be in that swamp?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãrzem, hogy a közelben vannak. Lehet, hogy azon az ingoványos
területen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãrzem, hogy a közelben vannak. Lehet, hogy azon az ingoványos területen?"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
@@ -336,43 +388,61 @@
"grove over which Elves and Orcs had waged war for many years, and any to "
"approach would suffer their combined wrath..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De a régi korok mágusai alapos munkát végeztek. A kódex egy olyan
ligetben "
"volt elrejtve, amelyért a tündék és az orkok hosszú évek óta hadat
viseltek, "
+"és bárkinek aki közeledik számolnia kell egyesült haragjukkal...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De a régi korok mágusai alapos munkát végeztek. A kódex egy olyan
ligetben "
+"volt elrejtve, amelyért a tündék és az orkok hosszú évek óta hadat
viseltek, "
"és bárkinek aki közeledik számolnia kell egyesült haragjukkal..."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
#, fuzzy
msgid "Oh no. The orcs seem to have recruited the undead to their side."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"à ne! Az Orkok a maguk oldalára állÃtották az élÅholtakat.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"à ne! Az Orkok a maguk oldalára állÃtották az élÅholtakat."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
#, fuzzy
msgid "Blast it! However did the elves get a necromancer to march with them?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A nemjóját! A tündékkel egy élÅholt vonul?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A nemjóját! A tündékkel egy élÅholt vonul?"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
#, fuzzy
msgid "I side not with either of you!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"EgyikÅtök oldalára se állok!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"EgyikÅtök oldalára se állok!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
#, fuzzy
msgid "A truce, then? I fear he will be the death of us both."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ugyan a kódex nincs nálam, de ezen az ingoványos talajon annyi holttest
van, "
+"hogy Ãgy is véghez tudom vinni a tervem.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ugyan a kódex nincs nálam, de ezen az ingoványos talajon annyi holttest
van, "
"hogy Ãgy is véghez tudom vinni a tervem."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
@@ -381,8 +451,11 @@
"Very well. We have hated you Orcs for centuries, but the Undead are a danger "
"to all that live."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mi? Nem halhatok meg! Neeee!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mi? Nem halhatok meg! Neeee!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
@@ -391,8 +464,11 @@
"The book is not here, but these swamps contain enough corpses to suit my "
"purposes."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Szörnyűségesen halok meg... és azt se tudom miért.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Szörnyűségesen halok meg... és azt se tudom miért."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
@@ -400,25 +476,35 @@
#, fuzzy
msgid "What? I can't die! Noooo!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãtok legyen a holtidézÅn! Miért kellett idejönnie?!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãtok legyen a holtidézÅn! Miért kellett idejönnie?!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
#, fuzzy
msgid "I die a terrible death... not knowing why."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Végre! Ez az! Most tébolyultan kell felnevetnem mint, ahogy az igazi "
+"gazemberek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Végre! Ez az! Most tébolyultan kell felnevetnem mint, ahogy az igazi "
"gazemberek!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
#, fuzzy
msgid "A curse upon that necromancer! Why did he have to come here?!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uram, végre megtaláltuk a holtidézÅt!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uram, végre megtaláltuk a holtidézÅt!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
@@ -436,8 +522,11 @@
#, fuzzy
msgid "Inside the Tower"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Toronyban\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Toronyban"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
@@ -449,12 +538,19 @@
"Defeat\n"
"#Death of Gwiti Ha'atel"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
"Victory:\n"
"@Find Crelanu's Book\n"
"Defeat\n"
+"#Death of Gwiti Ha'atel\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Find Crelanu's Book\n"
+"Defeat\n"
"#Death of Gwiti Ha'atel"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
@@ -463,41 +559,57 @@
"If my memory serves, this tower should have three floors. I should be able "
"to find the Book in a few hours...!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha jól emlékszem, ennek a toronynak 3 emelete van. Néhány óra alatt "
+"megtalálhatom itt a Kódexet...!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha jól emlékszem, ennek a toronynak 3 emelete van. Néhány óra alatt "
"megtalálhatom itt a Kódexet...!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
#, fuzzy
msgid "Hayaargghh! We have arrived! Command us, Master!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Huh! Megérkeztünk! Parancsolj velünk Mester!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Huh! Megérkeztünk! Parancsolj velünk Mester!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
#, fuzzy
msgid "There's a secret door here! This must be the library."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ott egy titkos ajtó! Ez csak a könyvtár lehet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ott egy titkos ajtó! Ez csak a könyvtár lehet!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
#, fuzzy
msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lám, lám, lám. 35 arany van a ládában!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lám, lám, lám. 35 arany van a ládában!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
#, fuzzy
msgid "Blast it, the chest is empty!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A fene egye meg, a láda üres!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A fene egye meg, a láda üres!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
@@ -517,48 +629,66 @@
#, fuzzy
msgid "Gack! This chest contains holy water!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ej, ebben a ládában szenteltvÃz van!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ej, ebben a ládában szenteltvÃz van!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
#, fuzzy
msgid "Look at what the mages were guarding!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nézd mit Åriztek a mágusok!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nézd mit Åriztek a mágusok!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
#, fuzzy
msgid "Those mages had hidden away more than it seemed!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A mágusok jobban elrejtették, mint ahogy képzeltük!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A mágusok jobban elrejtették, mint ahogy képzeltük!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
#, fuzzy
msgid "Two dozen gold. Plundering this tower is fun!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Két tucatnyi arany. Ezt a tornyot öröm kifosztani!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Két tucatnyi arany. Ezt a tornyot öröm kifosztani!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
#, fuzzy
msgid "A pile of assorted coins is here!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Itt szétválogatott halmokban tornyosulnak az érmék!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Itt szétválogatott halmokban tornyosulnak az érmék!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
#, fuzzy
msgid "Haha, this chest holds scores of gold coins!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha, ebben a ládában temérdek aranytallér van elrejtve!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha, ebben a ládában temérdek aranytallér van elrejtve!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
@@ -576,16 +706,23 @@
msgid ""
"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez nem az a kötet amit Crelanu Ãrt... hmmm... de benne van hogy hol "
+"találjuk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez nem az a kötet amit Crelanu Ãrt... hmmm... de benne van hogy hol
találjuk!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
#, fuzzy
msgid "We're done in here! Let's go slay some more enemies."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ezzel megvagyunk! Menjünk, kaszaboljunk le még pár ellenséget!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ezzel megvagyunk! Menjünk, kaszaboljunk le még pár ellenséget!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
@@ -596,8 +733,11 @@
#, fuzzy
msgid "Mages and Elves"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Varázslók és tündék\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Varázslók és tündék"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
@@ -611,6 +751,7 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -619,6 +760,14 @@
"@Kill both enemy leaders\n"
"Defeat:\n"
"#Death of Gwiti Ha'atel\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Move Gwiti to the Tower of Sorcery\n"
+"@Kill both enemy leaders\n"
+"Defeat:\n"
+"#Death of Gwiti Ha'atel\n"
"#Turns run out"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
@@ -690,8 +839,11 @@
#, fuzzy
msgid "The Skull of Agarash"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Agarash koponyája\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Agarash koponyája"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
@@ -714,26 +866,37 @@
"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
"his revenge. But a Dark Spirit came to counsel him..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Miután Gwiti elpusztÃtotta bátyját, a Sötét Szellem eljött hozzá,
hogy "
+"vezérelje Gwitit.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Miután Gwiti elpusztÃtotta bátyját, a Sötét Szellem eljött hozzá,
hogy "
"vezérelje Gwitit."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
#, fuzzy
msgid "Gwitiii...Gwiti!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gwitiii...Gwiti!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gwitiii...Gwiti!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
#, fuzzy
msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Egy Sötét Szellem! Biztosra vehetem, ez annak a jele, hogy minden élÅholt
"
+"felett uralmam van immár!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Egy Sötét Szellem! Biztosra vehetem, ez annak a jele, hogy minden élÅholt
"
"felett uralmam van immár!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
@@ -742,17 +905,24 @@
"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
"south, against the orcs, and there find the Skull of Agarash."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gwiti, a nagy csata megvár, ne arra indulj. ElÅször délre kell menned, az
"
+"Orkok ellen és ott megtalálni Agarash koponyáját.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gwiti, a nagy csata megvár, ne arra indulj. ElÅször délre kell menned, az
"
"Orkok ellen és ott megtalálni Agarash koponyáját."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
#, fuzzy
msgid "Speak on."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mi az az Agarash koponyája? Mesélj róla.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mi az az Agarash koponyája? Mesélj róla."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
@@ -762,18 +932,26 @@
"skulls, as is their custom. But one of these is the Skull of Agarash - Take "
"it and your power will grow greater by far."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Látod a három ork nemzetséget akik e földet uralják? A
zászlórúdjaikra "
"koponyákat tűztek, hagyományaik szerint. De ezek egyike Agarash koponyája
- "
+"mely egykor az enyém volt. Szerezd meg és erÅd megsokszorozódik.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Látod a három ork nemzetséget akik e földet uralják? A
zászlórúdjaikra "
+"koponyákat tűztek, hagyományaik szerint. De ezek egyike Agarash koponyája
- "
"mely egykor az enyém volt. Szerezd meg és erÅd megsokszorozódik."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
#, fuzzy
msgid "Oh, no! The undead hordes have taken my banner!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"à jaj! Az élÅholt ármádia magával vitte a zászlómat!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"à jaj! Az élÅholt ármádia magával vitte a zászlómat!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
@@ -782,9 +960,13 @@
"It is not your banner, and it never was! That skull has marked it as mine "
"since long ago."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez nem a te zászlód, sose volt a tied! A koponya rajta jelzi, hogy régóta
az "
+"enyém.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez nem a te zászlód, sose volt a tied! A koponya rajta jelzi, hogy régóta
az "
"enyém."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
@@ -793,8 +975,11 @@
"Argh! This is only half of the skull, and near enough to powerless! Begone, "
"Spirit!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãrdög és pokol! Ez csak egy fél koponya!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãrdög és pokol! Ez csak egy fél koponya!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
@@ -805,24 +990,33 @@
#, fuzzy
msgid "That skull is powerless!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez a koponya hatástalan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez a koponya hatástalan!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
#, fuzzy
msgid "That is not the skull of Agarash!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ez nem Agarash koponyája!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ez nem Agarash koponyája!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
#, fuzzy
msgid "It's been a long time since I fought anything myself!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Már az idejét sem tudom, mikor harcoltam utoljára.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Már az idejét sem tudom, mikor harcoltam utoljára."
#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
Index: wesnoth/po/hu/wesnoth-trow.po
diff -u wesnoth/po/hu/wesnoth-trow.po:1.3 wesnoth/po/hu/wesnoth-trow.po:1.4
--- wesnoth/po/hu/wesnoth-trow.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-trow.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Hungarian translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,29 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/hu/wesnoth.po
diff -u wesnoth/po/hu/wesnoth.po:1.4 wesnoth/po/hu/wesnoth.po:1.5
--- wesnoth/po/hu/wesnoth.po:1.4 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth.po Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-08 20:31+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -16,81 +16,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-#: data/game.cfg:257
-#, fuzzy
-msgid "Heir to the Throne"
-msgstr "A trónörökös"
-
-#: data/game.cfg:261
-#, fuzzy
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png, Harcos,(legkönnyebb); *&elvish-hero.png,HÅs; &elvish-"
-"champion.png, Bajnok,(legnehezebb)"
-
-#: data/game.cfg:267
-#, fuzzy
-msgid "The Dark Hordes"
-msgstr "A Sötét Hordák"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png, Ãjonc,(legkönnyebb);&undead-necromancer.png, Mester; "
-"&undead-lich.png, Sötét hadúr,(legnehezebb)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr ""
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr ""
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr ""
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr ""
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr ""
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr ""
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr ""
@@ -3796,6 +3738,13 @@
msgid "Elvish Archer"
msgstr ""
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
#, fuzzy
msgid "Elvish Avenger"
@@ -3807,6 +3756,14 @@
msgid "ambush"
msgstr "rajtaütés"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
#, fuzzy
msgid "Elvish Captain"
@@ -3940,6 +3897,14 @@
msgid "Elvish Marksman"
msgstr ""
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -3992,6 +3957,14 @@
msgid "Elvish Ranger"
msgstr "Tünde vadász"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr ""
@@ -4047,6 +4020,14 @@
msgid "Elvish Sharpshooter"
msgstr "Tünde elit Ãjászok"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
#, fuzzy
msgid "Elvish Shyde"
@@ -5971,11 +5952,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr ""
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr ""
@@ -5995,7 +5976,7 @@
msgid "Scenario Start"
msgstr ""
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr ""
@@ -6090,90 +6071,90 @@
msgid "Vera.ttf"
msgstr "Bepa-Roman.ttf"
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr ""
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr ""
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr ""
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr ""
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr ""
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr ""
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr ""
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr ""
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr ""
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr ""
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -7300,6 +7281,30 @@
msgstr ""
#, fuzzy
+#~ msgid "Heir to the Throne"
+#~ msgstr "A trónörökös"
+
+#, fuzzy
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png, Harcos,(legkönnyebb); *&elvish-hero.png,HÅs;
&elvish-"
+#~ "champion.png, Bajnok,(legnehezebb)"
+
+#, fuzzy
+#~ msgid "The Dark Hordes"
+#~ msgstr "A Sötét Hordák"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-adept.png, Ãjonc,(legkönnyebb);&undead-necromancer.png, Mester; "
+#~ "&undead-lich.png, Sötét hadúr,(legnehezebb)"
+
+#, fuzzy
#~ msgid "A Choice Must Be Made"
#~ msgstr "A Choice Must Be Made"
Index: wesnoth/po/it/wesnoth-ei.po
diff -u wesnoth/po/it/wesnoth-ei.po:1.4 wesnoth/po/it/wesnoth-ei.po:1.5
--- wesnoth/po/it/wesnoth-ei.po:1.4 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -1,15 +1,38 @@
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
+"Last-Translator: RokStar <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+#, fuzzy
+msgid "The Eastern Invasion"
+msgstr "L'invazione dell'Est (beta release)"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+#, fuzzy
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
Index: wesnoth/po/it/wesnoth-httt.po
diff -u wesnoth/po/it/wesnoth-httt.po:1.4 wesnoth/po/it/wesnoth-httt.po:1.5
--- wesnoth/po/it/wesnoth-httt.po:1.4 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-httt.po Sun Sep 12 18:22:40 2004
@@ -1,15 +1,36 @@
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
+"Last-Translator: RokStar <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "L'erede al trono"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Combattente,(facile);*&elvish-hero.png,Eroe;&elvish-"
+"champion.png,Campione,(difficile)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
@@ -1963,8 +1984,12 @@
msgstr ""
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
+#, fuzzy
msgid "The Isle of Anduin"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"L'isola di Anduin"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
msgid ""
Index: wesnoth/po/it/wesnoth-sotbe.po
diff -u wesnoth/po/it/wesnoth-sotbe.po:1.4 wesnoth/po/it/wesnoth-sotbe.po:1.5
--- wesnoth/po/it/wesnoth-sotbe.po:1.4 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-sotbe.po Sun Sep 12 18:22:40 2004
@@ -1,15 +1,38 @@
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
+"Last-Translator: RokStar <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+#, fuzzy
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Il figlio di Black Eye"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+#, fuzzy
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunt,(facile);*&orcish-warrior.png,Guerriero;&orcish-"
+"warlord.png,Signore della Guerra,(difficile)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
@@ -27,8 +50,12 @@
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
+#, fuzzy
msgid "Transport Galleon"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Galeone da trasporto"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
msgid "Transport"
@@ -1020,5 +1047,9 @@
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
+#, fuzzy
msgid "Pirate Galleon"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Galeone Pirata"
Index: wesnoth/po/it/wesnoth-tdh.po
diff -u wesnoth/po/it/wesnoth-tdh.po:1.5 wesnoth/po/it/wesnoth-tdh.po:1.6
--- wesnoth/po/it/wesnoth-tdh.po:1.5 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-tdh.po Sun Sep 12 18:22:40 2004
@@ -1,14 +1,36 @@
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 11:08+0100\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
"Last-Translator: RokStar <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Le orde oscure"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png,Appredista,(facile);*&undead-necromancer.png,Maestro;"
+"&undead-lich.png,Signore dell'Oscurita',(difficile)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
Index: wesnoth/po/it/wesnoth-trow.po
diff -u wesnoth/po/it/wesnoth-trow.po:1.4 wesnoth/po/it/wesnoth-trow.po:1.5
--- wesnoth/po/it/wesnoth-trow.po:1.4 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-trow.po Sun Sep 12 18:22:40 2004
@@ -1,15 +1,38 @@
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
+"Last-Translator: RokStar <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+#, fuzzy
+msgid "The Rise of Wesnoth"
+msgstr "The Rise of Wesnoth"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+#, fuzzy
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/it/wesnoth.po
diff -u wesnoth/po/it/wesnoth.po:1.5 wesnoth/po/it/wesnoth.po:1.6
--- wesnoth/po/it/wesnoth.po:1.5 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth.po Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-04 15:35+0200\n"
"Last-Translator: RokStar <address@hidden>\n"
"Language-Team: none\n"
@@ -15,90 +15,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "L'erede al trono"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Combattente,(facile);*&elvish-hero.png,Eroe;&elvish-"
-"champion.png,Campione,(difficile)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Le orde oscure"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png,Appredista,(facile);*&undead-necromancer.png,Maestro;"
-"&undead-lich.png,Signore dell'Oscurita',(difficile)"
-
-#: data/game.cfg:276
-#, fuzzy
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Il figlio di Black Eye"
-
-#: data/game.cfg:280
-#, fuzzy
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunt,(facile);*&orcish-warrior.png,Guerriero;&orcish-"
-"warlord.png,Signore della Guerra,(difficile)"
-
-#: data/game.cfg:286
-#, fuzzy
-msgid "The Eastern Invasion"
-msgstr "L'invazione dell'Est (beta release)"
-
-#: data/game.cfg:290
-#, fuzzy
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-
-#: data/game.cfg:296
-#, fuzzy
-msgid "The Rise of Wesnoth"
-msgstr "The Rise of Wesnoth"
-
-#: data/game.cfg:300
-#, fuzzy
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "leale"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "forte"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "veloce"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "intelligente"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "robusto"
@@ -4401,6 +4334,13 @@
msgid "Elvish Archer"
msgstr "Arciere Elfico"
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
#, fuzzy
msgid "Elvish Avenger"
@@ -4412,6 +4352,14 @@
msgid "ambush"
msgstr "imboscata"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
#, fuzzy
msgid "Elvish Captain"
@@ -4555,6 +4503,14 @@
msgid "Elvish Marksman"
msgstr "Tiratore Scelto Elfico"
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -4608,6 +4564,14 @@
msgid "Elvish Ranger"
msgstr "Ranger Elfico"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
#, fuzzy
msgid "Elvish Rider"
@@ -4669,6 +4633,14 @@
msgid "Elvish Sharpshooter"
msgstr "Magnifico tiratore Elfico"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
#, fuzzy
msgid "Elvish Shyde"
@@ -6824,11 +6796,11 @@
msgid "#(Invalid)"
msgstr "#(non valido)"
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr "Campagna"
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr "Multiplayer"
@@ -6848,7 +6820,7 @@
msgid "Scenario Start"
msgstr "Inizia Scenario"
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr "Difficoltà "
@@ -6951,27 +6923,27 @@
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr "Vuoi salvare un replay di questo scenario?"
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr "Nome:"
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr "La partita non può essere salvata"
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr "Vuoi salvare la partita?"
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr "The Battle for Wesnoth"
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
@@ -6979,64 +6951,64 @@
"Questo salvataggio è di una versione differente del gioco. Vuoi provare a "
"caricarlo?"
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr "Il file che hai provato a caricare è corrotto"
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr "Nessuna campagna disponibile"
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr "Scegli la campagna a cui vuoi giocare:"
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr "Seleziona il livello di difficoltà "
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr "Unisciti al Server Ufficiale"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr "Accedi al Server Ufficiale per Wesnoth in multiplayer"
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr "Unisciti al Gioco"
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr "Unisciti al server o alla partita ospitata"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr "Ospita Partita Multiplayer"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr "Ospita una partita senza utilizzare un server"
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr "Login"
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr "Linguaggio"
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr "Scegli la lingua che preferisci"
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr "Impossibile inizializzare il video. Uscita.\n"
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr "Impossibile inizializzare i caratteri. Uscita.\n"
@@ -8201,3 +8173,60 @@
#: src/widgets/file_chooser.cpp:173
msgid "Deletion of the file failed."
msgstr "Eliminazione del file non riuscita."
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "L'erede al trono"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Combattente,(facile);*&elvish-hero.png,Eroe;&elvish-"
+#~ "champion.png,Campione,(difficile)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Le orde oscure"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-adept.png,Appredista,(facile);*&undead-necromancer.png,Maestro;"
+#~ "&undead-lich.png,Signore dell'Oscurita',(difficile)"
+
+#, fuzzy
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Il figlio di Black Eye"
+
+#, fuzzy
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunt,(facile);*&orcish-warrior.png,Guerriero;&orcish-"
+#~ "warlord.png,Signore della Guerra,(difficile)"
+
+#, fuzzy
+#~ msgid "The Eastern Invasion"
+#~ msgstr "L'invazione dell'Est (beta release)"
+
+#, fuzzy
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+
+#, fuzzy
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "The Rise of Wesnoth"
+
+#, fuzzy
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
Index: wesnoth/po/nl/wesnoth-ei.po
diff -u wesnoth/po/nl/wesnoth-ei.po:1.3 wesnoth/po/nl/wesnoth-ei.po:1.4
--- wesnoth/po/nl/wesnoth-ei.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Dutch translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,27 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+#, fuzzy
+msgid "The Eastern Invasion"
+msgstr "De Oosterse Invasie (beta)"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+#, fuzzy
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Speerman,(gemakkelijk);*&human-swordman.png,"
+"Zwaardvechter;&human-royalguard.png,Koninklijke Garde,(moeilijk)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
@@ -66,8 +90,11 @@
#, fuzzy
msgid "Captured"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gevangen\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gevangen"
#: data/scenarios/Eastern_Invasion/Captured.cfg:21
@@ -81,6 +108,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -89,6 +117,14 @@
"Nederlaag:\n"
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Ontsnap uit de gevangenis van de Orks\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
"#Dood van Owaec"
#: data/scenarios/Eastern_Invasion/Captured.cfg:39
@@ -295,8 +331,11 @@
#, fuzzy
msgid "The Crossing"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Oversteek\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Oversteek"
#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
@@ -310,6 +349,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -318,6 +358,14 @@
"Nederlaag:\n"
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Get Gweddry and Owaec across the river\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
"#Dood van Owaec"
#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
@@ -385,8 +433,11 @@
#, fuzzy
msgid "An Elven Alliance"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Een Alliantie van Elven\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Een Alliantie van Elven"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
@@ -400,6 +451,7 @@
"#Death of Dacyn\n"
"#Death of Volas"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -408,6 +460,14 @@
"Nederlaag:\n"
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
+"#Dood van Volas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
"#Dood van Volas"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
@@ -477,8 +537,11 @@
#, fuzzy
msgid "The Escape Tunnel"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Ontsnappingstunnel\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Ontsnappingstunnel"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
@@ -490,12 +553,19 @@
"Defeat:\n"
"#Death of Gweddry"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
"Overwinning:\n"
"@Bereik het einde van de tunnel\n"
"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Bereik het einde van de tunnel\n"
+"Nederlaag:\n"
"#Dood van Gweddry"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
@@ -672,8 +742,11 @@
#, fuzzy
msgid "Lake Vrug"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het Vrug Meer\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het Vrug Meer"
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
@@ -687,6 +760,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -695,6 +769,14 @@
"Nederlaag:\n"
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Bereik het einde van het pad\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
"#Dood van Owaec"
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
@@ -738,8 +820,11 @@
#, fuzzy
msgid "Mal-Ravanals Capital"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mal-Ravanals Hoofdstad\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mal-Ravanals Hoofdstad"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
@@ -752,6 +837,7 @@
"#Death of Gweddry\n"
"#Death of Dacyn"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -759,6 +845,13 @@
"@Ontsnap uit de Hoofdstad door een van de twee necromancers te doden\n"
"Nederlaag:\n"
"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Ontsnap uit de Hoofdstad door een van de twee necromancers te doden\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
"#Dood van Dacyn"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
@@ -820,8 +913,11 @@
#, fuzzy
msgid "Northern Outpost"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Noordelijke Uitkijktoren\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Noordelijke Uitkijktoren"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
@@ -837,6 +933,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -847,6 +944,16 @@
"Nederlaag:\n"
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Spoor de dieven op in de dorpen\n"
+"@Dood de dieven en elk ander gespuis dat aanvalt\n"
+"@Bereik de Uitkijkpost nabij Owaec\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
"#Dood van Owaec"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
@@ -928,6 +1035,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -936,6 +1044,14 @@
"Nederlaag:\n"
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Hou ten minste twee Ogres op het gras tot de versterkingen arriveren\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
"#Dood van Owaec"
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
@@ -1156,8 +1272,11 @@
#, fuzzy
msgid "The Outpost"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Uitkijktoren\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Uitkijktoren"
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
@@ -1169,12 +1288,19 @@
"Defeat:\n"
"#Death of Gweddry"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
"Overwinning:\n"
"@Verdedig tot nader order van Dacyn.\n"
"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Verdedig tot nader order van Dacyn.\n"
+"Nederlaag:\n"
"#Dood van Gweddry"
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
@@ -1360,8 +1486,11 @@
#, fuzzy
msgid "Tribal Warfare"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stammenoorlog\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stammenoorlog"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
@@ -1455,8 +1584,11 @@
#, fuzzy
msgid "Two Paths"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Twee Paden\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Twee Paden"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
@@ -1471,6 +1603,7 @@
"#Death of Owaec\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1480,6 +1613,15 @@
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
"#Dood van Owaec\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla een vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
"#Beurten zijn om"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
@@ -1544,8 +1686,11 @@
#, fuzzy
msgid "The Undead Border Patrol"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Grenswacht der Levende Doden\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Grenswacht der Levende Doden"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
@@ -1559,6 +1704,7 @@
"#Death of Dacyn\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1567,6 +1713,14 @@
"Nederlaag:\n"
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de necromancer of de lich\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
"#Beurten zijn om"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
@@ -1652,8 +1806,11 @@
#, fuzzy
msgid "Undead Crossing"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oversteek der Levende Doden\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oversteek der Levende Doden"
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
@@ -1667,6 +1824,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1675,6 +1833,14 @@
"Nederlaag:\n"
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Dood de vijandige Lich\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
"#Dood van Owaec"
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
@@ -1717,8 +1883,11 @@
#, fuzzy
msgid "An Unexpected Appearance"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"On Onverwachte Verschijning\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"On Onverwachte Verschijning"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
@@ -1731,6 +1900,7 @@
"#Death of Gweddry\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1738,6 +1908,13 @@
"@Versla een van de necromancers\n"
"Nederlaag:\n"
"#Dood van Gweddry\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla een van de necromancers\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
"#Beurten zijn om"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
@@ -1791,8 +1968,11 @@
#, fuzzy
msgid "Weldyn under Attack"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Weldyn Belegerd\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Weldyn Belegerd"
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
@@ -1808,6 +1988,7 @@
"#Death of Sudoc\n"
"#Death of Konrad"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1817,6 +1998,15 @@
"#Dood van Gweddry\n"
"#Dood van Dacyn\n"
"#Dood van Owaec\n"
+"#Dood van Konrad\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Overleef de nacht\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
"#Dood van Konrad"
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
Index: wesnoth/po/nl/wesnoth-httt.po
diff -u wesnoth/po/nl/wesnoth-httt.po:1.3 wesnoth/po/nl/wesnoth-httt.po:1.4
--- wesnoth/po/nl/wesnoth-httt.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-httt.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Dutch translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,17 +23,37 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+#, fuzzy
+msgid "Heir to the Throne"
+msgstr "De Kroonprins"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+#, fuzzy
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Strijder,(gemakkelijk);*&elvish-hero.png,Held;&elvish-"
+"champion.png,Kampioen,(moeilijk)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
#, fuzzy
msgid "A Choice Must Be Made"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Een Keuze Dringt Zich Op\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Een Keuze Dringt Zich Op"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
@@ -41,6 +68,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -48,6 +76,13 @@
"@Versla een van de leiders\n"
"Nederlaag:\n"
"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla een van de leiders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
"#Dood van Delfador"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -56,26 +91,37 @@
"Well, thank you for helping me get back to the surface, but now I must take "
"what is mine!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wel, bedankt om me naar aan het oppervlak te begeleiden, maar nu moet ik "
+"nemen wat mij toekomt!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wel, bedankt om me naar aan het oppervlak te begeleiden, maar nu moet ik "
"nemen wat mij toekomt!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
#, fuzzy
msgid "You still want to fight me, do you, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je wilt echt nog steeds met me vechten, nietwaar prinses?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je wilt echt nog steeds met me vechten, nietwaar prinses?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
#, fuzzy
msgid "Did you think I was just playing around? I need to take my inheritance!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dacht je dat ik hier een spelletje aan het spelen was? Ik moet mijn erfenis "
+"opeisen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dacht je dat ik hier een spelletje aan het spelen was? Ik moet mijn erfenis "
"opeisen!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
@@ -85,11 +131,17 @@
"barely know where we are. Look to the north...there are orcs about! Look to "
"the south...there are the hordes of the undead!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zo eenvoudig is het niet! We mogen dan wel aan de oppervlakte zijn, maar "
"veilig zijn we niet. We hebben niet het flauwste idee waar we zijn en kijk "
"naar het noorden! Daar zijn Orks op komst! En in het zuiden zijn er een "
+"massa levende doden!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zo eenvoudig is het niet! We mogen dan wel aan de oppervlakte zijn, maar "
+"veilig zijn we niet. We hebben niet het flauwste idee waar we zijn en kijk "
+"naar het noorden! Daar zijn Orks op komst! En in het zuiden zijn er een "
"massa levende doden!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
@@ -98,9 +150,13 @@
"Indeed there are. We will have to fight our way out. Are you with us, "
"Princess, or against us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Inderdaad. We zullen ons een weg naar buiten moeten vechten. Ben je met ons "
+"of tegen ons, Prinses?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Inderdaad. We zullen ons een weg naar buiten moeten vechten. Ben je met ons "
"of tegen ons, Prinses?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
@@ -109,26 +165,37 @@
"Perhaps it is in both our best interests for us to remain allies for a "
"little longer...but I do want that Scepter, and someday I will have it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Misschien is het een goed idee om nog iets langer onze alliantie te "
"behouden. Maar ik wil die scepter echt, en op een dag zal ik de scepter "
+"hebben ook!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Misschien is het een goed idee om nog iets langer onze alliantie te "
+"behouden. Maar ik wil die scepter echt, en op een dag zal ik de scepter "
"hebben ook!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
#, fuzzy
msgid "Then let us devise a battle plan."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dan moeten we een strategie ontwerpen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dan moeten we een strategie ontwerpen."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
#, fuzzy
msgid "Well, we got out alive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oef! We zijn er levend vanaf gekomen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oef! We zijn er levend vanaf gekomen."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
@@ -136,9 +203,13 @@
msgid ""
"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja, gelukkig maar. Ik veronderstel dat je nu de scepter tegen me wilt "
+"gebruiken, prinses?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja, gelukkig maar. Ik veronderstel dat je nu de scepter tegen me wilt "
"gebruiken, prinses?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
@@ -148,10 +219,15 @@
"get. So if you promise never to come south of the great river, I will spare "
"your life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nee, ik denk dat ik je niet echt wil doden. Ik heb dat waarvoor ik gekomen "
"ben. Wat zou je ervan denken indien ik je leven spaar? Maar dan moet je wel "
+"beloven nooit ten zuiden van de grote rivies te komen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nee, ik denk dat ik je niet echt wil doden. Ik heb dat waarvoor ik gekomen "
+"ben. Wat zou je ervan denken indien ik je leven spaar? Maar dan moet je wel "
"beloven nooit ten zuiden van de grote rivies te komen."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
@@ -160,19 +236,28 @@
"With all due respect, Princess, it is once again we who will spare you, "
"Scepter or no Scepter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Met alle respect, Prinses, maar ik denk dat wij het sparen zouden doen, "
"scepter of geen scepter. Jaja wij zouden het sparen doen, ik bedoel: we "
+"zouden nog een keer het sparen doen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Met alle respect, Prinses, maar ik denk dat wij het sparen zouden doen, "
+"scepter of geen scepter. Jaja wij zouden het sparen doen, ik bedoel: we "
"zouden nog een keer het sparen doen."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
#, fuzzy
msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wat een woorden in de aanwezigheid van koninklijk bloed! Wil je dat ik je "
+"rooster, Elf?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wat een woorden in de aanwezigheid van koninklijk bloed! Wil je dat ik je "
"rooster, Elf?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
@@ -183,6 +268,7 @@
"the north, orcs, to the south, dark hordes. We must remain at peace with "
"one another, or else all perish!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vrienden, vrede! We zijn dan wel uit de tunnels, maar veilig zijn we nog "
@@ -190,6 +276,13 @@
"zijn. Maar waar precies weet ik niet. Richt uw blik naar het noorden en dan "
"naar het zuiden. In het noorden zijn er Orks en in het zuiden duistere "
"hordes. We moeten de vrede in onze rangen behouden, anders gaan we allen ten "
+"onder.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vrienden, vrede! We zijn dan wel uit de tunnels, maar veilig zijn we nog "
+"steeds niet. Ik denk dat we in de dorre, woeste noorderlanden aanbeland "
+"zijn. Maar waar precies weet ik niet. Richt uw blik naar het noorden en dan "
+"naar het zuiden. In het noorden zijn er Orks en in het zuiden duistere "
+"hordes. We moeten de vrede in onze rangen behouden, anders gaan we allen ten "
"onder."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
@@ -198,9 +291,13 @@
"I suppose that helping each other for a while longer would be mutually "
"beneficial. But what should we do? How should we defend ourselves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik denk dat samenwerking ons beide te goede zal komen voor iets langer nog. "
+"Maar wat moeten we doen? Hoe gaan we ons verdedigen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik denk dat samenwerking ons beide te goede zal komen voor iets langer nog. "
"Maar wat moeten we doen? Hoe gaan we ons verdedigen?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
@@ -210,10 +307,15 @@
"called Arkan-thoria in my people's ancient tongue. The home of my people "
"lies to the east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I can tell where we are. That is the river that is known as Longlier to men, "
"called Arkan-thoria in my people's ancient tongue. The home of my people "
+"lies to the east.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I can tell where we are. That is the river that is known as Longlier to men, "
+"called Arkan-thoria in my people's ancient tongue. The home of my people "
"lies to the east."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
@@ -222,9 +324,13 @@
"Then perhaps we should head East along the river, and seek refuge and rest "
"there for a time?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then perhaps we should head East along the river, and seek refuge and rest "
+"there for a time?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then perhaps we should head East along the river, and seek refuge and rest "
"there for a time?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
@@ -236,20 +342,30 @@
"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
"over the Cliffs and survived. No, Prince, we must choose another way."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We should indeed seek refuge there, my lord, but not by going east along the "
"river. Its name means 'The River of Bones'. Great and evil creatures lurk "
"along its banks, its waters are not fit to drink, and it runs over the "
"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
+"over the Cliffs and survived. No, Prince, we must choose another way.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We should indeed seek refuge there, my lord, but not by going east along the "
+"river. Its name means 'The River of Bones'. Great and evil creatures lurk "
+"along its banks, its waters are not fit to drink, and it runs over the "
+"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
"over the Cliffs and survived. No, Prince, we must choose another way."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
#, fuzzy
msgid "But which way, Kalenz?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But which way, Kalenz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But which way, Kalenz?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
@@ -261,28 +377,41 @@
"cross the river one time more if we chose that route, but I know a safe "
"place for the crossing."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We may take two paths which avoid the river. North, through the ancient home "
"of my people, and then east to where they now live. Or we can go south, "
"passing through the Swamps, before turning east, and then north. We would "
"cross the river one time more if we chose that route, but I know a safe "
+"place for the crossing.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We may take two paths which avoid the river. North, through the ancient home "
+"of my people, and then east to where they now live. Or we can go south, "
+"passing through the Swamps, before turning east, and then north. We would "
+"cross the river one time more if we chose that route, but I know a safe "
"place for the crossing."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
#, fuzzy
msgid "And will you join us in seeking refuge with the North Elves, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And will you join us in seeking refuge with the North Elves, Princess?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And will you join us in seeking refuge with the North Elves, Princess?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
#, fuzzy
msgid "If the Elves will promise me refuge and safe passage, then I will go."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If the Elves will promise me refuge and safe passage, then I will go.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If the Elves will promise me refuge and safe passage, then I will go."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
@@ -291,9 +420,13 @@
"That we will, Princess. Even though you are the daughter of the Queen, our "
"enemy, we shall not harm you on this encounter, for you have helped us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That we will, Princess. Even thought you are the daughter of the Queen, our "
+"enemy, we shall not harm you on this encounter, for you have helped us.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That we will, Princess. Even thought you are the daughter of the Queen, our "
"enemy, we shall not harm you on this encounter, for you have helped us."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
@@ -303,10 +436,15 @@
"plains of the Elves, or to the south, beyond the armies of the Walking Dead "
"where the dreaded swamps await."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We moeten een keuze maken. In het noorden, achter de Orks zijn de "
"sneeuwvlaktes. In het zuiden, achter de het leger der levende doden ligt het "
+"Moeras der Vrees.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We moeten een keuze maken. In het noorden, achter de Orks zijn de "
+"sneeuwvlaktes. In het zuiden, achter de het leger der levende doden ligt het "
"Moeras der Vrees."
#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
@@ -401,8 +539,11 @@
#, fuzzy
msgid "The Bay of Pearls"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Parelbaai\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Parelbaai"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
@@ -416,6 +557,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -424,6 +566,14 @@
"@Versla een leider en overleef tot alle beurten om zijn\n"
"Nederlaag:\n"
"#Dood van Konrad\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla beide vijandige leiders\n"
+"@Versla een leider en overleef tot alle beurten om zijn\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -432,8 +582,11 @@
"So this is the Bay of Pearls. It looks like they have those mermen working "
"hard!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dus dit is de Parelbaai. De meermannen zwoegen blijkbaar wel echt hard!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dus dit is de Parelbaai. De meermannen zwoegen blijkbaar wel echt hard!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
@@ -442,25 +595,35 @@
"Indeed it does. It also looks like they have many, many troops. I should go "
"around the bay and distract some of them. You and the rest rescue the mermen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Inderdaad. Het ziet ernaar uit dat ze vele vele troepen hebben. Ik zal rond "
+"de baai gaan als afleidingsmaneuver. Jij moet de meermannen redden!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Inderdaad. Het ziet ernaar uit dat ze vele vele troepen hebben. Ik zal rond "
"de baai gaan als afleidingsmaneuver. Jij moet de meermannen redden!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
#, fuzzy
msgid "Very well. Be careful!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wees voorzichtig!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wees voorzichtig!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
#, fuzzy
msgid "But boss, why are we only using bats and nagas?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar baas, waarom gebruiken we alleen maar nagas en vleermuizen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar baas, waarom gebruiken we alleen maar nagas en vleermuizen?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
@@ -469,81 +632,112 @@
"Because we need to control the seas and the merman folk, and nagas and bats "
"are best for doing that!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Omdat we de zee en de meermannen moeten overheersen. Vleermuizen en nagas "
+"zijn daar het best voor.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Omdat we de zee en de meermannen moeten overheersen. Vleermuizen en nagas "
"zijn daar het best voor."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
#, fuzzy
msgid "But orcs are the most powerful race in all of..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar Orks zijn het sterkste ras in de hele...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar Orks zijn het sterkste ras in de hele..."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
#, fuzzy
msgid "Shut up, worm! I'm the boss!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Muil dicht, worm! Ik ben de baas!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Muil dicht, worm! Ik ben de baas!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
#, fuzzy
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha ha ha! Nu zullen de Orks over land en over zee heersen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha ha ha! Nu zullen de Orks over land en over zee heersen!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
#, fuzzy
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"(Zucht) Kan iemand die idioot voor me ombrengen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"(Zucht) Kan iemand die idioot voor me ombrengen?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
#, fuzzy
msgid "But...but...how can this be happening to me?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar...maar...hoe kan mij dit overkomen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar...maar...hoe kan mij dit overkomen?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
#, fuzzy
msgid "Who was that idiot?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wie was die idioot?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wie was die idioot?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
#, fuzzy
msgid "Free at last! Now death to the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eindelijk vrij! Dood aan de Orks!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eindelijk vrij! Dood aan de Orks!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
#, fuzzy
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nudat we vrij zijn kunnen we samen onze onderdrukker bevechten!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nudat we vrij zijn kunnen we samen onze onderdrukker bevechten!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
#, fuzzy
msgid "Freedom! Now where are those Orcs? Let me at 'em!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vrijheid! Waar zijn die Orks?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vrijheid! Waar zijn die Orks?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
@@ -552,20 +746,30 @@
"Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
"The main cage where they keep most of the mermen is in the south-east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veel dank om ons te redden! Nu kunnen we je helpen de kwaadaardige Orks te "
"bestrijden!\n"
"\n"
"De kooi waar de meeste meermannen worden gevangen gehouden is in het "
+"zuidoosten!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veel dank om ons te redden! Nu kunnen we je helpen de kwaadaardige Orks te "
+"bestrijden!\n"
+"\n"
+"De kooi waar de meeste meermannen worden gevangen gehouden is in het "
"zuidoosten!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
#, fuzzy
msgid "Death to the orcs! Come, let us all fight them, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dood aan de Orks! Laten we de Orks op onze drietanden spiezen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dood aan de Orks! Laten we de Orks op onze drietanden spiezen!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
@@ -573,9 +777,13 @@
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eindelijk, we hebben de meermannen bevrijd! Ga terug naar de oceaan en leef "
+"in vrede.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eindelijk, we hebben de meermannen bevrijd! Ga terug naar de oceaan en leef "
"in vrede."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
@@ -584,25 +792,35 @@
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to offer you help, and come with you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mijn heer! U zult onze hulp nog kunnen gebruiken, daarom bieden we aan, u te "
+"vergezellen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mijn heer! U zult onze hulp nog kunnen gebruiken, daarom bieden we aan, u te "
"vergezellen."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
#, fuzzy
msgid "Now where is Delfador? I hope he's safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Waar is Delfador? Ik hoop dat hij veilig is!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Waar is Delfador? Ik hoop dat hij veilig is!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
#, fuzzy
msgid "I am perfectly safe, friend!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik ben in goede gezondheid, vriend!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik ben in goede gezondheid, vriend!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
@@ -610,8 +828,12 @@
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Daar ben je! Ik ben zo blij dat je in orde bent. Laten we nu even "
+"uitrusten.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Daar ben je! Ik ben zo blij dat je in orde bent. Laten we nu even uitrusten."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
@@ -622,18 +844,26 @@
"city-state. If the city falls, there is no telling how many other lands she "
"may swallow up!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik vrees dat we geen tijd hebben om uit te rusten, Konrad. Asheviere "
"belegert Elensefar! Indien de stad valt, is het onmogelijk te voorzien "
+"hoeveel andere steden ze nog zal verzwelgen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik vrees dat we geen tijd hebben om uit te rusten, Konrad. Asheviere "
+"belegert Elensefar! Indien de stad valt, is het onmogelijk te voorzien "
"hoeveel andere steden ze nog zal verzwelgen!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
#, fuzzy
msgid "Oh no! What shall we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ai nee! Wat moeten we doen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ai nee! Wat moeten we doen?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
@@ -642,9 +872,13 @@
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je moet onze troepen naar de stad leiden, en ze helpen verdedigen. Of indien "
+"de stad reeds gevallen is moet je ze heroveren!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je moet onze troepen naar de stad leiden, en ze helpen verdedigen. Of indien "
"de stad reeds gevallen is moet je ze heroveren!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
@@ -652,8 +886,11 @@
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
@@ -663,26 +900,37 @@
"must make haste with them to the Elven Council. It seems that the time to "
"stop Asheviere is shorter than I had thought."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik vrees van niet, Konrad. Ik heb een aantal uitermate belangrijke "
"documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
+"Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik vrees van niet, Konrad. Ik heb een aantal uitermate belangrijke "
+"documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
"Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
#, fuzzy
msgid "But Delfador! I can't do it on my own!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar Delfador! Ik kan het niet alleen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar Delfador! Ik kan het niet alleen!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
#, fuzzy
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Alleen? Mijn heer! Wij, uw trouwe soldaten zullen u ondersteunen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Alleen? Mijn heer! Wij, uw trouwe soldaten zullen u ondersteunen!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
@@ -691,17 +939,24 @@
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days travel if you make haste."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je zult overwinnen. Ik heb vertrouwen in je. Ga naar het noorden. Elensefar "
+"is maar drie dagreizen hiervandaan.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je zult overwinnen. Ik heb vertrouwen in je. Ga naar het noorden. Elensefar "
"is maar drie dagreizen hiervandaan."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
#, fuzzy
msgid "Very well. But how do I get there?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Goed dan. Maar hoe reizen we?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Goed dan. Maar hoe reizen we?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
@@ -710,26 +965,37 @@
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De stad is ten noordwesten van hier, enkele mijlen landinwaards. Er zijn "
"twee manieren om de stad te bereiken, over land of over zee. Elk heeft z'm "
+"eigen voordelen en gevaren.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De stad is ten noordwesten van hier, enkele mijlen landinwaards. Er zijn "
+"twee manieren om de stad te bereiken, over land of over zee. Elk heeft z'm "
"eigen voordelen en gevaren."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
#, fuzzy
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Schepen? Ik ben voor de laatste keer zeeziek geweest! We gaan te voet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Schepen? Ik ben voor de laatste keer zeeziek geweest! We gaan te voet!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
#, fuzzy
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veilige reis, Konrad. Tot ziens!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veilige reis, Konrad. Tot ziens!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
@@ -737,16 +1003,22 @@
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Per schip zullen we tenminste wat kunnen uitrusten! Over zee weze het!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Per schip zullen we tenminste wat kunnen uitrusten! Over zee weze het!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
#, fuzzy
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veilige reis, Konrad. Mogen de weergoden je gunstig gezind zijn!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veilige reis, Konrad. Mogen de weergoden je gunstig gezind zijn!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
@@ -755,9 +1027,13 @@
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Heb je in al deze dagen onze vijanden nog niet verslagen! Hun versterkingen "
+"zijn gearriveerd. Ons einde is nabij!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Heb je in al deze dagen onze vijanden nog niet verslagen! Hun versterkingen "
"zijn gearriveerd. Ons einde is nabij!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
@@ -767,9 +1043,13 @@
"defeat the Orcs and free more of their prisoners, more urgent business calls "
"us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad! We kunnen hier niet langer blijven. Het goed zijn de Orks te "
+"verslaan en al hun gevangenen te bevrijden, maar we moeten snel verder!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad! We kunnen hier niet langer blijven. Het goed zijn de Orks te "
"verslaan en al hun gevangenen te bevrijden, maar we moeten snel verder!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
@@ -778,9 +1058,13 @@
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, wat een geluk, je hebt het overleefd! Het is een moeilijk gevecht "
+"geweest, maar waarom kunnen we de Orks niet volledig afmaken?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, wat een geluk, je hebt het overleefd! Het is een moeilijk gevecht "
"geweest, maar waarom kunnen we de Orks niet volledig afmaken?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
@@ -790,17 +1074,24 @@
"century-old treaty between Wesnoth and the Elense city-state. If the city "
"falls, there is no telling how many other lands she may swallow up!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik breng slecht nieuws... Asheviere belegert Elensefar! Indien de stad valt, "
+"is het onmogelijk te voorzien hoeveel andere steden ze nog zal verzwelgen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik breng slecht nieuws... Asheviere belegert Elensefar! Indien de stad valt, "
"is het onmogelijk te voorzien hoeveel andere steden ze nog zal verzwelgen!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
#, fuzzy
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
@@ -810,11 +1101,17 @@
"seeing to. I must ride at once to make council with the Elves. I will meet "
"you in Elensefar, after you have secured it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik vrees van niet, Konrad.. k heb een aantal uitermate belangrijke "
"documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
"Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht. "
+"Ik zie je terug in Elensefar.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik vrees van niet, Konrad.. k heb een aantal uitermate belangrijke "
+"documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
+"Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht. "
"Ik zie je terug in Elensefar."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
@@ -823,9 +1120,13 @@
"I fear I will struggle to do this on my own...but what must be must be. How "
"do I get to Elensefar?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik vrees dat het moeilijk zal zijn de stad alleen te bevrijden...maar zo zei "
+"het. Hoe reizen we naar Elensefar?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik vrees dat het moeilijk zal zijn de stad alleen te bevrijden...maar zo zei "
"het. Hoe reizen we naar Elensefar?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
@@ -835,10 +1136,15 @@
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
"Make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aangezien je de heerschappij van de Orks over de zee hebt gebroken, is het "
"waarschijnlijk het veiligst te water. Vaar langs de kust en je kunt slechts "
+"enkele mijlen van Elensefar aanlanden. Maak spoed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aangezien je de heerschappij van de Orks over de zee hebt gebroken, is het "
+"waarschijnlijk het veiligst te water. Vaar langs de kust en je kunt slechts "
"enkele mijlen van Elensefar aanlanden. Maak spoed!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
@@ -847,10 +1153,15 @@
"With the Orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aangezien de Orks de zee controleren zou het niet veilig zijn per schip te "
"gaan. Ga te voet, Elensefar is slechts drie dagen marcheren van hier "
+"verwijdert.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aangezien de Orks de zee controleren zou het niet veilig zijn per schip te "
+"gaan. Ga te voet, Elensefar is slechts drie dagen marcheren van hier "
"verwijdert."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
@@ -858,8 +1169,11 @@
#, fuzzy
msgid "Blackwater Port"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zwartwater Haven\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zwartwater Haven"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -874,6 +1188,7 @@
"#Death of Delfador\n"
"#Death of Sir Kaylan"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -883,6 +1198,15 @@
"Nederlaag:\n"
"#Dood van Konrad\n"
"#Dood van Delfador\n"
+"#Dood van Seimus\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla vijandige leider\n"
+"@Houdt stand tot de laatste beurt\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
"#Dood van Seimus"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -893,19 +1217,28 @@
"of the king desperately hold the port, as it is one of the only places where "
"they can ship supplies and weapons."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We moeten scheep gaan in Zwartwater-Haven. Maar het ziet ernaar uit dat de "
"Orks ook naar daar op weg zijn. Momenteel wordt de haven gecontroleerd door "
"rebellen die trouw zijn aan de wijlen koning. Het is de enigste plaats waar "
+"de rebellen wapens en voorraden kunnen ontvangen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We moeten scheep gaan in Zwartwater-Haven. Maar het ziet ernaar uit dat de "
+"Orks ook naar daar op weg zijn. Momenteel wordt de haven gecontroleerd door "
+"rebellen die trouw zijn aan de wijlen koning. Het is de enigste plaats waar "
"de rebellen wapens en voorraden kunnen ontvangen."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
#, fuzzy
msgid "Delfador, some Orcs are following us! We must make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Defaldor, sommige Orks zijn ons op het spoor! We moeten ons haasten!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Defaldor, sommige Orks zijn ons op het spoor! We moeten ons haasten!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
@@ -915,10 +1248,15 @@
"the Elves. It is good to see you again, although I would prefer it were not "
"in such sad times."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, oude vriend! We hadden bericht gekregen van uw komst en van de "
"laffe aanval op de Elven. Het is goed je weer te ontmoeten, ook al ware het "
+"beter in gelukkigere tijden geweest.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, oude vriend! We hadden bericht gekregen van uw komst en van de "
+"laffe aanval op de Elven. Het is goed je weer te ontmoeten, ook al ware het "
"beter in gelukkigere tijden geweest."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
@@ -928,10 +1266,15 @@
"the few who is willing to oppose the dark crown. Rumor has it that his lance "
"has slain fifty men and a hundred orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad, dit is Kaylan, een van de machtigste ridders. En een van de weinigen "
"die de donkere macht van de koningin weerstaat. Hij staat er berucht voor "
+"dat zijn lans vijftig man en wel honderd orks heeft gedood.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad, dit is Kaylan, een van de machtigste ridders. En een van de weinigen "
+"die de donkere macht van de koningin weerstaat. Hij staat er berucht voor "
"dat zijn lans vijftig man en wel honderd orks heeft gedood."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
@@ -940,18 +1283,26 @@
"It seems the orcs have come here too, to try to wrest this port from our "
"hands. Our defenses are still weak, but reinforcements will arrive soon!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het ziet ernaar uit dat de orks ook naar hier op komst zijn om de haven in "
"te nemen. Onze verdediging is nog smak momenteel, maar versterkingen zullen "
+"snel arriveren!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het ziet ernaar uit dat de orks ook naar hier op komst zijn om de haven in "
+"te nemen. Onze verdediging is nog smak momenteel, maar versterkingen zullen "
"snel arriveren!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
#, fuzzy
msgid "We will help you fight them off until the reinforcements arrive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We zullen je helpen hen te bevechten.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We zullen je helpen hen te bevechten."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
@@ -962,18 +1313,27 @@
"strength of the port. A ship is due here in two days, surely it will be able "
"to take you to safety."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hopelijk kunnen we hun aanval met jullie hulp afslaan. Maar blijf hier niet "
"te lang, Konrads leven is belangrijker dan de haven. In twee dagen "
+"verwachten we een schip waarmee jullie in veiligheid gebracht kunnen "
+"worden.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hopelijk kunnen we hun aanval met jullie hulp afslaan. Maar blijf hier niet "
+"te lang, Konrads leven is belangrijker dan de haven. In twee dagen "
"verwachten we een schip waarmee jullie in veiligheid gebracht kunnen worden."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
#, fuzzy
msgid "And the ship will take us to Anduin?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"En het schip zal ons naar Anduin brengen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"En het schip zal ons naar Anduin brengen?"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
@@ -982,9 +1342,13 @@
"Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
"many mages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja, we zullen naar het Eiland van Anduin, zeilen. Anduin is m'n oude thuis "
+"en de studieplaats van vele magiërs\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja, we zullen naar het Eiland van Anduin, zeilen. Anduin is m'n oude thuis "
"en de studieplaats van vele magiërs"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
@@ -994,10 +1358,15 @@
"Konrad, and the support of my men - from now on you will be able to recruit "
"horsemen."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik zal een van m'n ruiters sturen om onder jullie te dienen. Ik bied u mijn "
"hulp aan, Konrad, en de hulp van mijn manschappen. Van nu af aan heeft u "
+"ruiters ter beschikking, Konrad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik zal een van m'n ruiters sturen om onder jullie te dienen. Ik bied u mijn "
+"hulp aan, Konrad, en de hulp van mijn manschappen. Van nu af aan heeft u "
"ruiters ter beschikking, Konrad."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
@@ -1006,9 +1375,13 @@
"Thank you, sir. But how shall I best use these horsemen? How do they differ "
"from Elves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dank u, heer. Maar hoe zal ik deze ruiters het best gebruiken? Waarin "
+"verschillen ze van de Elven?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dank u, heer. Maar hoe zal ik deze ruiters het best gebruiken? Waarin "
"verschillen ze van de Elven?"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
@@ -1021,6 +1394,7 @@
"are better at day, and worse at night. Horsemen are unmatched on open land, "
"though Elves will serve you better in rugged terrain."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elven zijn een sterk ras, Konrad, sterker dan mijn eigen volk wil bekennen. "
@@ -1028,6 +1402,13 @@
"vanop afstand maar ze kunnen in het gevecht chargeren waardoor ze dubbel "
"zoveel schade aanrichten en ontvangen. Ruiters zijn rechtvaardig, dat "
"betekent dat ze beter vechten overdag en slechter 's nachts. Ruiters zijn "
+"ongeëvenaard op open terrein!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elven zijn een sterk ras, Konrad, sterker dan mijn eigen volk wil bekennen. "
+"Maar ruiters zijn dodelijk op een andere manier.. Ze hebben geen aanval "
+"vanop afstand maar ze kunnen in het gevecht chargeren waardoor ze dubbel "
+"zoveel schade aanrichten en ontvangen. Ruiters zijn rechtvaardig, dat "
+"betekent dat ze beter vechten overdag en slechter 's nachts. Ruiters zijn "
"ongeëvenaard op open terrein!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
@@ -1036,9 +1417,13 @@
"Recruit troops wisely, Konrad, and remember that you can recall experienced "
"units from past battles to help you fight again."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Recruteer je troepen slim, Konrad. En vergeet niet dat je ervaren troepen "
+"uit vorige gevechten kunt oproepen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Recruteer je troepen slim, Konrad. En vergeet niet dat je ervaren troepen "
"uit vorige gevechten kunt oproepen."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
@@ -1047,9 +1432,13 @@
"Reinforcements have arrived! Forward men! I expect each of you to bring me "
"back the head of an orc!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De versterkingen zijn er! Voorwaarts mannen! Ik verwacht van elk van jullie "
+"het hoofd van een ork!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De versterkingen zijn er! Voorwaarts mannen! Ik verwacht van elk van jullie "
"het hoofd van een ork!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
@@ -1058,9 +1447,13 @@
"So many foul humans riding on horses! There is no way we can defeat them. "
"Quick, we must make our escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zo veel vuile mensen op paarden! We kunnen ze onmogelijk allemaal in mootjes "
+"hakken. Terugtrekken!!!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zo veel vuile mensen op paarden! We kunnen ze onmogelijk allemaal in mootjes "
"hakken. Terugtrekken!!!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
@@ -1069,17 +1462,24 @@
"Thank you for the help, friends. The ship should arrive soon, it will take "
"you to Anduin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dank voor de hulp, vrienden. Het schip zal nu snel aankomen, het zal jullie "
+"naar Anduin brengen\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dank voor de hulp, vrienden. Het schip zal nu snel aankomen, het zal jullie "
"naar Anduin brengen"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
#, fuzzy
msgid "We should embark now."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We moeten nu aan boord.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We moeten nu aan boord."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
@@ -1088,16 +1488,22 @@
"Safe voyage to you, friends. Rest assured that we will never surrender to "
"the forces of the Dark Queen."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Een behouden reis, vrienden! Slaap gerust, we zullen ons nooit overgeven!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Een behouden reis, vrienden! Slaap gerust, we zullen ons nooit overgeven!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
#, fuzzy
msgid "I have failed in my duty to protect the Rightful Heir and the port"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik heb gefaald voor de mensen van de Zwartwater haven....\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik heb gefaald voor de mensen van de Zwartwater haven...."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
@@ -1105,16 +1511,22 @@
msgid ""
"Without his help, we will be unable to use the ships. There is no hope..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zonder zijn hulp, kunnen we de schepen niet krijgen. Er is geen hoop...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zonder zijn hulp, kunnen we de schepen niet krijgen. Er is geen hoop..."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
#, fuzzy
msgid "Crossroads"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kruispunt\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kruispunt"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -1128,6 +1540,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1136,14 +1549,25 @@
"Verlies\n"
"#Dood van Konrad\n"
"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de twee vijandige leiders\n"
+"Verlies\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
"#Dood van Kalenz"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
#, fuzzy
msgid "Here we come to the great cross-roads. We should go north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here we come to the great cross-roads. We should go north-east.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here we come to the great cross-roads. We should go north-east."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
@@ -1153,34 +1577,48 @@
"strategy, and she has hired Orcs to guard them. We shall have to fight to "
"travel them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Beware! These hills are not safe! The roads are important to Asheviere's "
"strategy, and she has hired Orcs to guard them. We shall have to fight to "
+"travel them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Beware! These hills are not safe! The roads are important to Asheviere's "
+"strategy, and she has hired Orcs to guard them. We shall have to fight to "
"travel them."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
#, fuzzy
msgid "Then fight we shall. Let it begin!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then fight we shall. Let it begin!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then fight we shall. Let it begin!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
#, fuzzy
msgid "Victory is ours, men. Let us proceed north-east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory is ours, men. Let us proceed north-east!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory is ours, men. Let us proceed north-east!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
#, fuzzy
msgid "Stay on the path! The hills here are not safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stay on the path! The hills here are not safe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stay on the path! The hills here are not safe!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
@@ -1188,16 +1626,22 @@
msgid ""
"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Beware the hills! There are many Orcs in hiding, preparing to ambush you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
#, fuzzy
msgid "The Dwarven Doors"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Poort der Dwergen\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Poort der Dwergen"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
@@ -1211,6 +1655,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1220,22 +1665,37 @@
"#Dood van Konrad\n"
"#Dood van Delfador\n"
"#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Konrad naar de ingang tot het Dwergenrijk.\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
#, fuzzy
msgid "The doors are closed and barred from the inside!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The doors are closed and barred from the inside!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The doors are closed and barred from the inside!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
#, fuzzy
msgid "We can't get in! What should we do now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We can't get in! What should we do now?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We can't get in! What should we do now?"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
@@ -1244,17 +1704,24 @@
"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
"must be that one in the north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
+"must be that one in the north-east.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
"must be that one in the north-east."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
#, fuzzy
msgid "Then we must make it to that tunnel!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then we must make it to that tunnel!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then we must make it to that tunnel!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
@@ -1269,8 +1736,11 @@
#, fuzzy
msgid "There is no time for idle chatter or delay of any kind. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is no time for idle chatter or delay of any kind. Onward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is no time for idle chatter or delay of any kind. Onward!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
@@ -1279,8 +1749,11 @@
"We have defeated the foul Orcs guarding this land, but we must continue "
"without rest. More will surely come!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am hesitant to enter. It will be so difficult in the darkness!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am hesitant to enter. It will be so difficult in the darkness!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
@@ -1289,17 +1762,24 @@
"Indeed we must not delay. I remember now, the mines in the North-East are "
"the best way to enter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed we must not delay. I remember now, the mines in the North-East are "
+"the best way to enter!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed we must not delay. I remember now, the mines in the North-East are "
"the best way to enter!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
#, fuzzy
msgid "But Konrad's party was not alone in entering the mines..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But Konrad's party was not alone in entering the mines...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But Konrad's party was not alone in entering the mines..."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
@@ -1309,10 +1789,15 @@
"there is all this chaos before us! Come on, men! We must make it to the "
"mines, which lie ahead of us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Whew! We make our way through the dangerous fog of the mountains, and now "
"there is all this chaos before us! Come on, men! We must make it to the "
+"mines, which lie ahead of us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Whew! We make our way through the dangerous fog of the mountains, and now "
+"there is all this chaos before us! Come on, men! We must make it to the "
"mines, which lie ahead of us!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
@@ -1321,9 +1806,13 @@
"The defense of the dwarves must have been strong. Look at those ruined "
"towers!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The defense of the dwarves must have been strong. Look at those ruined "
+"towers!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The defense of the dwarves must have been strong. Look at those ruined "
"towers!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
@@ -1332,25 +1821,35 @@
"The battle outside was fierce, and lasted a full half-year. But the battles "
"inside the tunnels were worse."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The battle outside was fierce, and lasted a full half-year. But the battles "
+"inside the tunnels were worse.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The battle outside was fierce, and lasted a full half-year. But the battles "
"inside the tunnels were worse."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
#, fuzzy
msgid "Ruarrrrr!!!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ruarrrrr!!!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ruarrrrr!!!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
#, fuzzy
msgid "A monster was hiding in that lake!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A monster was hiding in that lake!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A monster was hiding in that lake!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
@@ -1359,25 +1858,35 @@
"The legend was true! There are always tentacled creatures hiding in the "
"lakes near the Dwarven Kingdoms"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The legend was true! There are always tentacled creatures hiding in the "
+"lakes near the Dwarven Kingdoms\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The legend was true! There are always tentacled creatures hiding in the "
"lakes near the Dwarven Kingdoms"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
#, fuzzy
msgid "At last, this is the entrance to the Dwarven Kingdoms."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last, this is the entrance to the Dwarven Kingdoms.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last, this is the entrance to the Dwarven Kingdoms."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
#, fuzzy
msgid "All can I see are ruins and poor villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"All can I see are ruins and poor villages.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"All can I see are ruins and poor villages."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
@@ -1386,17 +1895,24 @@
"The poor villagers that once lived here and traded with the dwarves are now "
"held in slavery by the orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The poor villagers that once lived here and traded with the dwarves are now "
+"held in slavery by the orcs.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The poor villagers that once lived here and traded with the dwarves are now "
"held in slavery by the orcs."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
#, fuzzy
msgid "Slaves to the evil orcs? We must liberate them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Slaves to the evil orcs? We must liberate them!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Slaves to the evil orcs? We must liberate them!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
@@ -1405,9 +1921,13 @@
"That would not be a wise choice, for our mission is to retreive the Scepter "
"of Fire. If we tarry in this place, hordes of orcs will surround us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That would not be a wise choice, for our mission is to retreive the Scepter "
+"of Fire. If we tarry in this place, hordes of orcs will surround us.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That would not be a wise choice, for our mission is to retreive the Scepter "
"of Fire. If we tarry in this place, hordes of orcs will surround us."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
@@ -1416,17 +1936,24 @@
"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
"orcs from these lands."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
+"orcs from these lands.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
"orcs from these lands."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
#, fuzzy
msgid "This does not please me, but I will listen to your advice."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This does not please me, but I will listen to your advice.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This does not please me, but I will listen to your advice."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
@@ -1435,33 +1962,46 @@
"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
"could get grain carts in under the very noses of those ugly orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
+"could get grain carts in under the very noses of those ugly orcs.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
"could get grain carts in under the very noses of those ugly orcs."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
#, fuzzy
msgid "He must be hiding in one of those villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"He must be hiding in one of those villages.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"He must be hiding in one of those villages."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
#, fuzzy
msgid "Haw! My niece's friends are mine friends too"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haw! My niece's friends are mine friends too\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haw! My niece's friends are mine friends too"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
#, fuzzy
msgid "The Elven Council"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Raad der Elven\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Raad der Elven"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
@@ -1471,18 +2011,26 @@
"half a century - a generation in the way your race counts time - since any "
"man has been considered Elf-friend enough to stand here."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, and welcome to our capital. You should feel honored. It has been "
"half a century - a generation in the way your race counts time - since any "
+"man has been considered Elf-friend enough to stand here.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, and welcome to our capital. You should feel honored. It has been "
+"half a century - a generation in the way your race counts time - since any "
"man has been considered Elf-friend enough to stand here."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
#, fuzzy
msgid "We are indeed honored."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are indeed honored.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are indeed honored."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
@@ -1491,9 +2039,13 @@
"I might also say that it is you who are honored. It has been so long since "
"you have been graced by with the presence of a princess of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I might also say that it is you who are honored. It has been so long since "
+"you have been graced by with the presence of a princess of Wesnoth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I might also say that it is you who are honored. It has been so long since "
"you have been graced by with the presence of a princess of Wesnoth."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
@@ -1502,9 +2054,14 @@
"Silence, foolish girl! With such arrogance, is it any surprise that the "
"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Silence, foolish girl! With such arrogance, is it any surprise that the "
+"royal family of Wesnoth long ago saw their ancient alliances fall to "
+"pieces?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Silence, foolish girl! With such arrogance, is it any surprise that the "
"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
@@ -1513,9 +2070,13 @@
"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
"for my discourtesy."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
+"for my discourtesy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
"for my discourtesy."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
@@ -1524,9 +2085,13 @@
"Delfador the Great. As wise with his tongue in advice as he is strong with "
"his staff in battle. A rare combination, especially among men."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador the Great. As wise with his tongue in advice as he is strong with "
+"his staff in battle. A rare combination, especially among men.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador the Great. As wise with his tongue in advice as he is strong with "
"his staff in battle. A rare combination, especially among men."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
@@ -1536,18 +2101,26 @@
"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
"warrior stands before me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"How quickly do the race of men mature! Only nineteen winters have passed "
"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
+"warrior stands before me!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"How quickly do the race of men mature! Only nineteen winters have passed "
+"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
"warrior stands before me!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
#, fuzzy
msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Forgive me, Elf, but I'm afraid I do not recall meeting you before.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Forgive me, Elf, but I'm afraid I do not recall meeting you before."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
@@ -1556,17 +2129,24 @@
"Konrad, this is Parandra. She helped me rescue you from the clutches of "
"Asheviere."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad, this is Parandra. She helped me rescue you from the clutches of "
+"Asheviere.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad, this is Parandra. She helped me rescue you from the clutches of "
"Asheviere."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
#, fuzzy
msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I had no idea! Thank you, my lady. It is a pleasure to meet you again.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I had no idea! Thank you, my lady. It is a pleasure to meet you again."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
@@ -1575,9 +2155,13 @@
"Rescued him from my mother? But nineteen years ago Konrad would have been an "
"infant! What is this you are talking about?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rescued him from my mother? But nineteen years ago Konrad would have been an "
+"infant! What is this you are talking about?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rescued him from my mother? But nineteen years ago Konrad would have been an "
"infant! What is this you are talking about?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
@@ -1587,10 +2171,15 @@
"unjustly. When Konrad was an infant, she ordered all the princes put to "
"death, so she could sieze control."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Your mother has much blood upon her hands, child. She has had many killed "
"unjustly. When Konrad was an infant, she ordered all the princes put to "
+"death, so she could sieze control.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Your mother has much blood upon her hands, child. She has had many killed "
+"unjustly. When Konrad was an infant, she ordered all the princes put to "
"death, so she could sieze control."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
@@ -1599,9 +2188,13 @@
"She had them murdered? There were others too, not just Konrad? Surely you do "
"not speak the truth! Parandra, what do you say?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"She had them murdered? There were others too, not just Konrad? Surely you do "
+"not speak the truth! Parandra, what do you say?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"She had them murdered? There were others too, not just Konrad? Surely you do "
"not speak the truth! Parandra, what do you say?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
@@ -1610,17 +2203,24 @@
"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
"ordering the princes of Wesnoth to be put to death, he speaks the truth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
+"ordering the princes of Wesnoth to be put to death, he speaks the truth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
"ordering the princes of Wesnoth to be put to death, he speaks the truth."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
#, fuzzy
msgid "And what say you, Elf-king?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And what say you, Elf-king?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And what say you, Elf-king?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
@@ -1631,11 +2231,17 @@
"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
"around her."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I did not see it myself, Princess, but I have heard many reliable reports. "
"Asheviere indeed has the blood of the princes on her hands. She has also "
"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
+"around her.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I did not see it myself, Princess, but I have heard many reliable reports. "
+"Asheviere indeed has the blood of the princes on her hands. She has also "
+"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
"around her."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
@@ -1645,10 +2251,15 @@
"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
"Mother. The throne is rightfully mine, and with the Scepter I can prove it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, that is why I must take the Scepter. I will return, and people will "
"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
+"Mother. The throne is rightfully mine, and with the Scepter I can prove it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, that is why I must take the Scepter. I will return, and people will "
+"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
"Mother. The throne is rightfully mine, and with the Scepter I can prove it."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
@@ -1657,9 +2268,13 @@
"Princess, there is some good in you, but the throne is not yours to claim. "
"Konrad has the Scepter. He will take the throne."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Princess, there is some good in you, but the throne is not yours to claim. "
+"Konrad has the Scepter. He will take the throne.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Princess, there is some good in you, but the throne is not yours to claim. "
"Konrad has the Scepter. He will take the throne."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
@@ -1670,11 +2285,17 @@
"will rule from it with justice and fairness. I may even accept you as my "
"advisor and counselor, Delfador"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, I have the Scepter! I will return and the people will accept me as "
"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
"will rule from it with justice and fairness. I may even accept you as my "
+"advisor and counselor, Delfador\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, I have the Scepter! I will return and the people will accept me as "
+"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
+"will rule from it with justice and fairness. I may even accept you as my "
"advisor and counselor, Delfador"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
@@ -1683,17 +2304,24 @@
"Though you have the Scepter, Princess, it is rightfully Konrad's. You have "
"it now only because we helped you get it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Though you have the Scepter, Princess, it is rightfully Konrad's. You have "
+"it now only because we helped you get it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Though you have the Scepter, Princess, it is rightfully Konrad's. You have "
"it now only because we helped you get it."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
#, fuzzy
msgid "And if I refuse to give it to him?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And if I refuse to give it to him?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And if I refuse to give it to him?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
@@ -1702,9 +2330,13 @@
"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
"it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
+"it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
"it."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
@@ -1713,17 +2345,24 @@
"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
"as she rules well, what does it matter if she becomes queen?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
+"as she rules well, what does it matter if she becomes queen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
"as she rules well, what does it matter if she becomes queen?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
#, fuzzy
msgid "You are the rightful heir. You should be king, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You are the rightful heir. You should be king, Konrad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You are the rightful heir. You should be king, Konrad."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
@@ -1733,18 +2372,26 @@
"just. A warrior who has respect, and appreciates peace. Yet the throne is "
"not the place for him. You know of what I speak, Delfador."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, you have raised Konrad to be skillful and wise, honorable and "
"just. A warrior who has respect, and appreciates peace. Yet the throne is "
+"not the place for him. You know of what I speak, Delfador.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, you have raised Konrad to be skillful and wise, honorable and "
+"just. A warrior who has respect, and appreciates peace. Yet the throne is "
"not the place for him. You know of what I speak, Delfador."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
#, fuzzy
msgid "But I do not! What is your meaning, Parandra?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But I do not! What is your meaning, Parandra?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But I do not! What is your meaning, Parandra?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
@@ -1753,9 +2400,13 @@
"In time, things will be revealed, fair Princess. For the moment, go forth "
"and claim the throne of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In time, things will be revealed, fair Princess. For the moment, go forth "
+"and claim the throne of Wesnoth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In time, things will be revealed, fair Princess. For the moment, go forth "
"and claim the throne of Wesnoth."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
@@ -1765,10 +2416,15 @@
"speak to no-one of what we know, I see no reason why Konrad would not best "
"have the throne."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Parandra, what you say may seem right to some, but as long as you and I "
"speak to no-one of what we know, I see no reason why Konrad would not best "
+"have the throne.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Parandra, what you say may seem right to some, but as long as you and I "
+"speak to no-one of what we know, I see no reason why Konrad would not best "
"have the throne."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
@@ -1778,18 +2434,27 @@
"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
"should take the throne. Now that I have met her for myself, I am sure of it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In so many things you are right, Delfador, and your wisdom is unmatched in "
"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
+"should take the throne. Now that I have met her for myself, I am sure of "
+"it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In so many things you are right, Delfador, and your wisdom is unmatched in "
+"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
"should take the throne. Now that I have met her for myself, I am sure of it."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
#, fuzzy
msgid "She will claim the throne, and not me? What should I do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"She will claim the throne, and not me? What should I do?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"She will claim the throne, and not me? What should I do?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
@@ -1799,10 +2464,15 @@
"not convince you otherwise. I have seen the way you look at her, Konrad. I "
"think that now you would follow her even to the ends of the earth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
"not convince you otherwise. I have seen the way you look at her, Konrad. I "
+"think that now you would follow her even to the ends of the earth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
+"not convince you otherwise. I have seen the way you look at her, Konrad. I "
"think that now you would follow her even to the ends of the earth."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
@@ -1810,8 +2480,12 @@
msgid ""
"With all due respect, my lady, she is my cousin! There is nothing between us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With all due respect, my lady, she is my cousin! There is nothing between "
+"us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With all due respect, my lady, she is my cousin! There is nothing between us!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
@@ -1821,10 +2495,15 @@
"would surely be safer for you. The Elves could show you things that would "
"amaze you, things that no man has seen before."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
"would surely be safer for you. The Elves could show you things that would "
+"amaze you, things that no man has seen before.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
+"would surely be safer for you. The Elves could show you things that would "
"amaze you, things that no man has seen before."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
@@ -1833,17 +2512,24 @@
"That is a generous offer, my lady, but you are indeed right, I would rather "
"go with Li'sar."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is a generous offer, my lady, but you are indeed right, I would rather "
+"go with Li'sar.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is a generous offer, my lady, but you are indeed right, I would rather "
"go with Li'sar."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
#, fuzzy
msgid "And what say you, Uradredia?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And what say you, Uradredia?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And what say you, Uradredia?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
@@ -1851,8 +2537,11 @@
msgid ""
"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tell me, Li'sar, are you willing to fight your own mother for the throne?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
@@ -1861,9 +2550,13 @@
"It is for the good of the country. If it is necessary, I will fight her, Elf-"
"king."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is for the good of the country. If it is necessary, I will fight her, Elf-"
+"king.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is for the good of the country. If it is necessary, I will fight her, Elf-"
"king."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
@@ -1873,10 +2566,15 @@
"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
"here for a time, and then go forth with them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I feel that this lady speaks the truth. Delfador, although I know that you "
"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
+"here for a time, and then go forth with them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I feel that this lady speaks the truth. Delfador, although I know that you "
+"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
"here for a time, and then go forth with them."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
@@ -1884,8 +2582,11 @@
msgid ""
"And you have been with us for a time, Kalenz son of Kliada, what say you?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And you have been with us for a time, Kalenz son of Kliada, what say you?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And you have been with us for a time, Kalenz son of Kliada, what say you?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
@@ -1896,11 +2597,17 @@
"both our lives and our limbs. She lacks experience, and has too much of the "
"brashness of youth, but she will make a good Queen in time."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
"most trying of times, and risked life and limb with her. Yet we still have "
"both our lives and our limbs. She lacks experience, and has too much of the "
+"brashness of youth, but she will make a good Queen in time.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
+"most trying of times, and risked life and limb with her. Yet we still have "
+"both our lives and our limbs. She lacks experience, and has too much of the "
"brashness of youth, but she will make a good Queen in time."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
@@ -1910,10 +2617,15 @@
"journey? The Ford of Abez will not be passable, for surely it will be "
"watched and guarded by many men."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So, the Elven Council has spoken. But which path should we take on our "
"journey? The Ford of Abez will not be passible, for surely it will be "
+"watched and guarded by many men.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So, the Elven Council has spoken. But which path should we take on our "
+"journey? The Ford of Abez will not be passible, for surely it will be "
"watched and guarded by many men."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
@@ -1924,11 +2636,17 @@
"there you can return to Wesnoth and surprise the Dark Queen, catching her "
"off guard."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is another way by which you can return to Wesnoth: past the mountains "
"of the dragons and through the dark valley. To the land of the East, from "
"there you can return to Wesnoth and surprise the Dark Queen, catching her "
+"off-guard.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is another way by which you can return to Wesnoth: past the mountains "
+"of the dragons and through the dark valley. To the land of the East, from "
+"there you can return to Wesnoth and surprise the Dark Queen, catching her "
"off-guard."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
@@ -1937,9 +2655,13 @@
"Mountains of the dragons? That sounds very dangerous! I didn't even think "
"there were such things as dragons!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mountains of the dragons? That sounds very dangerous! I didn't even think "
+"there were such things as dragons!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mountains of the dragons? That sounds very dangerous! I didn't even think "
"there were such things as dragons!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
@@ -1949,10 +2671,15 @@
"retain their name of old. Still, that path will be dangerous for us. Is "
"there not another route we might take?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No dragon has been sighted in those mountains for many years, but they "
"retain their name of old. Still, that path will be dangerous for us. Is "
+"there not another route we might take?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No dragon has been sighted in those mountains for many years, but they "
+"retain their name of old. Still, that path will be dangerous for us. Is "
"there not another route we might take?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
@@ -1962,18 +2689,26 @@
"and then go forth, friends. Fortune has smiled upon you so far, despite "
"great dangers. Perhaps she will continue to do so."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"All routes are dangerous, though there is some hope along this path. Rest, "
"and then go forth, friends. Fortune has smiled upon you so far, despite "
+"great dangers. Perhaps she will continue to do so.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"All routes are dangerous, though there is some hope along this path. Rest, "
+"and then go forth, friends. Fortune has smiled upon you so far, despite "
"great dangers. Perhaps she will continue to do so."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
#, fuzzy
msgid "The Elves Besieged"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Elven Belegerd\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Elven Belegerd"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1987,6 +2722,7 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1995,6 +2731,14 @@
"Nederlaag:\n"
"#Dood van Konrad\n"
"#Dood van Delfador\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Konrad naar de wegwijzers in het noordwesten\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -2004,10 +2748,15 @@
"whom she despised. Orcish mercenaries were hired and dispatched to bring "
"about their ruin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veertien jaar nadat Asheviere de troon besteeg, kreeg ze aandacht voor de "
"Elven. Ze ronselde Ork huurlingen en stuurde hen erop uit om de Elven onheil "
+"te bezorgen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veertien jaar nadat Asheviere de troon besteeg, kreeg ze aandacht voor de "
+"Elven. Ze ronselde Ork huurlingen en stuurde hen erop uit om de Elven onheil "
"te bezorgen."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
@@ -2016,25 +2765,35 @@
"Master Delfador! Look, there are Orcs coming from all directions! What shall "
"we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Meester Delfador! Kijk, er komen Orks uit alle richtingen! Wat moeten we "
+"doen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Meester Delfador! Kijk, er komen Orks uit alle richtingen! Wat moeten we "
"doen?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
#, fuzzy
msgid "There are too many to fight, far too many. We must escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Er zijn er teveel om te bevechten. We moeten ontsnappen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Er zijn er teveel om te bevechten. We moeten ontsnappen!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
#, fuzzy
msgid "But to where? This is the only home we have! What about the Elves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar waar naar toe? Dit is onze thuis! En wat gebeurt er met de Elven?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar waar naar toe? Dit is onze thuis! En wat gebeurt er met de Elven?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
@@ -2043,9 +2802,13 @@
"We will fight them, but you must escape, Konrad. It is imperative that you "
"escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wij zullen tegen onze vijanden strijden, maar jij moet weg, Konrad. Het is "
+"van het grootste belang dat jij ontsnapt!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wij zullen tegen onze vijanden strijden, maar jij moet weg, Konrad. Het is "
"van het grootste belang dat jij ontsnapt!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
@@ -2056,18 +2819,26 @@
"us, and then you must make it to the sign post in the north-west. I will "
"protect you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We gaan naar het zuiden. Misschien kunnen we het eiland van Anduin bereiken. "
"Daar zullen we wel veilig zijn. Konrad, recruteer enkele Elven om ons te "
+"helpen en dan snel naar de wegwijzers in het noord-westen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We gaan naar het zuiden. Misschien kunnen we het eiland van Anduin bereiken. "
+"Daar zullen we wel veilig zijn. Konrad, recruteer enkele Elven om ons te "
"helpen en dan snel naar de wegwijzers in het noord-westen."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
#, fuzzy
msgid "Very well, let us hurry!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ok, we kunnen beter geen tijd verliezen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ok, we kunnen beter geen tijd verliezen!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
@@ -2076,9 +2847,13 @@
"Attack the Elves, my grunts, and take their villages. Let us claim this land "
"for the Queen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Val de Elven aan, bezet hun dorpen, laten we dit land bloedrood kleuren voor "
+"de Koningin!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Val de Elven aan, bezet hun dorpen, laten we dit land bloedrood kleuren voor "
"de Koningin!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -2087,49 +2862,68 @@
"Remember, it is rumored that the filthy mage and one that he protects are in "
"these parts. They are the ones we want!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Onthou, volgens geruchten zijn de vuile magiër en degene die hij beschermd "
+"in deze contrijen. Zij moeten er eerst aan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Onthou, volgens geruchten zijn de vuile magiër en degene die hij beschermd "
"in deze contrijen. Zij moeten er eerst aan!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
#, fuzzy
msgid "Ha ha! We will rip the filthy Elves to pieces!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha! We hakken die vieze Elven in stukken!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha! We hakken die vieze Elven in stukken!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
#, fuzzy
msgid "Let them come. We will fight them with all we have!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Laat ze maar komen. We bestrijden dat ongedierte met alles wat we hebben.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Laat ze maar komen. We bestrijden dat ongedierte met alles wat we hebben."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
#, fuzzy
msgid "Be careful, Konrad! Guard him well, Delfador!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wees voorzichtig, Konrad! Delfador, zorg goed voor hem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wees voorzichtig, Konrad! Delfador, zorg goed voor hem!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
#, fuzzy
msgid "And so it has begun!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"En zo begint het...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"En zo begint het..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
#, fuzzy
msgid "OK, we have made it this far! But where do we go next?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Goed, we hebben het gehaald! Maar waar gaan we nu naar toe?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Goed, we hebben het gehaald! Maar waar gaan we nu naar toe?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
@@ -2138,9 +2932,13 @@
"We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
"will find refuge there."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We reizen naar het zuiden, naar het eiland van Anduin. Hopelijk vinden we "
+"daar een onderkomen\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We reizen naar het zuiden, naar het eiland van Anduin. Hopelijk vinden we "
"daar een onderkomen"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
@@ -2148,9 +2946,13 @@
msgid ""
"Of course you are right, Delfador. But what will become of the Elves here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Natuurlijk heb je gelijk, Delfador. Maar wat zal er met de Elven hier "
+"gebeuren?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Natuurlijk heb je gelijk, Delfador. Maar wat zal er met de Elven hier "
"gebeuren?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -2159,67 +2961,94 @@
"The Elves will fight. They may even prevail. But I fear things do not bode "
"well for them. Let us not speak of it now. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Elven zullen doorvechten. Ze zullen het misschien zelfs overleven. Maar "
"het ziet er niet goed uit voor hen. Laat ons daar nu niet over spreken. "
+"Voorwaarts!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Elven zullen doorvechten. Ze zullen het misschien zelfs overleven. Maar "
+"het ziet er niet goed uit voor hen. Laat ons daar nu niet over spreken. "
"Voorwaarts!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
#, fuzzy
msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Succes, Konrad! Maak je geen zorgen over ons. We vechten zo goed we kunnen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Succes, Konrad! Maak je geen zorgen over ons. We vechten zo goed we kunnen!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
#, fuzzy
msgid "I...I don't think I can make it anymore"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik....ik haal het niet meer\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik....ik haal het niet meer"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
#, fuzzy
msgid "Prince...you must keep fighting! Nooooooo!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prins...Je moet blijven vechten! Neeeee!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prins...Je moet blijven vechten! Neeeee!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
#, fuzzy
msgid "It is over, I am doomed..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het is over, ik ben verloren....\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het is over, ik ben verloren...."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
#, fuzzy
msgid "I have...have failed in my duty to protect the prince! I am defeated."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik heb....ik heb gefaald in mijn plicht om de prins te beschermen. We zijn "
+"verslagen...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik heb....ik heb gefaald in mijn plicht om de prins te beschermen. We zijn "
"verslagen..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
#, fuzzy
msgid "Don't die, Delfador! Please, you have to stay alive!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, vecht! Leef! Je kunt niet sterven...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, vecht! Leef! Je kunt niet sterven..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
#, fuzzy
msgid "Ugh"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aaaarrrgh\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaaarrrgh"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
@@ -2227,72 +3056,99 @@
msgid ""
"Oh, no! We have run out of time, they have arrived with reinforcements..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ai! We zijn te traag geweest. Er komen versterkingen aan bij de Orks....\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ai! We zijn te traag geweest. Er komen versterkingen aan bij de Orks...."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
#, fuzzy
msgid "Die, Villain, die!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sterf, schurk, sterf!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sterf, schurk, sterf!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
#, fuzzy
msgid "Only the foolish oppose me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Alleen de dommen houden me tegen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Alleen de dommen houden me tegen!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
#, fuzzy
msgid "I am Galdrad. You will have to fight me to get any further!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik ben Galdrad. Je moet eerst mij verslaan, voor je verder kan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik ben Galdrad. Je moet eerst mij verslaan, voor je verder kan!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
#, fuzzy
msgid "Only a fool would dare to attack me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Alleen een dwaas valt mij aan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Alleen een dwaas valt mij aan!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
#, fuzzy
msgid "I am Delfador the Great. Prepare to die!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik ben Delfador de Grote, wees klaar om te sterven!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik ben Delfador de Grote, wees klaar om te sterven!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
#, fuzzy
msgid "Let me through, you rogue!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Opzij, ongedierte!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Opzij, ongedierte!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
#, fuzzy
msgid "They are destroying our home!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ze vernietigen ons kasteel!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ze vernietigen ons kasteel!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
#, fuzzy
msgid "There can be no looking back. We must go quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kijk niet terug! We moeten verder en snel!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kijk niet terug! We moeten verder en snel!"
#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
@@ -2340,8 +3196,11 @@
#, fuzzy
msgid "The Ford of Abez"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het Fort van Abez\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het Fort van Abez"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -2355,6 +3214,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2364,22 +3224,37 @@
"#Dood van Konrad\n"
"#Dood van Delfador\n"
"#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Konrad naar de andere kant van de rivier.\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
#, fuzzy
msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stop! U zult niet passeren! Snel, versterkingen, bescherm de prinses!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stop! U zult niet passeren! Snel, versterkingen, bescherm de prinses!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
#, fuzzy
msgid "Ruaarrrrrrrr!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ruaarrrrrrrr!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ruaarrrrrrrr!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
@@ -2400,9 +3275,13 @@
#, fuzzy
msgid "We made it across the river safely! Where to now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
+"must get to the other side with all haste!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
"must get to the other side with all haste!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
@@ -2411,9 +3290,13 @@
"If we are to have any hope of penetrating into Knalga, we must continue "
"north to seek help from the northern Dwarves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If we are to have any hope of penetrating into Knalga, we must continue "
+"north to seek help from the northern Dwarves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If we are to have any hope of penetrating into Knalga, we must continue "
"north to seek help from the northern Dwarves."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
@@ -2422,17 +3305,24 @@
"I cannot believe it. They have made it away! We must make chase. After them, "
"men! Let us cross the river too! We will meet again, foul imposter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I cannot believe it. They have made it away! We must make chase. After them, "
+"men! Let us cross the river too! We will meet again, foul imposter.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I cannot believe it. They have made it away! We must make chase. After them, "
"men! Let us cross the river too! We will meet again, foul imposter."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
#, fuzzy
msgid "Do you think she's really going to chase us, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Do you think she's really going to chase us, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do you think she's really going to chase us, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
@@ -2442,10 +3332,15 @@
"difficult for her. We must continue onward. If she makes it across before "
"winter, then so be it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It surely looks like she will try, but the sea creatures will make it "
"difficult for her. We must continue onward. If she makes it across before "
+"winter, then so be it!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It surely looks like she will try, but the sea creatures will make it "
+"difficult for her. We must continue onward. If she makes it across before "
"winter, then so be it!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
@@ -2456,19 +3351,28 @@
"lands, but they are now filled only with chaos. This is where your father "
"and uncle were betrayed, almost nineteen years ago now, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is the Ford of Abez. When we ford this river, we will be leaving "
"Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
"lands, but they are now filled only with chaos. This is where your father "
+"and uncle were betrayed, almost nineteen years ago now, Konrad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is the Ford of Abez. When we ford this river, we will be leaving "
+"Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
+"lands, but they are now filled only with chaos. This is where your father "
"and uncle were betrayed, almost nineteen years ago now, Konrad."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
#, fuzzy
msgid "Really? So what happened, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Really? So what happened, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Really? So what happened, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
@@ -2479,43 +3383,61 @@
"faced each other, neither willing to ford the river. On the fourth day, the "
"northern armies crossed and attacked us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The forces of the king were encamped here, and the forces of the north were "
"on the north side of the river. For three days and three nights the armies "
"faced each other, neither willing to ford the river. On the fourth day, the "
+"northern armies crossed and attacked us.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The forces of the king were encamped here, and the forces of the north were "
+"on the north side of the river. For three days and three nights the armies "
+"faced each other, neither willing to ford the river. On the fourth day, the "
"northern armies crossed and attacked us."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
#, fuzzy
msgid "And then...we were defeated?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And then...we were defeated?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And then...we were defeated?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
#, fuzzy
msgid "We were winning the battle. We were repelling them..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We were winning the battle. We were repelling them...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We were winning the battle. We were repelling them..."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
#, fuzzy
msgid "And then the king's son, in the heat of battle, turned upon the king!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And then the king's son, in the heat of battle, turned upon the king!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And then the king's son, in the heat of battle, turned upon the king!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
#, fuzzy
msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But you avenged the murder. You killed the prince. Right, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But you avenged the murder. You killed the prince. Right, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
@@ -2525,10 +3447,15 @@
"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
"further hope on that day."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"When I saw the king betrayed and his banner fallen, I fled the battle. I "
"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
+"further hope on that day.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"When I saw the king betrayed and his banner fallen, I fled the battle. I "
+"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
"further hope on that day."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
@@ -2537,17 +3464,24 @@
"Oh, but the Elves always told me that you killed the prince, Delfador, even "
"though you never talked about it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh, but the Elves always told me that you killed the prince, Delfador, even "
+"though you never talked about it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh, but the Elves always told me that you killed the prince, Delfador, even "
"though you never talked about it."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
#, fuzzy
msgid "That foolish boy killed himself."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That foolish boy killed himself.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That foolish boy killed himself."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
@@ -2566,19 +3500,28 @@
"the heat of battle, that boy, fool that he was, came charging at me, "
"slashing wildly. I had little choice but to end his life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I mustered men to fight against the traitor-king, and of course Asheviere "
"too, for she was behind it all. We were out numbered, perhaps four to one. "
"In the heat of battle, that boy, fool that he was, came charging at me, "
+"slashing wildly. I had little choice but to end his life.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I mustered men to fight against the traitor-king, and of course Asheviere "
+"too, for she was behind it all. We were out numbered, perhaps four to one. "
+"In the heat of battle, that boy, fool that he was, came charging at me, "
"slashing wildly. I had little choice but to end his life."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
#, fuzzy
msgid "So it is true, you did kill him?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So it is true, you did kill him?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So it is true, you did kill him?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
@@ -2587,9 +3530,13 @@
"He did die in battle at my hand. It is sad that your brothers did not have "
"the opportunity to experience such an honorable death, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"He did die in battle at my hand. It is sad that your brothers did not have "
+"the opportunity to experience such an honorable death, Konrad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"He did die in battle at my hand. It is sad that your brothers did not have "
"the opportunity to experience such an honorable death, Konrad."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
@@ -2599,10 +3546,15 @@
"immediately. And, look! It seems that the guard-towers on the river banks "
"are manned!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With all respect, my lords, we must make haste. We have to ford the river "
"immediately. And, look! It seems that the guard-towers on the river banks "
+"are manned!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With all respect, my lords, we must make haste. We have to ford the river "
+"immediately. And, look! It seems that the guard-towers on the river banks "
"are manned!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
@@ -2611,17 +3563,24 @@
"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
"lands! We will slaughter them by the river's edge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
+"lands! We will slaughter them by the river's edge!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
"lands! We will slaughter them by the river's edge!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
#, fuzzy
msgid "Isn't there somewhere else we can cross? Maybe upstream?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Isn't there somewhere else we can cross? Maybe upstream?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Isn't there somewhere else we can cross? Maybe upstream?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
@@ -2633,12 +3592,19 @@
"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
"full of soldiers! We must cross here, and quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Winter quickly bears down upon us. We have only a few days to make the "
"crossing, and the nearest bridge is far upstream. To be trapped south of the "
"river when winter arrives would be suicide. Asheviere would have us trapped "
"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
+"full of soldiers! We must cross here, and quickly!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Winter quickly bears down upon us. We have only a few days to make the "
+"crossing, and the nearest bridge is far upstream. To be trapped south of the "
+"river when winter arrives would be suicide. Asheviere would have us trapped "
+"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
"full of soldiers! We must cross here, and quickly!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
@@ -2647,25 +3613,35 @@
"There they are! So it is true, they foiled the undead. Now they are trying "
"to leave Wesnoth. We can't let them cross the river. After them, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There they are! So it is true, they foiled the undead. Now they are trying "
+"to leave Wesnoth. We can't let them cross the river. After them, men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There they are! So it is true, they foiled the undead. Now they are trying "
"to leave Wesnoth. We can't let them cross the river. After them, men!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
#, fuzzy
msgid "Not her again! Quickly! We must hurry!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Not her again! Quickly! We must hurry!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Not her again! Quickly! We must hurry!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
#, fuzzy
msgid "Gryphon Mountain"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Grifoenberg\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grifoenberg"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -2679,6 +3655,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2688,22 +3665,37 @@
"#Dood van Konrad\n"
"#Dood van Delfador\n"
"#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de grifoenmoeder en de vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
#, fuzzy
msgid "Here are the mother Gryphon's eggs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hier zijn de eieren van de moeder-grifoen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hier zijn de eieren van de moeder-grifoen!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
#, fuzzy
msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uitstekend! Nu zouden we moeten in staat zijn om grifoenen te kweken!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uitstekend! Nu zouden we moeten in staat zijn om grifoenen te kweken!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
@@ -2712,25 +3704,35 @@
"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
"its eggs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha ha! We hebben dit beest van de lucht gedood en we kunnen de rebellen haar "
+"eieren ontzeggen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha ha! We hebben dit beest van de lucht gedood en we kunnen de rebellen haar "
"eieren ontzeggen!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
#, fuzzy
msgid "What is this place? That is one big mountain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What is this place? That is one big mountain!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What is this place? That is one big mountain!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
#, fuzzy
msgid "That is the fabled Gryphon Mountain."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is the fabled Gryphon Mountain.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is the fabled Gryphon Mountain."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
@@ -2739,9 +3741,13 @@
"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
"the young to be flying mounts. Would that work, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
+"the young to be flying mounts. Would that work, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
"the young to be flying mounts. Would that work, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
@@ -2751,18 +3757,26 @@
"prove dangerous...and yet such mounts could help us greatly later. Whatever "
"we do, we must pass by this place."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We can try to do that, but we must be careful. To disturb the gryphons could "
"prove dangerous...and yet such mounts could help us greatly later. Whatever "
+"we do, we must pass by this place.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We can try to do that, but we must be careful. To disturb the gryphons could "
+"prove dangerous...and yet such mounts could help us greatly later. Whatever "
"we do, we must pass by this place."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
#, fuzzy
msgid "Well, let's start climbing the mountain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, let's start climbing the mountain!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, let's start climbing the mountain!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
@@ -2771,25 +3785,35 @@
"It appears that we are not the only ones are interested in this mountain. "
"Once again the Queen opposes us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It appears that we are not the only ones are interested in this mountain. "
+"Once again the Queen opposes us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It appears that we are not the only ones are interested in this mountain. "
"Once again the Queen opposes us!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
#, fuzzy
msgid "Quickly, men! Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Quickly, men! Onward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Quickly, men! Onward!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
#, fuzzy
msgid "We have defeated them! Now what do we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have defeated them! Now what do we do?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have defeated them! Now what do we do?"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
@@ -2799,10 +3823,15 @@
"or Anduin before winter falls. We must therefore cross the great river and "
"continue toward the land of the Dwarves. Hurry, let us go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We must continue north. It is too late to return to the safety of Elensefar "
"or Anduin before winter falls. We must therefore cross the great river and "
+"continue toward the land of the Dwarves. Hurry, let us go!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We must continue north. It is too late to return to the safety of Elensefar "
+"or Anduin before winter falls. We must therefore cross the great river and "
"continue toward the land of the Dwarves. Hurry, let us go!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
@@ -2811,9 +3840,13 @@
"With these gryphon eggs we should be able to breed gryphons that will serve "
"us. Then we can hire gryphon riders!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With these gryphon eggs we should be able to breed gryphons that will serve "
+"us. Then we can hire gryphon riders!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With these gryphon eggs we should be able to breed gryphons that will serve "
"us. Then we can hire gryphon riders!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
@@ -2822,25 +3855,35 @@
"It is a shame we could not get those Gryphon eggs - they would surely have "
"given us an advantage sometime. Still, we must continue."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is a shame we could not get those Gryphon eggs - they would surely have "
+"given us an advantage sometime. Still, we must continue.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is a shame we could not get those Gryphon eggs - they would surely have "
"given us an advantage sometime. Still, we must continue."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
#, fuzzy
msgid "Let us continue onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us continue onward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us continue onward!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
#, fuzzy
msgid "Hasty Alliance"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haastige Alliantie\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haastige Alliantie"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
@@ -2855,6 +3898,7 @@
"#Death of Kalenz\n"
"#Death of Li'sar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2865,22 +3909,38 @@
"#Dood van Delfador\n"
"#Dood van Kalenz\n"
"#Dood van Li'sar\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#Dood van Li'sar\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
#, fuzzy
msgid "Where are we? Which way now? I am tired of this darkness!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Waar zijn we nu? Waarnaartoe? Ik ben de duisternis moe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Waar zijn we nu? Waarnaartoe? Ik ben de duisternis moe!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
#, fuzzy
msgid "I am not sure of the way. Let me think for a moment."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik ben niet zeker. Laat me even denken.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik ben niet zeker. Laat me even denken."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
@@ -2895,16 +3955,22 @@
#, fuzzy
msgid "What in the world are you doing here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wat in 's hemelsnaam doe jij hier?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wat in 's hemelsnaam doe jij hier?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
#, fuzzy
msgid "Tracking you down, of course! You have escaped me for the last time!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Jou achternazitten natuurlijk! Je bent me voor de laatste keer ontsnapt!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Jou achternazitten natuurlijk! Je bent me voor de laatste keer ontsnapt!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
@@ -2914,10 +3980,15 @@
"manner of creatures, and you still want to fight us? You will bring us all "
"to ruin!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dom wicht! We zitten in ergens diep in een grot, omringd door wie weet wat "
"voor ongedierte, en jij wilt nog altijd tegen ons vechten? Je jaagt ons "
+"beide de dood in!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dom wicht! We zitten in ergens diep in een grot, omringd door wie weet wat "
+"voor ongedierte, en jij wilt nog altijd tegen ons vechten? Je jaagt ons "
"beide de dood in!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
@@ -2927,18 +3998,26 @@
"to you and your treason here. Then I will get the Scepter, and return to the "
"daylight again!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Probeer me niet te bedotten! Ik weet waarom je hier bent! Maar ik zal je "
"veraad hier en nu bestraffen, daarna haal ik zelf de scepter en keer ik naar "
+"het daglicht terug.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Probeer me niet te bedotten! Ik weet waarom je hier bent! Maar ik zal je "
+"veraad hier en nu bestraffen, daarna haal ik zelf de scepter en keer ik naar "
"het daglicht terug."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
#, fuzzy
msgid "Surprise! Die, you sun-lovers!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Verrassing! Sterf, zonaanbidders!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Verrassing! Sterf, zonaanbidders!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
@@ -2947,9 +4026,13 @@
"Now we are surrounded! Do you still want to fight us, Princess? Surely that "
"would lead to doom for us all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nu zijn we omsingeld! Wil je nu nog met ons vechten, Prinses? Dat betekent "
+"vast en zeker het einde voor ons allebei.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nu zijn we omsingeld! Wil je nu nog met ons vechten, Prinses? Dat betekent "
"vast en zeker het einde voor ons allebei."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
@@ -2958,9 +4041,13 @@
"I see we have little choice but to help each other. Let us fight together "
"until we return to the surface. Agreed?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik zie dat we weinig keuze hebben en elkaar wel moeten helpen. We helpen "
+"elkaar tot we het oppervlak bereikt hebben, akkoord?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik zie dat we weinig keuze hebben en elkaar wel moeten helpen. We helpen "
"elkaar tot we het oppervlak bereikt hebben, akkoord?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
@@ -2969,18 +4056,26 @@
"Very well, I promise that you will reach the surface again, or we shall all "
"perish together, Princess."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Goed zo, I verzeker je dat we het oppervlak weer bereiken. Indien niet, dan "
+"gaan we samen tenonder.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Goed zo, I verzeker je dat we het oppervlak weer bereiken. Indien niet, dan "
"gaan we samen tenonder."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
#, fuzzy
msgid "But once we escape from this hole, I have a score to settle with you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar wanneer we uit deze grot zijn heb ik nog een appeltje te schillen met "
+"jou!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar wanneer we uit deze grot zijn heb ik nog een appeltje te schillen met "
"jou!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
@@ -2989,9 +4084,13 @@
"Well, we have helped each other survive so far, Princess. Now let's continue "
"together. What do you say?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Goed, we hebben elkaar geholpen om te overleven, Prinses, zullen we dan maar "
+"samen verder gaan?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Goed, we hebben elkaar geholpen om te overleven, Prinses, zullen we dan maar "
"samen verder gaan?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
@@ -3000,26 +4099,37 @@
"Yes. We agreed to help each other get out of these pits alive, did we not? "
"Let us continue to pool our resources. Here is my purse, full of gold."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja inderdaad, we hebben afgesproken dat we elkaar zouden helpen om levend "
"uit deze grot te geraken, of niet soms? Nu, dan delen we best onze middelen. "
+"Hier is mijn beurs vol met goud.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja inderdaad, we hebben afgesproken dat we elkaar zouden helpen om levend "
+"uit deze grot te geraken, of niet soms? Nu, dan delen we best onze middelen. "
"Hier is mijn beurs vol met goud."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
#, fuzzy
msgid "You receive 200 pieces of gold!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je ontvangt 500 goudstukken!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je ontvangt 500 goudstukken!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
#, fuzzy
msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dankjewel, Prinses. Kom mannen, op zoek naar de scepter!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dankjewel, Prinses. Kom mannen, op zoek naar de scepter!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
@@ -3027,24 +4137,33 @@
#, fuzzy
msgid "I can't believe it should end like this!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik kan niet geloven dat ik zo moet sterven!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik kan niet geloven dat ik zo moet sterven!"
#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
#, fuzzy
msgid "High King at Sea"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hoge Koning ter Zee\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hoge Koning ter Zee"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
#, fuzzy
msgid "Test of the Clans"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Test van de Clans\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Test van de Clans"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
@@ -3060,6 +4179,7 @@
"#Death of Li'sar\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3070,6 +4190,16 @@
"#Dood van Delfador\n"
"#Dood van Kalenz\n"
"#Dood van Li'sar\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Defeat the Clan Leader, Bayar\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#Dood van Li'sar\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
@@ -3199,8 +4329,11 @@
#, fuzzy
msgid "Home of the North Elves"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thuis van de Noorder-Elven\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thuis van de Noorder-Elven"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
@@ -3216,6 +4349,7 @@
"#Death of Li'sar\n"
"#Turns run out before reaching the forest"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3226,6 +4360,16 @@
"#Dood van Delfador\n"
"#Dood van Kalenz\n"
"#Dood van Li'sar\n"
+"#Beurten zijn om voordat het bos is bereikt\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Bereik het Elvenbos, en overleef\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#Dood van Li'sar\n"
"#Beurten zijn om voordat het bos is bereikt"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
@@ -3233,16 +4377,22 @@
msgid ""
"There you are! You must come quickly to the home of the Elves in the east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There you are! You must come quickly to the home of the Elves in the east!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There you are! You must come quickly to the home of the Elves in the east!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
#, fuzzy
msgid "There they are! Charge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There they are! Charge!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There they are! Charge!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
@@ -3251,9 +4401,13 @@
"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
"engaging them at all costs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
+"engaging them at all costs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
"engaging them at all costs!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
@@ -3262,9 +4416,13 @@
"At last, friends, we have almost reached the home of my people, the North "
"Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last, friends, we have almost reached the home of my people, the North "
+"Elves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last, friends, we have almost reached the home of my people, the North "
"Elves."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
@@ -3272,8 +4430,12 @@
msgid ""
"After being in this wilderness for so long, it will be good to get some rest!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"After being in this wilderness for so long, it will be good to get some "
+"rest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"After being in this wilderness for so long, it will be good to get some rest!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
@@ -3282,9 +4444,13 @@
"But there is a great fog around us again! We don't know what dangers may lie "
"ahead!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But there is a great fog around us again! We don't know what dangers may lie "
+"ahead!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But there is a great fog around us again! We don't know what dangers may lie "
"ahead!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
@@ -3293,25 +4459,35 @@
"So long as we move ahead with caution and prudence, I am sure we will reach "
"the safety and hospitality of the Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So long as we move ahead with caution and prudence, I am sure we will reach "
+"the safety and hospitality of the Elves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So long as we move ahead with caution and prudence, I am sure we will reach "
"the safety and hospitality of the Elves."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
#, fuzzy
msgid "My lords! I have found you at last."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lords! I have found you at last.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lords! I have found you at last."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
#, fuzzy
msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, Eonihar, old friend! Why have you been searching for us?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, Eonihar, old friend! Why have you been searching for us?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
@@ -3320,17 +4496,24 @@
"When my lord learnt of your coming, he sent riders out looking for you! "
"There is trouble afoot!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"When my lord learnt of your coming, he sent riders out looking for you! "
+"There is trouble afoot!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"When my lord learnt of your coming, he sent riders out looking for you! "
"There is trouble afoot!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
#, fuzzy
msgid "Trouble? What kind of trouble?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Trouble? What kind of trouble?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Trouble? What kind of trouble?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
@@ -3340,18 +4523,26 @@
"we believe they are looking for you! There is not a moment to lose. You must "
"make haste to the Elven forest. Only there will you be safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have sighted a great host to the south, a host of the men of Wesnoth. And "
"we believe they are looking for you! There is not a moment to lose. You must "
+"make haste to the Elven forest. Only there will you be safe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have sighted a great host to the south, a host of the men of Wesnoth. And "
+"we believe they are looking for you! There is not a moment to lose. You must "
"make haste to the Elven forest. Only there will you be safe!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
#, fuzzy
msgid "I only hope we can avoid them. We will have to bear north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I only hope we can avoid them. We will have to bear north-east.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I only hope we can avoid them. We will have to bear north-east."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
@@ -3361,10 +4552,15 @@
"men, and are even now gathering a great host to oppose them to the north! It "
"is now certain that there will be a great battle."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is not all, my lord. The foul Orcs have heard of the coming of these "
"men, and are even now gathering a great host to oppose them to the north! It "
+"is now certain that there will be a great battle.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is not all, my lord. The foul Orcs have heard of the coming of these "
+"men, and are even now gathering a great host to oppose them to the north! It "
"is now certain that there will be a great battle."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
@@ -3373,9 +4569,13 @@
"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
"until the battle is over?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
+"until the battle is over?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
"until the battle is over?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
@@ -3384,9 +4584,13 @@
"I think these wild lands are too dangerous for that! Anyhow...I expected you "
"to be on the side of Wesnoth, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I think these wild lands are too dangerous for that! Anyhow...I expected you "
+"to be on the side of Wesnoth, Princess?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I think these wild lands are too dangerous for that! Anyhow...I expected you "
"to be on the side of Wesnoth, Princess?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
@@ -3396,10 +4600,15 @@
"would be on your side until we made it out of these lands, and I will keep "
"my promise!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am an honorable princess, not an imposter like you! I promised that I "
"would be on your side until we made it out of these lands, and I will keep "
+"my promise!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am an honorable princess, not an imposter like you! I promised that I "
+"would be on your side until we made it out of these lands, and I will keep "
"my promise!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
@@ -3408,17 +4617,24 @@
"Sir, madam, there is no time to lose! You must make it East, to the home of "
"my people. Only there will you be safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sir, madam, there is no time to lose! You must make it East, to the home of "
+"my people. Only there will you be safe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sir, madam, there is no time to lose! You must make it East, to the home of "
"my people. Only there will you be safe!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
#, fuzzy
msgid "Come then, Konrad, let us go."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Come then, Konrad, let us go.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Come then, Konrad, let us go."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
@@ -3427,9 +4643,13 @@
"My lord has begun assembling a party of Elves to come and escort you into "
"the forest. Beware, for we are all in great danger!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lord has begun assembling a party of Elves to come and escort you into "
+"the forest. Beware, for we are all in great danger!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lord has begun assembling a party of Elves to come and escort you into "
"the forest. Beware, for we are all in great danger!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
@@ -3439,10 +4659,15 @@
"the battle passes. If you stay with me here for a little while, we will all "
"be safe."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
"the battle passes. If you stay with me here for a little while, we will all "
+"be safe.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
+"the battle passes. If you stay with me here for a little while, we will all "
"be safe."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
@@ -3452,10 +4677,15 @@
"as of your kin in the South! My men will help you hold out against our "
"enemies."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
"as of your kin in the South! My men will help you hold out against our "
+"enemies.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
+"as of your kin in the South! My men will help you hold out against our "
"enemies."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
@@ -3464,17 +4694,24 @@
"We have not yet reached the forest, and the battle still rages. We will "
"never get there now! We have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have not yet reached the forest, and the battle still rages. We will "
+"never get there now! We have been defeated!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have not yet reached the forest, and the battle still rages. We will "
"never get there now! We have been defeated!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
#, fuzzy
msgid "Elf-friends, you have made it to safety!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elf-friends, you have made it to safety!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elf-friends, you have made it to safety!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
@@ -3482,24 +4719,34 @@
msgid ""
"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"El'rien, we have the Scepter of Fire with us! We must escort them to "
+"Elensia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
#, fuzzy
msgid "Indeed. We will escort you to our capital, where we will make Council."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed. We will escort you to our capital, where we will make Council.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed. We will escort you to our capital, where we will make Council."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
#, fuzzy
msgid "The Isle of Anduin"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het Eiland van Anduin\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het Eiland van Anduin"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
@@ -3513,6 +4760,7 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3521,6 +4769,14 @@
"Nederlaag:\n"
"#Dood van Konrad\n"
"#Dood van Delfador\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -3528,24 +4784,34 @@
msgid ""
"This is no time to return to our vessel! We must take control of the island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is no time to return to our vessel! We must take control of the "
+"island!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is no time to return to our vessel! We must take control of the island!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
#, fuzzy
msgid "And so the party landed on the Isle of Anduin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"En zo landden ze op het Eiland van Anduin\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"En zo landden ze op het Eiland van Anduin"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
#, fuzzy
msgid "So this is Anduin. It looks a little...desolate"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dus dit is Anduin. Het ziet er nogal .. verlaten uit.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dus dit is Anduin. Het ziet er nogal .. verlaten uit."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
@@ -3554,9 +4820,13 @@
"I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
"place where I was born, where I was trained."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik vrees dat je gelijk hebt, Konrad. Het ziet ernaar uit dat de orks zelfs "
+"zijn neergestreken op de eigenste bodem waar ik ben opgegroeid.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik vrees dat je gelijk hebt, Konrad. Het ziet ernaar uit dat de orks zelfs "
"zijn neergestreken op de eigenste bodem waar ik ben opgegroeid."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
@@ -3565,9 +4835,13 @@
"Who is that? Oh, a party of elves has landed. We shall drive them back into "
"the sea!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wie zijn dat? Och, een bende Elven.. We zullen ze snel terug in zee drijven "
+"zodat ze verzuipen als ratten!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wie zijn dat? Och, een bende Elven.. We zullen ze snel terug in zee drijven "
"zodat ze verzuipen als ratten!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
@@ -3576,17 +4850,24 @@
"I did not think the Orcs would have come here. This island used to be so "
"beautiful. We must recapture it! To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik had niet verwacht dat de orks ook hier zouden komen. Dit eiland was zo "
+"paradijselijk mooi... We moeten het heroveren! Te wapen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik had niet verwacht dat de orks ook hier zouden komen. Dit eiland was zo "
"paradijselijk mooi... We moeten het heroveren! Te wapen!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
#, fuzzy
msgid "I found someone hiding in the village!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Er zat iemand verstopt in het dorp!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Er zat iemand verstopt in het dorp!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
@@ -3595,41 +4876,57 @@
"My lords, I have been hiding in the village from the orcs, like many of the "
"other mages here. Perhaps we can work together to recapture the island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mijn heren, ik zat verstopt in het dorp zoals vele andere magiërs hier. "
+"Laten we samenwerken om het eiland van het orkse gespuis te zuiveren!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mijn heren, ik zat verstopt in het dorp zoals vele andere magiërs hier. "
"Laten we samenwerken om het eiland van het orkse gespuis te zuiveren!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
#, fuzzy
msgid "Certainly, let us join together to fight the evil ones"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar natuurlijk, laat ons samen de vijand vernietigen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar natuurlijk, laat ons samen de vijand vernietigen."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
#, fuzzy
msgid "You can now recruit mages"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je kunt nu magiërs recruteren.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je kunt nu magiërs recruteren."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
#, fuzzy
msgid "Delfador, my old master! You have saved the island from the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, mijn oude meester! Je hebt het eiland van de orks bevrijd.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, mijn oude meester! Je hebt het eiland van de orks bevrijd."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
#, fuzzy
msgid "My apprentice! How did the island fall to such as these?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mijn leerling. Hoe kon het eiland ten onder gaan aan deze vermaletijden?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mijn leerling. Hoe kon het eiland ten onder gaan aan deze vermaletijden?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
@@ -3640,12 +4937,19 @@
"holding me until a ship could arrive to take me to Weldyn where I am to "
"stand trial for treason for training mages!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Heb je het niet gehoord, meester Delfador? Asheviere probeert de gehele "
"westelijke kust te beheersen. Ze heeft een massa orks ingehuurd om dit te "
"verwezenlijken. Ik werd hier gevangen gehouden totdat een schip zou "
"arriveren om me naar Weldyn te brengen, waar ik berecht zou worden voor "
+"veraad!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Heb je het niet gehoord, meester Delfador? Asheviere probeert de gehele "
+"westelijke kust te beheersen. Ze heeft een massa orks ingehuurd om dit te "
+"verwezenlijken. Ik werd hier gevangen gehouden totdat een schip zou "
+"arriveren om me naar Weldyn te brengen, waar ik berecht zou worden voor "
"veraad!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
@@ -3654,9 +4958,13 @@
"We have come from fighting her forces at Blackwater. Where else has she "
"attacked?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We hebben zojuist haar troepen bevochten in Zwartwater-Haven. Waar hebben de "
+"orks nog toegeslagen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We hebben zojuist haar troepen bevochten in Zwartwater-Haven. Waar hebben de "
"orks nog toegeslagen?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
@@ -3667,12 +4975,19 @@
"richer every day. There are even rumors that she may break the ancient "
"treaty and attack Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De koningin controleert de Parelbaai, de geboorteplaats van de meermannen, "
"zij zijn nu haar slaven, en worden gedwongen om parels op te duiken. Dankzij "
"de parels wordt ze rijker met de dag! Er zijn geruchten dat ze zelfs "
"Elensefar zou durven aan te vallen. Het verdrag tussen Elensefar en Weldyn "
+"is voor haar van geen betekenis.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De koningin controleert de Parelbaai, de geboorteplaats van de meermannen, "
+"zij zijn nu haar slaven, en worden gedwongen om parels op te duiken. Dankzij "
+"de parels wordt ze rijker met de dag! Er zijn geruchten dat ze zelfs "
+"Elensefar zou durven aan te vallen. Het verdrag tussen Elensefar en Weldyn "
"is voor haar van geen betekenis."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
@@ -3681,9 +4996,13 @@
"Can't we strike back at her? How many forces does she have at the Bay of "
"Pearls? Can we take it back from her?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kunnen we haar niet een koekje van eigen deeg bakken? Hoeveel troepen heeft "
+"ze in de Parelbaai? Kunnen we de baai heroveren?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kunnen we haar niet een koekje van eigen deeg bakken? Hoeveel troepen heeft "
"ze in de Parelbaai? Kunnen we de baai heroveren?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
@@ -3692,17 +5011,24 @@
"We must indeed go there. Let us therefore rest here a little, and then set "
"sail for the Bay. Hopefully we will defeat her forces there!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Naar daar gaan, moeten we. Maar laat ons eerst even rusten. Hopelijk zullen "
+"we erin slagen de baai te heroveren!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Naar daar gaan, moeten we. Maar laat ons eerst even rusten. Hopelijk zullen "
"we erin slagen de baai te heroveren!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
#, fuzzy
msgid "Isle of the Damned"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eiland der Verdoemden\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eiland der Verdoemden"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
@@ -3715,6 +5041,7 @@
"Defeat:\n"
"#Death of Konrad"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3722,6 +5049,13 @@
"@Versla beide vijandige leiders\n"
"@Overleef\n"
"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla beide vijandige leiders\n"
+"@Overleef\n"
+"Nederlaag:\n"
"#Dood van Konrad"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -3732,10 +5066,15 @@
"sudden gust of wind flung Konrad overboard as he attempted to secure the "
"sails..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar de reis verliep niet zo vlot als verwacht. Een zware storm stak op en "
"donderde over het schip. Een plotse windstoot sloeg Konrad overboord terwijl "
+"hij een zeil probeerde in bedwang te houden...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar de reis verliep niet zo vlot als verwacht. Een zware storm stak op en "
+"donderde over het schip. Een plotse windstoot sloeg Konrad overboord terwijl "
"hij een zeil probeerde in bedwang te houden..."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
@@ -3744,17 +5083,25 @@
"The mermen finally saved Konrad from the sea, but were unable to get him "
"back to the ship. With great effort though, they reached a nearby island..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De meermannen redden Konrad uit de zee, maar het schip was al te ver. Met de "
+"grootste moeite bereikten ze een nabijgelegen eiland.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De meermannen redden Konrad uit de zee, maar het schip was al te ver. Met de "
"grootste moeite bereikten ze een nabijgelegen eiland."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
#, fuzzy
msgid "Whew, I survived. But now where am I? Is this island inhabited?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oef, ik heb het overleefd. Maar waar zijn we nu? Is dit een onbewoond "
+"eiland?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oef, ik heb het overleefd. Maar waar zijn we nu? Is dit een onbewoond eiland?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
@@ -3764,9 +5111,13 @@
"that the fiends of the undead have come in great numbers and turned the "
"island into an ugly wasteland."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We hebben alleen maar sombere geruchten gehoord over dit eiland, mijn Heer. "
+"Er wordt verteld dat de levende doden hier heersen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We hebben alleen maar sombere geruchten gehoord over dit eiland, mijn Heer. "
"Er wordt verteld dat de levende doden hier heersen."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
@@ -3775,9 +5126,13 @@
"Let's hope these rumors are not true! I have none of my men with me! How "
"could I defend myself?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Laten we hopen dat de geruchten fals zijn! Ik heb geen van mijn mannen om me "
+"te helpen! Hoe kan ik me in 's hemelsnaam verdedigen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Laten we hopen dat de geruchten fals zijn! Ik heb geen van mijn mannen om me "
"te helpen! Hoe kan ik me in 's hemelsnaam verdedigen?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
@@ -3787,18 +5142,26 @@
"recruit some of them to help, we might have some hope of holding off the "
"undead hordes!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Er zijn nog mensen hier op dit eiland, de enigste overlevenden van de "
"invasie. Nu overleven ze als bandieten en stropers in deze woestenij. "
+"Misschien kunnen we met hun hulp overleven!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Er zijn nog mensen hier op dit eiland, de enigste overlevenden van de "
+"invasie. Nu overleven ze als bandieten en stropers in deze woestenij. "
"Misschien kunnen we met hun hulp overleven!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
#, fuzzy
msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Laten we samenwerken! Help ons de levende doden te verslaan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Laten we samenwerken! Help ons de levende doden te verslaan!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
@@ -3807,9 +5170,13 @@
"There are some ancient temples to the south-west, I wonder what might be "
"inside them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Er zijn een aantal oude tempels in het zuidwesten, ik vraag me af wat of wie "
+"daar schuilt!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Er zijn een aantal oude tempels in het zuidwesten, ik vraag me af wat of wie "
"daar schuilt!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
@@ -3817,8 +5184,11 @@
#, fuzzy
msgid "Looks like there is somebody hidden in the temple."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Er zit iemand verscholen in de tempel!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Er zit iemand verscholen in de tempel!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
@@ -3827,34 +5197,48 @@
"I was hiding in this holy place, planning how to defeat the evil undeads. "
"Now with your help, I can destroy them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik had me hier verstopt in deze heilige plaats om te beramen hoe ik het "
"beste deze kwaadaardige levende doden zou verslaan. Nu met jullie hulp kan "
+"ik ze vernietigen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik had me hier verstopt in deze heilige plaats om te beramen hoe ik het "
+"beste deze kwaadaardige levende doden zou verslaan. Nu met jullie hulp kan "
"ik ze vernietigen!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
#, fuzzy
msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Verrassing! Op zoek naar magiërs en al wat ik krijg zijn deze domme Elven!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Verrassing! Op zoek naar magiërs en al wat ik krijg zijn deze domme Elven!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
#, fuzzy
msgid "The temple seems to be empty."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De tempel is blijkbaar leeg.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De tempel is blijkbaar leeg."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
#, fuzzy
msgid "Fight on against the undead without me, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vecht verder tegen de levende doden zonder mij, vrienden!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vecht verder tegen de levende doden zonder mij, vrienden!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
@@ -3863,9 +5247,13 @@
"We have wrested control of the island from the evil undead! Now all we have "
"to do is wait for the ship to arrive, so we can make our way to Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We hebben het eiland van het juk der levende doden bevrijd! Hopelijk vindt "
+"het schop ons snel zodat we naar Elensefar kunnen afreizen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We hebben het eiland van het juk der levende doden bevrijd! Hopelijk vindt "
"het schop ons snel zodat we naar Elensefar kunnen afreizen!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
@@ -3874,9 +5262,13 @@
"Together we have vanquished the foul undead! Come, I will join you on your "
"noble quest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Samen hebben we de levende doden overwonnen! Ik zal je verder vergezellen op "
+"je nobele kweeste.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Samen hebben we de levende doden overwonnen! Ik zal je verder vergezellen op "
"je nobele kweeste."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
@@ -3885,9 +5277,13 @@
"Thank goodness we have found you, sir! Come aboard quickly, we shall take "
"you away from this horrible island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wat een geluk dat we u gevonden hebben, Heer! Kom snel aan boord weg van dit "
+"verdoemde eiland!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wat een geluk dat we u gevonden hebben, Heer! Kom snel aan boord weg van dit "
"verdoemde eiland!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
@@ -3896,9 +5292,13 @@
"It's a shame complete victory could not be ours, but thank goodness I am "
"rescued! On to Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het is jammer dat we geen complete overwinning hebben kunnen verwezenlijken, "
+"maar het belangrijkste is dat ik gered ben! Nu op naar Elensefar!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het is jammer dat we geen complete overwinning hebben kunnen verwezenlijken, "
"maar het belangrijkste is dat ik gered ben! Nu op naar Elensefar!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
@@ -3908,18 +5308,26 @@
"resisting the foul undead. May fate be with you in your noble quest, and may "
"we meet again some day!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bedankt voor jullie hulp, broeders. Ik zal hier blijven om de levende doden "
"te vernietigen. Mijn gedachten zullen bij jullie zijn tijdens jullie "
+"kweeste. En misschien zien we elkaar wel ooit opnieuw!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bedankt voor jullie hulp, broeders. Ik zal hier blijven om de levende doden "
+"te vernietigen. Mijn gedachten zullen bij jullie zijn tijdens jullie "
"kweeste. En misschien zien we elkaar wel ooit opnieuw!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
#, fuzzy
msgid "Mountain Pass"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bergpas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bergpas"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -3934,6 +5342,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3942,22 +5351,36 @@
"Nederlaag:\n"
"#Dood van Konrad\n"
"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Konrad naar het einde van de weg\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
"#Dood van Kalenz"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
#, fuzzy
msgid "Look, Konrad, before us lies the great road built by the dwarves!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look, Konrad, before us lies the great road built by the dwarves!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look, Konrad, before us lies the great road built by the dwarves!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
#, fuzzy
msgid "But I can hardly see with all this mist around!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But I can hardly see with all this mist around!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But I can hardly see with all this mist around!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
@@ -3967,18 +5390,26 @@
"not take kindly to visitors. It is he who causes the mists, so that "
"travellers will lose their way and become prey for his creatures."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We must be wary...they say a wizard lives in these mountains, and he does "
"not take kindly to visitors. It is he who causes the mists, so that "
+"travellers will lose their way and become prey for his creatures.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We must be wary...they say a wizard lives in these mountains, and he does "
+"not take kindly to visitors. It is he who causes the mists, so that "
"travellers will lose their way and become prey for his creatures."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
#, fuzzy
msgid "His...creatures? We must keep to the road, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"His...creatures? We must keep to the road, men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"His...creatures? We must keep to the road, men!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
@@ -3989,19 +5420,28 @@
"he and his brother have traveled the mountain, wreacking havoc on the "
"dwarven villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"He would be a mighty foe, Konrad. It is said when the dwarves built this "
"road, they disturbed the resting place of the ancient mage, and ever since, "
"he and his brother have traveled the mountain, wreacking havoc on the "
+"dwarven villages.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"He would be a mighty foe, Konrad. It is said when the dwarves built this "
+"road, they disturbed the resting place of the ancient mage, and ever since, "
+"he and his brother have traveled the mountain, wreacking havoc on the "
"dwarven villages."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
#, fuzzy
msgid "Let us then go carefully...but quickly, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us then go carefully...but quickly, men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us then go carefully...but quickly, men!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
@@ -4011,10 +5451,15 @@
"you, a great wizard and his trolls are in the mountains and will surely "
"attack. I will summon my tribesmen to aid you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
"you, a great wizard and his trolls are in the mountains and will surely "
+"attack. I will summon my tribesmen to aid you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
+"you, a great wizard and his trolls are in the mountains and will surely "
"attack. I will summon my tribesmen to aid you!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
@@ -4023,17 +5468,24 @@
"If this is true, Konrad, perhaps we should take another route and go around "
"the mountain, rather then to try and defeat these new foes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If this is true, Konrad, perhaps we should take another route and go around "
+"the mountain, rather then to try and defeat these new foes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If this is true, Konrad, perhaps we should take another route and go around "
"the mountain, rather then to try and defeat these new foes."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
#, fuzzy
msgid "What do you say, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What do you say, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What do you say, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
@@ -4042,9 +5494,14 @@
"No! We do not have the time to waste. Let us make for the top of the pass, "
"wary of mountain trolls, and taking care lest we come too close to the water!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No! We do not have the time to waste. Let us make for the top of the pass, "
+"wary of mountain trolls, and taking care lest we come too close to the "
+"water!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No! We do not have the time to waste. Let us make for the top of the pass, "
"wary of mountain trolls, and taking care lest we come too close to the water!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
@@ -4053,9 +5510,13 @@
"The Shinsplitters will aid you in your quest. Look, they rise from the "
"villages to the west, the mighty Shinsplitters! To battle!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Shinsplitters will aid you in your quest. Look, they rise from the "
+"villages to the west, the mighty Shinsplitters! To battle!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Shinsplitters will aid you in your quest. Look, they rise from the "
"villages to the west, the mighty Shinsplitters! To battle!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
@@ -4070,34 +5531,48 @@
"take care of my family. Dwarven hospitality will welcome you wherever you "
"go, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I wish you all the best on your journey, I must return to my village and "
"take care of my family. Dwarven hospitality will welcome you wherever you "
+"go, friends!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I wish you all the best on your journey, I must return to my village and "
+"take care of my family. Dwarven hospitality will welcome you wherever you "
"go, friends!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
#, fuzzy
msgid "Let us move onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us move onward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us move onward!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
#, fuzzy
msgid "Aaargh! I am done for! Fight on without me, Brethren!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aaargh! I am done for! Fight on without me, Brethren!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaargh! I am done for! Fight on without me, Brethren!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
#, fuzzy
msgid "Muff Malal's Peninsula"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Muff Malals Schiereiland\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Muff Malals Schiereiland"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
@@ -4110,6 +5585,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4117,6 +5593,13 @@
"@Versla Muff Malal\n"
"Nederlaag:\n"
"#Dood van Konrad\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla Muff Malal\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -4125,34 +5608,48 @@
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by the fiends of the undead."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar de weg naar Elensefar was veraderlijk.. Konrad en zijn troepen werden "
+"verrast door levende doden!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar de weg naar Elensefar was veraderlijk.. Konrad en zijn troepen werden "
"verrast door levende doden!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
#, fuzzy
msgid "My lord! In yonder ruins there seems to be some movement!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mijn heer! In ruïnes verderop is blijkbaar beweging!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mijn heer! In ruïnes verderop is blijkbaar beweging!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
#, fuzzy
msgid "It looks like there are the undead there! Prepare for battle men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het ziet ernaar uit dat er ondoden zijn! Maak jullie klaar voor het gevecht, "
+"mannen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het ziet ernaar uit dat er ondoden zijn! Maak jullie klaar voor het gevecht, "
"mannen!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
#, fuzzy
msgid "To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Te wapen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Te wapen!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
@@ -4161,8 +5658,11 @@
"Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
"us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aaaa, een groep Elven nadert. Binnenkort zullen elvenzombies ons dienen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaaa, een groep Elven nadert. Binnenkort zullen elvenzombies ons dienen."
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
@@ -4171,17 +5671,24 @@
"Victory is ours! Let us just hope that this delay will not hamper our quest "
"to save Elensefar. We must move onward with haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De overwinning behoort ons toe! Laten we hopen dat deze vertraging onze "
+"tocht naar Elensefar niet zal hinderen. We moeten snel verder!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De overwinning behoort ons toe! Laten we hopen dat deze vertraging onze "
"tocht naar Elensefar niet zal hinderen. We moeten snel verder!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
#, fuzzy
msgid "Northern Winter"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Noorderwinter\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Noorderwinter"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
@@ -4196,6 +5703,7 @@
"#Death of Kalenz\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4205,6 +5713,15 @@
"#Dood van Konrad\n"
"#Dood van Delfador\n"
"#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -4212,8 +5729,11 @@
msgid ""
"This winter is bitterly cold! Perhaps we should stop here and rest a while."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This winter is bitterly cold! Perhaps we should stop here and rest a while.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This winter is bitterly cold! Perhaps we should stop here and rest a while."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
@@ -4222,9 +5742,13 @@
"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
"fall into the hands of our enemies!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
+"fall into the hands of our enemies!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
"fall into the hands of our enemies!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
@@ -4235,11 +5759,17 @@
"money. This land looks fertile enough. Surely we can settle here for the "
"winter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have had a hard march ever since we were besieged by the undead in that "
"foul valley. Now winter bears down upon us, and we have spent most of our "
"money. This land looks fertile enough. Surely we can settle here for the "
+"winter!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have had a hard march ever since we were besieged by the undead in that "
+"foul valley. Now winter bears down upon us, and we have spent most of our "
+"money. This land looks fertile enough. Surely we can settle here for the "
"winter!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
@@ -4249,10 +5779,15 @@
"do not think I could endure another like the fording of the river for many "
"days."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
"do not think I could endure another like the fording of the river for many "
+"days.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
+"do not think I could endure another like the fording of the river for many "
"days."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
@@ -4261,9 +5796,13 @@
"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
"and you humans want to stop and rest? Onward, I say!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
+"and you humans want to stop and rest? Onward, I say!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
"and you humans want to stop and rest? Onward, I say!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
@@ -4274,27 +5813,39 @@
"soon. But in these wild north lands, we must fight even for the right to "
"rest. Look to the north! Those foul orcs will not allow us any peace!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
"but it is not to be. Our soldiers will begin to desert if they do not rest "
"soon. But in these wild north lands, we must fight even for the right to "
+"rest. Look to the north! Those foul orcs will not allow us any peace!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
+"but it is not to be. Our soldiers will begin to desert if they do not rest "
+"soon. But in these wild north lands, we must fight even for the right to "
"rest. Look to the north! Those foul orcs will not allow us any peace!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
#, fuzzy
msgid "Then we shall wrest control of the land from them. To arms men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then we shall wrest control of the land from them. To arms men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then we shall wrest control of the land from them. To arms men!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
#, fuzzy
msgid "More snow is falling. We must finish this battle quickly. Onward men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"More snow is falling. We must finish this battle quickly. Onward men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"More snow is falling. We must finish this battle quickly. Onward men!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
@@ -4303,9 +5854,13 @@
"Victory is ours! We have secured the land from the Orcs. Now we can rest "
"here while the cold winter passes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory is ours! We have secured the land from the Orcs. Now we can rest "
+"here while the cold winter passes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory is ours! We have secured the land from the Orcs. Now we can rest "
"here while the cold winter passes."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
@@ -4314,9 +5869,13 @@
"Let us not rest for too long though, friends. We must still reach the "
"ancient Dwarven lands before our foes do."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us not rest for too long though, friends. We must still reach the "
+"ancient Dwarven lands before our foes do.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us not rest for too long though, friends. We must still reach the "
"ancient Dwarven lands before our foes do."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
@@ -4325,17 +5884,24 @@
"And so after many days of rest, the party set out once again for the Dwarven "
"kingdom..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And so after many days of rest, the party set out once again for the Dwarven "
+"kingdom...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And so after many days of rest, the party set out once again for the Dwarven "
"kingdom..."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
#, fuzzy
msgid "Plunging into the Darkness"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Een Sprong in de Duisternis\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Een Sprong in de Duisternis"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -4349,6 +5915,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4358,14 +5925,26 @@
"#Dood van Konrad\n"
"#Dood van Delfador\n"
"#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Vind de Dwergen\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
#, fuzzy
msgid "It's so dark in here I can hardly see!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It's so dark in here I can hardly see!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It's so dark in here I can hardly see!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
@@ -4374,33 +5953,46 @@
"It is dark indeed. We shall have to light torches, and tread slowly and "
"carefully. Hopefully there are still Dwarves down here who can aid us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is dark indeed. We shall have to light torches, and tread slowly and "
+"carefully. Hopefully there are still Dwarves down here who can aid us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is dark indeed. We shall have to light torches, and tread slowly and "
"carefully. Hopefully there are still Dwarves down here who can aid us!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
#, fuzzy
msgid "Indeed. We Elves are not well skilled in these dark pits."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed. We Elves are not well skilled in these dark pits.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed. We Elves are not well skilled in these dark pits."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
#, fuzzy
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who are these that approach? Surface-dwellers! On your guard, men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who are these that approach? Surface-dwellers! On your guard, men!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
#, fuzzy
msgid "We come in peace, friends. We come in peace!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We come in peace, friends. We come in peace!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We come in peace, friends. We come in peace!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
@@ -4409,17 +6001,24 @@
"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
"in peace without the treacherous Elves coming to bother us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
+"in peace without the treacherous Elves coming to bother us?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
"in peace without the treacherous Elves coming to bother us?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
#, fuzzy
msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Why such harsh words, Dwarf? Elves have never done you any harm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Why such harsh words, Dwarf? Elves have never done you any harm."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
@@ -4429,10 +6028,15 @@
"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
"Elves did nothing to help!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"'Never done us any harm?' Why I was there myself, when the Elves did not "
"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
+"Elves did nothing to help!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"'Never done us any harm?' Why I was there myself, when the Elves did not "
+"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
"Elves did nothing to help!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
@@ -4441,9 +6045,13 @@
"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
"snivelling in his tunnel, call me a coward?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
+"snivelling in his tunnel, call me a coward?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
"snivelling in his tunnel, call me a coward?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
@@ -4452,9 +6060,13 @@
"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
"fight among ourselves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
+"fight among ourselves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
"fight among ourselves."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
@@ -4463,17 +6075,24 @@
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the Dwarves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well! Explain your presence here then, human. Who are you? Why have you "
+"risked life and limb to come to Knalga, home of the Dwarves?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the Dwarves?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
#, fuzzy
msgid "Well, we...we..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, we...we...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, we...we..."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
@@ -4482,9 +6101,13 @@
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have come so that an heir may claim his inheritance, that a king may "
+"claim his throne. We seek the Scepter of Fire.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
@@ -4492,8 +6115,11 @@
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
@@ -4503,10 +6129,15 @@
"Dwarves in finding it. But know that we will find it, whether you help us or "
"not."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"Dwarves in finding it. But know that we will find it, whether you help us or "
+"not.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
+"Dwarves in finding it. But know that we will find it, whether you help us or "
"not."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
@@ -4515,17 +6146,24 @@
"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
"exists. And who is this heir, this king that you speak of?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
+"exists. And who is this heir, this king that you speak of?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
"exists. And who is this heir, this king that you speak of?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
#, fuzzy
msgid "I am, sir."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am, sir.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am, sir."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
@@ -4534,9 +6172,13 @@
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
+"haven't had such a laugh in a long time. And who are you, old man?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
@@ -4545,9 +6187,13 @@
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
+"of his heir.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
@@ -4557,18 +6203,26 @@
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
"my sight. Delfador perished many years ago."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
+"my sight. Delfador perished many years ago.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
+"will tell you, old man, you are not Delfador. Men! Take these liars out of "
"my sight. Delfador perished many years ago."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
#, fuzzy
msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Delfador the Great! Any who dare oppose me shall perish!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Delfador the Great! Any who dare oppose me shall perish!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
@@ -4576,24 +6230,34 @@
msgid ""
"You...you really are Delfador! But we had news that you were dead, years ago!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You...you really are Delfador! But we had news that you were dead, years "
+"ago!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You...you really are Delfador! But we had news that you were dead, years ago!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
#, fuzzy
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"They thought I was dead. They hoped I was dead. Yet still I live.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"They thought I was dead. They hoped I was dead. Yet still I live."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
#, fuzzy
msgid "And you really think that you can find the Scepter of Fire?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And you really think that you can find the Scepter of Fire?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And you really think that you can find the Scepter of Fire?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
@@ -4604,11 +6268,17 @@
"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
"better than hiding from the Orcs like worms."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
+"better than hiding from the Orcs like worms.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
+"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
+"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
"better than hiding from the Orcs like worms."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
@@ -4625,8 +6295,11 @@
#, fuzzy
msgid "Hmm...there seems to be a secret passage behind these rocks!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmm...there seems to be a secret passage behind these rocks!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmm...there seems to be a secret passage behind these rocks!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
@@ -4639,8 +6312,11 @@
#, fuzzy
msgid "The Princess of Wesnoth"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Prinses van Wesnoth\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Prinses van Wesnoth"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -4648,17 +6324,24 @@
msgid ""
"...but one of the Orcs survived long enough to send the news to the queen..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"...maar een van de Orks overleefde de strijd lang genoeg om de koningin op "
+"de hoogte te brengen...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...maar een van de Orks overleefde de strijd lang genoeg om de koningin op "
"de hoogte te brengen..."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
#, fuzzy
msgid "...and she sent her most able commander."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...en zij zond haar bekwaamste aanvoerder.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"...en zij zond haar bekwaamste aanvoerder."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
@@ -4686,16 +6369,23 @@
msgid ""
"On the road to Knalga, the party was opposed by the forces of Asheviere."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Op weg naar Knalga werd het gezelschap opgehouden door troepen van "
+"Asheviere.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Op weg naar Knalga werd het gezelschap opgehouden door troepen van Asheviere."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
#, fuzzy
msgid "The Queen has sent me to stop you, you imposter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De koningin heeft me gestuurd om je te stoppen, jij .. jij.. bedrieger!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De koningin heeft me gestuurd om je te stoppen, jij .. jij.. bedrieger!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
@@ -4703,24 +6393,33 @@
msgid ""
"That's the princess, Li'sar. The daughter of the Queen, and her successor!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dat is de prinses, Li'sar. De dochter van de koningin en haar opvolger!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dat is de prinses, Li'sar. De dochter van de koningin en haar opvolger!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
#, fuzzy
msgid "I'm no imposter. It seems that your mother has lied to you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik ben geen bedrieger. Je moeder heeft je belogen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik ben geen bedrieger. Je moeder heeft je belogen."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
#, fuzzy
msgid "This is treason! Your lies will perish with you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dit is veraad! Je leugens zullen samen met je vergaan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dit is veraad! Je leugens zullen samen met je vergaan!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
@@ -4728,33 +6427,46 @@
msgid ""
"There is no use in reasoning. She will understand only one thing. To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het heeft geen zin te onderhandelen, ze verstaat alleen de taal van koud "
+"staal. Te wapen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het heeft geen zin te onderhandelen, ze verstaat alleen de taal van koud "
"staal. Te wapen!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
#, fuzzy
msgid "This is taking too much time, I had best call some reinforcements!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dit duurt te lang, ik zou beter verterkingen roepen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dit duurt te lang, ik zou beter verterkingen roepen!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
#, fuzzy
msgid "Maybe I was not using enough forces..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Misschien gebruikte ik niet genoeg troepen...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Misschien gebruikte ik niet genoeg troepen..."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
#, fuzzy
msgid "I surrender! Don't hurt me, Imposter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik geef me over! Doe me geen pijn, bedrieger.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik geef me over! Doe me geen pijn, bedrieger."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
@@ -4762,25 +6474,36 @@
msgid ""
"I said before I'm not an imposter, but if you yield, I will spare your life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zoals ik eerder al heb gezegd: ik ben geen bedrieger, en indien je je "
+"overgeeft zal ik je leven sparen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zoals ik eerder al heb gezegd: ik ben geen bedrieger, en indien je je "
"overgeeft zal ik je leven sparen."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
#, fuzzy
msgid "Let me go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Laat me gaan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Laat me gaan!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
#, fuzzy
msgid "Think about the story of the old king. Ask somebody who knew of him."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dank aan het verhaal over de oude koning. Vraag het aan iemand die hem "
+"kende.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dank aan het verhaal over de oude koning. Vraag het aan iemand die hem kende."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
@@ -4789,9 +6512,13 @@
"The old king? I have heard about that, but I know it is not true. My mother "
"told me."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De oude koning? Ik heb gehoord over dat verhaal, maar ik weet dat het niet "
+"waar is. Mijn moeder heeft me dat verteld!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De oude koning? Ik heb gehoord over dat verhaal, maar ik weet dat het niet "
"waar is. Mijn moeder heeft me dat verteld!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
@@ -4802,12 +6529,19 @@
"on the wrong side of it, we may not have the opportunity to spare your life "
"a second time."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Jouw moeder heeft tegen je geloven, m'n kind. Ik stel voor dat je nog eens "
"goed nadenkt, en beslist ofwel om te vluchten ofwel om ons te vervoegen. Er "
"zal een groot gevecht zijn binnenkort en indien je aan de verkeerde kant "
"staat in dit gevecht, kunnen we niet verzekeren dat we je leven nog een keer "
+"sparen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Jouw moeder heeft tegen je geloven, m'n kind. Ik stel voor dat je nog eens "
+"goed nadenkt, en beslist ofwel om te vluchten ofwel om ons te vervoegen. Er "
+"zal een groot gevecht zijn binnenkort en indien je aan de verkeerde kant "
+"staat in dit gevecht, kunnen we niet verzekeren dat we je leven nog een keer "
"sparen."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
@@ -4816,17 +6550,24 @@
"I am not a child, and I do not want to talk about it! You said you would "
"spare me, so be on your way. The northern road should be safe for you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik ben geen kind, en ik wil niets meer horen! Je zei dat je me zou sparen, "
+"dus spaar me en ga! De noordelijke weg zou veilig voor je moeten zijn.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik ben geen kind, en ik wil niets meer horen! Je zei dat je me zou sparen, "
"dus spaar me en ga! De noordelijke weg zou veilig voor je moeten zijn."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
#, fuzzy
msgid "Good day then, Princess. Come, men, to the northern road!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Goede dag dan, prinses. Kom, mannen, naar de noorderlijke weg.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Goede dag dan, prinses. Kom, mannen, naar de noorderlijke weg."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
@@ -4835,16 +6576,22 @@
"(He he, little do they know just how many undead have wandered the northern "
"road of late. Surely they are doomed!)"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"(Hihi, ze weten niet dat daar heel wat levende doden huizen!)\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"(Hihi, ze weten niet dat daar heel wat levende doden huizen!)"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
#, fuzzy
msgid "Return to Wesnoth"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Return to Wesnoth\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Return to Wesnoth"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
@@ -4859,6 +6606,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4868,6 +6616,15 @@
"#Dood van Konrad\n"
"#Dood van Li'sar\n"
"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Defeat all of the enemy leaders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Li'sar\n"
+"#Dood van Delfador\n"
"#Dood van Kalenz"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
@@ -4908,8 +6665,11 @@
#, fuzzy
msgid "The Sceptre of Fire"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Scepter des Vuurs\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Scepter des Vuurs"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -4924,6 +6684,7 @@
"#Death of Kalenz\n"
"#Death of Li'sar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4933,22 +6694,37 @@
"#Dood van Konrad\n"
"#Dood van Delfador\n"
"#Dood van Kalenz\n"
+"#Dood van Li'sar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Raap de Scepter des Vuurs op met Konrad of Li'sar\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
"#Dood van Li'sar"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
#, fuzzy
msgid "The Sceptre must be getting close now! Where shall we go?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Sceptre must be getting close now! Where shall we go?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Sceptre must be getting close now! Where shall we go?"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
#, fuzzy
msgid "Yes, I feel it is near here! We must search for it carefully."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, I feel it is near here! We must search for it carefully.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, I feel it is near here! We must search for it carefully."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
@@ -4972,16 +6748,22 @@
#, fuzzy
msgid "Here it is at last, I have the Sceptre!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here it is at last, I have the Sceptre!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here it is at last, I have the Sceptre!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
#, fuzzy
msgid "So it is in our hands! Now let us leave this stinking pit."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So it is in our hands! Now let us leave this stinking pit.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So it is in our hands! Now let us leave this stinking pit."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
@@ -4989,24 +6771,33 @@
msgid ""
"I think that if we travel just a little north, we might be able to get out."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I think that if we travel just a little north, we might be able to get out.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I think that if we travel just a little north, we might be able to get out."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
#, fuzzy
msgid "At last! I have the Sceptre!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last! I have the Sceptre!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last! I have the Sceptre!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
#, fuzzy
msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed. You managed to reach it Li'sar. I hope you shall use it wisely.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
@@ -5015,9 +6806,13 @@
"Well my first use for it is going to be to help us get out of this hole! I "
"hope you consider that wise."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well my first use for it is going to be to help us get out of this hole! I "
+"hope you consider that wise.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well my first use for it is going to be to help us get out of this hole! I "
"hope you consider that wise."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
@@ -5026,25 +6821,35 @@
"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
"prudently. Now come, I believe there is an exit to the north!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
+"prudently. Now come, I believe there is an exit to the north!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
"prudently. Now come, I believe there is an exit to the north!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
#, fuzzy
msgid "I think I know what I'm doing. Come, let us go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I think I know what I'm doing. Come, let us go!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I think I know what I'm doing. Come, let us go!"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
#, fuzzy
msgid "Snow Plains"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sneeuwvlaktes\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sneeuwvlaktes"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
@@ -5059,6 +6864,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5067,6 +6873,14 @@
"Nederlaag:\n"
"#Dood van Konrad\n"
"#Dood van Delfador\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -5075,9 +6889,13 @@
"These fields of snow were once the home of my people. We left here centuries "
"ago. Legends say a great sword of fire was left behind."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"These fields of snow were once the home of my people. We left here centuries "
+"ago. Legends say a great sword of fire was left behind.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"These fields of snow were once the home of my people. We left here centuries "
"ago. Legends say a great sword of fire was left behind."
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
@@ -5086,17 +6904,24 @@
"This sword may prove useful on our journey ahead. I wonder where it could be "
"hidden."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This sword may prove useful on our journey ahead. I wonder where it could be "
+"hidden.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This sword may prove useful on our journey ahead. I wonder where it could be "
"hidden."
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
#, fuzzy
msgid "Swamp Of Dread"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Moeras der Vrees\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Moeras der Vrees"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
@@ -5111,6 +6936,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5118,6 +6944,13 @@
"@Versla alle vijandige leiders\n"
"Nederlaag\n"
"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla alle vijandige leiders\n"
+"Nederlaag\n"
+"#Dood van Konrad\n"
"#Dood van Delfador"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -5126,9 +6959,13 @@
"This land is cursed. The Liches have lived here for years amassing great "
"armies and fortunes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This land is cursed. The Liches have lived here for years amassing great "
+"armies and fortunes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This land is cursed. The Liches have lived here for years amassing great "
"armies and fortunes."
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
@@ -5137,17 +6974,24 @@
"The Liches are all over this swamp. I hope I have made a wise choice in "
"taking this path."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Liches are all over this swamp. I hope I have made a wise choice in "
+"taking this path.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Liches are all over this swamp. I hope I have made a wise choice in "
"taking this path."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
#, fuzzy
msgid "The Lost General"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Verloren Generaal\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Verloren Generaal"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -5161,6 +7005,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5169,14 +7014,25 @@
"Nederlaag:\n"
"#Dood van Konrad\n"
"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla alle vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
"#Dood van Kalenz"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
#, fuzzy
msgid "These are some of the main Dwarvish caverns."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"These are some of the main Dwarvish caverns.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"These are some of the main Dwarvish caverns."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
@@ -5185,65 +7041,90 @@
"Underground roads once led to the differents parts of the complex, but now "
"everything lies in ruins."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Underground roads once led to the differents parts of the complex, but now "
+"everything lies in ruins.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Underground roads once led to the differents parts of the complex, but now "
"everything lies in ruins."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
#, fuzzy
msgid "The sign says 'Guest quarters'."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The sign says 'Guest quarters'.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The sign says 'Guest quarters'."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
#, fuzzy
msgid "My uncle's family drowned after the orcs flooded that cavern..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My uncle's family drowned after the orcs flooded that cavern...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My uncle's family drowned after the orcs flooded that cavern..."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
#, fuzzy
msgid "These passages seem to have been used recently."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"These passages seem to have been used recently.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"These passages seem to have been used recently."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
#, fuzzy
msgid "There is a big cave-in south of here."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is a big cave-in south of here.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is a big cave-in south of here."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
#, fuzzy
msgid "RUMBLE! RUMBLE! RUMBLE!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"RUMBLE! RUMBLE! RUMBLE!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"RUMBLE! RUMBLE! RUMBLE!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
#, fuzzy
msgid "The rocks are moving!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The rocks are moving!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The rocks are moving!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
#, fuzzy
msgid "Who goes there? Friend or foe?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who goes there? Friend or foe?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who goes there? Friend or foe?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
@@ -5252,57 +7133,79 @@
"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
"us in our quest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
+"us in our quest.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
"us in our quest."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
#, fuzzy
msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah, a foul Orc! Let us rid these tunnels of its kind!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah, a foul Orc! Let us rid these tunnels of its kind!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
#, fuzzy
msgid "I did not know that the undead were in these pits!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I did not know that the undead were in these pits!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I did not know that the undead were in these pits!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
#, fuzzy
msgid "Who is this foul enemy that we fight?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who is this foul enemy that we fight?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who is this foul enemy that we fight?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
#, fuzzy
msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Lionel. I am the Lost General. I will avenge myself upon you all!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Lionel. I am the Lost General. I will avenge myself upon you all!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
#, fuzzy
msgid "Avenge? What have we done to you that you must avenge?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Avenge? What have we done to you that you must avenge?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Avenge? What have we done to you that you must avenge?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
#, fuzzy
msgid "Lionel? A General? I remember that name..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lionel? A General? I remember that name...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lionel? A General? I remember that name..."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
@@ -5313,11 +7216,17 @@
"this cavern, to starve to death. The Dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Remember me, do you? Aye. I was the king's finest general, sent down to "
"these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
"this cavern, to starve to death. The Dwarves were no help, leaving me to "
+"die. Now I will get revenge on you all!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Remember me, do you? Aye. I was the king's finest general, sent down to "
+"these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
+"this cavern, to starve to death. The Dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
@@ -5326,17 +7235,24 @@
"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
"Orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
+"Orcs.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
"Orcs."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
#, fuzzy
msgid "Rest in peace, Lionel. The poor, lost general."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rest in peace, Lionel. The poor, lost general.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rest in peace, Lionel. The poor, lost general."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
@@ -5352,16 +7268,22 @@
#, fuzzy
msgid "The earth shakes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The earth shakes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The earth shakes."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
#, fuzzy
msgid "The Siege of Elensefar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het Beleg van Elensefar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het Beleg van Elensefar"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -5374,6 +7296,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5381,6 +7304,13 @@
"@Versla beide vijandige leiders\n"
"Nederlaag:\n"
"#Dood van Konrad\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla beide vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
"#Beurten zijn om"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -5389,25 +7319,35 @@
"The party arrived at Elensefar at last, but found that the city had already "
"fallen to the evil Orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het gezelschap arriveerde eindelijk in Elensefar, maar de stad was al "
+"gevallen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het gezelschap arriveerde eindelijk in Elensefar, maar de stad was al "
"gevallen!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
#, fuzzy
msgid "My lord! It seems the city has already fallen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mijn heer! De stad is al gevallen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mijn heer! De stad is al gevallen!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
#, fuzzy
msgid "This is terrible news! We must retake the city!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dit is vreselijk nieuws! We moeten de stad heroveren!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dit is vreselijk nieuws! We moeten de stad heroveren!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
@@ -5416,9 +7356,13 @@
"There are so many of them. This will not be easy! And look to the south! It "
"seems that the undead are allied with the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Er zijn er zoveel! Dit zal niet eenvoudig zijn! En kijk naar het zuiden.. de "
+"Orks hebben blijkbaar een alliantie met de levende doden!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Er zijn er zoveel! Dit zal niet eenvoudig zijn! En kijk naar het zuiden.. de "
"Orks hebben blijkbaar een alliantie met de levende doden!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
@@ -5427,9 +7371,13 @@
"Here come the Elves! With our newly forged alliance with the Orcs, we will "
"crush them with ease!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hier komen de Elven! Met ons nieuw bondgenootschap met de Orks zullen we ze "
+"met gemak verpletteren.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hier komen de Elven! Met ons nieuw bondgenootschap met de Orks zullen we ze "
"met gemak verpletteren."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
@@ -5438,25 +7386,35 @@
"We must take the city, and destroy the evil undead before reinforcements "
"arrive!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We moeten de stad heroveren en de levende doden vernietigen voordat "
+"versterkingen arriveren.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We moeten de stad heroveren en de levende doden vernietigen voordat "
"versterkingen arriveren."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
#, fuzzy
msgid "In the night, three dark figures creep out of the forest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"'s Nachts kruipen drie gestaltes uit het bos..\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"'s Nachts kruipen drie gestaltes uit het bos.."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
#, fuzzy
msgid "Halt! Who goes there, friend or foe?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Halt! Wie gaat daar? Vriend of vijand?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Halt! Wie gaat daar? Vriend of vijand?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
@@ -5465,17 +7423,24 @@
"Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
"help you against the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gegroet, vriend. We zijn van de Gilde der Dieven. We willen je helpen de "
+"Orks te verslaan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gegroet, vriend. We zijn van de Gilde der Dieven. We willen je helpen de "
"Orks te verslaan!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
#, fuzzy
msgid "Thieves, hmmm? Who says we can trust such as you?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dieven, hmmm? Wie zegt er dat we jullie kunnen vertrouwen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dieven, hmmm? Wie zegt er dat we jullie kunnen vertrouwen?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
@@ -5484,25 +7449,35 @@
"We would understand if you don't trust us, of course, but it is in our "
"mutual interest to rid the city of the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We begrijpen dat je ons niet zomaar vertrouwt, maar het is in ons beider "
+"voordeel om de stad van de Orks te bevrijden!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We begrijpen dat je ons niet zomaar vertrouwt, maar het is in ons beider "
"voordeel om de stad van de Orks te bevrijden!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
#, fuzzy
msgid "Hmm...I have to consider this..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmm...Daar moet ik even over nadenken...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmm...Daar moet ik even over nadenken..."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
#, fuzzy
msgid "Very well. You may join us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zo zal het zijn. Jullie mogen onze gelederen vervoegen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zo zal het zijn. Jullie mogen onze gelederen vervoegen."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
@@ -5511,18 +7486,26 @@
"We will serve you well, for we respect the help you are providing to our "
"city. You shall find that there is honor, even among thieves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We zullen u goed dienen, want we respecteren de hulp die u onze stad biedt. "
+"U zult eer zelfs tussen dieven vinden.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We zullen u goed dienen, want we respecteren de hulp die u onze stad biedt. "
"U zult eer zelfs tussen dieven vinden."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
#, fuzzy
msgid "We cannot trust your motives. We shall rescue the city on our own!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We kunnen uw motieven niet vertrouwen. We zullen de stad zonder jullie hulp "
+"bevrijden!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We kunnen uw motieven niet vertrouwen. We zullen de stad zonder jullie hulp "
"bevrijden!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
@@ -5531,33 +7514,47 @@
"Very well, we shall be gone then. You shall have to recapture the city "
"without our help!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Goed dan, we zijn weg dan. Je zult de stad moeten heroveren zonder onze "
+"hulp!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Goed dan, we zijn weg dan. Je zult de stad moeten heroveren zonder onze hulp!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
#, fuzzy
msgid "Finally, we have retaken the city! Let us rest here, friends."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eindelijk, we hebben de stad bevrijd! Laat ons rusten hier, vrienden\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eindelijk, we hebben de stad bevrijd! Laat ons rusten hier, vrienden"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
#, fuzzy
msgid "Victory! The thieves of Elensefar will be in your service, my lord"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De overwinning! De dieven van Elensefar zullen voortaan in uw dienst staan, "
+"mijn heer.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De overwinning! De dieven van Elensefar zullen voortaan in uw dienst staan, "
"mijn heer."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
#, fuzzy
msgid "The party rested for three days, after which an old friend returned."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het gezelschap rustte drie dagen, waarna een oude vriend terugkeerde.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het gezelschap rustte drie dagen, waarna een oude vriend terugkeerde."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
@@ -5566,17 +7563,24 @@
"Greetings, friends. I see that you have rescued the city! I knew that you "
"could do it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gegroet, vrienden. Ik zie dat jullie de stad hebben bevrijd! Ik wist dat je "
+"het kon!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gegroet, vrienden. Ik zie dat jullie de stad hebben bevrijd! Ik wist dat je "
"het kon!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
#, fuzzy
msgid "Delfador! So good to see you! Where have you been?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador! Zo goed je weer te zien! Waar ben je geweest?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador! Zo goed je weer te zien! Waar ben je geweest?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
@@ -5586,17 +7590,24 @@
"the Northern Elves who came to the Council to offer us the support of the "
"North Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik heb de Raad der Elven bezocht. Dit is Kalenz, een heer van de "
+"Noorderelven, hij kwam naar de raad om ons hun hulp aan te bieden.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik heb de Raad der Elven bezocht. Dit is Kalenz, een heer van de "
"Noorderelven, hij kwam naar de raad om ons hun hulp aan te bieden."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
#, fuzzy
msgid "Greetings, friend."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gegroet, vriend.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gegroet, vriend."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
@@ -5605,25 +7616,35 @@
"Delfador, we have captured this city, but surely Asheviere's men will come "
"and attack us! What should we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, we hebben de stad bevrijd, maar Asheviere en haar troepen zullen "
+"ons zeker aanvallen! Wat moeten we doen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, we hebben de stad bevrijd, maar Asheviere en haar troepen zullen "
"ons zeker aanvallen! Wat moeten we doen?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
#, fuzzy
msgid "The Council has met and decided: we must capture the Scepter of Fire."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Raad heeft besloten: we moeten de Scepter des Vuurs veroveren.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Raad heeft besloten: we moeten de Scepter des Vuurs veroveren."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
#, fuzzy
msgid "The Scepter of Fire? What's that?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Scepter des Vuurs? Wat is dat?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Scepter des Vuurs? Wat is dat?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
@@ -5636,6 +7657,7 @@
"of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
"great caverns."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tijdens het rijk van Garard I, de vader van je oom, Garard II, besloten de "
@@ -5643,14 +7665,24 @@
"vooraleer dit meesterwerk voltooid werd. Maar snel nadat de scepter was "
"afgewerkt betraden de Orks de tunnels van Knalga. Knalga is nu in chaos, en, "
"ook al leven er nog altijd dwergen - altijd in gevecht met de Orks - ligt de "
+"scepter ergens verloren diep in de grotten van Knalga.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tijdens het rijk van Garard I, de vader van je oom, Garard II, besloten de "
+"dwergen van Knalga om de koning een scepter te schenken. Het duurde jaren "
+"vooraleer dit meesterwerk voltooid werd. Maar snel nadat de scepter was "
+"afgewerkt betraden de Orks de tunnels van Knalga. Knalga is nu in chaos, en, "
+"ook al leven er nog altijd dwergen - altijd in gevecht met de Orks - ligt de "
"scepter ergens verloren diep in de grotten van Knalga."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
#, fuzzy
msgid "But what has this to do with me?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar wat heeft dat met mij te maken?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar wat heeft dat met mij te maken?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
@@ -5660,26 +7692,37 @@
"edict that whichever member of the royal family could retrieve the Scepter "
"of Fire would rule the land."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wanneer Garard II, nadacht over een mogelijk opvolger, besloot hij dat het "
"lid van de koninklijke familie die de scepter kon vinden over het rijk zou "
+"heersen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wanneer Garard II, nadacht over een mogelijk opvolger, besloot hij dat het "
+"lid van de koninklijke familie die de scepter kon vinden over het rijk zou "
"heersen."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
#, fuzzy
msgid "Oh, and you want me to get this scepter?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah, en je wilt dat ik de scepter haal?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah, en je wilt dat ik de scepter haal?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
#, fuzzy
msgid "We will help you get it, my lord."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We zullen je helpen de scepter te vinden, mijn heer.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We zullen je helpen de scepter te vinden, mijn heer."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
@@ -5689,35 +7732,50 @@
"help seal her place as ruler. But if you get the Scepter first, the people "
"will support you as the king."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tempus fugit sicut umbra. We denken dat Asheviere ook op zoek is naar de "
"scepter. We moeten de scepter het eerst vinden, met de scepter in de hand "
+"zal het volk je als koning erkennen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tempus fugit sicut umbra. We denken dat Asheviere ook op zoek is naar de "
+"scepter. We moeten de scepter het eerst vinden, met de scepter in de hand "
"zal het volk je als koning erkennen."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
#, fuzzy
msgid "Me? King?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik? Koning?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik? Koning?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
#, fuzzy
msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja, Konrad. Ik geloof dat je op een dag als koning zult ontwaken. Maar laten "
+"we nu onze toch snel verderzetten!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja, Konrad. Ik geloof dat je op een dag als koning zult ontwaken. Maar laten "
"we nu onze toch snel verderzetten!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
#, fuzzy
msgid "The Valley of Death - The Princess's Revenge"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Vallei des Doods - Wraak van de Prinses\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Vallei des Doods - Wraak van de Prinses"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
@@ -5731,6 +7789,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5739,6 +7798,14 @@
"Nederlaag:\n"
"#Dood van Konrad\n"
"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Overleef twee dagen\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
"#Dood van Kalenz"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
@@ -5747,25 +7814,35 @@
"My lord! This road does not seem as safe as we had hoped. Look around us at "
"the hills - there are undead about!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mijn heer! Deze weg blijkt niet zo veilig als we hadden gehoopt! Kijk romdom "
+"ons in de bergen! Het spookt van de levende doden!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mijn heer! Deze weg blijkt niet zo veilig als we hadden gehoopt! Kijk romdom "
"ons in de bergen! Het spookt van de levende doden!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
#, fuzzy
msgid "Who are these who approach? Let us kill them all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who are these who approach? Let us kill them all!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who are these who approach? Let us kill them all!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
#, fuzzy
msgid "To arms, men! The undead hordes approach!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To arms, men! The undead hordes approach!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To arms, men! The undead hordes approach!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
@@ -5774,41 +7851,57 @@
"Let us never surrender to these foul beasts of the pit! We fight until "
"victory, or until every one of us is slain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us never surrender to these foul beasts of the pit! We fight until "
+"victory, or until every one of us is slain!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us never surrender to these foul beasts of the pit! We fight until "
"victory, or until every one of us is slain!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
#, fuzzy
msgid "There are just so many! What shall we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There are just so many! What shall we do?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There are just so many! What shall we do?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
#, fuzzy
msgid "Let us hold them off as long as we can!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us hold them off as long as we can!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us hold them off as long as we can!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
#, fuzzy
msgid "I have come once again to aid you, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I have come once again to aid you, friends!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I have come once again to aid you, friends!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
#, fuzzy
msgid "White mages? Come to help us? But what are they doing here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"White mages? Come to help us? But what are they doing here?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"White mages? Come to help us? But what are they doing here?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
@@ -5817,9 +7910,13 @@
"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
"let us hope he can help us once more!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
+"let us hope he can help us once more!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
"let us hope he can help us once more!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
@@ -5828,41 +7925,57 @@
"The sun rises in the east. Surely the undead do not have the power to "
"continue their onslaught through another day!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The sun rises in the east. Surely the undead do not have the power to "
+"continue their onslaught through another day!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The sun rises in the east. Surely the undead do not have the power to "
"continue their onslaught through another day!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
#, fuzzy
msgid "Indeed not! I feel we have survived this battle."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed not! I feel we have survived this battle.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed not! I feel we have survived this battle."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
#, fuzzy
msgid "Whew! That was a difficult battle, but they are retreating at last!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Whew! That was a difficult battle, but they are retreating at last!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Whew! That was a difficult battle, but they are retreating at last!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
#, fuzzy
msgid "Yes! We have fought them off!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes! We have fought them off!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes! We have fought them off!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
#, fuzzy
msgid "Thank you for returning to help us, Moremirmu."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you for returning to help us, Moremirmu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you for returning to help us, Moremirmu."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
@@ -5873,11 +7986,17 @@
"of how you were tricked into traveling these dangerous lands. We could do "
"nothing but help you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is both my duty and pleasure, my lord! We were dining with some royal "
"guards of the princess, taking a rest from our pilgrimage, when they spoke "
"of how you were tricked into traveling these dangerous lands. We could do "
+"nothing but help you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is both my duty and pleasure, my lord! We were dining with some royal "
+"guards of the princess, taking a rest from our pilgrimage, when they spoke "
+"of how you were tricked into traveling these dangerous lands. We could do "
"nothing but help you!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
@@ -5886,9 +8005,13 @@
"So, she tricked us into coming this way! Where may we go now? Which way will "
"be safe for us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So, she tricked us into coming this way! Where may we go now? Which way will "
+"be safe for us?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So, she tricked us into coming this way! Where may we go now? Which way will "
"be safe for us?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
@@ -5899,11 +8022,17 @@
"able to ford the great river at Abez. Make haste though, for you will not be "
"able to ford the river in winter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You must get out of the clutches of that vile Queen, my lord. If you take a "
"course bearing north-east, on past the mountain of gryphons, you will be "
"able to ford the great river at Abez. Make haste though, for you will not be "
+"able to ford the river in winter!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You must get out of the clutches of that vile Queen, my lord. If you take a "
+"course bearing north-east, on past the mountain of gryphons, you will be "
+"able to ford the great river at Abez. Make haste though, for you will not be "
"able to ford the river in winter!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
@@ -5912,9 +8041,13 @@
"Thank you for your counsel, good friend! May our paths meet again in happier "
"times!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you for your counsel, good friend! May our paths meet again in happier "
+"times!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you for your counsel, good friend! May our paths meet again in happier "
"times!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
@@ -5923,17 +8056,24 @@
"It greatly saddens me that Moremirmu was slain on the field, after he helped "
"us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It greatly saddens me that Moremirmu was slain on the field, after he helped "
+"us.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It greatly saddens me that Moremirmu was slain on the field, after he helped "
"us."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
#, fuzzy
msgid "May he rest peacefully!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"May he rest peacefully!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"May he rest peacefully!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
@@ -5942,9 +8082,13 @@
"He died fighting for you, Prince, just as any of us would be willing to die "
"for you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"He died fighting for you, Prince, just as any of us would be willing to die "
+"for you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"He died fighting for you, Prince, just as any of us would be willing to die "
"for you."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
@@ -5953,9 +8097,13 @@
"This place makes me feel uneasy, even with the undead retreating. Where may "
"we go now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This place makes me feel uneasy, even with the undead retreating. Where may "
+"we go now?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This place makes me feel uneasy, even with the undead retreating. Where may "
"we go now?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
@@ -5965,26 +8113,37 @@
"corner. We must make haste to the north lands, across the great river. Let "
"us go quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The land of Wesnoth is not safe for us. The Queen's forces reach every "
"corner. We must make haste to the north lands, across the great river. Let "
+"us go quickly!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The land of Wesnoth is not safe for us. The Queen's forces reach every "
+"corner. We must make haste to the north lands, across the great river. Let "
"us go quickly!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
#, fuzzy
msgid "Indeed! Let us go from here!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed! Let us go from here!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed! Let us go from here!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
#, fuzzy
msgid "The Valley of Statues"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Valley of Statues\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Valley of Statues"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
@@ -5998,6 +8157,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Overwinning:\n"
@@ -6006,6 +8166,14 @@
"#Dood van Konrad, or having him turned to stone\n"
"#Dood van Delfador, or having him turned to stone\n"
"#Dood van Li'sar\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Overwinning:\n"
+"@Defeat all enemies\n"
+"Nederlaag:\n"
+"#Dood van Konrad, or having him turned to stone\n"
+"#Dood van Delfador, or having him turned to stone\n"
+"#Dood van Li'sar\n"
"#Dood van Kalenz"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
@@ -6016,16 +8184,22 @@
#, fuzzy
msgid "Look ahead of us, Orcs and Trolls!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look ahead of us, Orcs and Trolls!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look ahead of us, Orcs and Trolls!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
#, fuzzy
msgid "But they look strange -- look, they're just statues!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But they look strange -- look, they're just statues!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But they look strange -- look, they're just statues!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
@@ -6033,40 +8207,55 @@
msgid ""
"That's very strange, why would someone make statues of such foul creatures?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That's very strange, why would someone make statues of such foul creatures?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That's very strange, why would someone make statues of such foul creatures?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
#, fuzzy
msgid "Who are these that approach our valley, my apprentice?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who are these that approach our valley, my apprentice?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who are these that approach our valley, my apprentice?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
#, fuzzy
msgid "Halt! You will not pass by this way!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Halt! You will not pass by this way!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Halt! You will not pass by this way!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
#, fuzzy
msgid "We seek only free passage through your valley. We mean no harm."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We seek only free passage through your valley. We mean no harm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We seek only free passage through your valley. We mean no harm."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
#, fuzzy
msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No-one passes by us. We rule this valley, and you cannot defeat us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No-one passes by us. We rule this valley, and you cannot defeat us!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
@@ -6075,9 +8264,13 @@
"If you do not let us through, we will pierce you with sword and bow! Come, "
"let us take up arms against them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If you do not let us through, we will pierce you with sword and bow! Come, "
+"let us take up arms against them!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If you do not let us through, we will pierce you with sword and bow! Come, "
"let us take up arms against them!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
@@ -6086,17 +8279,24 @@
"Do you really think by mere force of arms you can defeat us? Some Orcs were "
"once foolish enough to think that as well..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do you really think by mere force of arms you can defeat us? Some Orcs were "
+"once foolish enough to think that as well...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Do you really think by mere force of arms you can defeat us? Some Orcs were "
"once foolish enough to think that as well..."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
#, fuzzy
msgid "Does he mean that these who stand in front of us were once live Orcs?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Does he mean that these who stand in front of us were once live Orcs?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Does he mean that these who stand in front of us were once live Orcs?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
@@ -6105,17 +8305,24 @@
"Careful, I have heard of such things. We must proceed with caution, and try "
"to discover the nature of the power these wizards wield."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Careful, I have heard of such things. We must proceed with caution, and try "
+"to discover the nature of the power these wizards wield.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Careful, I have heard of such things. We must proceed with caution, and try "
"to discover the nature of the power these wizards wield."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
#, fuzzy
msgid "This place feels eerie. Is there no other way?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This place feels eerie. Is there no other way?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This place feels eerie. Is there no other way?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
@@ -6124,25 +8331,35 @@
"I for one am not afraid of these who would oppose us. I feel certain that "
"once a sword is driven through them, they will threaten us no more."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I for one am not afraid of these who would oppose us. I feel certain that "
+"once a sword is driven through them, they will threaten us no more.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I for one am not afraid of these who would oppose us. I feel certain that "
"once a sword is driven through them, they will threaten us no more."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
#, fuzzy
msgid "There is no other way, but it is carefully that we shall proceed."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is no other way, but it is carefully that we shall proceed.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is no other way, but it is carefully that we shall proceed."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
#, fuzzy
msgid "All I can see in here is a large mirror!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"All I can see in here is a large mirror!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"All I can see in here is a large mirror!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
@@ -6151,57 +8368,79 @@
"I have heard of such things -- quickly, smash it! Perhaps the power of the "
"Cockatrices is tied to it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I have heard of such things -- quickly, smash it! Perhaps the power of the "
+"Cockatrices is tied to it!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I have heard of such things -- quickly, smash it! Perhaps the power of the "
"Cockatrices is tied to it!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
#, fuzzy
msgid "Very well, I'll smash it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well, I'll smash it!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well, I'll smash it!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
#, fuzzy
msgid "No! The power of my creations is destroyed!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No! The power of my creations is destroyed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No! The power of my creations is destroyed!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
#, fuzzy
msgid "Free from this prison of stone at last! Now we will gain revenge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Free from this prison of stone at last! Now we will gain revenge!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Free from this prison of stone at last! Now we will gain revenge!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
#, fuzzy
msgid "First we have to fight these silly birds, and now foul Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"First we have to fight these silly birds, and now foul Orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"First we have to fight these silly birds, and now foul Orcs!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
#, fuzzy
msgid "Fall on them men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Fall on them men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Fall on them men!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
#, fuzzy
msgid "With Konrad turned into a statue, surely all is lost!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With Konrad turned into a statue, surely all is lost!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With Konrad turned into a statue, surely all is lost!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
@@ -6210,9 +8449,13 @@
"No! Delfador has been turned to stone! Without him we have no chance of "
"unworking the wizard's power. All is lost!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No! Delfador has been turned to stone! Without him we have no chance of "
+"unworking the wizard's power. All is lost!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No! Delfador has been turned to stone! Without him we have no chance of "
"unworking the wizard's power. All is lost!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
@@ -6229,33 +8472,46 @@
"These Cockatrices will turn all our troops to stone, as they have the Orcs "
"if we cannot find a way to undo their power!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"These Cockatrices will turn all our troops to stone, as they have the Orcs "
+"if we cannot find a way to undo their power!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"These Cockatrices will turn all our troops to stone, as they have the Orcs "
"if we cannot find a way to undo their power!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:9
#, fuzzy
msgid "We are vanquished, for I have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We zijn verslagen want ik voel het leven uit me wegvloeien!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We zijn verslagen want ik voel het leven uit me wegvloeien!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
#, fuzzy
msgid "Argh! I am finished!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! Ik ben eraan!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Ik ben eraan!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
#, fuzzy
msgid "No! This is the end! We have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nee! Dit is het einde! We zijn verslagen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nee! Dit is het einde! We zijn verslagen!"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:5
@@ -6264,10 +8520,15 @@
"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
"kingdom was plunged into a bitter war with the Peoples of the North."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In het zevenentwintigste jaar van het rijk van Garard II, koning van "
"Wesnoth, werd het rijk in een bittere strijd met de volkeren van het noorden "
+"geworpen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In het zevenentwintigste jaar van het rijk van Garard II, koning van "
+"Wesnoth, werd het rijk in een bittere strijd met de volkeren van het noorden "
"geworpen."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -6277,11 +8538,17 @@
"led his forces to meet them. Splitting his army in two, he led one half "
"while his son, the crown prince Eldred, led the other."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Noordelijke Troepen sloegen hun kamp op nabij Galcadar, tegen het Fort "
"van Abez, en de koning leidde zijn troepen om hen te bevechten. Hij "
"verdeelde het leger in twee en leidde zelf een helft, Eldred, de kroonprins, "
+"leidde het andere deel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Noordelijke Troepen sloegen hun kamp op nabij Galcadar, tegen het Fort "
+"van Abez, en de koning leidde zijn troepen om hen te bevechten. Hij "
+"verdeelde het leger in twee en leidde zelf een helft, Eldred, de kroonprins, "
"leidde het andere deel."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -6292,12 +8559,20 @@
"the heat of battle, Eldred's men turned on the king. And so, Garard was "
"slain in battle that day, along with his brother and all his sons but Eldred."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred was een dappere strijder en leidde zijn troepen goed. Jammergenoeg "
"voor Garard was hij ook ambitieus en....verraderlijk! In het hitst van de "
"strijd, keerden de mannen van Eldred zich tegen de koning. Garard overleefde "
"die dag niet, ook zijn broer en alle zonen van Garard vonden de dood. Al de "
+"zonen van Garard? Nee, de verraderlijke Eldred overleefde die bloederig "
+"dag!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred was een dappere strijder en leidde zijn troepen goed. Jammergenoeg "
+"voor Garard was hij ook ambitieus en....verraderlijk! In het hitst van de "
+"strijd, keerden de mannen van Eldred zich tegen de koning. Garard overleefde "
+"die dag niet, ook zijn broer en alle zonen van Garard vonden de dood. Al de "
"zonen van Garard? Nee, de verraderlijke Eldred overleefde die bloederig dag!"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -6307,10 +8582,15 @@
"battle from a nearby hill. The rule of her son would surely satisfy her lust "
"for power far better than her husband's had."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Garards koningin, Asheviere, keek met plezier toe vanaf een nabijgelegen "
"heuvel. Het bewind van haar zoon zou vast en zeker haar machtsdrang meer "
+"bekoren dan het bewind van haar echtgenoot.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Garards koningin, Asheviere, keek met plezier toe vanaf een nabijgelegen "
+"heuvel. Het bewind van haar zoon zou vast en zeker haar machtsdrang meer "
"bekoren dan het bewind van haar echtgenoot."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -6319,10 +8599,15 @@
"In exchange for tribute, the Northern king happily made peace with Eldred, "
"who proclaimed himself king and led his army back to Weldyn."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In ruil voor een geldsom, sloot de heerser uit het noorden graag vrede met "
"Eldred. Eldred verklaarde zichzelf koning en leidde het leger terug naar "
+"Weldyn.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In ruil voor een geldsom, sloot de heerser uit het noorden graag vrede met "
+"Eldred. Eldred verklaarde zichzelf koning en leidde het leger terug naar "
"Weldyn."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -6332,10 +8617,15 @@
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
"Eldred and avenge the king's death."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar Garards Meester-Magiër, Delfador, was tijdens de strijd ontsnapt en was
"
"op tijd in Weldyn om een leger op de been te brengen. Galdrads dood moest "
+"worden gewroken!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar Garards Meester-Magiër, Delfador, was tijdens de strijd ontsnapt en was
"
+"op tijd in Weldyn om een leger op de been te brengen. Galdrads dood moest "
"worden gewroken!"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -6345,9 +8635,13 @@
"ringing in his ears: 'Fight no one great or small except the old mage, whose "
"head should be severed from his shoulders.'"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred vocht tegen Delfador en diens leger, met het advies van zijn moeder "
+"voor ogen: bevecht niemand anders dan de oude magiër.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred vocht tegen Delfador en diens leger, met het advies van zijn moeder "
"voor ogen: bevecht niemand anders dan de oude magiër."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:40
@@ -6356,9 +8650,13 @@
"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
"clashed against staff, as the wise old mage fought the brash young warrior."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"En Eldred ontmoette inderdaad Delfador op het slagveld die dag. Zwaard sloeg "
+"tegen staf terwijl de oude magiër de jonge strijder bevocht.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"En Eldred ontmoette inderdaad Delfador op het slagveld die dag. Zwaard sloeg "
"tegen staf terwijl de oude magiër de jonge strijder bevocht."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -6367,9 +8665,13 @@
"In the end Delfador's men were defeated and routed, but Asheviere found her "
"son's lifeless body, fixed to the ground by the great mage's staff."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uiteindelijk werden Delfadors manschappen verslagen, maar Asheviere vond het "
+"dode lichaam van haar zoon naast de staf van de Meester-Magiër.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uiteindelijk werden Delfadors manschappen verslagen, maar Asheviere vond het "
"dode lichaam van haar zoon naast de staf van de Meester-Magiër."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:50
@@ -6379,11 +8681,17 @@
"Knowing that the king's young nephews were next in line to the throne, she "
"ordered them all killed, and declared herself Queen of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Asheviere zelf voerde het leger aan en bracht het terug naar Weldyn. Wetende "
"dat de neefjes van de koning de volgende kandidaten waren voor de troon. Ze "
"beval dat alle neefjes gedood moesten worden, daarna verklaarde ze zichzelf "
+"Koningin van Wesnoth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Asheviere zelf voerde het leger aan en bracht het terug naar Weldyn. Wetende "
+"dat de neefjes van de koning de volgende kandidaten waren voor de troon. Ze "
+"beval dat alle neefjes gedood moesten worden, daarna verklaarde ze zichzelf "
"Koningin van Wesnoth."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:55
@@ -6393,10 +8701,15 @@
"the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
"saving him from death."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Snel nadat Delfador over de bevelen van Asheviere hoorde, betrad hij "
"heimelijk het paleis en stal hij Konrad, de jongste van Galdrads neefjes, en "
+"redde hem zo van de dood.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Snel nadat Delfador over de bevelen van Asheviere hoorde, betrad hij "
+"heimelijk het paleis en stal hij Konrad, de jongste van Galdrads neefjes, en "
"redde hem zo van de dood."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:60
@@ -6406,8 +8719,13 @@
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador vluchtte naar het woud in het westen en voedde Konrad op onder de "
"bescherming van de Elven. Het terreurbewind van Asheviere zag hij met "
+"Argusogen toe.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador vluchtte naar het woud in het westen en voedde Konrad op onder de "
+"bescherming van de Elven. Het terreurbewind van Asheviere zag hij met "
"Argusogen toe."
Index: wesnoth/po/nl/wesnoth-sotbe.po
diff -u wesnoth/po/nl/wesnoth-sotbe.po:1.3 wesnoth/po/nl/wesnoth-sotbe.po:1.4
--- wesnoth/po/nl/wesnoth-sotbe.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-sotbe.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Dutch translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,17 +23,37 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+#, fuzzy
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Son of the Black Eye"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+#, fuzzy
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
#, fuzzy
msgid "Black Flag"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Zwarte Vlag\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Zwarte Vlag"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
@@ -40,6 +67,7 @@
"#Death of Grüü\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -48,30 +76,47 @@
"Verlies:\n"
"#Dood van Kapou'e\n"
"#Dood van Grüü\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla Traaghand\n"
+"Verlies:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
"#Beurten zijn om"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
#, fuzzy
msgid "Transport Galleon"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Transport-Galjoen\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Transport-Galjoen"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
#, fuzzy
msgid "Transport"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Transport\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Transport"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
#, fuzzy
msgid "So here is Tirigaz."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So here is Tirigaz.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So here is Tirigaz."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
@@ -80,17 +125,24 @@
"Looks like they are to be facing attack from pirates of the High Sea. We "
"should help them."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Looks like they are to be facing attack from pirates of the High Sea. We "
+"should help them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Looks like they are to be facing attack from pirates of the High Sea. We "
"should help them."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
#, fuzzy
msgid "I propose that Gork, you and I call for reinforcements."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I propose that Gork, you and I call for reinforcements.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I propose that Gork, you and I call for reinforcements."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
@@ -99,17 +151,24 @@
"Call for reinforcements? Do you mean you don't want to fight for our "
"brothers? Are you a coward, Vraurk?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Call for reinforcements? Do you mean you don't want to fight for our "
+"brothers? Are you a coward, Vraurk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Call for reinforcements? Do you mean you don't want to fight for our "
"brothers? Are you a coward, Vraurk?"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
#, fuzzy
msgid "Me? I'll show you if I'm a coward!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Me? I'll show you if I'm a coward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Me? I'll show you if I'm a coward!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
@@ -117,16 +176,23 @@
msgid ""
"It is not time for quarreling! I'm to contain them, go find reinforcements."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is not time for quarreling! I'm to contain them, go find "
+"reinforcements.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is not time for quarreling! I'm to contain them, go find reinforcements."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
#, fuzzy
msgid "This is a wise choice. Good luck, son of the Black Eye."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is a wise choice. Good luck, son of the Black Eye.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is a wise choice. Good luck, son of the Black Eye."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
@@ -135,9 +201,13 @@
"Haha! Our plan is going well, let surround them on land while our allies "
"attack them from sea!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha! Our plan is going well, let surround them on land while our allies "
+"attack them from sea!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha! Our plan is going well, let surround them on land while our allies "
"attack them from sea!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
@@ -147,42 +217,59 @@
"find forces to counter attack. Although we can't defeat those pirates "
"without naval forces, we can wipe humans out of this region."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are attacked from both sides! Grüü, hold them while I run to Tirigaz to
"
"find forces to counter attack. Although we can't defeat those pirates "
+"without naval forces, we can wipe humans out of this region.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are attacked from both sides! Grüü, hold them while I run to Tirigaz to
"
+"find forces to counter attack. Although we can't defeat those pirates "
"without naval forces, we can wipe humans out of this region."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
#, fuzzy
msgid "I love this strategy, chief!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I love this strategy, chief!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I love this strategy, chief!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
#, fuzzy
msgid "Pillage! Let's plunder these orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pillage! Let's plunder these orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pillage! Let's plunder these orcs!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
#, fuzzy
msgid "Aaaargh! I die!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aaaargh! I die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaaargh! I die!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
#, fuzzy
msgid "Finally you paid for all of what you did to my Orc brothers!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Finally you paid for all of what you did to my Orc brothers!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Finally you paid for all of what you did to my Orc brothers!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
@@ -191,9 +278,13 @@
"We're back! We have bad news, the humans are regrouping on our tails, we "
"must leave."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We're back! We have bad news, the humans are regrouping on our tails, we "
+"must leave.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We're back! We have bad news, the humans are regrouping on our tails, we "
"must leave."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
@@ -202,9 +293,13 @@
"But where is the rest of the council? We haven't made such a long journey "
"to flee!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But where is the rest of the council? We haven't made such a long journey "
+"to flee!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But where is the rest of the council? We haven't made such a long journey "
"to flee!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
@@ -214,10 +309,15 @@
"Hills. I think we should go for them as soon as possible and evacuate this "
"city."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We had news from them, all of them fled to the East, near the Mourned "
"Hills. I think we should go for them as soon as possible and evacuate this "
+"city.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We had news from them, all of them fled to the East, near the Mourned "
+"Hills. I think we should go for them as soon as possible and evacuate this "
"city."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
@@ -227,10 +327,15 @@
"scorpions and outlaws. And bypassing it would take ages! Not to mention "
"after this desert, we'll have to cross the Silent Forest!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But it is beyond the Desert of Death, which is full of poisonous giant "
"scorpions and outlaws. And bypassing it would take ages! Not to mention "
+"after this desert, we'll have to cross the Silent Forest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But it is beyond the Desert of Death, which is full of poisonous giant "
+"scorpions and outlaws. And bypassing it would take ages! Not to mention "
"after this desert, we'll have to cross the Silent Forest!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
@@ -239,9 +344,13 @@
"So we have no choice ... I've never tasted scorpions but sure, this journey "
"promises to be fun."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So we have no choice ... I've never tasted scorpions but sure, this journey "
+"promises to be fun.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So we have no choice ... I've never tasted scorpions but sure, this journey "
"promises to be fun."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
@@ -364,8 +473,11 @@
#, fuzzy
msgid "The Desert of Death"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De woestijn van de dood\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De woestijn van de dood"
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
@@ -379,6 +491,7 @@
"#Death of Grüü\n"
"#Death of a Shaman"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -387,6 +500,14 @@
"Verlies:\n"
"#Dood van Kapou'e\n"
"#Dood van Grüü\n"
+"#Dood van een Shaman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla Ar Dant\n"
+"Verlies:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
"#Dood van een Shaman"
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
@@ -395,9 +516,13 @@
"It's been two days since we entered this desert. I have never been so hot "
"and we have nearly finished our food."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It's been two days since we entered this desert. I have never been so hot "
+"and we have nearly finished our food.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It's been two days since we entered this desert. I have never been so hot "
"and we have nearly finished our food."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
@@ -406,9 +531,13 @@
"I'm hungry and we found no giant scorpion yet. I'm sure it would be "
"delicious."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I'm hungry and we found no giant scorpion yet. I'm sure it would be "
+"delicious.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I'm hungry and we found no giant scorpion yet. I'm sure it would be "
"delicious."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
@@ -417,9 +546,13 @@
"I hope we won't find one! They are terrible armored beasts and your troll "
"clubs are useless against their heavy shells."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I hope we won't find one! They are terrible armored beasts and your troll "
+"clubs are useless against their heavy shells.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I hope we won't find one! They are terrible armored beasts and your troll "
"clubs are useless against their heavy shells."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
@@ -428,9 +561,13 @@
"I've been told the best way to defeat them is to attack their eyes with "
"sharp blades. But I hope too we won't meet them."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I've been told the best way to defeat them is to attack their eyes with "
+"sharp blades. But I hope too we won't meet them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I've been told the best way to defeat them is to attack their eyes with "
"sharp blades. But I hope too we won't meet them."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
@@ -439,9 +576,13 @@
"The sun is rising, we should resume our journey and find this oasis "
"mentioned on the map before the sun get high."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The sun is rising, we should resume our journey and find this oasis "
+"mentioned on the map before the sun get high.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The sun is rising, we should resume our journey and find this oasis "
"mentioned on the map before the sun get high."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
@@ -449,8 +590,12 @@
msgid ""
"Stay alert! This oasis is known to be a den of outlaws and desert pillagers."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stay alert! This oasis is known to be a den of outlaws and desert "
+"pillagers.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stay alert! This oasis is known to be a den of outlaws and desert pillagers."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
@@ -458,16 +603,22 @@
#, fuzzy
msgid "We've done it! Now we need some rest, before we continue our journey."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We've done it! Now we need some rest, before we continue our journey.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We've done it! Now we need some rest, before we continue our journey."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
#, fuzzy
msgid "End Of Peace"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het Einde van de Vrede\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het Einde van de Vrede"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
@@ -480,6 +631,7 @@
"#Death of Kapou'e\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -487,6 +639,13 @@
"@Versla Albert en zijn troepen\n"
"Verlies:\n"
"#Dood van Kapou'e\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla Albert en zijn troepen\n"
+"Verlies:\n"
+"#Dood van Kapou'e\n"
"#Beurten zijn om"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
@@ -495,9 +654,13 @@
"Look, companions! Those orcs don't imagine they are living their last day. "
"Let's slay all of them and give this land back to our people!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look, companions! Those orcs don't imagine they are living their last day. "
+"Let's slay all of them and give this land back to our people!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look, companions! Those orcs don't imagine they are living their last day. "
"Let's slay all of them and give this land back to our people!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
@@ -505,32 +668,45 @@
msgid ""
"We are attacked by these humans! Hurry up, we must defend our fathers' land!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are attacked by these humans! Hurry up, we must defend our fathers' "
+"land!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are attacked by these humans! Hurry up, we must defend our fathers' land!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
#, fuzzy
msgid "The battle begun."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The battle begun.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The battle begun."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
#, fuzzy
msgid "Argh! I die! But other humans will go and slay you, filthy orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I die! But other humans will go and slay you, filthy orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I die! But other humans will go and slay you, filthy orcs!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
#, fuzzy
msgid "Hurrah! Victory!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hurrah! Victory!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hurrah! Victory!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
@@ -539,17 +715,24 @@
"We are victorious this time, but humans are organizing themselves in a huge "
"army. We have just defeated a vanguard, they are coming massively."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are victorious this time, but humans are organizing themselves in a huge "
+"army. We have just defeated a vanguard, they are coming massively.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are victorious this time, but humans are organizing themselves in a huge "
"army. We have just defeated a vanguard, they are coming massively."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
#, fuzzy
msgid "What should be do, chief?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What should be do, chief?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What should be do, chief?"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
@@ -571,9 +754,13 @@
"But the free tribes are beyond the Mountains of Haag. These moutains are "
"infested of dwarves and wild trolls."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But the free tribes are beyond the Mountains of Haag. These moutains are "
+"infested of dwarves and wild trolls.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But the free tribes are beyond the Mountains of Haag. These moutains are "
"infested of dwarves and wild trolls."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
@@ -582,9 +769,13 @@
"We have no choice, we shall pass. The trolls have been our allies in the "
"past--maybe they can help us. Hurry up, we must leave now."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have no choice, we shall pass. The trolls have been our allies in the "
+"past--maybe they can help us. Hurry up, we must leave now.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have no choice, we shall pass. The trolls have been our allies in the "
"past--maybe they can help us. Hurry up, we must leave now."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
@@ -594,18 +785,26 @@
"fortified bridge over the Gork river has been taken this morning by a small "
"commando of elves, we already tried to assault it twice without success."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Reinforcements, at least! Whoever you are, you are welcome in Prestim! The "
"fortified bridge over the Gork river has been taken this morning by a small "
+"commando of elves, we already tried to assault it twice without success.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Reinforcements, at least! Whoever you are, you are welcome in Prestim! The "
+"fortified bridge over the Gork river has been taken this morning by a small "
"commando of elves, we already tried to assault it twice without success."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
#, fuzzy
msgid "Ah! They are no match against my mace."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah! They are no match against my mace.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah! They are no match against my mace."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
@@ -615,10 +814,15 @@
"are still blocked on the other side of the river some miles away. They won't "
"be able to cross the river."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is worse, our scouts reported that our saurians allies led by Inarix "
"are still blocked on the other side of the river some miles away. They won't "
+"be able to cross the river.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is worse, our scouts reported that our saurians allies led by Inarix "
+"are still blocked on the other side of the river some miles away. They won't "
"be able to cross the river."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
@@ -627,25 +831,35 @@
"Elves and dwarves have joined humans against us and are camping near. "
"Humans will arrive soon. We must destroy the southern bridge on the river."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elves and dwarves have joined humans against us and are camping near. "
+"Humans will arrive soon. We must destroy the southern bridge on the river.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elves and dwarves have joined humans against us and are camping near. "
"Humans will arrive soon. We must destroy the southern bridge on the river."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
#, fuzzy
msgid "We must do something!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We must do something!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We must do something!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
#, fuzzy
msgid "I know what we must do. Kill elves and help Inarix cross."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I know what we must do. Kill elves and help Inarix cross.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I know what we must do. Kill elves and help Inarix cross."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
@@ -655,10 +869,15 @@
"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
"army will have crossed!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It won't be that easy! Our enemies are well entrenchered. And don't "
"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
+"army will have crossed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It won't be that easy! Our enemies are well entrenchered. And don't "
+"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
"army will have crossed!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
@@ -667,9 +886,13 @@
"Each warrior trapped on the bridge or on the other side of the river will "
"perish!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Each warrior trapped on the bridge or on the other side of the river will "
+"perish!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Each warrior trapped on the bridge or on the other side of the river will "
"perish!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
@@ -678,17 +901,24 @@
"Here we are, my friends. Earl Lanbec'h and his kind is on our tails, we "
"must hurry up."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here we are, my friends. Earl Lanbec'h and his kind is on our tails, we "
+"must hurry up.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here we are, my friends. Earl Lanbec'h and his kind is on our tails, we "
"must hurry up."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
#, fuzzy
msgid "Hurry up! The southern bridge is going to explode! Retreat! "
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hurry up! The southern bridge is going to explode! Retreat! \n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hurry up! The southern bridge is going to explode! Retreat! "
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
@@ -697,9 +927,13 @@
"We've had too much casualties to be able to resist to humans, we have no "
"choice but surrender."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We've had too much casualties to be able to resist to humans, we have no "
+"choice but surrender.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We've had too much casualties to be able to resist to humans, we have no "
"choice but surrender."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
@@ -714,8 +948,11 @@
#, fuzzy
msgid "Shan Taum The Smug"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Shan Taum De Smok\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Shan Taum De Smok"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
@@ -729,6 +966,7 @@
"#Death of Grüü\n"
"#Death of a shaman"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -737,14 +975,25 @@
"Nederlaag:\n"
"#Dood van Kapou'e\n"
"#Dood van Grüü\n"
+"#Dood van a shaman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Overleef de Shan Taum dreiging gedurende 20 beurten\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
"#Dood van a shaman"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
#, fuzzy
msgid "At last, here are the mourned hills! I hope everything will be OK."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last, here are the mourned hills! I hope everything will be OK.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last, here are the mourned hills! I hope everything will be OK."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
@@ -757,17 +1006,24 @@
"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
"was a rival for Black Eye Karun."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
+"was a rival for Black Eye Karun.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
"was a rival for Black Eye Karun."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
#, fuzzy
msgid "I doubt he would welcome the son of the Black Eye."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I doubt he would welcome the son of the Black Eye.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I doubt he would welcome the son of the Black Eye."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
@@ -776,9 +1032,13 @@
"Who is that? Kapou'e! What are you doing in my lands you ridiculous born "
"loser?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who is that? Kapou'e! What are you doing in my lands you ridiculous born "
+"loser?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who is that? Kapou'e! What are you doing in my lands you ridiculous born "
"loser?"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
@@ -787,9 +1047,13 @@
"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
"brothers and to deliberate about what we have to do."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
+"brothers and to deliberate about what we have to do.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
"brothers and to deliberate about what we have to do."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
@@ -798,9 +1062,13 @@
"Bwahaha! You are nothing! Where is your land? You became a beggar. You "
"are as pathetic as your father!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bwahaha! You are nothing! Where is your land? You became a beggar. You "
+"are as pathetic as your father!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bwahaha! You are nothing! Where is your land? You became a beggar. You "
"are as pathetic as your father!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
@@ -809,17 +1077,24 @@
"How can you talk that way about my father, you miserable coward?! I'll make "
"a mug with your skull!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"How can you talk that way about my father, you miserable coward?! I'll make "
+"a mug with your skull!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"How can you talk that way about my father, you miserable coward?! I'll make "
"a mug with your skull!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
#, fuzzy
msgid "Really? What would you drink with it? Mint cordial?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Really? What would you drink with it? Mint cordial?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Really? What would you drink with it? Mint cordial?"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
@@ -827,8 +1102,12 @@
msgid ""
"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the "
+"Smug.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
@@ -837,17 +1116,24 @@
"What is this? Are you mad!? Humans are to besiege our fortress at Prestim "
"and you are fighting each other!?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What is this? Are you mad!? Humans are to besiege our fortress at Prestim "
+"and you are fighting each other!?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What is this? Are you mad!? Humans are to besiege our fortress at Prestim "
"and you are fighting each other!?"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
#, fuzzy
msgid "Well, ermmm..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, ermmm...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, ermmm..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
@@ -856,25 +1142,35 @@
"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
"escorting Pirk, Gork and Vraurk. The council is grateful for that."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
+"escorting Pirk, Gork and Vraurk. The council is grateful for that.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
"escorting Pirk, Gork and Vraurk. The council is grateful for that."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
#, fuzzy
msgid "I know what you want from us but I'm afraid we can't help you."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I know what you want from us but I'm afraid we can't help you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I know what you want from us but I'm afraid we can't help you."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
#, fuzzy
msgid "Really? But my people..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Really? But my people...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Really? But my people..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
@@ -884,10 +1180,15 @@
"gave us some unity was your father, Black Eye Karun. Hearing rumors from "
"your exploits, we understood you are a worthy son of your father."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You don't understand. Orcs have been divided for ages. The only one who "
"gave us some unity was your father, Black Eye Karun. Hearing rumors from "
+"your exploits, we understood you are a worthy son of your father.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You don't understand. Orcs have been divided for ages. The only one who "
+"gave us some unity was your father, Black Eye Karun. Hearing rumors from "
"your exploits, we understood you are a worthy son of your father."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
@@ -896,25 +1197,35 @@
"This is true. Now we are pressured from all sides by humans and elves; we "
"need a leader that can unite all banners. This one is YOU!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is true. Now we are pressured from all sides by humans and elves; we "
+"need a leader that can unite all banners. This one is YOU!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is true. Now we are pressured from all sides by humans and elves; we "
"need a leader that can unite all banners. This one is YOU!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
#, fuzzy
msgid "Well, I'm not sure I deserve that..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, I'm not sure I deserve that...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, I'm not sure I deserve that..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
#, fuzzy
msgid "Did you hear? There is a battle waiting for us at Prestim!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Did you hear? There is a battle waiting for us at Prestim!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Did you hear? There is a battle waiting for us at Prestim!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
@@ -924,10 +1235,15 @@
"of the river and your people won't be safe. You are the only one that can "
"help us defend Prestim!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
"of the river and your people won't be safe. You are the only one that can "
+"help us defend Prestim!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
+"of the river and your people won't be safe. You are the only one that can "
"help us defend Prestim!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
@@ -938,27 +1254,39 @@
"decide if we have to form the Great Horde again and give you the leadership "
"on it."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Leave your people here Kapou'e--they are safe for the moment--and go defend "
"Prestim. In the meantime, now that the council is complete again, we will "
"decide if we have to form the Great Horde again and give you the leadership "
+"on it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Leave your people here Kapou'e--they are safe for the moment--and go defend "
+"Prestim. In the meantime, now that the council is complete again, we will "
+"decide if we have to form the Great Horde again and give you the leadership "
"on it."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
#, fuzzy
msgid "Nooo! Don't kill me, I surrender to you little earthworm."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nooo! Don't kill me, I surrender to you little earthworm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nooo! Don't kill me, I surrender to you little earthworm."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
#, fuzzy
msgid "Silent Forest"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stil Bos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stil Bos"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
@@ -972,6 +1300,7 @@
"#Death of Grüü\n"
"#Death of a Shaman"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -980,6 +1309,14 @@
"Nederlaag:\n"
"#Dood van Kapou'e\n"
"#Dood van Grüü\n"
+"#Dood van a Shaman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Dood alle Elven in het Stille Bos\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
"#Dood van a Shaman"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
@@ -988,9 +1325,13 @@
"So here is the Silent Forest ... why is it named that way? Is it really "
"that silent?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So here is the Silent Forest ... why is it named that way? Is it really "
+"that silent?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So here is the Silent Forest ... why is it named that way? Is it really "
"that silent?"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
@@ -1000,18 +1341,26 @@
"hunt there and fish in the Bork river. But now, no one would enter there "
"unless forced."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It has not always been that silent. A lot of hunters from tribes used to "
"hunt there and fish in the Bork river. But now, no one would enter there "
+"unless forced.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It has not always been that silent. A lot of hunters from tribes used to "
+"hunt there and fish in the Bork river. But now, no one would enter there "
"unless forced."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
#, fuzzy
msgid "Some people say these woods are haunted."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Some people say these woods are haunted.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Some people say these woods are haunted."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
@@ -1020,9 +1369,13 @@
"The fact is that few people entered this forest and returned home safe. "
"Most likely, this forest is full of elvish renegades."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The fact is that few people entered this forest and returned home safe. "
+"Most likely, this forest is full of elvish renegades.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The fact is that few people entered this forest and returned home safe. "
"Most likely, this forest is full of elvish renegades."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
@@ -1032,10 +1385,15 @@
"of elvish poachers. If we ever meet some, I'll push them into the Bork "
"river with great delight."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Anyway, we need some rest. We are sufficiently armed to cope with a bunch "
"of elvish poachers. If we ever meet some, I'll push them into the Bork "
+"river with great delight.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Anyway, we need some rest. We are sufficiently armed to cope with a bunch "
+"of elvish poachers. If we ever meet some, I'll push them into the Bork "
"river with great delight."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
@@ -1044,25 +1402,35 @@
"What is that? Orcs entering our forest? Fools! None of them will return "
"alive!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What is that? Orcs entering our forest? Fools! None of them will return "
+"alive!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What is that? Orcs entering our forest? Fools! None of them will return "
"alive!"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
#, fuzzy
msgid "I agree. We'll attack them on both sides."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I agree. We'll attack them on both sides.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I agree. We'll attack them on both sides."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
#, fuzzy
msgid "No more elves? Where are you cowards!?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No more elves? Where are you cowards!?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No more elves? Where are you cowards!?"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
@@ -1071,9 +1439,13 @@
"Don't shout that loud, stupid troll. Do you remember we are in the Silent "
"Forest? Perhaps there more are to come."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Don't shout that loud, stupid troll. Do you remember we are in the Silent "
+"Forest? Perhaps there more are to come.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Don't shout that loud, stupid troll. Do you remember we are in the Silent "
"Forest? Perhaps there more are to come."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
@@ -1082,17 +1454,24 @@
"I don't think so. They must have fled. Now that this forest has been "
"cleared of elves, we can have a rest and then continue our journey."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I don't think so. They must have fled. Now that this forest has been "
+"cleared of elves, we can have a rest and then continue our journey.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I don't think so. They must have fled. Now that this forest has been "
"cleared of elves, we can have a rest and then continue our journey."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
#, fuzzy
msgid "The Siege Of Barag Gór"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Het Beleg van Barag Gór\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Het Beleg van Barag Gór"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
@@ -1108,6 +1487,7 @@
"#Death of a Shaman\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1117,14 +1497,26 @@
"#Dood van Kapou'e\n"
"#Dood van Grüü\n"
"#Dood van a Shaman\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Red de Shamans\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
+"#Dood van a Shaman\n"
"#Beurten zijn om"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
#, fuzzy
msgid "Here is Barag Gor."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here is Barag Gor.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here is Barag Gor."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
@@ -1133,41 +1525,57 @@
"Oh no! They are besieged by elves. We must help our brothers to get rid of "
"this mob. But these filthy elves are so numerous."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh no! They are besieged by elves. We must help our brothers to get rid of "
+"this mob. But these filthy elves are so numerous.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh no! They are besieged by elves. We must help our brothers to get rid of "
"this mob. But these filthy elves are so numerous."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
#, fuzzy
msgid "I have a subtle plan, chief."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I have a subtle plan, chief.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I have a subtle plan, chief."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
#, fuzzy
msgid "Which plan?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Which plan?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Which plan?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
#, fuzzy
msgid "We go and we kill all of them. What do you think?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We go and we kill all of them. What do you think?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We go and we kill all of them. What do you think?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
#, fuzzy
msgid "..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"..."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
@@ -1175,8 +1583,11 @@
msgid ""
"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
@@ -1186,10 +1597,15 @@
"assassins, now you can count on the assassins guild to help you in your "
"quest!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Freedom! Many thanks, Son of The Black Eye. I'm Jetto, master of "
"assassins, now you can count on the assassins guild to help you in your "
+"quest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Freedom! Many thanks, Son of The Black Eye. I'm Jetto, master of "
+"assassins, now you can count on the assassins guild to help you in your "
"quest!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
@@ -1197,8 +1613,11 @@
#, fuzzy
msgid "They are retreating at last!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"They are retreating at last!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"They are retreating at last!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
@@ -1207,9 +1626,13 @@
"We're not out of the woods yet. I can see that more are pouring from the "
"forest. We are not in safety."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We're not out of the woods yet. I can see that more are pouring from the "
+"forest. We are not in safety.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We're not out of the woods yet. I can see that more are pouring from the "
"forest. We are not in safety."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
@@ -1218,17 +1641,24 @@
"You are right, we have to go to a safer place. You have helped us. Would "
"you help us again and escort us to the Harbour of Tirigaz?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You are right, we have to go to a safer place. You have helped us. Would "
+"you help us again and escort us to the Harbour of Tirigaz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You are right, we have to go to a safer place. You have helped us. Would "
"you help us again and escort us to the Harbour of Tirigaz?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
#, fuzzy
msgid "Yes, I need to ask for assistance from whole council. I'm with you."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, I need to ask for assistance from whole council. I'm with you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, I need to ask for assistance from whole council. I'm with you."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
@@ -1237,9 +1667,13 @@
"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near that yellow farm."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Excellent. This is a dangerous journey, as we have to take a road near the "
+"elvish forest. This is the road near that yellow farm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near that yellow farm."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
@@ -1248,9 +1682,13 @@
"Yes, but I can see that more are pouring from the forest. We are not in "
"safety."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, but I can see that more are pouring from the forest. We are not in "
+"safety.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, but I can see that more are pouring from the forest. We are not in "
"safety."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
@@ -1259,17 +1697,24 @@
"You are right, we have to leave to a safer place. You have helped us. "
"Would you help us again and escort us to the Harbour of Tirigaz?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You are right, we have to leave to a safer place. You have helped us. "
+"Would you help us again and escort us to the Harbour of Tirigaz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You are right, we have to leave to a safer place. You have helped us. "
"Would you help us again and escort us to the Harbour of Tirigaz?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
#, fuzzy
msgid "Yes, I need to ask for assistance to the whole council. I'm with you."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, I need to ask for assistance to the whole council. I'm with you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, I need to ask for assistance to the whole council. I'm with you."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
@@ -1278,9 +1723,13 @@
"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near this yellow farm."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Excellent. This is a dangerous journey, as we have to take a road near the "
+"elvish forest. This is the road near this yellow farm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near this yellow farm."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
@@ -1289,9 +1738,13 @@
"We're safe, finally. Hurry up Kapou'e, come with us, we need to reach "
"Tirigaz as soon as possible."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We're safe, finally. Hurry up Kapou'e, come with us, we need to reach "
+"Tirigaz as soon as possible.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We're safe, finally. Hurry up Kapou'e, come with us, we need to reach "
"Tirigaz as soon as possible."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
@@ -1302,16 +1755,22 @@
#, fuzzy
msgid "We've made it! Our journey is still long. Hurry up, my people!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We've made it! Our journey is still long. Hurry up, my people!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We've made it! Our journey is still long. Hurry up, my people!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
#, fuzzy
msgid "They are destroying our castle! To my rescue my merry Elves!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"They are destroying our castle! To my rescue my merry Elves!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"They are destroying our castle! To my rescue my merry Elves!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
@@ -1319,16 +1778,23 @@
msgid ""
"At your service, Etheliel. Let push these evil creatures back to their quag!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At your service, Etheliel. Let push these evil creatures back to their "
+"quag!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At your service, Etheliel. Let push these evil creatures back to their quag!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
#, fuzzy
msgid "To the harbour of Tirigaz"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Naar de Haven van Tirigaz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Naar de Haven van Tirigaz"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
@@ -1343,6 +1809,7 @@
"#Death of Grüü\n"
"#Death of a Shaman"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1352,30 +1819,48 @@
"#Dood van Kapou'e\n"
"#Dood van Grüü\n"
"#Dood van een Shaman\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Dood alle vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
+"#Dood van een Shaman\n"
"#Beurten zijn om"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
#, fuzzy
msgid "Ahhh, I'm so tired. It was a good idea to halt in such a quiet place."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ahhh, I'm so tired. It was a good idea to halt in such a quiet place.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ahhh, I'm so tired. It was a good idea to halt in such a quiet place."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
#, fuzzy
msgid "It is too quiet. Just plain boring."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is too quiet. Just plain boring.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is too quiet. Just plain boring."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
#, fuzzy
msgid "Shut up, I just heard something."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Shut up, I just heard something.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Shut up, I just heard something."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
@@ -1384,81 +1869,112 @@
"You're right. I can see something is moving in these hills. Looks like "
"there are undead there."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You're right. I can see something is moving in these hills. Looks like "
+"there are undead there.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You're right. I can see something is moving in these hills. Looks like "
"there are undead there."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
#, fuzzy
msgid "Excellent! It is time for exercise!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Excellent! It is time for exercise!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Excellent! It is time for exercise!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
#, fuzzy
msgid "Hmmm, what neat bottle! What is it?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmmm, what neat bottle! What is it?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmmm, what neat bottle! What is it?"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
#, fuzzy
msgid "It is written H.O.L.Y W.A.T.E.R"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is written H.O.L.Y W.A.T.E.R\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is written H.O.L.Y W.A.T.E.R"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
#, fuzzy
msgid "I'm thirsty ... *gulp* *gulp*"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I'm thirsty ... *gulp* *gulp*\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I'm thirsty ... *gulp* *gulp*"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
#, fuzzy
msgid "Ahhh, that was yummy!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ahhh, that was yummy!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ahhh, that was yummy!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
#, fuzzy
msgid "The day is coming, these night creatures will soon return to the pit."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The day is coming, these night creatures will soon return to the pit.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The day is coming, these night creatures will soon return to the pit."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
#, fuzzy
msgid "Grüü, are you forgeting we are ALSO night creatures?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Grüü, are you forgeting we are ALSO night creatures?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grüü, are you forgeting we are ALSO night creatures?"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
#, fuzzy
msgid "Err... well..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Err... well...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Err... well..."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
#, fuzzy
msgid "Toward Mountains of Haag"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Naar de Bergen van Haag\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Naar de Bergen van Haag"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
@@ -1471,6 +1987,7 @@
"#Death of Kapou'e\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1478,6 +1995,13 @@
"@Breng Kapou'e naar het einde van de bergen\n"
"Nederlaag:\n"
"#Dood van Kapou'e\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Kapou'e naar het einde van de bergen\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
"#Beurten zijn om"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
@@ -1487,18 +2011,26 @@
"are near now. But beware, there are dwarves and wild trolls around. Hurry "
"up! I can see the sign post that indicates their land."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have nearly crossed the mountains. I feel the lands of the free tribes "
"are near now. But beware, there are dwarves and wild trolls around. Hurry "
+"up! I can see the sign post that indicates their land.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have nearly crossed the mountains. I feel the lands of the free tribes "
+"are near now. But beware, there are dwarves and wild trolls around. Hurry "
"up! I can see the sign post that indicates their land."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
#, fuzzy
msgid "What are these orcs doing here? They should be too tired to live."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What are these orcs doing here? They should be too tired to live.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What are these orcs doing here? They should be too tired to live."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
@@ -1506,24 +2038,34 @@
msgid ""
"I've never pushed so far, we are crossing the border of the Black Eye lands."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I've never pushed so far, we are crossing the border of the Black Eye "
+"lands.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I've never pushed so far, we are crossing the border of the Black Eye lands."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
#, fuzzy
msgid "Look! Dwarves are fighting against orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look! Dwarves are fighting against orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look! Dwarves are fighting against orcs!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
#, fuzzy
msgid "Father, we should help them. Orcs are our allies."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Father, we should help them. Orcs are our allies.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Father, we should help them. Orcs are our allies."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
@@ -1532,9 +2074,13 @@
"I don't know if we should do that. Orcs have been our allies in the past, "
"but they have always treated us as fools."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I don't know if we should do that. Orcs have been our allies in the past, "
+"but they have always treated us as fools.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I don't know if we should do that. Orcs have been our allies in the past, "
"but they have always treated us as fools."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
@@ -1543,9 +2089,13 @@
"But Father, we don't know what they are seeking there, maybe this is a good "
"occasion to get rid of these dwarves."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But Father, we don't know what they are seeking there, maybe this is a good "
+"occasion to get rid of these dwarves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But Father, we don't know what they are seeking there, maybe this is a good "
"occasion to get rid of these dwarves."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
@@ -1554,33 +2104,46 @@
"You are right, my son. We will help our orcish friends. But take care of "
"you ... I would be desperate if something would happen to you."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You are right, my son. We will help our orcish friends. But take care of "
+"you ... I would be desperate if something would happen to you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You are right, my son. We will help our orcish friends. But take care of "
"you ... I would be desperate if something would happen to you."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
#, fuzzy
msgid "Argh! I'm done. My people is dommed!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I'm done. My people is dommed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I'm done. My people is dommed!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
#, fuzzy
msgid "Father! Oh no!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Father! Oh no!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Father! Oh no!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
#, fuzzy
msgid "Filthy dwarves! Now I'm to kill you to the last!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Filthy dwarves! Now I'm to kill you to the last!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Filthy dwarves! Now I'm to kill you to the last!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
@@ -1589,8 +2152,11 @@
#, fuzzy
msgid "Oh no, I'm defeated."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh no, I'm defeated.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh no, I'm defeated."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
@@ -1599,25 +2165,35 @@
"My son! I should have never brought him to this fight. Now we are to "
"return to our caverns, and we will never go back."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My son! I should have never brought him to this fight. Now we are to "
+"return to our caverns, and we will never go back.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My son! I should have never brought him to this fight. Now we are to "
"return to our caverns, and we will never go back."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
#, fuzzy
msgid "Our troll friends are over. Without them there is no hope."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Our troll friends are over. Without them there is no hope.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Our troll friends are over. Without them there is no hope."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
#, fuzzy
msgid "Argh! I die!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I die!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
@@ -1628,10 +2204,15 @@
"green hills! The land of the free tribes is near now. I can see the walls "
"of Barag-Gor in the distance."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We've succeeded! We've passed through the Mountains of Haag! Look at these "
"green hills! The land of the free tribes is near now. I can see the walls "
+"of Barag-Gor in the distance.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We've succeeded! We've passed through the Mountains of Haag! Look at these "
+"green hills! The land of the free tribes is near now. I can see the walls "
"of Barag-Gor in the distance."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
@@ -1640,17 +2221,24 @@
"Blemaker, many thanks for your help in this fight. Would you like to join "
"us in our journey with your son? Your help would be very appreciated!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Blemaker, many thanks for your help in this fight. Would you like to join "
+"us in our journey with your son? Your help would be very appreciated!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Blemaker, many thanks for your help in this fight. Would you like to join "
"us in our journey with your son? Your help would be very appreciated!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
#, fuzzy
msgid "Father, I'd like to join them. Would you mind it?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Father, I'd like to join them. Would you mind it?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Father, I'd like to join them. Would you mind it?"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
@@ -1660,18 +2248,26 @@
"But take care, there are plenty of creatures that seek our end, like elves "
"or humans. They are as clever as merciless."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My son, you're old enough to discover the world. Me, I have to stay here. "
"But take care, there are plenty of creatures that seek our end, like elves "
+"or humans. They are as clever as merciless.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My son, you're old enough to discover the world. Me, I have to stay here. "
+"But take care, there are plenty of creatures that seek our end, like elves "
"or humans. They are as clever as merciless."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
#, fuzzy
msgid "Thanks, father. Don't worry, I'll take care of myself."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thanks, father. Don't worry, I'll take care of myself.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thanks, father. Don't worry, I'll take care of myself."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
@@ -1681,10 +2277,15 @@
"Would you like to join us in our journey? Your help would be very "
"appreciated!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grüü, many thanks for your help in this fight. I'm sorry for your father.
"
"Would you like to join us in our journey? Your help would be very "
+"appreciated!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Grüü, many thanks for your help in this fight. I'm sorry for your father.
"
+"Would you like to join us in our journey? Your help would be very "
"appreciated!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
@@ -1693,9 +2294,13 @@
"My father would have come to help you. I would insult his memory not to "
"help you. I come!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My father would have come to help you. I would insult his memory not to "
+"help you. I come!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My father would have come to help you. I would insult his memory not to "
"help you. I come!"
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
@@ -1705,8 +2310,11 @@
#, fuzzy
msgid "Ouch! This hurts!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ouch! This hurts!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ouch! This hurts!"
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:20
@@ -1716,16 +2324,22 @@
#, fuzzy
msgid "The council will never be complete again. This is hopeless."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The council will never be complete again. This is hopeless.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The council will never be complete again. This is hopeless."
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:87
#, fuzzy
msgid "Argh! I'm done. My people is doomed!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I'm done. My people is doomed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I'm done. My people is doomed!"
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:126
@@ -1754,10 +2368,15 @@
"tribes and human northern earldoms. Famine led humans to colonize some "
"orcish lands and to push orcs to desolated hills."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
"tribes and human northern earldoms. Famine led humans to colonize some "
+"orcish lands and to push orcs to desolated hills.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
+"tribes and human northern earldoms. Famine led humans to colonize some "
"orcish lands and to push orcs to desolated hills."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:17
@@ -1768,11 +2387,17 @@
"earl Lanbec'h decided to definitively address the Orcish menace and "
"conferred a small army to his son-in-law baron Albert."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Of course, this caused violent orcish riots as orcs systematically "
"slaughtered human colonies and villages that were on their lands. Then, "
"earl Lanbec'h decided to definitively address the Orcish menace and "
+"conferred a small army to his son-in-law baron Albert.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Of course, this caused violent orcish riots as orcs systematically "
+"slaughtered human colonies and villages that were on their lands. Then, "
+"earl Lanbec'h decided to definitively address the Orcish menace and "
"conferred a small army to his son-in-law baron Albert."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:23
@@ -1781,9 +2406,13 @@
"Baron Albert personally led a small vanguard with the mission to establish a "
"bridgehead inside Orcish lands."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Baron Albert personally led a small vanguard with the mission to establish a "
+"bridgehead inside Orcish lands.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Baron Albert personally led a small vanguard with the mission to establish a "
"bridgehead inside Orcish lands."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:29
@@ -1792,15 +2421,22 @@
"By nightfall his troops reached a mountainous territory, under the authority "
"of orcish leader Kapou'e, the son of the Black Eye."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"By nightfall his troops reached a mountainous territory, under the authority "
+"of orcish ruler Kapou'e, the son of the Black Eye.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"By nightfall his troops reached a mountainous territory, under the authority "
"of orcish ruler Kapou'e, the son of the Black Eye."
#: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
#, fuzzy
msgid "Pirate Galleon"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Piratengaljoen\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Piratengaljoen"
Index: wesnoth/po/nl/wesnoth-tdh.po
diff -u wesnoth/po/nl/wesnoth-tdh.po:1.3 wesnoth/po/nl/wesnoth-tdh.po:1.4
--- wesnoth/po/nl/wesnoth-tdh.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-tdh.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Dutch translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,17 +23,37 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+#, fuzzy
+msgid "The Dark Hordes"
+msgstr "The Dark Hordes"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Leerling,(gemakkelijk);*&undead-necromancer.png,Meester;"
+"&undead-lich.png,Meester der Duisternis,(moeilijk)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
#, fuzzy
msgid "A New Chance"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Een Nieuwe Kans\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Een Nieuwe Kans"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
@@ -39,6 +66,7 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -46,6 +74,13 @@
"@Elimineer al het ongedierte\n"
"Verlies:\n"
"#Dood van Gwiti Ha'atel\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Elimineer al het ongedierte\n"
+"Verlies:\n"
+"#Dood van Gwiti Ha'atel\n"
"#Beurten zijn om"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
@@ -54,41 +89,57 @@
"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
"Ha'atel arrived on a strange shore. He decided to claim it for his own."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
+"Ha'atel arrived on a strange land. He decided to claim it for his own.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
"Ha'atel arrived on a strange land. He decided to claim it for his own."
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
#, fuzzy
msgid "Noooo! Not now, not when I have escaped!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Noooo! Not now, not when I have escaped!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Noooo! Not now, not when I have escaped!"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
#, fuzzy
msgid "Argh! I die!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I die!"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
#, fuzzy
msgid "The Wesnothians have discovered my escape! This is not good..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Wesnothians have discovered my escape! This is not good...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Wesnothians have discovered my escape! This is not good..."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
#, fuzzy
msgid "Brother Against Brother"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Broer tegen Broer\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Broer tegen Broer"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
@@ -101,6 +152,7 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -108,6 +160,13 @@
"@Versla jouw broer Nati Ha'atel\n"
"Nederlaag:\n"
"#Dood van Gwiti Ha'atel\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla jouw broer Nati Ha'atel\n"
+"Nederlaag:\n"
+"#Dood van Gwiti Ha'atel\n"
"#Beurten zijn om"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
@@ -116,9 +175,13 @@
"As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
"already ensconced himself nearby."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Back in Wesnoth, the sun set on the first battle of the war being waged. But "
+"here another war brewed, between brothers.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Back in Wesnoth, the sun set on the first battle of the war being waged. But "
"here another war brewed, between brothers."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
@@ -127,9 +190,13 @@
"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
"live to see another in this land."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
+"live to see another.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
"live to see another."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
@@ -138,17 +205,24 @@
"This land? Do you truly not know where we are? Then you are a greater fool "
"than I had thought."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I did not live to see this one either. I gave up my life for necromancy, "
+"same as you. Do you remember?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I did not live to see this one either. I gave up my life for necromancy, "
"same as you. Do you remember?"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
#, fuzzy
msgid "Cease your blustering, fool, and prepare to die...again."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"How well I do. But either way, prepare to die...again.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"How well I do. But either way, prepare to die...again."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
@@ -158,10 +232,15 @@
"stronger of us. Flee now and save your miserable hide before I make it a "
"carpet."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I will fight you with all my strength to prevent that, and I was always the "
"stronger of us. Flee now and save your miserable hide before I make it a "
+"carpet.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I will fight you with all my strength to prevent that, and I was always the "
+"stronger of us. Flee now and save your miserable hide before I make it a "
"carpet."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
@@ -170,17 +249,24 @@
"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
"make a good pillow."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
+"make a good pillow.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
"make a good pillow."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
#, fuzzy
msgid "What? I can't die! I already have! Noooo!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What? I can't die! I already have! Noooo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What? I can't die! I already have! Noooo!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
@@ -189,17 +275,24 @@
"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
"shade to serve me one day. Until then...farewell!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
+"shade to serve me one day. Until then...farewell!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
"shade to serve me one day. Until then...farewell!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
#, fuzzy
msgid "It is over. I am doomed."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is over. I am doomed...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is over. I am doomed..."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
@@ -207,8 +300,11 @@
msgid ""
"I...have failed to win this battle. I am defeated. I will not believe it."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I...have failed to win this battle. I am defeated. I will not believe it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I...have failed to win this battle. I am defeated. I will not believe it."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
@@ -217,41 +313,57 @@
"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
"back under my command!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
+"back under my command!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
"back under my command!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
#, fuzzy
msgid "Didn't I tell you so?!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Didn't I tell you so?!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Didn't I tell you so?!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
#, fuzzy
msgid "And by my own hands you died!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And by my own hands you died!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And by my own hands you died!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
#, fuzzy
msgid "I am Gwiti the Mighty, prepare to die!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Gwiti the Mighty, prepare to die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Gwiti the Mighty, prepare to die!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
#, fuzzy
msgid "Now you shall die!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Now you shall die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Now you shall die!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
@@ -260,9 +372,13 @@
"You miserable wretch, know that it is only by my mercy that you look upon "
"the sun again, for you shall die before it sets."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You miserable wretch, know that it is only by my mercy that you look upon "
+"the sun again, for you shall die before it sets.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You miserable wretch, know that it is only by my mercy that you look upon "
"the sun again, for you shall die before it sets."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
@@ -271,17 +387,24 @@
"May I remind you that even as we speak, my undead legions are marching "
"towards you?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"May I remind you that even as we speak, my undead legions are marching "
+"towards you?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"May I remind you that even as we speak, my undead legions are marching "
"towards you?"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
#, fuzzy
msgid "Confrontation"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Confrontatie\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Confrontatie"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
@@ -294,6 +417,7 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -301,6 +425,13 @@
"@Dood Leonard\n"
"Nederlaag:\n"
"#Dood van Gwiti Ha'atel\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Dood Leonard\n"
+"Nederlaag:\n"
+"#Dood van Gwiti Ha'atel\n"
"#Beurten zijn om"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
@@ -311,10 +442,15 @@
"by Leonard as he reentered Wesnothian territory. The general of several "
"outlying areas, his troops were many but untrained."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bij het overschrijden van de grens van Wesnoth werd Gwiti's opmars "
"opgehouden door Leonard, de generaal van meerdere afgelegen gebieden. Zijn "
+"troepen waren groot in aantal maar klein in kunde.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bij het overschrijden van de grens van Wesnoth werd Gwiti's opmars "
+"opgehouden door Leonard, de generaal van meerdere afgelegen gebieden. Zijn "
"troepen waren groot in aantal maar klein in kunde."
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
@@ -330,9 +466,13 @@
msgid ""
"So you are the one responsible for our defeat at the Stone of Erzen. Die!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dus jij bent verantwoordelijk voor onze nederlaag bij de Steen van Erzen. "
+"Sterf!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dus jij bent verantwoordelijk voor onze nederlaag bij de Steen van Erzen. "
"Sterf!"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
@@ -341,9 +481,13 @@
"Somehow, I have the feeling it is you who will do the dying today. I wonder "
"why?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Op de een of andere manier heb ik het gevoel dat jij degene zult zijn die "
+"vandaag sterft. Ik vraag me af waarom?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Op de een of andere manier heb ik het gevoel dat jij degene zult zijn die "
"vandaag sterft. Ik vraag me af waarom?"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
@@ -354,34 +498,48 @@
"to the undead: Lord Aretu. Gwiti knew that even if he defeated Leonard, his "
"best hope was now to flee into the mountains."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Waarlijk, Leonards leger was onvoorbereid, zwak bewapendped, en kreeg geen "
"versterkingen. Gelukkiglijk kwam de beruchte levende doden vernietiger na "
+"hem: Heer Aretu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Waarlijk, Leonards leger was onvoorbereid, zwak bewapendped, en kreeg geen "
+"versterkingen. Gelukkiglijk kwam de beruchte levende doden vernietiger na "
"hem: Heer Aretu."
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
#, fuzzy
msgid "I shall slay you myself!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik zal je eigenhandig afmaken!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik zal je eigenhandig afmaken!"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
#, fuzzy
msgid "So this is death... the cold, black void"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dus dit is de dood... de koude, zwarte leegte\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dus dit is de dood... de koude, zwarte leegte"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
#, fuzzy
msgid "No! This cannot be true! My king, I have failed..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nee! Dit kan niet waar zijn! Mijn koning, ik heb gefaald...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nee! Dit kan niet waar zijn! Mijn koning, ik heb gefaald..."
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
@@ -389,9 +547,13 @@
msgid ""
"Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Leonard is dood? Ach, wat een droeve dag. Kom, mannen, laat ons de levende "
+"doden vernietigen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Leonard is dood? Ach, wat een droeve dag. Kom, mannen, laat ons de levende "
"doden vernietigen!"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
@@ -400,8 +562,11 @@
"Only one way lies open now. I must flee where his horses cannot go: the "
"sharp peaks and bottomless caves."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maar één weg ligt nu nog open. Ik moet naar de heuvels wegvluchten.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maar één weg ligt nu nog open. Ik moet naar de heuvels wegvluchten."
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
@@ -410,17 +575,24 @@
"NEW OBJECTIVE\n"
"@Move Gwiti to the end of the mountain pass"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NIEUW DOEL\n"
+"@Breng Gwiti naar het einde van de bergpas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NIEUW DOEL\n"
"@Breng Gwiti naar het einde van de bergpas"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
#, fuzzy
msgid "Return to your master, dark fiend!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Keer terug naar je meester, schepsel van de duitsernis!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Keer terug naar je meester, schepsel van de duitsernis!"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
@@ -429,25 +601,35 @@
"Haha, it was a mistake of you to flee there! The pass is blocked, and my "
"troops will slay you now!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha, het was een vergissing van je om naar hier te vluchten! De pas is "
+"geblokeerd en mijn troepen zullen je afslachten!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha, het was een vergissing van je om naar hier te vluchten! De pas is "
"geblokeerd en mijn troepen zullen je afslachten!"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
#, fuzzy
msgid "Phew... Surely the puny humans will be too tired to follow me now!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oef... Hopelijk zijn die onbeduidende mensen te moe om me nu nog te volgen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oef... Hopelijk zijn die onbeduidende mensen te moe om me nu nog te volgen!"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
#, fuzzy
msgid "Oh, no, escaping dwarves only to be caught by undead."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach nee, ontsnappende dwergen die levende doden tegemoetkomen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach nee, ontsnappende dwergen die levende doden tegemoetkomen."
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
@@ -455,9 +637,13 @@
msgid ""
"Who are you? If you are a foe of the Dwarves, I might consider you an ally."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wie bent u? Indien u een vijand van de dwergen bent zal ik u tot een mijner "
+"bondgenoten rekenen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wie bent u? Indien u een vijand van de dwergen bent zal ik u tot een mijner "
"bondgenoten rekenen."
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
@@ -467,10 +653,15 @@
"out by the dwarves. All families count several dead. Please, let us march "
"with you, for only a chance to strike back at the evil Dwarves!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ik ben Tanar, meester van een orkse clan die hier leefde! Mijn volk werd "
"door de dwergen verdreven. Elk gezin telde vele doden. Laat ons met u "
+"opmarcheren om wraak te nemen op de veraderlijke dwergen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ik ben Tanar, meester van een orkse clan die hier leefde! Mijn volk werd "
+"door de dwergen verdreven. Elk gezin telde vele doden. Laat ons met u "
"opmarcheren om wraak te nemen op de veraderlijke dwergen!"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
@@ -479,9 +670,13 @@
"Gladly. I do get so lonely talking to myself, and none of my minions are "
"worth talking to."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Met plezier. Ik word zo eenzaam door alleen maar met mezelf te spreken, en "
+"geen van mijn schepsels zijn in staat een zinnig gesprek te voeren.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Met plezier. Ik word zo eenzaam door alleen maar met mezelf te spreken, en "
"geen van mijn schepsels zijn in staat een zinnig gesprek te voeren."
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
@@ -490,17 +685,24 @@
"Thank you, my new Lord! Never had I thought I would see the day when my "
"people were glad to march alongside skeletons and ghosts."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dank u, mijn nieuwe Heer! Nooit had ik gedacht de dag te zien dat mijn volk "
+"gelukkig zou zijn naast skeletten en spoken te marcheren.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dank u, mijn nieuwe Heer! Nooit had ik gedacht de dag te zien dat mijn volk "
"gelukkig zou zijn naast skeletten en spoken te marcheren."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
#, fuzzy
msgid "Crelanu's Book"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Crelanu's Boek\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Crelanu's Boek"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
@@ -513,6 +715,7 @@
"#Death of Gwiti\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -520,6 +723,13 @@
"@Raap het boek op met Gwiti\n"
"Verlies:\n"
"#Dood van Gwiti\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Raap het boek op met Gwiti\n"
+"Verlies:\n"
+"#Dood van Gwiti\n"
"#Beurten zijn om"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
@@ -528,17 +738,24 @@
"Time marched on, and so did Gwiti. He was nearing the place where the "
"dreadful tome of Crelanu was hidden."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Time marched on, and so did Gwiti. He was nearing the grove where he now "
+"knew the dreadful tome of Crelanu to be hidden.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Time marched on, and so did Gwiti. He was nearing the grove where he now "
"knew the dreadful tome of Crelanu to be hidden."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
#, fuzzy
msgid "I feel that it must be close. Could it be in that swamp?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I feel that it must be close. Could it be in that swamp?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I feel that it must be close. Could it be in that swamp?"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
@@ -548,43 +765,61 @@
"grove over which Elves and Orcs had waged war for many years, and any to "
"approach would suffer their combined wrath..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But the ancient mages had done their job well. The book had been hidden in a "
"grove over which Elves and Orcs had waged war for many years, and any to "
+"approach would suffer their combined wrath...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But the ancient mages had done their job well. The book had been hidden in a "
+"grove over which Elves and Orcs had waged war for many years, and any to "
"approach would suffer their combined wrath..."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
#, fuzzy
msgid "Oh no. The orcs seem to have recruited the undead to their side."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh no. The orcs seem to have recruited the undead to their side.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh no. The orcs seem to have recruited the undead to their side."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
#, fuzzy
msgid "Blast it! However did the elves get a necromancer to march with them?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Blast it! However did the elves get a necromancer to march with them?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Blast it! However did the elves get a necromancer to march with them?"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
#, fuzzy
msgid "I side not with either of you!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I side not with either of you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I side not with either of you!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
#, fuzzy
msgid "A truce, then? I fear he will be the death of us both."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The book is not here, but these swamps contain enough corpses to suit my "
+"purposes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The book is not here, but these swamps contain enough corpses to suit my "
"purposes."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
@@ -593,8 +828,11 @@
"Very well. We have hated you Orcs for centuries, but the Undead are a danger "
"to all that live."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What? I can't die! Noooo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What? I can't die! Noooo!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
@@ -603,8 +841,11 @@
"The book is not here, but these swamps contain enough corpses to suit my "
"purposes."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I die a terrible death... not knowing why.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I die a terrible death... not knowing why."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
@@ -612,24 +853,34 @@
#, fuzzy
msgid "What? I can't die! Noooo!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A curse upon that necromancer! Why did he have to come here?!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A curse upon that necromancer! Why did he have to come here?!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
#, fuzzy
msgid "I die a terrible death... not knowing why."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last! This is it! Now I must laugh crazedly as a true villain always "
+"must!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last! This is it! Now I must laugh crazedly as a true villain always must!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
#, fuzzy
msgid "A curse upon that necromancer! Why did he have to come here?!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lord, we have found the necromancer at last!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lord, we have found the necromancer at last!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
@@ -637,8 +888,12 @@
msgid ""
"At last! This is it! Now I must laugh crazedly as a true villain always must!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eindelijk! Nu moet ik lachen zoals een gekke en echte slechterik lachen "
+"moet!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eindelijk! Nu moet ik lachen zoals een gekke en echte slechterik lachen moet!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
@@ -647,17 +902,24 @@
"My lord, your suspicions were correct. There is indeed a necromancer in this "
"part of the country!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mijn Heer, uw vermoeden was juist. Er is inderdaad een necromancer in dit "
+"deel van het land!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mijn Heer, uw vermoeden was juist. Er is inderdaad een necromancer in dit "
"deel van het land!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
#, fuzzy
msgid "Inside the Tower"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In de Toren\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In de Toren"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
@@ -669,12 +931,19 @@
"Defeat\n"
"#Death of Gwiti Ha'atel"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
"Overwinning:\n"
"@Find Crelanu's Boek\n"
"Defeat\n"
+"#Dood van Gwiti Ha'atel\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Find Crelanu's Boek\n"
+"Defeat\n"
"#Dood van Gwiti Ha'atel"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
@@ -683,57 +952,79 @@
"If my memory serves, this tower should have three floors. I should be able "
"to find the Book in a few hours...!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If my memory serves, this tower should have three floors. I should be able "
+"to find the Book in a few hours...!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If my memory serves, this tower should have three floors. I should be able "
"to find the Book in a few hours...!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
#, fuzzy
msgid "Hayaargghh! We have arrived! Command us, Master!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hayaargghh! We have arrived! Command us, Master!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hayaargghh! We have arrived! Command us, Master!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
#, fuzzy
msgid "There's a secret door here! This must be the library."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There's a secret door here! This must be the library.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There's a secret door here! This must be the library."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
#, fuzzy
msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, well, well. Thirty-five pieces of gold were in this chest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, well, well. Thirty-five pieces of gold were in this chest!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
#, fuzzy
msgid "Blast it, the chest is empty!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Blast it, the chest is empty!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Blast it, the chest is empty!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
#, fuzzy
msgid "Twenty pieces of gold is a welcome gift."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Twenty pieces of gold is a welcome gift.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Twenty pieces of gold is a welcome gift."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
#, fuzzy
msgid "I suppose thirty copper coins should not be scorned..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I suppose thirty copper coins should not be scorned...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I suppose thirty copper coins should not be scorned..."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
@@ -741,56 +1032,77 @@
msgid ""
"The chest is empty save for a few trinkets. The magic has gone out of them."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The chest is empty save for a few trinkets. The magic has gone out of them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The chest is empty save for a few trinkets. The magic has gone out of them."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
#, fuzzy
msgid "Gack! This chest contains holy water!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gack! This chest contains holy water!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gack! This chest contains holy water!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
#, fuzzy
msgid "Look at what the mages were guarding!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look at what the mages were guarding!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look at what the mages were guarding!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
#, fuzzy
msgid "Those mages had hidden away more than it seemed!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Those mages had hidden away more than it seemed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Those mages had hidden away more than it seemed!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
#, fuzzy
msgid "Two dozen gold. Plundering this tower is fun!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Two dozen gold. Plundering this tower is fun!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Two dozen gold. Plundering this tower is fun!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
#, fuzzy
msgid "A pile of assorted coins is here!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A pile of assorted coins is here!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A pile of assorted coins is here!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
#, fuzzy
msgid "Haha, this chest holds scores of gold coins!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha, this chest holds scores of gold coins!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha, this chest holds scores of gold coins!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
@@ -808,32 +1120,45 @@
msgid ""
"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is not the tome Crelanu wrote...hmmm... but it contains its "
+"whereabouts!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
#, fuzzy
msgid "We're done in here! Let's go slay some more enemies."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We're done in here! Let's go slay some more enemies.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We're done in here! Let's go slay some more enemies."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
#, fuzzy
msgid "Congratulations! All your revenants survived."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Proficiat! Al je wedergekomenen hebben het overleefd.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Proficiat! Al je wedergekomenen hebben het overleefd."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
#, fuzzy
msgid "Mages and Elves"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Magiërs en Elven\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Magiërs en Elven"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
@@ -847,6 +1172,7 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -855,6 +1181,14 @@
"@Versla beide vijandige leiders\n"
"Nederlaag:\n"
"#Dood van Gwiti Ha'atel\n"
+"#Beurten zijn om\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Gwiti naar de Tovenaarstoren\n"
+"@Versla beide vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Gwiti Ha'atel\n"
"#Beurten zijn om"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
@@ -864,9 +1198,13 @@
"was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
"where the greatest mages once studied."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"After sending the Dark Spirit away for his failure, Gwiti turned towards the "
+"Tower of Kaleon, where the greatest mages once studied.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"After sending the Dark Spirit away for his failure, Gwiti turned towards the "
"Tower of Kaleon, where the greatest mages once studied."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
@@ -877,19 +1215,28 @@
"Soon they shall all be mine, and my power will be great enough to invade "
"Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last, I have reached the main road. Unless I am far off my course, I "
"should find the Tower of Kaleon here, filled with the secrets of ancient "
"mages. Soon they shall all be mine, and my power will be great enough to "
+"invade Wesnoth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last, I have reached the main road. Unless I am far off my course, I "
+"should find the Tower of Kaleon here, filled with the secrets of ancient "
+"mages. Soon they shall all be mine, and my power will be great enough to "
"invade Wesnoth."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
#, fuzzy
msgid "A necromancer approaches! Can this be the same one that we banished?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A necromancer approaches! I must send for aid.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A necromancer approaches! I must send for aid."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
@@ -898,17 +1245,25 @@
"Accursed and dreadful one, know that we mages, guardians of the Tower of "
"Kaleon, shall bar your way with all our spells! Flee now and you may survive."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Accursed and dreadful one, know that we mages, guardians of the Tower of "
+"Kaleon, shall bar your way with all our spells! Flee now and you may "
+"survive.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Accursed and dreadful one, know that we mages, guardians of the Tower of "
"Kaleon, shall bar your way with all our spells! Flee now and you may survive."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
#, fuzzy
msgid "Quirind, know that you have the Elves at your back."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Quirind, know that you have the Elves at your back.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Quirind, know that you have the Elves at your back."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
@@ -917,41 +1272,57 @@
"Foul sorcerer of death, go far from this place or we shall send you to your "
"own realm."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Foul sorcerer of death, go far from this place or we shall send you to your "
+"own realm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Foul sorcerer of death, go far from this place or we shall send you to your "
"own realm."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
#, fuzzy
msgid "Not born is the one that could challenge me!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Not born is the one that could challenge me!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Not born is the one that could challenge me!"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
#, fuzzy
msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No! No! Noooo! It is over, I feel the shades reaching for me...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No! No! Noooo! It is over, I feel the shades reaching for me..."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
#, fuzzy
msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I have fallen, and the Tower lies stripped of its defenses!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I have fallen, and the Tower lies stripped of its defenses!"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
#, fuzzy
msgid "Quirind, we have failed! You must guard the tower."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Quirind, we have failed! You must guard the tower.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Quirind, we have failed! You must guard the tower."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
@@ -960,33 +1331,46 @@
"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
"enter without mastering a magic equal to it."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
+"enter without mastering a magic equal to it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
"enter without mastering a magic equal to it."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
#, fuzzy
msgid "Haha! I have gained entry to the tower!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha! I have gained entry to the tower!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha! I have gained entry to the tower!"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
#, fuzzy
msgid "A curse upon that foul necromancer!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A curse upon that foul necromancer!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A curse upon that foul necromancer!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
#, fuzzy
msgid "The Skull of Agarash"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"De Schedel van Agarash\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"De Schedel van Agarash"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
@@ -1009,25 +1393,35 @@
"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
"his revenge. But a Dark Spirit came to counsel him..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
+"his revenge. But a Dark Spirit came to counsel him...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
"his revenge. But a Dark Spirit came to counsel him..."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
#, fuzzy
msgid "Gwitiii...Gwiti!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gwitiii...Gwiti!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gwitiii...Gwiti!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
#, fuzzy
msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Dark Spirit? Surely this is a token of my mastery of the undead!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Dark Spirit? Surely this is a token of my mastery of the undead!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
@@ -1036,17 +1430,24 @@
"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
"south, against the orcs, and there find the Skull of Agarash."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
+"south, against the orcs, and there find the Skull of Agarash.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
"south, against the orcs, and there find the Skull of Agarash."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
#, fuzzy
msgid "Speak on."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What is the Skull of Agarash? Tell me more.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What is the Skull of Agarash? Tell me more."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
@@ -1056,18 +1457,26 @@
"skulls, as is their custom. But one of these is the Skull of Agarash - Take "
"it and your power will grow greater by far."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do you see the three orc clans of this land? Their banners are topped with "
"skulls, as is their custom. But one of these is the Skull of Agarash - which "
+"once was mine. Take it and your power will grow greater by far.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Do you see the three orc clans of this land? Their banners are topped with "
+"skulls, as is their custom. But one of these is the Skull of Agarash - which "
"once was mine. Take it and your power will grow greater by far."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
#, fuzzy
msgid "Oh, no! The undead hordes have taken my banner!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh, no! The undead hordes have taken my banner!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh, no! The undead hordes have taken my banner!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
@@ -1076,9 +1485,13 @@
"It is not your banner, and it never was! That skull has marked it as mine "
"since long ago."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is not your banner, and it never was! That skull has marked it as mine "
+"since long ago.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is not your banner, and it never was! That skull has marked it as mine "
"since long ago."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
@@ -1087,8 +1500,11 @@
"Argh! This is only half of the skull, and near enough to powerless! Begone, "
"Spirit!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! This is only half of the skull!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! This is only half of the skull!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
@@ -1099,24 +1515,33 @@
#, fuzzy
msgid "That skull is powerless!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This skull is powerless!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This skull is powerless!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
#, fuzzy
msgid "That is not the skull of Agarash!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is not the skull of Agarash!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is not the skull of Agarash!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
#, fuzzy
msgid "It's been a long time since I fought anything myself!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It's been a long time since I fought anything myself!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It's been a long time since I fought anything myself!"
#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
Index: wesnoth/po/nl/wesnoth-trow.po
diff -u wesnoth/po/nl/wesnoth-trow.po:1.3 wesnoth/po/nl/wesnoth-trow.po:1.4
--- wesnoth/po/nl/wesnoth-trow.po:1.3 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-trow.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Dutch translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,23 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/nl/wesnoth.po
diff -u wesnoth/po/nl/wesnoth.po:1.3 wesnoth/po/nl/wesnoth.po:1.4
--- wesnoth/po/nl/wesnoth.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/nl/wesnoth.po Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-08-08 15:00+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -16,89 +16,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-#: data/game.cfg:257
-#, fuzzy
-msgid "Heir to the Throne"
-msgstr "De Kroonprins"
-
-#: data/game.cfg:261
-#, fuzzy
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Strijder,(gemakkelijk);*&elvish-hero.png,Held;&elvish-"
-"champion.png,Kampioen,(moeilijk)"
-
-#: data/game.cfg:267
-#, fuzzy
-msgid "The Dark Hordes"
-msgstr "The Dark Hordes"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Leerling,(gemakkelijk);*&undead-necromancer.png,Meester;"
-"&undead-lich.png,Meester der Duisternis,(moeilijk)"
-
-#: data/game.cfg:276
-#, fuzzy
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Son of the Black Eye"
-
-#: data/game.cfg:280
-#, fuzzy
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-
-#: data/game.cfg:286
-#, fuzzy
-msgid "The Eastern Invasion"
-msgstr "De Oosterse Invasie (beta)"
-
-#: data/game.cfg:290
-#, fuzzy
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Speerman,(gemakkelijk);*&human-swordman.png,"
-"Zwaardvechter;&human-royalguard.png,Koninklijke Garde,(moeilijk)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr ""
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr ""
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr ""
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr ""
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr ""
@@ -3938,6 +3872,13 @@
msgid "Elvish Archer"
msgstr ""
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
#, fuzzy
msgid "Elvish Avenger"
@@ -3949,6 +3890,14 @@
msgid "ambush"
msgstr "hinderlaag"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
#, fuzzy
msgid "Elvish Captain"
@@ -4087,6 +4036,14 @@
msgid "Elvish Marksman"
msgstr ""
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -4139,6 +4096,14 @@
msgid "Elvish Ranger"
msgstr "Elvish Ranger"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
#, fuzzy
msgid "Elvish Rider"
@@ -4198,6 +4163,14 @@
msgid "Elvish Sharpshooter"
msgstr "Sherpschutter"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
#, fuzzy
msgid "Elvish Shyde"
@@ -6243,11 +6216,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr ""
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr ""
@@ -6267,7 +6240,7 @@
msgid "Scenario Start"
msgstr ""
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr ""
@@ -6362,90 +6335,90 @@
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr ""
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr ""
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr ""
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr ""
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr ""
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr ""
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr ""
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr ""
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr ""
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr ""
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -7572,6 +7545,54 @@
msgstr ""
#, fuzzy
+#~ msgid "Heir to the Throne"
+#~ msgstr "De Kroonprins"
+
+#, fuzzy
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Strijder,(gemakkelijk);*&elvish-hero.png,Held;&elvish-"
+#~ "champion.png,Kampioen,(moeilijk)"
+
+#, fuzzy
+#~ msgid "The Dark Hordes"
+#~ msgstr "The Dark Hordes"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Leerling,(gemakkelijk);*&undead-necromancer.png,"
+#~ "Meester;&undead-lich.png,Meester der Duisternis,(moeilijk)"
+
+#, fuzzy
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Son of the Black Eye"
+
+#, fuzzy
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+
+#, fuzzy
+#~ msgid "The Eastern Invasion"
+#~ msgstr "De Oosterse Invasie (beta)"
+
+#, fuzzy
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Speerman,(gemakkelijk);*&human-swordman.png,"
+#~ "Zwaardvechter;&human-royalguard.png,Koninklijke Garde,(moeilijk)"
+
+#, fuzzy
#~ msgid "Captured"
#~ msgstr "Gevangen"
Index: wesnoth/po/no/wesnoth-ei.po
diff -u wesnoth/po/no/wesnoth-ei.po:1.5 wesnoth/po/no/wesnoth-ei.po:1.6
--- wesnoth/po/no/wesnoth-ei.po:1.5 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -3,17 +3,30 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 18:22+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
"Last-Translator: Erik <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "Den østlige invasjon"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
Index: wesnoth/po/no/wesnoth-httt.po
diff -u wesnoth/po/no/wesnoth-httt.po:1.5 wesnoth/po/no/wesnoth-httt.po:1.6
--- wesnoth/po/no/wesnoth-httt.po:1.5 Sun Sep 12 17:30:53 2004
+++ wesnoth/po/no/wesnoth-httt.po Sun Sep 12 18:22:40 2004
@@ -3,27 +3,32 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 19:23+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
"Last-Translator: Erik <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
#: data/campaigns/Heir_To_The_Throne.cfg:6
msgid "Heir to the Throne"
-msgstr ""
+msgstr "Tronarvingen"
#: data/campaigns/Heir_To_The_Throne.cfg:10
msgid ""
"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
"champion.png,Champion,(hardest)"
msgstr ""
+"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-champion."
+"png,Kampmester,(svært vanskelig)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
@@ -241,7 +246,6 @@
"forbi de vandødes hær ligger Fryktens Sump."
#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
-#, fuzzy
msgid "The Battle for Wesnoth"
msgstr "Kampen om Wesnoth"
@@ -2565,7 +2569,6 @@
"Ja visst. Vi vil eskortere dere til hovedstaden vår, hvor vi skal holde
RÃ¥d."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
-#, fuzzy
msgid "The Isle of Anduin"
msgstr "Ãya Anduin"
Index: wesnoth/po/no/wesnoth-sotbe.po
diff -u wesnoth/po/no/wesnoth-sotbe.po:1.6 wesnoth/po/no/wesnoth-sotbe.po:1.7
--- wesnoth/po/no/wesnoth-sotbe.po:1.6 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth-sotbe.po Sun Sep 12 18:22:40 2004
@@ -3,17 +3,32 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-06 21:01+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
"Last-Translator: Erik <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Den Sorte Ãyes sønn (kapittel I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Fotsoldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
+"warlord.png,Krigsherre,(vanskeligst)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
Index: wesnoth/po/no/wesnoth-tdh.po
diff -u wesnoth/po/no/wesnoth-tdh.po:1.5 wesnoth/po/no/wesnoth-tdh.po:1.6
--- wesnoth/po/no/wesnoth-tdh.po:1.5 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth-tdh.po Sun Sep 12 18:22:40 2004
@@ -3,17 +3,32 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 18:22+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
"Last-Translator: Erik <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Mørkets Horder"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Innvidd,(lettest);*&undead-necromancer.png,Mørkemester;"
+"&undead-lich.png,Mørkets Herre,(vanskeligst)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
Index: wesnoth/po/no/wesnoth-trow.po
diff -u wesnoth/po/no/wesnoth-trow.po:1.5 wesnoth/po/no/wesnoth-trow.po:1.6
--- wesnoth/po/no/wesnoth-trow.po:1.5 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth-trow.po Sun Sep 12 18:22:40 2004
@@ -3,17 +3,30 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 18:22+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
"Last-Translator: Erik <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "Wesnoths Opprinnelse"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/no/wesnoth.po
diff -u wesnoth/po/no/wesnoth.po:1.7 wesnoth/po/no/wesnoth.po:1.8
--- wesnoth/po/no/wesnoth.po:1.7 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth.po Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-10 15:28+0100\n"
"Last-Translator: Erik <address@hidden>\n"
"Language-Team: none\n"
@@ -15,79 +15,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Tronarvingen"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-champion."
-"png,Kampmester,(svært vanskelig)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Mørkets Horder"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Innvidd,(lettest);*&undead-necromancer.png,Mørkemester;"
-"&undead-lich.png,Mørkets Herre,(vanskeligst)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Den Sorte Ãyes sønn (kapittel I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Fotsoldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
-"warlord.png,Krigsherre,(vanskeligst)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "Den østlige invasjon"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "Wesnoths Opprinnelse"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "Lojal"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "Sterk"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "Kjapp"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "Intelligent"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "Motstandsdyktig"
@@ -3615,6 +3559,13 @@
msgid "Elvish Archer"
msgstr "Alvisk Bueskytter"
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr "Alvisk Hevner"
@@ -3624,6 +3575,14 @@
msgid "ambush"
msgstr "bakhold"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr "Alvisk Kaptein"
@@ -3747,6 +3706,14 @@
msgid "Elvish Marksman"
msgstr "Alvisk Jeger"
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -3793,6 +3760,14 @@
msgid "Elvish Ranger"
msgstr "Alvisk Skogvokter"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr "Alvisk Rytter"
@@ -3843,6 +3818,14 @@
msgid "Elvish Sharpshooter"
msgstr "Alvisk Skarpskytter"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr "Alvisk Sidhe"
@@ -5699,11 +5682,11 @@
msgid "#(Invalid)"
msgstr "#(Ugydig)"
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr "Kampanje"
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr "Flerspiller"
@@ -5723,7 +5706,7 @@
msgid "Scenario Start"
msgstr "Scenariestart"
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr "Vanskelighet"
@@ -5824,27 +5807,27 @@
msgid "Vera.ttf"
msgstr "Vera.ttf"
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr "Vil du lagre hendelsene som skjedde i dette scenariet?"
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr "Navn:"
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr "Spillet kunne ikke lagres"
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr "Vil du lagre dette spillet?"
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr "Kampen om Wesnoth"
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
@@ -5852,64 +5835,64 @@
"Dette lagrede spillet er fra en annen versjon. Vil du prøve å laste det inn
"
"likevel?"
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr "Det er noe galt med filen du prøvde å laste"
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr "Det er ingen kampanjer tilgjengelig"
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr "Velg hvilken kampanje du vil spille:"
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr "Velg vanskelighetsgrad:"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr "Koble til offisiell vert"
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr "Koble til den offisielle Wesnoth-flerspillerverten"
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr "Bli med i spill"
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr "Koble opp til en vertsmaskin eller annet spill"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr "Vert for flerspiller"
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr "Vær vert for et spill uten server"
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr "Logg inn"
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr "Språk"
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr "Velg språket du foretrekker"
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr "Kunne ikke sette opp video. Lukker. \n"
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr "Kunne ikke sette opp skrifttyper. Lukker. \n"
@@ -7066,3 +7049,39 @@
#: src/widgets/file_chooser.cpp:173
msgid "Deletion of the file failed."
msgstr "Filsletting slo feil."
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "Tronarvingen"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-"
+#~ "champion.png,Kampmester,(svært vanskelig)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Mørkets Horder"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Innvidd,(lettest);*&undead-necromancer.png,"
+#~ "Mørkemester;&undead-lich.png,Mørkets Herre,(vanskeligst)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Den Sorte Ãyes sønn (kapittel I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Fotsoldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
+#~ "warlord.png,Krigsherre,(vanskeligst)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Den østlige invasjon"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "Wesnoths Opprinnelse"
Index: wesnoth/po/pl/wesnoth-ei.po
diff -u wesnoth/po/pl/wesnoth-ei.po:1.3 wesnoth/po/pl/wesnoth-ei.po:1.4
--- wesnoth/po/pl/wesnoth-ei.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Polish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,12 +23,26 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
Index: wesnoth/po/pl/wesnoth-httt.po
diff -u wesnoth/po/pl/wesnoth-httt.po:1.3 wesnoth/po/pl/wesnoth-httt.po:1.4
--- wesnoth/po/pl/wesnoth-httt.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-httt.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Polish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,19 +23,40 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+#, fuzzy
+msgid "Heir to the Throne"
+msgstr "NastÄpca Tronu"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+#, fuzzy
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
#, fuzzy
msgid "A Choice Must Be Made"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Choice Must Be Made\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Choice Must Be Made"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
@@ -43,11 +71,17 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat either of the enemy leaders\n"
"Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat either of the enemy leaders\n"
+"Defeat:\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -56,25 +90,35 @@
"Well, thank you for helping me get back to the surface, but now I must take "
"what is mine!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, thank you for helping me get back to the surface, but now I must take "
+"what is mine!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, thank you for helping me get back to the surface, but now I must take "
"what is mine!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
#, fuzzy
msgid "You still want to fight me, do you, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You still want to fight me, do you, Princess?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You still want to fight me, do you, Princess?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
#, fuzzy
msgid "Did you think I was just playing around? I need to take my inheritance!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Did you think I was just playing around? I need to take my inheritance!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Did you think I was just playing around? I need to take my inheritance!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
@@ -84,10 +128,15 @@
"barely know where we are. Look to the north...there are orcs about! Look to "
"the south...there are the hordes of the undead!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is not so simple! We are back on the surface, but we are hardly safe. We "
"barely know where we are. Look to the north...there are orcs about! Look to "
+"the south...there are the hordes of the undead!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is not so simple! We are back on the surface, but we are hardly safe. We "
+"barely know where we are. Look to the north...there are orcs about! Look to "
"the south...there are the hordes of the undead!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
@@ -96,9 +145,13 @@
"Indeed there are. We will have to fight our way out. Are you with us, "
"Princess, or against us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed there are. We will have to fight our way out. Are you with us, "
+"Princess, or against us?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed there are. We will have to fight our way out. Are you with us, "
"Princess, or against us?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
@@ -107,25 +160,35 @@
"Perhaps it is in both our best interests for us to remain allies for a "
"little longer...but I do want that Scepter, and someday I will have it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Perhaps it is in both our best interests for us to remain allies for a "
+"little longer...but I do want that Scepter, and someday I will have it!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Perhaps it is in both our best interests for us to remain allies for a "
"little longer...but I do want that Scepter, and someday I will have it!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
#, fuzzy
msgid "Then let us devise a battle plan."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then let us devise a battle plan.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then let us devise a battle plan."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
#, fuzzy
msgid "Well, we got out alive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, we got out alive.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, we got out alive."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
@@ -133,8 +196,12 @@
msgid ""
"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, we did. Now I suppose you want to use the Scepter against me, "
+"Princess?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
@@ -144,10 +211,15 @@
"get. So if you promise never to come south of the great river, I will spare "
"your life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No, I was thinking...I don't really want to kill you. I have what I came to "
"get. So if you promise never to come south of the great river, I will spare "
+"your life.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No, I was thinking...I don't really want to kill you. I have what I came to "
+"get. So if you promise never to come south of the great river, I will spare "
"your life."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
@@ -156,17 +228,24 @@
"With all due respect, Princess, it is once again we who will spare you, "
"Scepter or no Scepter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With all due respect, Princess, it is once again we who will spare you, "
+"Scepter or no Scepter.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With all due respect, Princess, it is once again we who will spare you, "
"Scepter or no Scepter."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
#, fuzzy
msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Such words in the presence of royalty! Do you want me to fry you, Elf?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Such words in the presence of royalty! Do you want me to fry you, Elf?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
@@ -177,11 +256,17 @@
"the north, orcs, to the south, dark hordes. We must remain at peace with "
"one another, or else all perish!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
"somewhere in the arid and wild north lands, that is all we know. Behold! To "
"the north, orcs, to the south, dark hordes. We must remain at peace with "
+"one another, or else all perish!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
+"somewhere in the arid and wild north lands, that is all we know. Behold! To "
+"the north, orcs, to the south, dark hordes. We must remain at peace with "
"one another, or else all perish!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
@@ -190,9 +275,13 @@
"I suppose that helping each other for a while longer would be mutually "
"beneficial. But what should we do? How should we defend ourselves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I suppose that helping each other for a while longer would be mutually "
+"beneficial. But what should we do? How should we defend ourselves?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I suppose that helping each other for a while longer would be mutually "
"beneficial. But what should we do? How should we defend ourselves?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
@@ -202,10 +291,15 @@
"called Arkan-thoria in my people's ancient tongue. The home of my people "
"lies to the east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I can tell where we are. That is the river that is known as Longlier to men, "
"called Arkan-thoria in my people's ancient tongue. The home of my people "
+"lies to the east.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I can tell where we are. That is the river that is known as Longlier to men, "
+"called Arkan-thoria in my people's ancient tongue. The home of my people "
"lies to the east."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
@@ -214,9 +308,13 @@
"Then perhaps we should head East along the river, and seek refuge and rest "
"there for a time?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then perhaps we should head East along the river, and seek refuge and rest "
+"there for a time?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then perhaps we should head East along the river, and seek refuge and rest "
"there for a time?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
@@ -228,20 +326,30 @@
"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
"over the Cliffs and survived. No, Prince, we must choose another way."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We should indeed seek refuge there, my lord, but not by going east along the "
"river. Its name means 'The River of Bones'. Great and evil creatures lurk "
"along its banks, its waters are not fit to drink, and it runs over the "
"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
+"over the Cliffs and survived. No, Prince, we must choose another way.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We should indeed seek refuge there, my lord, but not by going east along the "
+"river. Its name means 'The River of Bones'. Great and evil creatures lurk "
+"along its banks, its waters are not fit to drink, and it runs over the "
+"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
"over the Cliffs and survived. No, Prince, we must choose another way."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
#, fuzzy
msgid "But which way, Kalenz?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But which way, Kalenz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But which way, Kalenz?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
@@ -253,28 +361,41 @@
"cross the river one time more if we chose that route, but I know a safe "
"place for the crossing."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We may take two paths which avoid the river. North, through the ancient home "
"of my people, and then east to where they now live. Or we can go south, "
"passing through the Swamps, before turning east, and then north. We would "
"cross the river one time more if we chose that route, but I know a safe "
+"place for the crossing.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We may take two paths which avoid the river. North, through the ancient home "
+"of my people, and then east to where they now live. Or we can go south, "
+"passing through the Swamps, before turning east, and then north. We would "
+"cross the river one time more if we chose that route, but I know a safe "
"place for the crossing."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
#, fuzzy
msgid "And will you join us in seeking refuge with the North Elves, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And will you join us in seeking refuge with the North Elves, Princess?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And will you join us in seeking refuge with the North Elves, Princess?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
#, fuzzy
msgid "If the Elves will promise me refuge and safe passage, then I will go."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If the Elves will promise me refuge and safe passage, then I will go.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If the Elves will promise me refuge and safe passage, then I will go."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
@@ -283,9 +404,13 @@
"That we will, Princess. Even though you are the daughter of the Queen, our "
"enemy, we shall not harm you on this encounter, for you have helped us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That we will, Princess. Even thought you are the daughter of the Queen, our "
+"enemy, we shall not harm you on this encounter, for you have helped us.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That we will, Princess. Even thought you are the daughter of the Queen, our "
"enemy, we shall not harm you on this encounter, for you have helped us."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
@@ -295,10 +420,15 @@
"plains of the Elves, or to the south, beyond the armies of the Walking Dead "
"where the dreaded swamps await."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So, we must choose. To the north past the Orcs, where lie the ancient snow "
"plains of the Elves, or to the south, beyond the armies of the Walking Dead "
+"where the dreaded swamps await.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So, we must choose. To the north past the Orcs, where lie the ancient snow "
+"plains of the Elves, or to the south, beyond the armies of the Walking Dead "
"where the dreaded swamps await."
#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
@@ -393,8 +523,11 @@
#, fuzzy
msgid "The Bay of Pearls"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Bay of Pearls\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Bay of Pearls"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
@@ -408,12 +541,19 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat both enemy leaders\n"
"@Defeat one enemy leader, and resist the other until time expires\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat both enemy leaders\n"
+"@Defeat one enemy leader, and resist the other until time expires\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -422,9 +562,13 @@
"So this is the Bay of Pearls. It looks like they have those mermen working "
"hard!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So this is the Bay of Pearls. It looks like they have those mermen working "
+"hard!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So this is the Bay of Pearls. It looks like they have those mermen working "
"hard!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
@@ -433,25 +577,36 @@
"Indeed it does. It also looks like they have many, many troops. I should go "
"around the bay and distract some of them. You and the rest rescue the mermen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed it does. It also looks like they have many, many troops. I should go "
+"around the bay and distract some of them. You and the rest rescue the "
+"mermen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed it does. It also looks like they have many, many troops. I should go "
"around the bay and distract some of them. You and the rest rescue the mermen!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
#, fuzzy
msgid "Very well. Be careful!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well. Be careful!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well. Be careful!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
#, fuzzy
msgid "But boss, why are we only using bats and nagas?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But boss, why are we only using bats and nagas?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But boss, why are we only using bats and nagas?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
@@ -460,81 +615,112 @@
"Because we need to control the seas and the merman folk, and nagas and bats "
"are best for doing that!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Because we need to control the seas and the merman folk, and nagas and bats "
+"are best for doing that!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Because we need to control the seas and the merman folk, and nagas and bats "
"are best for doing that!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
#, fuzzy
msgid "But orcs are the most powerful race in all of..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But orcs are the most powerful race in all of...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But orcs are the most powerful race in all of..."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
#, fuzzy
msgid "Shut up, worm! I'm the boss!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Shut up, worm! I'm the boss!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Shut up, worm! I'm the boss!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
#, fuzzy
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha ha ha! Now orcs will rule over land and sea!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha ha ha! Now orcs will rule over land and sea!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
#, fuzzy
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"(Sigh) Will someone kill this idiot for me, please?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"(Sigh) Will someone kill this idiot for me, please?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
#, fuzzy
msgid "But...but...how can this be happening to me?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But...but...how can this be happening to me?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But...but...how can this be happening to me?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
#, fuzzy
msgid "Who was that idiot?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who was that idiot?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who was that idiot?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
#, fuzzy
msgid "Free at last! Now death to the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Free at last! Now death to the Orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Free at last! Now death to the Orcs!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
#, fuzzy
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Now that we are free, together we can defeat our oppressors!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Now that we are free, together we can defeat our oppressors!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
#, fuzzy
msgid "Freedom! Now where are those Orcs? Let me at 'em!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Freedom! Now where are those Orcs? Let me at 'em!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Freedom! Now where are those Orcs? Let me at 'em!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
@@ -547,8 +733,11 @@
#, fuzzy
msgid "Death to the orcs! Come, let us all fight them, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Death to the orcs! Come, let us all fight them, men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Death to the orcs! Come, let us all fight them, men!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
@@ -556,8 +745,11 @@
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last, we have freed the mermen. Go back to the ocean and live in peace.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last, we have freed the mermen. Go back to the ocean and live in peace."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
@@ -566,25 +758,35 @@
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to offer you help, and come with you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lord! You may need the help of some of us who have skill in the sea in "
+"future. We would like to offer you help, and come with you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to offer you help, and come with you."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
#, fuzzy
msgid "Now where is Delfador? I hope he's safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Now where is Delfador? I hope he's safe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Now where is Delfador? I hope he's safe!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
#, fuzzy
msgid "I am perfectly safe, friend!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am perfectly safe, friend!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am perfectly safe, friend!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
@@ -592,8 +794,12 @@
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There you are! I am so glad you are all right! Now we may have a little "
+"rest.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There you are! I am so glad you are all right! Now we may have a little rest."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
@@ -604,19 +810,28 @@
"city-state. If the city falls, there is no telling how many other lands she "
"may swallow up!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
"to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
"city-state. If the city falls, there is no telling how many other lands she "
+"may swallow up!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
+"to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
+"city-state. If the city falls, there is no telling how many other lands she "
"may swallow up!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
#, fuzzy
msgid "Oh no! What shall we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh no! What shall we do?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh no! What shall we do?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
@@ -625,9 +840,13 @@
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You must lead our men to the city, and help defend it. Or recapture it if it "
+"falls before you arrive.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
@@ -635,8 +854,11 @@
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I must do that? But what about you, Delfador? You're coming with me, right?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I must do that? But what about you, Delfador? You're coming with me, right?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
@@ -646,26 +868,37 @@
"must make haste with them to the Elven Council. It seems that the time to "
"stop Asheviere is shorter than I had thought."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am afraid not, Konrad. I have come across some important documents, and "
"must make haste with them to the Elven Council. It seems that the time to "
+"stop Asheviere is shorter than I had thought.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am afraid not, Konrad. I have come across some important documents, and "
+"must make haste with them to the Elven Council. It seems that the time to "
"stop Asheviere is shorter than I had thought."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
#, fuzzy
msgid "But Delfador! I can't do it on my own!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But Delfador! I can't do it on my own!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But Delfador! I can't do it on my own!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
#, fuzzy
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"On your own? My lord! We, your loyal soldiers, will support you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"On your own? My lord! We, your loyal soldiers, will support you!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
@@ -674,17 +907,24 @@
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days travel if you make haste."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You will prevail. I have faith in you. Head north. Elensefar is but three "
+"days travel if you make haste.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days travel if you make haste."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
#, fuzzy
msgid "Very well. But how do I get there?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well. But how do I get there?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well. But how do I get there?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
@@ -693,25 +933,35 @@
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is north-west of here, a few leagues inland. There are two ways to go, by "
+"ship or on foot. Each has its own dangers. You must choose between them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
#, fuzzy
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ships? Ugh! I have been sea sick for the last time. We shall walk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ships? Ugh! I have been sea sick for the last time. We shall walk!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
#, fuzzy
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Safe journey to you, Konrad. Until we meet again!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Safe journey to you, Konrad. Until we meet again!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
@@ -719,16 +969,23 @@
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Going by ship we may at least get a little rest for ourselves. By sea it "
+"is!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
#, fuzzy
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Safe voyage to you then, Konrad. May the weather be fair.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Safe voyage to you then, Konrad. May the weather be fair."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
@@ -737,9 +994,13 @@
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Have you not been able to defeat our foes in all these days? They have "
+"summoned reinforcements. Surely now our doom is upon us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
@@ -749,10 +1010,15 @@
"defeat the Orcs and free more of their prisoners, more urgent business calls "
"us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad! We cannot spend any more time here. Though it would be good to "
"defeat the Orcs and free more of their prisoners, more urgent business calls "
+"us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad! We cannot spend any more time here. Though it would be good to "
+"defeat the Orcs and free more of their prisoners, more urgent business calls "
"us!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
@@ -761,9 +1027,13 @@
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, thank goodness you have survived! This has been a tough battle, "
+"but why can we not finish it? Why must we leave?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
@@ -773,18 +1043,26 @@
"century-old treaty between Wesnoth and the Elense city-state. If the city "
"falls, there is no telling how many other lands she may swallow up!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
"century-old treaty between Wesnoth and the Elense city-state. If the city "
+"falls, there is no telling how many other lands she may swallow up!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
+"century-old treaty between Wesnoth and the Elense city-state. If the city "
"falls, there is no telling how many other lands she may swallow up!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
#, fuzzy
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I must do this? But you are coming with me, aren't you, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I must do this? But you are coming with me, aren't you, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
@@ -794,10 +1072,15 @@
"seeing to. I must ride at once to make council with the Elves. I will meet "
"you in Elensefar, after you have secured it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am afraid not, Konrad. I have found some important documents that need "
"seeing to. I must ride at once to make council with the Elves. I will meet "
+"you in Elensefar, after you have secured it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am afraid not, Konrad. I have found some important documents that need "
+"seeing to. I must ride at once to make council with the Elves. I will meet "
"you in Elensefar, after you have secured it."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
@@ -806,9 +1089,13 @@
"I fear I will struggle to do this on my own...but what must be must be. How "
"do I get to Elensefar?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I fear I will struggle to do this on my own...but what must be must be. How "
+"do I get to Elensefar?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I fear I will struggle to do this on my own...but what must be must be. How "
"do I get to Elensefar?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
@@ -818,10 +1105,15 @@
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
"Make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Since you have broken the Orc's hegemony over the seas, going by ship would "
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
+"Make haste!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Since you have broken the Orc's hegemony over the seas, going by ship would "
+"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
"Make haste!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
@@ -830,9 +1122,13 @@
"With the Orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With the Orcs controlling the seas, going by ship would not be safe. Travel "
+"by land, Elensefar is only six days' march up the coast. Make haste!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With the Orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
@@ -840,8 +1136,11 @@
#, fuzzy
msgid "Blackwater Port"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Blackwater Port\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Blackwater Port"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -856,12 +1155,19 @@
"#Death of Delfador\n"
"#Death of Sir Kaylan"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat enemy leader\n"
"@Resist until the end of the turns\n"
"Defeat:\n"
+"#Death of Sir Kaylan\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"@Resist until the end of the turns\n"
+"Defeat:\n"
"#Death of Sir Kaylan"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -872,19 +1178,28 @@
"of the king desperately hold the port, as it is one of the only places where "
"they can ship supplies and weapons."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We should be able to board a ship at Blackwater Port, but it seems the Orcs "
"are heading there too. Rebels who hate Asheviere and are loyal to the memory "
"of the king desperately hold the port, as it is one of the only places where "
+"they can ship supplies and weapons.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We should be able to board a ship at Blackwater Port, but it seems the Orcs "
+"are heading there too. Rebels who hate Asheviere and are loyal to the memory "
+"of the king desperately hold the port, as it is one of the only places where "
"they can ship supplies and weapons."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
#, fuzzy
msgid "Delfador, some Orcs are following us! We must make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Defaldor, some Orcs are following us! We must make haste!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Defaldor, some Orcs are following us! We must make haste!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
@@ -894,10 +1209,15 @@
"the Elves. It is good to see you again, although I would prefer it were not "
"in such sad times."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, my old friend! We had heard of your coming, and of the attacks on "
"the Elves. It is good to see you again, although I would prefer it were not "
+"in such sad times.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, my old friend! We had heard of your coming, and of the attacks on "
+"the Elves. It is good to see you again, although I would prefer it were not "
"in such sad times."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
@@ -907,10 +1227,15 @@
"the few who is willing to oppose the dark crown. Rumor has it that his lance "
"has slain fifty men and a hundred orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
"the few who is willing to oppose the dark crown. Rumor has it that his lance "
+"has slain fifty men and a hundred orcs.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
+"the few who is willing to oppose the dark crown. Rumor has it that his lance "
"has slain fifty men and a hundred orcs."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
@@ -919,17 +1244,24 @@
"It seems the orcs have come here too, to try to wrest this port from our "
"hands. Our defenses are still weak, but reinforcements will arrive soon!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It seems the orcs have come here too, to try to wrest this port from our "
+"hands. Our defenses are still weak, but reinforcements will arrive soon!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It seems the orcs have come here too, to try to wrest this port from our "
"hands. Our defenses are still weak, but reinforcements will arrive soon!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
#, fuzzy
msgid "We will help you fight them off until the reinforcements arrive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We will help you fight them off until the reinforcements arrive.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We will help you fight them off until the reinforcements arrive."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
@@ -940,19 +1272,28 @@
"strength of the port. A ship is due here in two days, surely it will be able "
"to take you to safety."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hopefully with your help we can ward them off. But you must not tarry here "
"long, for your survival is even more important to our cause than the "
"strength of the port. A ship is due here in two days, surely it will be able "
+"to take you to safety.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hopefully with your help we can ward them off. But you must not tarry here "
+"long, for your survival is even more important to our cause than the "
+"strength of the port. A ship is due here in two days, surely it will be able "
"to take you to safety."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
#, fuzzy
msgid "And the ship will take us to Anduin?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And the ship will take us to Anduin?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And the ship will take us to Anduin?"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
@@ -961,9 +1302,13 @@
"Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
"many mages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
+"many mages.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
"many mages."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
@@ -973,10 +1318,15 @@
"Konrad, and the support of my men - from now on you will be able to recruit "
"horsemen."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I will send one of my horsemen to serveunder you. I offer you my support "
"Konrad, and the support of my men - from now on you will be able to recruit "
+"horsemen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I will send one of my horsemen to serveunder you. I offer you my support "
+"Konrad, and the support of my men - from now on you will be able to recruit "
"horsemen."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
@@ -985,9 +1335,13 @@
"Thank you, sir. But how shall I best use these horsemen? How do they differ "
"from Elves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you, sir. But how shall I best use these horsemen? How do they differ "
+"from Elves?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you, sir. But how shall I best use these horsemen? How do they differ "
"from Elves?"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
@@ -1000,6 +1354,7 @@
"are better at day, and worse at night. Horsemen are unmatched on open land, "
"though Elves will serve you better in rugged terrain."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elves are a powerful race, Konrad, more powerful than my own people usually "
@@ -1007,6 +1362,13 @@
"range attack, but can charge into combat, inflicting double normal damage, "
"though taking double damage in return. They are also lawful, meaning they "
"are better at day, and worse at night. Horsemen are unmatched on open land, "
+"though Elves will serve you better in rugged terrain.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elves are a powerful race, Konrad, more powerful than my own people usually "
+"acknowledge. But horsemen are powerful in a different way. They have no long "
+"range attack, but can charge into combat, inflicting double normal damage, "
+"though taking double damage in return. They are also lawful, meaning they "
+"are better at day, and worse at night. Horsemen are unmatched on open land, "
"though Elves will serve you better in rugged terrain."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
@@ -1015,9 +1377,13 @@
"Recruit troops wisely, Konrad, and remember that you can recall experienced "
"units from past battles to help you fight again."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Recruit troops wisely, Konrad, and remember that you can recall experienced "
+"units from past battles to help you fight again.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Recruit troops wisely, Konrad, and remember that you can recall experienced "
"units from past battles to help you fight again."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
@@ -1026,9 +1392,13 @@
"Reinforcements have arrived! Forward men! I expect each of you to bring me "
"back the head of an orc!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Reinforcements have arrived! Forward men! I expect each of you to bring me "
+"back the head of an orc!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Reinforcements have arrived! Forward men! I expect each of you to bring me "
"back the head of an orc!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
@@ -1037,9 +1407,13 @@
"So many foul humans riding on horses! There is no way we can defeat them. "
"Quick, we must make our escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So many foul humans riding on horses! There is no way we can defeat them. "
+"Quick, we must make our escape!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So many foul humans riding on horses! There is no way we can defeat them. "
"Quick, we must make our escape!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
@@ -1048,17 +1422,24 @@
"Thank you for the help, friends. The ship should arrive soon, it will take "
"you to Anduin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you for the help, friends. The ship should arrive soon, it will take "
+"you to Anduin.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you for the help, friends. The ship should arrive soon, it will take "
"you to Anduin."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
#, fuzzy
msgid "We should embark now."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We should embark now.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We should embark now."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
@@ -1071,9 +1452,13 @@
#, fuzzy
msgid "I have failed in my duty to protect the Rightful Heir and the port"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Safe voyage to you, friends. Rest assured that we will never surrender to "
+"the forces of the Dark Queen.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Safe voyage to you, friends. Rest assured that we will never surrender to "
"the forces of the Dark Queen."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
@@ -1081,16 +1466,22 @@
msgid ""
"Without his help, we will be unable to use the ships. There is no hope..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Without his help, we will be unable to use the ships. There is no hope...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Without his help, we will be unable to use the ships. There is no hope..."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
#, fuzzy
msgid "Crossroads"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Crossroads\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Crossroads"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -1104,19 +1495,28 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat both enemy leaders\n"
"Defeat\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat both enemy leaders\n"
+"Defeat\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
#, fuzzy
msgid "Here we come to the great cross-roads. We should go north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here we come to the great cross-roads. We should go north-east.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here we come to the great cross-roads. We should go north-east."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
@@ -1126,34 +1526,48 @@
"strategy, and she has hired Orcs to guard them. We shall have to fight to "
"travel them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Beware! These hills are not safe! The roads are important to Asheviere's "
"strategy, and she has hired Orcs to guard them. We shall have to fight to "
+"travel them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Beware! These hills are not safe! The roads are important to Asheviere's "
+"strategy, and she has hired Orcs to guard them. We shall have to fight to "
"travel them."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
#, fuzzy
msgid "Then fight we shall. Let it begin!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then fight we shall. Let it begin!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then fight we shall. Let it begin!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
#, fuzzy
msgid "Victory is ours, men. Let us proceed north-east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory is ours, men. Let us proceed north-east!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory is ours, men. Let us proceed north-east!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
#, fuzzy
msgid "Stay on the path! The hills here are not safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stay on the path! The hills here are not safe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stay on the path! The hills here are not safe!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
@@ -1161,16 +1575,22 @@
msgid ""
"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Beware the hills! There are many Orcs in hiding, preparing to ambush you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
#, fuzzy
msgid "The Dwarven Doors"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Dwarven Doors\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Dwarven Doors"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
@@ -1184,27 +1604,39 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Move Konrad to entrance of the Dwarven Kingdom.\n"
"Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Move Konrad to entrance of the Dwarven Kingdom.\n"
+"Defeat:\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
#, fuzzy
msgid "The doors are closed and barred from the inside!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The doors are closed and barred from the inside!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The doors are closed and barred from the inside!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
#, fuzzy
msgid "We can't get in! What should we do now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We can't get in! What should we do now?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We can't get in! What should we do now?"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
@@ -1213,17 +1645,24 @@
"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
"must be that one in the north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
+"must be that one in the north-east.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
"must be that one in the north-east."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
#, fuzzy
msgid "Then we must make it to that tunnel!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then we must make it to that tunnel!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then we must make it to that tunnel!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
@@ -1238,8 +1677,11 @@
#, fuzzy
msgid "There is no time for idle chatter or delay of any kind. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is no time for idle chatter or delay of any kind. Onward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is no time for idle chatter or delay of any kind. Onward!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
@@ -1248,8 +1690,11 @@
"We have defeated the foul Orcs guarding this land, but we must continue "
"without rest. More will surely come!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am hesitant to enter. It will be so difficult in the darkness!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am hesitant to enter. It will be so difficult in the darkness!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
@@ -1258,17 +1703,24 @@
"Indeed we must not delay. I remember now, the mines in the North-East are "
"the best way to enter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed we must not delay. I remember now, the mines in the North-East are "
+"the best way to enter!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed we must not delay. I remember now, the mines in the North-East are "
"the best way to enter!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
#, fuzzy
msgid "But Konrad's party was not alone in entering the mines..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But Konrad's party was not alone in entering the mines...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But Konrad's party was not alone in entering the mines..."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
@@ -1278,10 +1730,15 @@
"there is all this chaos before us! Come on, men! We must make it to the "
"mines, which lie ahead of us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Whew! We make our way through the dangerous fog of the mountains, and now "
"there is all this chaos before us! Come on, men! We must make it to the "
+"mines, which lie ahead of us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Whew! We make our way through the dangerous fog of the mountains, and now "
+"there is all this chaos before us! Come on, men! We must make it to the "
"mines, which lie ahead of us!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
@@ -1290,9 +1747,13 @@
"The defense of the dwarves must have been strong. Look at those ruined "
"towers!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The defense of the dwarves must have been strong. Look at those ruined "
+"towers!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The defense of the dwarves must have been strong. Look at those ruined "
"towers!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
@@ -1301,25 +1762,35 @@
"The battle outside was fierce, and lasted a full half-year. But the battles "
"inside the tunnels were worse."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The battle outside was fierce, and lasted a full half-year. But the battles "
+"inside the tunnels were worse.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The battle outside was fierce, and lasted a full half-year. But the battles "
"inside the tunnels were worse."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
#, fuzzy
msgid "Ruarrrrr!!!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ruarrrrr!!!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ruarrrrr!!!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
#, fuzzy
msgid "A monster was hiding in that lake!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A monster was hiding in that lake!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A monster was hiding in that lake!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
@@ -1328,25 +1799,35 @@
"The legend was true! There are always tentacled creatures hiding in the "
"lakes near the Dwarven Kingdoms"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The legend was true! There are always tentacled creatures hiding in the "
+"lakes near the Dwarven Kingdoms\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The legend was true! There are always tentacled creatures hiding in the "
"lakes near the Dwarven Kingdoms"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
#, fuzzy
msgid "At last, this is the entrance to the Dwarven Kingdoms."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last, this is the entrance to the Dwarven Kingdoms.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last, this is the entrance to the Dwarven Kingdoms."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
#, fuzzy
msgid "All can I see are ruins and poor villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"All can I see are ruins and poor villages.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"All can I see are ruins and poor villages."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
@@ -1355,17 +1836,24 @@
"The poor villagers that once lived here and traded with the dwarves are now "
"held in slavery by the orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The poor villagers that once lived here and traded with the dwarves are now "
+"held in slavery by the orcs.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The poor villagers that once lived here and traded with the dwarves are now "
"held in slavery by the orcs."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
#, fuzzy
msgid "Slaves to the evil orcs? We must liberate them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Slaves to the evil orcs? We must liberate them!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Slaves to the evil orcs? We must liberate them!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
@@ -1374,9 +1862,13 @@
"That would not be a wise choice, for our mission is to retreive the Scepter "
"of Fire. If we tarry in this place, hordes of orcs will surround us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That would not be a wise choice, for our mission is to retreive the Scepter "
+"of Fire. If we tarry in this place, hordes of orcs will surround us.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That would not be a wise choice, for our mission is to retreive the Scepter "
"of Fire. If we tarry in this place, hordes of orcs will surround us."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
@@ -1385,17 +1877,24 @@
"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
"orcs from these lands."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
+"orcs from these lands.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
"orcs from these lands."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
#, fuzzy
msgid "This does not please me, but I will listen to your advice."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This does not please me, but I will listen to your advice.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This does not please me, but I will listen to your advice."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
@@ -1404,33 +1903,46 @@
"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
"could get grain carts in under the very noses of those ugly orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
+"could get grain carts in under the very noses of those ugly orcs.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
"could get grain carts in under the very noses of those ugly orcs."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
#, fuzzy
msgid "He must be hiding in one of those villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"He must be hiding in one of those villages.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"He must be hiding in one of those villages."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
#, fuzzy
msgid "Haw! My niece's friends are mine friends too"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haw! My niece's friends are mine friends too\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haw! My niece's friends are mine friends too"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
#, fuzzy
msgid "The Elven Council"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Elven Council\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Elven Council"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
@@ -1440,18 +1952,26 @@
"half a century - a generation in the way your race counts time - since any "
"man has been considered Elf-friend enough to stand here."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, and welcome to our capital. You should feel honored. It has been "
"half a century - a generation in the way your race counts time - since any "
+"man has been considered Elf-friend enough to stand here.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, and welcome to our capital. You should feel honored. It has been "
+"half a century - a generation in the way your race counts time - since any "
"man has been considered Elf-friend enough to stand here."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
#, fuzzy
msgid "We are indeed honored."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are indeed honored.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are indeed honored."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
@@ -1460,9 +1980,13 @@
"I might also say that it is you who are honored. It has been so long since "
"you have been graced by with the presence of a princess of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I might also say that it is you who are honored. It has been so long since "
+"you have been graced by with the presence of a princess of Wesnoth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I might also say that it is you who are honored. It has been so long since "
"you have been graced by with the presence of a princess of Wesnoth."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
@@ -1471,10 +1995,15 @@
"Silence, foolish girl! With such arrogance, is it any surprise that the "
"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Silence, foolish girl! With such arrogance, is it any surprise that the "
-"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
+"royal family of Wesnoth long ago saw their ancient alliances fall to "
+"pieces?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Silence, foolish girl! With such arrogance, is it any surprise that the "
+"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
#, fuzzy
@@ -1482,9 +2011,13 @@
"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
"for my discourtesy."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
+"for my discourtesy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
"for my discourtesy."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
@@ -1493,9 +2026,13 @@
"Delfador the Great. As wise with his tongue in advice as he is strong with "
"his staff in battle. A rare combination, especially among men."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador the Great. As wise with his tongue in advice as he is strong with "
+"his staff in battle. A rare combination, especially among men.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador the Great. As wise with his tongue in advice as he is strong with "
"his staff in battle. A rare combination, especially among men."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
@@ -1505,18 +2042,26 @@
"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
"warrior stands before me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"How quickly do the race of men mature! Only nineteen winters have passed "
"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
+"warrior stands before me!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"How quickly do the race of men mature! Only nineteen winters have passed "
+"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
"warrior stands before me!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
#, fuzzy
msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Forgive me, Elf, but I'm afraid I do not recall meeting you before.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Forgive me, Elf, but I'm afraid I do not recall meeting you before."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
@@ -1525,17 +2070,24 @@
"Konrad, this is Parandra. She helped me rescue you from the clutches of "
"Asheviere."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrad, this is Parandra. She helped me rescue you from the clutches of "
+"Asheviere.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrad, this is Parandra. She helped me rescue you from the clutches of "
"Asheviere."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
#, fuzzy
msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I had no idea! Thank you, my lady. It is a pleasure to meet you again.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I had no idea! Thank you, my lady. It is a pleasure to meet you again."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
@@ -1544,9 +2096,13 @@
"Rescued him from my mother? But nineteen years ago Konrad would have been an "
"infant! What is this you are talking about?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rescued him from my mother? But nineteen years ago Konrad would have been an "
+"infant! What is this you are talking about?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rescued him from my mother? But nineteen years ago Konrad would have been an "
"infant! What is this you are talking about?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
@@ -1556,10 +2112,15 @@
"unjustly. When Konrad was an infant, she ordered all the princes put to "
"death, so she could sieze control."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Your mother has much blood upon her hands, child. She has had many killed "
"unjustly. When Konrad was an infant, she ordered all the princes put to "
+"death, so she could sieze control.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Your mother has much blood upon her hands, child. She has had many killed "
+"unjustly. When Konrad was an infant, she ordered all the princes put to "
"death, so she could sieze control."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
@@ -1568,9 +2129,13 @@
"She had them murdered? There were others too, not just Konrad? Surely you do "
"not speak the truth! Parandra, what do you say?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"She had them murdered? There were others too, not just Konrad? Surely you do "
+"not speak the truth! Parandra, what do you say?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"She had them murdered? There were others too, not just Konrad? Surely you do "
"not speak the truth! Parandra, what do you say?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
@@ -1579,17 +2144,24 @@
"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
"ordering the princes of Wesnoth to be put to death, he speaks the truth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
+"ordering the princes of Wesnoth to be put to death, he speaks the truth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
"ordering the princes of Wesnoth to be put to death, he speaks the truth."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
#, fuzzy
msgid "And what say you, Elf-king?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And what say you, Elf-king?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And what say you, Elf-king?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
@@ -1600,11 +2172,17 @@
"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
"around her."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I did not see it myself, Princess, but I have heard many reliable reports. "
"Asheviere indeed has the blood of the princes on her hands. She has also "
"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
+"around her.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I did not see it myself, Princess, but I have heard many reliable reports. "
+"Asheviere indeed has the blood of the princes on her hands. She has also "
+"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
"around her."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
@@ -1614,10 +2192,15 @@
"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
"Mother. The throne is rightfully mine, and with the Scepter I can prove it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, that is why I must take the Scepter. I will return, and people will "
"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
+"Mother. The throne is rightfully mine, and with the Scepter I can prove it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, that is why I must take the Scepter. I will return, and people will "
+"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
"Mother. The throne is rightfully mine, and with the Scepter I can prove it."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
@@ -1626,9 +2209,13 @@
"Princess, there is some good in you, but the throne is not yours to claim. "
"Konrad has the Scepter. He will take the throne."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Princess, there is some good in you, but the throne is not yours to claim. "
+"Konrad has the Scepter. He will take the throne.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Princess, there is some good in you, but the throne is not yours to claim. "
"Konrad has the Scepter. He will take the throne."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
@@ -1639,11 +2226,17 @@
"will rule from it with justice and fairness. I may even accept you as my "
"advisor and counselor, Delfador"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, I have the Scepter! I will return and the people will accept me as "
"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
"will rule from it with justice and fairness. I may even accept you as my "
+"advisor and counselor, Delfador\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, I have the Scepter! I will return and the people will accept me as "
+"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
+"will rule from it with justice and fairness. I may even accept you as my "
"advisor and counselor, Delfador"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
@@ -1652,17 +2245,24 @@
"Though you have the Scepter, Princess, it is rightfully Konrad's. You have "
"it now only because we helped you get it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Though you have the Scepter, Princess, it is rightfully Konrad's. You have "
+"it now only because we helped you get it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Though you have the Scepter, Princess, it is rightfully Konrad's. You have "
"it now only because we helped you get it."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
#, fuzzy
msgid "And if I refuse to give it to him?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And if I refuse to give it to him?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And if I refuse to give it to him?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
@@ -1671,9 +2271,13 @@
"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
"it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
+"it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
"it."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
@@ -1682,17 +2286,24 @@
"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
"as she rules well, what does it matter if she becomes queen?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
+"as she rules well, what does it matter if she becomes queen?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
"as she rules well, what does it matter if she becomes queen?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
#, fuzzy
msgid "You are the rightful heir. You should be king, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You are the rightful heir. You should be king, Konrad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You are the rightful heir. You should be king, Konrad."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
@@ -1702,18 +2313,26 @@
"just. A warrior who has respect, and appreciates peace. Yet the throne is "
"not the place for him. You know of what I speak, Delfador."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, you have raised Konrad to be skillful and wise, honorable and "
"just. A warrior who has respect, and appreciates peace. Yet the throne is "
+"not the place for him. You know of what I speak, Delfador.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, you have raised Konrad to be skillful and wise, honorable and "
+"just. A warrior who has respect, and appreciates peace. Yet the throne is "
"not the place for him. You know of what I speak, Delfador."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
#, fuzzy
msgid "But I do not! What is your meaning, Parandra?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But I do not! What is your meaning, Parandra?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But I do not! What is your meaning, Parandra?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
@@ -1722,9 +2341,13 @@
"In time, things will be revealed, fair Princess. For the moment, go forth "
"and claim the throne of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In time, things will be revealed, fair Princess. For the moment, go forth "
+"and claim the throne of Wesnoth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In time, things will be revealed, fair Princess. For the moment, go forth "
"and claim the throne of Wesnoth."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
@@ -1734,10 +2357,15 @@
"speak to no-one of what we know, I see no reason why Konrad would not best "
"have the throne."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Parandra, what you say may seem right to some, but as long as you and I "
"speak to no-one of what we know, I see no reason why Konrad would not best "
+"have the throne.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Parandra, what you say may seem right to some, but as long as you and I "
+"speak to no-one of what we know, I see no reason why Konrad would not best "
"have the throne."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
@@ -1747,18 +2375,27 @@
"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
"should take the throne. Now that I have met her for myself, I am sure of it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In so many things you are right, Delfador, and your wisdom is unmatched in "
"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
+"should take the throne. Now that I have met her for myself, I am sure of "
+"it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In so many things you are right, Delfador, and your wisdom is unmatched in "
+"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
"should take the throne. Now that I have met her for myself, I am sure of it."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
#, fuzzy
msgid "She will claim the throne, and not me? What should I do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"She will claim the throne, and not me? What should I do?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"She will claim the throne, and not me? What should I do?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
@@ -1768,10 +2405,15 @@
"not convince you otherwise. I have seen the way you look at her, Konrad. I "
"think that now you would follow her even to the ends of the earth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
"not convince you otherwise. I have seen the way you look at her, Konrad. I "
+"think that now you would follow her even to the ends of the earth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
+"not convince you otherwise. I have seen the way you look at her, Konrad. I "
"think that now you would follow her even to the ends of the earth."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
@@ -1779,8 +2421,12 @@
msgid ""
"With all due respect, my lady, she is my cousin! There is nothing between us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With all due respect, my lady, she is my cousin! There is nothing between "
+"us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With all due respect, my lady, she is my cousin! There is nothing between us!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
@@ -1790,10 +2436,15 @@
"would surely be safer for you. The Elves could show you things that would "
"amaze you, things that no man has seen before."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
"would surely be safer for you. The Elves could show you things that would "
+"amaze you, things that no man has seen before.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
+"would surely be safer for you. The Elves could show you things that would "
"amaze you, things that no man has seen before."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
@@ -1802,17 +2453,24 @@
"That is a generous offer, my lady, but you are indeed right, I would rather "
"go with Li'sar."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is a generous offer, my lady, but you are indeed right, I would rather "
+"go with Li'sar.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is a generous offer, my lady, but you are indeed right, I would rather "
"go with Li'sar."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
#, fuzzy
msgid "And what say you, Uradredia?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And what say you, Uradredia?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And what say you, Uradredia?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
@@ -1820,8 +2478,11 @@
msgid ""
"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tell me, Li'sar, are you willing to fight your own mother for the throne?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
@@ -1830,9 +2491,13 @@
"It is for the good of the country. If it is necessary, I will fight her, Elf-"
"king."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is for the good of the country. If it is necessary, I will fight her, Elf-"
+"king.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is for the good of the country. If it is necessary, I will fight her, Elf-"
"king."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
@@ -1842,10 +2507,15 @@
"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
"here for a time, and then go forth with them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I feel that this lady speaks the truth. Delfador, although I know that you "
"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
+"here for a time, and then go forth with them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I feel that this lady speaks the truth. Delfador, although I know that you "
+"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
"here for a time, and then go forth with them."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
@@ -1853,8 +2523,11 @@
msgid ""
"And you have been with us for a time, Kalenz son of Kliada, what say you?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And you have been with us for a time, Kalenz son of Kliada, what say you?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And you have been with us for a time, Kalenz son of Kliada, what say you?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
@@ -1865,11 +2538,17 @@
"both our lives and our limbs. She lacks experience, and has too much of the "
"brashness of youth, but she will make a good Queen in time."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
"most trying of times, and risked life and limb with her. Yet we still have "
"both our lives and our limbs. She lacks experience, and has too much of the "
+"brashness of youth, but she will make a good Queen in time.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
+"most trying of times, and risked life and limb with her. Yet we still have "
+"both our lives and our limbs. She lacks experience, and has too much of the "
"brashness of youth, but she will make a good Queen in time."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
@@ -1879,10 +2558,15 @@
"journey? The Ford of Abez will not be passable, for surely it will be "
"watched and guarded by many men."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So, the Elven Council has spoken. But which path should we take on our "
"journey? The Ford of Abez will not be passible, for surely it will be "
+"watched and guarded by many men.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So, the Elven Council has spoken. But which path should we take on our "
+"journey? The Ford of Abez will not be passible, for surely it will be "
"watched and guarded by many men."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
@@ -1893,11 +2577,17 @@
"there you can return to Wesnoth and surprise the Dark Queen, catching her "
"off guard."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is another way by which you can return to Wesnoth: past the mountains "
"of the dragons and through the dark valley. To the land of the East, from "
"there you can return to Wesnoth and surprise the Dark Queen, catching her "
+"off-guard.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is another way by which you can return to Wesnoth: past the mountains "
+"of the dragons and through the dark valley. To the land of the East, from "
+"there you can return to Wesnoth and surprise the Dark Queen, catching her "
"off-guard."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
@@ -1906,9 +2596,13 @@
"Mountains of the dragons? That sounds very dangerous! I didn't even think "
"there were such things as dragons!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mountains of the dragons? That sounds very dangerous! I didn't even think "
+"there were such things as dragons!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mountains of the dragons? That sounds very dangerous! I didn't even think "
"there were such things as dragons!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
@@ -1918,10 +2612,15 @@
"retain their name of old. Still, that path will be dangerous for us. Is "
"there not another route we might take?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No dragon has been sighted in those mountains for many years, but they "
"retain their name of old. Still, that path will be dangerous for us. Is "
+"there not another route we might take?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No dragon has been sighted in those mountains for many years, but they "
+"retain their name of old. Still, that path will be dangerous for us. Is "
"there not another route we might take?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
@@ -1931,18 +2630,26 @@
"and then go forth, friends. Fortune has smiled upon you so far, despite "
"great dangers. Perhaps she will continue to do so."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"All routes are dangerous, though there is some hope along this path. Rest, "
"and then go forth, friends. Fortune has smiled upon you so far, despite "
+"great dangers. Perhaps she will continue to do so.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"All routes are dangerous, though there is some hope along this path. Rest, "
+"and then go forth, friends. Fortune has smiled upon you so far, despite "
"great dangers. Perhaps she will continue to do so."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
#, fuzzy
msgid "The Elves Besieged"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Elves Besieged\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Elves Besieged"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1956,11 +2663,17 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Move Konrad to the signpost in the north-west\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Move Konrad to the signpost in the north-west\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -1970,10 +2683,15 @@
"whom she despised. Orcish mercenaries were hired and dispatched to bring "
"about their ruin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Fourteen years into her rule, Asheviere turned her attention to the Elves, "
"whom she despised. Orcish mercenaries were hired and dispatched to bring "
+"about their ruin.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Fourteen years into her rule, Asheviere turned her attention to the Elves, "
+"whom she despised. Orcish mercenaries were hired and dispatched to bring "
"about their ruin."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
@@ -1982,25 +2700,35 @@
"Master Delfador! Look, there are Orcs coming from all directions! What shall "
"we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Master Delfador! Look, there are Orcs coming from all directions! What shall "
+"we do?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Master Delfador! Look, there are Orcs coming from all directions! What shall "
"we do?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
#, fuzzy
msgid "There are too many to fight, far too many. We must escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There are too many to fight, far too many. We must escape!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There are too many to fight, far too many. We must escape!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
#, fuzzy
msgid "But to where? This is the only home we have! What about the Elves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But to where? This is the only home we have! What about the Elves?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But to where? This is the only home we have! What about the Elves?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
@@ -2009,9 +2737,13 @@
"We will fight them, but you must escape, Konrad. It is imperative that you "
"escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We will fight them, but you must escape, Konrad. It is imperative that you "
+"escape!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We will fight them, but you must escape, Konrad. It is imperative that you "
"escape!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
@@ -2022,19 +2754,28 @@
"us, and then you must make it to the sign post in the north-west. I will "
"protect you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We will go north. Perhaps we can reach the Isle of Anduin. If we can make it "
"there, surely we will be safe. Konrad, we must recruit some Elves to help "
"us, and then you must make it to the sign post in the north-west. I will "
+"protect you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We will go north. Perhaps we can reach the Isle of Anduin. If we can make it "
+"there, surely we will be safe. Konrad, we must recruit some Elves to help "
+"us, and then you must make it to the sign post in the north-west. I will "
"protect you!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
#, fuzzy
msgid "Very well, let us hurry!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well, let us hurry!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well, let us hurry!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
@@ -2043,9 +2784,13 @@
"Attack the Elves, my grunts, and take their villages. Let us claim this land "
"for the Queen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Attack the Elves, my grunts, and take their villages. Let us claim this land "
+"for the Queen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Attack the Elves, my grunts, and take their villages. Let us claim this land "
"for the Queen!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -2054,49 +2799,68 @@
"Remember, it is rumored that the filthy mage and one that he protects are in "
"these parts. They are the ones we want!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Remember, it is rumored that the filthy mage and one that he protects are in "
+"these parts. They are the ones we want!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Remember, it is rumored that the filthy mage and one that he protects are in "
"these parts. They are the ones we want!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
#, fuzzy
msgid "Ha ha! We will rip the filthy Elves to pieces!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha ha! We will rip the filthy Elves to pieces!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha ha! We will rip the filthy Elves to pieces!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
#, fuzzy
msgid "Let them come. We will fight them with all we have!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let them come. We will fight them with all we have!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let them come. We will fight them with all we have!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
#, fuzzy
msgid "Be careful, Konrad! Guard him well, Delfador!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Be careful, Konrad! Guard him well, Delfador!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Be careful, Konrad! Guard him well, Delfador!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
#, fuzzy
msgid "And so it has begun!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And so it has begun!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And so it has begun!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
#, fuzzy
msgid "OK, we have made it this far! But where do we go next?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"OK, we have made it this far! But where do we go next?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"OK, we have made it this far! But where do we go next?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
@@ -2105,9 +2869,13 @@
"We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
"will find refuge there."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
+"will find refuge there.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
"will find refuge there."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
@@ -2115,8 +2883,11 @@
msgid ""
"Of course you are right, Delfador. But what will become of the Elves here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Of course you are right, Delfador. But what will become of the Elves here?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Of course you are right, Delfador. But what will become of the Elves here?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -2125,65 +2896,90 @@
"The Elves will fight. They may even prevail. But I fear things do not bode "
"well for them. Let us not speak of it now. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Elves will fight. They may even prevail. But I fear things do not bode "
+"well for them. Let us not speak of it now. Onward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Elves will fight. They may even prevail. But I fear things do not bode "
"well for them. Let us not speak of it now. Onward!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
#, fuzzy
msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Good luck, Konrad! Don't worry about us, we will fight as best we can!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Good luck, Konrad! Don't worry about us, we will fight as best we can!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
#, fuzzy
msgid "I...I don't think I can make it anymore"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I...I don't think I can make it anymore\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I...I don't think I can make it anymore"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
#, fuzzy
msgid "Prince...you must keep fighting! Nooooooo!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prince...you must keep fighting! Nooooooo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prince...you must keep fighting! Nooooooo!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
#, fuzzy
msgid "It is over, I am doomed..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is over, I am doomed...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is over, I am doomed..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
#, fuzzy
msgid "I have...have failed in my duty to protect the prince! I am defeated."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I have...have failed in my duty to protect the prince! I am defeated.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I have...have failed in my duty to protect the prince! I am defeated."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
#, fuzzy
msgid "Don't die, Delfador! Please, you have to stay alive!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Don't die, Delfador! Please, you have to stay alive!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Don't die, Delfador! Please, you have to stay alive!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
#, fuzzy
msgid "Ugh"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ugh\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ugh"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
@@ -2191,72 +2987,99 @@
msgid ""
"Oh, no! We have run out of time, they have arrived with reinforcements..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh, no! We have run out of time, they have arrived with reinforcements...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh, no! We have run out of time, they have arrived with reinforcements..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
#, fuzzy
msgid "Die, Villain, die!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Die, Villain, die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Die, Villain, die!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
#, fuzzy
msgid "Only the foolish oppose me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Only the foolish oppose me!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Only the foolish oppose me!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
#, fuzzy
msgid "I am Galdrad. You will have to fight me to get any further!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Galdrad. You will have to fight me to get any further!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Galdrad. You will have to fight me to get any further!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
#, fuzzy
msgid "Only a fool would dare to attack me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Only a fool would dare to attack me!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Only a fool would dare to attack me!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
#, fuzzy
msgid "I am Delfador the Great. Prepare to die!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Delfador the Great. Prepare to die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Delfador the Great. Prepare to die!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
#, fuzzy
msgid "Let me through, you rogue!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let me through, you rogue!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let me through, you rogue!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
#, fuzzy
msgid "They are destroying our home!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"They are destroying our home!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"They are destroying our home!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
#, fuzzy
msgid "There can be no looking back. We must go quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There can be no looking back. We must go quickly!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There can be no looking back. We must go quickly!"
#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
@@ -2304,8 +3127,11 @@
#, fuzzy
msgid "The Ford of Abez"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Ford of Abez\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Ford of Abez"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -2319,27 +3145,39 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Move Konrad to the north side of the river.\n"
"Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Move Konrad to the north side of the river.\n"
+"Defeat:\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
#, fuzzy
msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stop! You shall not pass! Quick, reinforcements, protect the Princess!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
#, fuzzy
msgid "Ruaarrrrrrrr!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ruaarrrrrrrr!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ruaarrrrrrrr!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
@@ -2360,9 +3198,13 @@
#, fuzzy
msgid "We made it across the river safely! Where to now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
+"must get to the other side with all haste!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
"must get to the other side with all haste!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
@@ -2371,9 +3213,13 @@
"If we are to have any hope of penetrating into Knalga, we must continue "
"north to seek help from the northern Dwarves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If we are to have any hope of penetrating into Knalga, we must continue "
+"north to seek help from the northern Dwarves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If we are to have any hope of penetrating into Knalga, we must continue "
"north to seek help from the northern Dwarves."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
@@ -2382,17 +3228,24 @@
"I cannot believe it. They have made it away! We must make chase. After them, "
"men! Let us cross the river too! We will meet again, foul imposter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I cannot believe it. They have made it away! We must make chase. After them, "
+"men! Let us cross the river too! We will meet again, foul imposter.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I cannot believe it. They have made it away! We must make chase. After them, "
"men! Let us cross the river too! We will meet again, foul imposter."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
#, fuzzy
msgid "Do you think she's really going to chase us, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Do you think she's really going to chase us, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do you think she's really going to chase us, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
@@ -2402,10 +3255,15 @@
"difficult for her. We must continue onward. If she makes it across before "
"winter, then so be it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It surely looks like she will try, but the sea creatures will make it "
"difficult for her. We must continue onward. If she makes it across before "
+"winter, then so be it!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It surely looks like she will try, but the sea creatures will make it "
+"difficult for her. We must continue onward. If she makes it across before "
"winter, then so be it!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
@@ -2416,19 +3274,28 @@
"lands, but they are now filled only with chaos. This is where your father "
"and uncle were betrayed, almost nineteen years ago now, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is the Ford of Abez. When we ford this river, we will be leaving "
"Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
"lands, but they are now filled only with chaos. This is where your father "
+"and uncle were betrayed, almost nineteen years ago now, Konrad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is the Ford of Abez. When we ford this river, we will be leaving "
+"Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
+"lands, but they are now filled only with chaos. This is where your father "
"and uncle were betrayed, almost nineteen years ago now, Konrad."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
#, fuzzy
msgid "Really? So what happened, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Really? So what happened, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Really? So what happened, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
@@ -2439,43 +3306,61 @@
"faced each other, neither willing to ford the river. On the fourth day, the "
"northern armies crossed and attacked us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The forces of the king were encamped here, and the forces of the north were "
"on the north side of the river. For three days and three nights the armies "
"faced each other, neither willing to ford the river. On the fourth day, the "
+"northern armies crossed and attacked us.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The forces of the king were encamped here, and the forces of the north were "
+"on the north side of the river. For three days and three nights the armies "
+"faced each other, neither willing to ford the river. On the fourth day, the "
"northern armies crossed and attacked us."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
#, fuzzy
msgid "And then...we were defeated?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And then...we were defeated?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And then...we were defeated?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
#, fuzzy
msgid "We were winning the battle. We were repelling them..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We were winning the battle. We were repelling them...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We were winning the battle. We were repelling them..."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
#, fuzzy
msgid "And then the king's son, in the heat of battle, turned upon the king!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And then the king's son, in the heat of battle, turned upon the king!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And then the king's son, in the heat of battle, turned upon the king!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
#, fuzzy
msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But you avenged the murder. You killed the prince. Right, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But you avenged the murder. You killed the prince. Right, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
@@ -2485,10 +3370,15 @@
"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
"further hope on that day."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"When I saw the king betrayed and his banner fallen, I fled the battle. I "
"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
+"further hope on that day.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"When I saw the king betrayed and his banner fallen, I fled the battle. I "
+"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
"further hope on that day."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
@@ -2497,17 +3387,24 @@
"Oh, but the Elves always told me that you killed the prince, Delfador, even "
"though you never talked about it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh, but the Elves always told me that you killed the prince, Delfador, even "
+"though you never talked about it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh, but the Elves always told me that you killed the prince, Delfador, even "
"though you never talked about it."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
#, fuzzy
msgid "That foolish boy killed himself."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That foolish boy killed himself.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That foolish boy killed himself."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
@@ -2526,19 +3423,28 @@
"the heat of battle, that boy, fool that he was, came charging at me, "
"slashing wildly. I had little choice but to end his life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I mustered men to fight against the traitor-king, and of course Asheviere "
"too, for she was behind it all. We were out numbered, perhaps four to one. "
"In the heat of battle, that boy, fool that he was, came charging at me, "
+"slashing wildly. I had little choice but to end his life.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I mustered men to fight against the traitor-king, and of course Asheviere "
+"too, for she was behind it all. We were out numbered, perhaps four to one. "
+"In the heat of battle, that boy, fool that he was, came charging at me, "
"slashing wildly. I had little choice but to end his life."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
#, fuzzy
msgid "So it is true, you did kill him?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So it is true, you did kill him?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So it is true, you did kill him?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
@@ -2547,9 +3453,13 @@
"He did die in battle at my hand. It is sad that your brothers did not have "
"the opportunity to experience such an honorable death, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"He did die in battle at my hand. It is sad that your brothers did not have "
+"the opportunity to experience such an honorable death, Konrad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"He did die in battle at my hand. It is sad that your brothers did not have "
"the opportunity to experience such an honorable death, Konrad."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
@@ -2559,10 +3469,15 @@
"immediately. And, look! It seems that the guard-towers on the river banks "
"are manned!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With all respect, my lords, we must make haste. We have to ford the river "
"immediately. And, look! It seems that the guard-towers on the river banks "
+"are manned!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With all respect, my lords, we must make haste. We have to ford the river "
+"immediately. And, look! It seems that the guard-towers on the river banks "
"are manned!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
@@ -2571,17 +3486,24 @@
"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
"lands! We will slaughter them by the river's edge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
+"lands! We will slaughter them by the river's edge!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
"lands! We will slaughter them by the river's edge!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
#, fuzzy
msgid "Isn't there somewhere else we can cross? Maybe upstream?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Isn't there somewhere else we can cross? Maybe upstream?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Isn't there somewhere else we can cross? Maybe upstream?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
@@ -2593,12 +3515,19 @@
"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
"full of soldiers! We must cross here, and quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Winter quickly bears down upon us. We have only a few days to make the "
"crossing, and the nearest bridge is far upstream. To be trapped south of the "
"river when winter arrives would be suicide. Asheviere would have us trapped "
"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
+"full of soldiers! We must cross here, and quickly!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Winter quickly bears down upon us. We have only a few days to make the "
+"crossing, and the nearest bridge is far upstream. To be trapped south of the "
+"river when winter arrives would be suicide. Asheviere would have us trapped "
+"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
"full of soldiers! We must cross here, and quickly!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
@@ -2607,25 +3536,35 @@
"There they are! So it is true, they foiled the undead. Now they are trying "
"to leave Wesnoth. We can't let them cross the river. After them, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There they are! So it is true, they foiled the undead. Now they are trying "
+"to leave Wesnoth. We can't let them cross the river. After them, men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There they are! So it is true, they foiled the undead. Now they are trying "
"to leave Wesnoth. We can't let them cross the river. After them, men!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
#, fuzzy
msgid "Not her again! Quickly! We must hurry!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Not her again! Quickly! We must hurry!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Not her again! Quickly! We must hurry!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
#, fuzzy
msgid "Gryphon Mountain"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gryphon Mountain\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gryphon Mountain"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -2639,27 +3578,39 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat the mother gryphon and the enemy commander\n"
"Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat the mother gryphon and the enemy commander\n"
+"Defeat:\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
#, fuzzy
msgid "Here are the mother Gryphon's eggs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here are the mother Gryphon's eggs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here are the mother Gryphon's eggs!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
#, fuzzy
msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Excellent! We should be able to breed Gryphons for our own uses now!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Excellent! We should be able to breed Gryphons for our own uses now!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
@@ -2668,25 +3619,35 @@
"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
"its eggs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
+"its eggs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
"its eggs!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
#, fuzzy
msgid "What is this place? That is one big mountain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What is this place? That is one big mountain!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What is this place? That is one big mountain!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
#, fuzzy
msgid "That is the fabled Gryphon Mountain."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is the fabled Gryphon Mountain.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is the fabled Gryphon Mountain."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
@@ -2695,9 +3656,13 @@
"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
"the young to be flying mounts. Would that work, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
+"the young to be flying mounts. Would that work, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
"the young to be flying mounts. Would that work, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
@@ -2707,18 +3672,26 @@
"prove dangerous...and yet such mounts could help us greatly later. Whatever "
"we do, we must pass by this place."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We can try to do that, but we must be careful. To disturb the gryphons could "
"prove dangerous...and yet such mounts could help us greatly later. Whatever "
+"we do, we must pass by this place.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We can try to do that, but we must be careful. To disturb the gryphons could "
+"prove dangerous...and yet such mounts could help us greatly later. Whatever "
"we do, we must pass by this place."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
#, fuzzy
msgid "Well, let's start climbing the mountain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, let's start climbing the mountain!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, let's start climbing the mountain!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
@@ -2727,25 +3700,35 @@
"It appears that we are not the only ones are interested in this mountain. "
"Once again the Queen opposes us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It appears that we are not the only ones are interested in this mountain. "
+"Once again the Queen opposes us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It appears that we are not the only ones are interested in this mountain. "
"Once again the Queen opposes us!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
#, fuzzy
msgid "Quickly, men! Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Quickly, men! Onward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Quickly, men! Onward!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
#, fuzzy
msgid "We have defeated them! Now what do we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have defeated them! Now what do we do?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have defeated them! Now what do we do?"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
@@ -2755,10 +3738,15 @@
"or Anduin before winter falls. We must therefore cross the great river and "
"continue toward the land of the Dwarves. Hurry, let us go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We must continue north. It is too late to return to the safety of Elensefar "
"or Anduin before winter falls. We must therefore cross the great river and "
+"continue toward the land of the Dwarves. Hurry, let us go!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We must continue north. It is too late to return to the safety of Elensefar "
+"or Anduin before winter falls. We must therefore cross the great river and "
"continue toward the land of the Dwarves. Hurry, let us go!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
@@ -2767,9 +3755,13 @@
"With these gryphon eggs we should be able to breed gryphons that will serve "
"us. Then we can hire gryphon riders!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With these gryphon eggs we should be able to breed gryphons that will serve "
+"us. Then we can hire gryphon riders!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With these gryphon eggs we should be able to breed gryphons that will serve "
"us. Then we can hire gryphon riders!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
@@ -2778,25 +3770,35 @@
"It is a shame we could not get those Gryphon eggs - they would surely have "
"given us an advantage sometime. Still, we must continue."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is a shame we could not get those Gryphon eggs - they would surely have "
+"given us an advantage sometime. Still, we must continue.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is a shame we could not get those Gryphon eggs - they would surely have "
"given us an advantage sometime. Still, we must continue."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
#, fuzzy
msgid "Let us continue onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us continue onward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us continue onward!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
#, fuzzy
msgid "Hasty Alliance"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hasty Alliance\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hasty Alliance"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
@@ -2811,27 +3813,39 @@
"#Death of Kalenz\n"
"#Death of Li'sar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat enemy leader\n"
"Defeat:\n"
+"#Death of Li'sar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"Defeat:\n"
"#Death of Li'sar"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
#, fuzzy
msgid "Where are we? Which way now? I am tired of this darkness!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Where are we? Which way now? I am tired of this darkness!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Where are we? Which way now? I am tired of this darkness!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
#, fuzzy
msgid "I am not sure of the way. Let me think for a moment."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am not sure of the way. Let me think for a moment.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am not sure of the way. Let me think for a moment."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
@@ -2846,16 +3860,22 @@
#, fuzzy
msgid "What in the world are you doing here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What in the world are you doing here?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What in the world are you doing here?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
#, fuzzy
msgid "Tracking you down, of course! You have escaped me for the last time!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tracking you down, of course! You have escaped me for the last time!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tracking you down, of course! You have escaped me for the last time!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
@@ -2865,10 +3885,15 @@
"manner of creatures, and you still want to fight us? You will bring us all "
"to ruin!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Foolish girl! We are in the deepest of caverns, probably surrounded by all "
"manner of creatures, and you still want to fight us? You will bring us all "
+"to ruin!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Foolish girl! We are in the deepest of caverns, probably surrounded by all "
+"manner of creatures, and you still want to fight us? You will bring us all "
"to ruin!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
@@ -2878,18 +3903,26 @@
"to you and your treason here. Then I will get the Scepter, and return to the "
"daylight again!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Don't try to trick me! I know why you have come here! But I will put an end "
"to you and your treason here. Then I will get the Scepter, and return to the "
+"daylight again!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Don't try to trick me! I know why you have come here! But I will put an end "
+"to you and your treason here. Then I will get the Scepter, and return to the "
"daylight again!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
#, fuzzy
msgid "Surprise! Die, you sun-lovers!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Surprise! Die, you sun-lovers!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Surprise! Die, you sun-lovers!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
@@ -2898,9 +3931,13 @@
"Now we are surrounded! Do you still want to fight us, Princess? Surely that "
"would lead to doom for us all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Now we are surrounded! Do you still want to fight us, Princess? Surely that "
+"would lead to doom for us all!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Now we are surrounded! Do you still want to fight us, Princess? Surely that "
"would lead to doom for us all!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
@@ -2909,9 +3946,13 @@
"I see we have little choice but to help each other. Let us fight together "
"until we return to the surface. Agreed?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I see we have little choice but to help each other. Let us fight together "
+"until we return to the surface. Agreed?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I see we have little choice but to help each other. Let us fight together "
"until we return to the surface. Agreed?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
@@ -2920,17 +3961,24 @@
"Very well, I promise that you will reach the surface again, or we shall all "
"perish together, Princess."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well, I promise that you will reach the surface again, or we shall all "
+"perish together, Princess.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well, I promise that you will reach the surface again, or we shall all "
"perish together, Princess."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
#, fuzzy
msgid "But once we escape from this hole, I have a score to settle with you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But once we escape from this hole, I have a score to settle with you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But once we escape from this hole, I have a score to settle with you!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
@@ -2939,9 +3987,13 @@
"Well, we have helped each other survive so far, Princess. Now let's continue "
"together. What do you say?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, we have helped each other survive so far, Princess. Now let's continue "
+"together. What do you say?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, we have helped each other survive so far, Princess. Now let's continue "
"together. What do you say?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
@@ -2950,25 +4002,35 @@
"Yes. We agreed to help each other get out of these pits alive, did we not? "
"Let us continue to pool our resources. Here is my purse, full of gold."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes. We agreed to help each other get out of these pits alive, did we not? "
+"Let us continue to pool our resources. Here is my purse, full of gold.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes. We agreed to help each other get out of these pits alive, did we not? "
"Let us continue to pool our resources. Here is my purse, full of gold."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
#, fuzzy
msgid "You receive 200 pieces of gold!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You receive 500 pieces of gold!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You receive 500 pieces of gold!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
#, fuzzy
msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you, Princess. Come, men. Let us find the Scepter!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you, Princess. Come, men. Let us find the Scepter!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
@@ -2976,24 +4038,33 @@
#, fuzzy
msgid "I can't believe it should end like this!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I can't believe it should end like this!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I can't believe it should end like this!"
#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
#, fuzzy
msgid "High King at Sea"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"High King at Sea\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"High King at Sea"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
#, fuzzy
msgid "Test of the Clans"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Test of the Clans\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Test of the Clans"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
@@ -3009,11 +4080,17 @@
"#Death of Li'sar\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat the Clan Leader, Bayar\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat the Clan Leader, Bayar\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
@@ -3143,8 +4220,11 @@
#, fuzzy
msgid "Home of the North Elves"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Home of the North Elves\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Home of the North Elves"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
@@ -3160,11 +4240,17 @@
"#Death of Li'sar\n"
"#Turns run out before reaching the forest"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Reach the Elvish Forest, and resist until the end of turns\n"
"Defeat:\n"
+"#Turns run out before reaching the forest\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Reach the Elvish Forest, and resist until the end of turns\n"
+"Defeat:\n"
"#Turns run out before reaching the forest"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
@@ -3172,16 +4258,22 @@
msgid ""
"There you are! You must come quickly to the home of the Elves in the east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There you are! You must come quickly to the home of the Elves in the east!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There you are! You must come quickly to the home of the Elves in the east!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
#, fuzzy
msgid "There they are! Charge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There they are! Charge!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There they are! Charge!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
@@ -3190,9 +4282,13 @@
"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
"engaging them at all costs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
+"engaging them at all costs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
"engaging them at all costs!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
@@ -3201,9 +4297,13 @@
"At last, friends, we have almost reached the home of my people, the North "
"Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last, friends, we have almost reached the home of my people, the North "
+"Elves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last, friends, we have almost reached the home of my people, the North "
"Elves."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
@@ -3211,8 +4311,12 @@
msgid ""
"After being in this wilderness for so long, it will be good to get some rest!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"After being in this wilderness for so long, it will be good to get some "
+"rest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"After being in this wilderness for so long, it will be good to get some rest!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
@@ -3221,9 +4325,13 @@
"But there is a great fog around us again! We don't know what dangers may lie "
"ahead!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But there is a great fog around us again! We don't know what dangers may lie "
+"ahead!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But there is a great fog around us again! We don't know what dangers may lie "
"ahead!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
@@ -3232,25 +4340,35 @@
"So long as we move ahead with caution and prudence, I am sure we will reach "
"the safety and hospitality of the Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So long as we move ahead with caution and prudence, I am sure we will reach "
+"the safety and hospitality of the Elves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So long as we move ahead with caution and prudence, I am sure we will reach "
"the safety and hospitality of the Elves."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
#, fuzzy
msgid "My lords! I have found you at last."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lords! I have found you at last.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lords! I have found you at last."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
#, fuzzy
msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, Eonihar, old friend! Why have you been searching for us?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, Eonihar, old friend! Why have you been searching for us?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
@@ -3259,17 +4377,24 @@
"When my lord learnt of your coming, he sent riders out looking for you! "
"There is trouble afoot!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"When my lord learnt of your coming, he sent riders out looking for you! "
+"There is trouble afoot!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"When my lord learnt of your coming, he sent riders out looking for you! "
"There is trouble afoot!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
#, fuzzy
msgid "Trouble? What kind of trouble?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Trouble? What kind of trouble?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Trouble? What kind of trouble?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
@@ -3279,18 +4404,26 @@
"we believe they are looking for you! There is not a moment to lose. You must "
"make haste to the Elven forest. Only there will you be safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have sighted a great host to the south, a host of the men of Wesnoth. And "
"we believe they are looking for you! There is not a moment to lose. You must "
+"make haste to the Elven forest. Only there will you be safe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have sighted a great host to the south, a host of the men of Wesnoth. And "
+"we believe they are looking for you! There is not a moment to lose. You must "
"make haste to the Elven forest. Only there will you be safe!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
#, fuzzy
msgid "I only hope we can avoid them. We will have to bear north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I only hope we can avoid them. We will have to bear north-east.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I only hope we can avoid them. We will have to bear north-east."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
@@ -3300,10 +4433,15 @@
"men, and are even now gathering a great host to oppose them to the north! It "
"is now certain that there will be a great battle."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is not all, my lord. The foul Orcs have heard of the coming of these "
"men, and are even now gathering a great host to oppose them to the north! It "
+"is now certain that there will be a great battle.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is not all, my lord. The foul Orcs have heard of the coming of these "
+"men, and are even now gathering a great host to oppose them to the north! It "
"is now certain that there will be a great battle."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
@@ -3312,9 +4450,13 @@
"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
"until the battle is over?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
+"until the battle is over?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
"until the battle is over?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
@@ -3323,9 +4465,13 @@
"I think these wild lands are too dangerous for that! Anyhow...I expected you "
"to be on the side of Wesnoth, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I think these wild lands are too dangerous for that! Anyhow...I expected you "
+"to be on the side of Wesnoth, Princess?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I think these wild lands are too dangerous for that! Anyhow...I expected you "
"to be on the side of Wesnoth, Princess?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
@@ -3335,10 +4481,15 @@
"would be on your side until we made it out of these lands, and I will keep "
"my promise!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am an honorable princess, not an imposter like you! I promised that I "
"would be on your side until we made it out of these lands, and I will keep "
+"my promise!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am an honorable princess, not an imposter like you! I promised that I "
+"would be on your side until we made it out of these lands, and I will keep "
"my promise!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
@@ -3347,17 +4498,24 @@
"Sir, madam, there is no time to lose! You must make it East, to the home of "
"my people. Only there will you be safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sir, madam, there is no time to lose! You must make it East, to the home of "
+"my people. Only there will you be safe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sir, madam, there is no time to lose! You must make it East, to the home of "
"my people. Only there will you be safe!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
#, fuzzy
msgid "Come then, Konrad, let us go."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Come then, Konrad, let us go.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Come then, Konrad, let us go."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
@@ -3366,9 +4524,13 @@
"My lord has begun assembling a party of Elves to come and escort you into "
"the forest. Beware, for we are all in great danger!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lord has begun assembling a party of Elves to come and escort you into "
+"the forest. Beware, for we are all in great danger!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lord has begun assembling a party of Elves to come and escort you into "
"the forest. Beware, for we are all in great danger!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
@@ -3378,10 +4540,15 @@
"the battle passes. If you stay with me here for a little while, we will all "
"be safe."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
"the battle passes. If you stay with me here for a little while, we will all "
+"be safe.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
+"the battle passes. If you stay with me here for a little while, we will all "
"be safe."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
@@ -3391,10 +4558,15 @@
"as of your kin in the South! My men will help you hold out against our "
"enemies."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
"as of your kin in the South! My men will help you hold out against our "
+"enemies.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
+"as of your kin in the South! My men will help you hold out against our "
"enemies."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
@@ -3403,17 +4575,24 @@
"We have not yet reached the forest, and the battle still rages. We will "
"never get there now! We have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have not yet reached the forest, and the battle still rages. We will "
+"never get there now! We have been defeated!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have not yet reached the forest, and the battle still rages. We will "
"never get there now! We have been defeated!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
#, fuzzy
msgid "Elf-friends, you have made it to safety!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elf-friends, you have made it to safety!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elf-friends, you have made it to safety!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
@@ -3421,24 +4600,34 @@
msgid ""
"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"El'rien, we have the Scepter of Fire with us! We must escort them to "
+"Elensia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
#, fuzzy
msgid "Indeed. We will escort you to our capital, where we will make Council."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed. We will escort you to our capital, where we will make Council.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed. We will escort you to our capital, where we will make Council."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
#, fuzzy
msgid "The Isle of Anduin"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Isle of Anduin\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Isle of Anduin"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
@@ -3452,11 +4641,17 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat enemy leader\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -3464,24 +4659,34 @@
msgid ""
"This is no time to return to our vessel! We must take control of the island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is no time to return to our vessel! We must take control of the "
+"island!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is no time to return to our vessel! We must take control of the island!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
#, fuzzy
msgid "And so the party landed on the Isle of Anduin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And so the party landed on the Isle of Anduin.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And so the party landed on the Isle of Anduin."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
#, fuzzy
msgid "So this is Anduin. It looks a little...desolate"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So this is Anduin. It looks a little...desolate\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So this is Anduin. It looks a little...desolate"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
@@ -3490,9 +4695,13 @@
"I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
"place where I was born, where I was trained."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
+"place where I was born, where I was trained.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
"place where I was born, where I was trained."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
@@ -3501,9 +4710,13 @@
"Who is that? Oh, a party of elves has landed. We shall drive them back into "
"the sea!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who is that? Oh, a party of elves has landed. We shall drive them back into "
+"the sea!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who is that? Oh, a party of elves has landed. We shall drive them back into "
"the sea!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
@@ -3512,17 +4725,24 @@
"I did not think the Orcs would have come here. This island used to be so "
"beautiful. We must recapture it! To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I did not think the Orcs would have come here. This island used to be so "
+"beautiful. We must recapture it! To arms!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I did not think the Orcs would have come here. This island used to be so "
"beautiful. We must recapture it! To arms!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
#, fuzzy
msgid "I found someone hiding in the village!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I found someone hiding in the village!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I found someone hiding in the village!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
@@ -3531,41 +4751,57 @@
"My lords, I have been hiding in the village from the orcs, like many of the "
"other mages here. Perhaps we can work together to recapture the island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lords, I have been hiding in the village from the orcs, like many of the "
+"other mages here. Perhaps we can work together to recapture the island!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lords, I have been hiding in the village from the orcs, like many of the "
"other mages here. Perhaps we can work together to recapture the island!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
#, fuzzy
msgid "Certainly, let us join together to fight the evil ones"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Certainly, let us join together to fight the evil ones\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Certainly, let us join together to fight the evil ones"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
#, fuzzy
msgid "You can now recruit mages"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You can now recruit mages\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You can now recruit mages"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
#, fuzzy
msgid "Delfador, my old master! You have saved the island from the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, my old master! You have saved the island from the Orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, my old master! You have saved the island from the Orcs!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
#, fuzzy
msgid "My apprentice! How did the island fall to such as these?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My apprentice. How did the island fall to such as these?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My apprentice. How did the island fall to such as these?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
@@ -3576,11 +4812,17 @@
"holding me until a ship could arrive to take me to Weldyn where I am to "
"stand trial for treason for training mages!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You have not heard, master Delfador? Asheviere is trying to control the "
"entire western coast. She hired many Orcs and sent them here. The Orcs were "
"holding me here until a ship arrived to take me to Weldyn to stand trial for "
+"treason for training mages!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You have not heard, master Delfador? Asheviere is trying to control the "
+"entire western coast. She hired many Orcs and sent them here. The Orcs were "
+"holding me here until a ship arrived to take me to Weldyn to stand trial for "
"treason for training mages!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
@@ -3589,9 +4831,13 @@
"We have come from fighting her forces at Blackwater. Where else has she "
"attacked?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have come from fighting her forces at Blackwater. Where else has she "
+"attacked?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have come from fighting her forces at Blackwater. Where else has she "
"attacked?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
@@ -3602,11 +4848,17 @@
"richer every day. There are even rumors that she may break the ancient "
"treaty and attack Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"She has taken control of the Bay of Pearls, long held by the mermen, and has "
"enslaved the mermen, making them dive for pearls for her. With the pearls "
"she grows richer every day. There are even rumors that she may break the "
+"ancient treaty and attack Elensefar!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"She has taken control of the Bay of Pearls, long held by the mermen, and has "
+"enslaved the mermen, making them dive for pearls for her. With the pearls "
+"she grows richer every day. There are even rumors that she may break the "
"ancient treaty and attack Elensefar!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
@@ -3615,9 +4867,13 @@
"Can't we strike back at her? How many forces does she have at the Bay of "
"Pearls? Can we take it back from her?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Can't we strike back at her? How many forces does she have at the Bay of "
+"Pearls? Can we take it back from her?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Can't we strike back at her? How many forces does she have at the Bay of "
"Pearls? Can we take it back from her?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
@@ -3626,17 +4882,24 @@
"We must indeed go there. Let us therefore rest here a little, and then set "
"sail for the Bay. Hopefully we will defeat her forces there!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Go there, we must. Let us rest here a little, and then we shall set sail for "
+"the Bay. Hopefully we will be able to defeat her forces there!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Go there, we must. Let us rest here a little, and then we shall set sail for "
"the Bay. Hopefully we will be able to defeat her forces there!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
#, fuzzy
msgid "Isle of the Damned"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Isle of the Damned\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Isle of the Damned"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
@@ -3649,12 +4912,19 @@
"Defeat:\n"
"#Death of Konrad"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat both enemy leaders\n"
"@Resist until the end of the turns\n"
"Defeat:\n"
+"#Death of Konrad\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat both enemy leaders\n"
+"@Resist until the end of the turns\n"
+"Defeat:\n"
"#Death of Konrad"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -3665,11 +4935,17 @@
"sudden gust of wind flung Konrad overboard as he attempted to secure the "
"sails..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But the voyage did not go as smoothly as had been hoped. A storm blew up and "
"bore down on the ship. Though all hands were on deck working desperately, a "
"sudden gust of wind flung Konrad overboard as he attempted to secure the "
+"sails...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But the voyage did not go as smoothly as had been hoped. A storm blew up and "
+"bore down on the ship. Though all hands were on deck working desperately, a "
+"sudden gust of wind flung Konrad overboard as he attempted to secure the "
"sails..."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
@@ -3678,17 +4954,24 @@
"The mermen finally saved Konrad from the sea, but were unable to get him "
"back to the ship. With great effort though, they reached a nearby island..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The mermen finally saved Konrad from the sea, but were unable to get him "
+"back to the ship. With great effort though, they reached a nearby island...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The mermen finally saved Konrad from the sea, but were unable to get him "
"back to the ship. With great effort though, they reached a nearby island..."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
#, fuzzy
msgid "Whew, I survived. But now where am I? Is this island inhabited?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Whew, I survived. But now where am I? Is this island inhabited?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Whew, I survived. But now where am I? Is this island inhabited?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
@@ -3698,10 +4981,15 @@
"that the fiends of the undead have come in great numbers and turned the "
"island into an ugly wasteland."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have heard only the worst things about this place, my lord. It is said "
"that the fiends of the undead have come in great numbers and turned the "
+"island into an ugly wasteland.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have heard only the worst things about this place, my lord. It is said "
+"that the fiends of the undead have come in great numbers and turned the "
"island into an ugly wasteland."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
@@ -3710,9 +4998,13 @@
"Let's hope these rumors are not true! I have none of my men with me! How "
"could I defend myself?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let's hope these rumors are not true! I have none of my men with me! How "
+"could I defend myself?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let's hope these rumors are not true! I have none of my men with me! How "
"could I defend myself?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
@@ -3722,18 +5014,26 @@
"recruit some of them to help, we might have some hope of holding off the "
"undead hordes!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There are still some bands of humans hiding on the island, my lord. If you "
"recruit some of them to help, we might have some hope of holding off the "
+"undead hordes!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There are still some bands of humans hiding on the island, my lord. If you "
+"recruit some of them to help, we might have some hope of holding off the "
"undead hordes!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
#, fuzzy
msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maybe we can make a deal! Help us defeat those evil creatures!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maybe we can make a deal! Help us defeat those evil creatures!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
@@ -3742,9 +5042,13 @@
"There are some ancient temples to the south-west, I wonder what might be "
"inside them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There are some ancient temples to the south-west, I wonder what might be "
+"inside them!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There are some ancient temples to the south-west, I wonder what might be "
"inside them!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
@@ -3752,8 +5056,11 @@
#, fuzzy
msgid "Looks like there is somebody hidden in the temple."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Looks like there is somebody hidden in the temple.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Looks like there is somebody hidden in the temple."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
@@ -3762,33 +5069,46 @@
"I was hiding in this holy place, planning how to defeat the evil undeads. "
"Now with your help, I can destroy them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I was hiding in this holy place, planning how to defeat the evil undeads. "
+"Now with your help, I can destroy them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I was hiding in this holy place, planning how to defeat the evil undeads. "
"Now with your help, I can destroy them."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
#, fuzzy
msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Surprise! Searching for Mages, and all I get is these foul humans!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Surprise! Searching for Mages, and all I get is these foul humans!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
#, fuzzy
msgid "The temple seems to be empty."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The temple seems to be empty.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The temple seems to be empty."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
#, fuzzy
msgid "Fight on against the undead without me, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Fight on against the undead without me, friends!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Fight on against the undead without me, friends!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
@@ -3797,9 +5117,13 @@
"We have wrested control of the island from the evil undead! Now all we have "
"to do is wait for the ship to arrive, so we can make our way to Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have wrested control of the island from the evil undead! Now all we have "
+"to do is wait for the ship to arrive, so we can make our way to Elensefar!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have wrested control of the island from the evil undead! Now all we have "
"to do is wait for the ship to arrive, so we can make our way to Elensefar!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
@@ -3808,9 +5132,13 @@
"Together we have vanquished the foul undead! Come, I will join you on your "
"noble quest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Together we have vanquished the foul undead! Come, I will join you on your "
+"noble quest.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Together we have vanquished the foul undead! Come, I will join you on your "
"noble quest."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
@@ -3819,9 +5147,13 @@
"Thank goodness we have found you, sir! Come aboard quickly, we shall take "
"you away from this horrible island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank goodness we have found you, sir! Come aboard quickly, we shall take "
+"you away from this horrible island!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank goodness we have found you, sir! Come aboard quickly, we shall take "
"you away from this horrible island!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
@@ -3830,9 +5162,13 @@
"It's a shame complete victory could not be ours, but thank goodness I am "
"rescued! On to Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It's a shame complete victory could not be ours, but thank goodness I am "
+"rescued! On to Elensefar!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It's a shame complete victory could not be ours, but thank goodness I am "
"rescued! On to Elensefar!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
@@ -3842,18 +5178,26 @@
"resisting the foul undead. May fate be with you in your noble quest, and may "
"we meet again some day!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you for your assistance here brothers. I will stay to continue "
"resisting the foul undead. May fate be with you in your noble quest, and may "
+"we meet again some day!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you for your assistance here brothers. I will stay to continue "
+"resisting the foul undead. May fate be with you in your noble quest, and may "
"we meet again some day!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
#, fuzzy
msgid "Mountain Pass"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mountain Pass\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mountain Pass"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -3868,28 +5212,41 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Move Konrad to the end of the road\n"
"@Defeat all enemies\n"
"Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Move Konrad to the end of the road\n"
+"@Defeat all enemies\n"
+"Defeat:\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
#, fuzzy
msgid "Look, Konrad, before us lies the great road built by the dwarves!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look, Konrad, before us lies the great road built by the dwarves!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look, Konrad, before us lies the great road built by the dwarves!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
#, fuzzy
msgid "But I can hardly see with all this mist around!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But I can hardly see with all this mist around!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But I can hardly see with all this mist around!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
@@ -3899,18 +5256,26 @@
"not take kindly to visitors. It is he who causes the mists, so that "
"travellers will lose their way and become prey for his creatures."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We must be wary...they say a wizard lives in these mountains, and he does "
"not take kindly to visitors. It is he who causes the mists, so that "
+"travellers will lose their way and become prey for his creatures.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We must be wary...they say a wizard lives in these mountains, and he does "
+"not take kindly to visitors. It is he who causes the mists, so that "
"travellers will lose their way and become prey for his creatures."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
#, fuzzy
msgid "His...creatures? We must keep to the road, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"His...creatures? We must keep to the road, men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"His...creatures? We must keep to the road, men!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
@@ -3921,19 +5286,28 @@
"he and his brother have traveled the mountain, wreacking havoc on the "
"dwarven villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"He would be a mighty foe, Konrad. It is said when the dwarves built this "
"road, they disturbed the resting place of the ancient mage, and ever since, "
"he and his brother have traveled the mountain, wreacking havoc on the "
+"dwarven villages.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"He would be a mighty foe, Konrad. It is said when the dwarves built this "
+"road, they disturbed the resting place of the ancient mage, and ever since, "
+"he and his brother have traveled the mountain, wreacking havoc on the "
"dwarven villages."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
#, fuzzy
msgid "Let us then go carefully...but quickly, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us then go carefully...but quickly, men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us then go carefully...but quickly, men!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
@@ -3943,10 +5317,15 @@
"you, a great wizard and his trolls are in the mountains and will surely "
"attack. I will summon my tribesmen to aid you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
"you, a great wizard and his trolls are in the mountains and will surely "
+"attack. I will summon my tribesmen to aid you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
+"you, a great wizard and his trolls are in the mountains and will surely "
"attack. I will summon my tribesmen to aid you!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
@@ -3955,17 +5334,24 @@
"If this is true, Konrad, perhaps we should take another route and go around "
"the mountain, rather then to try and defeat these new foes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If this is true, Konrad, perhaps we should take another route and go around "
+"the mountain, rather then to try and defeat these new foes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If this is true, Konrad, perhaps we should take another route and go around "
"the mountain, rather then to try and defeat these new foes."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
#, fuzzy
msgid "What do you say, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What do you say, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What do you say, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
@@ -3974,9 +5360,14 @@
"No! We do not have the time to waste. Let us make for the top of the pass, "
"wary of mountain trolls, and taking care lest we come too close to the water!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No! We do not have the time to waste. Let us make for the top of the pass, "
+"wary of mountain trolls, and taking care lest we come too close to the "
+"water!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No! We do not have the time to waste. Let us make for the top of the pass, "
"wary of mountain trolls, and taking care lest we come too close to the water!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
@@ -3985,9 +5376,13 @@
"The Shinsplitters will aid you in your quest. Look, they rise from the "
"villages to the west, the mighty Shinsplitters! To battle!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Shinsplitters will aid you in your quest. Look, they rise from the "
+"villages to the west, the mighty Shinsplitters! To battle!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Shinsplitters will aid you in your quest. Look, they rise from the "
"villages to the west, the mighty Shinsplitters! To battle!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
@@ -4002,34 +5397,48 @@
"take care of my family. Dwarven hospitality will welcome you wherever you "
"go, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I wish you all the best on your journey, I must return to my village and "
"take care of my family. Dwarven hospitality will welcome you wherever you "
+"go, friends!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I wish you all the best on your journey, I must return to my village and "
+"take care of my family. Dwarven hospitality will welcome you wherever you "
"go, friends!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
#, fuzzy
msgid "Let us move onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us move onward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us move onward!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
#, fuzzy
msgid "Aaargh! I am done for! Fight on without me, Brethren!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aaargh! I am done for! Fight on without me, Brethren!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaargh! I am done for! Fight on without me, Brethren!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
#, fuzzy
msgid "Muff Malal's Peninsula"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Muff Malal's Peninsula\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Muff Malal's Peninsula"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
@@ -4042,11 +5451,17 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat Muff Malal\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat Muff Malal\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -4055,33 +5470,46 @@
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by the fiends of the undead."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
+"upon by the fiends of the undead.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by the fiends of the undead."
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
#, fuzzy
msgid "My lord! In yonder ruins there seems to be some movement!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lord! In yonder ruins there seems to be some movement!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lord! In yonder ruins there seems to be some movement!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
#, fuzzy
msgid "It looks like there are the undead there! Prepare for battle men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It looks like there are the undead there! Prepare for battle men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It looks like there are the undead there! Prepare for battle men!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
#, fuzzy
msgid "To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To arms!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To arms!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
@@ -4090,9 +5518,13 @@
"Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
"us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
+"us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
"us!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
@@ -4101,17 +5533,24 @@
"Victory is ours! Let us just hope that this delay will not hamper our quest "
"to save Elensefar. We must move onward with haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory is ours! Let us just hope that this delay will not hamper our quest "
+"to save Elensefar. We must move onward with haste!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory is ours! Let us just hope that this delay will not hamper our quest "
"to save Elensefar. We must move onward with haste!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
#, fuzzy
msgid "Northern Winter"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Northern Winter\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Northern Winter"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
@@ -4126,11 +5565,17 @@
"#Death of Kalenz\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat enemy leaders\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leaders\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -4138,8 +5583,11 @@
msgid ""
"This winter is bitterly cold! Perhaps we should stop here and rest a while."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This winter is bitterly cold! Perhaps we should stop here and rest a while.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This winter is bitterly cold! Perhaps we should stop here and rest a while."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
@@ -4148,9 +5596,13 @@
"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
"fall into the hands of our enemies!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
+"fall into the hands of our enemies!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
"fall into the hands of our enemies!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
@@ -4161,11 +5613,17 @@
"money. This land looks fertile enough. Surely we can settle here for the "
"winter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have had a hard march ever since we were besieged by the undead in that "
"foul valley. Now winter bears down upon us, and we have spent most of our "
"money. This land looks fertile enough. Surely we can settle here for the "
+"winter!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have had a hard march ever since we were besieged by the undead in that "
+"foul valley. Now winter bears down upon us, and we have spent most of our "
+"money. This land looks fertile enough. Surely we can settle here for the "
"winter!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
@@ -4175,10 +5633,15 @@
"do not think I could endure another like the fording of the river for many "
"days."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
"do not think I could endure another like the fording of the river for many "
+"days.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
+"do not think I could endure another like the fording of the river for many "
"days."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
@@ -4187,9 +5650,13 @@
"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
"and you humans want to stop and rest? Onward, I say!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
+"and you humans want to stop and rest? Onward, I say!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
"and you humans want to stop and rest? Onward, I say!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
@@ -4200,27 +5667,39 @@
"soon. But in these wild north lands, we must fight even for the right to "
"rest. Look to the north! Those foul orcs will not allow us any peace!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
"but it is not to be. Our soldiers will begin to desert if they do not rest "
"soon. But in these wild north lands, we must fight even for the right to "
+"rest. Look to the north! Those foul orcs will not allow us any peace!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
+"but it is not to be. Our soldiers will begin to desert if they do not rest "
+"soon. But in these wild north lands, we must fight even for the right to "
"rest. Look to the north! Those foul orcs will not allow us any peace!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
#, fuzzy
msgid "Then we shall wrest control of the land from them. To arms men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then we shall wrest control of the land from them. To arms men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then we shall wrest control of the land from them. To arms men!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
#, fuzzy
msgid "More snow is falling. We must finish this battle quickly. Onward men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"More snow is falling. We must finish this battle quickly. Onward men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"More snow is falling. We must finish this battle quickly. Onward men!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
@@ -4229,9 +5708,13 @@
"Victory is ours! We have secured the land from the Orcs. Now we can rest "
"here while the cold winter passes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory is ours! We have secured the land from the Orcs. Now we can rest "
+"here while the cold winter passes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory is ours! We have secured the land from the Orcs. Now we can rest "
"here while the cold winter passes."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
@@ -4240,9 +5723,13 @@
"Let us not rest for too long though, friends. We must still reach the "
"ancient Dwarven lands before our foes do."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us not rest for too long though, friends. We must still reach the "
+"ancient Dwarven lands before our foes do.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us not rest for too long though, friends. We must still reach the "
"ancient Dwarven lands before our foes do."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
@@ -4251,17 +5738,24 @@
"And so after many days of rest, the party set out once again for the Dwarven "
"kingdom..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And so after many days of rest, the party set out once again for the Dwarven "
+"kingdom...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And so after many days of rest, the party set out once again for the Dwarven "
"kingdom..."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
#, fuzzy
msgid "Plunging into the Darkness"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plunging into the Darkness\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plunging into the Darkness"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -4275,19 +5769,28 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Find the Dwarves\n"
"Defeat\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Find the Dwarves\n"
+"Defeat\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
#, fuzzy
msgid "It's so dark in here I can hardly see!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It's so dark in here I can hardly see!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It's so dark in here I can hardly see!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
@@ -4296,33 +5799,46 @@
"It is dark indeed. We shall have to light torches, and tread slowly and "
"carefully. Hopefully there are still Dwarves down here who can aid us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is dark indeed. We shall have to light torches, and tread slowly and "
+"carefully. Hopefully there are still Dwarves down here who can aid us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is dark indeed. We shall have to light torches, and tread slowly and "
"carefully. Hopefully there are still Dwarves down here who can aid us!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
#, fuzzy
msgid "Indeed. We Elves are not well skilled in these dark pits."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed. We Elves are not well skilled in these dark pits.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed. We Elves are not well skilled in these dark pits."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
#, fuzzy
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who are these that approach? Surface-dwellers! On your guard, men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who are these that approach? Surface-dwellers! On your guard, men!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
#, fuzzy
msgid "We come in peace, friends. We come in peace!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We come in peace, friends. We come in peace!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We come in peace, friends. We come in peace!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
@@ -4331,17 +5847,24 @@
"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
"in peace without the treacherous Elves coming to bother us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
+"in peace without the treacherous Elves coming to bother us?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
"in peace without the treacherous Elves coming to bother us?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
#, fuzzy
msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Why such harsh words, Dwarf? Elves have never done you any harm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Why such harsh words, Dwarf? Elves have never done you any harm."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
@@ -4351,10 +5874,15 @@
"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
"Elves did nothing to help!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"'Never done us any harm?' Why I was there myself, when the Elves did not "
"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
+"Elves did nothing to help!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"'Never done us any harm?' Why I was there myself, when the Elves did not "
+"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
"Elves did nothing to help!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
@@ -4363,9 +5891,13 @@
"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
"snivelling in his tunnel, call me a coward?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
+"snivelling in his tunnel, call me a coward?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
"snivelling in his tunnel, call me a coward?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
@@ -4374,9 +5906,13 @@
"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
"fight among ourselves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
+"fight among ourselves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
"fight among ourselves."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
@@ -4385,17 +5921,24 @@
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the Dwarves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well! Explain your presence here then, human. Who are you? Why have you "
+"risked life and limb to come to Knalga, home of the Dwarves?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the Dwarves?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
#, fuzzy
msgid "Well, we...we..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, we...we...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, we...we..."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
@@ -4404,9 +5947,13 @@
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have come so that an heir may claim his inheritance, that a king may "
+"claim his throne. We seek the Scepter of Fire.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
@@ -4414,8 +5961,11 @@
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
@@ -4425,10 +5975,15 @@
"Dwarves in finding it. But know that we will find it, whether you help us or "
"not."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
"Dwarves in finding it. But know that we will find it, whether you help us or "
+"not.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
+"Dwarves in finding it. But know that we will find it, whether you help us or "
"not."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
@@ -4437,17 +5992,24 @@
"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
"exists. And who is this heir, this king that you speak of?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
+"exists. And who is this heir, this king that you speak of?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
"exists. And who is this heir, this king that you speak of?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
#, fuzzy
msgid "I am, sir."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am, sir.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am, sir."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
@@ -4456,9 +6018,13 @@
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
+"haven't had such a laugh in a long time. And who are you, old man?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
@@ -4467,9 +6033,13 @@
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
+"of his heir.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
@@ -4479,18 +6049,26 @@
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
"my sight. Delfador perished many years ago."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
+"my sight. Delfador perished many years ago.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
+"will tell you, old man, you are not Delfador. Men! Take these liars out of "
"my sight. Delfador perished many years ago."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
#, fuzzy
msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Delfador the Great! Any who dare oppose me shall perish!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Delfador the Great! Any who dare oppose me shall perish!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
@@ -4498,24 +6076,34 @@
msgid ""
"You...you really are Delfador! But we had news that you were dead, years ago!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You...you really are Delfador! But we had news that you were dead, years "
+"ago!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You...you really are Delfador! But we had news that you were dead, years ago!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
#, fuzzy
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"They thought I was dead. They hoped I was dead. Yet still I live.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"They thought I was dead. They hoped I was dead. Yet still I live."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
#, fuzzy
msgid "And you really think that you can find the Scepter of Fire?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And you really think that you can find the Scepter of Fire?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And you really think that you can find the Scepter of Fire?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
@@ -4526,11 +6114,17 @@
"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
"better than hiding from the Orcs like worms."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
+"better than hiding from the Orcs like worms.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
+"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
+"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
"better than hiding from the Orcs like worms."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
@@ -4547,8 +6141,11 @@
#, fuzzy
msgid "Hmm...there seems to be a secret passage behind these rocks!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmm...there seems to be a secret passage behind these rocks!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmm...there seems to be a secret passage behind these rocks!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
@@ -4561,8 +6158,11 @@
#, fuzzy
msgid "The Princess of Wesnoth"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Princess of Wesnoth\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Princess of Wesnoth"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -4570,16 +6170,23 @@
msgid ""
"...but one of the Orcs survived long enough to send the news to the queen..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...but one of the Orcs survived long enough to send the news to the "
+"queen...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"...but one of the Orcs survived long enough to send the news to the queen..."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
#, fuzzy
msgid "...and she sent her most able commander."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...and she sent her most able commander.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"...and she sent her most able commander."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
@@ -4607,16 +6214,22 @@
msgid ""
"On the road to Knalga, the party was opposed by the forces of Asheviere."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"On the road to Knalga, the party was opposed by the forces of Asheviere.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"On the road to Knalga, the party was opposed by the forces of Asheviere."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
#, fuzzy
msgid "The Queen has sent me to stop you, you imposter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Queen has sent me to stop you, you imposter!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Queen has sent me to stop you, you imposter!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
@@ -4624,24 +6237,33 @@
msgid ""
"That's the princess, Li'sar. The daughter of the Queen, and her successor!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That's the princess, Li'sar. The daughter of the Queen, and her successor!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That's the princess, Li'sar. The daughter of the Queen, and her successor!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
#, fuzzy
msgid "I'm no imposter. It seems that your mother has lied to you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I'm no imposter. It seems that your mother has lied to you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I'm no imposter. It seems that your mother has lied to you."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
#, fuzzy
msgid "This is treason! Your lies will perish with you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is treason! Your lies will perish with you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is treason! Your lies will perish with you!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
@@ -4649,32 +6271,44 @@
msgid ""
"There is no use in reasoning. She will understand only one thing. To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is no use in reasoning. She will understand only one thing. To arms!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is no use in reasoning. She will understand only one thing. To arms!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
#, fuzzy
msgid "This is taking too much time, I had best call some reinforcements!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is taking too much time, I had best call some reinforcements!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is taking too much time, I had best call some reinforcements!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
#, fuzzy
msgid "Maybe I was not using enough forces..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Maybe I was not using enough forces...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Maybe I was not using enough forces..."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
#, fuzzy
msgid "I surrender! Don't hurt me, Imposter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I surrender! Don't hurt me, Imposter.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I surrender! Don't hurt me, Imposter."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
@@ -4682,24 +6316,34 @@
msgid ""
"I said before I'm not an imposter, but if you yield, I will spare your life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I said before I'm not an imposter, but if you yield, I will spare your "
+"life.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I said before I'm not an imposter, but if you yield, I will spare your life."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
#, fuzzy
msgid "Let me go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let me go!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let me go!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
#, fuzzy
msgid "Think about the story of the old king. Ask somebody who knew of him."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Think about the story of the old king. Ask somebody who knew of him.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Think about the story of the old king. Ask somebody who knew of him."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
@@ -4708,9 +6352,13 @@
"The old king? I have heard about that, but I know it is not true. My mother "
"told me."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The old king? I have heard about that, but I know it is not true. My mother "
+"told me.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The old king? I have heard about that, but I know it is not true. My mother "
"told me."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
@@ -4721,11 +6369,17 @@
"on the wrong side of it, we may not have the opportunity to spare your life "
"a second time."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Your mother has lied to you, child. Now I suggest you reconsider, and either "
"join us, or flee an exile. There will be a great battle soon, and if you are "
"on the wrong side of it, we may not have the opportunity to spare your life "
+"a second time.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Your mother has lied to you, child. Now I suggest you reconsider, and either "
+"join us, or flee an exile. There will be a great battle soon, and if you are "
+"on the wrong side of it, we may not have the opportunity to spare your life "
"a second time."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
@@ -4734,17 +6388,24 @@
"I am not a child, and I do not want to talk about it! You said you would "
"spare me, so be on your way. The northern road should be safe for you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am not a child, and I do not want to talk about it! You said you would "
+"spare me, so be on your way. The northern road should be safe for you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am not a child, and I do not want to talk about it! You said you would "
"spare me, so be on your way. The northern road should be safe for you."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
#, fuzzy
msgid "Good day then, Princess. Come, men, to the northern road!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Good day then, Princess. Come, men, to the northern road!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Good day then, Princess. Come, men, to the northern road!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
@@ -4753,17 +6414,24 @@
"(He he, little do they know just how many undead have wandered the northern "
"road of late. Surely they are doomed!)"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"(He he, little do they know just how many undead have wandered the northern "
+"road of late. Surely they are doomed!)\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"(He he, little do they know just how many undead have wandered the northern "
"road of late. Surely they are doomed!)"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
#, fuzzy
msgid "Return to Wesnoth"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Return to Wesnoth\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Return to Wesnoth"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
@@ -4778,11 +6446,17 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat all of the enemy leaders\n"
"Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat all of the enemy leaders\n"
+"Defeat:\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
@@ -4823,8 +6497,11 @@
#, fuzzy
msgid "The Sceptre of Fire"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Sceptre of Fire\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Sceptre of Fire"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -4843,16 +6520,22 @@
#, fuzzy
msgid "The Sceptre must be getting close now! Where shall we go?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Sceptre must be getting close now! Where shall we go?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Sceptre must be getting close now! Where shall we go?"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
#, fuzzy
msgid "Yes, I feel it is near here! We must search for it carefully."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, I feel it is near here! We must search for it carefully.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, I feel it is near here! We must search for it carefully."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
@@ -4876,16 +6559,22 @@
#, fuzzy
msgid "Here it is at last, I have the Sceptre!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here it is at last, I have the Sceptre!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here it is at last, I have the Sceptre!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
#, fuzzy
msgid "So it is in our hands! Now let us leave this stinking pit."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So it is in our hands! Now let us leave this stinking pit.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So it is in our hands! Now let us leave this stinking pit."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
@@ -4893,24 +6582,33 @@
msgid ""
"I think that if we travel just a little north, we might be able to get out."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I think that if we travel just a little north, we might be able to get out.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I think that if we travel just a little north, we might be able to get out."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
#, fuzzy
msgid "At last! I have the Sceptre!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last! I have the Sceptre!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last! I have the Sceptre!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
#, fuzzy
msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed. You managed to reach it Li'sar. I hope you shall use it wisely.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
@@ -4919,9 +6617,13 @@
"Well my first use for it is going to be to help us get out of this hole! I "
"hope you consider that wise."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well my first use for it is going to be to help us get out of this hole! I "
+"hope you consider that wise.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well my first use for it is going to be to help us get out of this hole! I "
"hope you consider that wise."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
@@ -4930,25 +6632,35 @@
"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
"prudently. Now come, I believe there is an exit to the north!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
+"prudently. Now come, I believe there is an exit to the north!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
"prudently. Now come, I believe there is an exit to the north!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
#, fuzzy
msgid "I think I know what I'm doing. Come, let us go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I think I know what I'm doing. Come, let us go!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I think I know what I'm doing. Come, let us go!"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
#, fuzzy
msgid "Snow Plains"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Snow Plains\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Snow Plains"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
@@ -4963,11 +6675,17 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat enemy leader\n"
"Defeat\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"Defeat\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -4976,9 +6694,13 @@
"These fields of snow were once the home of my people. We left here centuries "
"ago. Legends say a great sword of fire was left behind."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"These fields of snow were once the home of my people. We left here centuries "
+"ago. Legends say a great sword of fire was left behind.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"These fields of snow were once the home of my people. We left here centuries "
"ago. Legends say a great sword of fire was left behind."
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
@@ -4987,17 +6709,24 @@
"This sword may prove useful on our journey ahead. I wonder where it could be "
"hidden."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This sword may prove useful on our journey ahead. I wonder where it could be "
+"hidden.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This sword may prove useful on our journey ahead. I wonder where it could be "
"hidden."
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
#, fuzzy
msgid "Swamp Of Dread"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Swamp Of Dread\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Swamp Of Dread"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
@@ -5012,11 +6741,17 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat all enemy leaders\n"
"Defeat\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat all enemy leaders\n"
+"Defeat\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -5025,9 +6760,13 @@
"This land is cursed. The Liches have lived here for years amassing great "
"armies and fortunes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This land is cursed. The Liches have lived here for years amassing great "
+"armies and fortunes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This land is cursed. The Liches have lived here for years amassing great "
"armies and fortunes."
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
@@ -5036,17 +6775,24 @@
"The Liches are all over this swamp. I hope I have made a wise choice in "
"taking this path."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Liches are all over this swamp. I hope I have made a wise choice in "
+"taking this path.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Liches are all over this swamp. I hope I have made a wise choice in "
"taking this path."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
#, fuzzy
msgid "The Lost General"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Lost General\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Lost General"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -5060,19 +6806,28 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat all enemy leaders\n"
"Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat all enemy leaders\n"
+"Defeat:\n"
"#Death of Kalenz"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
#, fuzzy
msgid "These are some of the main Dwarvish caverns."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"These are some of the main Dwarvish caverns.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"These are some of the main Dwarvish caverns."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
@@ -5081,65 +6836,90 @@
"Underground roads once led to the differents parts of the complex, but now "
"everything lies in ruins."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Underground roads once led to the differents parts of the complex, but now "
+"everything lies in ruins.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Underground roads once led to the differents parts of the complex, but now "
"everything lies in ruins."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
#, fuzzy
msgid "The sign says 'Guest quarters'."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The sign says 'Guest quarters'.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The sign says 'Guest quarters'."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
#, fuzzy
msgid "My uncle's family drowned after the orcs flooded that cavern..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My uncle's family drowned after the orcs flooded that cavern...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My uncle's family drowned after the orcs flooded that cavern..."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
#, fuzzy
msgid "These passages seem to have been used recently."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"These passages seem to have been used recently.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"These passages seem to have been used recently."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
#, fuzzy
msgid "There is a big cave-in south of here."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is a big cave-in south of here.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is a big cave-in south of here."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
#, fuzzy
msgid "RUMBLE! RUMBLE! RUMBLE!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"RUMBLE! RUMBLE! RUMBLE!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"RUMBLE! RUMBLE! RUMBLE!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
#, fuzzy
msgid "The rocks are moving!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The rocks are moving!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The rocks are moving!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
#, fuzzy
msgid "Who goes there? Friend or foe?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who goes there? Friend or foe?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who goes there? Friend or foe?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
@@ -5148,57 +6928,79 @@
"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
"us in our quest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
+"us in our quest.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
"us in our quest."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
#, fuzzy
msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah, a foul Orc! Let us rid these tunnels of its kind!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah, a foul Orc! Let us rid these tunnels of its kind!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
#, fuzzy
msgid "I did not know that the undead were in these pits!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I did not know that the undead were in these pits!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I did not know that the undead were in these pits!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
#, fuzzy
msgid "Who is this foul enemy that we fight?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who is this foul enemy that we fight?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who is this foul enemy that we fight?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
#, fuzzy
msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Lionel. I am the Lost General. I will avenge myself upon you all!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Lionel. I am the Lost General. I will avenge myself upon you all!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
#, fuzzy
msgid "Avenge? What have we done to you that you must avenge?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Avenge? What have we done to you that you must avenge?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Avenge? What have we done to you that you must avenge?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
#, fuzzy
msgid "Lionel? A General? I remember that name..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lionel? A General? I remember that name...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lionel? A General? I remember that name..."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
@@ -5209,11 +7011,17 @@
"this cavern, to starve to death. The Dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Remember me, do you? Aye. I was the king's finest general, sent down to "
"these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
"this cavern, to starve to death. The Dwarves were no help, leaving me to "
+"die. Now I will get revenge on you all!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Remember me, do you? Aye. I was the king's finest general, sent down to "
+"these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
+"this cavern, to starve to death. The Dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
@@ -5222,17 +7030,24 @@
"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
"Orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
+"Orcs.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
"Orcs."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
#, fuzzy
msgid "Rest in peace, Lionel. The poor, lost general."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rest in peace, Lionel. The poor, lost general.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rest in peace, Lionel. The poor, lost general."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
@@ -5248,16 +7063,22 @@
#, fuzzy
msgid "The earth shakes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The earth shakes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The earth shakes."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
#, fuzzy
msgid "The Siege of Elensefar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Siege of Elensefar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Siege of Elensefar"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -5270,11 +7091,17 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat both enemy leaders\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat both enemy leaders\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -5283,25 +7110,35 @@
"The party arrived at Elensefar at last, but found that the city had already "
"fallen to the evil Orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The party arrived at Elensefar at last, but found that the city had already "
+"fallen to the evil Orcs.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The party arrived at Elensefar at last, but found that the city had already "
"fallen to the evil Orcs."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
#, fuzzy
msgid "My lord! It seems the city has already fallen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lord! It seems the city has already fallen!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lord! It seems the city has already fallen!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
#, fuzzy
msgid "This is terrible news! We must retake the city!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is terrible news! We must retake the city!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is terrible news! We must retake the city!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
@@ -5310,9 +7147,13 @@
"There are so many of them. This will not be easy! And look to the south! It "
"seems that the undead are allied with the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There are so many of them. This will not be easy! And look to the south! It "
+"seems that the undead are allied with the Orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There are so many of them. This will not be easy! And look to the south! It "
"seems that the undead are allied with the Orcs!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
@@ -5321,9 +7162,13 @@
"Here come the Elves! With our newly forged alliance with the Orcs, we will "
"crush them with ease!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here come the Elves! With our newly forged alliance with the Orcs, we will "
+"crush them with ease!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here come the Elves! With our newly forged alliance with the Orcs, we will "
"crush them with ease!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
@@ -5332,25 +7177,35 @@
"We must take the city, and destroy the evil undead before reinforcements "
"arrive!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We must take the city, and destroy the evil undead before reinforcements "
+"arrive!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We must take the city, and destroy the evil undead before reinforcements "
"arrive!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
#, fuzzy
msgid "In the night, three dark figures creep out of the forest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In the night, three dark figures creep out of the forest.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In the night, three dark figures creep out of the forest."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
#, fuzzy
msgid "Halt! Who goes there, friend or foe?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Halt! Who goes there, friend or foe?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Halt! Who goes there, friend or foe?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
@@ -5359,17 +7214,24 @@
"Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
"help you against the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
+"help you against the Orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
"help you against the Orcs!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
#, fuzzy
msgid "Thieves, hmmm? Who says we can trust such as you?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thieves, hmmm? Who says we can trust such as you?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thieves, hmmm? Who says we can trust such as you?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
@@ -5378,25 +7240,35 @@
"We would understand if you don't trust us, of course, but it is in our "
"mutual interest to rid the city of the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We would understand if you don't trust us, of course, but it is in our "
+"mutual interest to rid the city of the Orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We would understand if you don't trust us, of course, but it is in our "
"mutual interest to rid the city of the Orcs!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
#, fuzzy
msgid "Hmm...I have to consider this..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmm...I have to consider this...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmm...I have to consider this..."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
#, fuzzy
msgid "Very well. You may join us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well. You may join us.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well. You may join us."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
@@ -5405,17 +7277,24 @@
"We will serve you well, for we respect the help you are providing to our "
"city. You shall find that there is honor, even among thieves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We will serve you well, for we respect the help you are providing to our "
+"city. You shall find that there is honor, even among thieves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We will serve you well, for we respect the help you are providing to our "
"city. You shall find that there is honor, even among thieves."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
#, fuzzy
msgid "We cannot trust your motives. We shall rescue the city on our own!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We cannot trust your motives. We shall rescue the city on our own!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We cannot trust your motives. We shall rescue the city on our own!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
@@ -5424,33 +7303,46 @@
"Very well, we shall be gone then. You shall have to recapture the city "
"without our help!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well, we shall be gone then. You shall have to recapture the city "
+"without our help!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well, we shall be gone then. You shall have to recapture the city "
"without our help!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
#, fuzzy
msgid "Finally, we have retaken the city! Let us rest here, friends."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Finally, we have retaken the city! Let us rest here, friends.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Finally, we have retaken the city! Let us rest here, friends."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
#, fuzzy
msgid "Victory! The thieves of Elensefar will be in your service, my lord"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory! The thieves of Elensefar will be in your service, my lord\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory! The thieves of Elensefar will be in your service, my lord"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
#, fuzzy
msgid "The party rested for three days, after which an old friend returned."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The party rested for three days, after which an old friend returned.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The party rested for three days, after which an old friend returned."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
@@ -5459,17 +7351,24 @@
"Greetings, friends. I see that you have rescued the city! I knew that you "
"could do it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, friends. I see that you have rescued the city! I knew that you "
+"could do it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, friends. I see that you have rescued the city! I knew that you "
"could do it."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
#, fuzzy
msgid "Delfador! So good to see you! Where have you been?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador! So good to see you! Where have you been?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador! So good to see you! Where have you been?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
@@ -5479,18 +7378,26 @@
"the Northern Elves who came to the Council to offer us the support of the "
"North Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
"the Northern Elves who came to the Council to offer us the support of the "
+"North Elves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
+"the Northern Elves who came to the Council to offer us the support of the "
"North Elves."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
#, fuzzy
msgid "Greetings, friend."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Greetings, friend.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Greetings, friend."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
@@ -5499,25 +7406,35 @@
"Delfador, we have captured this city, but surely Asheviere's men will come "
"and attack us! What should we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, we have captured this city, but surely Asheviere's men will come "
+"and attack us! What should we do?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, we have captured this city, but surely Asheviere's men will come "
"and attack us! What should we do?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
#, fuzzy
msgid "The Council has met and decided: we must capture the Scepter of Fire."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Council has met and decided: we must capture the Scepter of Fire.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Council has met and decided: we must capture the Scepter of Fire."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
#, fuzzy
msgid "The Scepter of Fire? What's that?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Scepter of Fire? What's that?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Scepter of Fire? What's that?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
@@ -5530,6 +7447,7 @@
"of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
"great caverns."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"During the reign of Garard I, your uncle's father, the dwarves of Knalga "
@@ -5537,14 +7455,24 @@
"years to make it. But soon after it was completed, Orcs invaded the tunnels "
"of Knalga. Now Knalga is in chaos, and, though some Dwarves still live in "
"parts of it, at constant war with the Orcs, the Scepter was lost somewhere "
+"in the great caverns.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"During the reign of Garard I, your uncle's father, the dwarves of Knalga "
+"agreed to make the king a magnificent scepter. It took their finest smiths "
+"years to make it. But soon after it was completed, Orcs invaded the tunnels "
+"of Knalga. Now Knalga is in chaos, and, though some Dwarves still live in "
+"parts of it, at constant war with the Orcs, the Scepter was lost somewhere "
"in the great caverns."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
#, fuzzy
msgid "But what has this to do with me?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But what has this to do with me?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But what has this to do with me?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
@@ -5554,26 +7482,37 @@
"edict that whichever member of the royal family could retrieve the Scepter "
"of Fire would rule the land."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"When Garard II, your uncle, was deciding upon a successor, he issued an "
"edict that whichever member of the royal family could retrieve the Scepter "
+"of Fire would rule the land.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"When Garard II, your uncle, was deciding upon a successor, he issued an "
+"edict that whichever member of the royal family could retrieve the Scepter "
"of Fire would rule the land."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
#, fuzzy
msgid "Oh, and you want me to get this scepter?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh, and you want me to get this scepter?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh, and you want me to get this scepter?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
#, fuzzy
msgid "We will help you get it, my lord."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We will help you get it, my lord.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We will help you get it, my lord."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
@@ -5583,26 +7522,37 @@
"help seal her place as ruler. But if you get the Scepter first, the people "
"will support you as the king."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Time is short. We think that Asheviere is also searching for the Scepter, to "
"help seal her place as ruler. But if you get the Scepter first, the people "
+"will support you as the king.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Time is short. We think that Asheviere is also searching for the Scepter, to "
+"help seal her place as ruler. But if you get the Scepter first, the people "
"will support you as the king."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
#, fuzzy
msgid "Me? King?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Me? King?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Me? King?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
#, fuzzy
msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, Konrad. I believe you will be king one day. Now let us make haste!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, Konrad. I believe you will be king one day. Now let us make haste!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
@@ -5626,25 +7576,35 @@
"My lord! This road does not seem as safe as we had hoped. Look around us at "
"the hills - there are undead about!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lord! This road does not seem as safe as we had hoped. Look around us at "
+"the hills - there are undead about!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lord! This road does not seem as safe as we had hoped. Look around us at "
"the hills - there are undead about!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
#, fuzzy
msgid "Who are these who approach? Let us kill them all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who are these who approach? Let us kill them all!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who are these who approach? Let us kill them all!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
#, fuzzy
msgid "To arms, men! The undead hordes approach!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To arms, men! The undead hordes approach!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To arms, men! The undead hordes approach!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
@@ -5653,41 +7613,57 @@
"Let us never surrender to these foul beasts of the pit! We fight until "
"victory, or until every one of us is slain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us never surrender to these foul beasts of the pit! We fight until "
+"victory, or until every one of us is slain!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us never surrender to these foul beasts of the pit! We fight until "
"victory, or until every one of us is slain!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
#, fuzzy
msgid "There are just so many! What shall we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There are just so many! What shall we do?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There are just so many! What shall we do?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
#, fuzzy
msgid "Let us hold them off as long as we can!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Let us hold them off as long as we can!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Let us hold them off as long as we can!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
#, fuzzy
msgid "I have come once again to aid you, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I have come once again to aid you, friends!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I have come once again to aid you, friends!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
#, fuzzy
msgid "White mages? Come to help us? But what are they doing here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"White mages? Come to help us? But what are they doing here?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"White mages? Come to help us? But what are they doing here?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
@@ -5696,9 +7672,13 @@
"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
"let us hope he can help us once more!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
+"let us hope he can help us once more!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
"let us hope he can help us once more!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
@@ -5707,41 +7687,57 @@
"The sun rises in the east. Surely the undead do not have the power to "
"continue their onslaught through another day!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The sun rises in the east. Surely the undead do not have the power to "
+"continue their onslaught through another day!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The sun rises in the east. Surely the undead do not have the power to "
"continue their onslaught through another day!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
#, fuzzy
msgid "Indeed not! I feel we have survived this battle."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed not! I feel we have survived this battle.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed not! I feel we have survived this battle."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
#, fuzzy
msgid "Whew! That was a difficult battle, but they are retreating at last!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Whew! That was a difficult battle, but they are retreating at last!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Whew! That was a difficult battle, but they are retreating at last!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
#, fuzzy
msgid "Yes! We have fought them off!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes! We have fought them off!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes! We have fought them off!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
#, fuzzy
msgid "Thank you for returning to help us, Moremirmu."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you for returning to help us, Moremirmu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you for returning to help us, Moremirmu."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
@@ -5752,11 +7748,17 @@
"of how you were tricked into traveling these dangerous lands. We could do "
"nothing but help you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is both my duty and pleasure, my lord! We were dining with some royal "
"guards of the princess, taking a rest from our pilgrimage, when they spoke "
"of how you were tricked into traveling these dangerous lands. We could do "
+"nothing but help you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is both my duty and pleasure, my lord! We were dining with some royal "
+"guards of the princess, taking a rest from our pilgrimage, when they spoke "
+"of how you were tricked into traveling these dangerous lands. We could do "
"nothing but help you!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
@@ -5765,9 +7767,13 @@
"So, she tricked us into coming this way! Where may we go now? Which way will "
"be safe for us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So, she tricked us into coming this way! Where may we go now? Which way will "
+"be safe for us?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So, she tricked us into coming this way! Where may we go now? Which way will "
"be safe for us?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
@@ -5778,11 +7784,17 @@
"able to ford the great river at Abez. Make haste though, for you will not be "
"able to ford the river in winter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You must get out of the clutches of that vile Queen, my lord. If you take a "
"course bearing north-east, on past the mountain of gryphons, you will be "
"able to ford the great river at Abez. Make haste though, for you will not be "
+"able to ford the river in winter!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You must get out of the clutches of that vile Queen, my lord. If you take a "
+"course bearing north-east, on past the mountain of gryphons, you will be "
+"able to ford the great river at Abez. Make haste though, for you will not be "
"able to ford the river in winter!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
@@ -5791,9 +7803,13 @@
"Thank you for your counsel, good friend! May our paths meet again in happier "
"times!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thank you for your counsel, good friend! May our paths meet again in happier "
+"times!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thank you for your counsel, good friend! May our paths meet again in happier "
"times!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
@@ -5802,17 +7818,24 @@
"It greatly saddens me that Moremirmu was slain on the field, after he helped "
"us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It greatly saddens me that Moremirmu was slain on the field, after he helped "
+"us.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It greatly saddens me that Moremirmu was slain on the field, after he helped "
"us."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
#, fuzzy
msgid "May he rest peacefully!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"May he rest peacefully!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"May he rest peacefully!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
@@ -5821,9 +7844,13 @@
"He died fighting for you, Prince, just as any of us would be willing to die "
"for you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"He died fighting for you, Prince, just as any of us would be willing to die "
+"for you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"He died fighting for you, Prince, just as any of us would be willing to die "
"for you."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
@@ -5832,9 +7859,13 @@
"This place makes me feel uneasy, even with the undead retreating. Where may "
"we go now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This place makes me feel uneasy, even with the undead retreating. Where may "
+"we go now?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This place makes me feel uneasy, even with the undead retreating. Where may "
"we go now?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
@@ -5844,26 +7875,37 @@
"corner. We must make haste to the north lands, across the great river. Let "
"us go quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The land of Wesnoth is not safe for us. The Queen's forces reach every "
"corner. We must make haste to the north lands, across the great river. Let "
+"us go quickly!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The land of Wesnoth is not safe for us. The Queen's forces reach every "
+"corner. We must make haste to the north lands, across the great river. Let "
"us go quickly!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
#, fuzzy
msgid "Indeed! Let us go from here!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Indeed! Let us go from here!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Indeed! Let us go from here!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
#, fuzzy
msgid "The Valley of Statues"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Valley of Statues\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Valley of Statues"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
@@ -5885,16 +7927,22 @@
#, fuzzy
msgid "Look ahead of us, Orcs and Trolls!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look ahead of us, Orcs and Trolls!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look ahead of us, Orcs and Trolls!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
#, fuzzy
msgid "But they look strange -- look, they're just statues!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But they look strange -- look, they're just statues!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But they look strange -- look, they're just statues!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
@@ -5902,40 +7950,55 @@
msgid ""
"That's very strange, why would someone make statues of such foul creatures?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That's very strange, why would someone make statues of such foul creatures?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That's very strange, why would someone make statues of such foul creatures?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
#, fuzzy
msgid "Who are these that approach our valley, my apprentice?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who are these that approach our valley, my apprentice?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who are these that approach our valley, my apprentice?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
#, fuzzy
msgid "Halt! You will not pass by this way!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Halt! You will not pass by this way!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Halt! You will not pass by this way!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
#, fuzzy
msgid "We seek only free passage through your valley. We mean no harm."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We seek only free passage through your valley. We mean no harm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We seek only free passage through your valley. We mean no harm."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
#, fuzzy
msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No-one passes by us. We rule this valley, and you cannot defeat us!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No-one passes by us. We rule this valley, and you cannot defeat us!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
@@ -5944,9 +8007,13 @@
"If you do not let us through, we will pierce you with sword and bow! Come, "
"let us take up arms against them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If you do not let us through, we will pierce you with sword and bow! Come, "
+"let us take up arms against them!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If you do not let us through, we will pierce you with sword and bow! Come, "
"let us take up arms against them!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
@@ -5955,17 +8022,24 @@
"Do you really think by mere force of arms you can defeat us? Some Orcs were "
"once foolish enough to think that as well..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do you really think by mere force of arms you can defeat us? Some Orcs were "
+"once foolish enough to think that as well...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Do you really think by mere force of arms you can defeat us? Some Orcs were "
"once foolish enough to think that as well..."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
#, fuzzy
msgid "Does he mean that these who stand in front of us were once live Orcs?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Does he mean that these who stand in front of us were once live Orcs?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Does he mean that these who stand in front of us were once live Orcs?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
@@ -5974,17 +8048,24 @@
"Careful, I have heard of such things. We must proceed with caution, and try "
"to discover the nature of the power these wizards wield."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Careful, I have heard of such things. We must proceed with caution, and try "
+"to discover the nature of the power these wizards wield.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Careful, I have heard of such things. We must proceed with caution, and try "
"to discover the nature of the power these wizards wield."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
#, fuzzy
msgid "This place feels eerie. Is there no other way?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This place feels eerie. Is there no other way?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This place feels eerie. Is there no other way?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
@@ -5993,25 +8074,35 @@
"I for one am not afraid of these who would oppose us. I feel certain that "
"once a sword is driven through them, they will threaten us no more."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I for one am not afraid of these who would oppose us. I feel certain that "
+"once a sword is driven through them, they will threaten us no more.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I for one am not afraid of these who would oppose us. I feel certain that "
"once a sword is driven through them, they will threaten us no more."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
#, fuzzy
msgid "There is no other way, but it is carefully that we shall proceed."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is no other way, but it is carefully that we shall proceed.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is no other way, but it is carefully that we shall proceed."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
#, fuzzy
msgid "All I can see in here is a large mirror!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"All I can see in here is a large mirror!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"All I can see in here is a large mirror!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
@@ -6020,57 +8111,79 @@
"I have heard of such things -- quickly, smash it! Perhaps the power of the "
"Cockatrices is tied to it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I have heard of such things -- quickly, smash it! Perhaps the power of the "
+"Cockatrices is tied to it!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I have heard of such things -- quickly, smash it! Perhaps the power of the "
"Cockatrices is tied to it!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
#, fuzzy
msgid "Very well, I'll smash it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Very well, I'll smash it!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Very well, I'll smash it!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
#, fuzzy
msgid "No! The power of my creations is destroyed!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No! The power of my creations is destroyed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No! The power of my creations is destroyed!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
#, fuzzy
msgid "Free from this prison of stone at last! Now we will gain revenge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Free from this prison of stone at last! Now we will gain revenge!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Free from this prison of stone at last! Now we will gain revenge!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
#, fuzzy
msgid "First we have to fight these silly birds, and now foul Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"First we have to fight these silly birds, and now foul Orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"First we have to fight these silly birds, and now foul Orcs!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
#, fuzzy
msgid "Fall on them men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Fall on them men!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Fall on them men!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
#, fuzzy
msgid "With Konrad turned into a statue, surely all is lost!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"With Konrad turned into a statue, surely all is lost!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"With Konrad turned into a statue, surely all is lost!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
@@ -6079,9 +8192,13 @@
"No! Delfador has been turned to stone! Without him we have no chance of "
"unworking the wizard's power. All is lost!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No! Delfador has been turned to stone! Without him we have no chance of "
+"unworking the wizard's power. All is lost!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No! Delfador has been turned to stone! Without him we have no chance of "
"unworking the wizard's power. All is lost!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
@@ -6098,33 +8215,46 @@
"These Cockatrices will turn all our troops to stone, as they have the Orcs "
"if we cannot find a way to undo their power!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"These Cockatrices will turn all our troops to stone, as they have the Orcs "
+"if we cannot find a way to undo their power!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"These Cockatrices will turn all our troops to stone, as they have the Orcs "
"if we cannot find a way to undo their power!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:9
#, fuzzy
msgid "We are vanquished, for I have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are vanquished, for I have been defeated!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are vanquished, for I have been defeated!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
#, fuzzy
msgid "Argh! I am finished!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I am finished!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I am finished!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
#, fuzzy
msgid "No! This is the end! We have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No! This is the end! We have been defeated!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No! This is the end! We have been defeated!"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:5
@@ -6133,9 +8263,13 @@
"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
"kingdom was plunged into a bitter war with the Peoples of the North."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
+"kingdom was plunged into a bitter war with the Peoples of the North.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
"kingdom was plunged into a bitter war with the Peoples of the North."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -6145,10 +8279,15 @@
"led his forces to meet them. Splitting his army in two, he led one half "
"while his son, the crown prince Eldred, led the other."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Northern host encamped at Galcadar, by the ford of Abez, and the king "
"led his forces to meet them. Splitting his army in two, he led one half "
+"while his son, the crown prince Eldred, led the other.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Northern host encamped at Galcadar, by the ford of Abez, and the king "
+"led his forces to meet them. Splitting his army in two, he led one half "
"while his son, the crown prince Eldred, led the other."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -6159,11 +8298,18 @@
"the heat of battle, Eldred's men turned on the king. And so, Garard was "
"slain in battle that day, along with his brother and all his sons but Eldred."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred was a brave and courageous warrior, able to lead his soldiers well. "
"Unfortunately for Garard, his son was also ambitious...and treacherous. In "
"the heat of battle, Eldred's men turned on the king. And so, Garard was "
+"slain in battle that day, along with his brother and all his sons but "
+"Eldred.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred was a brave and courageous warrior, able to lead his soldiers well. "
+"Unfortunately for Garard, his son was also ambitious...and treacherous. In "
+"the heat of battle, Eldred's men turned on the king. And so, Garard was "
"slain in battle that day, along with his brother and all his sons but Eldred."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -6173,10 +8319,15 @@
"battle from a nearby hill. The rule of her son would surely satisfy her lust "
"for power far better than her husband's had."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Garard's queen, Asheviere, looked on with glee, having come to watch the "
"battle from a nearby hill. The rule of her son would surely satisfy her lust "
+"for power far better than her husband's had.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Garard's queen, Asheviere, looked on with glee, having come to watch the "
+"battle from a nearby hill. The rule of her son would surely satisfy her lust "
"for power far better than her husband's had."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -6185,9 +8336,13 @@
"In exchange for tribute, the Northern king happily made peace with Eldred, "
"who proclaimed himself king and led his army back to Weldyn."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In exchange for tribute, the Northern king happily made peace with Eldred, "
+"who proclaimed himself king and led his army back to Weldyn.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In exchange for tribute, the Northern king happily made peace with Eldred, "
"who proclaimed himself king and led his army back to Weldyn."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -6197,10 +8352,15 @@
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
"Eldred and avenge the king's death."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But Garard's arch-mage, Delfador, had escaped the battle and, riding with "
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
+"Eldred and avenge the king's death.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But Garard's arch-mage, Delfador, had escaped the battle and, riding with "
+"haste, reached Weldyn first. He mustered a force of loyalists to fight "
"Eldred and avenge the king's death."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -6210,10 +8370,15 @@
"ringing in his ears: 'Fight no one great or small except the old mage, whose "
"head should be severed from his shoulders.'"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred made war upon Delfador and his forces with his mother's advice "
"ringing in his ears: 'Fight no one great or small except the old mage, whose "
+"head should be severed from his shoulders.'\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred made war upon Delfador and his forces with his mother's advice "
+"ringing in his ears: 'Fight no one great or small except the old mage, whose "
"head should be severed from his shoulders.'"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:40
@@ -6222,9 +8387,13 @@
"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
"clashed against staff, as the wise old mage fought the brash young warrior."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
+"clashed against staff, as the wise old mage fought the brash young warrior.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
"clashed against staff, as the wise old mage fought the brash young warrior."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -6233,9 +8402,13 @@
"In the end Delfador's men were defeated and routed, but Asheviere found her "
"son's lifeless body, fixed to the ground by the great mage's staff."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In the end Delfador's men were defeated and routed, but Asheviere found her "
+"son's lifeless body, fixed to the ground by the great mage's staff.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In the end Delfador's men were defeated and routed, but Asheviere found her "
"son's lifeless body, fixed to the ground by the great mage's staff."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:50
@@ -6245,10 +8418,15 @@
"Knowing that the king's young nephews were next in line to the throne, she "
"ordered them all killed, and declared herself Queen of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Asheviere herself then took command of the army, and led it back to Weldyn. "
"Knowing that the king's young nephews were next in line to the throne, she "
+"ordered them all killed, and declared herself Queen of Wesnoth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Asheviere herself then took command of the army, and led it back to Weldyn. "
+"Knowing that the king's young nephews were next in line to the throne, she "
"ordered them all killed, and declared herself Queen of Wesnoth."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:55
@@ -6258,10 +8436,15 @@
"the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
"saving him from death."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Soon after news of Asheviere's orders reached Delfador, he secretly entered "
"the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
+"saving him from death.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Soon after news of Asheviere's orders reached Delfador, he secretly entered "
+"the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
"saving him from death."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:60
@@ -6271,8 +8454,13 @@
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Fleeing to the forests of the West, Delfador raised the child Konrad under "
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
+"over the land began...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Fleeing to the forests of the West, Delfador raised the child Konrad under "
+"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
Index: wesnoth/po/pl/wesnoth-sotbe.po
diff -u wesnoth/po/pl/wesnoth-sotbe.po:1.3 wesnoth/po/pl/wesnoth-sotbe.po:1.4
--- wesnoth/po/pl/wesnoth-sotbe.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-sotbe.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Polish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,19 +23,40 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+#, fuzzy
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Son of the Black Eye"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+#, fuzzy
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
#, fuzzy
msgid "Black Flag"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Black Flag\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Black Flag"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
@@ -42,35 +70,50 @@
"#Death of Grüü\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat Slowhand\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat Slowhand\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
#, fuzzy
msgid "Transport Galleon"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Transport Galleon\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Transport Galleon"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
#, fuzzy
msgid "Transport"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Transport\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Transport"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
#, fuzzy
msgid "So here is Tirigaz."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So here is Tirigaz.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So here is Tirigaz."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
@@ -79,17 +122,24 @@
"Looks like they are to be facing attack from pirates of the High Sea. We "
"should help them."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Looks like they are to be facing attack from pirates of the High Sea. We "
+"should help them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Looks like they are to be facing attack from pirates of the High Sea. We "
"should help them."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
#, fuzzy
msgid "I propose that Gork, you and I call for reinforcements."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I propose that Gork, you and I call for reinforcements.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I propose that Gork, you and I call for reinforcements."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
@@ -98,17 +148,24 @@
"Call for reinforcements? Do you mean you don't want to fight for our "
"brothers? Are you a coward, Vraurk?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Call for reinforcements? Do you mean you don't want to fight for our "
+"brothers? Are you a coward, Vraurk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Call for reinforcements? Do you mean you don't want to fight for our "
"brothers? Are you a coward, Vraurk?"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
#, fuzzy
msgid "Me? I'll show you if I'm a coward!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Me? I'll show you if I'm a coward!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Me? I'll show you if I'm a coward!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
@@ -116,16 +173,23 @@
msgid ""
"It is not time for quarreling! I'm to contain them, go find reinforcements."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is not time for quarreling! I'm to contain them, go find "
+"reinforcements.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is not time for quarreling! I'm to contain them, go find reinforcements."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
#, fuzzy
msgid "This is a wise choice. Good luck, son of the Black Eye."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is a wise choice. Good luck, son of the Black Eye.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is a wise choice. Good luck, son of the Black Eye."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
@@ -134,9 +198,13 @@
"Haha! Our plan is going well, let surround them on land while our allies "
"attack them from sea!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha! Our plan is going well, let surround them on land while our allies "
+"attack them from sea!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha! Our plan is going well, let surround them on land while our allies "
"attack them from sea!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
@@ -146,42 +214,59 @@
"find forces to counter attack. Although we can't defeat those pirates "
"without naval forces, we can wipe humans out of this region."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are attacked from both sides! Grüü, hold them while I run to Tirigaz to
"
"find forces to counter attack. Although we can't defeat those pirates "
+"without naval forces, we can wipe humans out of this region.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are attacked from both sides! Grüü, hold them while I run to Tirigaz to
"
+"find forces to counter attack. Although we can't defeat those pirates "
"without naval forces, we can wipe humans out of this region."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
#, fuzzy
msgid "I love this strategy, chief!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I love this strategy, chief!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I love this strategy, chief!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
#, fuzzy
msgid "Pillage! Let's plunder these orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pillage! Let's plunder these orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pillage! Let's plunder these orcs!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
#, fuzzy
msgid "Aaaargh! I die!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aaaargh! I die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaaargh! I die!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
#, fuzzy
msgid "Finally you paid for all of what you did to my Orc brothers!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Finally you paid for all of what you did to my Orc brothers!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Finally you paid for all of what you did to my Orc brothers!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
@@ -190,9 +275,13 @@
"We're back! We have bad news, the humans are regrouping on our tails, we "
"must leave."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We're back! We have bad news, the humans are regrouping on our tails, we "
+"must leave.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We're back! We have bad news, the humans are regrouping on our tails, we "
"must leave."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
@@ -201,9 +290,13 @@
"But where is the rest of the council? We haven't made such a long journey "
"to flee!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But where is the rest of the council? We haven't made such a long journey "
+"to flee!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But where is the rest of the council? We haven't made such a long journey "
"to flee!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
@@ -213,10 +306,15 @@
"Hills. I think we should go for them as soon as possible and evacuate this "
"city."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We had news from them, all of them fled to the East, near the Mourned "
"Hills. I think we should go for them as soon as possible and evacuate this "
+"city.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We had news from them, all of them fled to the East, near the Mourned "
+"Hills. I think we should go for them as soon as possible and evacuate this "
"city."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
@@ -226,10 +324,15 @@
"scorpions and outlaws. And bypassing it would take ages! Not to mention "
"after this desert, we'll have to cross the Silent Forest!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But it is beyond the Desert of Death, which is full of poisonous giant "
"scorpions and outlaws. And bypassing it would take ages! Not to mention "
+"after this desert, we'll have to cross the Silent Forest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But it is beyond the Desert of Death, which is full of poisonous giant "
+"scorpions and outlaws. And bypassing it would take ages! Not to mention "
"after this desert, we'll have to cross the Silent Forest!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
@@ -238,9 +341,13 @@
"So we have no choice ... I've never tasted scorpions but sure, this journey "
"promises to be fun."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So we have no choice ... I've never tasted scorpions but sure, this journey "
+"promises to be fun.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So we have no choice ... I've never tasted scorpions but sure, this journey "
"promises to be fun."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
@@ -363,8 +470,11 @@
#, fuzzy
msgid "The Desert of Death"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Desert of Death\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Desert of Death"
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
@@ -378,11 +488,17 @@
"#Death of Grüü\n"
"#Death of a Shaman"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat Ar Dant\n"
"Defeat:\n"
+"#Death of a Shaman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat Ar Dant\n"
+"Defeat:\n"
"#Death of a Shaman"
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
@@ -391,9 +507,13 @@
"It's been two days since we entered this desert. I have never been so hot "
"and we have nearly finished our food."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It's been two days since we entered this desert. I have never been so hot "
+"and we have nearly finished our food.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It's been two days since we entered this desert. I have never been so hot "
"and we have nearly finished our food."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
@@ -402,9 +522,13 @@
"I'm hungry and we found no giant scorpion yet. I'm sure it would be "
"delicious."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I'm hungry and we found no giant scorpion yet. I'm sure it would be "
+"delicious.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I'm hungry and we found no giant scorpion yet. I'm sure it would be "
"delicious."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
@@ -413,9 +537,13 @@
"I hope we won't find one! They are terrible armored beasts and your troll "
"clubs are useless against their heavy shells."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I hope we won't find one! They are terrible armored beasts and your troll "
+"clubs are useless against their heavy shells.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I hope we won't find one! They are terrible armored beasts and your troll "
"clubs are useless against their heavy shells."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
@@ -424,9 +552,13 @@
"I've been told the best way to defeat them is to attack their eyes with "
"sharp blades. But I hope too we won't meet them."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I've been told the best way to defeat them is to attack their eyes with "
+"sharp blades. But I hope too we won't meet them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I've been told the best way to defeat them is to attack their eyes with "
"sharp blades. But I hope too we won't meet them."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
@@ -435,9 +567,13 @@
"The sun is rising, we should resume our journey and find this oasis "
"mentioned on the map before the sun get high."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The sun is rising, we should resume our journey and find this oasis "
+"mentioned on the map before the sun get high.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The sun is rising, we should resume our journey and find this oasis "
"mentioned on the map before the sun get high."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
@@ -445,8 +581,12 @@
msgid ""
"Stay alert! This oasis is known to be a den of outlaws and desert pillagers."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stay alert! This oasis is known to be a den of outlaws and desert "
+"pillagers.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stay alert! This oasis is known to be a den of outlaws and desert pillagers."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
@@ -454,16 +594,22 @@
#, fuzzy
msgid "We've done it! Now we need some rest, before we continue our journey."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We've done it! Now we need some rest, before we continue our journey.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We've done it! Now we need some rest, before we continue our journey."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
#, fuzzy
msgid "End Of Peace"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"End Of Peace\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"End Of Peace"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
@@ -476,11 +622,17 @@
"#Death of Kapou'e\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat Albert and his troops\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat Albert and his troops\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
@@ -489,9 +641,13 @@
"Look, companions! Those orcs don't imagine they are living their last day. "
"Let's slay all of them and give this land back to our people!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look, companions! Those orcs don't imagine they are living their last day. "
+"Let's slay all of them and give this land back to our people!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look, companions! Those orcs don't imagine they are living their last day. "
"Let's slay all of them and give this land back to our people!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
@@ -499,32 +655,45 @@
msgid ""
"We are attacked by these humans! Hurry up, we must defend our fathers' land!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are attacked by these humans! Hurry up, we must defend our fathers' "
+"land!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are attacked by these humans! Hurry up, we must defend our fathers' land!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
#, fuzzy
msgid "The battle begun."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The battle begun.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The battle begun."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
#, fuzzy
msgid "Argh! I die! But other humans will go and slay you, filthy orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I die! But other humans will go and slay you, filthy orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I die! But other humans will go and slay you, filthy orcs!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
#, fuzzy
msgid "Hurrah! Victory!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hurrah! Victory!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hurrah! Victory!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
@@ -533,17 +702,24 @@
"We are victorious this time, but humans are organizing themselves in a huge "
"army. We have just defeated a vanguard, they are coming massively."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We are victorious this time, but humans are organizing themselves in a huge "
+"army. We have just defeated a vanguard, they are coming massively.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We are victorious this time, but humans are organizing themselves in a huge "
"army. We have just defeated a vanguard, they are coming massively."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
#, fuzzy
msgid "What should be do, chief?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What should be do, chief?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What should be do, chief?"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
@@ -565,9 +741,13 @@
"But the free tribes are beyond the Mountains of Haag. These moutains are "
"infested of dwarves and wild trolls."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But the free tribes are beyond the Mountains of Haag. These moutains are "
+"infested of dwarves and wild trolls.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But the free tribes are beyond the Mountains of Haag. These moutains are "
"infested of dwarves and wild trolls."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
@@ -576,9 +756,13 @@
"We have no choice, we shall pass. The trolls have been our allies in the "
"past--maybe they can help us. Hurry up, we must leave now."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have no choice, we shall pass. The trolls have been our allies in the "
+"past--maybe they can help us. Hurry up, we must leave now.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have no choice, we shall pass. The trolls have been our allies in the "
"past--maybe they can help us. Hurry up, we must leave now."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
@@ -588,18 +772,26 @@
"fortified bridge over the Gork river has been taken this morning by a small "
"commando of elves, we already tried to assault it twice without success."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Reinforcements, at least! Whoever you are, you are welcome in Prestim! The "
"fortified bridge over the Gork river has been taken this morning by a small "
+"commando of elves, we already tried to assault it twice without success.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Reinforcements, at least! Whoever you are, you are welcome in Prestim! The "
+"fortified bridge over the Gork river has been taken this morning by a small "
"commando of elves, we already tried to assault it twice without success."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
#, fuzzy
msgid "Ah! They are no match against my mace."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah! They are no match against my mace.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah! They are no match against my mace."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
@@ -609,10 +801,15 @@
"are still blocked on the other side of the river some miles away. They won't "
"be able to cross the river."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There is worse, our scouts reported that our saurians allies led by Inarix "
"are still blocked on the other side of the river some miles away. They won't "
+"be able to cross the river.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There is worse, our scouts reported that our saurians allies led by Inarix "
+"are still blocked on the other side of the river some miles away. They won't "
"be able to cross the river."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
@@ -621,25 +818,35 @@
"Elves and dwarves have joined humans against us and are camping near. "
"Humans will arrive soon. We must destroy the southern bridge on the river."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elves and dwarves have joined humans against us and are camping near. "
+"Humans will arrive soon. We must destroy the southern bridge on the river.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elves and dwarves have joined humans against us and are camping near. "
"Humans will arrive soon. We must destroy the southern bridge on the river."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
#, fuzzy
msgid "We must do something!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We must do something!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We must do something!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
#, fuzzy
msgid "I know what we must do. Kill elves and help Inarix cross."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I know what we must do. Kill elves and help Inarix cross.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I know what we must do. Kill elves and help Inarix cross."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
@@ -649,10 +856,15 @@
"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
"army will have crossed!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It won't be that easy! Our enemies are well entrenchered. And don't "
"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
+"army will have crossed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It won't be that easy! Our enemies are well entrenchered. And don't "
+"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
"army will have crossed!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
@@ -661,9 +873,13 @@
"Each warrior trapped on the bridge or on the other side of the river will "
"perish!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Each warrior trapped on the bridge or on the other side of the river will "
+"perish!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Each warrior trapped on the bridge or on the other side of the river will "
"perish!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
@@ -672,17 +888,24 @@
"Here we are, my friends. Earl Lanbec'h and his kind is on our tails, we "
"must hurry up."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here we are, my friends. Earl Lanbec'h and his kind is on our tails, we "
+"must hurry up.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here we are, my friends. Earl Lanbec'h and his kind is on our tails, we "
"must hurry up."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
#, fuzzy
msgid "Hurry up! The southern bridge is going to explode! Retreat! "
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hurry up! The southern bridge is going to explode! Retreat! \n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hurry up! The southern bridge is going to explode! Retreat! "
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
@@ -691,9 +914,13 @@
"We've had too much casualties to be able to resist to humans, we have no "
"choice but surrender."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We've had too much casualties to be able to resist to humans, we have no "
+"choice but surrender.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We've had too much casualties to be able to resist to humans, we have no "
"choice but surrender."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
@@ -708,8 +935,11 @@
#, fuzzy
msgid "Shan Taum The Smug"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Shan Taum The Smug\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Shan Taum The Smug"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
@@ -723,19 +953,28 @@
"#Death of Grüü\n"
"#Death of a shaman"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Survive the Shan Taum menace for 20 turns\n"
"Defeat:\n"
+"#Death of a shaman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Survive the Shan Taum menace for 20 turns\n"
+"Defeat:\n"
"#Death of a shaman"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
#, fuzzy
msgid "At last, here are the mourned hills! I hope everything will be OK."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last, here are the mourned hills! I hope everything will be OK.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last, here are the mourned hills! I hope everything will be OK."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
@@ -748,17 +987,24 @@
"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
"was a rival for Black Eye Karun."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
+"was a rival for Black Eye Karun.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
"was a rival for Black Eye Karun."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
#, fuzzy
msgid "I doubt he would welcome the son of the Black Eye."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I doubt he would welcome the son of the Black Eye.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I doubt he would welcome the son of the Black Eye."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
@@ -767,9 +1013,13 @@
"Who is that? Kapou'e! What are you doing in my lands you ridiculous born "
"loser?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Who is that? Kapou'e! What are you doing in my lands you ridiculous born "
+"loser?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Who is that? Kapou'e! What are you doing in my lands you ridiculous born "
"loser?"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
@@ -778,9 +1028,13 @@
"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
"brothers and to deliberate about what we have to do."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
+"brothers and to deliberate about what we have to do.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
"brothers and to deliberate about what we have to do."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
@@ -789,9 +1043,13 @@
"Bwahaha! You are nothing! Where is your land? You became a beggar. You "
"are as pathetic as your father!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bwahaha! You are nothing! Where is your land? You became a beggar. You "
+"are as pathetic as your father!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bwahaha! You are nothing! Where is your land? You became a beggar. You "
"are as pathetic as your father!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
@@ -800,17 +1058,24 @@
"How can you talk that way about my father, you miserable coward?! I'll make "
"a mug with your skull!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"How can you talk that way about my father, you miserable coward?! I'll make "
+"a mug with your skull!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"How can you talk that way about my father, you miserable coward?! I'll make "
"a mug with your skull!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
#, fuzzy
msgid "Really? What would you drink with it? Mint cordial?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Really? What would you drink with it? Mint cordial?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Really? What would you drink with it? Mint cordial?"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
@@ -818,8 +1083,12 @@
msgid ""
"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the "
+"Smug.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
@@ -828,17 +1097,24 @@
"What is this? Are you mad!? Humans are to besiege our fortress at Prestim "
"and you are fighting each other!?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What is this? Are you mad!? Humans are to besiege our fortress at Prestim "
+"and you are fighting each other!?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What is this? Are you mad!? Humans are to besiege our fortress at Prestim "
"and you are fighting each other!?"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
#, fuzzy
msgid "Well, ermmm..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, ermmm...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, ermmm..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
@@ -847,25 +1123,35 @@
"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
"escorting Pirk, Gork and Vraurk. The council is grateful for that."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
+"escorting Pirk, Gork and Vraurk. The council is grateful for that.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
"escorting Pirk, Gork and Vraurk. The council is grateful for that."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
#, fuzzy
msgid "I know what you want from us but I'm afraid we can't help you."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I know what you want from us but I'm afraid we can't help you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I know what you want from us but I'm afraid we can't help you."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
#, fuzzy
msgid "Really? But my people..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Really? But my people...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Really? But my people..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
@@ -875,10 +1161,15 @@
"gave us some unity was your father, Black Eye Karun. Hearing rumors from "
"your exploits, we understood you are a worthy son of your father."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You don't understand. Orcs have been divided for ages. The only one who "
"gave us some unity was your father, Black Eye Karun. Hearing rumors from "
+"your exploits, we understood you are a worthy son of your father.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You don't understand. Orcs have been divided for ages. The only one who "
+"gave us some unity was your father, Black Eye Karun. Hearing rumors from "
"your exploits, we understood you are a worthy son of your father."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
@@ -887,25 +1178,35 @@
"This is true. Now we are pressured from all sides by humans and elves; we "
"need a leader that can unite all banners. This one is YOU!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is true. Now we are pressured from all sides by humans and elves; we "
+"need a leader that can unite all banners. This one is YOU!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is true. Now we are pressured from all sides by humans and elves; we "
"need a leader that can unite all banners. This one is YOU!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
#, fuzzy
msgid "Well, I'm not sure I deserve that..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, I'm not sure I deserve that...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, I'm not sure I deserve that..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
#, fuzzy
msgid "Did you hear? There is a battle waiting for us at Prestim!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Did you hear? There is a battle waiting for us at Prestim!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Did you hear? There is a battle waiting for us at Prestim!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
@@ -915,10 +1216,15 @@
"of the river and your people won't be safe. You are the only one that can "
"help us defend Prestim!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
"of the river and your people won't be safe. You are the only one that can "
+"help us defend Prestim!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
+"of the river and your people won't be safe. You are the only one that can "
"help us defend Prestim!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
@@ -929,27 +1235,39 @@
"decide if we have to form the Great Horde again and give you the leadership "
"on it."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Leave your people here Kapou'e--they are safe for the moment--and go defend "
"Prestim. In the meantime, now that the council is complete again, we will "
"decide if we have to form the Great Horde again and give you the leadership "
+"on it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Leave your people here Kapou'e--they are safe for the moment--and go defend "
+"Prestim. In the meantime, now that the council is complete again, we will "
+"decide if we have to form the Great Horde again and give you the leadership "
"on it."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
#, fuzzy
msgid "Nooo! Don't kill me, I surrender to you little earthworm."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nooo! Don't kill me, I surrender to you little earthworm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nooo! Don't kill me, I surrender to you little earthworm."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
#, fuzzy
msgid "Silent Forest"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Silent Forest\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Silent Forest"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
@@ -963,11 +1281,17 @@
"#Death of Grüü\n"
"#Death of a Shaman"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Kill all elves of the Silent Forest\n"
"Defeat:\n"
+"#Death of a Shaman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Kill all elves of the Silent Forest\n"
+"Defeat:\n"
"#Death of a Shaman"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
@@ -976,9 +1300,13 @@
"So here is the Silent Forest ... why is it named that way? Is it really "
"that silent?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"So here is the Silent Forest ... why is it named that way? Is it really "
+"that silent?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"So here is the Silent Forest ... why is it named that way? Is it really "
"that silent?"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
@@ -988,18 +1316,26 @@
"hunt there and fish in the Bork river. But now, no one would enter there "
"unless forced."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It has not always been that silent. A lot of hunters from tribes used to "
"hunt there and fish in the Bork river. But now, no one would enter there "
+"unless forced.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It has not always been that silent. A lot of hunters from tribes used to "
+"hunt there and fish in the Bork river. But now, no one would enter there "
"unless forced."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
#, fuzzy
msgid "Some people say these woods are haunted."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Some people say these woods are haunted.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Some people say these woods are haunted."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
@@ -1008,9 +1344,13 @@
"The fact is that few people entered this forest and returned home safe. "
"Most likely, this forest is full of elvish renegades."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The fact is that few people entered this forest and returned home safe. "
+"Most likely, this forest is full of elvish renegades.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The fact is that few people entered this forest and returned home safe. "
"Most likely, this forest is full of elvish renegades."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
@@ -1020,10 +1360,15 @@
"of elvish poachers. If we ever meet some, I'll push them into the Bork "
"river with great delight."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Anyway, we need some rest. We are sufficiently armed to cope with a bunch "
"of elvish poachers. If we ever meet some, I'll push them into the Bork "
+"river with great delight.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Anyway, we need some rest. We are sufficiently armed to cope with a bunch "
+"of elvish poachers. If we ever meet some, I'll push them into the Bork "
"river with great delight."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
@@ -1032,25 +1377,35 @@
"What is that? Orcs entering our forest? Fools! None of them will return "
"alive!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What is that? Orcs entering our forest? Fools! None of them will return "
+"alive!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What is that? Orcs entering our forest? Fools! None of them will return "
"alive!"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
#, fuzzy
msgid "I agree. We'll attack them on both sides."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I agree. We'll attack them on both sides.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I agree. We'll attack them on both sides."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
#, fuzzy
msgid "No more elves? Where are you cowards!?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No more elves? Where are you cowards!?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No more elves? Where are you cowards!?"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
@@ -1059,9 +1414,13 @@
"Don't shout that loud, stupid troll. Do you remember we are in the Silent "
"Forest? Perhaps there more are to come."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Don't shout that loud, stupid troll. Do you remember we are in the Silent "
+"Forest? Perhaps there more are to come.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Don't shout that loud, stupid troll. Do you remember we are in the Silent "
"Forest? Perhaps there more are to come."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
@@ -1070,17 +1429,24 @@
"I don't think so. They must have fled. Now that this forest has been "
"cleared of elves, we can have a rest and then continue our journey."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I don't think so. They must have fled. Now that this forest has been "
+"cleared of elves, we can have a rest and then continue our journey.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I don't think so. They must have fled. Now that this forest has been "
"cleared of elves, we can have a rest and then continue our journey."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
#, fuzzy
msgid "The Siege Of Barag Gór"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Siege Of Barag Gór\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Siege Of Barag Gór"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
@@ -1096,19 +1462,28 @@
"#Death of a Shaman\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Rescue the Shamans\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Rescue the Shamans\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
#, fuzzy
msgid "Here is Barag Gor."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Here is Barag Gor.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Here is Barag Gor."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
@@ -1117,41 +1492,57 @@
"Oh no! They are besieged by elves. We must help our brothers to get rid of "
"this mob. But these filthy elves are so numerous."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh no! They are besieged by elves. We must help our brothers to get rid of "
+"this mob. But these filthy elves are so numerous.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh no! They are besieged by elves. We must help our brothers to get rid of "
"this mob. But these filthy elves are so numerous."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
#, fuzzy
msgid "I have a subtle plan, chief."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I have a subtle plan, chief.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I have a subtle plan, chief."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
#, fuzzy
msgid "Which plan?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Which plan?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Which plan?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
#, fuzzy
msgid "We go and we kill all of them. What do you think?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We go and we kill all of them. What do you think?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We go and we kill all of them. What do you think?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
#, fuzzy
msgid "..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"..."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
@@ -1159,8 +1550,11 @@
msgid ""
"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
@@ -1170,10 +1564,15 @@
"assassins, now you can count on the assassins guild to help you in your "
"quest!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Freedom! Many thanks, Son of The Black Eye. I'm Jetto, master of "
"assassins, now you can count on the assassins guild to help you in your "
+"quest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Freedom! Many thanks, Son of The Black Eye. I'm Jetto, master of "
+"assassins, now you can count on the assassins guild to help you in your "
"quest!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
@@ -1181,8 +1580,11 @@
#, fuzzy
msgid "They are retreating at last!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"They are retreating at last!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"They are retreating at last!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
@@ -1191,9 +1593,13 @@
"We're not out of the woods yet. I can see that more are pouring from the "
"forest. We are not in safety."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We're not out of the woods yet. I can see that more are pouring from the "
+"forest. We are not in safety.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We're not out of the woods yet. I can see that more are pouring from the "
"forest. We are not in safety."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
@@ -1202,17 +1608,24 @@
"You are right, we have to go to a safer place. You have helped us. Would "
"you help us again and escort us to the Harbour of Tirigaz?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You are right, we have to go to a safer place. You have helped us. Would "
+"you help us again and escort us to the Harbour of Tirigaz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You are right, we have to go to a safer place. You have helped us. Would "
"you help us again and escort us to the Harbour of Tirigaz?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
#, fuzzy
msgid "Yes, I need to ask for assistance from whole council. I'm with you."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, I need to ask for assistance from whole council. I'm with you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, I need to ask for assistance from whole council. I'm with you."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
@@ -1221,9 +1634,13 @@
"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near that yellow farm."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Excellent. This is a dangerous journey, as we have to take a road near the "
+"elvish forest. This is the road near that yellow farm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near that yellow farm."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
@@ -1232,9 +1649,13 @@
"Yes, but I can see that more are pouring from the forest. We are not in "
"safety."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, but I can see that more are pouring from the forest. We are not in "
+"safety.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, but I can see that more are pouring from the forest. We are not in "
"safety."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
@@ -1243,17 +1664,24 @@
"You are right, we have to leave to a safer place. You have helped us. "
"Would you help us again and escort us to the Harbour of Tirigaz?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You are right, we have to leave to a safer place. You have helped us. "
+"Would you help us again and escort us to the Harbour of Tirigaz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You are right, we have to leave to a safer place. You have helped us. "
"Would you help us again and escort us to the Harbour of Tirigaz?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
#, fuzzy
msgid "Yes, I need to ask for assistance to the whole council. I'm with you."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Yes, I need to ask for assistance to the whole council. I'm with you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Yes, I need to ask for assistance to the whole council. I'm with you."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
@@ -1262,9 +1690,13 @@
"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near this yellow farm."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Excellent. This is a dangerous journey, as we have to take a road near the "
+"elvish forest. This is the road near this yellow farm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near this yellow farm."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
@@ -1273,9 +1705,13 @@
"We're safe, finally. Hurry up Kapou'e, come with us, we need to reach "
"Tirigaz as soon as possible."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We're safe, finally. Hurry up Kapou'e, come with us, we need to reach "
+"Tirigaz as soon as possible.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We're safe, finally. Hurry up Kapou'e, come with us, we need to reach "
"Tirigaz as soon as possible."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
@@ -1286,16 +1722,22 @@
#, fuzzy
msgid "We've made it! Our journey is still long. Hurry up, my people!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We've made it! Our journey is still long. Hurry up, my people!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We've made it! Our journey is still long. Hurry up, my people!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
#, fuzzy
msgid "They are destroying our castle! To my rescue my merry Elves!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"They are destroying our castle! To my rescue my merry Elves!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"They are destroying our castle! To my rescue my merry Elves!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
@@ -1303,16 +1745,23 @@
msgid ""
"At your service, Etheliel. Let push these evil creatures back to their quag!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At your service, Etheliel. Let push these evil creatures back to their "
+"quag!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At your service, Etheliel. Let push these evil creatures back to their quag!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
#, fuzzy
msgid "To the harbour of Tirigaz"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To the harbour of Tirigaz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To the harbour of Tirigaz"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
@@ -1327,35 +1776,50 @@
"#Death of Grüü\n"
"#Death of a Shaman"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Kill all enemy leaders\n"
"Defeat:\n"
+"#Death of a Shaman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Kill all enemy leaders\n"
+"Defeat:\n"
"#Death of a Shaman"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
#, fuzzy
msgid "Ahhh, I'm so tired. It was a good idea to halt in such a quiet place."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ahhh, I'm so tired. It was a good idea to halt in such a quiet place.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ahhh, I'm so tired. It was a good idea to halt in such a quiet place."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
#, fuzzy
msgid "It is too quiet. Just plain boring."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is too quiet. Just plain boring.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is too quiet. Just plain boring."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
#, fuzzy
msgid "Shut up, I just heard something."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Shut up, I just heard something.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Shut up, I just heard something."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
@@ -1364,81 +1828,112 @@
"You're right. I can see something is moving in these hills. Looks like "
"there are undead there."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You're right. I can see something is moving in these hills. Looks like "
+"there are undead there.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You're right. I can see something is moving in these hills. Looks like "
"there are undead there."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
#, fuzzy
msgid "Excellent! It is time for exercise!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Excellent! It is time for exercise!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Excellent! It is time for exercise!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
#, fuzzy
msgid "Hmmm, what neat bottle! What is it?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmmm, what neat bottle! What is it?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmmm, what neat bottle! What is it?"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
#, fuzzy
msgid "It is written H.O.L.Y W.A.T.E.R"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is written H.O.L.Y W.A.T.E.R\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is written H.O.L.Y W.A.T.E.R"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
#, fuzzy
msgid "I'm thirsty ... *gulp* *gulp*"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I'm thirsty ... *gulp* *gulp*\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I'm thirsty ... *gulp* *gulp*"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
#, fuzzy
msgid "Ahhh, that was yummy!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ahhh, that was yummy!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ahhh, that was yummy!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
#, fuzzy
msgid "The day is coming, these night creatures will soon return to the pit."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The day is coming, these night creatures will soon return to the pit.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The day is coming, these night creatures will soon return to the pit."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
#, fuzzy
msgid "Grüü, are you forgeting we are ALSO night creatures?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Grüü, are you forgeting we are ALSO night creatures?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grüü, are you forgeting we are ALSO night creatures?"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
#, fuzzy
msgid "Err... well..."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Err... well...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Err... well..."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
#, fuzzy
msgid "Toward Mountains of Haag"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Toward Mountains of Haag\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Toward Mountains of Haag"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
@@ -1451,11 +1946,17 @@
"#Death of Kapou'e\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Move Kapou'e to the end of the mountains\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Move Kapou'e to the end of the mountains\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
@@ -1465,18 +1966,26 @@
"are near now. But beware, there are dwarves and wild trolls around. Hurry "
"up! I can see the sign post that indicates their land."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We have nearly crossed the mountains. I feel the lands of the free tribes "
"are near now. But beware, there are dwarves and wild trolls around. Hurry "
+"up! I can see the sign post that indicates their land.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We have nearly crossed the mountains. I feel the lands of the free tribes "
+"are near now. But beware, there are dwarves and wild trolls around. Hurry "
"up! I can see the sign post that indicates their land."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
#, fuzzy
msgid "What are these orcs doing here? They should be too tired to live."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What are these orcs doing here? They should be too tired to live.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What are these orcs doing here? They should be too tired to live."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
@@ -1484,24 +1993,34 @@
msgid ""
"I've never pushed so far, we are crossing the border of the Black Eye lands."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I've never pushed so far, we are crossing the border of the Black Eye "
+"lands.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I've never pushed so far, we are crossing the border of the Black Eye lands."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
#, fuzzy
msgid "Look! Dwarves are fighting against orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look! Dwarves are fighting against orcs!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look! Dwarves are fighting against orcs!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
#, fuzzy
msgid "Father, we should help them. Orcs are our allies."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Father, we should help them. Orcs are our allies.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Father, we should help them. Orcs are our allies."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
@@ -1510,9 +2029,13 @@
"I don't know if we should do that. Orcs have been our allies in the past, "
"but they have always treated us as fools."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I don't know if we should do that. Orcs have been our allies in the past, "
+"but they have always treated us as fools.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I don't know if we should do that. Orcs have been our allies in the past, "
"but they have always treated us as fools."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
@@ -1521,9 +2044,13 @@
"But Father, we don't know what they are seeking there, maybe this is a good "
"occasion to get rid of these dwarves."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But Father, we don't know what they are seeking there, maybe this is a good "
+"occasion to get rid of these dwarves.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But Father, we don't know what they are seeking there, maybe this is a good "
"occasion to get rid of these dwarves."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
@@ -1532,33 +2059,46 @@
"You are right, my son. We will help our orcish friends. But take care of "
"you ... I would be desperate if something would happen to you."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You are right, my son. We will help our orcish friends. But take care of "
+"you ... I would be desperate if something would happen to you.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You are right, my son. We will help our orcish friends. But take care of "
"you ... I would be desperate if something would happen to you."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
#, fuzzy
msgid "Argh! I'm done. My people is dommed!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I'm done. My people is dommed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I'm done. My people is dommed!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
#, fuzzy
msgid "Father! Oh no!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Father! Oh no!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Father! Oh no!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
#, fuzzy
msgid "Filthy dwarves! Now I'm to kill you to the last!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Filthy dwarves! Now I'm to kill you to the last!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Filthy dwarves! Now I'm to kill you to the last!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
@@ -1567,8 +2107,11 @@
#, fuzzy
msgid "Oh no, I'm defeated."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh no, I'm defeated.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh no, I'm defeated."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
@@ -1577,25 +2120,35 @@
"My son! I should have never brought him to this fight. Now we are to "
"return to our caverns, and we will never go back."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My son! I should have never brought him to this fight. Now we are to "
+"return to our caverns, and we will never go back.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My son! I should have never brought him to this fight. Now we are to "
"return to our caverns, and we will never go back."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
#, fuzzy
msgid "Our troll friends are over. Without them there is no hope."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Our troll friends are over. Without them there is no hope.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Our troll friends are over. Without them there is no hope."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
#, fuzzy
msgid "Argh! I die!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I die!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
@@ -1606,10 +2159,15 @@
"green hills! The land of the free tribes is near now. I can see the walls "
"of Barag-Gor in the distance."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We've succeeded! We've passed through the Mountains of Haag! Look at these "
"green hills! The land of the free tribes is near now. I can see the walls "
+"of Barag-Gor in the distance.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We've succeeded! We've passed through the Mountains of Haag! Look at these "
+"green hills! The land of the free tribes is near now. I can see the walls "
"of Barag-Gor in the distance."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
@@ -1618,17 +2176,24 @@
"Blemaker, many thanks for your help in this fight. Would you like to join "
"us in our journey with your son? Your help would be very appreciated!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Blemaker, many thanks for your help in this fight. Would you like to join "
+"us in our journey with your son? Your help would be very appreciated!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Blemaker, many thanks for your help in this fight. Would you like to join "
"us in our journey with your son? Your help would be very appreciated!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
#, fuzzy
msgid "Father, I'd like to join them. Would you mind it?"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Father, I'd like to join them. Would you mind it?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Father, I'd like to join them. Would you mind it?"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
@@ -1638,18 +2203,26 @@
"But take care, there are plenty of creatures that seek our end, like elves "
"or humans. They are as clever as merciless."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My son, you're old enough to discover the world. Me, I have to stay here. "
"But take care, there are plenty of creatures that seek our end, like elves "
+"or humans. They are as clever as merciless.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My son, you're old enough to discover the world. Me, I have to stay here. "
+"But take care, there are plenty of creatures that seek our end, like elves "
"or humans. They are as clever as merciless."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
#, fuzzy
msgid "Thanks, father. Don't worry, I'll take care of myself."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Thanks, father. Don't worry, I'll take care of myself.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Thanks, father. Don't worry, I'll take care of myself."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
@@ -1659,10 +2232,15 @@
"Would you like to join us in our journey? Your help would be very "
"appreciated!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grüü, many thanks for your help in this fight. I'm sorry for your father.
"
"Would you like to join us in our journey? Your help would be very "
+"appreciated!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Grüü, many thanks for your help in this fight. I'm sorry for your father.
"
+"Would you like to join us in our journey? Your help would be very "
"appreciated!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
@@ -1671,9 +2249,13 @@
"My father would have come to help you. I would insult his memory not to "
"help you. I come!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My father would have come to help you. I would insult his memory not to "
+"help you. I come!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My father would have come to help you. I would insult his memory not to "
"help you. I come!"
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
@@ -1683,8 +2265,11 @@
#, fuzzy
msgid "Ouch! This hurts!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ouch! This hurts!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ouch! This hurts!"
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:20
@@ -1694,16 +2279,22 @@
#, fuzzy
msgid "The council will never be complete again. This is hopeless."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The council will never be complete again. This is hopeless.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The council will never be complete again. This is hopeless."
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:87
#, fuzzy
msgid "Argh! I'm done. My people is doomed!"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I'm done. My people is doomed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I'm done. My people is doomed!"
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:126
@@ -1732,10 +2323,15 @@
"tribes and human northern earldoms. Famine led humans to colonize some "
"orcish lands and to push orcs to desolated hills."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
"tribes and human northern earldoms. Famine led humans to colonize some "
+"orcish lands and to push orcs to desolated hills.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
+"tribes and human northern earldoms. Famine led humans to colonize some "
"orcish lands and to push orcs to desolated hills."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:17
@@ -1746,11 +2342,17 @@
"earl Lanbec'h decided to definitively address the Orcish menace and "
"conferred a small army to his son-in-law baron Albert."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Of course, this caused violent orcish riots as orcs systematically "
"slaughtered human colonies and villages that were on their lands. Then, "
"earl Lanbec'h decided to definitively address the Orcish menace and "
+"conferred a small army to his son-in-law baron Albert.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Of course, this caused violent orcish riots as orcs systematically "
+"slaughtered human colonies and villages that were on their lands. Then, "
+"earl Lanbec'h decided to definitively address the Orcish menace and "
"conferred a small army to his son-in-law baron Albert."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:23
@@ -1759,9 +2361,13 @@
"Baron Albert personally led a small vanguard with the mission to establish a "
"bridgehead inside Orcish lands."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Baron Albert personally led a small vanguard with the mission to establish a "
+"bridgehead inside Orcish lands.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Baron Albert personally led a small vanguard with the mission to establish a "
"bridgehead inside Orcish lands."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:29
@@ -1770,15 +2376,22 @@
"By nightfall his troops reached a mountainous territory, under the authority "
"of orcish leader Kapou'e, the son of the Black Eye."
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"By nightfall his troops reached a mountainous territory, under the authority "
+"of orcish ruler Kapou'e, the son of the Black Eye.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"By nightfall his troops reached a mountainous territory, under the authority "
"of orcish ruler Kapou'e, the son of the Black Eye."
#: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
#, fuzzy
msgid "Pirate Galleon"
msgstr ""
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pirate Galleon\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pirate Galleon"
Index: wesnoth/po/pl/wesnoth-tdh.po
diff -u wesnoth/po/pl/wesnoth-tdh.po:1.3 wesnoth/po/pl/wesnoth-tdh.po:1.4
--- wesnoth/po/pl/wesnoth-tdh.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-tdh.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Polish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,19 +23,40 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+#, fuzzy
+msgid "The Dark Hordes"
+msgstr "The Dark Hordes"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
#, fuzzy
msgid "A New Chance"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A New Chance\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A New Chance"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
@@ -41,11 +69,17 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Clear the land of monsters\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Clear the land of monsters\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
@@ -54,41 +88,57 @@
"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
"Ha'atel arrived on a strange shore. He decided to claim it for his own."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
+"Ha'atel arrived on a strange land. He decided to claim it for his own.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
"Ha'atel arrived on a strange land. He decided to claim it for his own."
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
#, fuzzy
msgid "Noooo! Not now, not when I have escaped!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Noooo! Not now, not when I have escaped!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Noooo! Not now, not when I have escaped!"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
#, fuzzy
msgid "Argh! I die!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I die!"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
#, fuzzy
msgid "The Wesnothians have discovered my escape! This is not good..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Wesnothians have discovered my escape! This is not good...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Wesnothians have discovered my escape! This is not good..."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
#, fuzzy
msgid "Brother Against Brother"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Brother Against Brother\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Brother Against Brother"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
@@ -101,11 +151,17 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Defeat your brother Nati Ha'atel\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat your brother Nati Ha'atel\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
@@ -114,9 +170,13 @@
"As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
"already ensconced himself nearby."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Back in Wesnoth, the sun set on the first battle of the war being waged. But "
+"here another war brewed, between brothers.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Back in Wesnoth, the sun set on the first battle of the war being waged. But "
"here another war brewed, between brothers."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
@@ -125,9 +185,13 @@
"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
"live to see another in this land."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
+"live to see another.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
"live to see another."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
@@ -136,17 +200,24 @@
"This land? Do you truly not know where we are? Then you are a greater fool "
"than I had thought."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I did not live to see this one either. I gave up my life for necromancy, "
+"same as you. Do you remember?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I did not live to see this one either. I gave up my life for necromancy, "
"same as you. Do you remember?"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
#, fuzzy
msgid "Cease your blustering, fool, and prepare to die...again."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"How well I do. But either way, prepare to die...again.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"How well I do. But either way, prepare to die...again."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
@@ -156,10 +227,15 @@
"stronger of us. Flee now and save your miserable hide before I make it a "
"carpet."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I will fight you with all my strength to prevent that, and I was always the "
"stronger of us. Flee now and save your miserable hide before I make it a "
+"carpet.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I will fight you with all my strength to prevent that, and I was always the "
+"stronger of us. Flee now and save your miserable hide before I make it a "
"carpet."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
@@ -168,17 +244,24 @@
"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
"make a good pillow."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
+"make a good pillow.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
"make a good pillow."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
#, fuzzy
msgid "What? I can't die! I already have! Noooo!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What? I can't die! I already have! Noooo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What? I can't die! I already have! Noooo!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
@@ -187,17 +270,24 @@
"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
"shade to serve me one day. Until then...farewell!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
+"shade to serve me one day. Until then...farewell!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
"shade to serve me one day. Until then...farewell!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
#, fuzzy
msgid "It is over. I am doomed."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is over. I am doomed...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is over. I am doomed..."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
@@ -205,8 +295,11 @@
msgid ""
"I...have failed to win this battle. I am defeated. I will not believe it."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I...have failed to win this battle. I am defeated. I will not believe it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I...have failed to win this battle. I am defeated. I will not believe it."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
@@ -215,41 +308,57 @@
"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
"back under my command!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
+"back under my command!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
"back under my command!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
#, fuzzy
msgid "Didn't I tell you so?!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Didn't I tell you so?!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Didn't I tell you so?!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
#, fuzzy
msgid "And by my own hands you died!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"And by my own hands you died!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"And by my own hands you died!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
#, fuzzy
msgid "I am Gwiti the Mighty, prepare to die!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I am Gwiti the Mighty, prepare to die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I am Gwiti the Mighty, prepare to die!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
#, fuzzy
msgid "Now you shall die!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Now you shall die!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Now you shall die!"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
@@ -258,9 +367,13 @@
"You miserable wretch, know that it is only by my mercy that you look upon "
"the sun again, for you shall die before it sets."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"You miserable wretch, know that it is only by my mercy that you look upon "
+"the sun again, for you shall die before it sets.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"You miserable wretch, know that it is only by my mercy that you look upon "
"the sun again, for you shall die before it sets."
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
@@ -269,9 +382,13 @@
"May I remind you that even as we speak, my undead legions are marching "
"towards you?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"May I remind you that even as we speak, my undead legions are marching "
+"towards you?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"May I remind you that even as we speak, my undead legions are marching "
"towards you?"
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
@@ -394,8 +511,11 @@
#, fuzzy
msgid "Crelanu's Book"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Crelanu's Book\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Crelanu's Book"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
@@ -408,11 +528,17 @@
"#Death of Gwiti\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Move Gwiti to take the Book\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Move Gwiti to take the Book\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
@@ -421,17 +547,24 @@
"Time marched on, and so did Gwiti. He was nearing the place where the "
"dreadful tome of Crelanu was hidden."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Time marched on, and so did Gwiti. He was nearing the grove where he now "
+"knew the dreadful tome of Crelanu to be hidden.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Time marched on, and so did Gwiti. He was nearing the grove where he now "
"knew the dreadful tome of Crelanu to be hidden."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
#, fuzzy
msgid "I feel that it must be close. Could it be in that swamp?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I feel that it must be close. Could it be in that swamp?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I feel that it must be close. Could it be in that swamp?"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
@@ -441,43 +574,61 @@
"grove over which Elves and Orcs had waged war for many years, and any to "
"approach would suffer their combined wrath..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"But the ancient mages had done their job well. The book had been hidden in a "
"grove over which Elves and Orcs had waged war for many years, and any to "
+"approach would suffer their combined wrath...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"But the ancient mages had done their job well. The book had been hidden in a "
+"grove over which Elves and Orcs had waged war for many years, and any to "
"approach would suffer their combined wrath..."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
#, fuzzy
msgid "Oh no. The orcs seem to have recruited the undead to their side."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh no. The orcs seem to have recruited the undead to their side.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh no. The orcs seem to have recruited the undead to their side."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
#, fuzzy
msgid "Blast it! However did the elves get a necromancer to march with them?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Blast it! However did the elves get a necromancer to march with them?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Blast it! However did the elves get a necromancer to march with them?"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
#, fuzzy
msgid "I side not with either of you!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I side not with either of you!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I side not with either of you!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
#, fuzzy
msgid "A truce, then? I fear he will be the death of us both."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The book is not here, but these swamps contain enough corpses to suit my "
+"purposes.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The book is not here, but these swamps contain enough corpses to suit my "
"purposes."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
@@ -486,8 +637,11 @@
"Very well. We have hated you Orcs for centuries, but the Undead are a danger "
"to all that live."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What? I can't die! Noooo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What? I can't die! Noooo!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
@@ -496,8 +650,11 @@
"The book is not here, but these swamps contain enough corpses to suit my "
"purposes."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I die a terrible death... not knowing why.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I die a terrible death... not knowing why."
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
@@ -505,24 +662,34 @@
#, fuzzy
msgid "What? I can't die! Noooo!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A curse upon that necromancer! Why did he have to come here?!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A curse upon that necromancer! Why did he have to come here?!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
#, fuzzy
msgid "I die a terrible death... not knowing why."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last! This is it! Now I must laugh crazedly as a true villain always "
+"must!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last! This is it! Now I must laugh crazedly as a true villain always must!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
#, fuzzy
msgid "A curse upon that necromancer! Why did he have to come here?!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My lord, we have found the necromancer at last!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My lord, we have found the necromancer at last!"
#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
@@ -540,8 +707,11 @@
#, fuzzy
msgid "Inside the Tower"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Inside the Tower\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Inside the Tower"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
@@ -553,11 +723,17 @@
"Defeat\n"
"#Death of Gwiti Ha'atel"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Find Crelanu's Book\n"
"Defeat\n"
+"#Death of Gwiti Ha'atel\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Find Crelanu's Book\n"
+"Defeat\n"
"#Death of Gwiti Ha'atel"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
@@ -566,57 +742,79 @@
"If my memory serves, this tower should have three floors. I should be able "
"to find the Book in a few hours...!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"If my memory serves, this tower should have three floors. I should be able "
+"to find the Book in a few hours...!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"If my memory serves, this tower should have three floors. I should be able "
"to find the Book in a few hours...!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
#, fuzzy
msgid "Hayaargghh! We have arrived! Command us, Master!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hayaargghh! We have arrived! Command us, Master!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hayaargghh! We have arrived! Command us, Master!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
#, fuzzy
msgid "There's a secret door here! This must be the library."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"There's a secret door here! This must be the library.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"There's a secret door here! This must be the library."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
#, fuzzy
msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Well, well, well. Thirty-five pieces of gold were in this chest!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Well, well, well. Thirty-five pieces of gold were in this chest!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
#, fuzzy
msgid "Blast it, the chest is empty!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Blast it, the chest is empty!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Blast it, the chest is empty!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
#, fuzzy
msgid "Twenty pieces of gold is a welcome gift."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Twenty pieces of gold is a welcome gift.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Twenty pieces of gold is a welcome gift."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
#, fuzzy
msgid "I suppose thirty copper coins should not be scorned..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"I suppose thirty copper coins should not be scorned...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"I suppose thirty copper coins should not be scorned..."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
@@ -624,56 +822,77 @@
msgid ""
"The chest is empty save for a few trinkets. The magic has gone out of them."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The chest is empty save for a few trinkets. The magic has gone out of them.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The chest is empty save for a few trinkets. The magic has gone out of them."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
#, fuzzy
msgid "Gack! This chest contains holy water!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gack! This chest contains holy water!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gack! This chest contains holy water!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
#, fuzzy
msgid "Look at what the mages were guarding!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Look at what the mages were guarding!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Look at what the mages were guarding!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
#, fuzzy
msgid "Those mages had hidden away more than it seemed!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Those mages had hidden away more than it seemed!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Those mages had hidden away more than it seemed!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
#, fuzzy
msgid "Two dozen gold. Plundering this tower is fun!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Two dozen gold. Plundering this tower is fun!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Two dozen gold. Plundering this tower is fun!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
#, fuzzy
msgid "A pile of assorted coins is here!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A pile of assorted coins is here!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A pile of assorted coins is here!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
#, fuzzy
msgid "Haha, this chest holds scores of gold coins!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha, this chest holds scores of gold coins!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha, this chest holds scores of gold coins!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
@@ -691,16 +910,23 @@
msgid ""
"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This is not the tome Crelanu wrote...hmmm... but it contains its "
+"whereabouts!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
#, fuzzy
msgid "We're done in here! Let's go slay some more enemies."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"We're done in here! Let's go slay some more enemies.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"We're done in here! Let's go slay some more enemies."
#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
@@ -711,8 +937,11 @@
#, fuzzy
msgid "Mages and Elves"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mages and Elves\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mages and Elves"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
@@ -726,12 +955,19 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Victory:\n"
"@Move Gwiti to the Tower of Sorcery\n"
"@Kill both enemy leaders\n"
"Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Victory:\n"
+"@Move Gwiti to the Tower of Sorcery\n"
+"@Kill both enemy leaders\n"
+"Defeat:\n"
"#Turns run out"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
@@ -741,9 +977,13 @@
"was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
"where the greatest mages once studied."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"After sending the Dark Spirit away for his failure, Gwiti turned towards the "
+"Tower of Kaleon, where the greatest mages once studied.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"After sending the Dark Spirit away for his failure, Gwiti turned towards the "
"Tower of Kaleon, where the greatest mages once studied."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
@@ -754,19 +994,28 @@
"Soon they shall all be mine, and my power will be great enough to invade "
"Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"At last, I have reached the main road. Unless I am far off my course, I "
"should find the Tower of Kaleon here, filled with the secrets of ancient "
"mages. Soon they shall all be mine, and my power will be great enough to "
+"invade Wesnoth.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"At last, I have reached the main road. Unless I am far off my course, I "
+"should find the Tower of Kaleon here, filled with the secrets of ancient "
+"mages. Soon they shall all be mine, and my power will be great enough to "
"invade Wesnoth."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
#, fuzzy
msgid "A necromancer approaches! Can this be the same one that we banished?"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A necromancer approaches! I must send for aid.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A necromancer approaches! I must send for aid."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
@@ -775,17 +1024,25 @@
"Accursed and dreadful one, know that we mages, guardians of the Tower of "
"Kaleon, shall bar your way with all our spells! Flee now and you may survive."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Accursed and dreadful one, know that we mages, guardians of the Tower of "
+"Kaleon, shall bar your way with all our spells! Flee now and you may "
+"survive.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Accursed and dreadful one, know that we mages, guardians of the Tower of "
"Kaleon, shall bar your way with all our spells! Flee now and you may survive."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
#, fuzzy
msgid "Quirind, know that you have the Elves at your back."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Quirind, know that you have the Elves at your back.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Quirind, know that you have the Elves at your back."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
@@ -794,41 +1051,57 @@
"Foul sorcerer of death, go far from this place or we shall send you to your "
"own realm."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Foul sorcerer of death, go far from this place or we shall send you to your "
+"own realm.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Foul sorcerer of death, go far from this place or we shall send you to your "
"own realm."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
#, fuzzy
msgid "Not born is the one that could challenge me!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Not born is the one that could challenge me!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Not born is the one that could challenge me!"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
#, fuzzy
msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No! No! Noooo! It is over, I feel the shades reaching for me...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No! No! Noooo! It is over, I feel the shades reaching for me..."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
#, fuzzy
msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! I have fallen, and the Tower lies stripped of its defenses!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! I have fallen, and the Tower lies stripped of its defenses!"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
#, fuzzy
msgid "Quirind, we have failed! You must guard the tower."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Quirind, we have failed! You must guard the tower.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Quirind, we have failed! You must guard the tower."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
@@ -837,33 +1110,46 @@
"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
"enter without mastering a magic equal to it."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
+"enter without mastering a magic equal to it.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
"enter without mastering a magic equal to it."
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
#, fuzzy
msgid "Haha! I have gained entry to the tower!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha! I have gained entry to the tower!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha! I have gained entry to the tower!"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
#, fuzzy
msgid "A curse upon that foul necromancer!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A curse upon that foul necromancer!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A curse upon that foul necromancer!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
#, fuzzy
msgid "The Skull of Agarash"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"The Skull of Agarash\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"The Skull of Agarash"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
@@ -886,25 +1172,35 @@
"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
"his revenge. But a Dark Spirit came to counsel him..."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
+"his revenge. But a Dark Spirit came to counsel him...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
"his revenge. But a Dark Spirit came to counsel him..."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
#, fuzzy
msgid "Gwitiii...Gwiti!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gwitiii...Gwiti!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gwitiii...Gwiti!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
#, fuzzy
msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Dark Spirit? Surely this is my token of mastery of the undead!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Dark Spirit? Surely this is my token of mastery of the undead!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
@@ -913,17 +1209,24 @@
"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
"south, against the orcs, and there find the Skull of Agarash."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
+"south, against the orcs, and there find the Skull of Agarash.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
"south, against the orcs, and there find the Skull of Agarash."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
#, fuzzy
msgid "Speak on."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"What is the Skull of Agarash? Tell me more.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"What is the Skull of Agarash? Tell me more."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
@@ -933,18 +1236,26 @@
"skulls, as is their custom. But one of these is the Skull of Agarash - Take "
"it and your power will grow greater by far."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do you see the three orc clans of this land? Their banners are topped with "
"skulls, as is their custom. But one of these is the Skull of Agarash - which "
+"once was mine. Take it and your power will grow greater by far.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Do you see the three orc clans of this land? Their banners are topped with "
+"skulls, as is their custom. But one of these is the Skull of Agarash - which "
"once was mine. Take it and your power will grow greater by far."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
#, fuzzy
msgid "Oh, no! The undead hordes have taken my banner!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Oh, no! The undead hordes have taken my banner!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Oh, no! The undead hordes have taken my banner!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
@@ -953,9 +1264,13 @@
"It is not your banner, and it never was! That skull has marked it as mine "
"since long ago."
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It is not your banner, and it never was! That skull has marked it as mine "
+"since long ago.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It is not your banner, and it never was! That skull has marked it as mine "
"since long ago."
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
@@ -964,8 +1279,11 @@
"Argh! This is only half of the skull, and near enough to powerless! Begone, "
"Spirit!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! This is only half of the skull!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! This is only half of the skull!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
@@ -976,24 +1294,33 @@
#, fuzzy
msgid "That skull is powerless!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"This skull is powerless!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"This skull is powerless!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
#, fuzzy
msgid "That is not the skull of Agarash!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"That is not the skull of Agarash!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"That is not the skull of Agarash!"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
#, fuzzy
msgid "It's been a long time since I fought anything myself!"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"It's been a long time since I fought anything myself!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"It's been a long time since I fought anything myself!"
#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
Index: wesnoth/po/pl/wesnoth-trow.po
diff -u wesnoth/po/pl/wesnoth-trow.po:1.3 wesnoth/po/pl/wesnoth-trow.po:1.4
--- wesnoth/po/pl/wesnoth-trow.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-trow.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Polish translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,12 +23,26 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/pl/wesnoth.po
diff -u wesnoth/po/pl/wesnoth.po:1.3 wesnoth/po/pl/wesnoth.po:1.4
--- wesnoth/po/pl/wesnoth.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth.po Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-08-08 15:00+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -17,85 +17,23 @@
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
-#: data/game.cfg:257
-#, fuzzy
-msgid "Heir to the Throne"
-msgstr "NastÄpca Tronu"
-
-#: data/game.cfg:261
-#, fuzzy
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-
-#: data/game.cfg:267
-#, fuzzy
-msgid "The Dark Hordes"
-msgstr "The Dark Hordes"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-
-#: data/game.cfg:276
-#, fuzzy
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Son of the Black Eye"
-
-#: data/game.cfg:280
-#, fuzzy
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr ""
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr ""
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr ""
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr ""
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr ""
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr ""
@@ -3670,6 +3608,13 @@
msgid "Elvish Archer"
msgstr ""
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
#, fuzzy
msgid "Elvish Avenger"
@@ -3681,6 +3626,14 @@
msgid "ambush"
msgstr "ambush"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
#, fuzzy
msgid "Elvish Captain"
@@ -3815,6 +3768,14 @@
msgid "Elvish Marksman"
msgstr ""
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -3868,6 +3829,14 @@
msgid "Elvish Ranger"
msgstr "Elvish Ranger"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
#, fuzzy
msgid "Elvish Rider"
@@ -3927,6 +3896,14 @@
msgid "Elvish Sharpshooter"
msgstr "Elvish Sharpshooter"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
#, fuzzy
msgid "Elvish Shyde"
@@ -5935,11 +5912,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr ""
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr ""
@@ -5959,7 +5936,7 @@
msgid "Scenario Start"
msgstr ""
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr ""
@@ -6054,90 +6031,90 @@
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr ""
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr ""
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr ""
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr ""
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr ""
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr ""
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr ""
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr ""
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr ""
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr ""
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -7264,6 +7241,42 @@
msgstr ""
#, fuzzy
+#~ msgid "Heir to the Throne"
+#~ msgstr "NastÄpca Tronu"
+
+#, fuzzy
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+
+#, fuzzy
+#~ msgid "The Dark Hordes"
+#~ msgstr "The Dark Hordes"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+
+#, fuzzy
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Son of the Black Eye"
+
+#, fuzzy
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+
+#, fuzzy
#~ msgid "A Choice Must Be Made"
#~ msgstr "A Choice Must Be Made"
Index: wesnoth/po/pt_BR/wesnoth-ei.po
diff -u wesnoth/po/pt_BR/wesnoth-ei.po:1.3 wesnoth/po/pt_BR/wesnoth-ei.po:1.4
--- wesnoth/po/pt_BR/wesnoth-ei.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Portuguese translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,31 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "A Invasão Oriental"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Lanceiro,(fácil);*&human-swordman.png,Espadachim;&human-"
+"royalguard.png,Guarda Real,(difÃcil)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
@@ -251,7 +273,7 @@
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
msgid "Holy Water"
-msgstr ""
+msgstr "Ãgua Benta"
#: data/scenarios/Eastern_Invasion/Captured.cfg:813
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
Index: wesnoth/po/pt_BR/wesnoth-httt.po
diff -u wesnoth/po/pt_BR/wesnoth-httt.po:1.3
wesnoth/po/pt_BR/wesnoth-httt.po:1.4
--- wesnoth/po/pt_BR/wesnoth-httt.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-httt.po Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Portuguese translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,24 +17,42 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Herdeiro do Trono"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Guerreiro,(fácil);*&elvish-hero.png,Herói;&elvish-"
+"champion.png,Campeão,(difÃcil)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
#, fuzzy
msgid "A Choice Must Be Made"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"Ã preciso escolher"
+"Ã preciso escolher\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ÃÂ preciso escolher"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
#, fuzzy
@@ -41,6 +66,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -50,6 +76,15 @@
"#Morte de Konrad\n"
"#Morte de Delfador\n"
"#Morte de Li'sar\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Defeat either of the enemy leaders\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Li'sar\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -277,9 +312,12 @@
#, fuzzy
msgid "The Bay of Pearls"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"A BaÃa das Perolas"
+"A BaÃa das Perolas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A BaÃÂa das Perolas"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
#, fuzzy
@@ -292,6 +330,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -300,6 +339,14 @@
"@Derrotar no mÃnimo um lÃder inimigo e resitir até o fim dos turnos.\n"
"Derrota:\n"
"#Morte de Konrad\n"
+"#Fim dos turnos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os lÃÂderes inimigos\n"
+"@Derrotar no mÃÂnimo um lÃÂder inimigo e resitir até o fim dos
turnos.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
"#Fim dos turnos"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -530,8 +577,11 @@
#, fuzzy
msgid "Blackwater Port"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Porto Blackwater\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Porto Blackwater"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -546,6 +596,7 @@
"#Death of Delfador\n"
"#Death of Sir Kaylan"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -555,6 +606,15 @@
"Derrota:\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Morte de Seimus\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar lÃÂder inimigo\n"
+"@Resistir ate o fim dos turnos.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Morte de Seimus"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -681,8 +741,11 @@
#, fuzzy
msgid "Crossroads"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Cruzamento\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Cruzamento"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -696,6 +759,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -704,6 +768,14 @@
"Derrota\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os lÃÂderes inimigos.\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
@@ -738,9 +810,12 @@
#, fuzzy
msgid "The Dwarven Doors"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"As Portas dos Anões"
+"As Portas dos Anões\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"As Portas dos Anões"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
#, fuzzy
@@ -753,6 +828,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -761,6 +837,14 @@
"Derrota:\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Konrad ate a entrado do Reino dos Anões.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
@@ -1168,8 +1252,11 @@
#, fuzzy
msgid "The Elves Besieged"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Os Elfos Sitiados\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Os Elfos Sitiados"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1183,6 +1270,7 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1191,6 +1279,14 @@
"Derrota:\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Fim dos turnos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Konrad ate o sinal no norte-oeste\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Fim dos turnos"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -1391,8 +1487,11 @@
#, fuzzy
msgid "The Ford of Abez"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"O Vau de Abez\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"O Vau de Abez"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -1406,6 +1505,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1414,6 +1514,14 @@
"Derrota:\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Konrad até o lado norte do rio.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
@@ -1576,8 +1684,11 @@
#, fuzzy
msgid "Gryphon Mountain"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Montanha dos Grifos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Montanha dos Grifos"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -1591,11 +1702,16 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
"Vitória:\n"
-"@Derrotar ambos os lÃderes inimigos"
+"@Derrotar ambos os lÃderes inimigos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os lÃÂderes inimigos"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
msgid "Here are the mother Gryphon's eggs!"
@@ -1677,9 +1793,12 @@
#, fuzzy
msgid "Hasty Alliance"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"Alliança apressada"
+"Alliança apressada\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Alliança apressada"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
#, fuzzy
@@ -1693,6 +1812,7 @@
"#Death of Kalenz\n"
"#Death of Li'sar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1702,6 +1822,15 @@
"#Morte de Konrad\n"
"#Morte de Delfador\n"
"#Morte de Kalenz\n"
+"#Morte de Li'sar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar lÃÂder inimigo\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
"#Morte de Li'sar"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
@@ -2093,12 +2222,8 @@
msgstr ""
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
-#, fuzzy
msgid "The Isle of Anduin"
-msgstr ""
-"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
-"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"A Ilha de Anduin"
+msgstr "A Ilha de Anduin"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
#, fuzzy
@@ -2111,6 +2236,7 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2119,6 +2245,14 @@
"Derrota:\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Fim dos turnos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar lÃÂder inimigo\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Fim dos turnos"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -2216,9 +2350,12 @@
#, fuzzy
msgid "Isle of the Damned"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"A Ilha do Amaldiçoado"
+"A Ilha do Amaldiçoado\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Ilha do Amaldiçoado"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
#, fuzzy
@@ -2230,6 +2367,7 @@
"Defeat:\n"
"#Death of Konrad"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2237,6 +2375,13 @@
"@Derrotar ambos os lÃderes inimigos\n"
"@Resistir ate o fim dos turnos\n"
"Derrota:\n"
+"#Morte de Konrad\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os lÃÂderes inimigos\n"
+"@Resistir ate o fim dos turnos\n"
+"Derrota:\n"
"#Morte de Konrad"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -2345,8 +2490,11 @@
#, fuzzy
msgid "Mountain Pass"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Passagem na Montanha\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Passagem na Montanha"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -2361,6 +2509,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2369,6 +2518,14 @@
"Derrota:\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Konrad ate o fim da estrada\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
@@ -2455,9 +2612,12 @@
#, fuzzy
msgid "Muff Malal's Peninsula"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"A PenÃnsula de Muff Malal's"
+"A PenÃnsula de Muff Malal's\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A PenÃÂnsula de Muff Malal's"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
#, fuzzy
@@ -2469,6 +2629,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2476,6 +2637,13 @@
"@Derrotar Muff Malal\n"
"Derrota:\n"
"#Morte de Konrad\n"
+"#Fim dos turnos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar Muff Malal\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
"#Fim dos turnos"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -2512,9 +2680,12 @@
#, fuzzy
msgid "Northern Winter"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"Inverno Nórdico"
+"Inverno Nórdico\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Inverno Nórdico"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
#, fuzzy
@@ -2528,6 +2699,7 @@
"#Death of Kalenz\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2537,6 +2709,15 @@
"#Morte de Konrad\n"
"#Morte de Delfador\n"
"#Morte de Kalenz\n"
+"#Fim dos turnos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar lÃÂder inimigo\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
"#Fim dos turnos"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -2609,8 +2790,11 @@
#, fuzzy
msgid "Plunging into the Darkness"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mergulho no Escuro\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mergulho no Escuro"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -2624,6 +2808,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2632,6 +2817,14 @@
"Derrota\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Achar os Anões\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
@@ -2791,8 +2984,11 @@
#, fuzzy
msgid "The Princess of Wesnoth"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Princesa de Wesnoth\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Princesa de Wesnoth"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -2960,8 +3156,11 @@
#, fuzzy
msgid "The Sceptre of Fire"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"O Cetro de Fogo\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"O Cetro de Fogo"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -2976,6 +3175,7 @@
"#Death of Kalenz\n"
"#Death of Li'sar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2985,6 +3185,15 @@
"#Morte de Konrad\n"
"#Morte de Delfador\n"
"#Morte de Kalenz\n"
+"#Morte de Li'sar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Capturar o Cetro de Fogo com Konrad ou Li'sar\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
"#Morte de Li'sar"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
@@ -2997,7 +3206,7 @@
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
msgid "Sceptre of Fire"
-msgstr ""
+msgstr "Cetro de Fogo"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
msgid ""
@@ -3005,12 +3214,17 @@
"Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
"bearer!"
msgstr ""
+"Este cestro ancestral foi forjado pelos anões. Um sÃmbolo da realeza de "
+"Wesnoth, o cetro tem o poder de atirar bolas de fogo nos inimigos de seu "
+"usuário!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
msgid ""
"This is the Sceptre of Fire. Only a true successor to the throne can "
"possibly dare to take this!"
msgstr ""
+"Este é o Cetro de Fogo. Apenas um verdadeiro herdeiro do trono tem o direito
"
+"de tocá-lo!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
msgid "Here it is at last, I have the Sceptre!"
@@ -3053,9 +3267,12 @@
#, fuzzy
msgid "Snow Plains"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"As PlanÃcies de Neve"
+"As PlanÃcies de Neve\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"As PlanÃÂcies de Neve"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
#, fuzzy
@@ -3069,6 +3286,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3078,6 +3296,15 @@
"#Morte de Konrad\n"
"#Morte de Delfador\n"
"#Morte de Li'sar\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar lÃÂder inimigo\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Li'sar\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -3096,9 +3323,12 @@
#, fuzzy
msgid "Swamp Of Dread"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"Pântano do Medo"
+"Pântano do Medo\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pântano do Medo"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
#, fuzzy
@@ -3112,6 +3342,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3121,6 +3352,15 @@
"#Morte de Konrad\n"
"#Morte de Delfador\n"
"#Morte de Li'sar\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar todos os lÃÂderes inimigos\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Li'sar\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -3139,8 +3379,11 @@
#, fuzzy
msgid "The Lost General"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"O General Perdido\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"O General Perdido"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -3154,6 +3397,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3162,6 +3406,14 @@
"Derrota:\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar todos os lÃÂderes inimigos\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
@@ -3267,8 +3519,11 @@
#, fuzzy
msgid "The Siege of Elensefar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"O cerco de Elensefar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"O cerco de Elensefar"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -3281,6 +3536,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3288,6 +3544,13 @@
"@Derrotar ambos os lÃderes inimigos.\n"
"Derrota:\n"
"#Morte de Konrad\n"
+"#Fim dos turnos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os lÃÂderes inimigos.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
"#Fim dos turnos"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -3465,9 +3728,12 @@
#, fuzzy
msgid "The Valley of Death - The Princess's Revenge"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"O Vale da Morte - A vingança da Princesa"
+"O Vale da Morte - A vingança da Princesa\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"O Vale da Morte - A vingança da Princesa"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
#, fuzzy
@@ -3480,6 +3746,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3488,6 +3755,14 @@
"Derrota:\n"
"#Morte de Konrad\n"
"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Sobreviver dois dias.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
"#Morte de Kalenz"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
@@ -3767,9 +4042,13 @@
"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
"kingdom was plunged into a bitter war with the Peoples of the North."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No vigésimo sétimo ano de Garard II, rei de Wesnoth, o reino estava "
+"mergulhado numa amarga guerra com os povos do norte.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No vigésimo sétimo ano de Garard II, rei de Wesnoth, o reino estava "
"mergulhado numa amarga guerra com os povos do norte."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -3779,11 +4058,17 @@
"led his forces to meet them. Splitting his army in two, he led one half "
"while his son, the crown prince Eldred, led the other."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"O hoste nordista montou um campo em Galcadar, perto do vau de Abez, e o rei "
"dirigiu suas tropas para encontrar o inimigo. Dividindo seu excército em "
"duas metades, ele liderou uma delas e o seu filho, o prÃncipe Eldred, a "
+"outra.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"O hoste nordista montou um campo em Galcadar, perto do vau de Abez, e o rei "
+"dirigiu suas tropas para encontrar o inimigo. Dividindo seu excército em "
+"duas metades, ele liderou uma delas e o seu filho, o prÃÂncipe Eldred, a "
"outra."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -3794,12 +4079,19 @@
"the heat of battle, Eldred's men turned on the king. And so, Garard was "
"slain in battle that day, along with his brother and all his sons but Eldred."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred era um guerreiro valente e corajoso e que podia dirigir bem seus "
"soldados.Desafortunadamente para Garard, ele era tambem ambicioso...e "
"traiçoeiro.No meio da bataIha, os homens de Eldred se revoltaram contra o "
"rei. Garard foi morto na batalha desse dia, junto com seu irmão e todos os "
+"seus filhos, menos Eldred.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred era um guerreiro valente e corajoso e que podia dirigir bem seus "
+"soldados.Desafortunadamente para Garard, ele era tambem ambicioso...e "
+"traiçoeiro.No meio da bataIha, os homens de Eldred se revoltaram contra o "
+"rei. Garard foi morto na batalha desse dia, junto com seu irmão e todos os
"
"seus filhos, menos Eldred."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -3809,10 +4101,15 @@
"battle from a nearby hill. The rule of her son would surely satisfy her lust "
"for power far better than her husband's had."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A rainha de Garard, Asheviere, ficou alegre, tendo assistido a batalha de "
"uma colina vizinha. Com certeza, o filho dela iria governar de um jeito que "
+"satisfaria melhor o desejo de poder dela do que o marido.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A rainha de Garard, Asheviere, ficou alegre, tendo assistido a batalha de "
+"uma colina vizinha. Com certeza, o filho dela iria governar de um jeito que "
"satisfaria melhor o desejo de poder dela do que o marido."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -3821,10 +4118,15 @@
"In exchange for tribute, the Northern king happily made peace with Eldred, "
"who proclaimed himself king and led his army back to Weldyn."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"O rei do norte, rapidamente, aceitou fazer as pazes com Eldred, em troca de "
"um tributo. Eldred se proclamou rei e dirigiu seu excército de volta a "
+"Weldyn.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"O rei do norte, rapidamente, aceitou fazer as pazes com Eldred, em troca de "
+"um tributo. Eldred se proclamou rei e dirigiu seu excército de volta a "
"Weldyn."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -3834,10 +4136,15 @@
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
"Eldred and avenge the king's death."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mas o arqui-mago de Garard, Delfador, escapou da batalha e galopando, chegou "
"em Weldyn antes de Eldred. Ele juntou uma força de legalistas para combater "
+"Eldred e vingar a morte do rei.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mas o arqui-mago de Garard, Delfador, escapou da batalha e galopando, chegou "
+"em Weldyn antes de Eldred. Ele juntou uma força de legalistas para
combater "
"Eldred e vingar a morte do rei."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -3847,11 +4154,16 @@
"ringing in his ears: 'Fight no one great or small except the old mage, whose "
"head should be severed from his shoulders.'"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred entrou na batalha tendo na cabeça esse conselho da sua mãe:não lute
"
"com ninguem, nem grande nem pequeno, que não seja o mago, cuja cabeça deve "
-"ser cortada."
+"ser cortada.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred entrou na batalha tendo na cabeça esse conselho da sua
mãe:não "
+"lute com ninguem, nem grande nem pequeno, que não seja o mago, cuja
cabeça "
+"deve ser cortada."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:40
#, fuzzy
@@ -3859,10 +4171,15 @@
"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
"clashed against staff, as the wise old mage fought the brash young warrior."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred, de fato, encontrou Delfador frente-a-frente na batalha. A espada "
"confrontou o bastão. O velho mago sábio contra o jovem e forte guerreiro "
+"ousado.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred, de fato, encontrou Delfador frente-a-frente na batalha. A espada "
+"confrontou o bastão. O velho mago sábio contra o jovem e forte
guerreiro "
"ousado."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -3871,10 +4188,14 @@
"In the end Delfador's men were defeated and routed, but Asheviere found her "
"son's lifeless body, fixed to the ground by the great mage's staff."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Os homens de Delfador perderam a batalha e fugiram, mas Asheviere achou o "
-"corpo do filho espetado no chão pelo bastão de Delfador."
+"corpo do filho espetado no chão pelo bastão de Delfador.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Os homens de Delfador perderam a batalha e fugiram, mas Asheviere achou o "
+"corpo do filho espetado no chão pelo bastão de Delfador."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:50
msgid ""
Index: wesnoth/po/pt_BR/wesnoth-sotbe.po
diff -u wesnoth/po/pt_BR/wesnoth-sotbe.po:1.3
wesnoth/po/pt_BR/wesnoth-sotbe.po:1.4
--- wesnoth/po/pt_BR/wesnoth-sotbe.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-sotbe.po Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Portuguese translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,31 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Filho do Olho Negro (primeiro capÃtulo)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Brutamontes,(fácil);*&orcish-warrior.png,Guerreiro;&orcish-"
+"warlord.png,LÃder da Tribo,(difÃcil)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
Index: wesnoth/po/pt_BR/wesnoth-tdh.po
diff -u wesnoth/po/pt_BR/wesnoth-tdh.po:1.3 wesnoth/po/pt_BR/wesnoth-tdh.po:1.4
--- wesnoth/po/pt_BR/wesnoth-tdh.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-tdh.po Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Portuguese translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,31 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "As Hordas da Escuridão"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Aprendiz,(fácil);*&undead-necromancer.png,Mestre;"
+"&undead-lich.png,Lorde da Escuridão,(difÃcil)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
@@ -57,9 +79,12 @@
#, fuzzy
msgid "Brother Against Brother"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
-"Irmão contra Irmão"
+"Irmão contra Irmão\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Irmão contra Irmão"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
#, fuzzy
@@ -71,6 +96,7 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -78,6 +104,13 @@
"@Derrotar o seu irmão Nati Ha'atel\n"
"Derrota:\n"
"#Morte de Gwiti Ha'atel\n"
+"#Fim dos turnos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar o seu irmão Nati Ha'atel\n"
+"Derrota:\n"
+"#Morte de Gwiti Ha'atel\n"
"#Fim dos turnos"
#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
@@ -466,8 +499,11 @@
#, fuzzy
msgid "Mages and Elves"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Magos e Elfos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Magos e Elfos"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
@@ -481,6 +517,7 @@
"#Death of Gwiti Ha'atel\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -489,6 +526,14 @@
"@Matar ambos os lÃderes inimigos\n"
"Derrota:\n"
"#Morte de Gwiti Ha'atel\n"
+"#Fim dos turnos\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Gwiti ate a Torre da Feitiçaria\n"
+"@Matar ambos os lÃÂderes inimigos\n"
+"Derrota:\n"
+"#Morte de Gwiti Ha'atel\n"
"#Fim dos turnos"
#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
@@ -560,8 +605,11 @@
#, fuzzy
msgid "The Skull of Agarash"
msgstr ""
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Caveira de Agarash\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Caveira de Agarash"
#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
Index: wesnoth/po/pt_BR/wesnoth-trow.po
diff -u wesnoth/po/pt_BR/wesnoth-trow.po:1.3
wesnoth/po/pt_BR/wesnoth-trow.po:1.4
--- wesnoth/po/pt_BR/wesnoth-trow.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-trow.po Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Portuguese translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,31 @@
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "A Fundação de Wesnoth"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Soldado,(fácil);*&noble-commander.png,Comandante;&noble-"
+"lord.png,Lorde,(difÃcil)"
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/pt_BR/wesnoth.po
diff -u wesnoth/po/pt_BR/wesnoth.po:1.4 wesnoth/po/pt_BR/wesnoth.po:1.5
--- wesnoth/po/pt_BR/wesnoth.po:1.4 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth.po Sun Sep 12 18:22:41 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-09-11 21:11+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -16,83 +16,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Herdeiro do Trono"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Guerreiro,(fácil);*&elvish-hero.png,Herói;&elvish-"
-"champion.png,Campeão,(difÃcil)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "As Hordas da Escuridão"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Aprendiz,(fácil);*&undead-necromancer.png,Mestre;"
-"&undead-lich.png,Lorde da Escuridão,(difÃcil)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Filho do Olho Negro (primeiro capÃtulo)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Brutamontes,(fácil);*&orcish-warrior.png,Guerreiro;&orcish-"
-"warlord.png,LÃder da Tribo,(difÃcil)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "A Invasão Oriental"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Lanceiro,(fácil);*&human-swordman.png,Espadachim;&human-"
-"royalguard.png,Guarda Real,(difÃcil)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "A Fundação de Wesnoth"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Soldado,(fácil);*&noble-commander.png,Comandante;&noble-"
-"lord.png,Lorde,(difÃcil)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr "fiel"
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr "forte"
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr "rápido"
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr "inteligente"
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr "resistente"
@@ -4121,6 +4061,13 @@
msgid "Elvish Archer"
msgstr "Arqueiro élfico"
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr "Vingador Elfo"
@@ -4130,6 +4077,14 @@
msgid "ambush"
msgstr "emboscada"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr "Capitão élfico"
@@ -4252,6 +4207,14 @@
msgid "Elvish Marksman"
msgstr "Atirador Elfo"
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -4301,6 +4264,14 @@
msgid "Elvish Ranger"
msgstr "Mateiro Elfo"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr "Elfo Montado"
@@ -4354,6 +4325,14 @@
msgid "Elvish Sharpshooter"
msgstr "Atirador de elite Elfo"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr "Shyde Ãlfico"
@@ -5995,11 +5974,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr ""
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr ""
@@ -6019,7 +5998,7 @@
msgid "Scenario Start"
msgstr ""
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr ""
@@ -6114,90 +6093,90 @@
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr ""
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr ""
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr ""
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr ""
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr ""
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr ""
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr ""
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr ""
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr ""
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr ""
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -7323,6 +7302,56 @@
msgid "Deletion of the file failed."
msgstr ""
+#~ msgid "Heir to the Throne"
+#~ msgstr "Herdeiro do Trono"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Guerreiro,(fácil);*&elvish-hero.png,Herói;&elvish-"
+#~ "champion.png,Campeão,(difÃcil)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "As Hordas da Escuridão"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Aprendiz,(fácil);*&undead-necromancer.png,Mestre;"
+#~ "&undead-lich.png,Lorde da Escuridão,(difÃcil)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Filho do Olho Negro (primeiro capÃtulo)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Brutamontes,(fácil);*&orcish-warrior.png,Guerreiro;"
+#~ "&orcish-warlord.png,LÃder da Tribo,(difÃcil)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "A Invasão Oriental"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Lanceiro,(fácil);*&human-swordman.png,Espadachim;"
+#~ "&human-royalguard.png,Guarda Real,(difÃcil)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "A Fundação de Wesnoth"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Soldado,(fácil);*&noble-commander.png,Comandante;"
+#~ "&noble-lord.png,Lorde,(difÃcil)"
+
#~ msgid "{END_MESSAGE}"
#~ msgstr "{END_MESSAGE}"
Index: wesnoth/po/sk/wesnoth-ei.po
diff -u wesnoth/po/sk/wesnoth-ei.po:1.3 wesnoth/po/sk/wesnoth-ei.po:1.4
--- wesnoth/po/sk/wesnoth-ei.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-ei.po Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Slovak translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Slovak translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,27 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+#, fuzzy
+msgid "The Eastern Invasion"
+msgstr "Invázia z východu"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+#, fuzzy
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,OÅ¡tepnÃk,(ľahká);*&human-swordman.png,BojovnÃk;&human-"
+"royalguard.png,Kráľovský gardista,(ťažká)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
@@ -66,8 +90,11 @@
#, fuzzy
msgid "Captured"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V zajatÃ\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V zajatÃ"
#: data/scenarios/Eastern_Invasion/Captured.cfg:21
@@ -81,6 +108,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -89,6 +117,14 @@
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@UnikneÅ¡ z orÄieho väzenia\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
"#Zomrie Owaec"
#: data/scenarios/Eastern_Invasion/Captured.cfg:39
@@ -123,56 +159,77 @@
#, fuzzy
msgid "Why have you entered my lands?!?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PreÄo ste v mojej krajine?!?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PreÄo ste v mojej krajine?!?"
#: data/scenarios/Eastern_Invasion/Captured.cfg:406
#, fuzzy
msgid "We were traveling-"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Putovali sme...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Putovali sme..."
#: data/scenarios/Eastern_Invasion/Captured.cfg:411
#, fuzzy
msgid "Silence! Did I ask you?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ticho! Pýtal som sa Å¥a nieÄo?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ticho! Pýtal som sa Å¥a nieÄo?"
#: data/scenarios/Eastern_Invasion/Captured.cfg:416
#, fuzzy
msgid "Um... yes."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ã... áno.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ã... áno."
#: data/scenarios/Eastern_Invasion/Captured.cfg:421
#, fuzzy
msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Drž hubu! Už mám toho dosÅ¥! Dáme vás do super bezpeÄnej jaskyne!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Drž hubu! Už mám toho dosÅ¥! Dáme vás do super bezpeÄnej jaskyne!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:438
#, fuzzy
msgid "Ugh..."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ugh...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ugh..."
#: data/scenarios/Eastern_Invasion/Captured.cfg:443
#, fuzzy
msgid "Huh? Where am I? I'm tied to the ground!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Huh? Kde to som?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Huh? Kde to som?"
#: data/scenarios/Eastern_Invasion/Captured.cfg:448
@@ -181,8 +238,11 @@
"I must be in some sort of prison... hmm the guard didn't tie me very well. I "
"can escape from these knots."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vyzerá to, že som v nejakom väzenÃ...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vyzerá to, že som v nejakom väzenÃ..."
#: data/scenarios/Eastern_Invasion/Captured.cfg:454
@@ -191,8 +251,11 @@
"That's better! I wonder how many other prisoners have been captured that I "
"will have to rescue."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MyslÃm, že teraz musÃm ujsÅ¥ a zachrániÅ¥ Dacyna a Owaeca.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MyslÃm, že teraz musÃm ujsÅ¥ a zachrániÅ¥ Dacyna a Owaeca."
#: data/scenarios/Eastern_Invasion/Captured.cfg:459
@@ -201,57 +264,79 @@
"Since they are probably tied down like I was, I will have to get into their "
"cells in order to see them."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak ty si v tejto kobke! PoÄme, musÃme ujsÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak ty si v tejto kobke! PoÄme, musÃme ujsÅ¥!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:473
#, fuzzy
msgid "The high security prisoners are escaping!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zabite ich.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zabite ich."
#: data/scenarios/Eastern_Invasion/Captured.cfg:478
#, fuzzy
msgid "Kill them."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stráže nedávajú pozor! Teraz je Äas na útek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stráže nedávajú pozor! Teraz je Äas na útek!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:504
#, fuzzy
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo to...? Kto to povedal?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo to...? Kto to povedal?"
#: data/scenarios/Eastern_Invasion/Captured.cfg:509
#, fuzzy
msgid "What the...? Who said that?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stráže nás chcú zajtra popraviÅ¥! ProsÃm pomôžte nám!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stráže nás chcú zajtra popraviÅ¥! ProsÃm pomôžte nám!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:533
#, fuzzy
msgid "So you are in this cell! Come on, we have to escape!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veľmi dobre. MyslÃm, že zvyÅ¡né kobky sú dole po tejto ceste.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veľmi dobre. MyslÃm, že zvyÅ¡né kobky sú dole po tejto ceste."
#: data/scenarios/Eastern_Invasion/Captured.cfg:538
#, fuzzy
msgid "Very well. I think the rest of the cells are further down this path."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takže je tu uväznený aj $R2.user_description, rovnako ako Dacyn, Owaec a
ja. "
+"Nuž, $R2.type, nasleduj ma. MusÃme ujsÅ¥ z tohoto väzenia.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Takže je tu uväznený aj $R2.user_description, rovnako ako Dacyn, Owaec a
ja. "
"Nuž, $R2.type, nasleduj ma. MusÃme ujsÅ¥ z tohoto väzenia."
#: data/scenarios/Eastern_Invasion/Captured.cfg:549
@@ -260,10 +345,15 @@
"So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
"and me. Well, $R2.type, follow me. We have to get out of this dungeon."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ako dobre, že je tu $R1.type medzi nami! MyslÃm, že $R1.user_description "
"bude môcÅ¥ postrieľaÅ¥ týchto Äertov bez problémov, keÄže väÄÅ¡ina
orkov "
+"použÃva len seÄné zbrane.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ako dobre, že je tu $R1.type medzi nami! MyslÃm, že $R1.user_description "
+"bude môcÅ¥ postrieľaÅ¥ týchto Äertov bez problémov, keÄže väÄÅ¡ina
orkov "
"použÃva len seÄné zbrane."
#: data/scenarios/Eastern_Invasion/Captured.cfg:560
@@ -273,16 +363,22 @@
"will be able to shoot these devils without them doing anything about it, "
"since most orcs are melee."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dacyn! Dobre, teraz môžeme skúsiť ujsť. Poznáš nejakú cestu von?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dacyn! Dobre, teraz môžeme skúsiť ujsť. Poznáš nejakú cestu von?"
#: data/scenarios/Eastern_Invasion/Captured.cfg:571
#, fuzzy
msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie, ale myslÃm, že môžem pomôcÅ¥. Mám dojem, že viem, kde je kľúÄ
od dverÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie, ale myslÃm, že môžem pomôcÅ¥. Mám dojem, že viem, kde je kľúÄ
od dverÃ!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:576
@@ -291,17 +387,24 @@
"No, but I think I can be of some help. I think I have found out where the "
"key to the door is!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Naozaj? Kde?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Naozaj? Kde?"
#: data/scenarios/Eastern_Invasion/Captured.cfg:581
#, fuzzy
msgid "Really? Where?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stena v severnej Äasti mojej kobky, a napravo od nej vonku, je tenÅ¡ia ako "
+"inde. MyslÃm, že sú tam tajné dvere. PoÄte, pozrieme sa!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stena v severnej Äasti mojej kobky, a napravo od nej vonku, je tenÅ¡ia ako "
"inde. MyslÃm, že sú tam tajné dvere. PoÄte, pozrieme sa!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:586
@@ -311,9 +414,13 @@
"thinner than everywhere else. I think there is a hidden door there. Come, "
"let us see!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tu je nejaké tenké miesto. Teda... moment... to nie je žiadne tenké
miesto! "
+"To sú naozaj dvere!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tu je nejaké tenké miesto. Teda... moment... to nie je žiadne tenké
miesto! "
"To sú naozaj dvere!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:646
@@ -322,40 +429,55 @@
"Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
"Its really a door!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Huh! Stráž. Zabime ho Äo najrýchlejÅ¡ie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Huh! Stráž. Zabime ho Äo najrýchlejÅ¡ie."
#: data/scenarios/Eastern_Invasion/Captured.cfg:656
#, fuzzy
msgid "Huh! A guard. Lets see how quickly we can kill it."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NaÅ¡iel som kľúÄ! Vypadnime odtiaľto!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NaÅ¡iel som kľúÄ! Vypadnime odtiaľto!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:677
#, fuzzy
msgid "I have found the key! Lets get out of here!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Toto je ten správny kľúÄ! Otvorme dvere, rýchlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Toto je ten správny kľúÄ! Otvorme dvere, rýchlo!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:703
#, fuzzy
msgid "This is the right key! Lets open the door, quick!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Unikajú väzni zo super bezpeÄného väzenia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Unikajú väzni zo super bezpeÄného väzenia!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:738
#, fuzzy
msgid "Help us! The guards are planning to execute us tomorrow!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hah! Zajtra? RobÃte chybu, ak si myslÃte, že budete žiÅ¥ tak dlho.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hah! Zajtra? RobÃte chybu, ak si myslÃte, že budete žiÅ¥ tak dlho."
#: data/scenarios/Eastern_Invasion/Captured.cfg:743
@@ -363,9 +485,13 @@
msgid ""
"Hah! Tomorrow? You make a big mistake if you believe you will live that long."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Správne, šéfe, pretože na nás útoÄia, a my ich teraz musÃme zabiÅ¥,
aby "
+"neušli!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Správne, šéfe, pretože na nás útoÄia, a my ich teraz musÃme zabiÅ¥,
aby "
"neušli!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:748
@@ -374,17 +500,24 @@
"Right, boss, especially since they're invading, and we need to kill them now "
"before they escape!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! Škoda, ale aspoŠvás porazia moje obrovské armády!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Škoda, ale aspoŠvás porazia moje obrovské armády!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:763
#, fuzzy
msgid "Argh! Oh well, at least my vast hordes will defeat you!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre! Unikli sme z tých prekliatych jaskýÅ, a môžeme sa spojiÅ¥ s
našou "
+"armádou!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre! Unikli sme z tých prekliatych jaskýÅ, a môžeme sa spojiÅ¥ s
našou "
"armádou!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:810
@@ -414,9 +547,13 @@
"Good! We have escaped these accursed caves! Lets get out of these mountains "
"as quickly as possible!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujem vám za záchranu! Pomôžem vám vo vaÅ¡ej výprave, nech už idete
"
+"kamkoľvek.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujem vám za záchranu! Pomôžem vám vo vaÅ¡ej výprave, nech už idete
"
"kamkoľvek."
#: data/scenarios/Eastern_Invasion/Captured.cfg:853
@@ -427,8 +564,11 @@
#, fuzzy
msgid "The Crossing"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Križovatka\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Križovatka"
#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
@@ -442,6 +582,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -450,6 +591,14 @@
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Gweddryho a Owaeca cez rieku\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
"#Zomrie Owaec"
#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
@@ -458,8 +607,11 @@
"We have come to a great river. What should we do? Should we attempt to cross "
"it?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PriÅ¡li sme k veľkej rieke. Äo máme robiÅ¥? Pokúsime sa ju prekroÄiÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PriÅ¡li sme k veľkej rieke. Äo máme robiÅ¥? Pokúsime sa ju prekroÄiÅ¥?"
#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
@@ -469,9 +621,13 @@
"much too great for us to defeat. Reinforcements for the undead will arrive "
"soon. we must be across the river before that happens."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Túto rieku musÃme prekroÄiÅ¥. NemÅtvi nás naháÅajú. Äoskoro prÃdu
nemÅtvym "
+"posily. MusÃme byÅ¥ na druhej strane rieky, než sa tak stane.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Túto rieku musÃme prekroÄiÅ¥. NemÅtvi nás naháÅajú. Äoskoro prÃdu
nemÅtvym "
"posily. MusÃme byÅ¥ na druhej strane rieky, než sa tak stane."
#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
@@ -480,41 +636,57 @@
"Across this river lies the Northland. If we can get there, we may be able to "
"get some ogres to help us."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Za touto riekou ležà Severná zem. Ak sa tam dostaneme, možno zÃskame na "
+"pomoc nejakých ohyzdov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Za touto riekou ležà Severná zem. Ak sa tam dostaneme, možno zÃskame na "
"pomoc nejakých ohyzdov."
#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
#, fuzzy
msgid "Grug say we no help you! We finish must battle orc with!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Grug hovoriÅ¥ my pomoc nie! My dokonÄiÅ¥ musÃme orkov bojovaÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grug hovoriÅ¥ my pomoc nie! My dokonÄiÅ¥ musÃme orkov bojovaÅ¥!"
#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
#, fuzzy
msgid "And in Wesnothish that means?..."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo to znamená vo WesnothÄine?...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo to znamená vo WesnothÄine?..."
#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
#, fuzzy
msgid "Orc foolish! Die you now!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ork hnusný! Zomrieť ty teraz!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ork hnusný! Zomrieť ty teraz!"
#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
#, fuzzy
msgid "I think the ogres are trying to kill the orcs."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mám pocit, že sa ohyzdi snažia zabiť orkov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mám pocit, že sa ohyzdi snažia zabiť orkov."
#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
@@ -523,9 +695,13 @@
"If we show ourselves as enemies of the orcs, they may help us. But I think "
"we should cross the river before trying to convince these ogres to help."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak sa im ukážeme ako nepriatelia orkov, možno nám pomôžu. Ale myslÃm,
že by "
+"sme mali prekroÄiÅ¥ rieku skôr ako zaÄneme ohyzdov presviedÄaÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak sa im ukážeme ako nepriatelia orkov, možno nám pomôžu. Ale myslÃm,
že by "
"sme mali prekroÄiÅ¥ rieku skôr ako zaÄneme ohyzdov presviedÄaÅ¥."
#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
@@ -533,8 +709,11 @@
msgid ""
"The undead reinforcements have arrived! We must cross the river immediately!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NemÅtvym priÅ¡li posily! MusÃme okamžite prekroÄiÅ¥ rieku!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NemÅtvym priÅ¡li posily! MusÃme okamžite prekroÄiÅ¥ rieku!"
#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
@@ -544,35 +723,50 @@
"They have been convinced to work for the Crown in the past; maybe it can be "
"done again."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre! PreÅ¡li sme. teraz skúsme, Äi si dokážeme zÃskaÅ¥ ohyzdov na
svoju "
"stranu. V minulosti sa ich podarilo presvedÄiÅ¥, aby pracovali pre Korunu; "
+"možno sa to podarà znova.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre! PreÅ¡li sme. teraz skúsme, Äi si dokážeme zÃskaÅ¥ ohyzdov na
svoju "
+"stranu. V minulosti sa ich podarilo presvedÄiÅ¥, aby pracovali pre Korunu; "
"možno sa to podarà znova."
#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
#, fuzzy
msgid "Grug say join you maybe he."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Grug hovoriť pridať vy možno on.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grug hovoriť pridať vy možno on."
#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
#, fuzzy
msgid "Hurry up. We need to get across before these undead slaughter us!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ponáhľajme sa. Potrebujeme prejsť na druhú stranu skôr než nás
nemÅtvi "
+"pozabÃjajú!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ponáhľajme sa. Potrebujeme prejsť na druhú stranu skôr než nás
nemÅtvi "
"pozabÃjajú!"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
#, fuzzy
msgid "An Elven Alliance"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Spojenectvo elfov\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Spojenectvo elfov"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
@@ -586,6 +780,7 @@
"#Death of Dacyn\n"
"#Death of Volas"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -594,14 +789,25 @@
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
+"#Zomrie Volas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
"#Zomrie Volas"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
#, fuzzy
msgid "Greetings, travelers! Welcome to my realm."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZdravÃm vás, pútnici! Vitajte v mojom kraji.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZdravÃm vás, pútnici! Vitajte v mojom kraji."
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
@@ -610,9 +816,13 @@
"Hello. I am wondering if you can help he fight these undead beasts that "
"attack us."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobrý deÅ. Pomohli by ste nám v boji proti týmto nemÅtvym prÃÅ¡erám,
ktoré "
+"nás napadli.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobrý deÅ. Pomohli by ste nám v boji proti týmto nemÅtvym prÃÅ¡erám,
ktoré "
"nás napadli."
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
@@ -621,25 +831,35 @@
"Certainly. Although we will not leave our forests, we will help you reach "
"the northern outpost, where the officer stationed there may aid you."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Isteže. NeopustÃme sÃce svoj les, ale pomôžeme vám dosiahnuÅ¥ severnú "
+"hliadku, kde vám utáborený poruÄÃk môže pomôcÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Isteže. NeopustÃme sÃce svoj les, ale pomôžeme vám dosiahnuÅ¥ severnú "
"hliadku, kde vám utáborený poruÄÃk môže pomôcÅ¥."
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
#, fuzzy
msgid "Intruders!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Votrelci!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Votrelci!"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
#, fuzzy
msgid "What? Those pesky orcs! They are the intruders, not us!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äože? Otravnà orkovia! Oni sú votrelci, nie my!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äože? Otravnà orkovia! Oni sú votrelci, nie my!"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
@@ -647,16 +867,22 @@
msgid ""
"They are right in the Northern Path. We will have to fight them to move on."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sú priamo na severnej ceste. MusÃme ich poraziÅ¥, ak chceme ÃsÅ¥ Äalej.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sú priamo na severnej ceste. MusÃme ich poraziÅ¥, ak chceme ÃsÅ¥ Äalej."
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
#, fuzzy
msgid "Bring forth the assassins, we may be able to poison them!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PriveÄte zabijakov, možno ich otrávime!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PriveÄte zabijakov, možno ich otrávime!"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
@@ -665,17 +891,24 @@
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
"their leader?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vaše vojvodstvo, ja som jediný zvyšný zabijak! Chcete, aby som išiel
otráviť "
+"ich veliteľa?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vaše vojvodstvo, ja som jediný zvyšný zabijak! Chcete, aby som išiel
otráviť "
"ich veliteľa?"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
#, fuzzy
msgid "Perfect! Go, into the forest!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Výborne! ChoÄ do lesa!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Výborne! ChoÄ do lesa!"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
@@ -684,25 +917,35 @@
"They have sent an assassin into the forest. We will have to be careful, and "
"make sure he does not come out and attack us unexpectedly."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Poslali do lesa zabijaka. Mali by sme byť opatrnà a dať si pozor, aby na
nás "
+"nevyskoÄil neÄakane.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Poslali do lesa zabijaka. Mali by sme byť opatrnà a dať si pozor, aby na
nás "
"nevyskoÄil neÄakane."
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
#, fuzzy
msgid "Hahaha! Nafga will kill the elves!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hahaha! Nafga pozabÃja elfov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hahaha! Nafga pozabÃja elfov!"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
#, fuzzy
msgid "No! This is the first time I have failed a mission, and it is my last!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! To je prvýkrát, Äo som nesplnil poslanie, a zároveÅ aj posledný!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! To je prvýkrát, Äo som nesplnil poslanie, a zároveÅ aj posledný!"
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
@@ -711,17 +954,24 @@
"My assassin is dead! the elves must pay, not for his death, but for stopping "
"him in his mission!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj zabijak je mÅtvy! Za to elfovia zaplatia. Nie za jeho smrÅ¥, ale že mu
"
+"nedovolili splniť úlohu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj zabijak je mÅtvy! Za to elfovia zaplatia. Nie za jeho smrÅ¥, ale že mu
"
"nedovolili splniť úlohu!"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
#, fuzzy
msgid "The Escape Tunnel"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãnikový tunel\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãnikový tunel"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
@@ -733,20 +983,30 @@
"Defeat:\n"
"#Death of Gweddry"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
"Vyhráš, ak:\n"
"@Dôjdeš na koniec tunela\n"
"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dôjdeš na koniec tunela\n"
+"Prehráš, ak:\n"
"#Zomrie Gweddry"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
#, fuzzy
msgid "Where are we? I can't see where we are going."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kde sme? NevidÃm, kam ideme.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kde sme? NevidÃm, kam ideme."
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
@@ -755,16 +1015,22 @@
"I do not know. There are trolls in here, which may try to fight us. now "
"hurry, we have to move quickly with those Lichs still behind us."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Neviem. Sú tu trollovia, možno nás napadnú.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Neviem. Sú tu trollovia, možno nás napadnú."
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
#, fuzzy
msgid "This sign says 'Dead End'"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZnaÄka hovorà 'Slepá uliÄka'\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZnaÄka hovorà 'Slepá uliÄka'"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
@@ -777,9 +1043,13 @@
"We are travelers loyal to the king of Wesnoth. Will you help us escape these "
"trolls?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My sme pútnici, poddanà kráľa z Wesnothu. Pomôžete nám ujsť pred
týmito "
+"trollmi?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My sme pútnici, poddanà kráľa z Wesnothu. Pomôžete nám ujsť pred
týmito "
"trollmi?"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
@@ -788,9 +1058,13 @@
"Yes, we will help you, for we have no love for the trolls. Anyone attacked "
"by them deserves some help, I think."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, pomôžeme vám. Nemáme sÃce žiadne záväzky voÄi Wesnoth, ale
verÃme, že "
+"idete za vznešeným cieľom.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, pomôžeme vám. Nemáme sÃce žiadne záväzky voÄi Wesnoth, ale
verÃme, že "
"idete za vznešeným cieľom."
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
@@ -799,16 +1073,22 @@
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
#, fuzzy
msgid "We have found you, human- Prepare to die!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NaÅ¡li sme Å¥a, Älovek... Priprav sa na smrÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NaÅ¡li sme Å¥a, Älovek... Priprav sa na smrÅ¥!"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
@@ -817,16 +1097,22 @@
"So Mal-Ravanal does not follow us himself. That at least is good. But still, "
"we must get out of this tunnel!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prenasledujú nás. MusÃme ÃsÅ¥ rýchlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prenasledujú nás. MusÃme ÃsÅ¥ rýchlo!"
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
#, fuzzy
msgid "We have reached the end of the escape tunnel. I see daylight above us."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"DoÅ¡li sme na koniec tunela. Nad nami vidÃm denné svetlo.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"DoÅ¡li sme na koniec tunela. Nad nami vidÃm denné svetlo."
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
@@ -953,8 +1239,11 @@
#, fuzzy
msgid "Lake Vrug"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Jazero Vrug\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Jazero Vrug"
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
@@ -968,6 +1257,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -976,14 +1266,25 @@
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dosiahneš koniec cesty\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
"#Zomrie Owaec"
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
#, fuzzy
msgid "The trail stops soon. Look at this- mountains block our path."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Cesta o chvÃľu konÄÃ. Pozri na toto... hora nám bráni pokraÄovaÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Cesta o chvÃľu konÄÃ. Pozri na toto... hora nám bráni pokraÄovaÅ¥."
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
@@ -992,8 +1293,11 @@
"None of our troops can go on this harsh terrain. We must turn back! I told "
"you from the beginning we should have never came north of the river!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NaÅ¡e jednotky nemôžu ÃsÅ¥ na taký drsný terén. MusÃme sa obrátiÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NaÅ¡e jednotky nemôžu ÃsÅ¥ na taký drsný terén. MusÃme sa obrátiÅ¥!"
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
@@ -1007,9 +1311,13 @@
"undead, and so we may be able to get around them and attack them where there "
"are not as many enemies."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak si dobre pamätám, tu cestou hore je jazero, a cez neho most. Je to
jediný "
+"spôsob ako prejsť cez horu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak si dobre pamätám, tu cestou hore je jazero, a cez neho most. Je to
jediný "
"spôsob ako prejsť cez horu."
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
@@ -1018,8 +1326,11 @@
"I think Dacyn is right. If we had stayed behind, we would have been defeated "
"easily. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄme teda. Vpred!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄme teda. Vpred!"
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
@@ -1028,24 +1339,33 @@
"Good! We have made it to the end of the road. We can now get out of these "
"mountains."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tento most je akýsi rozheganý...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tento most je akýsi rozheganý..."
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
#, fuzzy
msgid "This doesn't look good..."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tento most sa o chvÃľu zrúti! Rýchlo, cez rieku!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tento most sa o chvÃľu zrúti! Rýchlo, cez rieku!"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
#, fuzzy
msgid "Mal-Ravanals Capital"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hlavné mesto Mal-Ravanals\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hlavné mesto Mal-Ravanals"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
@@ -1058,6 +1378,7 @@
"#Death of Gweddry\n"
"#Death of Dacyn"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1066,14 +1387,25 @@
"ÄernokÅažnÃkov\n"
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Unikneš z hlavného mesta tak, že zabiješ jedného alebo dvoch "
+"ÄernokÅažnÃkov\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
"#Zomrie Dacyn"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
#, fuzzy
msgid "We have came all the way to Mal-Ravanal's Capital!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prešli sme až do hlavného mesta Mal-Ravanal!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prešli sme až do hlavného mesta Mal-Ravanal!"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:120
@@ -1082,9 +1414,13 @@
"Yes, but look! The undead forces are closing in behind us. We cannot kill "
"Mal-Ravanal. We must turn back!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, a pozri! NemÅtve armády sa za nami uzatvárajú. Nemôžeme dobyÅ¥
Mal-"
+"Ravanal. MusÃme sa vrátiÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, a pozri! NemÅtve armády sa za nami uzatvárajú. Nemôžeme dobyÅ¥
Mal-"
"Ravanal. MusÃme sa vrátiÅ¥!"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:126
@@ -1094,18 +1430,26 @@
"Still, I think we have done some good here: these enemies are delayed by our "
"actions."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pravda. MusÃme zabiÅ¥ jedného z tých ÄernokÅažnÃkov, Äo nás
prenasledujú, a "
"tak ujsÅ¥. MyslÃm si vÅ¡ak, že sme urobili Äosi dobré: naÅ¡e Äiny
zdržali "
+"nepriateľa.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pravda. MusÃme zabiÅ¥ jedného z tých ÄernokÅažnÃkov, Äo nás
prenasledujú, a "
+"tak ujsÅ¥. MyslÃm si vÅ¡ak, že sme urobili Äosi dobré: naÅ¡e Äiny
zdržali "
"nepriateľa."
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:132
#, fuzzy
msgid "These humans have dared to come this far into my land. Crush them!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"TÃto ľudia sa odvážili zájsÅ¥ priÄaleko do mojej krajiny. Rozdrvte
ich!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"TÃto ľudia sa odvážili zájsÅ¥ priÄaleko do mojej krajiny. Rozdrvte ich!"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
@@ -1119,17 +1463,24 @@
"Thank you for destroying that skeleton warrior! Every time you kill one of "
"the Revenants, one of my ally knights is let free!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakuje vám, že ste zniÄili toho kostlivca-bojovnÃka! Vždy keÄ zabijete
"
+"jedného z ich vylepšených kostlivcov, jeden z mojich rytierov sa
oslobodÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakuje vám, že ste zniÄili toho kostlivca-bojovnÃka! Vždy keÄ zabijete
"
"jedného z ich vylepšených kostlivcov, jeden z mojich rytierov sa
oslobodÃ!"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:231
#, fuzzy
msgid "Why? Are you the undead's prisoners?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PreÄo? Vy ste väzni nemÅtvych?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PreÄo? Vy ste väzni nemÅtvych?"
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:236
@@ -1139,11 +1490,17 @@
"guard is playing a sick game- whenever one of their warriors dies, one of us "
"is let free, but whenever you lose a fighter, they kill one of us."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno. Moji spojenci a ja sme boli na výprave, keÄ nás nemÅtvi prepadli zo
"
"zálohy. Stráž s nami hrá Å¡ialenú hru... keÄ zomrie jeden z ich
bojovnÃkov, "
"prepustia jedného z nás, ale keÄ vy stratÃte jednu jednotku, zabijú
jedného "
+"z nás.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno. Moji spojenci a ja sme boli na výprave, keÄ nás nemÅtvi prepadli zo
"
+"zálohy. Stráž s nami hrá Å¡ialenú hru... keÄ zomrie jeden z ich
bojovnÃkov, "
+"prepustia jedného z nás, ale keÄ vy stratÃte jednu jednotku, zabijú
jedného "
"z nás."
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:241
@@ -1152,9 +1509,13 @@
"This sounds like a dangerous game. We will try to free as many of you as "
"possible before we escape from here."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To znie ako nebezpeÄná hra. Pokúsime sa vás oslobodiÅ¥, koľko sa len
bude "
+"daÅ¥, než odtiaľto uteÄieme.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To znie ako nebezpeÄná hra. Pokúsime sa vás oslobodiÅ¥, koľko sa len
bude "
"daÅ¥, než odtiaľto uteÄieme."
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:246
@@ -1163,17 +1524,24 @@
"There are five of us still locked up in the jail. All of us will join you if "
"you can get us free."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Piati z nás sú eÅ¡te zavretà vo väzenÃ. VÅ¡etci sa k vám pridáme, ak
nás "
+"oslobodÃte.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Piati z nás sú eÅ¡te zavretà vo väzenÃ. VÅ¡etci sa k vám pridáme, ak
nás "
"oslobodÃte."
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
#, fuzzy
msgid "Northern Outpost"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Severná hliadka\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Severná hliadka"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
@@ -1189,6 +1557,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1199,14 +1568,27 @@
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Nájdeš zlodejov v dedinách\n"
+"@ZabijeÅ¡ zlodejov a ÄalÅ¡Ãch banditov, Äo zaútoÄia\n"
+"@DosiahneÅ¡ znaÄku pri Owaecovi\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
"#Zomrie Owaec"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
#, fuzzy
msgid "Hail, Gweddry!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZdravÃm, Gweddry!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZdravÃm, Gweddry!"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
@@ -1215,9 +1597,13 @@
"Hello. We have been forced from our positions. Do you think you can help us "
"regain our outpost?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ahoj. Vyhnali nás z opevnenia. MyslÃÅ¡, že nám môžeÅ¡ pomôcÅ¥ dobyÅ¥
naspäť našu "
+"hliadku?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ahoj. Vyhnali nás z opevnenia. MyslÃÅ¡, že nám môžeÅ¡ pomôcÅ¥ dobyÅ¥
naspäť našu "
"hliadku?"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
@@ -1244,18 +1630,26 @@
"without thieves killing us. Also, we will try to go to the villages and "
"drive the thieves out. Onward, men!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"UvidÃme, Äi sa dostaneme až k tebe, bez toho aby nás zlodeji pozabÃjali.
"
+"Pokúsime sa ÃsÅ¥ do dedÃn a vyhnaÅ¥ ich odtiaľ. Vpred, muži!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"UvidÃme, Äi sa dostaneme až k tebe, bez toho aby nás zlodeji pozabÃjali.
"
"Pokúsime sa ÃsÅ¥ do dedÃn a vyhnaÅ¥ ich odtiaľ. Vpred, muži!"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
#, fuzzy
msgid "We have defeated these bandits. Dacyn, where should we go now?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Porazili sme tých banditov. KeÄ už sme tu, snÃ¡Ä sa Owaecovi muži
nebudú báť "
+"vyjsť z hradu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Porazili sme tých banditov. KeÄ už sme tu, snÃ¡Ä sa Owaecovi muži
nebudú báť "
"vyjsť z hradu."
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
@@ -1264,9 +1658,13 @@
"Well, our outpost has been overrun by undead, and we can't go back there "
"safely. What about yours, Owaec? Have you encountered them?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, dúfajme. NaÅ¡u pevnosÅ¥ prevalcovali nemÅtvi. A Äo ty? Už si
nejakých "
+"stretol?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, dúfajme. NaÅ¡u pevnosÅ¥ prevalcovali nemÅtvi. A Äo ty? Už si
nejakých "
"stretol?"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
@@ -1276,10 +1674,15 @@
"coming, I believe you. I don't think me and my men could fight against them, "
"so we will come with you."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie, žiadnych som zatiaľ nestretol. NemyslÃm si vÅ¡ak, že by som tu eÅ¡te
so "
"svojimi mužmi mohol nieÄo urobiÅ¥. Pôjdeme s tebou a uvidÃme, Äi spolu "
+"nenájdeme spôsob, ako na tých nemÅtvych pritlaÄiÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie, žiadnych som zatiaľ nestretol. NemyslÃm si vÅ¡ak, že by som tu eÅ¡te
so "
+"svojimi mužmi mohol nieÄo urobiÅ¥. Pôjdeme s tebou a uvidÃme, Äi spolu "
"nenájdeme spôsob, ako na tých nemÅtvych pritlaÄiÅ¥."
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
@@ -1288,8 +1691,11 @@
"Very well. We are going north right now, because there are too many undead "
"to the east and they have already passed us in the west and south."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hahaha! Našiel som vás, otravnà ľudia! Pripravte sa na smrť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hahaha! Našiel som vás, otravnà ľudia! Pripravte sa na smrť!"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
@@ -1302,9 +1708,13 @@
"Oh no! The undead have come, and we have not had time to prepare for them! "
"We will all die now!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach nie! NemÅtvi sú tu a my sme sa na nich nemali Äas pripraviÅ¥! Teraz "
+"všetci zomrieme!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach nie! NemÅtvi sú tu a my sme sa na nich nemali Äas pripraviÅ¥! Teraz "
"všetci zomrieme!"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
@@ -1326,6 +1736,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1334,6 +1745,14 @@
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@ZadržÃÅ¡ na lúke aspoÅ dvoch ohyzdov, kým prÃde tvoja armáda\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
"#Zomrie Owaec"
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
@@ -1342,8 +1761,11 @@
"Look, we have found a pack of Ogres. Lets see if we can capture some to "
"train."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pozri, našli sme tu zopár ohyzdov. Skúsme niektorých zajať a
vycviÄiÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pozri, naÅ¡li sme tu zopár ohyzdov. Skúsme niektorých zajaÅ¥ a vycviÄiÅ¥."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
@@ -1352,9 +1774,13 @@
"Alright, we have to keep at least two of these Ogres on the grass until our "
"troops get here to capture them."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre, potrebujeme aspoÅ dvoch ohyzdov zadržaÅ¥ na lúke, kým sem prÃdu "
+"posily, aby ich zajali.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre, potrebujeme aspoÅ dvoch ohyzdov zadržaÅ¥ na lúke, kým sem prÃdu "
"posily, aby ich zajali."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
@@ -1363,17 +1789,24 @@
"We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
"go north-east. I'll go north-west."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mali by sme ich skúsiÅ¥ obkľúÄiÅ¥. Gweddry, zostaÅ, kde si. Dacyn, choÄ
na "
+"severovýchod. Ja idem na severozápad.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mali by sme ich skúsiÅ¥ obkľúÄiÅ¥. Gweddry, zostaÅ, kde si. Dacyn, choÄ
na "
"severovýchod. Ja idem na severozápad."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
#, fuzzy
msgid "We have let one escape. Lets hope they all don't!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Jeden nám unikol. Dúfam, že sa to nepodarà aj ostatným!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Jeden nám unikol. Dúfam, že sa to nepodarà aj ostatným!"
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
@@ -1382,9 +1815,13 @@
"Good! We have managed to capture some Ogres. We can now recruit them into "
"our army."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre! Podarilo sa nám zajaÅ¥ pár ohyzdov. Teraz z nich môžeme vycviÄiÅ¥
"
+"vojakov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre! Podarilo sa nám zajaÅ¥ pár ohyzdov. Teraz z nich môžeme vycviÄiÅ¥
"
"vojakov."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
@@ -1393,8 +1830,11 @@
"We didn't capture enough of the ogres here. We will have to go on without "
"them."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nezajali sme dosÅ¥ ohyzdov. MusÃme pokraÄovaÅ¥ bez nich.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nezajali sme dosÅ¥ ohyzdov. MusÃme pokraÄovaÅ¥ bez nich."
#: data/scenarios/Eastern_Invasion/Reject.cfg:4
@@ -1581,8 +2021,11 @@
#, fuzzy
msgid "The Outpost"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hliadka\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hliadka"
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
@@ -1594,12 +2037,19 @@
"Defeat:\n"
"#Death of Gweddry"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
"Vyhráš, ak:\n"
"@VydržÃÅ¡, dokiaľ nedostaneÅ¡ pokyny od Dacyna.\n"
"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@VydržÃÅ¡, dokiaľ nedostaneÅ¡ pokyny od Dacyna.\n"
+"Prehráš, ak:\n"
"#Zomrie Gweddry"
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
@@ -1608,24 +2058,33 @@
"Come, brothers, let us destroy these humans that stop us from entering "
"Wesnoth!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄme, bratia, zniÄme týchto ľudÃ, Äo nám bránia vo vstupe do
Wesnothu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄme, bratia, zniÄme týchto ľudÃ, Äo nám bránia vo vstupe do
Wesnothu!"
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
#, fuzzy
msgid "Since we have no will of our own, we must agree with you."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KeÄže nemáme vlastnú vôľu, musÃme s tebou súhlasiÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KeÄže nemáme vlastnú vôľu, musÃme s tebou súhlasiÅ¥."
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
#, fuzzy
msgid "No! We must hold this outpost!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! MusÃme udržaÅ¥ túto hliadku!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! MusÃme udržaÅ¥ túto hliadku!"
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
@@ -1636,9 +2095,13 @@
"inhabiting the body of this lich, head of an evil brotherhood of "
"necromancers! Ha ha ha ha!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pane, nedokážeme odolávaÅ¥ navždy. Idem preskúmaÅ¥ hrad a pozrieÅ¥, Äi
sa dá "
+"nejako uniknúť a varovať kráľa.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pane, nedokážeme odolávaÅ¥ navždy. Idem preskúmaÅ¥ hrad a pozrieÅ¥, Äi
sa dá "
"nejako uniknúť a varovať kráľa."
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
@@ -1648,8 +2111,11 @@
"resist. We must try to escape. I think there is a tunnel somewhere in the "
"castle cellar."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pane! Teraz môžeme uniknúť! Našiel som tajnú bránu vedľa hradu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pane! Teraz môžeme uniknúť! Našiel som tajnú bránu vedľa hradu!"
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
@@ -1657,8 +2123,11 @@
msgid ""
"Aha! We can escape from here now! I have found a trapdoor next to the castle!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ty útoÄÃÅ¡ na MÅA?!? Vráť sa k svojmu pánovi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ty útoÄÃÅ¡ na MÅA?!? Vráť sa k svojmu pánovi!"
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
@@ -1810,8 +2279,11 @@
#, fuzzy
msgid "Tribal Warfare"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vojna kmeÅov\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vojna kmeÅov"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
@@ -1820,24 +2292,33 @@
"Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
"further along this path."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZdravÃm vás, trpaslÃci! Pomôžete nám poraziÅ¥ týchto hnusných
orkov?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZdravÃm vás, trpaslÃci! Pomôžete nám poraziÅ¥ týchto hnusných orkov?"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
#, fuzzy
msgid "You human! Call us foul, will you?!?!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ty, Älovek! OpovažujeÅ¡ sa nás nazvaÅ¥ hnusnými?!?!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ty, Älovek! OpovažujeÅ¡ sa nás nazvaÅ¥ hnusnými?!?!"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
#, fuzzy
msgid "Why should we help you? You're not a dwarf!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PreÄo by sme ti mali pomôcÅ¥? Ty nie si trpaslÃk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PreÄo by sme ti mali pomôcÅ¥? Ty nie si trpaslÃk!"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
@@ -1846,9 +2327,13 @@
"Your people helped us in the past, in the tunnels in the South. Why won't "
"you help us now?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tvoi ľudia nám pomohli v minulosti, v južných tuneloch. PreÄo by si nám
"
+"teraz nepomohol ty?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tvoi ľudia nám pomohli v minulosti, v južných tuneloch. PreÄo by si nám
"
"teraz nepomohol ty?"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
@@ -1856,16 +2341,22 @@
msgid ""
"Impossible! I can't believe any of my comrades would have helped a human!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemožné! Nemôžem uveriť, že by niekto z našej krvi pomáhal
Äloveku!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemožné! Nemôžem uveriÅ¥, že by niekto z naÅ¡ej krvi pomáhal Äloveku!"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
#, fuzzy
msgid "Indeed. Why should any of us help those not in our tribe?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A vôbec. PreÄo by niekto z nás pomáhal tomu, kto medzi nás nepatrÃ?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A vôbec. PreÄo by niekto z nás pomáhal tomu, kto medzi nás nepatrÃ?"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
@@ -1873,24 +2364,33 @@
msgid ""
"Will you then just let us pass, so that we may fight the orcs on our own?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Necháte nás teda aspoŠpokojne prejsť?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Necháte nás teda aspoŠpokojne prejsť?"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
#, fuzzy
msgid "I am afraid that is now impossible."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Obávam sa, že to je vylúÄené.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obávam sa, že to je vylúÄené."
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
#, fuzzy
msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Orkovia, pobite ich vÅ¡etkých! Ľudia, elfovia, trpaslÃci, vÅ¡etko jedno!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Orkovia, pobite ich vÅ¡etkých! Ľudia, elfovia, trpaslÃci, vÅ¡etko jedno!"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
@@ -1899,16 +2399,22 @@
"These orcs will die. But so will you, human. You have trespassed on Elvish "
"land."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"TÃto orkovia zomrú. A takisto ty, ÄloveÄe. Prenikol si na elfské
územie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"TÃto orkovia zomrú. A takisto ty, ÄloveÄe. Prenikol si na elfské
územie."
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
#, fuzzy
msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale, elfské územie je to zrazu? Skap, ty elfský pes! A ty tiež,
Älovek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale, elfské územie je to zrazu? Skap, ty elfský pes! A ty tiež, Älovek!"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
@@ -1917,9 +2423,13 @@
"These people won't listen to reason, they are blinded by their own races "
"supposed superiority!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"TÃto ľudkovia na hlas rozumu veľa nedajú, predstavy o ich vlastnej "
+"nadradenosti ich zaslepujú!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"TÃto ľudkovia na hlas rozumu veľa nedajú, predstavy o ich vlastnej "
"nadradenosti ich zaslepujú!"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
@@ -1928,9 +2438,13 @@
"True. As much as I dislike killing anything but orcs and undead, it seems we "
"will have to kill these elves, and these dwarves, before they kill us."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veru. A hoci nemám rád boj proti nieÄomu, Äo nie je zlo, asi budeme
musieť "
+"zabiÅ¥ týchto elfov i týchto trpaslÃkov, skôr ako oni zabijú nás.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veru. A hoci nemám rád boj proti nieÄomu, Äo nie je zlo, asi budeme
musieť "
"zabiÅ¥ týchto elfov i týchto trpaslÃkov, skôr ako oni zabijú nás."
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
@@ -1948,32 +2462,44 @@
#, fuzzy
msgid "Argh! I'm dead! well, dwarves are still the best!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! Som mÅtvy! No a Äo, trpaslÃci sú aj tak najlepÅ¡Ã!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Som mÅtvy! No a Äo, trpaslÃci sú aj tak najlepÅ¡Ã!"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
#, fuzzy
msgid "I die? Orcs rule all!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zomieram? Orkovia raz zvÃÅ¥azia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zomieram? Orkovia raz zvÃÅ¥azia!"
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
#, fuzzy
msgid "It seems these humans are more powerful than I though. Ugh."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zdá sa, že tà prekliati ľudia sú mocnejšà než som si myslel. Ugh.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zdá sa, že tà prekliati ľudia sú mocnejšà než som si myslel. Ugh."
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
#, fuzzy
msgid "Two Paths"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dve cesty\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dve cesty"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
@@ -1988,6 +2514,7 @@
"#Death of Owaec\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1997,14 +2524,26 @@
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
"#Zomrie Owaec\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ jedného z veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
#, fuzzy
msgid "Look! The road splits here. Which way shall we go?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hľa! Tu sa cesta rozdeľuje. Kadiaľ pôjdeme?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hľa! Tu sa cesta rozdeľuje. Kadiaľ pôjdeme?"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
@@ -2014,10 +2553,15 @@
"is a river that leads to the northlands, where orcs live. To the west there "
"is a path that stays inside the realm of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Túto oblasť poznám. Kedysi som tu hliadkoval. Priamo na sever odtiaľto je
"
"rieka, ktorá vedie na sever, kde žijú orkovia. Na východ ležia hory, za
nimi "
+"kraj nemÅtvych.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Túto oblasť poznám. Kedysi som tu hliadkoval. Priamo na sever odtiaľto je
"
+"rieka, ktorá vedie na sever, kde žijú orkovia. Na východ ležia hory, za
nimi "
"kraj nemÅtvych."
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
@@ -2027,9 +2571,13 @@
"avoid the undead armies. Their hordes are too large for us to defeat, and "
"staying inside Wesnoth would mean certain death."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Asi by sme mali ÃsÅ¥ na sever k orkom, potom sa pokúsiÅ¥ prekĺznuÅ¥ okolo
a "
+"neÄakane prekvapiÅ¥ nemÅtvych.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Asi by sme mali ÃsÅ¥ na sever k orkom, potom sa pokúsiÅ¥ prekĺznuÅ¥ okolo
a "
"neÄakane prekvapiÅ¥ nemÅtvych."
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
@@ -2039,9 +2587,13 @@
"quickly as possible. The undead hordes can't be that large, and there are "
"orcs in the northlands."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie, myslÃm, že by sme mali ÃsÅ¥ priamo do kraja nemÅtvych. Udrime tvrdo
a "
+"rýchlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie, myslÃm, že by sme mali ÃsÅ¥ priamo do kraja nemÅtvych. Udrime tvrdo
a "
"rýchlo!"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
@@ -2050,9 +2602,13 @@
"Either way we will have to fight. Look, the orcs and undead are in a "
"conflict, and block our path!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak Äi onak musÃme bojovaÅ¥. Pozri, orkovia a nemÅtvi bojujú navzájom, a
"
+"blokujú nám cestu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak Äi onak musÃme bojovaÅ¥. Pozri, orkovia a nemÅtvi bojujú navzájom, a
"
"blokujú nám cestu!"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
@@ -2061,9 +2617,13 @@
"Well, orc, we can either continue this fight, or we can crush there pesky "
"humans and battle later. Your call."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄul, ork, môžeme pokraÄovaÅ¥ v naÅ¡om boji, alebo rozdrvÃme týchto
otravných "
+"ľudà a potom pokraÄujeme v boji. Vyber si.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄul, ork, môžeme pokraÄovaÅ¥ v naÅ¡om boji, alebo rozdrvÃme týchto
otravných "
"ľudà a potom pokraÄujeme v boji. Vyber si."
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
@@ -2073,17 +2633,24 @@
"fight later. (hopefully you will die, for then I will win our battle by "
"default.)"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hm... jasné. Spojme sa proti týmto ľuÄom a potom pokraÄuje v naÅ¡om
boji. "
+"(dúfam, že pritom zatrasieš krpcami, lebo vtedy ja vyhrám bez boja)\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hm... jasné. Spojme sa proti týmto ľuÄom a potom pokraÄuje v naÅ¡om
boji. "
"(dúfam, že pritom zatrasieš krpcami, lebo vtedy ja vyhrám bez boja)"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
#, fuzzy
msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre teda, sme spojenci, zatiaľ. (ten hnusný ork pritom isto otrÄÃ
kopytá)\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre teda, sme spojenci, zatiaľ. (ten hnusný ork pritom isto otrÄÃ
kopytá)"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
@@ -2092,24 +2659,33 @@
"No! These undead has won our battle, and you will be able to enter my "
"northern homeland!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! NemÅtvi vyhrali naÅ¡u bitku, a ty môžeÅ¡ ÃsÅ¥ na sever do mojej
domoviny!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! NemÅtvi vyhrali naÅ¡u bitku, a ty môžeÅ¡ ÃsÅ¥ na sever do mojej
domoviny!"
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
#, fuzzy
msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vstúpil si do krajiny môjho pána! Nebude sa mu to páÄiÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vstúpil si do krajiny môjho pána! Nebude sa mu to páÄiÅ¥."
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
#, fuzzy
msgid "The Undead Border Patrol"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PohraniÄná hliadka nemÅtvych\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PohraniÄná hliadka nemÅtvych"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
@@ -2123,6 +2699,7 @@
"#Death of Dacyn\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2131,6 +2708,14 @@
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ ÄernokÅažnÃka alebo kosteja\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
@@ -2140,10 +2725,15 @@
"forward- we will all die if we do! We should turn North and help Owaec, "
"captain of the Northern Outpost, hold off the undead."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"DoÅ¡li sme na hranicu krajiny nemÅtvych. Äalej už iste nepôjdeme... to by
sme "
"vÅ¡etci pomreli! Mali by sme sa otoÄiÅ¥ na sever a pomôcÅ¥ Owaecovi,
veliteľovi "
+"severnej hliadky, odraziÅ¥ nemÅtvych.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"DoÅ¡li sme na hranicu krajiny nemÅtvych. Äalej už iste nepôjdeme... to by
sme "
+"vÅ¡etci pomreli! Mali by sme sa otoÄiÅ¥ na sever a pomôcÅ¥ Owaecovi,
veliteľovi "
"severnej hliadky, odraziÅ¥ nemÅtvych."
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
@@ -2152,9 +2742,13 @@
"I am not yet sure. Whether we go forward or backward, we will have to fight. "
"The necromancer Mal-Skraat has chased us."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie som si celkom istý. BojovaÅ¥ budeme, Äi už pôjdeme dopredu alebo
naspäť. "
+"ÄernokÅažnÃk Mal-Skraat ide za nami.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie som si celkom istý. BojovaÅ¥ budeme, Äi už pôjdeme dopredu alebo
naspäť. "
"ÄernokÅažnÃk Mal-Skraat ide za nami."
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
@@ -2163,25 +2757,35 @@
"They run from me! Still, it will not help them, the border patrol will "
"destroy them. I may even be promoted!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Utekajú predo mnou! Ale to im nepomôže, rozdrvà ich pohraniÄná hliadka.
"
+"Možno ma potom povýšia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Utekajú predo mnou! Ale to im nepomôže, rozdrvà ich pohraniÄná hliadka.
"
"Možno ma potom povýšia!"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
#, fuzzy
msgid "Now I will never get promoted!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Teraz ma už nepovýšia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Teraz ma už nepovýšia!"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
#, fuzzy
msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄte, vrátime sa do Wesnothu a podporÃme severnú hliadku.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄte, vrátime sa do Wesnothu a podporÃme severnú hliadku."
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
@@ -2191,10 +2795,15 @@
"further into these lands now, or do we want to try to turn back and defeat "
"this necromancer?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Porazili sme túto hliadku, ale stále sa môžeme vrátiÅ¥! Chceme ÃsÅ¥
ešte "
"hlbÅ¡ie do tejto krajiny, alebo sa skúsime otoÄiÅ¥ a poraziÅ¥ toho "
+"ÄernokÅažnÃka?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Porazili sme túto hliadku, ale stále sa môžeme vrátiÅ¥! Chceme ÃsÅ¥
ešte "
+"hlbÅ¡ie do tejto krajiny, alebo sa skúsime otoÄiÅ¥ a poraziÅ¥ toho "
"ÄernokÅažnÃka?"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
@@ -2206,24 +2815,33 @@
#, fuzzy
msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nebudeme tu strácaÅ¥ Äas bojom s Mal-Skraatom. Vpred!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nebudeme tu strácaÅ¥ Äas bojom s Mal-Skraatom. Vpred!"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
#, fuzzy
msgid "I will not say if this is a good decision, but I will follow you."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nepovedal by som, že je to dobré rozhodnutie, ale idem s tebou.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nepovedal by som, že je to dobré rozhodnutie, ale idem s tebou."
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
#, fuzzy
msgid "Noo!!! I can't be promoted if they run away!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie!!! Ak mi ujdú, nepovýšia ma!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie!!! Ak mi ujdú, nepovýšia ma!"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
@@ -2232,17 +2850,24 @@
"You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
"turn back, going to the Northern Outpost."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu. Bola by hlúposÅ¥ ÃsÅ¥ vpred... musÃme poraziÅ¥ Mal-Skraata a
vrátiť "
+"sa, ÃsÅ¥ do severnej hliadky.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Máš pravdu. Bola by hlúposÅ¥ ÃsÅ¥ vpred... musÃme poraziÅ¥ Mal-Skraata a
vrátiť "
"sa, ÃsÅ¥ do severnej hliadky."
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
#, fuzzy
msgid "Good! if I defeat them, I can become a lich!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre! Ak ich porazÃm, bude zo mÅa kostej!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre! Ak ich porazÃm, bude zo mÅa kostej!"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
@@ -2251,8 +2876,12 @@
"We failed to defeat either enemy! Now more lichs will come, and we will be "
"overwhelmed!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nepodarilo sa nám poraziÅ¥ nikoho! Teraz prÃdu ÄalÅ¡Ã kosteji a
prevalcujú "
+"nás!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nepodarilo sa nám poraziÅ¥ nikoho! Teraz prÃdu ÄalÅ¡Ã kosteji a
prevalcujú nás!"
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
@@ -2261,9 +2890,13 @@
"We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
"go further into these undead lands."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemôžeme strácaÅ¥ Äas bojom s Mal-Skraatom. Äi sa nám to páÄi alebo
nie, "
+"musÃme ÃsÅ¥ hlbÅ¡ie to tejto krajiny nemÅtvych.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemôžeme strácaÅ¥ Äas bojom s Mal-Skraatom. Äi sa nám to páÄi alebo
nie, "
"musÃme ÃsÅ¥ hlbÅ¡ie to tejto krajiny nemÅtvych."
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
@@ -2272,17 +2905,24 @@
"Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
"letting him escape!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie!!! Pôjde do hlavného mesta Mal-Ravanal a mÅa potrestajú za to, že mi
"
+"ušiel!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie!!! Pôjde do hlavného mesta Mal-Ravanal a mÅa potrestajú za to, že mi
"
"ušiel!"
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
#, fuzzy
msgid "Undead Crossing"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Križovatka nemÅtvych\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Križovatka nemÅtvych"
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
@@ -2296,6 +2936,7 @@
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2304,6 +2945,14 @@
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Zabiješ nepriateľského kosteja\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
"#Zomrie Owaec"
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
@@ -2312,8 +2961,12 @@
"These fens look impassable. I don't think we will be able to continue on "
"this road."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pozri... tu je veľká rieka. Máme ju skúsiÅ¥ prekroÄiÅ¥, alebo sa
otoÄÃme "
+"späť?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pozri... tu je veľká rieka. Máme ju skúsiÅ¥ prekroÄiÅ¥, alebo sa
otoÄÃme späť?"
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
@@ -2322,10 +2975,15 @@
"We must cross this river. We cannot try to find a way around this swamp, we "
"will waste too much time. Already Weldyn might be in ruins!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Túto rieku musÃme prekroÄiÅ¥. Hovorà sa, že na sever od nej žijú
ohyzdi, a my "
"si musÃme zÃskaÅ¥ ich pomoc, ak máme pooraziÅ¥ nemÅtvych. NemÅtvi to
vedia, a "
+"preto sem poslali kosteja, aby nám prehradil cestu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Túto rieku musÃme prekroÄiÅ¥. Hovorà sa, že na sever od nej žijú
ohyzdi, a my "
+"si musÃme zÃskaÅ¥ ich pomoc, ak máme pooraziÅ¥ nemÅtvych. NemÅtvi to
vedia, a "
"preto sem poslali kosteja, aby nám prehradil cestu."
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
@@ -2335,9 +2993,13 @@
"should proceed with caution. I still think we should go straight to the "
"King, but that is now impossible."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Za touto riekou ležà Severná zem. Ãno, žijú tam ohyzdi, ale aj orkovia,
"
+"ktorà sa nás pokúsia zastaviÅ¥. Mali by sme pokraÄovaÅ¥ opatrne.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Za touto riekou ležà Severná zem. Ãno, žijú tam ohyzdi, ale aj orkovia,
"
"ktorà sa nás pokúsia zastaviÅ¥. Mali by sme pokraÄovaÅ¥ opatrne."
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
@@ -2346,9 +3008,13 @@
"I will leave your bodies to rot in the river, then I will raise you up to "
"serve in my Master's undead hordes!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nechám vaÅ¡e telá zhniÅ¥ v rieke, a potom vás vzkriesim ako služobnÃkov
v "
+"nemÅtvych hordách môjho pána!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nechám vaÅ¡e telá zhniÅ¥ v rieke, a potom vás vzkriesim ako služobnÃkov
v "
"nemÅtvych hordách môjho pána!"
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
@@ -2356,8 +3022,11 @@
msgid ""
"I summon from the depths of the river those beasts which will destroy you!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Z hlbÃn rieky privolám tvory, ktoré vás zniÄia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Z hlbÃn rieky privolám tvory, ktoré vás zniÄia!"
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
@@ -2366,17 +3035,24 @@
"It seems as if in addition to summoning undead this Lich has learned to call "
"up demons!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zdá sa, že okrem privolávania nemÅtvych sa tento kostej nauÄil aj
vyvolávať "
+"démonov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zdá sa, že okrem privolávania nemÅtvych sa tento kostej nauÄil aj
vyvolávať "
"démonov!"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
#, fuzzy
msgid "An Unexpected Appearance"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NeÄakané zjavenie\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NeÄakané zjavenie"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
@@ -2389,6 +3065,7 @@
"#Death of Gweddry\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2396,30 +3073,46 @@
"@PorazÃÅ¡ jedného z ÄernokÅažnÃkov\n"
"Prehráš, ak:\n"
"#Zomrie Gweddry\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ jedného z ÄernokÅažnÃkov\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
#, fuzzy
msgid "We have escaped from those dark tunnels! But where are we now?"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Unikli sme z tých temných tunelov! Ale kde to sme?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Unikli sme z tých temných tunelov! Ale kde to sme?"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
#, fuzzy
msgid "This is bad. We are in the middle of enemy territory!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach nie! Sme uprostred nepriateľského územia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach nie! Sme uprostred nepriateľského územia!"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
#, fuzzy
msgid "Hahaha! We have you surrounded!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hahaha! Ste obkľúÄenÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hahaha! Ste obkľúÄenÃ!"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
@@ -2428,24 +3121,33 @@
"Why don't we see if the new recruit can handle them. After all, there are "
"only two!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vyskúšajme, Äi si s nimi poradà náš nový regrút. Napokon, sú len
dvaja!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vyskúšajme, Äi si s nimi poradà náš nový regrút. Napokon, sú len
dvaja!"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
#, fuzzy
msgid "No!!! They'll kill me!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie!!! VeÄ ma zabijú!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie!!! VeÄ ma zabijú!"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
#, fuzzy
msgid "So? We don't care- you're only a Dark Adept."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No a Äo? Nám to nevadÃ... veÄ si len temný adept.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No a Äo? Nám to nevadÃ... veÄ si len temný adept."
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
@@ -2454,9 +3156,13 @@
"It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
"propose we kill him and use his castle as a base for our attack!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zdá sa, že Mal-Tar je slabý, ale jeho bratia sú stále nablÃzko.
Navrhujem, "
+"aby sme ho zabili a použili jeho hrad ako základ pre náš útok!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zdá sa, že Mal-Tar je slabý, ale jeho bratia sú stále nablÃzko.
Navrhujem, "
"aby sme ho zabili a použili jeho hrad ako základ pre náš útok!"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
@@ -2466,33 +3172,46 @@
"kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
"don't know how far we will get, though."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak zabijeme Mal-Skraata, otvorili sme si cestu do Wesnothu, ale ak zabijeme "
+"Mal-Kallata, dostaneme sa hlbÅ¡ie do krajiny nemÅtvych.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak zabijeme Mal-Skraata, otvorili sme si cestu do Wesnothu, ale ak zabijeme "
"Mal-Kallata, dostaneme sa hlbÅ¡ie do krajiny nemÅtvych."
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
#, fuzzy
msgid "No! You have defeated me, and can re-enter Wesnoth!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! Porazili ste ma, a teraz máte voľnú cestu do Wesnothu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! Porazili ste ma, a teraz máte voľnú cestu do Wesnothu!"
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
#, fuzzy
msgid "You have defeated my brother, but I will follow you and kill you!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Porazili ste môjho brata, ale ja si vás nájdem a zabijem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Porazili ste môjho brata, ale ja si vás nájdem a zabijem!"
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
#, fuzzy
msgid "Weldyn under Attack"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãtok na Weldyn\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãtok na Weldyn"
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
@@ -2508,6 +3227,7 @@
"#Death of Sudoc\n"
"#Death of Konrad"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2517,6 +3237,15 @@
"#Zomrie Gweddry\n"
"#Zomrie Dacyn\n"
"#Zomrie Owaec\n"
+"#Zomrie Konrad\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Prežiješ noc\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
"#Zomrie Konrad"
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
@@ -2714,32 +3443,44 @@
#, fuzzy
msgid "No! I have failed in my mission to save Wesnoth from destruction!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! Nepodarilo sa mi zachrániÅ¥ Wesnoth pred zniÄenÃm!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! Nepodarilo sa mi zachrániÅ¥ Wesnoth pred zniÄenÃm!"
#: data/scenarios/Eastern_Invasion/deaths.cfg:24
#, fuzzy
msgid "Wesnoth is doomed! Without me, Gweddry has no hope!"
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wesnoth je stratený! Bezo mÅa si Gweddry neporadÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wesnoth je stratený! Bezo mÅa si Gweddry neporadÃ!"
#: data/scenarios/Eastern_Invasion/deaths.cfg:39
#, fuzzy
msgid "My outpost has fallen..."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Moja hliadka padla...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Moja hliadka padla..."
#: data/scenarios/Eastern_Invasion/deaths.cfg:44
#, fuzzy
msgid "ugh."
msgstr ""
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ach.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ach."
#: data/scenarios/Eastern_Invasion/deaths.cfg:59
Index: wesnoth/po/sk/wesnoth-httt.po
diff -u wesnoth/po/sk/wesnoth-httt.po:1.3 wesnoth/po/sk/wesnoth-httt.po:1.4
--- wesnoth/po/sk/wesnoth-httt.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-httt.po Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Slovak translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Slovak translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,17 +23,37 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+#, fuzzy
+msgid "Heir to the Throne"
+msgstr "DediÄ trónu"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+#, fuzzy
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Vojak,(ľahká);*&elvish-hero.png,Hrdina;&elvish-champion."
+"png,Šampión,(ťažká)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
#, fuzzy
msgid "A Choice Must Be Made"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Treba si vybrať\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Treba si vybrať"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
@@ -41,6 +68,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -50,6 +78,15 @@
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
"#Zomrie Li'sar\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ niektorého z veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Li'sar\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -58,25 +95,35 @@
"Well, thank you for helping me get back to the surface, but now I must take "
"what is mine!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujem vám teda, že ste ma priviedli späť na povrch, ale teraz si
musÃm "
+"vziaÅ¥, Äo mi patrÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujem vám teda, že ste ma priviedli späť na povrch, ale teraz si
musÃm "
"vziaÅ¥, Äo mi patrÃ!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
#, fuzzy
msgid "You still want to fight me, do you, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Chceš so mnou stále bojovať, princezná?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Chceš so mnou stále bojovať, princezná?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
#, fuzzy
msgid "Did you think I was just playing around? I need to take my inheritance!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Äo si si myslel, že sa chcem hraÅ¥? Potrebujem svoje dediÄstvo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Äo si si myslel, že sa chcem hraÅ¥? Potrebujem svoje dediÄstvo!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
@@ -86,10 +133,15 @@
"barely know where we are. Look to the north...there are orcs about! Look to "
"the south...there are the hordes of the undead!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie je to také jednoduché! Sme späť na povrchu, ale sotva v bezpeÄÃ.
Sotva "
"vieme, kde sme, a pozri na sever! Tam je ale orkov! Pozri na juh, tam sú "
+"hordy nemÅtvych!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie je to také jednoduché! Sme späť na povrchu, ale sotva v bezpeÄÃ.
Sotva "
+"vieme, kde sme, a pozri na sever! Tam je ale orkov! Pozri na juh, tam sú "
"hordy nemÅtvych!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
@@ -98,9 +150,13 @@
"Indeed there are. We will have to fight our way out. Are you with us, "
"Princess, or against us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veru sú. Budeme si musieť prebojovať cestu. Si s nami, princezná, alebo "
+"proti nám?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veru sú. Budeme si musieť prebojovať cestu. Si s nami, princezná, alebo "
"proti nám?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
@@ -109,25 +165,35 @@
"Perhaps it is in both our best interests for us to remain allies for a "
"little longer...but I do want that Scepter, and someday I will have it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Asi je v naÅ¡om najlepÅ¡om záujme zostaÅ¥ eÅ¡te chvÃľu spojencami. Ale
stále "
+"chcem to žezlo a jedného dÅa ho dostanem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Asi je v naÅ¡om najlepÅ¡om záujme zostaÅ¥ eÅ¡te chvÃľu spojencami. Ale
stále "
"chcem to žezlo a jedného dÅa ho dostanem!"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
#, fuzzy
msgid "Then let us devise a battle plan."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃme teda vymyslieÅ¥ bojový plán.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃme teda vymyslieÅ¥ bojový plán."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
#, fuzzy
msgid "Well, we got out alive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dostali sme sa teda von živÃ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dostali sme sa teda von živÃ."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
@@ -135,8 +201,12 @@
msgid ""
"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, dostali. Predpokladám, že teraz chceÅ¡ použiÅ¥ žezlo proti nám, "
+"princezná?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, dostali. Predpokladám, že teraz chceÅ¡ použiÅ¥ žezlo proti nám,
princezná?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
@@ -146,10 +216,15 @@
"get. So if you promise never to come south of the great river, I will spare "
"your life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie, uvažovala som o tom... a vlastne vás ani nechcem zabiÅ¥. Äo som
chcela, "
"to mám. Äo keby ste mi sľúbili, že nikdy neprÃdete na juh od veľkej
rieky a "
+"ja uÅ¡etrÃm vaÅ¡e životy?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie, uvažovala som o tom... a vlastne vás ani nechcem zabiÅ¥. Äo som
chcela, "
+"to mám. Äo keby ste mi sľúbili, že nikdy neprÃdete na juh od veľkej
rieky a "
"ja uÅ¡etrÃm vaÅ¡e životy?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
@@ -158,17 +233,24 @@
"With all due respect, Princess, it is once again we who will spare you, "
"Scepter or no Scepter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pri vÅ¡etkej úcte, princezná, to my by sme uÅ¡etrili tvoj život, Äi už
so "
+"žezlom alebo bez neho.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pri vÅ¡etkej úcte, princezná, to my by sme uÅ¡etrili tvoj život, Äi už
so "
"žezlom alebo bez neho."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
#, fuzzy
msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Takéto slová v prÃtomnosti majestátu! Mám Å¥a spražiÅ¥, elf?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takéto slová v prÃtomnosti majestátu! Mám Å¥a spražiÅ¥, elf?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
@@ -179,11 +261,17 @@
"the north, orcs, to the south, dark hordes. We must remain at peace with "
"one another, or else all perish!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Priatelia, pokoj! Hoci sme von z tunelov, zÄaleka nie sme v bezpeÄÃ. Sme v
"
"suchých divokých severných krajoch. Sotva vieme, kde sme. Pozrite na
sever, "
"tam sú orkovia. Pozrite na juh, tam sú temné hordy. MusÃme sa navzájom "
+"pomeriť, inak zahynieme všetci.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Priatelia, pokoj! Hoci sme von z tunelov, zÄaleka nie sme v bezpeÄÃ. Sme v
"
+"suchých divokých severných krajoch. Sotva vieme, kde sme. Pozrite na
sever, "
+"tam sú orkovia. Pozrite na juh, tam sú temné hordy. MusÃme sa navzájom "
"pomeriť, inak zahynieme všetci."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
@@ -192,9 +280,13 @@
"I suppose that helping each other for a while longer would be mutually "
"beneficial. But what should we do? How should we defend ourselves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Predpokladám, že nám vzájomná pomoc bude naÄalej prospeÅ¡ná. Ale Äo
budeme "
+"robiť? Ako sa ubránime?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Predpokladám, že nám vzájomná pomoc bude naÄalej prospeÅ¡ná. Ale Äo
budeme "
"robiť? Ako sa ubránime?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
@@ -204,10 +296,15 @@
"called Arkan-thoria in my people's ancient tongue. The home of my people "
"lies to the east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môžem vám povedať, kde sme. Pri rieke, ktorú ľudia nazývajú Longlier,
ale "
"môj národ použÃva jej prastaré meno Arkan-thoria. Domovina môjho ľudu
ležà "
+"na východ odtiaľto.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môžem vám povedať, kde sme. Pri rieke, ktorú ľudia nazývajú Longlier,
ale "
+"môj národ použÃva jej prastaré meno Arkan-thoria. Domovina môjho ľudu
ležà "
"na východ odtiaľto."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
@@ -216,9 +313,13 @@
"Then perhaps we should head East along the river, and seek refuge and rest "
"there for a time?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mali by sme teda asi ÃsÅ¥ na východ, pozdĺž rieky, a nájsÅ¥ tam na Äas "
+"útoÄisko a odpoÄinok?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mali by sme teda asi ÃsÅ¥ na východ, pozdĺž rieky, a nájsÅ¥ tam na Äas "
"útoÄisko a odpoÄinok?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
@@ -230,20 +331,30 @@
"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
"over the Cliffs and survived. No, Prince, we must choose another way."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mali by sme tam veru hľadaÅ¥ útoÄisko, môj pane, ale nie cestou na
východ "
"pozdĺž rieky. Jej meno znamená 'Rieka kostÃ'. Mocné a zlé prÃÅ¡ery
striehnu "
"na jej brehoch. Jej vodu nemožno piÅ¥ a teÄie cez útesy Thorie. Žiaden "
"Äloveka ani elf nepreÅ¡iel živý cez útesy už tisÃce rokov! Nie, princ,
musÃme "
+"si zvoliť inú cestu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mali by sme tam veru hľadaÅ¥ útoÄisko, môj pane, ale nie cestou na
východ "
+"pozdĺž rieky. Jej meno znamená 'Rieka kostÃ'. Mocné a zlé prÃÅ¡ery
striehnu "
+"na jej brehoch. Jej vodu nemožno piÅ¥ a teÄie cez útesy Thorie. Žiaden "
+"Äloveka ani elf nepreÅ¡iel živý cez útesy už tisÃce rokov! Nie, princ,
musÃme "
"si zvoliť inú cestu."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
#, fuzzy
msgid "But which way, Kalenz?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Akou cestou by sme teda mali ÃsÅ¥, Kalenz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Akou cestou by sme teda mali ÃsÅ¥, Kalenz?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
@@ -255,28 +366,41 @@
"cross the river one time more if we chose that route, but I know a safe "
"place for the crossing."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sú tu dve cesty, ako sa vyhnúť rieke. Môžme cestovať na sever, cez
dávny "
"domov môjho ľudu, a potom odboÄiÅ¥ na východ, kde žije dnes, alebo
môžeme ÃsÅ¥ "
"na juh a prejsÅ¥ cez moÄiar, potom odboÄiÅ¥ na východ a napokon na sever.
Ak "
"si zvolÃme túto cestu, budeme musieÅ¥ eÅ¡te raz prekroÄiÅ¥ rieku, ale
poznám "
+"bezpeÄné miesto.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sú tu dve cesty, ako sa vyhnúť rieke. Môžme cestovať na sever, cez
dávny "
+"domov môjho ľudu, a potom odboÄiÅ¥ na východ, kde žije dnes, alebo
môžeme ÃsÅ¥ "
+"na juh a prejsÅ¥ cez moÄiar, potom odboÄiÅ¥ na východ a napokon na sever.
Ak "
+"si zvolÃme túto cestu, budeme musieÅ¥ eÅ¡te raz prekroÄiÅ¥ rieku, ale
poznám "
"bezpeÄné miesto."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
#, fuzzy
msgid "And will you join us in seeking refuge with the North Elves, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A ty pôjdeš s nami hľadať ochranu u Severných elfov, princezná?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A ty pôjdeš s nami hľadať ochranu u Severných elfov, princezná?"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
#, fuzzy
msgid "If the Elves will promise me refuge and safe passage, then I will go."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak mi elfovia prisľúbia útoÄisko a bezpeÄný prechod, potom pôjdem.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak mi elfovia prisľúbia útoÄisko a bezpeÄný prechod, potom pôjdem."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
@@ -285,9 +409,13 @@
"That we will, Princess. Even though you are the daughter of the Queen, our "
"enemy, we shall not harm you on this encounter, for you have helped us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak sa stane, princezná. Hoci si dcérou kráľovnej, ktorá je naÅ¡Ãm "
+"nepriateľom, tebe neublÞime, pretože si nám pomohla.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak sa stane, princezná. Hoci si dcérou kráľovnej, ktorá je naÅ¡Ãm "
"nepriateľom, tebe neublÞime, pretože si nám pomohla."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
@@ -297,9 +425,13 @@
"plains of the Elves, or to the south, beyond the armies of the Walking Dead "
"where the dreaded swamps await."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nuž, máme na výber dve možnosti. Na severe za orkmi sú pradávne
snežné pláne "
+"elfov. Na juhu za armádami chodiacich mÅtvol je MoÄiar hrôzy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nuž, máme na výber dve možnosti. Na severe za orkmi sú pradávne
snežné pláne "
"elfov. Na juhu za armádami chodiacich mÅtvol je MoÄiar hrôzy."
#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
@@ -394,8 +526,11 @@
#, fuzzy
msgid "The Bay of Pearls"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Perlový záliv\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Perlový záliv"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
@@ -409,6 +544,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -417,6 +553,14 @@
"@PorazÃÅ¡ aspoÅ jedného veliteľa nepriateľov a vydržÃÅ¡ stanovený
Äas\n"
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ oboch veliteľov nepriateľov\n"
+"@PorazÃÅ¡ aspoÅ jedného veliteľa nepriateľov a vydržÃÅ¡ stanovený
Äas\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -425,8 +569,11 @@
"So this is the Bay of Pearls. It looks like they have those mermen working "
"hard!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Takže toto je Perlový záliv. Vyzerá to, že tu morskà ľudia tvrdo
pracujú!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takže toto je Perlový záliv. Vyzerá to, že tu morskà ľudia tvrdo
pracujú!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
@@ -435,26 +582,37 @@
"Indeed it does. It also looks like they have many, many troops. I should go "
"around the bay and distract some of them. You and the rest rescue the mermen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veru tak. A vyzerá to aj, že tu majú veľa, veľa jednotiek. MyslÃm, že
by som "
"mal ÃsÅ¥ na opaÄnú stranu zálivu a odlákaÅ¥ niekoľkých z nich. Ty a
zvyšnà "
+"muži osloboÄte morských ľudÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veru tak. A vyzerá to aj, že tu majú veľa, veľa jednotiek. MyslÃm, že
by som "
+"mal ÃsÅ¥ na opaÄnú stranu zálivu a odlákaÅ¥ niekoľkých z nich. Ty a
zvyšnà "
"muži osloboÄte morských ľudÃ!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
#, fuzzy
msgid "Very well. Be careful!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre. BuÄ opatrný!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre. BuÄ opatrný!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
#, fuzzy
msgid "But boss, why are we only using bats and nagas?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale šéfe, preÄo použÃvame iba netopiere a nagov?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale šéfe, preÄo použÃvame iba netopiere a nagov?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
@@ -463,81 +621,112 @@
"Because we need to control the seas and the merman folk, and nagas and bats "
"are best for doing that!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pretože musÃme ovládaÅ¥ more a morský ľud, a na to sú najlepÅ¡Ã
nagovia a "
+"netopiere!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pretože musÃme ovládaÅ¥ more a morský ľud, a na to sú najlepÅ¡Ã
nagovia a "
"netopiere!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
#, fuzzy
msgid "But orcs are the most powerful race in all of..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale orkovia sú predsa najmocnejšia rasa zo všetkých...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale orkovia sú predsa najmocnejšia rasa zo všetkých..."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
#, fuzzy
msgid "Shut up, worm! I'm the boss!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Drž hubu, Äerv! Ja som tu šéfom!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Drž hubu, Äerv! Ja som tu šéfom!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
#, fuzzy
msgid "Ha ha ha! Now orcs will rule over land and sea!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hahaha! Teraz budú orkovia vládnuť na zemi aj v mori!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hahaha! Teraz budú orkovia vládnuť na zemi aj v mori!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
#, fuzzy
msgid "(Sigh) Will someone kill this idiot for me, please?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach... bol by tu niekto ochotný zabiÅ¥ toho idiota, prosÃm?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach... bol by tu niekto ochotný zabiÅ¥ toho idiota, prosÃm?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
#, fuzzy
msgid "But...but...how can this be happening to me?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale... ale... preÄo mi to stalo?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale... ale... preÄo mi to stalo?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
#, fuzzy
msgid "Who was that idiot?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kto bol ten idiot?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kto bol ten idiot?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
#, fuzzy
msgid "Free at last! Now death to the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne sloboda! SmrÅ¥ orkom!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne sloboda! SmrÅ¥ orkom!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
#, fuzzy
msgid "Now that we are free, together we can defeat our oppressors!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Teraz, keÄ sme slobodnÃ, môžeme spolu poraziÅ¥ utláÄateľov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Teraz, keÄ sme slobodnÃ, môžeme spolu poraziÅ¥ utláÄateľov!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
#, fuzzy
msgid "Freedom! Now where are those Orcs? Let me at 'em!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sloboda! Kde sú teraz tà orkovia? Pustite ma na nich!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sloboda! Kde sú teraz tà orkovia? Pustite ma na nich!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
@@ -546,18 +735,26 @@
"Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
"The main cage where they keep most of the mermen is in the south-east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujeme, že ste nás zachránili! Teraz vám pomôžeme bojovaÅ¥ proti
zlým "
"orkom!\n"
+"Hlavná klietka, v ktorej držia väÄÅ¡inu morských ľudÃ, je na
juhovýchode!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujeme, že ste nás zachránili! Teraz vám pomôžeme bojovaÅ¥ proti
zlým "
+"orkom!\n"
"Hlavná klietka, v ktorej držia väÄÅ¡inu morských ľudÃ, je na
juhovýchode!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
#, fuzzy
msgid "Death to the orcs! Come, let us all fight them, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"SmrÅ¥ orkom! PoÄte chlapi, ideme vÅ¡etci proti nim!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"SmrÅ¥ orkom! PoÄte chlapi, ideme vÅ¡etci proti nim!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
@@ -565,8 +762,11 @@
msgid ""
"At last, we have freed the mermen. Go back to the ocean and live in peace."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne sme oslobodili morských ľudÃ. Vráťte sa do oceánu a žite v
pokoji.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne sme oslobodili morských ľudÃ. Vráťte sa do oceánu a žite v
pokoji."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
@@ -575,25 +775,35 @@
"My lord! You may need the help of some of us who have skill in the sea in "
"future. We would like to offer you help, and come with you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj pane! V budúcnosti by sa vám mohla hodiÅ¥ pomoc od nás, Äo žijeme v
mori. "
+"Radi vám ponúkneme pomoc a prÃdeme.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj pane! V budúcnosti by sa vám mohla hodiÅ¥ pomoc od nás, Äo žijeme v
mori. "
"Radi vám ponúkneme pomoc a prÃdeme."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
#, fuzzy
msgid "Now where is Delfador? I hope he's safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kde je Delfador? Dúfam, že je v bezpeÄÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kde je Delfador? Dúfam, že je v bezpeÄÃ!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
#, fuzzy
msgid "I am perfectly safe, friend!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V úplnom bezpeÄÃ, priateľu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V úplnom bezpeÄÃ, priateľu!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
@@ -601,8 +811,11 @@
msgid ""
"There you are! I am so glad you are all right! Now we may have a little rest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tu si! Som taký rád, že si v poriadku! Teraz si môžeme odpoÄinúť.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tu si! Som taký rád, že si v poriadku! Teraz si môžeme odpoÄinúť."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
@@ -613,18 +826,26 @@
"city-state. If the city falls, there is no telling how many other lands she "
"may swallow up!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obávam sa, že na odpoÄinok niet Äasu. Konrád, AÅ¡eviera zaÄala
obliehať "
"Elensefar, ÄÃm poruÅ¡ila stároÄné prÃmerie medzi Wesnothom a mestským
štátom "
+"Elense. Ak porazà mesto, nikto netuÅ¡Ã, koľko ÄalÅ¡Ãch krajÃn môže
pohltiť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Obávam sa, že na odpoÄinok niet Äasu. Konrád, AÅ¡eviera zaÄala
obliehať "
+"Elensefar, ÄÃm poruÅ¡ila stároÄné prÃmerie medzi Wesnothom a mestským
štátom "
"Elense. Ak porazà mesto, nikto netuÅ¡Ã, koľko ÄalÅ¡Ãch krajÃn môže
pohltiť!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
#, fuzzy
msgid "Oh no! What shall we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach nie! Äo budeme robiÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach nie! Äo budeme robiÅ¥?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
@@ -633,9 +854,13 @@
"You must lead our men to the city, and help defend it. Or recapture it if it "
"falls before you arrive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃÅ¡ viesÅ¥ naÅ¡ich mužov do mesta a pomôcÅ¥ ho brániÅ¥. Ak padne skôr
ako "
+"prÃdeÅ¡, musÃÅ¡ ho opäť dobyÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃÅ¡ viesÅ¥ naÅ¡ich mužov do mesta a pomôcÅ¥ ho brániÅ¥. Ak padne skôr
ako "
"prÃdeÅ¡, musÃÅ¡ ho opäť dobyÅ¥."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
@@ -643,8 +868,11 @@
msgid ""
"I must do that? But what about you, Delfador? You're coming with me, right?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃm? A Äo ty, Delfador? PôjdeÅ¡ tam so mnou, vÅ¡ak?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃm? A Äo ty, Delfador? PôjdeÅ¡ tam so mnou, vÅ¡ak?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
@@ -654,26 +882,37 @@
"must make haste with them to the Elven Council. It seems that the time to "
"stop Asheviere is shorter than I had thought."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obávam sa, že nie, Konrád. Našiel som nejaké dôležité dokumenty a
musÃm sa s "
"nimi poponáhľaÅ¥ na elfský koncil. Zdá sa, že máme menej Äasu na
zastavenie "
+"Aševiery, než som si myslel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Obávam sa, že nie, Konrád. Našiel som nejaké dôležité dokumenty a
musÃm sa s "
+"nimi poponáhľaÅ¥ na elfský koncil. Zdá sa, že máme menej Äasu na
zastavenie "
"Aševiery, než som si myslel."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
#, fuzzy
msgid "But Delfador! I can't do it on my own!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale Delfador! Ja to sám nedokážem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale Delfador! Ja to sám nedokážem!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
#, fuzzy
msgid "On your own? My lord! We, your loyal soldiers, will support you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sám? Pane! Vaši vernà vojaci budú stáť pri vás!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sám? Pane! Vaši vernà vojaci budú stáť pri vás!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
@@ -682,17 +921,24 @@
"You will prevail. I have faith in you. Head north. Elensefar is but three "
"days travel if you make haste."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZvládneÅ¡ to. Dôverujem ti. Cestuj na sever. Elensefar je tri dni Äaleko,
ak "
+"sa poponáhľaš.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZvládneÅ¡ to. Dôverujem ti. Cestuj na sever. Elensefar je tri dni Äaleko,
ak "
"sa poponáhľaš."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
#, fuzzy
msgid "Very well. But how do I get there?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre. Ale ako sa dostanem do Elensefaru?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre. Ale ako sa dostanem do Elensefaru?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
@@ -701,26 +947,37 @@
"It is north-west of here, a few leagues inland. There are two ways to go, by "
"ship or on foot. Each has its own dangers. You must choose between them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je to severozápadne odtiaľto, len pár mÃľ od pobrežia smerom do
vnútrozemia. "
"Sú dve možnosti, ako sa tam dostaÅ¥, loÄou alebo po súši. Každá cesta
má "
+"svoje Å¥ažkosti a nebezpeÄenstvá. Vyber si, ako sa tam chceÅ¡ dostaÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je to severozápadne odtiaľto, len pár mÃľ od pobrežia smerom do
vnútrozemia. "
+"Sú dve možnosti, ako sa tam dostaÅ¥, loÄou alebo po súši. Každá cesta
má "
"svoje Å¥ažkosti a nebezpeÄenstvá. Vyber si, ako sa tam chceÅ¡ dostaÅ¥."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
#, fuzzy
msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lode? Fuj! V poslednej dobe mám morskú chorobu. Pôjdeme pešo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lode? Fuj! V poslednej dobe mám morskú chorobu. Pôjdeme pešo!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
#, fuzzy
msgid "Safe journey to you, Konrad. Until we meet again!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Šťastnú cestu, Konrád. Opäť sa uvidÃme!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Šťastnú cestu, Konrád. Opäť sa uvidÃme!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
@@ -728,16 +985,22 @@
msgid ""
"Going by ship we may at least get a little rest for ourselves. By sea it is!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak pôjdeme loÄou, aspoÅ si trochu oddýchneme. Ideme po mori!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak pôjdeme loÄou, aspoÅ si trochu oddýchneme. Ideme po mori!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
#, fuzzy
msgid "Safe voyage to you then, Konrad. May the weather be fair."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nuž teda šťastnú cestu, Konrád. Dúfam, že budeš mať dobré
poÄasie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nuž teda Å¡Å¥astnú cestu, Konrád. Dúfam, že budeÅ¡ maÅ¥ dobré poÄasie."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
@@ -746,9 +1009,13 @@
"Have you not been able to defeat our foes in all these days? They have "
"summoned reinforcements. Surely now our doom is upon us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nedokázal si za celé tie dni poraziť našich nepriateľov? Privolali si "
+"posily. Teraz sme už naisto stratenÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nedokázal si za celé tie dni poraziť našich nepriateľov? Privolali si "
"posily. Teraz sme už naisto stratenÃ!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
@@ -758,9 +1025,13 @@
"defeat the Orcs and free more of their prisoners, more urgent business calls "
"us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrád! Nemôžeme tu stráiÅ¥ viac Äasu. Hoci by bolo dobré poraziÅ¥
orkov a "
+"oslobodiť všetkých zajatcov, volajú nás naliehavejšie povinnosti!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrád! Nemôžeme tu stráiÅ¥ viac Äasu. Hoci by bolo dobré poraziÅ¥
orkov a "
"oslobodiť všetkých zajatcov, volajú nás naliehavejšie povinnosti!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
@@ -769,9 +1040,13 @@
"Delfador, thank goodness you have survived! This has been a tough battle, "
"but why can we not finish it? Why must we leave?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, vÄaka nebesám, že si prežil! Bol to tuhý boj, ale preÄo ho "
+"nemôžeme dokonÄiÅ¥? PreÄo musÃme odÃsÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, vÄaka nebesám, že si prežil! Bol to tuhý boj, ale preÄo ho "
"nemôžeme dokonÄiÅ¥? PreÄo musÃme odÃsÅ¥?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
@@ -781,18 +1056,26 @@
"century-old treaty between Wesnoth and the Elense city-state. If the city "
"falls, there is no telling how many other lands she may swallow up!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nesiem zlé správy: AÅ¡eviera zaÄala obliehaÅ¥ Elensefar, ÄÃm poruÅ¡ila
stároÄné "
"prÃmerie medzi Wesnothom a Elensefarom. MusÃÅ¡ viesÅ¥ naÅ¡ich mužov do
mesta, "
+"brániÅ¥ ho -- alebo znova dobyÅ¥, ak padne skôr ako prÃdeÅ¡.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nesiem zlé správy: AÅ¡eviera zaÄala obliehaÅ¥ Elensefar, ÄÃm poruÅ¡ila
stároÄné "
+"prÃmerie medzi Wesnothom a Elensefarom. MusÃÅ¡ viesÅ¥ naÅ¡ich mužov do
mesta, "
"brániÅ¥ ho -- alebo znova dobyÅ¥, ak padne skôr ako prÃdeÅ¡."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
#, fuzzy
msgid "I must do this? But you are coming with me, aren't you, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃm? Ale ty pôjdeÅ¡ so mnou, vÅ¡ak, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃm? Ale ty pôjdeÅ¡ so mnou, vÅ¡ak, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
@@ -802,10 +1085,15 @@
"seeing to. I must ride at once to make council with the Elves. I will meet "
"you in Elensefar, after you have secured it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obávam sa, že nie, Konrád. Našiel som nejaké dôležité dokumenty,
ktoré musÃm "
"preskúmaÅ¥. MusÃm okamžite vyraziÅ¥ na elfský koncil. Stretneme sa v "
+"Elensefare, keÄ ho zachrániÅ¡.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Obávam sa, že nie, Konrád. Našiel som nejaké dôležité dokumenty,
ktoré musÃm "
+"preskúmaÅ¥. MusÃm okamžite vyraziÅ¥ na elfský koncil. Stretneme sa v "
"Elensefare, keÄ ho zachrániÅ¡."
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
@@ -814,9 +1102,13 @@
"I fear I will struggle to do this on my own...but what must be must be. How "
"do I get to Elensefar?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"BojÃm sa, že to bude nad moje sily, ale ak to musà byÅ¥, nech je tak. Ako
sa "
+"dostanem do Elensefaru?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"BojÃm sa, že to bude nad moje sily, ale ak to musà byÅ¥, nech je tak. Ako
sa "
"dostanem do Elensefaru?"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
@@ -826,10 +1118,15 @@
"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
"Make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KeÄže si porazil nadvládu orkov nad moriami, najbezpeÄnejÅ¡ie bude
cestovať "
"loÄou. Plav sa pozdĺž pobrežia a pristaneÅ¡ len pár mÃľ od Elensefaru.
"
+"Ponáhľaj sa!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KeÄže si porazil nadvládu orkov nad moriami, najbezpeÄnejÅ¡ie bude
cestovať "
+"loÄou. Plav sa pozdĺž pobrežia a pristaneÅ¡ len pár mÃľ od Elensefaru.
"
"Ponáhľaj sa!"
#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
@@ -838,9 +1135,13 @@
"With the Orcs controlling the seas, going by ship would not be safe. Travel "
"by land, Elensefar is only six days' march up the coast. Make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KeÄže orkovia ovládajú moria, cestovaÅ¥ loÄou by nebolo bezpeÄné.
Cestuj po "
+"zemi, Elensefar je šesť dnà pochodu od pobrežia. Ponáhľaj sa!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KeÄže orkovia ovládajú moria, cestovaÅ¥ loÄou by nebolo bezpeÄné.
Cestuj po "
"zemi, Elensefar je šesť dnà pochodu od pobrežia. Ponáhľaj sa!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
@@ -848,8 +1149,11 @@
#, fuzzy
msgid "Blackwater Port"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PrÃstav Blackwater\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PrÃstav Blackwater"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -864,6 +1168,7 @@
"#Death of Delfador\n"
"#Death of Sir Kaylan"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -873,6 +1178,15 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#Zomrie Seimus\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ veliteľa nepriateľov\n"
+"@VydržÃÅ¡ odolávaÅ¥ stanovený Äas\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#Zomrie Seimus"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -883,19 +1197,28 @@
"of the king desperately hold the port, as it is one of the only places where "
"they can ship supplies and weapons."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V prÃstave Blackwater by sme si mali môcÅ¥ prenajaÅ¥ loÄ, ale zdá sa, že
sem "
"smerujú aj orkovia. Rebeli, ktorà nenávidia AÅ¡evieru a sú vernÃ
kráľovej "
"pamiatke, zúfalo chránia tento prÃstav, pretože je to jedno z mála
miest, "
+"kde môžu prepravovať zásoby a zbrane.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V prÃstave Blackwater by sme si mali môcÅ¥ prenajaÅ¥ loÄ, ale zdá sa, že
sem "
+"smerujú aj orkovia. Rebeli, ktorà nenávidia AÅ¡evieru a sú vernÃ
kráľovej "
+"pamiatke, zúfalo chránia tento prÃstav, pretože je to jedno z mála
miest, "
"kde môžu prepravovať zásoby a zbrane."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
#, fuzzy
msgid "Delfador, some Orcs are following us! We must make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Defaldor, nejakà orkovia idú po naÅ¡ej stope! MusÃme sa ponáhľaÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Defaldor, nejakà orkovia idú po naÅ¡ej stope! MusÃme sa ponáhľaÅ¥!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
@@ -905,10 +1228,15 @@
"the Elves. It is good to see you again, although I would prefer it were not "
"in such sad times."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, môj starý priateľ! PoÄuli sme, že prichádzaÅ¡, a že elfovia
boli "
"napadnutÃ. Je dobré Å¥a opäť vidieÅ¥, hoci by som dal prednosÅ¥, keby to
nebolo "
+"v takýchto smutných Äasoch.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, môj starý priateľ! PoÄuli sme, že prichádzaÅ¡, a že elfovia
boli "
+"napadnutÃ. Je dobré Å¥a opäť vidieÅ¥, hoci by som dal prednosÅ¥, keby to
nebolo "
"v takýchto smutných Äasoch."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
@@ -918,10 +1246,15 @@
"the few who is willing to oppose the dark crown. Rumor has it that his lance "
"has slain fifty men and a hundred orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrád, to je Kaylan, jeden z najmocnejÅ¡Ãch jazdeckých pánov a jeden z
mála, "
"ktorà sú ochotnà postaviť sa proti temnej korune. Povráva sa, že jeho
kopija "
+"už zabila päťdesiat mužov a sto orkov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrád, to je Kaylan, jeden z najmocnejÅ¡Ãch jazdeckých pánov a jeden z
mála, "
+"ktorà sú ochotnà postaviť sa proti temnej korune. Povráva sa, že jeho
kopija "
"už zabila päťdesiat mužov a sto orkov."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
@@ -930,17 +1263,24 @@
"It seems the orcs have come here too, to try to wrest this port from our "
"hands. Our defenses are still weak, but reinforcements will arrive soon!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zdá sa, že sem prišli aj orkovia, aby nám skúsili vytrhnúť tento
prÃstav z "
+"rúk. NaÅ¡a obrana je stále slabá, ale Äoskoro dorazia posily!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zdá sa, že sem prišli aj orkovia, aby nám skúsili vytrhnúť tento
prÃstav z "
"rúk. NaÅ¡a obrana je stále slabá, ale Äoskoro dorazia posily!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
#, fuzzy
msgid "We will help you fight them off until the reinforcements arrive."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pomôžeme vám ich poraziť.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pomôžeme vám ich poraziť."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
@@ -951,18 +1291,26 @@
"strength of the port. A ship is due here in two days, surely it will be able "
"to take you to safety."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"S vašou pomocou si ich možno dokážeme udržať od tela. Ale nesmiete sa
tu "
"dlho zdržať, lebo vaše prežitie je pre našu vec ešte dôležitejšie
ako sila "
+"prÃstavu. LoÄ sem pripláva o dva dni, iste vás dokáže odviezÅ¥ do
bezpeÄia.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"S vašou pomocou si ich možno dokážeme udržať od tela. Ale nesmiete sa
tu "
+"dlho zdržať, lebo vaše prežitie je pre našu vec ešte dôležitejšie
ako sila "
"prÃstavu. LoÄ sem pripláva o dva dni, iste vás dokáže odviezÅ¥ do
bezpeÄia."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
#, fuzzy
msgid "And the ship will take us to Anduin?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A tá loÄ nás vezme na Anduin?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A tá loÄ nás vezme na Anduin?"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
@@ -971,8 +1319,11 @@
"Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
"many mages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, poplavÃme sa na ostrov Anduin, môj domov, Konrád, domov mnohých
mágov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, poplavÃme sa na ostrov Anduin, môj domov, Konrád, domov mnohých
mágov."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
@@ -982,9 +1333,13 @@
"Konrad, and the support of my men - from now on you will be able to recruit "
"horsemen."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pošlem vám jedného jazdca pod vaše velenie. Ponúkam ti moju pomoc,
Konrád, i "
+"pomoc mojich mužov - odteraz budeš môcť verbovať jazdcov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pošlem vám jedného jazdca pod vaše velenie. Ponúkam ti moju pomoc,
Konrád, i "
"pomoc mojich mužov - odteraz budeš môcť verbovať jazdcov."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
@@ -993,9 +1348,13 @@
"Thank you, sir. But how shall I best use these horsemen? How do they differ "
"from Elves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujem, pane. Ale ako by som tých jazdcov najlepÅ¡ie využil? V Äom sa
lÃÅ¡ia "
+"od elfov?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujem, pane. Ale ako by som tých jazdcov najlepÅ¡ie využil? V Äom sa
lÃÅ¡ia "
"od elfov?"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
@@ -1008,6 +1367,7 @@
"are better at day, and worse at night. Horsemen are unmatched on open land, "
"though Elves will serve you better in rugged terrain."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elfovia sú mocná rasa, Konrád, omnoho mocnejšia, než sú moji muži
zvyÄajne "
@@ -1015,6 +1375,13 @@
"ale pri boji môžu urobiÅ¥ výpad, ÄÃm spôsobia dvojnásobné zranenie,
hoci aj "
"ich zranenie môže byÅ¥ dvojnásobné. Takisto slúžia poriadku, Äo
znamená, že "
"sú lepÅ¡Ã poÄas dÅa a horÅ¡Ã v noci. Jazdec nemá roveÅ na otvorenom "
+"priestranstve, hoci elf je lepÅ¡Ã v nároÄnom teréne.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elfovia sú mocná rasa, Konrád, omnoho mocnejšia, než sú moji muži
zvyÄajne "
+"ochotnà priznať. Ale jazdci sú mocnà iným spôsobom. Nemajú útok na
diaľku, "
+"ale pri boji môžu urobiÅ¥ výpad, ÄÃm spôsobia dvojnásobné zranenie,
hoci aj "
+"ich zranenie môže byÅ¥ dvojnásobné. Takisto slúžia poriadku, Äo
znamená, že "
+"sú lepÅ¡Ã poÄas dÅa a horÅ¡Ã v noci. Jazdec nemá roveÅ na otvorenom "
"priestranstve, hoci elf je lepÅ¡Ã v nároÄnom teréne."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
@@ -1023,9 +1390,13 @@
"Recruit troops wisely, Konrad, and remember that you can recall experienced "
"units from past battles to help you fight again."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Verbuj jednotky múdro, Konrád, a pamätaj, že si môžeš privolať
skúsenejšie "
+"jednotky z minulých bojov, aby ti opäť pomohli.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Verbuj jednotky múdro, Konrád, a pamätaj, že si môžeš privolať
skúsenejšie "
"jednotky z minulých bojov, aby ti opäť pomohli."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
@@ -1034,8 +1405,12 @@
"Reinforcements have arrived! Forward men! I expect each of you to bring me "
"back the head of an orc!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Posily sú tu! Dopredu, mužÃ! OÄakávam, že mi každý z vás prinesie
hlavu "
+"orka!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Posily sú tu! Dopredu, mužÃ! OÄakávam, že mi každý z vás prinesie
hlavu orka!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
@@ -1044,9 +1419,13 @@
"So many foul humans riding on horses! There is no way we can defeat them. "
"Quick, we must make our escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veľa odporných ľudà na koÅoch! Týchto nedokážeme poraziÅ¥. Rýchlo,
musÃme "
+"utiecť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veľa odporných ľudà na koÅoch! Týchto nedokážeme poraziÅ¥. Rýchlo,
musÃme "
"utiecť!"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
@@ -1055,16 +1434,23 @@
"Thank you for the help, friends. The ship should arrive soon, it will take "
"you to Anduin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujem vám za pomoc, priatelia. LoÄ by prÃde Äoskoro a vezme vás na "
+"Anduin.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujem vám za pomoc, priatelia. LoÄ by prÃde Äoskoro a vezme vás na
Anduin."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
#, fuzzy
msgid "We should embark now."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mali by sme sa nalodiť.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mali by sme sa nalodiť."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
@@ -1073,17 +1459,24 @@
"Safe voyage to you, friends. Rest assured that we will never surrender to "
"the forces of the Dark Queen."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"BezpeÄnú plavbu, priatelia. Dúfajme, že sa nikdy nepoddáme silám temnej
"
+"kráľovnej.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"BezpeÄnú plavbu, priatelia. Dúfajme, že sa nikdy nepoddáme silám temnej
"
"kráľovnej."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
#, fuzzy
msgid "I have failed in my duty to protect the Rightful Heir and the port"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nedokázal som ochrániÅ¥ obyvateľov prÃstavu Blackwater...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nedokázal som ochrániÅ¥ obyvateľov prÃstavu Blackwater..."
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
@@ -1091,16 +1484,22 @@
msgid ""
"Without his help, we will be unable to use the ships. There is no hope..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bez jeho pomoci nedokážeme použiť lode, nemáme šancu...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bez jeho pomoci nedokážeme použiť lode, nemáme šancu..."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
#, fuzzy
msgid "Crossroads"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Križovatka\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Križovatka"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -1114,6 +1513,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1122,14 +1522,25 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ oboch veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
#, fuzzy
msgid "Here we come to the great cross-roads. We should go north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prichádzame na veľkú križovatku. Chceme ÃsÅ¥ na severovýchod.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prichádzame na veľkú križovatku. Chceme ÃsÅ¥ na severovýchod."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
@@ -1139,33 +1550,46 @@
"strategy, and she has hired Orcs to guard them. We shall have to fight to "
"travel them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pozor! Tieto lesy nie sú bezpeÄné! AÅ¡eviera najala orkov, aby strážili
cesty "
+"kvôli ich strategickému významu. Budeme sa odtiaľto musieť
prebojovať.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pozor! Tieto lesy nie sú bezpeÄné! AÅ¡eviera najala orkov, aby strážili
cesty "
"kvôli ich strategickému významu. Budeme sa odtiaľto musieť prebojovať."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
#, fuzzy
msgid "Then fight we shall. Let it begin!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak budeme bojovaÅ¥! ZaÄÃname.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak budeme bojovaÅ¥! ZaÄÃname."
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
#, fuzzy
msgid "Victory is ours, men. Let us proceed north-east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Muži, zvÃÅ¥azili sme. PokraÄujeme na severovýchod!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Muži, zvÃÅ¥azili sme. PokraÄujeme na severovýchod!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
#, fuzzy
msgid "Stay on the path! The hills here are not safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Držte sa cesty! Lesy sú tu nebezpeÄné!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Držte sa cesty! Lesy sú tu nebezpeÄné!"
#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
@@ -1173,16 +1597,22 @@
msgid ""
"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vyvarujte sa lesa! Skrýva sa tu mnoho orkov pripravených prepadnúť
vás!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vyvarujte sa lesa! Skrýva sa tu mnoho orkov pripravených prepadnúť vás!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
#, fuzzy
msgid "The Dwarven Doors"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"TrpaslÃÄia brána\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"TrpaslÃÄia brána"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
@@ -1196,6 +1626,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1204,22 +1635,36 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@DostaneÅ¡ Konráda do brány trpasliÄieho kráľovstva.\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
#, fuzzy
msgid "The doors are closed and barred from the inside!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zvere sú zatvorené a zvnútra zapreté!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zvere sú zatvorené a zvnútra zapreté!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
#, fuzzy
msgid "We can't get in! What should we do now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nedostaneme sa dovnútra! Äo teraz urobÃme?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nedostaneme sa dovnútra! Äo teraz urobÃme?"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
@@ -1228,41 +1673,57 @@
"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
"must be that one in the north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hovorà sa, že orkovia použili starú banskú šachtu, aby prekvapili "
+"trpaslÃkov. Musà to byÅ¥ tá na severovýchode.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hovorà sa, že orkovia použili starú banskú šachtu, aby prekvapili "
"trpaslÃkov. Musà to byÅ¥ tá na severovýchode."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
#, fuzzy
msgid "Then we must make it to that tunnel!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃme ÃsÅ¥ teda cez Å¡achtu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃme ÃsÅ¥ teda cez Å¡achtu!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
#, fuzzy
msgid "This old mine seems to be connected to the main tunnels."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Táto stará baÅa je zrejme prepojená na hlavné tunely.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Táto stará baÅa je zrejme prepojená na hlavné tunely."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
#, fuzzy
msgid "I am hesitant to enter. It will be so difficult in the darkness!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nechce sa mi ÃsÅ¥ tam. Potme to bude veľmi nároÄné!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nechce sa mi ÃsÅ¥ tam. Potme to bude veľmi nároÄné!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
#, fuzzy
msgid "There is no time for idle chatter or delay of any kind. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie je Äas na reÄi, vpred!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie je Äas na reÄi, vpred!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
@@ -1271,8 +1732,11 @@
"We have defeated the foul Orcs guarding this land, but we must continue "
"without rest. More will surely come!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Váham, Äi vstúpiÅ¥. Potme to bude veľmi Å¥ažké!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Váham, Äi vstúpiÅ¥. Potme to bude veľmi Å¥ažké!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
@@ -1281,17 +1745,24 @@
"Indeed we must not delay. I remember now, the mines in the North-East are "
"the best way to enter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nuž, nemôžeme ÄakaÅ¥. Teraz si spomÃnam, že severovýchodné bane sú
najlepšou "
+"cestu dnu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nuž, nemôžeme ÄakaÅ¥. Teraz si spomÃnam, že severovýchodné bane sú
najlepšou "
"cestu dnu!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
#, fuzzy
msgid "But Konrad's party was not alone in entering the mines..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lenže Konrádova družina nevstupovala do banà sama...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lenže Konrádova družina nevstupovala do banà sama..."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
@@ -1301,9 +1772,13 @@
"there is all this chaos before us! Come on, men! We must make it to the "
"mines, which lie ahead of us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uf! Dostali sme sa cez nebezpeÄnú horskú hmlu, a teraz je pred nami tento "
+"chaos! PoÄte, muži! MusÃme sa dostaÅ¥ do banÃ, stále sú eÅ¡te pred
nami!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uf! Dostali sme sa cez nebezpeÄnú horskú hmlu, a teraz je pred nami tento "
"chaos! PoÄte, muži! MusÃme sa dostaÅ¥ do banÃ, stále sú eÅ¡te pred
nami!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
@@ -1312,8 +1787,11 @@
"The defense of the dwarves must have been strong. Look at those ruined "
"towers!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"TrpaslÃÄia obrana bola vraj silná. Pozrite na tie zrúcané veže!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"TrpaslÃÄia obrana bola vraj silná. Pozrite na tie zrúcané veže!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
@@ -1322,25 +1800,35 @@
"The battle outside was fierce, and lasted a full half-year. But the battles "
"inside the tunnels were worse."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bitka na zemi bola neľútosná a trvala pol roka, ale boje v tuneloch boli "
+"horšie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bitka na zemi bola neľútosná a trvala pol roka, ale boje v tuneloch boli "
"horšie."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
#, fuzzy
msgid "Ruarrrrr!!!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ruarrrrr!!!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ruarrrrr!!!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
#, fuzzy
msgid "A monster was hiding in that lake!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V tom jazere žije prÃÅ¡era!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V tom jazere žije prÃÅ¡era!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
@@ -1349,25 +1837,35 @@
"The legend was true! There are always tentacled creatures hiding in the "
"lakes near the Dwarven Kingdoms"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Povesti neklamú! V jazerách blÃzko trpasliÄieho kráľovstva sa vždy
ukrývajú "
+"prÃÅ¡ery s chápadlami.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Povesti neklamú! V jazerách blÃzko trpasliÄieho kráľovstva sa vždy
ukrývajú "
"prÃÅ¡ery s chápadlami."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
#, fuzzy
msgid "At last, this is the entrance to the Dwarven Kingdoms."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne, toto je vchod do trpasliÄieho kráľovstva.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne, toto je vchod do trpasliÄieho kráľovstva."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
#, fuzzy
msgid "All can I see are ruins and poor villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja tu vidÃm iba ruiny a schátrané dediny.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja tu vidÃm iba ruiny a schátrané dediny."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
@@ -1376,17 +1874,24 @@
"The poor villagers that once lived here and traded with the dwarves are now "
"held in slavery by the orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãbohà dedinÄania, ktorà tu kedysi žili a obchodovali s trpaslÃkmi, sú
teraz "
+"otrokmi orkov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãbohà dedinÄania, ktorà tu kedysi žili a obchodovali s trpaslÃkmi, sú
teraz "
"otrokmi orkov."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
#, fuzzy
msgid "Slaves to the evil orcs? We must liberate them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Otroci zlých orkov? MusÃme ich oslobodiÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Otroci zlých orkov? MusÃme ich oslobodiÅ¥!"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
@@ -1395,9 +1900,13 @@
"That would not be a wise choice, for our mission is to retreive the Scepter "
"of Fire. If we tarry in this place, hordes of orcs will surround us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie je to múdry nápad, naÅ¡ou úlohou je zÃskaÅ¥ Ohnivé žezlo. Ak
spomalÃme v "
+"pochode, obkľúÄia nás hordy orkov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie je to múdry nápad, naÅ¡ou úlohou je zÃskaÅ¥ Ohnivé žezlo. Ak
spomalÃme v "
"pochode, obkľúÄia nás hordy orkov."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
@@ -1406,17 +1915,24 @@
"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
"orcs from these lands."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrád, poÄúvaj Defaldora, raz sa vrátime a potom krajinu pozdvihneme z "
+"orÄÃch pazúrov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrád, poÄúvaj Defaldora, raz sa vrátime a potom krajinu pozdvihneme z "
"orÄÃch pazúrov."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
#, fuzzy
msgid "This does not please me, but I will listen to your advice."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nerád to poÄujem, ale poslúchnem vaÅ¡u radu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nerád to poÄujem, ale poslúchnem vaÅ¡u radu."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
@@ -1425,34 +1941,48 @@
"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
"could get grain carts in under the very noses of those ugly orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj strýko kedysi pašoval... ééé... chcem povedať... predával jedlo "
"trpaslÃkom. Dokázal previezÅ¥ vozy obilia týmto Å¡karedým orkom priamo
pred "
-"rypákmi."
-
+"rypákmi.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj strýko kedysi pašoval... ééé... chcem povedať... predával jedlo "
+"trpaslÃkom. Dokázal previezÅ¥ vozy obilia týmto Å¡karedým orkom priamo
pred "
+"rypákmi."
+
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
#, fuzzy
msgid "He must be hiding in one of those villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Iste sa ukrýva v niektorej z týchto dedÃn.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Iste sa ukrýva v niektorej z týchto dedÃn."
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
#, fuzzy
msgid "Haw! My niece's friends are mine friends too"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha! Priatelia mojej netere sú aj mojimi priateľmi.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha! Priatelia mojej netere sú aj mojimi priateľmi."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
#, fuzzy
msgid "The Elven Council"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elfia rada\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elfia rada"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
@@ -1462,18 +1992,26 @@
"half a century - a generation in the way your race counts time - since any "
"man has been considered Elf-friend enough to stand here."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZdravÃme vás a vÃtame v naÅ¡om hlavnom meste. Je to pre vás ÄesÅ¥.
Prešlo už "
"pol storoÄia - v Äase vášho druhu jedna generácia - odkedy sme nejakého
"
+"Äloveka považovali natoľko za priateľa elfov, aby sem mohol vstúpiÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZdravÃme vás a vÃtame v naÅ¡om hlavnom meste. Je to pre vás ÄesÅ¥.
Prešlo už "
+"pol storoÄia - v Äase vášho druhu jedna generácia - odkedy sme nejakého
"
"Äloveka považovali natoľko za priateľa elfov, aby sem mohol vstúpiÅ¥."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
#, fuzzy
msgid "We are indeed honored."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je to pre nás ÄesÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je to pre nás ÄesÅ¥."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
@@ -1482,9 +2020,13 @@
"I might also say that it is you who are honored. It has been so long since "
"you have been graced by with the presence of a princess of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rovnako je to ÄesÅ¥ aj pre vás. Je to dávno, Äo vás poctila svojou "
+"prÃtomnosÅ¥ou wesnothská princezná.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rovnako je to ÄesÅ¥ aj pre vás. Je to dávno, Äo vás poctila svojou "
"prÃtomnosÅ¥ou wesnothská princezná."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
@@ -1493,9 +2035,13 @@
"Silence, foolish girl! With such arrogance, is it any surprise that the "
"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MlÄ, hlúpe dievÄa! Pri toľkej drzosti je vari prekvapenÃm, že sa
kráľovskej "
+"rodine Wesnothu rozpadli prastaré spojenectvá už pred rokmi?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MlÄ, hlúpe dievÄa! Pri toľkej drzosti je vari prekvapenÃm, že sa
kráľovskej "
"rodine Wesnothu rozpadli prastaré spojenectvá už pred rokmi?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
@@ -1504,9 +2050,13 @@
"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
"for my discourtesy."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno... máte pravdu, pane. Je to pre mÅa ÄesÅ¥, byÅ¥ tu, a prosÃm o
prepáÄenie "
+"za moju nezdvorilosť.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno... máte pravdu, pane. Je to pre mÅa ÄesÅ¥, byÅ¥ tu, a prosÃm o
prepáÄenie "
"za moju nezdvorilosť."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
@@ -1515,9 +2065,13 @@
"Delfador the Great. As wise with his tongue in advice as he is strong with "
"his staff in battle. A rare combination, especially among men."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador Veľký. Múdry, keÄ dáva rady, a silný, keÄ bojuje palicou.
Zriedkavá "
+"kombinácia, najmä u Äloveka.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador Veľký. Múdry, keÄ dáva rady, a silný, keÄ bojuje palicou.
Zriedkavá "
"kombinácia, najmä u Äloveka."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
@@ -1527,19 +2081,28 @@
"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
"warrior stands before me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ako rýchlo dozrieva ľudský druh! Iba devätnásť rokov prešlo, odkedy
som ťa "
"prvýkrát videla, Konrád, a už si zrelým mužom. Predo mnou stojÃ
statoÄný "
+"bojovnÃk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ako rýchlo dozrieva ľudský druh! Iba devätnásť rokov prešlo, odkedy
som ťa "
+"prvýkrát videla, Konrád, a už si zrelým mužom. Predo mnou stojÃ
statoÄný "
"bojovnÃk!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
#, fuzzy
msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PrepáÄte mi, elfka, ale obávam sa, že si nespomÃnam na žiadne naÅ¡e "
+"predchádzajúce stretnutie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PrepáÄte mi, elfka, ale obávam sa, že si nespomÃnam na žiadne naÅ¡e "
"predchádzajúce stretnutie."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
@@ -1548,17 +2111,24 @@
"Konrad, this is Parandra. She helped me rescue you from the clutches of "
"Asheviere."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Konrád, toto je Parandra. Pomáhala mi zachrániť ťa z Aševierinho
zovretia.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Konrád, toto je Parandra. Pomáhala mi zachrániť ťa z Aševierinho
zovretia."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
#, fuzzy
msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To som netuÅ¡il! Äakujem vám, pani moja. Je mi poteÅ¡enÃm opäť sa s vami
"
+"stretnúť.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To som netuÅ¡il! Äakujem vám, pani moja. Je mi poteÅ¡enÃm opäť sa s vami
"
"stretnúť."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
@@ -1567,9 +2137,13 @@
"Rescued him from my mother? But nineteen years ago Konrad would have been an "
"infant! What is this you are talking about?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zachránila ho pred mojou matkou? Ale pred devätnástimi rokmi bol Konrád
len "
+"dieÅ¥a! O Äom to hovorÃte?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zachránila ho pred mojou matkou? Ale pred devätnástimi rokmi bol Konrád
len "
"dieÅ¥a! O Äom to hovorÃte?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
@@ -1579,10 +2153,15 @@
"unjustly. When Konrad was an infant, she ordered all the princes put to "
"death, so she could sieze control."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tvoja matka má na rukách veľa krvi, dieťa. Mnohých nespravodlivo zabila.
KeÄ "
"bol Konrád ešte dieťaťom, prikázala usmrtiť všetkých princov, aby
mohla "
+"prevziať moc.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tvoja matka má na rukách veľa krvi, dieťa. Mnohých nespravodlivo zabila.
KeÄ "
+"bol Konrád ešte dieťaťom, prikázala usmrtiť všetkých princov, aby
mohla "
"prevziať moc."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
@@ -1591,9 +2170,13 @@
"She had them murdered? There were others too, not just Konrad? Surely you do "
"not speak the truth! Parandra, what do you say?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dala ich zabiť? Boli aj inà ako Konrád? To iste nie je pravda! Parandra,
Äo "
+"na to poviete?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dala ich zabiť? Boli aj inà ako Konrád? To iste nie je pravda! Parandra,
Äo "
"na to poviete?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
@@ -1602,17 +2185,24 @@
"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
"ordering the princes of Wesnoth to be put to death, he speaks the truth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Princezná, keÄ Delfador Veľký hovorÃ, že kráľovná matka AÅ¡eviera
rozkázala "
+"usmrtiť princov z Wesnothu, hovorà pravdu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Princezná, keÄ Delfador Veľký hovorÃ, že kráľovná matka AÅ¡eviera
rozkázala "
"usmrtiť princov z Wesnothu, hovorà pravdu."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
#, fuzzy
msgid "And what say you, Elf-king?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Äo tvrdÃte vy, kráľ elfov?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Äo tvrdÃte vy, kráľ elfov?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
@@ -1623,10 +2213,15 @@
"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
"around her."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nevidel som to na vlastné oÄi, Princezná, ale poÄul som mnoho
spoľahlivých "
"správ. AÅ¡eviera má skutoÄne na rukách krv princov. Dovolila orkom
znesvätiť "
+"krajinu a nebrala ohľad na ľudà okolo nej.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nevidel som to na vlastné oÄi, Princezná, ale poÄul som mnoho
spoľahlivých "
+"správ. AÅ¡eviera má skutoÄne na rukách krv princov. Dovolila orkom
znesvätiť "
"krajinu a nebrala ohľad na ľudà okolo nej."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
@@ -1636,10 +2231,15 @@
"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
"Mother. The throne is rightfully mine, and with the Scepter I can prove it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Potom si musÃm vziaÅ¥ žezlo. Vrátim sa a ľud ma prijme ako kráľovnú.
Budem "
"vládnuť spravodlivo. Moja matka je iba kráľovnou matkou. Trón je po
práve "
+"môj, a pomocou žezla to dokážem.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Potom si musÃm vziaÅ¥ žezlo. Vrátim sa a ľud ma prijme ako kráľovnú.
Budem "
+"vládnuť spravodlivo. Moja matka je iba kráľovnou matkou. Trón je po
práve "
"môj, a pomocou žezla to dokážem."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
@@ -1648,9 +2248,13 @@
"Princess, there is some good in you, but the throne is not yours to claim. "
"Konrad has the Scepter. He will take the throne."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Princezná, v tebe je dosÅ¥ dobra, ale trón ti nepatrÃ. Konrád má žezlo.
On "
+"zÃska trón.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Princezná, v tebe je dosÅ¥ dobra, ale trón ti nepatrÃ. Konrád má žezlo.
On "
"zÃska trón."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
@@ -1661,10 +2265,15 @@
"will rule from it with justice and fairness. I may even accept you as my "
"advisor and counselor, Delfador"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nuž teraz mám žezlo! Vrátim sa a ľud ma prijme ako kráľovnú! Moja
matka je "
"iba kráľovnou matkou. Trón je po práve môj a ja z neho budem vládnuť "
+"spravodlivo. Možno vás prijmem ako svojho radcu, Delfador.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nuž teraz mám žezlo! Vrátim sa a ľud ma prijme ako kráľovnú! Moja
matka je "
+"iba kráľovnou matkou. Trón je po práve môj a ja z neho budem vládnuť "
"spravodlivo. Možno vás prijmem ako svojho radcu, Delfador."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
@@ -1673,17 +2282,24 @@
"Though you have the Scepter, Princess, it is rightfully Konrad's. You have "
"it now only because we helped you get it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Možno máte žezlo, princezná, ale po práve patrà Konrádovi. Máte ho
iba vÄaka "
+"tomu, že sme vám ho pomáhali zÃskaÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Možno máte žezlo, princezná, ale po práve patrà Konrádovi. Máte ho
iba vÄaka "
"tomu, že sme vám ho pomáhali zÃskaÅ¥."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
#, fuzzy
msgid "And if I refuse to give it to him?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Äo ak mu ho odmietnem daÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Äo ak mu ho odmietnem daÅ¥?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
@@ -1692,9 +2308,13 @@
"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
"it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak to bude nevyhnutné, princezná, požiadam Konráda, aby si ho od vás "
+"vybojoval.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak to bude nevyhnutné, princezná, požiadam Konráda, aby si ho od vás "
"vybojoval."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
@@ -1703,17 +2323,24 @@
"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
"as she rules well, what does it matter if she becomes queen?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador! Li'sar sa stala naÅ¡ou priateľkou. Nebudem s Åou bojovaÅ¥! Ak
bude "
+"vládnuÅ¥ dobre, Äo na tom záležÃ, Äi sa stane kráľovnou?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador! Li'sar sa stala naÅ¡ou priateľkou. Nebudem s Åou bojovaÅ¥! Ak
bude "
"vládnuÅ¥ dobre, Äo na tom záležÃ, Äi sa stane kráľovnou?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
#, fuzzy
msgid "You are the rightful heir. You should be king, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ty si právoplatný dediÄ. Ty by si mal byÅ¥ kráľom, Konrád.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ty si právoplatný dediÄ. Ty by si mal byÅ¥ kráľom, Konrád."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
@@ -1723,18 +2350,26 @@
"just. A warrior who has respect, and appreciates peace. Yet the throne is "
"not the place for him. You know of what I speak, Delfador."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, vychoval si Konráda ako Å¡ikového a múdreho, Äestného a "
"spravodlivého. Je to bojovnÃk, ktorà si ctà mier. A predsa trón nie je
pre "
+"neho. Ty rozumieÅ¡, o Äom hovorÃm, Delfador.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, vychoval si Konráda ako Å¡ikového a múdreho, Äestného a "
+"spravodlivého. Je to bojovnÃk, ktorà si ctà mier. A predsa trón nie je
pre "
"neho. Ty rozumieÅ¡, o Äom hovorÃm, Delfador."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
#, fuzzy
msgid "But I do not! What is your meaning, Parandra?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale ja nerozumiem! Äo to má znamenaÅ¥, Parandra?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale ja nerozumiem! Äo to má znamenaÅ¥, Parandra?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
@@ -1743,9 +2378,13 @@
"In time, things will be revealed, fair Princess. For the moment, go forth "
"and claim the throne of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PrÃde Äas, keÄ sa veci odkryjú, krásna princezná. Do tej chvÃle choÄ
a bojuj "
+"o wesnothský trón.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PrÃde Äas, keÄ sa veci odkryjú, krásna princezná. Do tej chvÃle choÄ
a bojuj "
"o wesnothský trón."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
@@ -1755,10 +2394,15 @@
"speak to no-one of what we know, I see no reason why Konrad would not best "
"have the throne."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Parandra, Äo hovorÃÅ¡, môže mnohým pripadaÅ¥ správne, ale hoci ani
jeden z nás "
"nechce hovoriÅ¥ o tom, Äo vieme, nevidÃm dôvod, preÄo by Konrád nemal
byť "
+"radšej na tróne.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Parandra, Äo hovorÃÅ¡, môže mnohým pripadaÅ¥ správne, ale hoci ani
jeden z nás "
+"nechce hovoriÅ¥ o tom, Äo vieme, nevidÃm dôvod, preÄo by Konrád nemal
byť "
"radšej na tróne."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
@@ -1768,18 +2412,26 @@
"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
"should take the throne. Now that I have met her for myself, I am sure of it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V mnohých veciach máš pravdu, Delfador, a tvoja múdrosť nemá vo svete
ľudà "
"rovného. Ale v tomto sa mýliÅ¡. DediÄom je Li'sar. Ona má prevziaÅ¥
trón. KeÄ "
+"som ju teraz sama uvidela, som si tým istá.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V mnohých veciach máš pravdu, Delfador, a tvoja múdrosť nemá vo svete
ľudà "
+"rovného. Ale v tomto sa mýliÅ¡. DediÄom je Li'sar. Ona má prevziaÅ¥
trón. KeÄ "
"som ju teraz sama uvidela, som si tým istá."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
#, fuzzy
msgid "She will claim the throne, and not me? What should I do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ona dobyje trón a nie ja? Äo mám robiÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ona dobyje trón a nie ja? Äo mám robiÅ¥?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
@@ -1789,10 +2441,15 @@
"not convince you otherwise. I have seen the way you look at her, Konrad. I "
"think that now you would follow her even to the ends of the earth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Li'sar sa stane kráľovnou, ale ty pôjdeÅ¡ s Åou. MyslÃm, že na niÄ
iné by si "
"ani nepristal. Videla som, ako na Åu hľadÃÅ¡, Konrád. MyslÃm si, že by
si ju "
+"nasledoval aj na koniec sveta.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Li'sar sa stane kráľovnou, ale ty pôjdeÅ¡ s Åou. MyslÃm, že na niÄ
iné by si "
+"ani nepristal. Videla som, ako na Åu hľadÃÅ¡, Konrád. MyslÃm si, že by
si ju "
"nasledoval aj na koniec sveta."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
@@ -1800,8 +2457,11 @@
msgid ""
"With all due respect, my lady, she is my cousin! There is nothing between us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pri vÅ¡etkej úcte, moja pani, je to moja sesternica! Medzi nami niÄ nie
je!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pri vÅ¡etkej úcte, moja pani, je to moja sesternica! Medzi nami niÄ nie je!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
@@ -1811,10 +2471,15 @@
"would surely be safer for you. The Elves could show you things that would "
"amaze you, things that no man has seen before."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak je to ako hovorÃÅ¡, Konrád, zostaÅ¥ teda medzi nami. Tu budeÅ¡ vo
väÄÅ¡om "
"bezpeÄÃ. Elfovia ti môžu ukázaÅ¥ mnoho úžasných vecÃ, ktoré eÅ¡te
žiaden "
+"Älovek nevidel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak je to ako hovorÃÅ¡, Konrád, zostaÅ¥ teda medzi nami. Tu budeÅ¡ vo
väÄÅ¡om "
+"bezpeÄÃ. Elfovia ti môžu ukázaÅ¥ mnoho úžasných vecÃ, ktoré eÅ¡te
žiaden "
"Älovek nevidel."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
@@ -1823,16 +2488,22 @@
"That is a generous offer, my lady, but you are indeed right, I would rather "
"go with Li'sar."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je to lákavá ponuka, moja pani, ale máte pravdu. Radšej pôjdem s
Li'sar.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je to lákavá ponuka, moja pani, ale máte pravdu. Radšej pôjdem s Li'sar."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
#, fuzzy
msgid "And what say you, Uradredia?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A Äo povieÅ¡ ty, Uradredia?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A Äo povieÅ¡ ty, Uradredia?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
@@ -1840,8 +2511,11 @@
msgid ""
"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Povedz mi, Li'sar, si ochotná bojovať o trón so svojou matkou?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Povedz mi, Li'sar, si ochotná bojovať o trón so svojou matkou?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
@@ -1850,9 +2524,13 @@
"It is for the good of the country. If it is necessary, I will fight her, Elf-"
"king."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak je to pre dobro krajiny. Ak je to nevyhnutné, budem s Åou bojovaÅ¥,
kráľ "
+"elfov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak je to pre dobro krajiny. Ak je to nevyhnutné, budem s Åou bojovaÅ¥,
kráľ "
"elfov."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
@@ -1862,10 +2540,15 @@
"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
"here for a time, and then go forth with them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"CÃtim, že táto dáma hovorà pravdu. Delfador, hoci viem, že
nesúhlasÃÅ¡, slová "
"Parandry, dcéry Elandrie, sú múdre. Na Äas si tu odpoÄiÅte a potom "
+"pokraÄujte.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"CÃtim, že táto dáma hovorà pravdu. Delfador, hoci viem, že
nesúhlasÃÅ¡, slová "
+"Parandry, dcéry Elandrie, sú múdre. Na Äas si tu odpoÄiÅte a potom "
"pokraÄujte."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
@@ -1873,8 +2556,11 @@
msgid ""
"And you have been with us for a time, Kalenz son of Kliada, what say you?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ty si s nami strávil dlhý Äas, Kalenz, syn Kliady, Äo hovorÃÅ¡ ty?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ty si s nami strávil dlhý Äas, Kalenz, syn Kliady, Äo hovorÃÅ¡ ty?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
@@ -1885,11 +2571,17 @@
"both our lives and our limbs. She lacks experience, and has too much of the "
"brashness of youth, but she will make a good Queen in time."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Múdre slová už dnes boli vyrieknuté, Delfador. Prešli sme s Li'sar
najťažšie "
"chvÃle, riskovali sme po jej boku život i zdravie. Napriek tomu sme stále "
"živà a zdravÃ. Chýbajú jej skúsenosti a má priveľa mladistvej
nerozvážnosti, "
+"ale keÄ prÃde Äas, bude dobrou kráľovnou.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Múdre slová už dnes boli vyrieknuté, Delfador. Prešli sme s Li'sar
najťažšie "
+"chvÃle, riskovali sme po jej boku život i zdravie. Napriek tomu sme stále "
+"živà a zdravÃ. Chýbajú jej skúsenosti a má priveľa mladistvej
nerozvážnosti, "
"ale keÄ prÃde Äas, bude dobrou kráľovnou."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
@@ -1899,9 +2591,13 @@
"journey? The Ford of Abez will not be passable, for surely it will be "
"watched and guarded by many men."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rada elfov teda prehovorila. Ale ktorou cestou máme pokraÄovaÅ¥? Cez brod "
+"Abez neprejdeme, tam na nás budú urÄite ÄakaÅ¥ mnohÃ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rada elfov teda prehovorila. Ale ktorou cestou máme pokraÄovaÅ¥? Cez brod "
"Abez neprejdeme, tam na nás budú urÄite ÄakaÅ¥ mnohÃ."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
@@ -1912,10 +2608,15 @@
"there you can return to Wesnoth and surprise the Dark Queen, catching her "
"off guard."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Existuje ÄalÅ¡ia cesta, ktorou sa môžete vrátiÅ¥ do Wesnothu: cez draÄie
hory "
"a cez temné údolie. Dostanete sa do východných krajov, skadiaľ sa
môžete "
+"vrátiÅ¥ do Wesnothu a zaskoÄiÅ¥ zlú kráľovnú.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Existuje ÄalÅ¡ia cesta, ktorou sa môžete vrátiÅ¥ do Wesnothu: cez draÄie
hory "
+"a cez temné údolie. Dostanete sa do východných krajov, skadiaľ sa
môžete "
"vrátiÅ¥ do Wesnothu a zaskoÄiÅ¥ zlú kráľovnú."
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
@@ -1924,8 +2625,12 @@
"Mountains of the dragons? That sounds very dangerous! I didn't even think "
"there were such things as dragons!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"DraÄie hory? To znie dosÅ¥ nebezpeÄne! Ani som netuÅ¡il, že draci naozaj "
+"žijú!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"DraÄie hory? To znie dosÅ¥ nebezpeÄne! Ani som netuÅ¡il, že draci naozaj
žijú!"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
@@ -1935,9 +2640,13 @@
"retain their name of old. Still, that path will be dangerous for us. Is "
"there not another route we might take?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V tých horách už dlhé roky nikto draka nezoÄil, ale staré meno im
zostalo. "
+"NaÅ¡a cesta vÅ¡ak bude nebezpeÄná aj bez toho. Nemôžeme ÃsÅ¥ iným
smerom?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V tých horách už dlhé roky nikto draka nezoÄil, ale staré meno im
zostalo. "
"NaÅ¡a cesta vÅ¡ak bude nebezpeÄná aj bez toho. Nemôžeme ÃsÅ¥ iným
smerom?"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
@@ -1947,18 +2656,26 @@
"and then go forth, friends. Fortune has smiled upon you so far, despite "
"great dangers. Perhaps she will continue to do so."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"VÅ¡etky cesty sú nebezpeÄné, ale na tejto je aspoÅ nejaká nádej.
OdpoÄiÅte si "
"a potom pokraÄujte, priatelia. Å tastena vám zatiaľ priala napriek
všetkým "
+"nebezpeÄenstvám. SnÃ¡Ä vám zachová priazeÅ i naÄalej.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"VÅ¡etky cesty sú nebezpeÄné, ale na tejto je aspoÅ nejaká nádej.
OdpoÄiÅte si "
+"a potom pokraÄujte, priatelia. Å tastena vám zatiaľ priala napriek
všetkým "
"nebezpeÄenstvám. SnÃ¡Ä vám zachová priazeÅ i naÄalej."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
#, fuzzy
msgid "The Elves Besieged"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elfovia v obkľúÄenÃ\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elfovia v obkľúÄenÃ"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1972,6 +2689,7 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1980,6 +2698,14 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Konráda k smerovke na severozápade\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -1989,9 +2715,14 @@
"whom she despised. Orcish mercenaries were hired and dispatched to bring "
"about their ruin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V štrnástom roku svojej vlády obrátila Aševiera pozornosť na elfov,
ktorými "
+"dovtedy pohÅdala. Najala orÄÃch žoldnierov a vyslala ich, aby zniÄili "
+"elfov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V štrnástom roku svojej vlády obrátila Aševiera pozornosť na elfov,
ktorými "
"dovtedy pohÅdala. Najala orÄÃch žoldnierov a vyslala ich, aby zniÄili
elfov."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
@@ -2000,25 +2731,35 @@
"Master Delfador! Look, there are Orcs coming from all directions! What shall "
"we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Majster Delfador! Aha, zo vÅ¡etkých strán prichádzajú orkovia! Äo budeme
"
+"robiť?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Majster Delfador! Aha, zo vÅ¡etkých strán prichádzajú orkovia! Äo budeme
"
"robiť?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
#, fuzzy
msgid "There are too many to fight, far too many. We must escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je ich prÃliÅ¡ veľa. S takým množstvom nemôžeme bojovaÅ¥. MusÃme
ujsť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je ich prÃliÅ¡ veľa. S takým množstvom nemôžeme bojovaÅ¥. MusÃme
ujsť!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
#, fuzzy
msgid "But to where? This is the only home we have! What about the Elves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale kam? Toto je náš jediný domov! A Äo bude s elfmi?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale kam? Toto je náš jediný domov! A Äo bude s elfmi?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
@@ -2027,9 +2768,13 @@
"We will fight them, but you must escape, Konrad. It is imperative that you "
"escape!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My budeme bojovaÅ¥, ale ty musÃÅ¡ ujsÅ¥, Konrád. NajdôležitejÅ¡ie je, aby
si ty "
+"unikol!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My budeme bojovaÅ¥, ale ty musÃÅ¡ ujsÅ¥, Konrád. NajdôležitejÅ¡ie je, aby
si ty "
"unikol!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
@@ -2040,19 +2785,28 @@
"us, and then you must make it to the sign post in the north-west. I will "
"protect you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pôjdeme na sever. Možno sa nám podarà dostať na ostrov Anduin. Ak to "
"dokážeme, urÄite budeme v bezpeÄÃ. Konrád, musÃme najaÅ¥ niekoľko
elfov, aby "
"nám pomohli, a potom sa musÃÅ¡ dostaÅ¥ k znaÄke na severozápadnom
rázcestÃ. Ja "
+"ťa budem chrániť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pôjdeme na sever. Možno sa nám podarà dostať na ostrov Anduin. Ak to "
+"dokážeme, urÄite budeme v bezpeÄÃ. Konrád, musÃme najaÅ¥ niekoľko
elfov, aby "
+"nám pomohli, a potom sa musÃÅ¡ dostaÅ¥ k znaÄke na severozápadnom
rázcestÃ. Ja "
"ťa budem chrániť!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
#, fuzzy
msgid "Very well, let us hurry!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre, tak teda bežme!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre, tak teda bežme!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
@@ -2061,9 +2815,13 @@
"Attack the Elves, my grunts, and take their villages. Let us claim this land "
"for the Queen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ÃtoÄte na elfov, moji chrochti, obsaÄte ich osady a dobyjeme tento kraj
pre "
+"kráľovnú!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ÃtoÄte na elfov, moji chrochti, obsaÄte ich osady a dobyjeme tento kraj
pre "
"kráľovnú!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -2072,49 +2830,68 @@
"Remember, it is rumored that the filthy mage and one that he protects are in "
"these parts. They are the ones we want!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pamätajte, vravà sa, že je tu niekde ten špinavý mág a ten, ktorého
chráni. "
+"To sú tÃ, ktorých chceme dostaÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pamätajte, vravà sa, že je tu niekde ten špinavý mág a ten, ktorého
chráni. "
"To sú tÃ, ktorých chceme dostaÅ¥!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
#, fuzzy
msgid "Ha ha! We will rip the filthy Elves to pieces!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha! Roztrháme tých špinavých elfov na kúsky!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha! Roztrháme tých špinavých elfov na kúsky!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
#, fuzzy
msgid "Let them come. We will fight them with all we have!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nech len prÃdu. Budeme s nimi bojovaÅ¥ do posledného dychu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nech len prÃdu. Budeme s nimi bojovaÅ¥ do posledného dychu!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
#, fuzzy
msgid "Be careful, Konrad! Guard him well, Delfador!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Daj si pozor, Konrád! ChráŠho dobre, Delfador!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Daj si pozor, Konrád! ChráŠho dobre, Delfador!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
#, fuzzy
msgid "And so it has begun!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A tak to celé zaÄalo.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A tak to celé zaÄalo."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
#, fuzzy
msgid "OK, we have made it this far! But where do we go next?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre, potiaľto sme to zvládli! Ale kam pôjdeme teraz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre, potiaľto sme to zvládli! Ale kam pôjdeme teraz?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
@@ -2123,9 +2900,13 @@
"We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
"will find refuge there."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pocestujeme na sever a skúsime sa dostaÅ¥ na ostrov Anduin. SnÃ¡Ä tam
nájdeme "
+"útoÄisko.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pocestujeme na sever a skúsime sa dostaÅ¥ na ostrov Anduin. SnÃ¡Ä tam
nájdeme "
"útoÄisko."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
@@ -2133,8 +2914,11 @@
msgid ""
"Of course you are right, Delfador. But what will become of the Elves here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Iste máš pravdu, Delfador. Ale Äo sa stane s naÅ¡imi elfmi?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Iste máš pravdu, Delfador. Ale Äo sa stane s naÅ¡imi elfmi?"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -2143,65 +2927,90 @@
"The Elves will fight. They may even prevail. But I fear things do not bode "
"well for them. Let us not speak of it now. Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elfovia budú bojovaÅ¥. Možno nakoniec zvÃÅ¥azia. Ale obávam sa, že to
asi "
+"nedopadne dobre. Radšej o tom teraz nehovorme. Vpred!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elfovia budú bojovaÅ¥. Možno nakoniec zvÃÅ¥azia. Ale obávam sa, že to
asi "
"nedopadne dobre. Radšej o tom teraz nehovorme. Vpred!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
#, fuzzy
msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veľa šťastia, Konrád! Neboj sa o nás, budeme bojovať zo všetkých
sÃl!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veľa šťastia, Konrád! Neboj sa o nás, budeme bojovať zo všetkých
sÃl!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
#, fuzzy
msgid "I...I don't think I can make it anymore"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja... už Äalej nevládzem.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja... už Äalej nevládzem."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
#, fuzzy
msgid "Prince...you must keep fighting! Nooooooo!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Princ... musÃÅ¡ bojovaÅ¥ Äalej! Nieeeeeee!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Princ... musÃÅ¡ bojovaÅ¥ Äalej! Nieeeeeee!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
#, fuzzy
msgid "It is over, I am doomed..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je po všetkom, som stratený...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je po všetkom, som stratený..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
#, fuzzy
msgid "I have...have failed in my duty to protect the prince! I am defeated."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zlyhal som... nesplnil som svoju povinnosť ochrániť princa, prehral som.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zlyhal som... nesplnil som svoju povinnosť ochrániť princa, prehral som."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
#, fuzzy
msgid "Don't die, Delfador! Please, you have to stay alive!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nezomieraj! Delfador! ProsÃm, zostaÅ nažive!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nezomieraj! Delfador! ProsÃm, zostaÅ nažive!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
#, fuzzy
msgid "Ugh"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uf\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uf"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
@@ -2209,72 +3018,99 @@
msgid ""
"Oh, no! We have run out of time, they have arrived with reinforcements..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach nie! Náš Äas vyprÅ¡al, ich posily dorazili...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach nie! Náš Äas vyprÅ¡al, ich posily dorazili..."
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
#, fuzzy
msgid "Die, Villain, die!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Skap, darebák, skap!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Skap, darebák, skap!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
#, fuzzy
msgid "Only the foolish oppose me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Len blázon sa mi stavia do cesty!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Len blázon sa mi stavia do cesty!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
#, fuzzy
msgid "I am Galdrad. You will have to fight me to get any further!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja som Galdrad. Cesta Äalej vedie len cez moju mÅtvolu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja som Galdrad. Cesta Äalej vedie len cez moju mÅtvolu!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
#, fuzzy
msgid "Only a fool would dare to attack me!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Len blázon by sa ma opovážil napadnúť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Len blázon by sa ma opovážil napadnúť!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
#, fuzzy
msgid "I am Delfador the Great. Prepare to die!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja som Delfador Veľký, priprav sa na smrť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja som Delfador Veľký, priprav sa na smrť!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
#, fuzzy
msgid "Let me through, you rogue!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pusti ma, darebák!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pusti ma, darebák!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
#, fuzzy
msgid "They are destroying our home!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NiÄia náš domov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NiÄia náš domov!"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
#, fuzzy
msgid "There can be no looking back. We must go quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Už niet cesty späť. MusÃme ÃsÅ¥, rýchlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Už niet cesty späť. MusÃme ÃsÅ¥, rýchlo!"
#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
@@ -2322,8 +3158,11 @@
#, fuzzy
msgid "The Ford of Abez"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Brod Abez\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Brod Abez"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -2337,6 +3176,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2345,22 +3185,36 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Konráda na severný breh rieky.\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
#, fuzzy
msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stoj! Tadiaľto neprejdeÅ¡! Rýchlo, posily, chráÅte princeznú!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stoj! Tadiaľto neprejdeÅ¡! Rýchlo, posily, chráÅte princeznú!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
#, fuzzy
msgid "Ruaarrrrrrrr!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ruaarrrrrrrr!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ruaarrrrrrrr!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
@@ -2377,17 +3231,24 @@
"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
"must get to the other side with all haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PrÃÅ¡ery z hlbÃn idú po nás! To je veľmi nebezpeÄné. Rýchlo, musÃme
sa Äo "
+"najrýchlejšie dostať na druhý breh rieky!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PrÃÅ¡ery z hlbÃn idú po nás! To je veľmi nebezpeÄné. Rýchlo, musÃme
sa Äo "
"najrýchlejšie dostať na druhý breh rieky!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
#, fuzzy
msgid "We made it across the river safely! Where to now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"BezpeÄne sme preÅ¡li cez rieku! Kam teraz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"BezpeÄne sme preÅ¡li cez rieku! Kam teraz?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
@@ -2396,9 +3257,13 @@
"If we are to have any hope of penetrating into Knalga, we must continue "
"north to seek help from the northern Dwarves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃme pokraÄovaÅ¥ na sever. MusÃme zÃskaÅ¥ pomoc severných trpaslÃkov,
ak "
+"máme mať šancu preniknúť do Knalgy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃme pokraÄovaÅ¥ na sever. MusÃme zÃskaÅ¥ pomoc severných trpaslÃkov,
ak "
"máme mať šancu preniknúť do Knalgy."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
@@ -2407,17 +3272,24 @@
"I cannot believe it. They have made it away! We must make chase. After them, "
"men! Let us cross the river too! We will meet again, foul imposter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tomu neverÃm, oni to dokázali! MusÃme ich dobehnúť. Za nimi, muži, tú
rieku "
+"prebrodÃme aj my! EÅ¡te sa stretneme, hnusný podvodnÃk.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tomu neverÃm, oni to dokázali! MusÃme ich dobehnúť. Za nimi, muži, tú
rieku "
"prebrodÃme aj my! EÅ¡te sa stretneme, hnusný podvodnÃk."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
#, fuzzy
msgid "Do you think she's really going to chase us, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MyslÃÅ¡, že nás bude naozaj prenasledovaÅ¥, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MyslÃÅ¡, že nás bude naozaj prenasledovaÅ¥, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
@@ -2427,9 +3299,13 @@
"difficult for her. We must continue onward. If she makes it across before "
"winter, then so be it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Istotne sa o to pokúsi, ale morské prÃÅ¡ery jej to sÅ¥ažia. My musÃme "
+"pokraÄovaÅ¥. Ak prejde cez rieku, skôr ako prÃde zima, nech je tak!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Istotne sa o to pokúsi, ale morské prÃÅ¡ery jej to sÅ¥ažia. My musÃme "
"pokraÄovaÅ¥. Ak prejde cez rieku, skôr ako prÃde zima, nech je tak!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
@@ -2440,19 +3316,28 @@
"lands, but they are now filled only with chaos. This is where your father "
"and uncle were betrayed, almost nineteen years ago now, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Toto je brod Abez. KeÄ prebrodÃme rieku, opustÃme Wesnoth a vstúpime do "
"severných krajov. V tých krajoch kedysi vládli trpaslÃci, ale dnes tam "
"vládne už len chaos. Tu vÄaka zrade priÅ¡iel o život tvoj otec i strýc.
Je to "
+"už skoro devätnásť rokov, Konrád.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Toto je brod Abez. KeÄ prebrodÃme rieku, opustÃme Wesnoth a vstúpime do "
+"severných krajov. V tých krajoch kedysi vládli trpaslÃci, ale dnes tam "
+"vládne už len chaos. Tu vÄaka zrade priÅ¡iel o život tvoj otec i strýc.
Je to "
"už skoro devätnásť rokov, Konrád."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
#, fuzzy
msgid "Really? So what happened, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Naozaj? A Äo sa stalo, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Naozaj? A Äo sa stalo, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
@@ -2463,42 +3348,59 @@
"faced each other, neither willing to ford the river. On the fourth day, the "
"northern armies crossed and attacked us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kráľove sily táborili tu. Sily Severu táborili na severnej strane rieky.
Tri "
"dni a tri noci stáli armády proti sebe, nikto nechcel prebrodiť rieku ako "
+"prvý. Na štvrtý deŠseverná armáda prebrodila rieku a napadla nás.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kráľove sily táborili tu. Sily Severu táborili na severnej strane rieky.
Tri "
+"dni a tri noci stáli armády proti sebe, nikto nechcel prebrodiť rieku ako "
"prvý. Na štvrtý deŠseverná armáda prebrodila rieku a napadla nás."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
#, fuzzy
msgid "And then...we were defeated?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A potom... porazili nás?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A potom... porazili nás?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
#, fuzzy
msgid "We were winning the battle. We were repelling them..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vyhrávali sme boj. Odrážali sme ich.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vyhrávali sme boj. Odrážali sme ich."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
#, fuzzy
msgid "And then the king's son, in the heat of battle, turned upon the king!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Až kým sa kráľov syn v zápale boja neotoÄil proti kráľovi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Až kým sa kráľov syn v zápale boja neotoÄil proti kráľovi!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
#, fuzzy
msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale ty si vraždu pomstil. Zabil si princa, však, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale ty si vraždu pomstil. Zabil si princa, však, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
@@ -2508,10 +3410,15 @@
"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
"further hope on that day."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KeÄ som videl, že je kráľ zradený a jeho vlajka padla, uÅ¡iel som z
bojiska. "
"Äi už to bola múdrosÅ¥ alebo zbabelstvo, keÄ som videl, že nemáme
žiadne "
+"šance, ušiel som z bojiska.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KeÄ som videl, že je kráľ zradený a jeho vlajka padla, uÅ¡iel som z
bojiska. "
+"Äi už to bola múdrosÅ¥ alebo zbabelstvo, keÄ som videl, že nemáme
žiadne "
"šance, ušiel som z bojiska."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
@@ -2520,17 +3427,24 @@
"Oh, but the Elves always told me that you killed the prince, Delfador, even "
"though you never talked about it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach, ale elfovia mi vždy vraveli, že si zabil princa, Delfador, hoci ty si
o "
+"tom nikdy nehovoril.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach, ale elfovia mi vždy vraveli, že si zabil princa, Delfador, hoci ty si
o "
"tom nikdy nehovoril."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
#, fuzzy
msgid "That foolish boy killed himself."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ten hlúpy chlapec sa zahubil sám.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ten hlúpy chlapec sa zahubil sám."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
@@ -2549,19 +3463,28 @@
"the heat of battle, that boy, fool that he was, came charging at me, "
"slashing wildly. I had little choice but to end his life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zorganizoval som mužov, aby bojovali proti vierolomnému kráľovi, a "
"samozrejme proti AÅ¡eviere, ktorá za tým vÅ¡etkým stála. Boli voÄi nám
v "
"presile, asi štyria na jedného. V zápale boja ten chlapec, ten hlúpy "
+"chlapec, vybehol oproti mne a divoko mával meÄom. Nemal som na výber.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zorganizoval som mužov, aby bojovali proti vierolomnému kráľovi, a "
+"samozrejme proti AÅ¡eviere, ktorá za tým vÅ¡etkým stála. Boli voÄi nám
v "
+"presile, asi štyria na jedného. V zápale boja ten chlapec, ten hlúpy "
"chlapec, vybehol oproti mne a divoko mával meÄom. Nemal som na výber."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
#, fuzzy
msgid "So it is true, you did kill him?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Takže je pravda, že si ho zabil?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takže je pravda, že si ho zabil?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
@@ -2570,9 +3493,13 @@
"He did die in battle at my hand. It is sad that your brothers did not have "
"the opportunity to experience such an honorable death, Konrad."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Padol v boji, mojou rukou. Je smutné, že tvoji bratia nemali prÃležitosÅ¥
ani "
+"na takúto 'Äestnú ' smrÅ¥, Konrád.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Padol v boji, mojou rukou. Je smutné, že tvoji bratia nemali prÃležitosÅ¥
ani "
"na takúto 'Äestnú ' smrÅ¥, Konrád."
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
@@ -2582,9 +3509,13 @@
"immediately. And, look! It seems that the guard-towers on the river banks "
"are manned!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pri vÅ¡etkej úcte, páni, musÃme sa poponáhľaÅ¥. MusÃme súrne
prebrodiť rieku. "
+"Pozrite! Zdá sa, že v strážnych vežiach na brehu rieky je ktosi na
stráži!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pri vÅ¡etkej úcte, páni, musÃme sa poponáhľaÅ¥. MusÃme súrne
prebrodiť rieku. "
"Pozrite! Zdá sa, že v strážnych vežiach na brehu rieky je ktosi na
stráži!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
@@ -2593,17 +3524,24 @@
"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
"lands! We will slaughter them by the river's edge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aha! Nejakà južania, ľudia z Wesnothu, sa snažia prejsť do našej
krajiny! "
+"Pobijeme ich z brehu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aha! Nejakà južania, ľudia z Wesnothu, sa snažia prejsť do našej
krajiny! "
"Pobijeme ich z brehu!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
#, fuzzy
msgid "Isn't there somewhere else we can cross? Maybe upstream?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nedá sa prejsť niekde inde? Proti toku rieky?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nedá sa prejsť niekde inde? Proti toku rieky?"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
@@ -2615,12 +3553,19 @@
"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
"full of soldiers! We must cross here, and quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zima sa už rýchlo blÞi. Máme len pár dnÃ, aby sme preÅ¡li, a
najbližšà most "
"je Äaleko proti prúdu. Ak po prÃchode zimy zostaneme uväznenà na južnom
"
"brehu rieky, bude to samovražda, Aševiera nás pochytá ako myši! Pozrite
na "
"západ! Aševiera tam má pobrežnú pevnosť, a zdá sa, že plná vojakov!
MusÃme "
+"prejsť tu, a rýchlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zima sa už rýchlo blÞi. Máme len pár dnÃ, aby sme preÅ¡li, a
najbližšà most "
+"je Äaleko proti prúdu. Ak po prÃchode zimy zostaneme uväznenà na južnom
"
+"brehu rieky, bude to samovražda, Aševiera nás pochytá ako myši! Pozrite
na "
+"západ! Aševiera tam má pobrežnú pevnosť, a zdá sa, že plná vojakov!
MusÃme "
"prejsť tu, a rýchlo!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
@@ -2629,25 +3574,35 @@
"There they are! So it is true, they foiled the undead. Now they are trying "
"to leave Wesnoth. We can't let them cross the river. After them, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tam sú! Takže je to pravda, porazili nemÅtvych. Teraz chcú opustiÅ¥
Wesnoth. "
+"Nesmieme ich nechaÅ¥ prekroÄiÅ¥ rieku. Za nimi, muži!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tam sú! Takže je to pravda, porazili nemÅtvych. Teraz chcú opustiÅ¥
Wesnoth. "
"Nesmieme ich nechaÅ¥ prekroÄiÅ¥ rieku. Za nimi, muži!"
#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
#, fuzzy
msgid "Not her again! Quickly! We must hurry!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zase ona! Rýchlo, ponáhľajme sa!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zase ona! Rýchlo, ponáhľajme sa!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
#, fuzzy
msgid "Gryphon Mountain"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gryfonia hora\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gryfonia hora"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -2661,6 +3616,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2669,22 +3625,36 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ matku gryfonov a veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
#, fuzzy
msgid "Here are the mother Gryphon's eggs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tu sú vajcia matky gryfonov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tu sú vajcia matky gryfonov!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
#, fuzzy
msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vynikajúco! Teraz si dokážeme sami vychovať vlastných gryfonov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vynikajúco! Teraz si dokážeme sami vychovať vlastných gryfonov!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
@@ -2693,25 +3663,35 @@
"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
"its eggs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha ha! Zabili sme tú hnusnú vzdušnú potvoru, a rebeli nedostanú
vajcia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha ha! Zabili sme tú hnusnú vzdušnú potvoru, a rebeli nedostanú vajcia!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
#, fuzzy
msgid "What is this place? That is one big mountain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo je to za miesto? To je ale vysoká hora!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo je to za miesto? To je ale vysoká hora!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
#, fuzzy
msgid "That is the fabled Gryphon Mountain."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Toto je povestná Gryfonia hora! MusÃme tu byÅ¥ opatrnÃ, vyruÅ¡iÅ¥ gryfonov
môže "
+"byÅ¥ nebezpeÄné.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Toto je povestná Gryfonia hora! MusÃme tu byÅ¥ opatrnÃ, vyruÅ¡iÅ¥ gryfonov
môže "
"byÅ¥ nebezpeÄné."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
@@ -2720,9 +3700,13 @@
"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
"the young to be flying mounts. Would that work, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Gryfonia hora! Mohli by sme ukradnúť pár gryfonÃch vajec a vychovaÅ¥ z
nich "
+"lietajúcich nosiÄov? Dá sa to, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Gryfonia hora! Mohli by sme ukradnúť pár gryfonÃch vajec a vychovaÅ¥ z
nich "
"lietajúcich nosiÄov? Dá sa to, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
@@ -2732,17 +3716,24 @@
"prove dangerous...and yet such mounts could help us greatly later. Whatever "
"we do, we must pass by this place."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môžeme to skúsiÅ¥, ale je to veľmi nebezpeÄné! Ale možno nám neskôr
gryfony "
+"budú veľmi užitoÄné. Tak Äi tak, musÃme prejsÅ¥ cez toto miesto.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môžeme to skúsiÅ¥, ale je to veľmi nebezpeÄné! Ale možno nám neskôr
gryfony "
"budú veľmi užitoÄné. Tak Äi tak, musÃme prejsÅ¥ cez toto miesto."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
#, fuzzy
msgid "Well, let's start climbing the mountain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre, vylezme najprv na horu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre, vylezme najprv na horu!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
@@ -2751,25 +3742,35 @@
"It appears that we are not the only ones are interested in this mountain. "
"Once again the Queen opposes us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zdá sa, že nie sme jedinÃ, kto má o túto horu záujem. Opäť nás
kráľovná "
+"dobehla!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zdá sa, že nie sme jedinÃ, kto má o túto horu záujem. Opäť nás
kráľovná "
"dobehla!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
#, fuzzy
msgid "Quickly, men! Onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rýchlo, muži! Vpred!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rýchlo, muži! Vpred!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
#, fuzzy
msgid "We have defeated them! Now what do we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Porazili sme ich! Äo teraz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Porazili sme ich! Äo teraz?"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
@@ -2779,10 +3780,15 @@
"or Anduin before winter falls. We must therefore cross the great river and "
"continue toward the land of the Dwarves. Hurry, let us go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃme pokraÄovaÅ¥ na sever. Je prÃliÅ¡ neskoro na to, aby sme sa vrátili
do "
"bezpeÄia Elensefara alebo Anduinu, než nás dostihne zima. MusÃme teda "
+"prekroÄiÅ¥ veľkú riaku a pokraÄovaÅ¥ smerom do krajiny trpaslÃkov.
PoÄme!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃme pokraÄovaÅ¥ na sever. Je prÃliÅ¡ neskoro na to, aby sme sa vrátili
do "
+"bezpeÄia Elensefara alebo Anduinu, než nás dostihne zima. MusÃme teda "
"prekroÄiÅ¥ veľkú riaku a pokraÄovaÅ¥ smerom do krajiny trpaslÃkov.
PoÄme!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
@@ -2791,9 +3797,13 @@
"With these gryphon eggs we should be able to breed gryphons that will serve "
"us. Then we can hire gryphon riders!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Z týchto gryfonÃch vajec by sme mohli dokázaÅ¥ vychovaÅ¥ gryfonov, ktorÃ
nám "
+"poslúžia. Budeme môcÅ¥ najaÅ¥ gryfonÃch jazdcov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Z týchto gryfonÃch vajec by sme mohli dokázaÅ¥ vychovaÅ¥ gryfonov, ktorÃ
nám "
"poslúžia. Budeme môcÅ¥ najaÅ¥ gryfonÃch jazdcov!"
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
@@ -2802,25 +3812,35 @@
"It is a shame we could not get those Gryphon eggs - they would surely have "
"given us an advantage sometime. Still, we must continue."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Å koda, že sme nedokázali zÃskaÅ¥ tie gryfonie vajcia - jedného dÅa by
sa nám "
+"iste hodili. Tak Äi tak, musÃme pokraÄovaÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Å koda, že sme nedokázali zÃskaÅ¥ tie gryfonie vajcia - jedného dÅa by
sa nám "
"iste hodili. Tak Äi tak, musÃme pokraÄovaÅ¥."
#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
#, fuzzy
msgid "Let us continue onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PokraÄujme vpred!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PokraÄujme vpred!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
#, fuzzy
msgid "Hasty Alliance"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NeÄakané spojenectvo\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NeÄakané spojenectvo"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
@@ -2835,6 +3855,7 @@
"#Death of Kalenz\n"
"#Death of Li'sar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2844,22 +3865,37 @@
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
"#Zomrie Kalenz\n"
+"#Zomrie Li'sar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
"#Zomrie Li'sar"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
#, fuzzy
msgid "Where are we? Which way now? I am tired of this darkness!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kde sme? Ktorým smerom teraz? Už ma tá temnota unavuje!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kde sme? Ktorým smerom teraz? Už ma tá temnota unavuje!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
#, fuzzy
msgid "I am not sure of the way. Let me think for a moment."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie som si istý. MusÃm chvÃľku pouvažovaÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie som si istý. MusÃm chvÃľku pouvažovaÅ¥."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
@@ -2874,16 +3910,22 @@
#, fuzzy
msgid "What in the world are you doing here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo tu do Äerta robÃte?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo tu do Äerta robÃte?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
#, fuzzy
msgid "Tracking you down, of course! You have escaped me for the last time!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prenasledujeme vás, samozrejme! Bol to váš posledný útek!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prenasledujeme vás, samozrejme! Bol to váš posledný útek!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
@@ -2893,9 +3935,13 @@
"manner of creatures, and you still want to fight us? You will bring us all "
"to ruin!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bláznivé dievÄa! Sme tu v najhlbÅ¡ej jaskyni, okolo nás asi vÅ¡etky druhy
"
+"prÃÅ¡er a ty chceÅ¡ s nami stále bojovaÅ¥? Takto tu pomrieme vÅ¡etci!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bláznivé dievÄa! Sme tu v najhlbÅ¡ej jaskyni, okolo nás asi vÅ¡etky druhy
"
"prÃÅ¡er a ty chceÅ¡ s nami stále bojovaÅ¥? Takto tu pomrieme vÅ¡etci!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
@@ -2905,18 +3951,26 @@
"to you and your treason here. Then I will get the Scepter, and return to the "
"daylight again!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nepokúšaj sa ma prekabátiÅ¥! Viem, preÄo ste sem priÅ¡li! Lenže ja tu "
"skoncujem s vami i s vašou zradou, a potom si vezmem žezlo a vrátim sa na "
+"denné svetlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nepokúšaj sa ma prekabátiÅ¥! Viem, preÄo ste sem priÅ¡li! Lenže ja tu "
+"skoncujem s vami i s vašou zradou, a potom si vezmem žezlo a vrátim sa na "
"denné svetlo!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
#, fuzzy
msgid "Surprise! Die, you sun-lovers!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prekvapenie! Skapte, slnkomilné tvory!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prekvapenie! Skapte, slnkomilné tvory!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
@@ -2925,9 +3979,13 @@
"Now we are surrounded! Do you still want to fight us, Princess? Surely that "
"would lead to doom for us all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Teraz sme obkľúÄenÃ! ChceÅ¡ s nami stále bojovaÅ¥, princezná? To bude
pre nás "
+"všetkých iste osudné!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Teraz sme obkľúÄenÃ! ChceÅ¡ s nami stále bojovaÅ¥, princezná? To bude
pre nás "
"všetkých iste osudné!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
@@ -2936,9 +3994,13 @@
"I see we have little choice but to help each other. Let us fight together "
"until we return to the surface. Agreed?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"VidÃm, že nemáme na výber a musÃme si pomáhaÅ¥. Budeme si pomáhaÅ¥,
kým "
+"nedorazÃme opäť na povrch, súhlasÃte?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"VidÃm, že nemáme na výber a musÃme si pomáhaÅ¥. Budeme si pomáhaÅ¥,
kým "
"nedorazÃme opäť na povrch, súhlasÃte?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
@@ -2947,17 +4009,24 @@
"Very well, I promise that you will reach the surface again, or we shall all "
"perish together, Princess."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre teda, ruÄÃm za to, že sa opäť dostaneÅ¡ na povrch, alebo tu
zahynieme "
+"spolu, princezná.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre teda, ruÄÃm za to, že sa opäť dostaneÅ¡ na povrch, alebo tu
zahynieme "
"spolu, princezná."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
#, fuzzy
msgid "But once we escape from this hole, I have a score to settle with you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale keÄ sa odtiaľto dostaneme, porátam sa s vami!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale keÄ sa odtiaľto dostaneme, porátam sa s vami!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
@@ -2966,9 +4035,13 @@
"Well, we have helped each other survive so far, Princess. Now let's continue "
"together. What do you say?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nuž, zatiaľ sme si navzájom pomohli prežiÅ¥, princezná. Môžeme Äalej "
+"pokraÄovaÅ¥ spolu?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nuž, zatiaľ sme si navzájom pomohli prežiÅ¥, princezná. Môžeme Äalej "
"pokraÄovaÅ¥ spolu?"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
@@ -2977,25 +4050,35 @@
"Yes. We agreed to help each other get out of these pits alive, did we not? "
"Let us continue to pool our resources. Here is my purse, full of gold."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre teda, dohodli sme sa, že si navzájom pomôžeme dostať sa živà z
týchto "
+"dier, vÅ¡ak? RozdelÃme si prostriedky. Tu je moja peÅaženka, plná
zlata.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre teda, dohodli sme sa, že si navzájom pomôžeme dostať sa živà z
týchto "
"dier, vÅ¡ak? RozdelÃme si prostriedky. Tu je moja peÅaženka, plná zlata."
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
#, fuzzy
msgid "You receive 200 pieces of gold!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dostal si 500 zlatých!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dostal si 500 zlatých!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
#, fuzzy
msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujeme, princezná. PoÄte, muži, ideme nájsÅ¥ žezlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujeme, princezná. PoÄte, muži, ideme nájsÅ¥ žezlo!"
#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
@@ -3003,24 +4086,33 @@
#, fuzzy
msgid "I can't believe it should end like this!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NeverÃm, že to má takto skonÄiÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NeverÃm, že to má takto skonÄiÅ¥!"
#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
#, fuzzy
msgid "High King at Sea"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"High King at Sea\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"High King at Sea"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
#, fuzzy
msgid "Test of the Clans"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Test klanov\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Test klanov"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
@@ -3036,6 +4128,7 @@
"#Death of Li'sar\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3046,6 +4139,16 @@
"#Zomrie Delfador\n"
"#Zomrie Kalenz\n"
"#Zomrie Li'sar\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ veliteľa klanu, Bayara\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#Zomrie Li'sar\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
@@ -3175,8 +4278,11 @@
#, fuzzy
msgid "Home of the North Elves"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Domov severných elfov\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Domov severných elfov"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
@@ -3192,6 +4298,7 @@
"#Death of Li'sar\n"
"#Turns run out before reaching the forest"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3202,6 +4309,16 @@
"#Zomrie Delfador\n"
"#Zomrie Kalenz\n"
"#Zomrie Li'sar\n"
+"#VyprÅ¡Ã Äas skôr ako dosiahneÅ¡ les\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@DosiahneÅ¡ elfà les a vydržÃÅ¡ odolávaÅ¥ stanovený Äas\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#Zomrie Li'sar\n"
"#VyprÅ¡Ã Äas skôr ako dosiahneÅ¡ les"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
@@ -3209,16 +4326,22 @@
msgid ""
"There you are! You must come quickly to the home of the Elves in the east!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak tu ste! MusÃte rýchlo ÃsÅ¥ do domova elfov na východe!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak tu ste! MusÃte rýchlo ÃsÅ¥ do domova elfov na východe!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
#, fuzzy
msgid "There they are! Charge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tam sú! Do zbrane!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tam sú! Do zbrane!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
@@ -3227,9 +4350,13 @@
"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
"engaging them at all costs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tam sú nejakà orkovia! Nechajme ich bojovaÅ¥ proti ľuÄom z Wesnothu, a za
"
+"žiadnu cenu sa do toho nenechajme zatiahnuť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tam sú nejakà orkovia! Nechajme ich bojovaÅ¥ proti ľuÄom z Wesnothu, a za
"
"žiadnu cenu sa do toho nenechajme zatiahnuť!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
@@ -3238,8 +4365,12 @@
"At last, friends, we have almost reached the home of my people, the North "
"Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne, priatelia, už sme takmer dosiahli domov môjho ľudu, Severných "
+"elfov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne, priatelia, už sme takmer dosiahli domov môjho ľudu, Severných
elfov."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
@@ -3247,8 +4378,11 @@
msgid ""
"After being in this wilderness for so long, it will be good to get some rest!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Po toľko putovanà divoÄinou si vÅ¡etci radi oddýchneme!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Po toľko putovanà divoÄinou si vÅ¡etci radi oddýchneme!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
@@ -3257,8 +4391,11 @@
"But there is a great fog around us again! We don't know what dangers may lie "
"ahead!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Opäť je pred nami veľká hmla! Nevieme aké nebezpeÄenstvá na nás
môžu ÄakaÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Opäť je pred nami veľká hmla! Nevieme aké nebezpeÄenstvá na nás
môžu ÄakaÅ¥!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
@@ -3267,25 +4404,35 @@
"So long as we move ahead with caution and prudence, I am sure we will reach "
"the safety and hospitality of the Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dokým postupujeme rozvážne a opatrne, som si istý, že sa dostaneme do "
+"bezpeÄia a elfovia sa o nás postarajú.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dokým postupujeme rozvážne a opatrne, som si istý, že sa dostaneme do "
"bezpeÄia a elfovia sa o nás postarajú."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
#, fuzzy
msgid "My lords! I have found you at last."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Moji páni! KoneÄne som vás naÅ¡iel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Moji páni! KoneÄne som vás naÅ¡iel."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
#, fuzzy
msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vitaj, Eonihar, starý priateľu! PreÄo si nás hľadal?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vitaj, Eonihar, starý priateľu! PreÄo si nás hľadal?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
@@ -3294,18 +4441,26 @@
"When my lord learnt of your coming, he sent riders out looking for you! "
"There is trouble afoot!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KeÄ sa môj pán dopoÄul o vaÅ¡om prÃchode, vyslal jazdcov, aby vás
hľadali! "
"Ťažkosti sú nablÃzku. Na juhu za vami prichádzajú muži z Wesnothu a na
"
+"severe proti nim stoja orkovia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KeÄ sa môj pán dopoÄul o vaÅ¡om prÃchode, vyslal jazdcov, aby vás
hľadali! "
+"Ťažkosti sú nablÃzku. Na juhu za vami prichádzajú muži z Wesnothu a na
"
"severe proti nim stoja orkovia!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
#, fuzzy
msgid "Trouble? What kind of trouble?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Problémy? Aké problémy?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Problémy? Aké problémy?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
@@ -3315,18 +4470,26 @@
"we believe they are looking for you! There is not a moment to lose. You must "
"make haste to the Elven forest. Only there will you be safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Na juhu sme videli veľký zástup ľudà z Wesnothu. A sme presvedÄenÃ,
že "
"hľadajú vás! Nemôžeme stratiÅ¥ ani chvÃľku. MusÃte sa poponáhľaÅ¥
do elfieho "
+"lesa. Len tam budete v bezpeÄÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Na juhu sme videli veľký zástup ľudà z Wesnothu. A sme presvedÄenÃ,
že "
+"hľadajú vás! Nemôžeme stratiÅ¥ ani chvÃľku. MusÃte sa poponáhľaÅ¥
do elfieho "
"lesa. Len tam budete v bezpeÄÃ!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
#, fuzzy
msgid "I only hope we can avoid them. We will have to bear north-east."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dúfam len, že sa im vyhneme. MusÃme ÃsÅ¥ na severovýchod.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dúfam len, že sa im vyhneme. MusÃme ÃsÅ¥ na severovýchod."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
@@ -3336,10 +4499,15 @@
"men, and are even now gathering a great host to oppose them to the north! It "
"is now certain that there will be a great battle."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To nie je vÅ¡etko, pane. Hnusnà orkovia sa dopoÄuli, že prichádzajú
ľudia, a "
"teraz sa zhromažÄujú na severe proti nim! Je isté, že sa tam odohrá
veľká "
+"bitka.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To nie je vÅ¡etko, pane. Hnusnà orkovia sa dopoÄuli, že prichádzajú
ľudia, a "
+"teraz sa zhromažÄujú na severe proti nim! Je isté, že sa tam odohrá
veľká "
"bitka."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
@@ -3348,9 +4516,13 @@
"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
"until the battle is over?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To znie veľmi nebezpeÄne. Nemali by sme ujsÅ¥ na západ a ukryÅ¥ sa tam,
kým "
+"bitka neskonÄÃ?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To znie veľmi nebezpeÄne. Nemali by sme ujsÅ¥ na západ a ukryÅ¥ sa tam,
kým "
"bitka neskonÄÃ?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
@@ -3359,9 +4531,13 @@
"I think these wild lands are too dangerous for that! Anyhow...I expected you "
"to be on the side of Wesnoth, Princess?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MyslÃm, že táto divoÄina je eÅ¡te nebezpeÄnejÅ¡ia! Napokon...
predpokladám, že "
+"stojÃÅ¡ na strane Wesnothu, princezná?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MyslÃm, že táto divoÄina je eÅ¡te nebezpeÄnejÅ¡ia! Napokon...
predpokladám, že "
"stojÃÅ¡ na strane Wesnothu, princezná?"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
@@ -3371,10 +4547,15 @@
"would be on your side until we made it out of these lands, and I will keep "
"my promise!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja som princezná a mám svoju ÄesÅ¥. Nie som zbojnÃk ako ty! Sľúbila
som, že "
"budem na vaÅ¡ej strane, kým sa nedostaneme z týchto krajÃn, a ja svoje
slovo "
+"dodržÃm!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja som princezná a mám svoju ÄesÅ¥. Nie som zbojnÃk ako ty! Sľúbila
som, že "
+"budem na vaÅ¡ej strane, kým sa nedostaneme z týchto krajÃn, a ja svoje
slovo "
"dodržÃm!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
@@ -3383,17 +4564,24 @@
"Sir, madam, there is no time to lose! You must make it East, to the home of "
"my people. Only there will you be safe!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pane, pani, nemôžeme už strácaÅ¥ Äas! MusÃte ÃsÅ¥ na východ, do
domoviny môjho "
+"ľudu. Len tam budete v bezpeÄÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pane, pani, nemôžeme už strácaÅ¥ Äas! MusÃte ÃsÅ¥ na východ, do
domoviny môjho "
"ľudu. Len tam budete v bezpeÄÃ!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
#, fuzzy
msgid "Come then, Konrad, let us go."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄ teda, Konrád, ideme.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄ teda, Konrád, ideme."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
@@ -3402,9 +4590,13 @@
"My lord has begun assembling a party of Elves to come and escort you into "
"the forest. Beware, for we are all in great danger!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj pán zaÄal zhromažÄovaÅ¥ skupinu elfov, ktorá prÃde a odprevadÃ
vás do "
+"lesa. BuÄte opatrnÃ, lebo nebezpeÄenstvo je obrovské!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj pán zaÄal zhromažÄovaÅ¥ skupinu elfov, ktorá prÃde a odprevadÃ
vás do "
"lesa. BuÄte opatrnÃ, lebo nebezpeÄenstvo je obrovské!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
@@ -3414,9 +4606,13 @@
"the battle passes. If you stay with me here for a little while, we will all "
"be safe."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vitaj, priateľ elfov! Vitaj v Emetrii. MusÃÅ¡ tu vyÄkaÅ¥, kým bitka
neskonÄÃ. "
+"Ak tu s nami chvÃľku pobudneÅ¡, budeme vÅ¡etci v bezpeÄÃ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vitaj, priateľ elfov! Vitaj v Emetrii. MusÃÅ¡ tu vyÄkaÅ¥, kým bitka
neskonÄÃ. "
"Ak tu s nami chvÃľku pobudneÅ¡, budeme vÅ¡etci v bezpeÄÃ."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
@@ -3426,9 +4622,13 @@
"as of your kin in the South! My men will help you hold out against our "
"enemies."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujem ti, pán El'rien. PohostinnosÅ¥ severných elfov je rovnako Å¡tedrá
ako "
+"na juhu! Moji muži vám pomôžu odrážať nepriateľov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujem ti, pán El'rien. PohostinnosÅ¥ severných elfov je rovnako Å¡tedrá
ako "
"na juhu! Moji muži vám pomôžu odrážať nepriateľov."
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
@@ -3437,16 +4637,22 @@
"We have not yet reached the forest, and the battle still rages. We will "
"never get there now! We have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nedosiahli sme les a bitka stále zúri. Už sa tam nedostaneme! Porazili
nás!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nedosiahli sme les a bitka stále zúri. Už sa tam nedostaneme! Porazili
nás!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
#, fuzzy
msgid "Elf-friends, you have made it to safety!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Priatelia elfov, dostali ste sa do bezpeÄia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Priatelia elfov, dostali ste sa do bezpeÄia!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
@@ -3454,24 +4660,33 @@
msgid ""
"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"El'rien, máme Ohnivé žezlo! MusÃme ich odprevadiÅ¥ do Elensie!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"El'rien, máme Ohnivé žezlo! MusÃme ich odprevadiÅ¥ do Elensie!"
#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
#, fuzzy
msgid "Indeed. We will escort you to our capital, where we will make Council."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Istotne. OdprevadÃme vás do nášho hlavného mesta, kde zvoláme radu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Istotne. OdprevadÃme vás do nášho hlavného mesta, kde zvoláme radu."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
#, fuzzy
msgid "The Isle of Anduin"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ostrov Anduin\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ostrov Anduin"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
@@ -3485,6 +4700,7 @@
"#Death of Delfador\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3493,6 +4709,14 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -3500,24 +4724,33 @@
msgid ""
"This is no time to return to our vessel! We must take control of the island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemáme sa Äas vrátiÅ¥ na loÄ! MusÃme dobyÅ¥ tento ostrov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemáme sa Äas vrátiÅ¥ na loÄ! MusÃme dobyÅ¥ tento ostrov!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
#, fuzzy
msgid "And so the party landed on the Isle of Anduin."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A tak družina zakotvila na ostrove Anduin...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A tak družina zakotvila na ostrove Anduin..."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
#, fuzzy
msgid "So this is Anduin. It looks a little...desolate"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Takže toto je Anduin. Vyzerá trochu... zniÄene.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takže toto je Anduin. Vyzerá trochu... zniÄene."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
@@ -3526,9 +4759,13 @@
"I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
"place where I was born, where I was trained."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"BojÃm sa, že je to tak, Konrád. Zdá sa, že orkovia priÅ¡li aj sem. Tu je
"
+"miesto, kde som sa narodil, kde ma cviÄili.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"BojÃm sa, že je to tak, Konrád. Zdá sa, že orkovia priÅ¡li aj sem. Tu je
"
"miesto, kde som sa narodil, kde ma cviÄili."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
@@ -3537,8 +4774,11 @@
"Who is that? Oh, a party of elves has landed. We shall drive them back into "
"the sea!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kto je to? Ã, pristála nám tu skupinka elfov, zaženieme ich späť do
mora!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kto je to? Ã, pristála nám tu skupinka elfov, zaženieme ich späť do
mora!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
@@ -3547,17 +4787,24 @@
"I did not think the Orcs would have come here. This island used to be so "
"beautiful. We must recapture it! To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemyslel som, že by sa sem orkovia mohli dostať. Tento ostrov bol kedysi "
+"prekrásny. MusÃme ho dobyÅ¥ späť! Do zbrane!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemyslel som, že by sa sem orkovia mohli dostať. Tento ostrov bol kedysi "
"prekrásny. MusÃme ho dobyÅ¥ späť! Do zbrane!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
#, fuzzy
msgid "I found someone hiding in the village!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Našiel som niekoho skrytého v dedine!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Našiel som niekoho skrytého v dedine!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
@@ -3566,41 +4813,57 @@
"My lords, I have been hiding in the village from the orcs, like many of the "
"other mages here. Perhaps we can work together to recapture the island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Moji páni, schovával som sa v dedine pred orkami, ako mnohà ÄalÅ¡Ã
mágovia. "
+"Možno by sme spolu dokázali dobyť ostrov naspäť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Moji páni, schovával som sa v dedine pred orkami, ako mnohà ÄalÅ¡Ã
mágovia. "
"Možno by sme spolu dokázali dobyť ostrov naspäť!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
#, fuzzy
msgid "Certainly, let us join together to fight the evil ones"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Iste, spojme sa v boji proti zlu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Iste, spojme sa v boji proti zlu."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
#, fuzzy
msgid "You can now recruit mages"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Teraz môžeš verbovať mágov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Teraz môžeš verbovať mágov."
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
#, fuzzy
msgid "Delfador, my old master! You have saved the island from the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, môj starý majster! Zachránil si ostrov pred orkmi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, môj starý majster! Zachránil si ostrov pred orkmi!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
#, fuzzy
msgid "My apprentice! How did the island fall to such as these?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj uÄeÅ! Ako mohol ostrov podľahnúť takýmto tu?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj uÄeÅ! Ako mohol ostrov podľahnúť takýmto tu?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
@@ -3611,11 +4874,17 @@
"holding me until a ship could arrive to take me to Weldyn where I am to "
"stand trial for treason for training mages!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NepoÄul si o tom, majster Delfador? AÅ¡eviera sa snažà ovládnuÅ¥ celé
západné "
"pobrežie. Najala mnohých orkov a poslala ich sem. Držali ma tu, kým
neprÃde "
"loÄ, aby ma zobrali do Weldynu, kde mám byÅ¥ súdený za zradu kvôli
výcviku "
+"mágov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NepoÄul si o tom, majster Delfador? AÅ¡eviera sa snažà ovládnuÅ¥ celé
západné "
+"pobrežie. Najala mnohých orkov a poslala ich sem. Držali ma tu, kým
neprÃde "
+"loÄ, aby ma zobrali do Weldynu, kde mám byÅ¥ súdený za zradu kvôli
výcviku "
"mágov!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
@@ -3624,9 +4893,13 @@
"We have come from fighting her forces at Blackwater. Where else has she "
"attacked?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prišli sme z Blackwateru, kde sme bojovali proti jej silám. Kde inde ešte "
+"útoÄila?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prišli sme z Blackwateru, kde sme bojovali proti jej silám. Kde inde ešte "
"útoÄila?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
@@ -3637,10 +4910,15 @@
"richer every day. There are even rumors that she may break the ancient "
"treaty and attack Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ovládla aj Perlový záliv, kde dlho žili morskà muži, a narobila z nich "
"otrokov. Tam sa ponárajú pre perly, z ktorých ona každým dÅom bohatne. "
+"Hovorà sa, že vraj porušila aj dávne spojenectvo a napadla Elensefar!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ovládla aj Perlový záliv, kde dlho žili morskà muži, a narobila z nich "
+"otrokov. Tam sa ponárajú pre perly, z ktorých ona každým dÅom bohatne. "
"Hovorà sa, že vraj porušila aj dávne spojenectvo a napadla Elensefar!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
@@ -3649,9 +4927,13 @@
"Can't we strike back at her? How many forces does she have at the Bay of "
"Pearls? Can we take it back from her?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemôžeme na Åu udrieÅ¥ späť? Aké veľké sily má v Perlovom zálive?
Môžeme ho "
+"dobyť naspäť?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemôžeme na Åu udrieÅ¥ späť? Aké veľké sily má v Perlovom zálive?
Môžeme ho "
"dobyť naspäť?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
@@ -3660,17 +4942,24 @@
"We must indeed go there. Let us therefore rest here a little, and then set "
"sail for the Bay. Hopefully we will defeat her forces there!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veru, musÃme tam ÃsÅ¥. Oddýchnime si tu trochu a potom sa poplavÃme do "
+"zálivu. Dúfajme, že tam porazÃme jej sily!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veru, musÃme tam ÃsÅ¥. Oddýchnime si tu trochu a potom sa poplavÃme do "
"zálivu. Dúfajme, že tam porazÃme jej sily!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
#, fuzzy
msgid "Isle of the Damned"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ostrov zatratených\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ostrov zatratených"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
@@ -3683,6 +4972,7 @@
"Defeat:\n"
"#Death of Konrad"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3690,6 +4980,13 @@
"@PorazÃÅ¡ oboch veliteľov nepriateľov\n"
"@VydržÃÅ¡ odolávaÅ¥ stanovený Äas\n"
"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ oboch veliteľov nepriateľov\n"
+"@VydržÃÅ¡ odolávaÅ¥ stanovený Äas\n"
+"Prehráš, ak:\n"
"#Zomrie Konrád"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -3700,10 +4997,15 @@
"sudden gust of wind flung Konrad overboard as he attempted to secure the "
"sails..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale cesta nebola taká hladká, ako dúfali. Búrka udrela na loÄ. VÅ¡etci
boli "
"na palube a zúfalo sa snažili loÄ zachrániÅ¥. KeÄ sa Konrád pokúšal
upevniť "
+"sÅ¥ažeÅ, prudký poryv vetra ho zhodil z paluby...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale cesta nebola taká hladká, ako dúfali. Búrka udrela na loÄ. VÅ¡etci
boli "
+"na palube a zúfalo sa snažili loÄ zachrániÅ¥. KeÄ sa Konrád pokúšal
upevniť "
"sÅ¥ažeÅ, prudký poryv vetra ho zhodil z paluby..."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
@@ -3712,17 +5014,24 @@
"The mermen finally saved Konrad from the sea, but were unable to get him "
"back to the ship. With great effort though, they reached a nearby island..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Morskà ľudia zachránili Konráda pred utopenÃm, ale nedokázali nájsÅ¥
loÄ. Po "
+"dlhej námahe ho dopravili na neÄaleký ostrov...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Morskà ľudia zachránili Konráda pred utopenÃm, ale nedokázali nájsÅ¥
loÄ. Po "
"dlhej námahe ho dopravili na neÄaleký ostrov..."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
#, fuzzy
msgid "Whew, I survived. But now where am I? Is this island inhabited?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Uf, prežil som. Ale kde to som? Žije niekto na tomto ostrove?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Uf, prežil som. Ale kde to som? Žije niekto na tomto ostrove?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
@@ -3732,9 +5041,13 @@
"that the fiends of the undead have come in great numbers and turned the "
"island into an ugly wasteland."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"O tomto ostrove sa Å¡Ãria len tie najhorÅ¡ie zvesti, pane. Hovorà sa, že
sem "
+"priÅ¡li obrovské hordy nemÅtvych a premenili ostrov na desivú pustatinu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"O tomto ostrove sa Å¡Ãria len tie najhorÅ¡ie zvesti, pane. Hovorà sa, že
sem "
"priÅ¡li obrovské hordy nemÅtvych a premenili ostrov na desivú pustatinu."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
@@ -3743,9 +5056,13 @@
"Let's hope these rumors are not true! I have none of my men with me! How "
"could I defend myself?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dúfajme, že sú to len plané reÄi! Nie je tu žiaden z mojich mužov! Ako
sa "
+"budem brániť?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dúfajme, že sú to len plané reÄi! Nie je tu žiaden z mojich mužov! Ako
sa "
"budem brániť?"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
@@ -3755,17 +5072,24 @@
"recruit some of them to help, we might have some hope of holding off the "
"undead hordes!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Na ostrove je stále niekoľko elfov, pane, možno ak si niekoľkých najmeš
na "
+"pomoc, budeme maÅ¥ nejakú nádej proti hordám nemÅtvych!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Na ostrove je stále niekoľko elfov, pane, možno ak si niekoľkých najmeš
na "
"pomoc, budeme maÅ¥ nejakú nádej proti hordám nemÅtvych!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
#, fuzzy
msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Možno sa dokážeme dohodnúť! Pomôžte nám poraziť tie zlé tvory!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Možno sa dokážeme dohodnúť! Pomôžte nám poraziť tie zlé tvory!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
@@ -3774,8 +5098,11 @@
"There are some ancient temples to the south-west, I wonder what might be "
"inside them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Na juhozápade je niekoľko starobylých chrámov, ktovie Äo sa v nich
skrýva!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Na juhozápade je niekoľko starobylých chrámov, ktovie Äo sa v nich
skrýva!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
@@ -3783,8 +5110,11 @@
#, fuzzy
msgid "Looks like there is somebody hidden in the temple."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zdá sa, že sa v tomto chráme niekto skrýva.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zdá sa, že sa v tomto chráme niekto skrýva."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
@@ -3793,33 +5123,46 @@
"I was hiding in this holy place, planning how to defeat the evil undeads. "
"Now with your help, I can destroy them."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ukryl som sa na svätom mieste, aby som si premyslel, ako poraziť zlých "
+"nemÅtvych, teraz s vaÅ¡ou pomocou ich dokážeme rozdrviÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ukryl som sa na svätom mieste, aby som si premyslel, ako poraziť zlých "
"nemÅtvych, teraz s vaÅ¡ou pomocou ich dokážeme rozdrviÅ¥."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
#, fuzzy
msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prekvapenie! Hľadám tu mágov a narazÃm na hnusných ľudÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prekvapenie! Hľadám tu mágov a narazÃm na hnusných ľudÃ!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
#, fuzzy
msgid "The temple seems to be empty."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Chrám je zrejme prázdny.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Chrám je zrejme prázdny."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
#, fuzzy
msgid "Fight on against the undead without me, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bojujte proti nemÅtvym bezo mÅa, priatelia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bojujte proti nemÅtvym bezo mÅa, priatelia!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
@@ -3828,9 +5171,13 @@
"We have wrested control of the island from the evil undead! Now all we have "
"to do is wait for the ship to arrive, so we can make our way to Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobyli sme tento ostrov od zlých nemÅtvych! Teraz musÃme už len ÄakaÅ¥
na "
+"prÃchod lode, ktorá nás odvezie do Elensefaru!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobyli sme tento ostrov od zlých nemÅtvych! Teraz musÃme už len ÄakaÅ¥
na "
"prÃchod lode, ktorá nás odvezie do Elensefaru!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
@@ -3839,9 +5186,13 @@
"Together we have vanquished the foul undead! Come, I will join you on your "
"noble quest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Spolu sme porazili ohavných nemÅtvych! PoÄme, pridám sa k vaÅ¡ej
vznešenej "
+"výprave.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Spolu sme porazili ohavných nemÅtvych! PoÄme, pridám sa k vaÅ¡ej
vznešenej "
"výprave."
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
@@ -3850,9 +5201,13 @@
"Thank goodness we have found you, sir! Come aboard quickly, we shall take "
"you away from this horrible island!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"VÄaka nebesám, že sme vás naÅ¡li, pane! PoÄte rýchlo na palubu,
odvezieme vás "
+"z tohoto strašného ostrova!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"VÄaka nebesám, že sme vás naÅ¡li, pane! PoÄte rýchlo na palubu,
odvezieme vás "
"z tohoto strašného ostrova!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
@@ -3861,9 +5216,13 @@
"It's a shame complete victory could not be ours, but thank goodness I am "
"rescued! On to Elensefar!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je hanba, že sme nezvÃÅ¥azili, ale vÄaka nebesám, že som prežil! Vpred
do "
+"Elensefaru!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je hanba, že sme nezvÃÅ¥azili, ale vÄaka nebesám, že som prežil! Vpred
do "
"Elensefaru!"
#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
@@ -3873,18 +5232,26 @@
"resisting the foul undead. May fate be with you in your noble quest, and may "
"we meet again some day!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujem vám za pomoc, bratia. Zostanem tu, aby som Äalej bojoval proti "
"nemÅtvym. Nech je vám osud na vaÅ¡ej vzneÅ¡enej výprave naklonený, a
kiež sa "
+"jedného dÅa opäť stretneme!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujem vám za pomoc, bratia. Zostanem tu, aby som Äalej bojoval proti "
+"nemÅtvym. Nech je vám osud na vaÅ¡ej vzneÅ¡enej výprave naklonený, a
kiež sa "
"jedného dÅa opäť stretneme!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
#, fuzzy
msgid "Mountain Pass"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Horský priesmyk\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Horský priesmyk"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -3899,6 +5266,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -3907,22 +5275,36 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Konráda na koniec cesty\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
#, fuzzy
msgid "Look, Konrad, before us lies the great road built by the dwarves!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pozri, Konrád, pred nami ležà veľká cesta, ktorú vybudovali
trpaslÃci!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pozri, Konrád, pred nami ležà veľká cesta, ktorú vybudovali trpaslÃci!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
#, fuzzy
msgid "But I can hardly see with all this mist around!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sotva vidÃm cez tú hmlu naokolo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sotva vidÃm cez tú hmlu naokolo!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
@@ -3932,18 +5314,26 @@
"not take kindly to visitors. It is he who causes the mists, so that "
"travellers will lose their way and become prey for his creatures."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃme si daÅ¥ pozor... v týchto horách vraj žije Äarodej, ktorý nemá
rád "
"návÅ¡tevnÃkov. On je na vine, že sa cestovatelia strácajú, a potom ich
jeho "
+"prÃÅ¡ery požierajú.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃme si daÅ¥ pozor... v týchto horách vraj žije Äarodej, ktorý nemá
rád "
+"návÅ¡tevnÃkov. On je na vine, že sa cestovatelia strácajú, a potom ich
jeho "
"prÃÅ¡ery požierajú."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
#, fuzzy
msgid "His...creatures? We must keep to the road, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Jeho... prÃÅ¡ery? Držme sa cesty, muži!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Jeho... prÃÅ¡ery? Držme sa cesty, muži!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
@@ -3954,18 +5344,27 @@
"he and his brother have traveled the mountain, wreacking havoc on the "
"dwarven villages."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vravà sa, že je to mocný nepriateľ, Konrád. Vravà sa, že keÄ
trpaslÃci "
"stavali túto cestu, vyruÅ¡ili pritom z odpoÄinku pradávneho mága, a
odvtedy "
+"sa on a jeho brat túlajú po horách a zosielajú pohromy na trpaslÃÄie "
+"dediny.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vravà sa, že je to mocný nepriateľ, Konrád. Vravà sa, že keÄ
trpaslÃci "
+"stavali túto cestu, vyruÅ¡ili pritom z odpoÄinku pradávneho mága, a
odvtedy "
"sa on a jeho brat túlajú po horách a zosielajú pohromy na trpaslÃÄie
dediny."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
#, fuzzy
msgid "Let us then go carefully...but quickly, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄme teda opatrne, ale rýchlo, muži!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄme teda opatrne, ale rýchlo, muži!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
@@ -3975,10 +5374,15 @@
"you, a great wizard and his trolls are in the mountains and will surely "
"attack. I will summon my tribesmen to aid you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZdravÃm vás, pocestnÃ! Ja som Stalrag, náÄelnÃk týchto dedÃn. Varujem
vás, v "
"horách žije mocný Äarodej a jeho trollovia, a urÄite na vás zaútoÄia.
"
+"Privolám svoj kmeÅ, aby vám pomáhal!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZdravÃm vás, pocestnÃ! Ja som Stalrag, náÄelnÃk týchto dedÃn. Varujem
vás, v "
+"horách žije mocný Äarodej a jeho trollovia, a urÄite na vás zaútoÄia.
"
"Privolám svoj kmeÅ, aby vám pomáhal!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
@@ -3987,17 +5391,24 @@
"If this is true, Konrad, perhaps we should take another route and go around "
"the mountain, rather then to try and defeat these new foes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak je to pravda, Konrád, asi by sme mali zvoliÅ¥ inú cestu a ÃsÅ¥ okolo
hory, "
+"radšej ako skúšať poraziť týchto nových nepriateľov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak je to pravda, Konrád, asi by sme mali zvoliÅ¥ inú cestu a ÃsÅ¥ okolo
hory, "
"radšej ako skúšať poraziť týchto nových nepriateľov."
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
#, fuzzy
msgid "What do you say, Delfador?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo na to povieÅ¡, Delfador?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo na to povieÅ¡, Delfador?"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
@@ -4006,9 +5417,13 @@
"No! We do not have the time to waste. Let us make for the top of the pass, "
"wary of mountain trolls, and taking care lest we come too close to the water!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! Nemáme Äasu nazvyÅ¡, dostaneme sa ho do priesmyku, dáme si pozor na "
+"horských trollov, a budeme sa vyhýbať vode!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! Nemáme Äasu nazvyÅ¡, dostaneme sa ho do priesmyku, dáme si pozor na "
"horských trollov, a budeme sa vyhýbať vode!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
@@ -4017,9 +5432,13 @@
"The Shinsplitters will aid you in your quest. Look, they rise from the "
"villages to the west, the mighty Shinsplitters! To battle!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Naši kostilamovia vám pomôžu na ceste, hľa, už prichádzajú zo
západných "
+"dedÃn, mocnà kostilamovia! Do boja!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Naši kostilamovia vám pomôžu na ceste, hľa, už prichádzajú zo
západných "
"dedÃn, mocnà kostilamovia! Do boja!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
@@ -4034,34 +5453,48 @@
"take care of my family. Dwarven hospitality will welcome you wherever you "
"go, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Želám vám veľa Å¡Å¥astia na ceste, ja sa musÃm vrátiÅ¥ do svojej dediny
a "
"postaraÅ¥ sa o rodinu, trpasliÄia pohostinnosÅ¥ je vám k dispozÃcii,
kamkoľvek "
+"pôjdete, priatelia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Želám vám veľa Å¡Å¥astia na ceste, ja sa musÃm vrátiÅ¥ do svojej dediny
a "
+"postaraÅ¥ sa o rodinu, trpasliÄia pohostinnosÅ¥ je vám k dispozÃcii,
kamkoľvek "
"pôjdete, priatelia!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
#, fuzzy
msgid "Let us move onward!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄme vpred!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄme vpred!"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
#, fuzzy
msgid "Aaargh! I am done for! Fight on without me, Brethren!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aaargh! Je po mne! Bojujte Äalej bezo mÅa, bratia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaargh! Je po mne! Bojujte Äalej bezo mÅa, bratia!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
#, fuzzy
msgid "Muff Malal's Peninsula"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Muff Malalov poloostrov\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Muff Malalov poloostrov"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
@@ -4074,6 +5507,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4081,6 +5515,13 @@
"@PorazÃÅ¡ Muff Malala\n"
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ Muff Malala\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -4089,33 +5530,46 @@
"But the road to Elensefar was a treacherous one. Konrad and his men were set "
"upon by the fiends of the undead."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale cesta do Elensefaru bola zradná. Konráda a jeho mužov napadli "
+"nepriateľskà nemÅtvi.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale cesta do Elensefaru bola zradná. Konráda a jeho mužov napadli "
"nepriateľskà nemÅtvi."
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
#, fuzzy
msgid "My lord! In yonder ruins there seems to be some movement!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj pane! V hentých ruinách akoby sa nieÄo hýbalo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj pane! V hentých ruinách akoby sa nieÄo hýbalo!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
#, fuzzy
msgid "It looks like there are the undead there! Prepare for battle men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vyzer to, akoby tam boli nemÅtvi! Pripravte sa na boj, muži!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vyzer to, akoby tam boli nemÅtvi! Pripravte sa na boj, muži!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
#, fuzzy
msgid "To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Do zbrane!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do zbrane!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
@@ -4124,8 +5578,11 @@
"Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
"us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ã, blÞi sa k nám skupina elfov. Äoskoro nám budú slúžiÅ¥ elfie
zombie!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ã, blÞi sa k nám skupina elfov. Äoskoro nám budú slúžiÅ¥ elfie
zombie!"
#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
@@ -4134,17 +5591,24 @@
"Victory is ours! Let us just hope that this delay will not hamper our quest "
"to save Elensefar. We must move onward with haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZvÃÅ¥azili sme! Len dúfajme, že toto zdržanie neohrozà naÅ¡e poslanie "
+"zachrániÅ¥ Elensefar. MusÃme sa ponáhľaÅ¥ vpred!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZvÃÅ¥azili sme! Len dúfajme, že toto zdržanie neohrozà naÅ¡e poslanie "
"zachrániÅ¥ Elensefar. MusÃme sa ponáhľaÅ¥ vpred!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
#, fuzzy
msgid "Northern Winter"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zima na severe\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zima na severe"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
@@ -4159,6 +5623,7 @@
"#Death of Kalenz\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4168,6 +5633,15 @@
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
"#Zomrie Kalenz\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -4175,9 +5649,13 @@
msgid ""
"This winter is bitterly cold! Perhaps we should stop here and rest a while."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Táto zima je ukrutne mrazivá! Možno by sme sa mali zastaviÅ¥ a chvÃľu si
"
+"oddýchnuť.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Táto zima je ukrutne mrazivá! Možno by sme sa mali zastaviÅ¥ a chvÃľu si
"
"oddýchnuť."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
@@ -4186,9 +5664,13 @@
"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
"fall into the hands of our enemies!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZastaviÅ¥ a oddýchnuÅ¥? Môj pane, musÃme sa ponáhľaÅ¥ za Ohnivým
žezlom, inak "
+"by mohlo padnúť do rúk našich nepriateľov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZastaviÅ¥ a oddýchnuÅ¥? Môj pane, musÃme sa ponáhľaÅ¥ za Ohnivým
žezlom, inak "
"by mohlo padnúť do rúk našich nepriateľov!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
@@ -4199,10 +5681,15 @@
"money. This land looks fertile enough. Surely we can settle here for the "
"winter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Odkedy nás obiehali nemÅtvi v tom hnusnom údolÃ, sme stále na pochode.
Teraz "
"na nás udrela zima, a minuli sme väÄÅ¡inu peÅazÃ. Táto krajina vyzerá
pomerne "
+"úrodne: iste tu môžeme prezimovať!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Odkedy nás obiehali nemÅtvi v tom hnusnom údolÃ, sme stále na pochode.
Teraz "
+"na nás udrela zima, a minuli sme väÄÅ¡inu peÅazÃ. Táto krajina vyzerá
pomerne "
"úrodne: iste tu môžeme prezimovať!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
@@ -4212,10 +5699,15 @@
"do not think I could endure another like the fording of the river for many "
"days."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, chvÃľu si odpoÄiÅme! Som si istý, že nás Äaká eÅ¡te veľa
prekážok, ale "
"nemyslÃm si, že by som v najbližšÃch dÅoch zvládol nieÄo, Äo sa
vyrovná tomu "
+"prebrodeniu rieky.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, chvÃľu si odpoÄiÅme! Som si istý, že nás Äaká eÅ¡te veľa
prekážok, ale "
+"nemyslÃm si, že by som v najbližšÃch dÅoch zvládol nieÄo, Äo sa
vyrovná tomu "
"prebrodeniu rieky."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
@@ -4224,9 +5716,13 @@
"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
"and you humans want to stop and rest? Onward, I say!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sme na výprave za Ohnivým žezlom, osud celej rÃÅ¡e je v naÅ¡ich rukách a
vy, "
+"ľudia, chcete zastaviÅ¥ a oddychovaÅ¥? HovorÃm: vpred!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sme na výprave za Ohnivým žezlom, osud celej rÃÅ¡e je v naÅ¡ich rukách a
vy, "
"ľudia, chcete zastaviÅ¥ a oddychovaÅ¥? HovorÃm: vpred!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
@@ -4237,27 +5733,39 @@
"soon. But in these wild north lands, we must fight even for the right to "
"rest. Look to the north! Those foul orcs will not allow us any peace!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Majú pravdu, Kalenz. Chcel som zÃskaÅ¥ žezlo skôr než uplynie jeden
mesiac, "
"ale nedá sa to. Ak si Äoskoro neoddýchneme, naÅ¡i vojaci zaÄnú
dezertovať. "
"Ale v týchto divokých severných krajoch musÃme bojovaÅ¥ aj o právo
odpoÄinku. "
+"Pozrite na sever! Tà hnusnà orkovia nám nedovolia pokojne odpoÄÃvaÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Majú pravdu, Kalenz. Chcel som zÃskaÅ¥ žezlo skôr než uplynie jeden
mesiac, "
+"ale nedá sa to. Ak si Äoskoro neoddýchneme, naÅ¡i vojaci zaÄnú
dezertovať. "
+"Ale v týchto divokých severných krajoch musÃme bojovaÅ¥ aj o právo
odpoÄinku. "
"Pozrite na sever! Tà hnusnà orkovia nám nedovolia pokojne odpoÄÃvaÅ¥!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
#, fuzzy
msgid "Then we shall wrest control of the land from them. To arms men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak im vezmeme moc nad touto krajinou. Do zbrane, muži!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak im vezmeme moc nad touto krajinou. Do zbrane, muži!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
#, fuzzy
msgid "More snow is falling. We must finish this battle quickly. Onward men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Padá stále viac snehu. MusÃme túto bitku rýchlo skonÄiÅ¥. Vpred,
muži!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Padá stále viac snehu. MusÃme túto bitku rýchlo skonÄiÅ¥. Vpred, muži!"
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
@@ -4266,9 +5774,13 @@
"Victory is ours! We have secured the land from the Orcs. Now we can rest "
"here while the cold winter passes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"VÃÅ¥azstvo je naÅ¡e! Dobyli sme krajinu od orkov. Teraz si tu môžeme "
+"oddýchnuť, kým sa zima pominie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"VÃÅ¥azstvo je naÅ¡e! Dobyli sme krajinu od orkov. Teraz si tu môžeme "
"oddýchnuť, kým sa zima pominie."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
@@ -4277,9 +5789,13 @@
"Let us not rest for too long though, friends. We must still reach the "
"ancient Dwarven lands before our foes do."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lež neoddychujme prÃliÅ¡ dlho, priatelia: stále to musÃme stihnúť do
dávnych "
+"trpasliÄÃch krajov prv než nepriateľ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lež neoddychujme prÃliÅ¡ dlho, priatelia: stále to musÃme stihnúť do
dávnych "
"trpasliÄÃch krajov prv než nepriateľ."
#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
@@ -4288,17 +5804,24 @@
"And so after many days of rest, the party set out once again for the Dwarven "
"kingdom..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A tak po mnohých dÅoch odpoÄinku, družina opäť vyrazila do kráľovstva
"
+"trpaslÃkov...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A tak po mnohých dÅoch odpoÄinku, družina opäť vyrazila do kráľovstva
"
"trpaslÃkov..."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
#, fuzzy
msgid "Plunging into the Darkness"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vpád do temnoty\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vpád do temnoty"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -4312,6 +5835,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4320,14 +5844,25 @@
"Prehráš, ak\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@NájdeÅ¡ trpaslÃkov\n"
+"Prehráš, ak\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
#, fuzzy
msgid "It's so dark in here I can hardly see!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je tu hrozná tma! Sotva vidÃm!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je tu hrozná tma! Sotva vidÃm!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
@@ -4336,33 +5871,46 @@
"It is dark indeed. We shall have to light torches, and tread slowly and "
"carefully. Hopefully there are still Dwarves down here who can aid us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veru, je tu tma. MusÃme zapáliÅ¥ fakle a postupovaÅ¥ pomaly a obozretne. "
+"Dúfajme, že tu dole eÅ¡te stále sú trpaslÃci, ktorà nám pomôžu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veru, je tu tma. MusÃme zapáliÅ¥ fakle a postupovaÅ¥ pomaly a obozretne. "
"Dúfajme, že tu dole eÅ¡te stále sú trpaslÃci, ktorà nám pomôžu!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
#, fuzzy
msgid "Indeed. We Elves are not well skilled in these dark pits."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veru. My elfovia nie sme zvyknutà na takéto tmavé diery.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veru. My elfovia nie sme zvyknutà na takéto tmavé diery."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
#, fuzzy
msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kto sa to tu približuje? Bytosti z povrchu! Na stráž, muži!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kto sa to tu približuje? Bytosti z povrchu! Na stráž, muži!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
#, fuzzy
msgid "We come in peace, friends. We come in peace!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prichádzame v pokoji, priatelia. Prichádzame v pokoji!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prichádzame v pokoji, priatelia. Prichádzame v pokoji!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
@@ -4371,17 +5919,24 @@
"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
"in peace without the treacherous Elves coming to bother us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"UrÄite? VidÃm, že dokonca aj v prievode elfov. Vari my trpaslÃci
nemôžeme "
+"žiť v pokoji bez toho, aby nás vyrušovali zradnà elfovia?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"UrÄite? VidÃm, že dokonca aj v prievode elfov. Vari my trpaslÃci
nemôžeme "
"žiť v pokoji bez toho, aby nás vyrušovali zradnà elfovia?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
#, fuzzy
msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PreÄo tie tvrdé slová, trpaslÃk? Elfovia vám nikdy neublÞili.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PreÄo tie tvrdé slová, trpaslÃk? Elfovia vám nikdy neublÞili."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
@@ -4391,10 +5946,15 @@
"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
"Elves did nothing to help!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nikdy nám neublÞili? Sám som tam bol, keÄ nám elfovia nepriÅ¡li na
pomoc, "
"ako kázalo spojenectvo. Mnoho trpaslÃkov bolo pobitých a vy zbabelÃ
elfovia "
+"ste pre nás prstom nepohli!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nikdy nám neublÞili? Sám som tam bol, keÄ nám elfovia nepriÅ¡li na
pomoc, "
+"ako kázalo spojenectvo. Mnoho trpaslÃkov bolo pobitých a vy zbabelÃ
elfovia "
"ste pre nás prstom nepohli!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
@@ -4403,9 +5963,13 @@
"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
"snivelling in his tunnel, call me a coward?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZachádzaÅ¡ priÄaleko! Ja som Kalenz, mocný vládca elfov! Ako sa ma
niekto, "
+"kto tu fÅuká zalezený v tuneli, opovažuje nazvaÅ¥ zbabelcom?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZachádzaÅ¡ priÄaleko! Ja som Kalenz, mocný vládca elfov! Ako sa ma
niekto, "
"kto tu fÅuká zalezený v tuneli, opovažuje nazvaÅ¥ zbabelcom?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
@@ -4414,9 +5978,13 @@
"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
"fight among ourselves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pokoj, priatelia! Pokoj! KeÄ zlà orkovia bojujú v krajinách nad nami,
musÃme "
+"vari aj my bojovať medzi sebou?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pokoj, priatelia! Pokoj! KeÄ zlà orkovia bojujú v krajinách nad nami,
musÃme "
"vari aj my bojovať medzi sebou?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
@@ -4425,17 +5993,24 @@
"Very well! Explain your presence here then, human. Who are you? Why have you "
"risked life and limb to come to Knalga, home of the Dwarves?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dobre hovorÃÅ¡! Kto si? Vysvetli nám svoju prÃtomnosÅ¥, Älovek. PreÄo si
"
+"riskoval zdravie i život na ceste to Knalgy, domova trpaslÃkov?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dobre hovorÃÅ¡! Kto si? Vysvetli nám svoju prÃtomnosÅ¥, Älovek. PreÄo si
"
"riskoval zdravie i život na ceste to Knalgy, domova trpaslÃkov?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
#, fuzzy
msgid "Well, we...we..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No, my... my...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No, my... my..."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
@@ -4444,9 +6019,13 @@
"We have come so that an heir may claim his inheritance, that a king may "
"claim his throne. We seek the Scepter of Fire."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"My sme priÅ¡li, aby dediÄ mohol obhájiÅ¥ svoje dediÄstvo. Kráľ, dediÄ
trónu. "
+"Hľadáme Ohnivé žezlo.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"My sme priÅ¡li, aby dediÄ mohol obhájiÅ¥ svoje dediÄstvo. Kráľ, dediÄ
trónu. "
"Hľadáme Ohnivé žezlo."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
@@ -4454,8 +6033,11 @@
msgid ""
"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ohnivé žezlo? Äo ste sa pomiatli? OrÄite iba žartujete!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ohnivé žezlo? Äo ste sa pomiatli? OrÄite iba žartujete!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
@@ -4465,10 +6047,15 @@
"Dwarves in finding it. But know that we will find it, whether you help us or "
"not."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nežartujeme, priateľu. Hľadáme Ohnivé žezlo. Potrebujeme, aby nám pri
jeho "
"hľadanà pomohli trpaslÃci. Ak chcete, pomôžte nám. My ho nájdeme, Äi
už s "
+"vašou pomocou, alebo bez nej.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nežartujeme, priateľu. Hľadáme Ohnivé žezlo. Potrebujeme, aby nám pri
jeho "
+"hľadanà pomohli trpaslÃci. Ak chcete, pomôžte nám. My ho nájdeme, Äi
už s "
"vašou pomocou, alebo bez nej."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
@@ -4477,17 +6064,24 @@
"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
"exists. And who is this heir, this king that you speak of?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"HovorÃÅ¡ ako blázon. Nikto ani nevie, Äi Ohnivé žezlo existuje. A kto je
"
+"akože tým dediÄom, tým kráľom, o ktorom hovorÃÅ¡?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"HovorÃÅ¡ ako blázon. Nikto ani nevie, Äi Ohnivé žezlo existuje. A kto je
"
"akože tým dediÄom, tým kráľom, o ktorom hovorÃÅ¡?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
#, fuzzy
msgid "I am, sir."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja som to, pane.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja som to, pane."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
@@ -4496,9 +6090,13 @@
"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
"haven't had such a laugh in a long time. And who are you, old man?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ty? Haha! Tento chlapec predo mnou že je kráľom Wesnothu? Haha! Už dlho
som "
+"sa tak nezasmial. A ty si kto, starec?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ty? Haha! Tento chlapec predo mnou že je kráľom Wesnothu? Haha! Už dlho
som "
"sa tak nezasmial. A ty si kto, starec?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
@@ -4507,9 +6105,13 @@
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
"of his heir."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja som Delfador. Delfador Veľký, archmág kráľa Gararda, a ochranca jeho "
+"dediÄa.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja som Delfador. Delfador Veľký, archmág kráľa Gararda, a ochranca jeho "
"dediÄa."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
@@ -4519,18 +6121,26 @@
"will tell you, old man, you are not Delfador. Men! Take these liars out of "
"my sight. Delfador perished many years ago."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ty... ty že si Delfador? Ja som videl Delfadora, keÄ som bol eÅ¡te mladým "
"trpaslÃkom a poviem ti, starec, ty nie si Delfador. Muži! VyžeÅte týchto
"
+"luhárov spred mojich oÄÃ. Delfador sa pominul už pred rokmi.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ty... ty že si Delfador? Ja som videl Delfadora, keÄ som bol eÅ¡te mladým "
+"trpaslÃkom a poviem ti, starec, ty nie si Delfador. Muži! VyžeÅte týchto
"
"luhárov spred mojich oÄÃ. Delfador sa pominul už pred rokmi."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
#, fuzzy
msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja som Delfador Veľký! Kto sa proti mne postavÃ, zahynie!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja som Delfador Veľký! Kto sa proti mne postavÃ, zahynie!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
@@ -4538,24 +6148,33 @@
msgid ""
"You...you really are Delfador! But we had news that you were dead, years ago!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ty... ty si vážne Delfador! Ale my sme poÄuli, že si zomrel, už pred
rokmi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ty... ty si vážne Delfador! Ale my sme poÄuli, že si zomrel, už pred
rokmi!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
#, fuzzy
msgid "They thought I was dead. They hoped I was dead. Yet still I live."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Mysleli si, že som mÅtvi. Dúfali, že som mÅtvy. No ja stále žijem.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Mysleli si, že som mÅtvi. Dúfali, že som mÅtvy. No ja stále žijem."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
#, fuzzy
msgid "And you really think that you can find the Scepter of Fire?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A ty si naozaj myslÃÅ¡, že dokážete nájsÅ¥ Ohnivé žezlo?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A ty si naozaj myslÃÅ¡, že dokážete nájsÅ¥ Ohnivé žezlo?"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
@@ -4566,11 +6185,17 @@
"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
"better than hiding from the Orcs like worms."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno. Ak nám pomôžete, priatelia, vÅ¡etky poklady Knalgy, ktoré nájdeme,
sú "
"vaÅ¡e. My chceme len to žezlo. Bude to nebezpeÄné. Nerobte si ilúzie: "
"trpaslÃci budú zomieraÅ¥, možno mnoho trpaslÃkov. Ale istotne je to
lepšie "
+"než sa ukrývaÅ¥ pred orkmi ako Äervy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno. Ak nám pomôžete, priatelia, vÅ¡etky poklady Knalgy, ktoré nájdeme,
sú "
+"vaÅ¡e. My chceme len to žezlo. Bude to nebezpeÄné. Nerobte si ilúzie: "
+"trpaslÃci budú zomieraÅ¥, možno mnoho trpaslÃkov. Ale istotne je to
lepšie "
"než sa ukrývaÅ¥ pred orkmi ako Äervy."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
@@ -4579,25 +6204,35 @@
"You are right, friend. I will put my best men at your disposal. We know not "
"where the Scepter is though. Legend says it is hidden in the eastern tunnels."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu, priateľu. Dám vám k dispozÃcii svojich najlepÅ¡Ãch mužov.
Ale "
+"nevieme, kde je žezlo. PovesÅ¥ hovorÃ, že je ukryté vo východných
tuneloch.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Máš pravdu, priateľu. Dám vám k dispozÃcii svojich najlepÅ¡Ãch mužov.
Ale "
"nevieme, kde je žezlo. PovesÅ¥ hovorÃ, že je ukryté vo východných
tuneloch."
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
#, fuzzy
msgid "Then to the eastern tunnels we shall go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pôjdeme teda do východných tunelov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pôjdeme teda do východných tunelov!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
#, fuzzy
msgid "Hmm...there seems to be a secret passage behind these rocks!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmm... za týmito skalami je tajný priechod!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmm... za týmito skalami je tajný priechod!"
#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
@@ -4606,16 +6241,22 @@
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
#, fuzzy
msgid "The Princess of Wesnoth"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Princezná z Wesnothu\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Princezná z Wesnothu"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -4623,16 +6264,22 @@
msgid ""
"...but one of the Orcs survived long enough to send the news to the queen..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...jeden z orkov však prežil a priniesol kráľovnej dôležitú
novinu...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"...jeden z orkov však prežil a priniesol kráľovnej dôležitú novinu..."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
#, fuzzy
msgid "...and she sent her most able commander."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...a ona vyslala svojho najlepšieho veliteľa.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"...a ona vyslala svojho najlepšieho veliteľa."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
@@ -4660,16 +6307,22 @@
msgid ""
"On the road to Knalga, the party was opposed by the forces of Asheviere."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Na ceste do Knalgy, skupinu zastavili AÅ¡evierine sily.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Na ceste do Knalgy, skupinu zastavili AÅ¡evierine sily."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
#, fuzzy
msgid "The Queen has sent me to stop you, you imposter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kráľovná ma poslala, aby som Å¥a zastavila, podvodnÃk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kráľovná ma poslala, aby som Å¥a zastavila, podvodnÃk!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
@@ -4677,24 +6330,33 @@
msgid ""
"That's the princess, Li'sar. The daughter of the Queen, and her successor!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To je princezná Li'sar. Kráľovnina dcéra a následnÃÄka!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je princezná Li'sar. Kráľovnina dcéra a následnÃÄka!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
#, fuzzy
msgid "I'm no imposter. It seems that your mother has lied to you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie som žiaden podvodnÃk, zrejme ti matka o vÅ¡etkom klamala.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie som žiaden podvodnÃk, zrejme ti matka o vÅ¡etkom klamala."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
#, fuzzy
msgid "This is treason! Your lies will perish with you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zradca! Tvoje lži skonÄia spolu s tebou!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zradca! Tvoje lži skonÄia spolu s tebou!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
@@ -4702,32 +6364,45 @@
msgid ""
"There is no use in reasoning. She will understand only one thing. To arms!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZbytoÄne ju presviedÄaÅ¡. Je iba jeden argument, ktorému porozumie. Do "
+"zbrane!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZbytoÄne ju presviedÄaÅ¡. Je iba jeden argument, ktorému porozumie. Do
zbrane!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
#, fuzzy
msgid "This is taking too much time, I had best call some reinforcements!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Trvá to zbytoÄne dlho, radÅ¡ej si eÅ¡te privolám posily!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Trvá to zbytoÄne dlho, radÅ¡ej si eÅ¡te privolám posily!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
#, fuzzy
msgid "Maybe I was not using enough forces..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Asi som nepoužila dosť sily...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Asi som nepoužila dosť sily..."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
#, fuzzy
msgid "I surrender! Don't hurt me, Imposter."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vzdávam sa! Neubližuj mi, podvodnÃk.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vzdávam sa! Neubližuj mi, podvodnÃk."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
@@ -4735,25 +6410,35 @@
msgid ""
"I said before I'm not an imposter, but if you yield, I will spare your life."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Už som ti povedal, že nie som podvodnÃk, ale ak si ma vypoÄujeÅ¡,
uÅ¡etrÃm "
+"tvoj život.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Už som ti povedal, že nie som podvodnÃk, ale ak si ma vypoÄujeÅ¡,
uÅ¡etrÃm "
"tvoj život."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
#, fuzzy
msgid "Let me go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pusti ma!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pusti ma!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
#, fuzzy
msgid "Think about the story of the old king. Ask somebody who knew of him."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"SpomeÅ si na prÃbeh o starom kráľovi. Opýtaj sa niekoho, kto ho
poznal.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"SpomeÅ si na prÃbeh o starom kráľovi. Opýtaj sa niekoho, kto ho poznal."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
@@ -4762,9 +6447,13 @@
"The old king? I have heard about that, but I know it is not true. My mother "
"told me."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Starý kráľ? Už som o Åom poÄula, ale viem, že to nie je pravda. Mama
mi to "
+"povedala.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Starý kráľ? Už som o Åom poÄula, ale viem, že to nie je pravda. Mama
mi to "
"povedala."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
@@ -4775,11 +6464,17 @@
"on the wrong side of it, we may not have the opportunity to spare your life "
"a second time."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tvoja matka Å¥a oklamala, dieÅ¥a. OdporúÄam ti, aby si si to rozmyslela.
BuÄ "
"sa k nám pridaj, alebo odÃÄ preÄ. Äoskoro nadÃde veľká bitka, a ak v
nej "
"budeš na nesprávnej strane, možno nebudeme mať na výber ušetriť tvoj
život "
+"po druhýkrát.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tvoja matka Å¥a oklamala, dieÅ¥a. OdporúÄam ti, aby si si to rozmyslela.
BuÄ "
+"sa k nám pridaj, alebo odÃÄ preÄ. Äoskoro nadÃde veľká bitka, a ak v
nej "
+"budeš na nesprávnej strane, možno nebudeme mať na výber ušetriť tvoj
život "
"po druhýkrát."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
@@ -4788,17 +6483,24 @@
"I am not a child, and I do not want to talk about it! You said you would "
"spare me, so be on your way. The northern road should be safe for you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie som dieÅ¥a a o tomto sa nebudem baviÅ¥! Ak hovorÃte, že ma uÅ¡etrÃte, "
+"konajte, ako chcete. OdÃÄte v pokoji severnou cestou.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie som dieÅ¥a a o tomto sa nebudem baviÅ¥! Ak hovorÃte, že ma uÅ¡etrÃte, "
"konajte, ako chcete. OdÃÄte v pokoji severnou cestou."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
#, fuzzy
msgid "Good day then, Princess. Come, men, to the northern road!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dovidenia, princezná. PoÄme, muži, severnou cestou!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dovidenia, princezná. PoÄme, muži, severnou cestou!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
@@ -4807,17 +6509,24 @@
"(He he, little do they know just how many undead have wandered the northern "
"road of late. Surely they are doomed!)"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"(Hehe, netuÅ¡ia, aké hromady nemÅtvych tiahli nedávno na sever. Naisto je
po "
+"nich!)\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"(Hehe, netuÅ¡ia, aké hromady nemÅtvych tiahli nedávno na sever. Naisto je
po "
"nich!)"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
#, fuzzy
msgid "Return to Wesnoth"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Návrat do Wesnothu\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Návrat do Wesnothu"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
@@ -4832,6 +6541,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4841,6 +6551,15 @@
"#Zomrie Konrád\n"
"#Zomrie Li'sar\n"
"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ vÅ¡etkých vodcov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Li'sar\n"
+"#Zomrie Delfador\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
@@ -4881,8 +6600,11 @@
#, fuzzy
msgid "The Sceptre of Fire"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ohnivé žezlo\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ohnivé žezlo"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -4897,6 +6619,7 @@
"#Death of Kalenz\n"
"#Death of Li'sar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -4906,22 +6629,37 @@
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
"#Zomrie Kalenz\n"
+"#Zomrie Li'sar\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@ZÃska Ohnivé žezlo Konrád alebo Li'sar\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
"#Zomrie Li'sar"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
#, fuzzy
msgid "The Sceptre must be getting close now! Where shall we go?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Žezlo je niekde nablÃzku! Kam pôjdeme?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Žezlo je niekde nablÃzku! Kam pôjdeme?"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
#, fuzzy
msgid "Yes, I feel it is near here! We must search for it carefully."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, cÃtim, že je tu blÃzko! MusÃme ho opatrne hľadaÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, cÃtim, že je tu blÃzko! MusÃme ho opatrne hľadaÅ¥."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
@@ -4945,16 +6683,22 @@
#, fuzzy
msgid "Here it is at last, I have the Sceptre!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne je tu, mám žezlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne je tu, mám žezlo!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
#, fuzzy
msgid "So it is in our hands! Now let us leave this stinking pit."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak, a je v našich rukách! Teraz opustime túto smradľavú dieru.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak, a je v našich rukách! Teraz opustime túto smradľavú dieru."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
@@ -4962,24 +6706,34 @@
msgid ""
"I think that if we travel just a little north, we might be able to get out."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MyslÃm, že ak pôjdeme len kúsok na sever, dostaneme sa von.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MyslÃm, že ak pôjdeme len kúsok na sever, dostaneme sa von."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
#, fuzzy
msgid "At last! I have the Sceptre!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne! Mám žezlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne! Mám žezlo!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
#, fuzzy
msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veru. Podarilo sa ti ho dosiahnuť, Li'sar. Dúfam, že ho budeš múdro "
+"použÃvaÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veru. Podarilo sa ti ho dosiahnuť, Li'sar. Dúfam, že ho budeš múdro
použÃvaÅ¥."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
@@ -4988,9 +6742,13 @@
"Well my first use for it is going to be to help us get out of this hole! I "
"hope you consider that wise."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Jeho prvé použitie bude urÄite dostaÅ¥ nás z tejto jamy! Dúfam, že je
to pre "
+"teba dosť múdre.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Jeho prvé použitie bude urÄite dostaÅ¥ nás z tejto jamy! Dúfam, že je
to pre "
"teba dosť múdre."
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
@@ -4999,25 +6757,35 @@
"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
"prudently. Now come, I believe there is an exit to the north!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Žezlo robà svojho majiteľa mocným, ale nie nesmrteľným, dieťa.
PoužÃvaj ho s "
+"rozvahou. Teraz poÄme, verÃm, že niekde na severe je východ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Žezlo robà svojho majiteľa mocným, ale nie nesmrteľným, dieťa.
PoužÃvaj ho s "
"rozvahou. Teraz poÄme, verÃm, že niekde na severe je východ!"
#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
#, fuzzy
msgid "I think I know what I'm doing. Come, let us go!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MyslÃm, že viem, Äo robÃm. PoÄme!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MyslÃm, že viem, Äo robÃm. PoÄme!"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
#, fuzzy
msgid "Snow Plains"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Snežné pláne\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Snežné pláne"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
@@ -5032,6 +6800,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5041,6 +6810,15 @@
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
"#Zomrie Li'sar\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Li'sar\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -5049,9 +6827,13 @@
"These fields of snow were once the home of my people. We left here centuries "
"ago. Legends say a great sword of fire was left behind."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tieto zasnežené polia boli kedysi domovom môjho ľudu. Odišli sme pred "
+"stároÄiami. PovesÅ¥ hovorÃ, že sme tu nechali veľký ohnivý meÄ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tieto zasnežené polia boli kedysi domovom môjho ľudu. Odišli sme pred "
"stároÄiami. PovesÅ¥ hovorÃ, že sme tu nechali veľký ohnivý meÄ."
#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
@@ -5060,16 +6842,22 @@
"This sword may prove useful on our journey ahead. I wonder where it could be "
"hidden."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tento meÄ by sa nám mohol zÃsÅ¥ na ÄalÅ¡ej ceste. Len ktovie, kde je
ukrytý.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tento meÄ by sa nám mohol zÃsÅ¥ na ÄalÅ¡ej ceste. Len ktovie, kde je
ukrytý."
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
#, fuzzy
msgid "Swamp Of Dread"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MoÄiar hrôzy\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MoÄiar hrôzy"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
@@ -5084,6 +6872,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5093,6 +6882,15 @@
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
"#Zomrie Li'sar\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ vÅ¡etkých veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Li'sar\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -5101,9 +6899,13 @@
"This land is cursed. The Liches have lived here for years amassing great "
"armies and fortunes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Táto krajina je prekliata. Kosteji, ktorà tu žijú, nahromadili veľké
armády "
+"a bohatstvo.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Táto krajina je prekliata. Kosteji, ktorà tu žijú, nahromadili veľké
armády "
"a bohatstvo."
#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
@@ -5112,17 +6914,24 @@
"The Liches are all over this swamp. I hope I have made a wise choice in "
"taking this path."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kosteji žijú po celom moÄiari. SnÃ¡Ä som si vybral dobre, keÄ som chcel
ÃsÅ¥ "
+"tadiaľto.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kosteji žijú po celom moÄiari. SnÃ¡Ä som si vybral dobre, keÄ som chcel
ÃsÅ¥ "
"tadiaľto."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
#, fuzzy
msgid "The Lost General"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stratený generál\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stratený generál"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -5136,6 +6945,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5144,14 +6954,25 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ vÅ¡etkých veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
#, fuzzy
msgid "These are some of the main Dwarvish caverns."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Toto boli hlavn̩ trpasl̀ie jaskyne.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Toto boli hlavn̩ trpasl̀ie jaskyne."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
@@ -5160,65 +6981,90 @@
"Underground roads once led to the differents parts of the complex, but now "
"everything lies in ruins."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Podzemné cesty viedli do rôznych Äastà systému, ale teraz ležà vÅ¡etko
v "
+"troskách.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Podzemné cesty viedli do rôznych Äastà systému, ale teraz ležà vÅ¡etko
v "
"troskách."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
#, fuzzy
msgid "The sign says 'Guest quarters'."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZnaÄka hovorà 'Izby pre hostÃ'\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZnaÄka hovorà 'Izby pre hostÃ'"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
#, fuzzy
msgid "My uncle's family drowned after the orcs flooded that cavern..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Strýcova rodina sa celá utopila, keÄ orkovia zaplavili jaskyÅu...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Strýcova rodina sa celá utopila, keÄ orkovia zaplavili jaskyÅu..."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
#, fuzzy
msgid "These passages seem to have been used recently."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zdá sa, že niekto nedávno použil tieto priechody.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zdá sa, že niekto nedávno použil tieto priechody."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
#, fuzzy
msgid "There is a big cave-in south of here."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Južne odtiaľto je veľká jaskyÅa.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Južne odtiaľto je veľká jaskyÅa."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
#, fuzzy
msgid "RUMBLE! RUMBLE! RUMBLE!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"TRESK! TRESK! TRESK!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"TRESK! TRESK! TRESK!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
#, fuzzy
msgid "The rocks are moving!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Skaly sa hýbu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Skaly sa hýbu!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
#, fuzzy
msgid "Who goes there? Friend or foe?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kto je tam? Priateľ Äi nepriateľ?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kto je tam? Priateľ Äi nepriateľ?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
@@ -5227,57 +7073,79 @@
"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
"us in our quest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zúfalo sa snažÃme vyÄistiÅ¥ tieto tunely od hnusných orkov! ProsÃm
pomôžte "
+"nám v našej snahe.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zúfalo sa snažÃme vyÄistiÅ¥ tieto tunely od hnusných orkov! ProsÃm
pomôžte "
"nám v našej snahe."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
#, fuzzy
msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hľa, hnusný ork! VyÄistime tieto tunely od ich druhu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hľa, hnusný ork! VyÄistime tieto tunely od ich druhu!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
#, fuzzy
msgid "I did not know that the undead were in these pits!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nevedel som, že v týchto jaskyniach sú aj nemÅtvi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nevedel som, že v týchto jaskyniach sú aj nemÅtvi!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
#, fuzzy
msgid "Who is this foul enemy that we fight?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kto je ten darebák, s ktorým bojujeme?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kto je ten darebák, s ktorým bojujeme?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
#, fuzzy
msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja som Lionel. Som stratený generál. PomstÃm sa vám vÅ¡etkým!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja som Lionel. Som stratený generál. PomstÃm sa vám vÅ¡etkým!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
#, fuzzy
msgid "Avenge? What have we done to you that you must avenge?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PomstÃÅ¡? Äo sme ti také urobili, za Äo sa musÃÅ¡ pomstiÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PomstÃÅ¡? Äo sme ti také urobili, za Äo sa musÃÅ¡ pomstiÅ¥?"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
#, fuzzy
msgid "Lionel? A General? I remember that name..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Lionel? Generál? SpomÃnam si na to meno...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Lionel? Generál? SpomÃnam si na to meno..."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
@@ -5288,11 +7156,17 @@
"this cavern, to starve to death. The Dwarves were no help, leaving me to "
"die. Now I will get revenge on you all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"SpomÃnaÅ¡ si na mÅa? Hej. Bol som najlepÅ¡Ã kráľov generál a on ma
poslal do "
"týchto dier nájsÅ¥ žezlo. Ale orkovia mÅa i mojich mužov uväznili v
tejto "
"jaskyni, kde sme zomreli od hladu. TrpaslÃci nám nepomohli a nechali ma "
+"umrieÅ¥. Teraz sa vám vÅ¡etkým pomstÃm!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"SpomÃnaÅ¡ si na mÅa? Hej. Bol som najlepÅ¡Ã kráľov generál a on ma
poslal do "
+"týchto dier nájsÅ¥ žezlo. Ale orkovia mÅa i mojich mužov uväznili v
tejto "
+"jaskyni, kde sme zomreli od hladu. TrpaslÃci nám nepomohli a nechali ma "
"umrieÅ¥. Teraz sa vám vÅ¡etkým pomstÃm!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
@@ -5301,16 +7175,23 @@
"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
"Orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach! Porazili ma! Ale aspoŠto bol dôstojný nepriateľ, nie tà hnusnà "
+"orkovia.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach! Porazili ma! Ale aspoÅ to bol dôstojný nepriateľ, nie tà hnusnÃ
orkovia."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
#, fuzzy
msgid "Rest in peace, Lionel. The poor, lost general."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"OdpoÄÃvaj v pokoji, Lionel. Ãbohý stratený generál.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"OdpoÄÃvaj v pokoji, Lionel. Ãbohý stratený generál."
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
@@ -5322,28 +7203,41 @@
"not asking for directions when I became lost. May you have better fortune in "
"your quest than I did!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Som zniÄený, ale moju úlohu treba splniÅ¥. Hoci ste nepriatelia, ste jej "
"hodnÃ, a preto vám poviem, že Žezlo je odtiaľto na východ, na ceste, z "
"ktorej ste prišli, hlboko v jaskyniach. Spravil som chybu, že som sa "
"neopýtal na smer, keÄ som sa stratil. Želám vám viac Å¡Å¥astia pri
hľadanÃ, "
+"než som mal ja!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Som zniÄený, ale moju úlohu treba splniÅ¥. Hoci ste nepriatelia, ste jej "
+"hodnÃ, a preto vám poviem, že Žezlo je odtiaľto na východ, na ceste, z "
+"ktorej ste prišli, hlboko v jaskyniach. Spravil som chybu, že som sa "
+"neopýtal na smer, keÄ som sa stratil. Želám vám viac Å¡Å¥astia pri
hľadanÃ, "
"než som mal ja!"
#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
#, fuzzy
msgid "The earth shakes."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zem sa trasie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zem sa trasie."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
#, fuzzy
msgid "The Siege of Elensefar"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Obliehanie Elensefaru\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obliehanie Elensefaru"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -5356,6 +7250,7 @@
"#Death of Konrad\n"
"#Turns run out"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5363,6 +7258,13 @@
"@PorazÃÅ¡ oboch veliteľov nepriateľov\n"
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ oboch veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -5371,25 +7273,35 @@
"The party arrived at Elensefar at last, but found that the city had already "
"fallen to the evil Orcs."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Skupina koneÄne dorazila do Elensefaru, ale zistila, že mesto už dobyli
zlà "
+"orkovia.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Skupina koneÄne dorazila do Elensefaru, ale zistila, že mesto už dobyli
zlà "
"orkovia."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
#, fuzzy
msgid "My lord! It seems the city has already fallen!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj pane! Zdá sa, že mesto už padlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj pane! Zdá sa, že mesto už padlo!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
#, fuzzy
msgid "This is terrible news! We must retake the city!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To je straÅ¡ná novina! MusÃme mesto dobyÅ¥ naspäť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je straÅ¡ná novina! MusÃme mesto dobyÅ¥ naspäť!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
@@ -5398,9 +7310,13 @@
"There are so many of them. This will not be easy! And look to the south! It "
"seems that the undead are allied with the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je ich tak veľa. Nebude to ľahké! A ozrite na juh, zdá sa, že sa
nemÅtvi "
+"spojili s orkmi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je ich tak veľa. Nebude to ľahké! A ozrite na juh, zdá sa, že sa
nemÅtvi "
"spojili s orkmi!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
@@ -5409,8 +7325,12 @@
"Here come the Elves! With our newly forged alliance with the Orcs, we will "
"crush them with ease!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Už idú elfovia! Naše nové spojenectvo s orkmi nám pomôže ľahko ich "
+"rozdrviť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Už idú elfovia! Naše nové spojenectvo s orkmi nám pomôže ľahko ich
rozdrviť!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
@@ -5419,24 +7339,33 @@
"We must take the city, and destroy the evil undead before reinforcements "
"arrive!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃme dobyÅ¥ mesto a zniÄiÅ¥ zlých nemÅtvych, skôr ako prÃdu posily!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃme dobyÅ¥ mesto a zniÄiÅ¥ zlých nemÅtvych, skôr ako prÃdu posily!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
#, fuzzy
msgid "In the night, three dark figures creep out of the forest."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V noci sa z lesa vyplÞili tri tmavé postavy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V noci sa z lesa vyplÞili tri tmavé postavy."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
#, fuzzy
msgid "Halt! Who goes there, friend or foe?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stáť! Kto je tam? Priateľ Äi nepriateľ?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stáť! Kto je tam? Priateľ Äi nepriateľ?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
@@ -5445,17 +7374,24 @@
"Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
"help you against the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZdravÃme Å¥a, priateľu. Sme Älenovia elensefarskej zlodejskej gildy. Radi
vám "
+"pomôžeme proti orkom!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZdravÃme Å¥a, priateľu. Sme Älenovia elensefarskej zlodejskej gildy. Radi
vám "
"pomôžeme proti orkom!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
#, fuzzy
msgid "Thieves, hmmm? Who says we can trust such as you?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zlodeji, hmmm? PreÄo by sme vám mali dôverovaÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zlodeji, hmmm? PreÄo by sme vám mali dôverovaÅ¥?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
@@ -5464,25 +7400,35 @@
"We would understand if you don't trust us, of course, but it is in our "
"mutual interest to rid the city of the Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Samozrejme chápeme, že nám nedôverujete, ale je v naÅ¡om spoloÄnom
záujme "
+"vyhnať orkov z mesta!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Samozrejme chápeme, že nám nedôverujete, ale je v naÅ¡om spoloÄnom
záujme "
"vyhnať orkov z mesta!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
#, fuzzy
msgid "Hmm...I have to consider this..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmm... to si musÃm rozmyslieÅ¥...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmm... to si musÃm rozmyslieÅ¥..."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
#, fuzzy
msgid "Very well. You may join us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Výborne. Môžete sa k nám pridať.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Výborne. Môžete sa k nám pridať."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
@@ -5491,17 +7437,24 @@
"We will serve you well, for we respect the help you are providing to our "
"city. You shall find that there is honor, even among thieves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Poslúžime vám dobre, pretože si vážime pomoc, ktorú poskytujete
nášmu mestu. "
+"UvidÃte, že aj medzi zlodejmi existuje ÄesÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Poslúžime vám dobre, pretože si vážime pomoc, ktorú poskytujete
nášmu mestu. "
"UvidÃte, že aj medzi zlodejmi existuje ÄesÅ¥."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
#, fuzzy
msgid "We cannot trust your motives. We shall rescue the city on our own!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemôžeme dôverovaÅ¥ vaÅ¡im motÃvom. Zachránime toto mesto sami!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemôžeme dôverovaÅ¥ vaÅ¡im motÃvom. Zachránime toto mesto sami!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
@@ -5510,32 +7463,44 @@
"Very well, we shall be gone then. You shall have to recapture the city "
"without our help!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nuž dobre, my odÃdeme. Budete musieÅ¥ dobyÅ¥ mesto bez naÅ¡ej pomoci!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nuž dobre, my odÃdeme. Budete musieÅ¥ dobyÅ¥ mesto bez naÅ¡ej pomoci!"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
#, fuzzy
msgid "Finally, we have retaken the city! Let us rest here, friends."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne sme to mesto dobyli! Oddýchnime si tu, priatelia.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne sme to mesto dobyli! Oddýchnime si tu, priatelia."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
#, fuzzy
msgid "Victory! The thieves of Elensefar will be in your service, my lord"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"VÃÅ¥azstvo! Zlodeji z Elensefaru vám budú vždy k službám, pane.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"VÃÅ¥azstvo! Zlodeji z Elensefaru vám budú vždy k službám, pane."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
#, fuzzy
msgid "The party rested for three days, after which an old friend returned."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Skupina oddychovala tri dni, a potom sa starý priateľ vrátil.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Skupina oddychovala tri dni, a potom sa starý priateľ vrátil."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
@@ -5544,17 +7509,24 @@
"Greetings, friends. I see that you have rescued the city! I knew that you "
"could do it."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZdravÃm vás, priatelia. VidÃm, že ste zachránili mesto! Vedel som, že
to "
+"dokážete.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZdravÃm vás, priatelia. VidÃm, že ste zachránili mesto! Vedel som, že
to "
"dokážete."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
#, fuzzy
msgid "Delfador! So good to see you! Where have you been?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador! Som rád, že Å¥a vidÃm! Kde si bol?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador! Som rád, že Å¥a vidÃm! Kde si bol?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
@@ -5564,17 +7536,24 @@
"the Northern Elves who came to the Council to offer us the support of the "
"North Elves."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stretol som sa s elfským Veľkým koncilom. Toto je Kalenz, vládca
Severých "
+"elfov, ktorý nám na koncile ponúkol podporu Severných elfov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stretol som sa s elfským Veľkým koncilom. Toto je Kalenz, vládca
Severých "
"elfov, ktorý nám na koncile ponúkol podporu Severných elfov."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
#, fuzzy
msgid "Greetings, friend."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZdravÃm Å¥a, priateľu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZdravÃm Å¥a, priateľu."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
@@ -5583,25 +7562,35 @@
"Delfador, we have captured this city, but surely Asheviere's men will come "
"and attack us! What should we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador, dobyli sme toto mesto, ale AÅ¡evierini muži isto prÃdu a
zaútoÄia "
+"na nás! Äo máme robiÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador, dobyli sme toto mesto, ale AÅ¡evierini muži isto prÃdu a
zaútoÄia "
"na nás! Äo máme robiÅ¥?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
#, fuzzy
msgid "The Council has met and decided: we must capture the Scepter of Fire."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Koncil sa stretol a dospel k rozhodnutiu: musÃme zÃskaÅ¥ Ohnivé žezlo.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Koncil sa stretol a dospel k rozhodnutiu: musÃme zÃskaÅ¥ Ohnivé žezlo."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
#, fuzzy
msgid "The Scepter of Fire? What's that?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ohnivé žezlo? Äo je to?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ohnivé žezlo? Äo je to?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
@@ -5614,20 +7603,30 @@
"of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
"great caverns."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄas vlády Gararda I, tvojho strýcovho otca, trpaslÃci z Knalgy vyrobili
"
"pre kráľa Äarovné žezlo. Ich najlepÅ¡Ã kováÄi na Åom pracovali celé
roky. No "
"hneÄ ako bolo dokonÄené, orkovia napadli tunely Knalgy. Teraz je v Knalge "
"chaos, a hoci v niektorých jej Äastiach stále žijú trpaslÃci a bojujú
s "
+"orkmi, žezlo sa stratilo v niektorej z veľkých jaskýÅ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄas vlády Gararda I, tvojho strýcovho otca, trpaslÃci z Knalgy vyrobili
"
+"pre kráľa Äarovné žezlo. Ich najlepÅ¡Ã kováÄi na Åom pracovali celé
roky. No "
+"hneÄ ako bolo dokonÄené, orkovia napadli tunely Knalgy. Teraz je v Knalge "
+"chaos, a hoci v niektorých jej Äastiach stále žijú trpaslÃci a bojujú
s "
"orkmi, žezlo sa stratilo v niektorej z veľkých jaskýÅ."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
#, fuzzy
msgid "But what has this to do with me?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ã, ale Äo to má spoloÄné so mnou?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ã, ale Äo to má spoloÄné so mnou?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
@@ -5637,25 +7636,35 @@
"edict that whichever member of the royal family could retrieve the Scepter "
"of Fire would rule the land."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Garard II, tvoj strýc, vyberal následnÃka. Vydal nariadenie, že ktorý
Älen "
+"kráľovskej rodiny zÃska Ohnivé žezlo, bude vládnuÅ¥ v krajine.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Garard II, tvoj strýc, vyberal následnÃka. Vydal nariadenie, že ktorý
Älen "
"kráľovskej rodiny zÃska Ohnivé žezlo, bude vládnuÅ¥ v krajine."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
#, fuzzy
msgid "Oh, and you want me to get this scepter?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ã, a vy chcete, aby som zÃskal to žezlo?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ã, a vy chcete, aby som zÃskal to žezlo?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
#, fuzzy
msgid "We will help you get it, my lord."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Budeme vám pritom pomáhať, môj pane.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Budeme vám pritom pomáhať, môj pane."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
@@ -5665,34 +7674,48 @@
"help seal her place as ruler. But if you get the Scepter first, the people "
"will support you as the king."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äas sa kráti. MyslÃme si, že aj AÅ¡eviera hľadá to žezlo, aby si
poistila "
"svoje miesto na tróne. Ak sa však dostanete k žezlu ako prvý, ľudia vás
"
+"podporia ako kráľa.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äas sa kráti. MyslÃme si, že aj AÅ¡eviera hľadá to žezlo, aby si
poistila "
+"svoje miesto na tróne. Ak sa však dostanete k žezlu ako prvý, ľudia vás
"
"podporia ako kráľa."
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
#, fuzzy
msgid "Me? King?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MÅa? Ako kráľa?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MÅa? Ako kráľa?"
#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
#, fuzzy
msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, Konrád. VerÃm, že jedného dÅa budeÅ¡ kráľom. A teraz sa
ponáhľajme!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, Konrád. VerÃm, že jedného dÅa budeÅ¡ kráľom. A teraz sa
ponáhľajme!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
#, fuzzy
msgid "The Valley of Death - The Princess's Revenge"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãdolie smrti - Pomsta princeznej\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãdolie smrti - Pomsta princeznej"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
@@ -5706,6 +7729,7 @@
"#Death of Delfador\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -5714,6 +7738,14 @@
"Prehráš, ak:\n"
"#Zomrie Konrád\n"
"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Prežiješ dva dni\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
@@ -5722,25 +7754,35 @@
"My lord! This road does not seem as safe as we had hoped. Look around us at "
"the hills - there are undead about!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj pane! Táto cesta nevyzerá tak bezpeÄne, ako sme dúfali. Pozrite na
tie "
+"kopce navôkol: tam je ale nemÅtvych!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj pane! Táto cesta nevyzerá tak bezpeÄne, ako sme dúfali. Pozrite na
tie "
"kopce navôkol: tam je ale nemÅtvych!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
#, fuzzy
msgid "Who are these who approach? Let us kill them all!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ktože sa to blÞi? Pobime ich vÅ¡etkých!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ktože sa to blÞi? Pobime ich vÅ¡etkých!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
#, fuzzy
msgid "To arms, men! The undead hordes approach!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Do zbrane, muži! BlÞia sa hordy nemÅtvych!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do zbrane, muži! BlÞia sa hordy nemÅtvych!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
@@ -5749,41 +7791,57 @@
"Let us never surrender to these foul beasts of the pit! We fight until "
"victory, or until every one of us is slain!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nikdy sa nevzdáme týmto ohavným prÃÅ¡erám noci! Budeme bojovaÅ¥ až kým
"
+"nezvÃÅ¥azÃme alebo vÅ¡etci nepadneme!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nikdy sa nevzdáme týmto ohavným prÃÅ¡erám noci! Budeme bojovaÅ¥ až kým
"
"nezvÃÅ¥azÃme alebo vÅ¡etci nepadneme!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
#, fuzzy
msgid "There are just so many! What shall we do?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je ich tak veľa! Äo budeme robiÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je ich tak veľa! Äo budeme robiÅ¥?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
#, fuzzy
msgid "Let us hold them off as long as we can!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Budeme ich odrážať tak dlho, ako budeme vládať!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Budeme ich odrážať tak dlho, ako budeme vládať!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
#, fuzzy
msgid "I have come once again to aid you, friends!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Opäť som vám prišiel na pomoc, priatelia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Opäť som vám prišiel na pomoc, priatelia!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
#, fuzzy
msgid "White mages? Come to help us? But what are they doing here?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bieli mágovia? PriÅ¡li nám pomôcÅ¥? Ale Äo tu robia?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bieli mágovia? PriÅ¡li nám pomôcÅ¥? Ale Äo tu robia?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
@@ -5792,9 +7850,13 @@
"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
"let us hope he can help us once more!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je Moremirmu! Pomohol nám bojovaÅ¥ proti nemÅtvym na Ostrove
zatratených, "
+"dúfajme, že nám opäť pomôže!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To je Moremirmu! Pomohol nám bojovaÅ¥ proti nemÅtvym na Ostrove
zatratených, "
"dúfajme, že nám opäť pomôže!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
@@ -5803,41 +7865,57 @@
"The sun rises in the east. Surely the undead do not have the power to "
"continue their onslaught through another day!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Slnce vychádza na východe. NemÅtvi istotne nemajú silu pokraÄovaÅ¥ v
zabÃjanà "
+"ÄalÅ¡Ã deÅ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Slnce vychádza na východe. NemÅtvi istotne nemajú silu pokraÄovaÅ¥ v
zabÃjanà "
"ÄalÅ¡Ã deÅ!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
#, fuzzy
msgid "Indeed not! I feel we have survived this battle."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veru nie! Zdá sa mi, že sme tento boj prežili.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veru nie! Zdá sa mi, že sme tento boj prežili."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
#, fuzzy
msgid "Whew! That was a difficult battle, but they are retreating at last!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ojoj! Bol to Å¥ažký boj, ale koneÄne ustupujú!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ojoj! Bol to Å¥ažký boj, ale koneÄne ustupujú!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
#, fuzzy
msgid "Yes! We have fought them off!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno! Porazili sme ich!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno! Porazili sme ich!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
#, fuzzy
msgid "Thank you for returning to help us, Moremirmu."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujem ti, že si sa nám vrátil na pomoc, Moremirmu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujem ti, že si sa nám vrátil na pomoc, Moremirmu."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
@@ -5848,10 +7926,15 @@
"of how you were tricked into traveling these dangerous lands. We could do "
"nothing but help you!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bolo mi povinnosÅ¥ou i poteÅ¡enÃm, môj pane! Boli sme na veÄeri s
niekoľkými "
"princezninými strážami, odpoÄÃvali sme po púti, a oni zaÄali
rozprávať, ako "
+"vás nalákali do týchto nebezpeÄných konÄÃn. Museli sme vám
pomôcť!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bolo mi povinnosÅ¥ou i poteÅ¡enÃm, môj pane! Boli sme na veÄeri s
niekoľkými "
+"princezninými strážami, odpoÄÃvali sme po púti, a oni zaÄali
rozprávať, ako "
"vás nalákali do týchto nebezpeÄných konÄÃn. Museli sme vám pomôcÅ¥!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
@@ -5860,9 +7943,13 @@
"So, she tricked us into coming this way! Where may we go now? Which way will "
"be safe for us?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takže ona nás na túto cestu poslala úmyselne! Kam pôjdeme teraz? Ktorá
cesta "
+"je bezpeÄná?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Takže ona nás na túto cestu poslala úmyselne! Kam pôjdeme teraz? Ktorá
cesta "
"je bezpeÄná?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
@@ -5873,11 +7960,17 @@
"able to ford the great river at Abez. Make haste though, for you will not be "
"able to ford the river in winter!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃÅ¡ sa dostaÅ¥ z dosahu tejto podlej kráľovnej, môj pane. Ak pôjdete
týmto "
"smerom, na severovýchod, za gryfonie hory, budete môcť pri Abeze
prebrodiť "
"veľkú rieku. Ale ponáhľajte sa, lebo keÄ udrie zima, nebudete môcÅ¥
prebrodiť "
+"rieku!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃÅ¡ sa dostaÅ¥ z dosahu tejto podlej kráľovnej, môj pane. Ak pôjdete
týmto "
+"smerom, na severovýchod, za gryfonie hory, budete môcť pri Abeze
prebrodiť "
+"veľkú rieku. Ale ponáhľajte sa, lebo keÄ udrie zima, nebudete môcÅ¥
prebrodiť "
"rieku!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
@@ -5886,9 +7979,13 @@
"Thank you for your counsel, good friend! May our paths meet again in happier "
"times!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujeme ti za radu, dobrý priateľu! Nech sa naÅ¡e cesty opäť spoja v "
+"Å¡Å¥astnejÅ¡Ãch Äasoch!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujeme ti za radu, dobrý priateľu! Nech sa naÅ¡e cesty opäť spoja v "
"Å¡Å¥astnejÅ¡Ãch Äasoch!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
@@ -5897,16 +7994,22 @@
"It greatly saddens me that Moremirmu was slain on the field, after he helped "
"us."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veľmi ma rmúti, že bol Moremirmu zabitý v boji, keÄ sa nám vrátil na
pomoc.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veľmi ma rmúti, že bol Moremirmu zabitý v boji, keÄ sa nám vrátil na
pomoc."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
#, fuzzy
msgid "May he rest peacefully!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nech odpoÄÃva v pokoji!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nech odpoÄÃva v pokoji!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
@@ -5915,8 +8018,11 @@
"He died fighting for you, Prince, just as any of us would be willing to die "
"for you."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zomrel v boji pre teba, princ, tak ako sú ochotnà zomrieť aj mnohà z
nás.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zomrel v boji pre teba, princ, tak ako sú ochotnà zomrieť aj mnohà z
nás."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
@@ -5925,8 +8031,12 @@
"This place makes me feel uneasy, even with the undead retreating. Where may "
"we go now?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Toto miesto ma znervózÅuje eÅ¡te aj keÄ nemÅtvi odiÅ¡li. Kam môžeme
teraz "
+"ÃsÅ¥?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Toto miesto ma znervózÅuje eÅ¡te aj keÄ nemÅtvi odiÅ¡li. Kam môžeme
teraz ÃsÅ¥?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
@@ -5936,26 +8046,37 @@
"corner. We must make haste to the north lands, across the great river. Let "
"us go quickly!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Wesnoth už pre nás nie je bezpeÄnou krajinou. Kráľovnine sily snoria v "
"každom kúte. MusÃme sa pomáhľaÅ¥ do severných krajov, cez veľkú
rieku. PoÄme "
+"rýchlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Wesnoth už pre nás nie je bezpeÄnou krajinou. Kráľovnine sily snoria v "
+"každom kúte. MusÃme sa pomáhľaÅ¥ do severných krajov, cez veľkú
rieku. PoÄme "
"rýchlo!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
#, fuzzy
msgid "Indeed! Let us go from here!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Veru! PoÄme odtiaľto!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Veru! PoÄme odtiaľto!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
#, fuzzy
msgid "The Valley of Statues"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãdolie sôch\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãdolie sôch"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
@@ -5969,6 +8090,7 @@
"#Death of Li'sar\n"
"#Death of Kalenz"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vyhráš, ak:\n"
@@ -5977,6 +8099,14 @@
"#Zomrie alebo skamenie Konrád\n"
"#Zomrie alebo skamenie Delfador\n"
"#Zomrie Li'sar\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ vÅ¡etkých nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie alebo skamenie Konrád\n"
+"#Zomrie alebo skamenie Delfador\n"
+"#Zomrie Li'sar\n"
"#Zomrie Kalenz"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
@@ -5987,16 +8117,22 @@
#, fuzzy
msgid "Look ahead of us, Orcs and Trolls!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pozrite dopredu, orkovia a trollovia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pozrite dopredu, orkovia a trollovia!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
#, fuzzy
msgid "But they look strange -- look, they're just statues!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vyzerajú akosi Äudne -- aha, sú to len sochy!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vyzerajú akosi Äudne -- aha, sú to len sochy!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
@@ -6004,41 +8140,57 @@
msgid ""
"That's very strange, why would someone make statues of such foul creatures?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To je dosÅ¥ Äudné, preÄo by niekto robil sochy takýchto mrzkých
tvorov?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je dosÅ¥ Äudné, preÄo by niekto robil sochy takýchto mrzkých tvorov?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
#, fuzzy
msgid "Who are these that approach our valley, my apprentice?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kto sa to blÞi do nášho údolia, žiak môj?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kto sa to blÞi do nášho údolia, žiak môj?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
#, fuzzy
msgid "Halt! You will not pass by this way!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Stáť! Touto cestou už ani krok!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Stáť! Touto cestou už ani krok!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
#, fuzzy
msgid "We seek only free passage through your valley. We mean no harm."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Chceme cez vaše údolie iba pokojne prejsť. Nemáme zlé úmysly.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Chceme cez vaše údolie iba pokojne prejsť. Nemáme zlé úmysly."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
#, fuzzy
msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Cez naÅ¡e územie nebude nikto prechádzaÅ¥. Vládneme v tomto údolÃ, a vy
nás "
+"neporazÃte!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Cez naÅ¡e územie nebude nikto prechádzaÅ¥. Vládneme v tomto údolÃ, a vy
nás "
"neporazÃte!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
@@ -6047,9 +8199,13 @@
"If you do not let us through, we will pierce you with sword and bow! Come, "
"let us take up arms against them!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ak nás nenecháte prejsÅ¥, naÅ¡e meÄe a luky vás rozprášia! PoÄme, do
útoku na "
+"nich!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ak nás nenecháte prejsÅ¥, naÅ¡e meÄe a luky vás rozprášia! PoÄme, do
útoku na "
"nich!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
@@ -6058,17 +8214,24 @@
"Do you really think by mere force of arms you can defeat us? Some Orcs were "
"once foolish enough to think that as well..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Naozaj si myslÃÅ¡, že nás môže poraziÅ¥ púha sila zbranÃ? Niekoľko
orkov sa už "
+"o tú hlúposť pokúšalo...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Naozaj si myslÃÅ¡, že nás môže poraziÅ¥ púha sila zbranÃ? Niekoľko
orkov sa už "
"o tú hlúposť pokúšalo..."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
#, fuzzy
msgid "Does he mean that these who stand in front of us were once live Orcs?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Chce tým povedaÅ¥, že to, Äo stojà pred nami, boli kedysi živÃ
orkovia?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Chce tým povedaÅ¥, že to, Äo stojà pred nami, boli kedysi živà orkovia?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
@@ -6077,17 +8240,24 @@
"Careful, I have heard of such things. We must proceed with caution, and try "
"to discover the nature of the power these wizards wield."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Opatrne, o takých veciach som už poÄul. MusÃme napredovaÅ¥ obozretne a "
+"pokúsiÅ¥ sa odhaliÅ¥ podstatu moci týchto Äarodejov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Opatrne, o takých veciach som už poÄul. MusÃme napredovaÅ¥ obozretne a "
"pokúsiÅ¥ sa odhaliÅ¥ podstatu moci týchto Äarodejov."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
#, fuzzy
msgid "This place feels eerie. Is there no other way?"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Toto miesto pôsobà zvláštne. Nemáme inú cestu?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Toto miesto pôsobà zvláštne. Nemáme inú cestu?"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
@@ -6096,25 +8266,35 @@
"I for one am not afraid of these who would oppose us. I feel certain that "
"once a sword is driven through them, they will threaten us no more."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja sa nezľaknem nikoho, kto sa proti nám postavÃ. KeÄ raz niekoho
prepichne "
+"meÄ, ten už nám neublÞi.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja sa nezľaknem nikoho, kto sa proti nám postavÃ. KeÄ raz niekoho
prepichne "
"meÄ, ten už nám neublÞi."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
#, fuzzy
msgid "There is no other way, but it is carefully that we shall proceed."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemáme inej cesty, no postupujme opatrne.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemáme inej cesty, no postupujme opatrne."
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
#, fuzzy
msgid "All I can see in here is a large mirror!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"VidÃm tu iba jedno veľké zrkadlo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"VidÃm tu iba jedno veľké zrkadlo!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
@@ -6123,57 +8303,80 @@
"I have heard of such things -- quickly, smash it! Perhaps the power of the "
"Cockatrices is tied to it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Už som o takom Äomsi poÄul -- rýchlo, rozbi ho! Možno je v Åom ukrytá
moc "
+"baziliškov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Už som o takom Äomsi poÄul -- rýchlo, rozbi ho! Možno je v Åom ukrytá
moc "
"baziliškov!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
#, fuzzy
msgid "Very well, I'll smash it!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Výborne, tak ho rozbijem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Výborne, tak ho rozbijem!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
#, fuzzy
msgid "No! The power of my creations is destroyed!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! Moje stvorenia stratili svoju moc!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! Moje stvorenia stratili svoju moc!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
#, fuzzy
msgid "Free from this prison of stone at last! Now we will gain revenge!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne sme voľnà z kameÅa! Pomsta bude sladká!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne sme voľnà z kameÅa! Pomsta bude sladká!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
#, fuzzy
msgid "First we have to fight these silly birds, and now foul Orcs!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Najprv musÃme bojovaÅ¥ s týmito Å¡ialenými vtákmi, a teraz aj s hnusnými
"
+"orkmi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Najprv musÃme bojovaÅ¥ s týmito Å¡ialenými vtákmi, a teraz aj s hnusnými
orkmi!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
#, fuzzy
msgid "Fall on them men!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Na nich, chlapi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Na nich, chlapi!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
#, fuzzy
msgid "With Konrad turned into a statue, surely all is lost!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KeÄ Konrád skamenel, vÅ¡etko je stratené!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KeÄ Konrád skamenel, vÅ¡etko je stratené!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
@@ -6182,9 +8385,13 @@
"No! Delfador has been turned to stone! Without him we have no chance of "
"unworking the wizard's power. All is lost!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! Delfador sa premenil na kameÅ! Bez neho nemáme Å¡ancu zlomiÅ¥
Äarodejnú "
+"moc. Všetko je stratené!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! Delfador sa premenil na kameÅ! Bez neho nemáme Å¡ancu zlomiÅ¥
Äarodejnú "
"moc. Všetko je stratené!"
#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
@@ -6201,33 +8408,46 @@
"These Cockatrices will turn all our troops to stone, as they have the Orcs "
"if we cannot find a way to undo their power!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"TÃto baziliÅ¡kovia premenia vÅ¡etky naÅ¡e jednotky na kameÅ, rovnako ako
orkov, "
+"ak nenájdeme spôsob ako zlomiť ich moc!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"TÃto baziliÅ¡kovia premenia vÅ¡etky naÅ¡e jednotky na kameÅ, rovnako ako
orkov, "
"ak nenájdeme spôsob ako zlomiť ich moc!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:9
#, fuzzy
msgid "We are vanquished, for I have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prehrali sme, bol som porazený!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prehrali sme, bol som porazený!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
#, fuzzy
msgid "Argh! I am finished!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach! SkonÄil som!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach! SkonÄil som!"
#: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
#, fuzzy
msgid "No! This is the end! We have been defeated!"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! To je koniec! Porazili nás!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! To je koniec! Porazili nás!"
#: data/scenarios/Heir_To_The_Throne/intro.cfg:5
@@ -6236,9 +8456,13 @@
"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
"kingdom was plunged into a bitter war with the Peoples of the North."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V dvadsiatom siedmom roku vlády Gararda II, kráľa Wesnothu, bolo
kráľovstvo "
+"zatiahnuté do krutej vojny so Severným národom.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V dvadsiatom siedmom roku vlády Gararda II, kráľa Wesnothu, bolo
kráľovstvo "
"zatiahnuté do krutej vojny so Severným národom."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -6248,10 +8472,15 @@
"led his forces to meet them. Splitting his army in two, he led one half "
"while his son, the crown prince Eldred, led the other."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Severná armáda táborila v Galcadare, neÄaleko brodu Abez, a kráľ viedol
"
"svoje sily proti nim. Rozdelil armádu na dve polovice. Sám viedol jednu z "
+"nich a jeho syn, korunný princ Eldred, viedol druhú.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Severná armáda táborila v Galcadare, neÄaleko brodu Abez, a kráľ viedol
"
+"svoje sily proti nim. Rozdelil armádu na dve polovice. Sám viedol jednu z "
"nich a jeho syn, korunný princ Eldred, viedol druhú."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -6262,11 +8491,17 @@
"the heat of battle, Eldred's men turned on the king. And so, Garard was "
"slain in battle that day, along with his brother and all his sons but Eldred."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred bol statoÄný a odvážny bojovnÃk, a viedol svojich vojakov dobre.
Na "
"Garardovo nešťastie, bol aj ambiciózny... a vierolomný. V zápale boja sa
"
"Eldredovi muži obrátili proti svojmu kráľovi. Garard toho dÅa padol v
boji, "
+"spolu so svojÃm bratom a vÅ¡etkými synmi okrem Eldreda.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred bol statoÄný a odvážny bojovnÃk, a viedol svojich vojakov dobre.
Na "
+"Garardovo nešťastie, bol aj ambiciózny... a vierolomný. V zápale boja sa
"
+"Eldredovi muži obrátili proti svojmu kráľovi. Garard toho dÅa padol v
boji, "
"spolu so svojÃm bratom a vÅ¡etkými synmi okrem Eldreda."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -6276,10 +8511,15 @@
"battle from a nearby hill. The rule of her son would surely satisfy her lust "
"for power far better than her husband's had."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Garardova kráľovná, AÅ¡eviera, to s poteÅ¡enÃm sledovala z neÄalekého
kopca, "
"kam si prišla vychutnať boj. Jej syn bude iste vládnuť spôsobom, ktorý "
+"uspokojà jej hlad po moci omnoho lepšie, ako to dokázal jej manžel.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Garardova kráľovná, AÅ¡eviera, to s poteÅ¡enÃm sledovala z neÄalekého
kopca, "
+"kam si prišla vychutnať boj. Jej syn bude iste vládnuť spôsobom, ktorý "
"uspokojà jej hlad po moci omnoho lepšie, ako to dokázal jej manžel."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -6288,9 +8528,13 @@
"In exchange for tribute, the Northern king happily made peace with Eldred, "
"who proclaimed himself king and led his army back to Weldyn."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Severný kráľ ochotne uzavrel s Eldredom mier podmienený pravidelnými "
+"poplatkami. Eldred sa prehlásil kráľom a obrátil armádu späť do
Weldynu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Severný kráľ ochotne uzavrel s Eldredom mier podmienený pravidelnými "
"poplatkami. Eldred sa prehlásil kráľom a obrátil armádu späť do
Weldynu."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -6300,10 +8544,15 @@
"haste, reached Weldyn first. He mustered a force of loyalists to fight "
"Eldred and avenge the king's death."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale Garardov archmág, Delfador, unikol z boja a rýchlo cválajúc sa
vrátil do "
"Weldynu ako prvý. Vytvoril oddiel verných, aby bojovali proti Eldredovi a "
+"pomstili kráľovu smrť.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale Garardov archmág, Delfador, unikol z boja a rýchlo cválajúc sa
vrátil do "
+"Weldynu ako prvý. Vytvoril oddiel verných, aby bojovali proti Eldredovi a "
"pomstili kráľovu smrť."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -6313,10 +8562,15 @@
"ringing in his ears: 'Fight no one great or small except the old mage, whose "
"head should be severed from his shoulders.'"
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred prišiel na bojisko a v hlave si držal jasnú radu od svojej matky: "
"Nebojuj s nikým silným ani slabým, okrem toho starého mága, ktorého
hlava "
+"musà spadnúť z pliec Äo najskôr.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred prišiel na bojisko a v hlave si držal jasnú radu od svojej matky: "
+"Nebojuj s nikým silným ani slabým, okrem toho starého mága, ktorého
hlava "
"musà spadnúť z pliec Äo najskôr."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:40
@@ -6325,9 +8579,13 @@
"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
"clashed against staff, as the wise old mage fought the brash young warrior."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Eldred sa teda v boji stretol tvárou v tvár s Delfadorom. MeÄ sa zrazil s "
+"palicou. Múdry mág stál proti mladému, silnému, horlivému
bojovnÃkovi.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Eldred sa teda v boji stretol tvárou v tvár s Delfadorom. MeÄ sa zrazil s "
"palicou. Múdry mág stál proti mladému, silnému, horlivému bojovnÃkovi."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -6336,9 +8594,13 @@
"In the end Delfador's men were defeated and routed, but Asheviere found her "
"son's lifeless body, fixed to the ground by the great mage's staff."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfadorovi muži prehrali a boli rozprášenÃ, ale AÅ¡eviera naÅ¡la telo
svojho "
+"syna pribité k zemi Delfadorovou palicou.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfadorovi muži prehrali a boli rozprášenÃ, ale AÅ¡eviera naÅ¡la telo
svojho "
"syna pribité k zemi Delfadorovou palicou."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:50
@@ -6348,10 +8610,15 @@
"Knowing that the king's young nephews were next in line to the throne, she "
"ordered them all killed, and declared herself Queen of Wesnoth."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aševiera prevzala velenie armády a viedla ju naspäť do Weldynu. Uvedomila
"
"si, že najbližšÃmi následnÃkmi trónu sú kráľovi synovci, a tak ich
rozkázala "
+"všetkých zabiť a sama sa prehlásila kráľovnou, Matkou Wesnothu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aševiera prevzala velenie armády a viedla ju naspäť do Weldynu. Uvedomila
"
+"si, že najbližšÃmi následnÃkmi trónu sú kráľovi synovci, a tak ich
rozkázala "
"všetkých zabiť a sama sa prehlásila kráľovnou, Matkou Wesnothu."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:55
@@ -6361,10 +8628,15 @@
"the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
"saving him from death."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KeÄ sa dopoÄul o AÅ¡evieriných prÃkazoch, Delfador tajne prenikol do
paláca a "
"uniesol Konráda, najmladšieho z Garardových synovcov, a tak ho zachránil "
+"pred smrťou.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KeÄ sa dopoÄul o AÅ¡evieriných prÃkazoch, Delfador tajne prenikol do
paláca a "
+"uniesol Konráda, najmladšieho z Garardových synovcov, a tak ho zachránil "
"pred smrťou."
#: data/scenarios/Heir_To_The_Throne/intro.cfg:60
@@ -6374,7 +8646,12 @@
"the protection of the Elves, watching sadly as Asheviere's reign of terror "
"over the land began..."
msgstr ""
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Delfador odniesol dieťa do lesov na západe a vychoval ho pod ochranou
elfov, "
+"zatiaľ Äo s trpkosÅ¥ou sledoval, ako v krajine zaÄala AÅ¡evierina "
+"hrôzovláda...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Delfador odniesol dieťa do lesov na západe a vychoval ho pod ochranou
elfov, "
"zatiaľ Äo s trpkosÅ¥ou sledoval, ako v krajine zaÄala AÅ¡evierina
hrôzovláda..."
Index: wesnoth/po/sk/wesnoth-sotbe.po
diff -u wesnoth/po/sk/wesnoth-sotbe.po:1.3 wesnoth/po/sk/wesnoth-sotbe.po:1.4
--- wesnoth/po/sk/wesnoth-sotbe.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-sotbe.po Sun Sep 12 18:22:41 2004
@@ -1,4 +1,11 @@
# #-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Slovak translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Slovak translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -24,22 +31,42 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+#, fuzzy
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Syn Äierneho Oka (Kapitola I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+#, fuzzy
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Chrocht,(ľahká);*&orcish-warrior.png,BojovnÃk;&orcish-"
+"warlord.png,Vojvoda,(ťažká)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
#, fuzzy
msgid "Black Flag"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äierna vlajka\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äierna vlajka\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äierna vlajka"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
@@ -54,6 +81,7 @@
"#Turns run out"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -70,6 +98,14 @@
"Preháš, ak:\n"
"#Zomrie Kapou'e\n"
"#Zomrie Grüü\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ Slowhanda\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
@@ -77,10 +113,13 @@
msgid "Transport Galleon"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obchodná loÄ\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Obchodná loÄ\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obchodná loÄ"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
@@ -88,10 +127,13 @@
msgid "Transport"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obchodná loÄ\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Obchodná loÄ\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obchodná loÄ"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
@@ -99,10 +141,13 @@
msgid "So here is Tirigaz."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak toto je Tirigaz.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak toto je Tirigaz.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak toto je Tirigaz."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
@@ -112,12 +157,16 @@
"should help them."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vyzerá to, že ich idú napadnúť piráti zo Širokého mora. Mali by sme
im "
"pomôcť.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vyzerá to, že ich idú napadnúť piráti zo Širokého mora. Mali by sme
im "
+"pomôcť.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vyzerá to, že ich idú napadnúť piráti zo Širokého mora. Mali by sme
im "
"pomôcť."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
@@ -125,10 +174,13 @@
msgid "I propose that Gork, you and I call for reinforcements."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Navrhujem, aby sme Gork, ty a ja išli privolať posily.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Navrhujem, aby sme Gork, ty a ja išli privolať posily.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Navrhujem, aby sme Gork, ty a ja išli privolať posily."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
@@ -138,11 +190,15 @@
"brothers? Are you a coward, Vraurk?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Privolať posily? Ty nechceš bojovať za našich bratov? Si taký bojko, "
"Vraurk?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Privolať posily? Ty nechceš bojovať za našich bratov? Si taký bojko, "
+"Vraurk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Privolať posily? Ty nechceš bojovať za našich bratov? Si taký bojko,
Vraurk?"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
@@ -150,10 +206,13 @@
msgid "Me? I'll show you if I'm a coward!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja? Ja ti hneÄ ukážem, kto je tu bojko!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ja? Ja ti hneÄ ukážem, kto je tu bojko!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ja? Ja ti hneÄ ukážem, kto je tu bojko!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
@@ -162,10 +221,13 @@
"It is not time for quarreling! I'm to contain them, go find reinforcements."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie je Äas na Å¡kriepky! Ja ich zadržÃm, vy choÄte privolaÅ¥ posily.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie je Äas na Å¡kriepky! Ja ich zadržÃm, vy choÄte privolaÅ¥ posily.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie je Äas na Å¡kriepky! Ja ich zadržÃm, vy choÄte privolaÅ¥ posily."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
@@ -173,10 +235,13 @@
msgid "This is a wise choice. Good luck, son of the Black Eye."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je múdre slovo. Veľa Å¡Å¥astia, syn Äierneho Oka.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To je múdre slovo. Veľa Å¡Å¥astia, syn Äierneho Oka.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je múdre slovo. Veľa Å¡Å¥astia, syn Äierneho Oka."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
@@ -186,12 +251,16 @@
"attack them from sea!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha! Náš plán ide dobre, obkľúÄime ich na zemi, a naÅ¡i spojenci ich
napadnú "
"z mora!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Haha! Náš plán ide dobre, obkľúÄime ich na zemi, a naÅ¡i spojenci ich
napadnú "
+"z mora!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Haha! Náš plán ide dobre, obkľúÄime ich na zemi, a naÅ¡i spojenci ich
napadnú "
"z mora!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
@@ -202,6 +271,7 @@
"without naval forces, we can wipe humans out of this region."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Napadli nás z oboch strán! Grüü, zadrž ich, kým za dobehnem do Tirigazu
pre "
@@ -210,6 +280,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Napadli nás z oboch strán! Grüü, zadrž ich, kým za dobehnem do Tirigazu
pre "
"posily. Bez námorných jednotiek sÃce pirátov neporazÃme, ale môžeme
aspoÅ "
+"vyÄistiÅ¥ toto územie od ľudÃ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Napadli nás z oboch strán! Grüü, zadrž ich, kým za dobehnem do Tirigazu
pre "
+"posily. Bez námorných jednotiek sÃce pirátov neporazÃme, ale môžeme
aspoÅ "
"vyÄistiÅ¥ toto územie od ľudÃ."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
@@ -217,10 +291,13 @@
msgid "I love this strategy, chief!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je úžasná stratégia, náÄelnÃk!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To je úžasná stratégia, náÄelnÃk!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je úžasná stratégia, náÄelnÃk!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
@@ -228,10 +305,13 @@
msgid "Pillage! Let's plunder these orcs!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"RabovaÄka! Ideme vylúpiÅ¥ týchto orkov!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"RabovaÄka! Ideme vylúpiÅ¥ týchto orkov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"RabovaÄka! Ideme vylúpiÅ¥ týchto orkov!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
@@ -239,10 +319,13 @@
msgid "Aaaargh! I die!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaaargh! Zomieram!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aaaargh! Zomieram!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aaaargh! Zomieram!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
@@ -250,10 +333,13 @@
msgid "Finally you paid for all of what you did to my Orc brothers!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne si zaplatil za vÅ¡etko, Äo si urobil mojim bratom orkom!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne si zaplatil za vÅ¡etko, Äo si urobil mojim bratom orkom!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne si zaplatil za vÅ¡etko, Äo si urobil mojim bratom orkom!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
@@ -263,12 +349,16 @@
"must leave."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sme naspäť! Máme zlé správy. Ľudia sa zhromažÄujú za naÅ¡Ãm
chrbtom, musÃme "
"odÃsÅ¥.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sme naspäť! Máme zlé správy. Ľudia sa zhromažÄujú za naÅ¡Ãm
chrbtom, musÃme "
+"odÃsÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sme naspäť! Máme zlé správy. Ľudia sa zhromažÄujú za naÅ¡Ãm
chrbtom, musÃme "
"odÃsÅ¥."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
@@ -278,10 +368,13 @@
"to flee!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale kde je zvyÅ¡ok rady? Netrmácali sme sa tak Äaleko, aby sme teraz
ušli!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale kde je zvyÅ¡ok rady? Netrmácali sme sa tak Äaleko, aby sme teraz
ušli!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale kde je zvyÅ¡ok rady? Netrmácali sme sa tak Äaleko, aby sme teraz uÅ¡li!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
@@ -292,12 +385,16 @@
"city."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máme od nich správu, že vÅ¡etci uÅ¡li na východ, blÃzko Žalostných
kopcov. "
"MyslÃm, že by sme za nimi mali ÃsÅ¥ Äo najrýchlejÅ¡ie a evakuovaÅ¥ toto
mesto.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máme od nich správu, že vÅ¡etci uÅ¡li na východ, blÃzko Žalostných
kopcov. "
+"MyslÃm, že by sme za nimi mali ÃsÅ¥ Äo najrýchlejÅ¡ie a evakuovaÅ¥ toto
mesto.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Máme od nich správu, že vÅ¡etci uÅ¡li na východ, blÃzko Žalostných
kopcov. "
"MyslÃm, že by sme za nimi mali ÃsÅ¥ Äo najrýchlejÅ¡ie a evakuovaÅ¥ toto
mesto."
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
@@ -308,6 +405,7 @@
"after this desert, we'll have to cross the Silent Forest!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale to je až za Púšťou smrti, ktorá je plná obrovských jedovytých
škorpiónov "
@@ -316,6 +414,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale to je až za Púšťou smrti, ktorá je plná obrovských jedovytých
škorpiónov "
"a zbojnÃkov. ÃsÅ¥ okolo by zase trvalo celú veÄnosÅ¥! A navyÅ¡e, po tejto
"
+"púšti, musÃme prejsÅ¥ cez Tichý les!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale to je až za Púšťou smrti, ktorá je plná obrovských jedovytých
škorpiónov "
+"a zbojnÃkov. ÃsÅ¥ okolo by zase trvalo celú veÄnosÅ¥! A navyÅ¡e, po tejto
"
"púšti, musÃme prejsÅ¥ cez Tichý les!"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
@@ -325,12 +427,16 @@
"promises to be fun."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemáme teda na výber... Nikdy som eÅ¡te nejedol Å¡koprióny, ale vidÃm,
že si "
"na tejto výprave užijeme kopu zábavy.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemáme teda na výber... Nikdy som eÅ¡te nejedol Å¡koprióny, ale vidÃm,
že si "
+"na tejto výprave užijeme kopu zábavy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemáme teda na výber... Nikdy som eÅ¡te nejedol Å¡koprióny, ale vidÃm,
že si "
"na tejto výprave užijeme kopu zábavy."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
@@ -338,10 +444,13 @@
msgid "Clash of Armies"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zrážka armád\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zrážka armád\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zrážka armád"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
@@ -357,6 +466,7 @@
"#Death of Inarix"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -373,6 +483,14 @@
"Preháš, ak:\n"
"#Zomrie Kapou'e\n"
"#Zomrie Grüü\n"
+"#Zomrie Inarix\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@ÃspeÅ¡ne ubrániÅ¡ Prestim poÄas Å¡tyroch dnÃ\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
"#Zomrie Inarix"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
@@ -380,10 +498,13 @@
msgid "So here we are, they are preparing to assault."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takže sme tu, a oni sa pripravujú na útok.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Takže sme tu, a oni sa pripravujú na útok.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takže sme tu, a oni sa pripravujú na útok."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
@@ -391,10 +512,13 @@
msgid "Prestim's walls are rock hard, they' ll break clean off on them."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Múry Prestimi sú pevné ako skala, rozbijú sa na nich.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Múry Prestimi sú pevné ako skala, rozbijú sa na nich.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Múry Prestimi sú pevné ako skala, rozbijú sa na nich."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
@@ -405,6 +529,7 @@
"humans to enter Prestim ... needless to say, this would be the end for us."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie som si taký istý. Každá pevnosť má svoje slabé miesto. Múry
Prestimi "
@@ -413,6 +538,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie som si taký istý. Každá pevnosť má svoje slabé miesto. Múry
Prestimi "
"podopierajú tri veže. Ak zniÄia jednu z nich, trhlina umožnà ľuÄom
vstúpiť "
+"do Prestimi... a to by bol náš koniec.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie som si taký istý. Každá pevnosť má svoje slabé miesto. Múry
Prestimi "
+"podopierajú tri veže. Ak zniÄia jednu z nich, trhlina umožnà ľuÄom
vstúpiť "
"do Prestimi... a to by bol náš koniec."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
@@ -422,10 +551,13 @@
"tribes into the Great Horde."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dostal som správy od Rady, že zjednocujúklany do Veľkej Hordy.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dostal som správy od Rady, že zjednocujúklany do Veľkej Hordy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dostal som správy od Rady, že zjednocujúklany do Veľkej Hordy."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
@@ -433,10 +565,13 @@
msgid "Great! When do they arrive?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Skvelé! Kedy prÃdu?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Skvelé! Kedy prÃdu?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Skvelé! Kedy prÃdu?"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
@@ -444,10 +579,13 @@
msgid "In four days minimum. I fear it will be too late."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Najskôr za štyri dni. Obávam sa, že už bude neskoro.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Najskôr za štyri dni. Obávam sa, že už bude neskoro.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Najskôr za štyri dni. Obávam sa, že už bude neskoro."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
@@ -455,10 +593,13 @@
msgid "I don't think so, there is still a way.."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NemyslÃm si. Stále tu je jedna možnosÅ¥...\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NemyslÃm si. Stále tu je jedna možnosÅ¥...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NemyslÃm si. Stále tu je jedna možnosÅ¥..."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
@@ -466,10 +607,13 @@
msgid "Which one?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aká?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aká?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aká?"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
@@ -479,12 +623,16 @@
"previously. If we manage to defend it, we might still have a chance."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"VäÄÅ¡ina útoÄnÃkov prekroÄà rieku v brode, kde predtým stál most. Ak
ho "
"ubránime, možno máme nádej.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"VäÄÅ¡ina útoÄnÃkov prekroÄà rieku v brode, kde predtým stál most. Ak
ho "
+"ubránime, možno máme nádej.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"VäÄÅ¡ina útoÄnÃkov prekroÄà rieku v brode, kde predtým stál most. Ak
ho "
"ubránime, možno máme nádej."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
@@ -492,10 +640,13 @@
msgid "And if we fail?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A ak nie?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A ak nie?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A ak nie?"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
@@ -505,12 +656,16 @@
"mother earth."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Potom zaútoÄia na Prestim v presile piati na jedného. Nech nám je matka
zem "
"milostivá.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Potom zaútoÄia na Prestim v presile piati na jedného. Nech nám je matka
zem "
+"milostivá.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Potom zaútoÄia na Prestim v presile piati na jedného. Nech nám je matka
zem "
"milostivá."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
@@ -518,10 +673,13 @@
msgid "Great."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Skvelé.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Skvelé.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Skvelé."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
@@ -529,10 +687,13 @@
msgid "Then, the battle for Prestim began."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak zaÄala bitka o Prestim.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak zaÄala bitka o Prestim.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak zaÄala bitka o Prestim."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
@@ -540,10 +701,13 @@
msgid "We arrive to honor our alliance, Earl Lanbec'h."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prichádzame na pomoc ako spojenci, gróf Lanbec'h.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Prichádzame na pomoc ako spojenci, gróf Lanbec'h.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Prichádzame na pomoc ako spojenci, gróf Lanbec'h."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
@@ -551,10 +715,13 @@
msgid "Here we are! Hold on Prestim, we arrive to push them to the river!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tu sme! BráÅte Prestim, my ich zatlaÄÃme cez rieku!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tu sme! BráÅte Prestim, my ich zatlaÄÃme cez rieku!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tu sme! BráÅte Prestim, my ich zatlaÄÃme cez rieku!"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
@@ -562,10 +729,13 @@
msgid "They are too numerous now, RETREAT !"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je ich prÃliÅ¡ veľa, ÃSTUP!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je ich prÃliÅ¡ veľa, ÃSTUP!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je ich prÃliÅ¡ veľa, ÃSTUP!"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
@@ -581,12 +751,16 @@
"and won't get out of them."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obrana Prestimi pod tvojÃm velenÃm bola hrdinská, takýto odpor iste
podlomil "
"morálku ľudÃ. Teraz ustúpia do svojich pevnostà a nevylezú z nich.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obrana Prestimi pod tvojÃm velenÃm bola hrdinská, takýto odpor iste
podlomil "
+"morálku ľudÃ. Teraz ustúpia do svojich pevnostà a nevylezú z nich.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Obrana Prestimi pod tvojÃm velenÃm bola hrdinská, takýto odpor iste
podlomil "
"morálku ľudÃ. Teraz ustúpia do svojich pevnostà a nevylezú z nich."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
@@ -596,12 +770,16 @@
"tails! They won't have a rest untill we'll destitute Earl Lanbec'h!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PriÅ¡iel Äas ukázaÅ¥ im, kto sme, a viesÅ¥ Veľkú Hordu za nimi! Nebudú
mať "
"pokoja, kým nepadne gróf Lanbec'h!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PriÅ¡iel Äas ukázaÅ¥ im, kto sme, a viesÅ¥ Veľkú Hordu za nimi! Nebudú
mať "
+"pokoja, kým nepadne gróf Lanbec'h!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PriÅ¡iel Äas ukázaÅ¥ im, kto sme, a viesÅ¥ Veľkú Hordu za nimi! Nebudú
mať "
"pokoja, kým nepadne gróf Lanbec'h!"
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
@@ -610,12 +788,16 @@
"Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e sa eÅ¡te ukáže v druhej kapitole kampane Syn Äierneho Oka:
'Veľká "
"Horda'.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e sa eÅ¡te ukáže v druhej kapitole kampane Syn Äierneho Oka:
'Veľká "
+"Horda'.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kapou'e sa eÅ¡te ukáže v druhej kapitole kampane Syn Äierneho Oka:
'Veľká "
"Horda'."
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
@@ -623,10 +805,13 @@
msgid "No! The walls of prestim are destroyed, we are done!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! Múry Prestimi sú zniÄené, je s nami koniec!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie! Múry Prestimi sú zniÄené, je s nami koniec!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie! Múry Prestimi sú zniÄené, je s nami koniec!"
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
@@ -634,10 +819,13 @@
msgid "The Desert of Death"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Púšť smrti\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Púšť smrti\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Púšť smrti"
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
@@ -652,6 +840,7 @@
"#Death of a Shaman"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -668,6 +857,14 @@
"Preháš, ak:\n"
"#Zomrie Kapou'e\n"
"#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ Ar Danta\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
"#Zomrie Å¡aman"
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
@@ -677,12 +874,16 @@
"and we have nearly finished our food."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Odkedy sme vošli vo tejto púšte, uplynuli dva dni. Nikdy som nezažil
takú "
"horúÄavu, a už nám pomaly dochádza jedlo.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Odkedy sme vošli vo tejto púšte, uplynuli dva dni. Nikdy som nezažil
takú "
+"horúÄavu, a už nám pomaly dochádza jedlo.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Odkedy sme vošli vo tejto púšte, uplynuli dva dni. Nikdy som nezažil
takú "
"horúÄavu, a už nám pomaly dochádza jedlo."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
@@ -692,12 +893,16 @@
"delicious."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Som hladný a ešte sme nenašli žiadneho veľkého škorpióna. Iste by som
si na "
"Åom pochutil.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Som hladný a ešte sme nenašli žiadneho veľkého škorpióna. Iste by som
si na "
+"Åom pochutil.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Som hladný a ešte sme nenašli žiadneho veľkého škorpióna. Iste by som
si na "
"Åom pochutil."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
@@ -707,12 +912,16 @@
"clubs are useless against their heavy shells."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dúfam, že ani žiadneho nenájdeme! Sú to straÅ¡né obrnené prÃÅ¡ery a
proti ich "
"tvrdým pancierom nepomôže ani trollà kyjak.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Dúfam, že ani žiadneho nenájdeme! Sú to straÅ¡né obrnené prÃÅ¡ery a
proti ich "
+"tvrdým pancierom nepomôže ani trollà kyjak.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Dúfam, že ani žiadneho nenájdeme! Sú to straÅ¡né obrnené prÃÅ¡ery a
proti ich "
"tvrdým pancierom nepomôže ani trollà kyjak."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
@@ -722,12 +931,16 @@
"sharp blades. But I hope too we won't meet them."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄul som, že najlepÅ¡ia zbraÅ na ne je ostrý meÄ priamo do oka. Ale
tiež "
"dúfam, že ich nestretneme.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄul som, že najlepÅ¡ia zbraÅ na ne je ostrý meÄ priamo do oka. Ale
tiež "
+"dúfam, že ich nestretneme.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄul som, že najlepÅ¡ia zbraÅ na ne je ostrý meÄ priamo do oka. Ale
tiež "
"dúfam, že ich nestretneme."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
@@ -737,12 +950,16 @@
"mentioned on the map before the sun get high."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Slnce sa dvÃha, mali by sme preruÅ¡iÅ¥ cestu a nájsÅ¥ oázu z tejto mapy,
skôr "
"než prÃde poludnie.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Slnce sa dvÃha, mali by sme preruÅ¡iÅ¥ cestu a nájsÅ¥ oázu z tejto mapy,
skôr "
+"než prÃde poludnie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Slnce sa dvÃha, mali by sme preruÅ¡iÅ¥ cestu a nájsÅ¥ oázu z tejto mapy,
skôr "
"než prÃde poludnie."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
@@ -751,10 +968,13 @@
"Stay alert! This oasis is known to be a den of outlaws and desert pillagers."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"BuÄte opatrnÃ! Táto oáza je známy brloh zbojnÃkov a výpalnÃkov.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"BuÄte opatrnÃ! Táto oáza je známy brloh zbojnÃkov a výpalnÃkov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"BuÄte opatrnÃ! Táto oáza je známy brloh zbojnÃkov a výpalnÃkov."
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
@@ -763,10 +983,13 @@
msgid "We've done it! Now we need some rest, before we continue our journey."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zvládli sme to! Teraz si musÃme odpoÄinúť, a môžeme pokraÄovaÅ¥ v
ceste.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zvládli sme to! Teraz si musÃme odpoÄinúť, a môžeme pokraÄovaÅ¥ v
ceste.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zvládli sme to! Teraz si musÃme odpoÄinúť, a môžeme pokraÄovaÅ¥ v
ceste."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
@@ -774,10 +997,13 @@
msgid "End Of Peace"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Koniec mieru\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Koniec mieru\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Koniec mieru"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
@@ -791,6 +1017,7 @@
"#Turns run out"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -805,6 +1032,13 @@
"@PorazÃÅ¡ Alberta a jeho vojská\n"
"Prehráš, ak:\n"
"#Zomrie Kapou'e\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ Alberta a jeho vojská\n"
+"Prehráš, ak:\n"
+"#Zomrie Kapou'e\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
@@ -814,12 +1048,16 @@
"Let's slay all of them and give this land back to our people!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"HľaÄte, vojaci! Tà orkovia ani netuÅ¡ia, že priÅ¡la ich posledná
chvÃľka. "
"Zabime ich všetkých a vráťme túto zem nášmu ľudu!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"HľaÄte, vojaci! Tà orkovia ani netuÅ¡ia, že priÅ¡la ich posledná
chvÃľka. "
+"Zabime ich všetkých a vráťme túto zem nášmu ľudu!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"HľaÄte, vojaci! Tà orkovia ani netuÅ¡ia, že priÅ¡la ich posledná
chvÃľka. "
"Zabime ich všetkých a vráťme túto zem nášmu ľudu!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
@@ -828,10 +1066,13 @@
"We are attacked by these humans! Hurry up, we must defend our fathers' land!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"TÃto ľudia na nás útoÄia! Rýchlo, musÃme chrániÅ¥ zem naÅ¡ich
otcov!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"TÃto ľudia na nás útoÄia! Rýchlo, musÃme chrániÅ¥ zem naÅ¡ich
otcov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"TÃto ľudia na nás útoÄia! Rýchlo, musÃme chrániÅ¥ zem naÅ¡ich otcov!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
@@ -839,10 +1080,13 @@
msgid "The battle begun."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak zaÄala bitka.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak zaÄala bitka.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak zaÄala bitka."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
@@ -850,10 +1094,13 @@
msgid "Argh! I die! But other humans will go and slay you, filthy orcs!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Zomieram! Ale prÃdu Äalšà ľudia a pobijú vás, Å¡pinavÃ
orkovia!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! Zomieram! Ale prÃdu Äalšà ľudia a pobijú vás, Å¡pinavÃ
orkovia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Zomieram! Ale prÃdu Äalšà ľudia a pobijú vás, Å¡pinavà orkovia!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
@@ -861,10 +1108,13 @@
msgid "Hurrah! Victory!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hurá! VÃÅ¥azstvo!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hurá! VÃÅ¥azstvo!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hurá! VÃÅ¥azstvo!"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
@@ -874,12 +1124,16 @@
"army. We have just defeated a vanguard, they are coming massively."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tentokrát sme vyhrali, ale ľudia si chystajú veľkú armádu. Porazili sme
len "
"ich predvoj, ale blÞia sa ich sem masy.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tentokrát sme vyhrali, ale ľudia si chystajú veľkú armádu. Porazili sme
len "
+"ich predvoj, ale blÞia sa ich sem masy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tentokrát sme vyhrali, ale ľudia si chystajú veľkú armádu. Porazili sme
len "
"ich predvoj, ale blÞia sa ich sem masy."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
@@ -887,10 +1141,13 @@
msgid "What should be do, chief?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo budeme robiÅ¥, náÄelnÃk?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo budeme robiÅ¥, náÄelnÃk?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo budeme robiÅ¥, náÄelnÃk?"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
@@ -918,12 +1175,16 @@
"infested of dwarves and wild trolls."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale slobodné kmene žijú až za pohorÃm Haag. Tie hory sú plné
trpaslÃkov a "
"divokých trollov.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale slobodné kmene žijú až za pohorÃm Haag. Tie hory sú plné
trpaslÃkov a "
+"divokých trollov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale slobodné kmene žijú až za pohorÃm Haag. Tie hory sú plné
trpaslÃkov a "
"divokých trollov."
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
@@ -933,12 +1194,16 @@
"past--maybe they can help us. Hurry up, we must leave now."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemáme na výber, prejdeme tadiaľ. Trollovia boli v minulosti našimi "
"spojencami -- azda nám pomôžu. Ponáhľajme sa, musÃme ÃsÅ¥.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nemáme na výber, prejdeme tadiaľ. Trollovia boli v minulosti našimi "
+"spojencami -- azda nám pomôžu. Ponáhľajme sa, musÃme ÃsÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nemáme na výber, prejdeme tadiaľ. Trollovia boli v minulosti našimi "
"spojencami -- azda nám pomôžu. Ponáhľajme sa, musÃme ÃsÅ¥."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
@@ -949,6 +1214,7 @@
"commando of elves, we already tried to assault it twice without success."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne posily! Nech ste ktokoľvek, vitajte v Prestimi! Náš opevnený
most "
@@ -957,6 +1223,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne posily! Nech ste ktokoľvek, vitajte v Prestimi! Náš opevnený
most "
"cez rieku Gork dnes ráno dobylo malé komando elfov. Dva razy sme ich
skúšali "
+"napadnúť, ale bez úspechu.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne posily! Nech ste ktokoľvek, vitajte v Prestimi! Náš opevnený
most "
+"cez rieku Gork dnes ráno dobylo malé komando elfov. Dva razy sme ich
skúšali "
"napadnúť, ale bez úspechu."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
@@ -964,10 +1234,13 @@
msgid "Ah! They are no match against my mace."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha! Môj palcát ich rozmaÄká.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ha! Môj palcát ich rozmaÄká.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ha! Môj palcát ich rozmaÄká."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
@@ -978,6 +1251,7 @@
"be able to cross the river."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo je horÅ¡ie, zvedovia hlásia, že naÅ¡i spojenci saurovia na Äele s
Inarixom "
@@ -986,6 +1260,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo je horÅ¡ie, zvedovia hlásia, že naÅ¡i spojenci saurovia na Äele s
Inarixom "
"sú stále zablokovanà na druhej strane rieky, pár kilometrov odtiaľto. "
+"Nepodarà sa im prekroÄiÅ¥ rieku.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo je horÅ¡ie, zvedovia hlásia, že naÅ¡i spojenci saurovia na Äele s
Inarixom "
+"sú stále zablokovanà na druhej strane rieky, pár kilometrov odtiaľto. "
"Nepodarà sa im prekroÄiÅ¥ rieku."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
@@ -995,12 +1273,16 @@
"Humans will arrive soon. We must destroy the southern bridge on the river."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elfovia a trpaslÃci sa pridali k ľuÄom proti nám, a táboria neÄaleko.
Ľudia "
"tu budú už Äoskoro. MusÃme zniÄiÅ¥ južný most cez rieku.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Elfovia a trpaslÃci sa pridali k ľuÄom proti nám, a táboria neÄaleko.
Ľudia "
+"tu budú už Äoskoro. MusÃme zniÄiÅ¥ južný most cez rieku.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Elfovia a trpaslÃci sa pridali k ľuÄom proti nám, a táboria neÄaleko.
Ľudia "
"tu budú už Äoskoro. MusÃme zniÄiÅ¥ južný most cez rieku."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
@@ -1008,10 +1290,13 @@
msgid "We must do something!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃme nieÄo urobiÅ¥!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"MusÃme nieÄo urobiÅ¥!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"MusÃme nieÄo urobiÅ¥!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
@@ -1019,10 +1304,13 @@
msgid "I know what we must do. Kill elves and help Inarix cross."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Viem, Äo musÃme urobiÅ¥. ZabiÅ¥ elfov a pomôcÅ¥ Inarixovi cez rieku.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Viem, Äo musÃme urobiÅ¥. ZabiÅ¥ elfov a pomôcÅ¥ Inarixovi cez rieku.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Viem, Äo musÃme urobiÅ¥. ZabiÅ¥ elfov a pomôcÅ¥ Inarixovi cez rieku."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
@@ -1033,12 +1321,16 @@
"army will have crossed!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nebude to také ľahké! NaÅ¡i nepriatelia sú dobre opevnenÃ. A
nezabudnite, "
"akonáhle väÄÅ¡ina saurskej armády prejde cez južný most, zniÄÃme
ho!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nebude to také ľahké! NaÅ¡i nepriatelia sú dobre opevnenÃ. A
nezabudnite, "
+"akonáhle väÄÅ¡ina saurskej armády prejde cez južný most, zniÄÃme
ho!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nebude to také ľahké! NaÅ¡i nepriatelia sú dobre opevnenÃ. A
nezabudnite, "
"akonáhle väÄÅ¡ina saurskej armády prejde cez južný most, zniÄÃme ho!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
@@ -1048,10 +1340,13 @@
"perish!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Každý, kto zostane na nesprávnej strane rieky, zahynie!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Každý, kto zostane na nesprávnej strane rieky, zahynie!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Každý, kto zostane na nesprávnej strane rieky, zahynie!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
@@ -1061,12 +1356,16 @@
"must hurry up."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tu sme, priatelia. Gróf Lanbec'h a jeho družina je nám v pätách, musÃme
sa "
"poponáhľať.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tu sme, priatelia. Gróf Lanbec'h a jeho družina je nám v pätách, musÃme
sa "
+"poponáhľať.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tu sme, priatelia. Gróf Lanbec'h a jeho družina je nám v pätách, musÃme
sa "
"poponáhľať."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
@@ -1074,10 +1373,13 @@
msgid "Hurry up! The southern bridge is going to explode! Retreat! "
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rýchlo! Južný most vyletà do vzduchu! Ãstup!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rýchlo! Južný most vyletà do vzduchu! Ãstup!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rýchlo! Južný most vyletà do vzduchu! Ãstup!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
@@ -1087,10 +1389,13 @@
"choice but surrender."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Utrpeli sme priveľké straty a nedokážeme ľuÄom vzdorovaÅ¥. MusÃme sa
vzdať.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Utrpeli sme priveľké straty a nedokážeme ľuÄom vzdorovaÅ¥. MusÃme sa
vzdať.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Utrpeli sme priveľké straty a nedokážeme ľuÄom vzdorovaÅ¥. MusÃme sa
vzdať."
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
@@ -1098,10 +1403,13 @@
msgid "At the saurians! Rip them to the last!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Na saurov! Roztrhajte ich na kúsky!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Na saurov! Roztrhajte ich na kúsky!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Na saurov! Roztrhajte ich na kúsky!"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
@@ -1109,10 +1417,13 @@
msgid "It is too late, we are defeated."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je neskoro, porazili nás.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je neskoro, porazili nás.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je neskoro, porazili nás."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
@@ -1120,10 +1431,13 @@
msgid "Shan Taum The Smug"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Namyslený Shan Taum\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Namyslený Shan Taum\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Namyslený Shan Taum"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
@@ -1138,6 +1452,7 @@
"#Death of a shaman"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1154,6 +1469,14 @@
"Preháš, ak:\n"
"#Zomrie Kapou'e\n"
"#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Prežiješ 20 ťahov útoku Shana Tauma\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
"#Zomrie Å¡aman"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
@@ -1161,10 +1484,13 @@
msgid "At last, here are the mourned hills! I hope everything will be OK."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne, tu sú Žalostné kopce! Dúfam, že je vÅ¡etko OK.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne, tu sú Žalostné kopce! Dúfam, že je vÅ¡etko OK.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne, tu sú Žalostné kopce! Dúfam, že je vÅ¡etko OK."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
@@ -1178,12 +1504,16 @@
"was a rival for Black Eye Karun."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Iba trollovia nevedia, že v týchto konÄinách vládne Namyslený Shan
Taum, "
"bývalý súper môjho otca Karuna Äierne Oko.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Iba trollovia nevedia, že v týchto konÄinách vládne Namyslený Shan
Taum, "
+"bývalý súper môjho otca Karuna Äierne Oko.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Iba trollovia nevedia, že v týchto konÄinách vládne Namyslený Shan
Taum, "
"bývalý súper môjho otca Karuna Äierne Oko."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
@@ -1191,10 +1521,13 @@
msgid "I doubt he would welcome the son of the Black Eye."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NemyslÃm, že by uvÃtal syna Äierneho Oka.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NemyslÃm, že by uvÃtal syna Äierneho Oka.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NemyslÃm, že by uvÃtal syna Äierneho Oka."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
@@ -1204,10 +1537,13 @@
"loser?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kto je tam? Kapou'e! Äo hľadáš na mojom územÃ, ty patetická troska?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kto je tam? Kapou'e! Äo hľadáš na mojom územÃ, ty patetická troska?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kto je tam? Kapou'e! Äo hľadáš na mojom územÃ, ty patetická troska?"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
@@ -1217,12 +1553,16 @@
"brothers and to deliberate about what we have to do."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zadrž, Shan Taum. Nie sme tu kvôli sporom, ame tu, aby sme sprevádzali "
"naÅ¡ich bratov a dohodli sa s tebou, Äo urobÃme.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zadrž, Shan Taum. Nie sme tu kvôli sporom, ame tu, aby sme sprevádzali "
+"naÅ¡ich bratov a dohodli sa s tebou, Äo urobÃme.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zadrž, Shan Taum. Nie sme tu kvôli sporom, ame tu, aby sme sprevádzali "
"naÅ¡ich bratov a dohodli sa s tebou, Äo urobÃme."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
@@ -1232,12 +1572,16 @@
"are as pathetic as your father!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bwahaha! Ty si nula! Kde máš svoj kraj? Si žobrák. Si rovnako trápny ako
"
"tvoj otec!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bwahaha! Ty si nula! Kde máš svoj kraj? Si žobrák. Si rovnako trápny ako
"
+"tvoj otec!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bwahaha! Ty si nula! Kde máš svoj kraj? Si žobrák. Si rovnako trápny ako
"
"tvoj otec!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
@@ -1247,12 +1591,16 @@
"a mug with your skull!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ako sa opovažuješ hovoriť tak o mojom otcovi, ty úbohý zbabelec?! Z
tvojej "
"lebky si urobÃm pohár!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ako sa opovažuješ hovoriť tak o mojom otcovi, ty úbohý zbabelec?! Z
tvojej "
+"lebky si urobÃm pohár!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ako sa opovažuješ hovoriť tak o mojom otcovi, ty úbohý zbabelec?! Z
tvojej "
"lebky si urobÃm pohár!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
@@ -1260,10 +1608,13 @@
msgid "Really? What would you drink with it? Mint cordial?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vážne? A Äo z neho budeÅ¡ piÅ¥? Kvapky proti hnaÄke?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Vážne? A Äo z neho budeÅ¡ piÅ¥? Kvapky proti hnaÄke?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Vážne? A Äo z neho budeÅ¡ piÅ¥? Kvapky proti hnaÄke?"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
@@ -1272,10 +1623,13 @@
"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rozzúrený Kapou'e zaútoÄil na namysleného orka Shana Tauma.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rozzúrený Kapou'e zaútoÄil na namysleného orka Shana Tauma.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rozzúrený Kapou'e zaútoÄil na namysleného orka Shana Tauma."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
@@ -1285,12 +1639,16 @@
"and you are fighting each other!?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo je to? Zbláznili ste sa!? Ľudia obliehajú naÅ¡u pevnosÅ¥ Prestim, a vy
tu "
"bojujete jeden s druhým!?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo je to? Zbláznili ste sa!? Ľudia obliehajú naÅ¡u pevnosÅ¥ Prestim, a vy
tu "
+"bojujete jeden s druhým!?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo je to? Zbláznili ste sa!? Ľudia obliehajú naÅ¡u pevnosÅ¥ Prestim, a vy
tu "
"bojujete jeden s druhým!?"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
@@ -1298,10 +1656,13 @@
msgid "Well, ermmm..."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No, ehmmm...\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No, ehmmm...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No, ehmmm..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
@@ -1311,12 +1672,16 @@
"escorting Pirk, Gork and Vraurk. The council is grateful for that."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e, zvesti hovoria, že si prešiel dlhú púť, aby si vyhľadal našu
pomoc, "
"a pritom si sprevádzal Pirka, Gorka a Vraurka. Rada je ti za to vÄaÄná.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e, zvesti hovoria, že si prešiel dlhú púť, aby si vyhľadal našu
pomoc, "
+"a pritom si sprevádzal Pirka, Gorka a Vraurka. Rada je ti za to vÄaÄná.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kapou'e, zvesti hovoria, že si prešiel dlhú púť, aby si vyhľadal našu
pomoc, "
"a pritom si sprevádzal Pirka, Gorka a Vraurka. Rada je ti za to vÄaÄná."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
@@ -1324,10 +1689,13 @@
msgid "I know what you want from us but I'm afraid we can't help you."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Viem, Äo od nás chceÅ¡, ale asi ti nemôžeme pomôcÅ¥.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Viem, Äo od nás chceÅ¡, ale asi ti nemôžeme pomôcÅ¥.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Viem, Äo od nás chceÅ¡, ale asi ti nemôžeme pomôcÅ¥."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
@@ -1335,10 +1703,13 @@
msgid "Really? But my people..."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Naozaj? Ale môj ľud...\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Naozaj? Ale môj ľud...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Naozaj? Ale môj ľud..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
@@ -1349,6 +1720,7 @@
"your exploits, we understood you are a worthy son of your father."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NerozumieÅ¡ tomu. Orkovia boli rozdelenà celé stároÄia. Jediný, kto nás
ako "
@@ -1357,6 +1729,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NerozumieÅ¡ tomu. Orkovia boli rozdelenà celé stároÄia. Jediný, kto nás
ako "
"tak vedel zjednotiÅ¥, bol tvoj otec, Karun Äierne Oko. Správy o tebe
zatiaľ "
+"nasvedÄujú, že si synom hodným svojho otca.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NerozumieÅ¡ tomu. Orkovia boli rozdelenà celé stároÄia. Jediný, kto nás
ako "
+"tak vedel zjednotiÅ¥, bol tvoj otec, Karun Äierne Oko. Správy o tebe
zatiaľ "
"nasvedÄujú, že si synom hodným svojho otca."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
@@ -1366,12 +1742,16 @@
"need a leader that can unite all banners. This one is YOU!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je pravda. Teraz na nás zo vÅ¡etkých strán útoÄia ľudia a elfovia; "
"potrebujeme vodcu, ktorý nás vÅ¡etkých zjednotÃ. DokážeÅ¡ to len TY!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To je pravda. Teraz na nás zo vÅ¡etkých strán útoÄia ľudia a elfovia; "
+"potrebujeme vodcu, ktorý nás vÅ¡etkých zjednotÃ. DokážeÅ¡ to len TY!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To je pravda. Teraz na nás zo vÅ¡etkých strán útoÄia ľudia a elfovia; "
"potrebujeme vodcu, ktorý nás vÅ¡etkých zjednotÃ. DokážeÅ¡ to len TY!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
@@ -1379,10 +1759,13 @@
msgid "Well, I'm not sure I deserve that..."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No, nie som si istý, Äi si zaslúžim toľkú...\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"No, nie som si istý, Äi si zaslúžim toľkú...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"No, nie som si istý, Äi si zaslúžim toľkú..."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
@@ -1390,10 +1773,13 @@
msgid "Did you hear? There is a battle waiting for us at Prestim!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄuli ste? Äaká na nás bitka pri Prestimi!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"PoÄuli ste? Äaká na nás bitka pri Prestimi!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"PoÄuli ste? Äaká na nás bitka pri Prestimi!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
@@ -1404,6 +1790,7 @@
"help us defend Prestim!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e, ak Prestim padne, ľudia zÃskajú výbornú základÅu na tejto
strane "
@@ -1412,6 +1799,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Kapou'e, ak Prestim padne, ľudia zÃskajú výbornú základÅu na tejto
strane "
"rieky a náš ľud nebude v bezpeÄÃ. Ty si jediný, kto nám vie pomôcÅ¥
ubrániť "
+"Prestim!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Kapou'e, ak Prestim padne, ľudia zÃskajú výbornú základÅu na tejto
strane "
+"rieky a náš ľud nebude v bezpeÄÃ. Ty si jediný, kto nám vie pomôcÅ¥
ubrániť "
"Prestim!"
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
@@ -1423,6 +1814,7 @@
"on it."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nechaj tu svojich ľudÃ, Kapou'e -- nateraz sú tu v bezpeÄà -- a choÄ
brániť "
@@ -1431,6 +1823,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nechaj tu svojich ľudÃ, Kapou'e -- nateraz sú tu v bezpeÄà -- a choÄ
brániť "
"Prestim. Medzitým, kým je rada opäť pohromade, rozhodneme, Äi nastal
Äas "
+"znovuvytvoriť Veľkú Hordu a zveriť ti jej vedenie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nechaj tu svojich ľudÃ, Kapou'e -- nateraz sú tu v bezpeÄà -- a choÄ
brániť "
+"Prestim. Medzitým, kým je rada opäť pohromade, rozhodneme, Äi nastal
Äas "
"znovuvytvoriť Veľkú Hordu a zveriť ti jej vedenie."
#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
@@ -1438,10 +1834,13 @@
msgid "Nooo! Don't kill me, I surrender to you little earthworm."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nieee! NezabÃjaj ma, vzdávam sa, ty prÃzemný chudák.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nieee! NezabÃjaj ma, vzdávam sa, ty prÃzemný chudák.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nieee! NezabÃjaj ma, vzdávam sa, ty prÃzemný chudák."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
@@ -1449,10 +1848,13 @@
msgid "Silent Forest"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tichý les\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tichý les\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tichý les"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
@@ -1467,6 +1869,7 @@
"#Death of a Shaman"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1483,6 +1886,14 @@
"Preháš, ak:\n"
"#Zomrie Kapou'e\n"
"#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Zabiješ všetkých elfov v Tichom lese\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
"#Zomrie Å¡aman"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
@@ -1492,10 +1903,13 @@
"that silent?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takže toto je Tichý les... PreÄo sa tak volá? Je naozaj taký tichý?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Takže toto je Tichý les... PreÄo sa tak volá? Je naozaj taký tichý?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Takže toto je Tichý les... PreÄo sa tak volá? Je naozaj taký tichý?"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
@@ -1506,12 +1920,16 @@
"unless forced."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie vždy bol taký tichý. Lovci z mnohých kmeÅov sem chodili loviÅ¥ a
rybáriť "
"v rieke Bork. Ale teraz sem nikto nevstúpi, ak nemusÃ.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nie vždy bol taký tichý. Lovci z mnohých kmeÅov sem chodili loviÅ¥ a
rybáriť "
+"v rieke Bork. Ale teraz sem nikto nevstúpi, ak nemusÃ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nie vždy bol taký tichý. Lovci z mnohých kmeÅov sem chodili loviÅ¥ a
rybáriť "
"v rieke Bork. Ale teraz sem nikto nevstúpi, ak nemusÃ."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
@@ -1519,10 +1937,13 @@
msgid "Some people say these woods are haunted."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Niektorà tvrdia, že v lese straÅ¡Ã.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Niektorà tvrdia, že v lese straÅ¡Ã.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Niektorà tvrdia, že v lese straÅ¡Ã."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
@@ -1532,12 +1953,16 @@
"Most likely, this forest is full of elvish renegades."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je fakt, že z tých, Äo voÅ¡li do tohto lesa, sa len málokto vrátil
domov. Les "
"je pravdepodobne plný elfÃch odpadlÃkov.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je fakt, že z tých, Äo voÅ¡li do tohto lesa, sa len málokto vrátil
domov. Les "
+"je pravdepodobne plný elfÃch odpadlÃkov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je fakt, že z tých, Äo voÅ¡li do tohto lesa, sa len málokto vrátil
domov. Les "
"je pravdepodobne plný elfÃch odpadlÃkov."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
@@ -1548,6 +1973,7 @@
"river with great delight."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak Äi onak, potrebujeme oddych. Máme dosÅ¥ zbranÃ, aby sme si poradili s "
@@ -1556,6 +1982,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Tak Äi onak, potrebujeme oddych. Máme dosÅ¥ zbranÃ, aby sme si poradili s "
"hÅstkou elfÃch zlodejov. Ak nejakého stretnem, s veľkou radosÅ¥ou ho
strÄÃm "
+"do rieky Bork.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Tak Äi onak, potrebujeme oddych. Máme dosÅ¥ zbranÃ, aby sme si poradili s "
+"hÅstkou elfÃch zlodejov. Ak nejakého stretnem, s veľkou radosÅ¥ou ho
strÄÃm "
"do rieky Bork."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
@@ -1565,10 +1995,13 @@
"alive!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo je to? Orkovia v naÅ¡om lese? Blázni! Ani jeden sa nevráti živý!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo je to? Orkovia v naÅ¡om lese? Blázni! Ani jeden sa nevráti živý!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo je to? Orkovia v naÅ¡om lese? Blázni! Ani jeden sa nevráti živý!"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
@@ -1576,10 +2009,13 @@
msgid "I agree. We'll attack them on both sides."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"SúhlasÃm. Napadneme ich z oboch strán.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"SúhlasÃm. Napadneme ich z oboch strán.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"SúhlasÃm. Napadneme ich z oboch strán."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
@@ -1587,10 +2023,13 @@
msgid "No more elves? Where are you cowards!?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Už žiadni elfovia? Kde ste, zbabelci!?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Už žiadni elfovia? Kde ste, zbabelci!?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Už žiadni elfovia? Kde ste, zbabelci!?"
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
@@ -1600,12 +2039,16 @@
"Forest? Perhaps there more are to come."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NekriÄ tak nahlas, hlúpy troll. Nepamätáš, že sme v Tichom lese? Možno
tu "
"ešte nejakà sú.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NekriÄ tak nahlas, hlúpy troll. Nepamätáš, že sme v Tichom lese? Možno
tu "
+"ešte nejakà sú.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NekriÄ tak nahlas, hlúpy troll. Nepamätáš, že sme v Tichom lese? Možno
tu "
"ešte nejakà sú."
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
@@ -1615,12 +2058,16 @@
"cleared of elves, we can have a rest and then continue our journey."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NemyslÃm si. Museli ujsÅ¥. KeÄže sme tento les vyÄistili od elfov,
môžeme si "
"tu pred cestou oddýchnuť.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NemyslÃm si. Museli ujsÅ¥. KeÄže sme tento les vyÄistili od elfov,
môžeme si "
+"tu pred cestou oddýchnuť.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NemyslÃm si. Museli ujsÅ¥. KeÄže sme tento les vyÄistili od elfov,
môžeme si "
"tu pred cestou oddýchnuť."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
@@ -1628,10 +2075,13 @@
msgid "The Siege Of Barag Gór"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obliehanie Barag Góru\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Obliehanie Barag Góru\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Obliehanie Barag Góru"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
@@ -1648,6 +2098,7 @@
"#Turns run out"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1666,6 +2117,15 @@
"#Zomrie Kapou'e\n"
"#Zomrie Grüü\n"
"#Zomrie Å¡aman\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Zachrániš šamanov\n"
+"Prehráš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
@@ -1673,10 +2133,13 @@
msgid "Here is Barag Gor."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Toto je Barag Gor.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Toto je Barag Gor.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Toto je Barag Gor."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
@@ -1686,12 +2149,16 @@
"this mob. But these filthy elves are so numerous."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach nie! Obliehajú ich elfovia. MusÃme naÅ¡im bratom pomôcÅ¥ poraziÅ¥
túto "
"zberbu. Ale tých špinavých elfov je tak veľa.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach nie! Obliehajú ich elfovia. MusÃme naÅ¡im bratom pomôcÅ¥ poraziÅ¥
túto "
+"zberbu. Ale tých špinavých elfov je tak veľa.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach nie! Obliehajú ich elfovia. MusÃme naÅ¡im bratom pomôcÅ¥ poraziÅ¥
túto "
"zberbu. Ale tých špinavých elfov je tak veľa."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
@@ -1699,10 +2166,13 @@
msgid "I have a subtle plan, chief."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NáÄelnÃk, vymyslel som plán.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NáÄelnÃk, vymyslel som plán.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NáÄelnÃk, vymyslel som plán."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
@@ -1710,10 +2180,13 @@
msgid "Which plan?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aký plán?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aký plán?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aký plán?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
@@ -1721,10 +2194,13 @@
msgid "We go and we kill all of them. What do you think?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pôjdeme a vÅ¡etkých ich zabijeme. Äo na to povieÅ¡?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pôjdeme a vÅ¡etkých ich zabijeme. Äo na to povieÅ¡?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pôjdeme a vÅ¡etkých ich zabijeme. Äo na to povieÅ¡?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
@@ -1732,10 +2208,13 @@
msgid "..."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"...\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"..."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
@@ -1744,10 +2223,13 @@
"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A tak Kapou'e zahájil zúfalý útok proti obliehateľom Barag Goru.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"A tak Kapou'e zahájil zúfalý útok proti obliehateľom Barag Goru.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"A tak Kapou'e zahájil zúfalý útok proti obliehateľom Barag Goru."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
@@ -1758,12 +2240,16 @@
"quest!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sloboda! Veľká vÄaka, syn Äierneho Oka. Ja som Jetto, majster zabijakov. "
"Odteraz môžeš na svojej výprave rátať s pomocou cechu zabijakov!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sloboda! Veľká vÄaka, syn Äierneho Oka. Ja som Jetto, majster zabijakov. "
+"Odteraz môžeš na svojej výprave rátať s pomocou cechu zabijakov!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sloboda! Veľká vÄaka, syn Äierneho Oka. Ja som Jetto, majster zabijakov. "
"Odteraz môžeš na svojej výprave rátať s pomocou cechu zabijakov!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
@@ -1772,10 +2258,13 @@
msgid "They are retreating at last!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne utekajú!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne utekajú!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne utekajú!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
@@ -1785,12 +2274,16 @@
"forest. We are not in safety."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"EÅ¡te sme nevyÅ¡li z lesa. VidÃm, že v lese sú eÅ¡te ÄalÅ¡Ã. Nie sme tu
v "
"bezpeÄÃ.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"EÅ¡te sme nevyÅ¡li z lesa. VidÃm, že v lese sú eÅ¡te ÄalÅ¡Ã. Nie sme tu
v "
+"bezpeÄÃ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"EÅ¡te sme nevyÅ¡li z lesa. VidÃm, že v lese sú eÅ¡te ÄalÅ¡Ã. Nie sme tu
v "
"bezpeÄÃ."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
@@ -1800,12 +2293,16 @@
"you help us again and escort us to the Harbour of Tirigaz?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu, musÃme ÃsÅ¥ na bezpeÄnejÅ¡ie miesto. Pomohli ste nám.
Pomôžete nám "
"eÅ¡te raz a odprevadÃte nás do prÃstavu Tirigaz?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu, musÃme ÃsÅ¥ na bezpeÄnejÅ¡ie miesto. Pomohli ste nám.
Pomôžete nám "
+"eÅ¡te raz a odprevadÃte nás do prÃstavu Tirigaz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Máš pravdu, musÃme ÃsÅ¥ na bezpeÄnejÅ¡ie miesto. Pomohli ste nám.
Pomôžete nám "
"eÅ¡te raz a odprevadÃte nás do prÃstavu Tirigaz?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
@@ -1813,10 +2310,13 @@
msgid "Yes, I need to ask for assistance from whole council. I'm with you."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, potrebujem vyhľadaÅ¥ pomoc celej rady. Idem s vami.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, potrebujem vyhľadaÅ¥ pomoc celej rady. Idem s vami.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, potrebujem vyhľadaÅ¥ pomoc celej rady. Idem s vami."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
@@ -1826,12 +2326,16 @@
"elvish forest. This is the road near that yellow farm."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Výborne. Toto je nebezpeÄná výprava, pretože musÃme ÃsÅ¥ cestou
povedľa "
"elfieho lesa. Je to cesta vedľa tej žltej farmy.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Výborne. Toto je nebezpeÄná výprava, pretože musÃme ÃsÅ¥ cestou
povedľa "
+"elfieho lesa. Je to cesta vedľa tej žltej farmy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Výborne. Toto je nebezpeÄná výprava, pretože musÃme ÃsÅ¥ cestou
povedľa "
"elfieho lesa. Je to cesta vedľa tej žltej farmy."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
@@ -1841,10 +2345,13 @@
"safety."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, ale vidÃm, že v lese sú eÅ¡te ÄalÅ¡Ã. Nie sme tu v bezpeÄÃ.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, ale vidÃm, že v lese sú eÅ¡te ÄalÅ¡Ã. Nie sme tu v bezpeÄÃ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, ale vidÃm, že v lese sú eÅ¡te ÄalÅ¡Ã. Nie sme tu v bezpeÄÃ."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
@@ -1854,12 +2361,16 @@
"Would you help us again and escort us to the Harbour of Tirigaz?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu, musÃme ÃsÅ¥ na bezpeÄnejÅ¡ie miesto. Pomohli ste nám.
Pomôžete nám "
"eÅ¡te raz a odprevadÃte nás do prÃstavu Tirigaz?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu, musÃme ÃsÅ¥ na bezpeÄnejÅ¡ie miesto. Pomohli ste nám.
Pomôžete nám "
+"eÅ¡te raz a odprevadÃte nás do prÃstavu Tirigaz?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Máš pravdu, musÃme ÃsÅ¥ na bezpeÄnejÅ¡ie miesto. Pomohli ste nám.
Pomôžete nám "
"eÅ¡te raz a odprevadÃte nás do prÃstavu Tirigaz?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
@@ -1867,10 +2378,13 @@
msgid "Yes, I need to ask for assistance to the whole council. I'm with you."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, potrebujem vyhľadaÅ¥ pomoc celej rady. Idem s vami.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãno, potrebujem vyhľadaÅ¥ pomoc celej rady. Idem s vami.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãno, potrebujem vyhľadaÅ¥ pomoc celej rady. Idem s vami."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
@@ -1880,12 +2394,16 @@
"elvish forest. This is the road near this yellow farm."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Výborne. Toto je nebezpeÄná výprava, pretože musÃme ÃsÅ¥ cestou
povedľa "
"elfieho lesa. Je to cesta vedľa tej žltej farmy.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Výborne. Toto je nebezpeÄná výprava, pretože musÃme ÃsÅ¥ cestou
povedľa "
+"elfieho lesa. Je to cesta vedľa tej žltej farmy.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Výborne. Toto je nebezpeÄná výprava, pretože musÃme ÃsÅ¥ cestou
povedľa "
"elfieho lesa. Je to cesta vedľa tej žltej farmy."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
@@ -1895,12 +2413,16 @@
"Tirigaz as soon as possible."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne sme v bezpeÄÃ. Rýchlo, Kapou'e, poÄ s nami, musÃme prÃsÅ¥ do
Tirigazu "
"Äo najrýchlejÅ¡ie.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KoneÄne sme v bezpeÄÃ. Rýchlo, Kapou'e, poÄ s nami, musÃme prÃsÅ¥ do
Tirigazu "
+"Äo najrýchlejÅ¡ie.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KoneÄne sme v bezpeÄÃ. Rýchlo, Kapou'e, poÄ s nami, musÃme prÃsÅ¥ do
Tirigazu "
"Äo najrýchlejÅ¡ie."
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
@@ -1912,10 +2434,13 @@
msgid "We've made it! Our journey is still long. Hurry up, my people!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zvládli sme to! NaÅ¡a výprava je eÅ¡te Äaleká. Pomáhľajte sa, ľud
môj!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Zvládli sme to! NaÅ¡a výprava je eÅ¡te Äaleká. Pomáhľajte sa, ľud
môj!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Zvládli sme to! NaÅ¡a výprava je eÅ¡te Äaleká. Pomáhľajte sa, ľud
môj!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
@@ -1923,10 +2448,13 @@
msgid "They are destroying our castle! To my rescue my merry Elves!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NiÄia náš hrad! BráÅte ho, chrabrà elfovia!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NiÄia náš hrad! BráÅte ho, chrabrà elfovia!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NiÄia náš hrad! BráÅte ho, chrabrà elfovia!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
@@ -1935,10 +2463,13 @@
"At your service, Etheliel. Let push these evil creatures back to their quag!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"K tvojim službám, Etheliel. ZažeÅme tieto zlé tvory späť do bahna!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"K tvojim službám, Etheliel. ZažeÅme tieto zlé tvory späť do bahna!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"K tvojim službám, Etheliel. ZažeÅme tieto zlé tvory späť do bahna!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
@@ -1946,10 +2477,13 @@
msgid "To the harbour of Tirigaz"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do prÃstavu Tirigaz\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Do prÃstavu Tirigaz\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Do prÃstavu Tirigaz"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
@@ -1965,6 +2499,7 @@
"#Death of a Shaman"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -1983,6 +2518,15 @@
"#VyprÅ¡Ã Äas\n"
"#Zomrie Kapou'e\n"
"#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@PorazÃÅ¡ vÅ¡etkých veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#VyprÅ¡Ã Äas\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
"#Zomrie Å¡aman"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
@@ -1990,10 +2534,13 @@
msgid "Ahhh, I'm so tired. It was a good idea to halt in such a quiet place."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãáách, aký som unavený. Dobre, že sme sa zastavili na tomto tichom
mieste.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ãáách, aký som unavený. Dobre, že sme sa zastavili na tomto tichom
mieste.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ãáách, aký som unavený. Dobre, že sme sa zastavili na tomto tichom
mieste."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
@@ -2001,10 +2548,13 @@
msgid "It is too quiet. Just plain boring."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je tu prÃliÅ¡ ticho. StraÅ¡ná nuda.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je tu prÃliÅ¡ ticho. StraÅ¡ná nuda.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je tu prÃliÅ¡ ticho. StraÅ¡ná nuda."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
@@ -2012,10 +2562,13 @@
msgid "Shut up, I just heard something."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ticho, práve som nieÄo zaÄul.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ticho, práve som nieÄo zaÄul.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ticho, práve som nieÄo zaÄul."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
@@ -2025,11 +2578,15 @@
"there are undead there."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu. V tamtých kopcoch vidÃm nejaký pohyb. Zdá sa, že sú tam "
"nemÅtvi.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Máš pravdu. V tamtých kopcoch vidÃm nejaký pohyb. Zdá sa, že sú tam "
+"nemÅtvi.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu. V tamtých kopcoch vidÃm nejaký pohyb. Zdá sa, že sú tam
nemÅtvi."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
@@ -2037,10 +2594,13 @@
msgid "Excellent! It is time for exercise!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Výborne! Je Äas na rozcviÄku!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Výborne! Je Äas na rozcviÄku!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Výborne! Je Äas na rozcviÄku!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
@@ -2048,10 +2608,13 @@
msgid "Hmmm, what neat bottle! What is it?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmmm, aká pekná fľaÅ¡ka! Äo je to?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Hmmm, aká pekná fľaÅ¡ka! Äo je to?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Hmmm, aká pekná fľaÅ¡ka! Äo je to?"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
@@ -2059,10 +2622,13 @@
msgid "It is written H.O.L.Y W.A.T.E.R"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je tam napÃsané: svä... te... ná... vo... da...\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Je tam napÃsané: svä... te... ná... vo... da...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Je tam napÃsané: svä... te... ná... vo... da..."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
@@ -2070,10 +2636,13 @@
msgid "I'm thirsty ... *gulp* *gulp*"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Som smädný... *glg* *glg*\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Som smädný... *glg* *glg*\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Som smädný... *glg* *glg*"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
@@ -2081,10 +2650,13 @@
msgid "Ahhh, that was yummy!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach, to bola lahoda!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach, to bola lahoda!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach, to bola lahoda!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
@@ -2092,10 +2664,13 @@
msgid "The day is coming, these night creatures will soon return to the pit."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"BlÞi sa deÅ, noÄné prÃÅ¡ery budú musieÅ¥ zaliezÅ¥ do dier.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"BlÞi sa deÅ, noÄné prÃÅ¡ery budú musieÅ¥ zaliezÅ¥ do dier.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"BlÞi sa deÅ, noÄné prÃÅ¡ery budú musieÅ¥ zaliezÅ¥ do dier."
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
@@ -2103,10 +2678,13 @@
msgid "Grüü, are you forgeting we are ALSO night creatures?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grüü, zabudol si, že aj MY sme noÄné prÃÅ¡ery?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Grüü, zabudol si, že aj MY sme noÄné prÃÅ¡ery?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grüü, zabudol si, že aj MY sme noÄné prÃÅ¡ery?"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
@@ -2114,10 +2692,13 @@
msgid "Err... well..."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aha... no...\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Aha... no...\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Aha... no..."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
@@ -2125,10 +2706,13 @@
msgid "Toward Mountains of Haag"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Cez pohorie Haag\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Cez pohorie Haag\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Cez pohorie Haag"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
@@ -2142,6 +2726,7 @@
"#Turns run out"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"\n"
@@ -2156,6 +2741,13 @@
"@Dostaneš Kapou'eho na koniec pohoria\n"
"Prehráš, ak:\n"
"#Zomrie Kapou'e\n"
+"#VyprÅ¡Ã Äas\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Kapou'eho na koniec pohoria\n"
+"Prehráš, ak:\n"
+"#Zomrie Kapou'e\n"
"#VyprÅ¡Ã Äas"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
@@ -2166,6 +2758,7 @@
"up! I can see the sign post that indicates their land."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sme už skoro na konci pohoria. CÃtim, že sa blÞime ku kraju slobodných
"
@@ -2174,6 +2767,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Sme už skoro na konci pohoria. CÃtim, že sa blÞime ku kraju slobodných
"
"kmeÅov. Ale pozor, naokolo sú trpaslÃci a divokà trollovia. Rýchlo!
VidÃm tu "
+"znaÄku ich územia.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Sme už skoro na konci pohoria. CÃtim, že sa blÞime ku kraju slobodných
"
+"kmeÅov. Ale pozor, naokolo sú trpaslÃci a divokà trollovia. Rýchlo!
VidÃm tu "
"znaÄku ich územia."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
@@ -2181,10 +2778,13 @@
msgid "What are these orcs doing here? They should be too tired to live."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo tu robia tà orkovia? Asi ich už omrzel život.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äo tu robia tà orkovia? Asi ich už omrzel život.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äo tu robia tà orkovia? Asi ich už omrzel život."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
@@ -2193,10 +2793,13 @@
"I've never pushed so far, we are crossing the border of the Black Eye lands."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nikdy som nebol tak Äaleko, prekroÄili sme hranice územia Äierneho Oka.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Nikdy som nebol tak Äaleko, prekroÄili sme hranice územia Äierneho Oka.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Nikdy som nebol tak Äaleko, prekroÄili sme hranice územia Äierneho Oka."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
@@ -2204,10 +2807,13 @@
msgid "Look! Dwarves are fighting against orcs!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pozrite! TrpaslÃci bojujú s orkami!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pozrite! TrpaslÃci bojujú s orkami!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pozrite! TrpaslÃci bojujú s orkami!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
@@ -2215,10 +2821,13 @@
msgid "Father, we should help them. Orcs are our allies."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"OtÄe, mali by sme im pomôcÅ¥. Orkovia sú naÅ¡i spojenci.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"OtÄe, mali by sme im pomôcÅ¥. Orkovia sú naÅ¡i spojenci.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"OtÄe, mali by sme im pomôcÅ¥. Orkovia sú naÅ¡i spojenci."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
@@ -2228,12 +2837,16 @@
"but they have always treated us as fools."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Neviem, Äi by sme mali. Orkovia boli sÃce v minulosti naÅ¡imi spojencami,
ale "
"vždy nami pohÅdali ako hlupákmi.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Neviem, Äi by sme mali. Orkovia boli sÃce v minulosti naÅ¡imi spojencami,
ale "
+"vždy nami pohÅdali ako hlupákmi.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Neviem, Äi by sme mali. Orkovia boli sÃce v minulosti naÅ¡imi spojencami,
ale "
"vždy nami pohÅdali ako hlupákmi."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
@@ -2243,12 +2856,16 @@
"occasion to get rid of these dwarves."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale otÄe, nevieme predsa, Äo tu hľadajú. Možno je to tá pravá
prÃležitosÅ¥ "
"zbaviÅ¥ sa týchto trpaslÃkov.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ale otÄe, nevieme predsa, Äo tu hľadajú. Možno je to tá pravá
prÃležitosÅ¥ "
+"zbaviÅ¥ sa týchto trpaslÃkov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ale otÄe, nevieme predsa, Äo tu hľadajú. Možno je to tá pravá
prÃležitosÅ¥ "
"zbaviÅ¥ sa týchto trpaslÃkov."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
@@ -2258,12 +2875,16 @@
"you ... I would be desperate if something would happen to you."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu, synak. Pomôžeme naÅ¡im orÄÃm priateľom. Ale dávaj si
pozor... "
"Nezniesol by som, keby sa ti nieÄo stalo.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Máš pravdu, synak. Pomôžeme naÅ¡im orÄÃm priateľom. Ale dávaj si
pozor... "
+"Nezniesol by som, keby sa ti nieÄo stalo.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Máš pravdu, synak. Pomôžeme naÅ¡im orÄÃm priateľom. Ale dávaj si
pozor... "
"Nezniesol by som, keby sa ti nieÄo stalo."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
@@ -2271,10 +2892,13 @@
msgid "Argh! I'm done. My people is dommed!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Koniec. Môj ľud je porazený!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! Koniec. Môj ľud je porazený!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Koniec. Môj ľud je porazený!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
@@ -2282,10 +2906,13 @@
msgid "Father! Oh no!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"OtÄe! Ach nie!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"OtÄe! Ach nie!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"OtÄe! Ach nie!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
@@ -2293,10 +2920,13 @@
msgid "Filthy dwarves! Now I'm to kill you to the last!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Å pinavà trpaslÃci! Teraz vás pobijem do posledného!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Å pinavà trpaslÃci! Teraz vás pobijem do posledného!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Å pinavà trpaslÃci! Teraz vás pobijem do posledného!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
@@ -2306,10 +2936,13 @@
msgid "Oh no, I'm defeated."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach nie, som porazený.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ach nie, som porazený.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ach nie, som porazený."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
@@ -2319,12 +2952,16 @@
"return to our caverns, and we will never go back."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj syn! Nikdy som ho nemal pustiť do toho boja. Teraz sa vráťme do
našich "
"jaskýŠa už z nich nikdy nevychádzajme.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj syn! Nikdy som ho nemal pustiť do toho boja. Teraz sa vráťme do
našich "
+"jaskýŠa už z nich nikdy nevychádzajme.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj syn! Nikdy som ho nemal pustiť do toho boja. Teraz sa vráťme do
našich "
"jaskýŠa už z nich nikdy nevychádzajme."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
@@ -2332,10 +2969,13 @@
msgid "Our troll friends are over. Without them there is no hope."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NaÅ¡i trollà spojenci sú preÄ. Bez nich nemáme nádej.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"NaÅ¡i trollà spojenci sú preÄ. Bez nich nemáme nádej.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"NaÅ¡i trollà spojenci sú preÄ. Bez nich nemáme nádej."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
@@ -2343,10 +2983,13 @@
msgid "Argh! I die!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Zomieram!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! Zomieram!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Zomieram!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
@@ -2358,12 +3001,16 @@
"of Barag-Gor in the distance."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZvÃÅ¥azli sme! PreÅ¡li sme cez pohorie Haag! Pozrite na tie zelené kopce! "
"Krajina slobodných kmeÅov je blÃzko. V diaľke vidÃm múry Barag-Goru.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"ZvÃÅ¥azli sme! PreÅ¡li sme cez pohorie Haag! Pozrite na tie zelené kopce! "
+"Krajina slobodných kmeÅov je blÃzko. V diaľke vidÃm múry Barag-Goru.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"ZvÃÅ¥azli sme! PreÅ¡li sme cez pohorie Haag! Pozrite na tie zelené kopce! "
"Krajina slobodných kmeÅov je blÃzko. V diaľke vidÃm múry Barag-Goru."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
@@ -2373,12 +3020,16 @@
"us in our journey with your son? Your help would be very appreciated!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Blemaker, veľmi ti Äakujem za pomoc v tomto boji. Chcel by si sa so svojÃm
"
"synom pripojiť k našej výprave? Veľmi by sme ocenili vašu pomoc!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Blemaker, veľmi ti Äakujem za pomoc v tomto boji. Chcel by si sa so svojÃm
"
+"synom pripojiť k našej výprave? Veľmi by sme ocenili vašu pomoc!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Blemaker, veľmi ti Äakujem za pomoc v tomto boji. Chcel by si sa so svojÃm
"
"synom pripojiť k našej výprave? Veľmi by sme ocenili vašu pomoc!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
@@ -2386,10 +3037,13 @@
msgid "Father, I'd like to join them. Would you mind it?"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"OtÄe, rád by som sa pridal. DovolÃÅ¡ mi to?\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"OtÄe, rád by som sa pridal. DovolÃÅ¡ mi to?\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"OtÄe, rád by som sa pridal. DovolÃÅ¡ mi to?"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
@@ -2400,6 +3054,7 @@
"or humans. They are as clever as merciless."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Synak, máš dosť rokov na to, aby si sa vybral do sveta. Ja zostanem tu.
Ale "
@@ -2408,6 +3063,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Synak, máš dosť rokov na to, aby si sa vybral do sveta. Ja zostanem tu.
Ale "
"buÄ opatrný, tam vonku na nás ÄÃha mnoho nebezpeÄných tvorov,
naprÃklad "
+"elfovia a ľudia. Sú bystrà a neľútostnÃ.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Synak, máš dosť rokov na to, aby si sa vybral do sveta. Ja zostanem tu.
Ale "
+"buÄ opatrný, tam vonku na nás ÄÃha mnoho nebezpeÄných tvorov,
naprÃklad "
"elfovia a ľudia. Sú bystrà a neľútostnÃ."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
@@ -2415,10 +3074,13 @@
msgid "Thanks, father. Don't worry, I'll take care of myself."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujem, otÄe. Neboj sa, postarám sa o seba.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Äakujem, otÄe. Neboj sa, postarám sa o seba.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Äakujem, otÄe. Neboj sa, postarám sa o seba."
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
@@ -2429,12 +3091,16 @@
"appreciated!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grüü, veľmi ti Äakujem za pomoc v tomto boji. Je mi ľúto tvojho otca.
Chcel "
"by si sa pripojiť k našej výprave? Veľmi by sme ocenili tvoju pomoc!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Grüü, veľmi ti Äakujem za pomoc v tomto boji. Je mi ľúto tvojho otca.
Chcel "
+"by si sa pripojiť k našej výprave? Veľmi by sme ocenili tvoju pomoc!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Grüü, veľmi ti Äakujem za pomoc v tomto boji. Je mi ľúto tvojho otca.
Chcel "
"by si sa pripojiť k našej výprave? Veľmi by sme ocenili tvoju pomoc!"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
@@ -2444,10 +3110,13 @@
"help you. I come!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj otec by išiel s vami. Pomôžem vám v mene jeho pamiatky. Idem!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Môj otec by išiel s vami. Pomôžem vám v mene jeho pamiatky. Idem!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Môj otec by išiel s vami. Pomôžem vám v mene jeho pamiatky. Idem!"
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
@@ -2458,10 +3127,13 @@
msgid "Ouch! This hurts!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ouch! To bolÃ!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Ouch! To bolÃ!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Ouch! To bolÃ!"
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:20
@@ -2472,10 +3144,13 @@
msgid "The council will never be complete again. This is hopeless."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rada už nikdy nebude úplná. Stratili sme nádej.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Rada už nikdy nebude úplná. Stratili sme nádej.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Rada už nikdy nebude úplná. Stratili sme nádej."
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:87
@@ -2483,10 +3158,13 @@
msgid "Argh! I'm done. My people is doomed!"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Je po mne. Môj ľud zahynie!\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Argh! Je po mne. Môj ľud zahynie!\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Argh! Je po mne. Môj ľud zahynie!"
#: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:126
@@ -2494,10 +3172,13 @@
msgid "Without Inarix to lead his saurians, there is no hope."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bez Inarixa, ktorý povedie saurov, nemáme nádej.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Bez Inarixa, ktorý povedie saurov, nemáme nádej.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Bez Inarixa, ktorý povedie saurov, nemáme nádej."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
@@ -2529,6 +3210,7 @@
"orcish lands and to push orcs to desolated hills."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V trinástom roku vlády Howgartha III, zaÄalo rásÅ¥ napätie medzi
orkskými "
@@ -2537,6 +3219,10 @@
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"V trinástom roku vlády Howgartha III, zaÄalo rásÅ¥ napätie medzi
orkskými "
"kmeÅmi a ľudskými grófstvami na severe. Hlad viedol ľudà kolonizovaÅ¥
orkské "
+"územia a zatláÄaÅ¥ orkov do pustých kopcov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"V trinástom roku vlády Howgartha III, zaÄalo rásÅ¥ napätie medzi
orkskými "
+"kmeÅmi a ľudskými grófstvami na severe. Hlad viedol ľudà kolonizovaÅ¥
orkské "
"územia a zatláÄaÅ¥ orkov do pustých kopcov."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:17
@@ -2548,6 +3234,7 @@
"conferred a small army to his son-in-law baron Albert."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"To samozrejme vyvolalo násilné nájazdy orkov, pri ktorých systematicky "
@@ -2558,6 +3245,11 @@
"To samozrejme vyvolalo násilné nájazdy orkov, pri ktorých systematicky "
"zabÃjali ľudské kolónie a dediny na svojom územÃ. Vtedy sa gróf
Lanbec'h "
"rozhodol definitÃvne ÄeliÅ¥ orkskej hrozbe a zveril malú armádu svojmu "
+"zaťovi, barónovi Albertovi.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"To samozrejme vyvolalo násilné nájazdy orkov, pri ktorých systematicky "
+"zabÃjali ľudské kolónie a dediny na svojom územÃ. Vtedy sa gróf
Lanbec'h "
+"rozhodol definitÃvne ÄeliÅ¥ orkskej hrozbe a zveril malú armádu svojmu "
"zaťovi, barónovi Albertovi."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:23
@@ -2567,12 +3259,16 @@
"bridgehead inside Orcish lands."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Barón Albert osobne viedol malý predvoj s cieľom vybudovať pevnosť na
územà "
"orkov.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Barón Albert osobne viedol malý predvoj s cieľom vybudovať pevnosť na
územà "
+"orkov.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Barón Albert osobne viedol malý predvoj s cieľom vybudovať pevnosť na
územà "
"orkov."
#: data/scenarios/Son_Of_The_Black_Eye/story.cfg:29
@@ -2582,12 +3278,16 @@
"of orcish leader Kapou'e, the son of the Black Eye."
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KeÄ priÅ¡la noc, jeho vojsko dosiahlo hornaté územie, kde vládol vládca
orkov "
"Kapou'e, syn Äierneho Oka.\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"KeÄ priÅ¡la noc, jeho vojsko dosiahlo hornaté územie, kde vládol vládca
orkov "
+"Kapou'e, syn Äierneho Oka.\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"KeÄ priÅ¡la noc, jeho vojsko dosiahlo hornaté územie, kde vládol vládca
orkov "
"Kapou'e, syn Äierneho Oka."
#: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
@@ -2595,8 +3295,11 @@
msgid "Pirate Galleon"
msgstr ""
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pirátska loÄ\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Pirátska loÄ\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Pirátska loÄ"
Index: wesnoth/po/sk/wesnoth-tdh.po
diff -u wesnoth/po/sk/wesnoth-tdh.po:1.3 wesnoth/po/sk/wesnoth-tdh.po:1.4
--- wesnoth/po/sk/wesnoth-tdh.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-tdh.po Sun Sep 12 18:22:41 2004
@@ -16,9 +16,26 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+#, fuzzy
+msgid "The Dark Hordes"
+msgstr "Temné hordy"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png,UÄenÃk,(ľahká);*&undead-necromancer.png,Majster;&undead-"
+"lich.png,Temný pán,(ťažká)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
#, fuzzy
Index: wesnoth/po/sk/wesnoth-trow.po
diff -u wesnoth/po/sk/wesnoth-trow.po:1.3 wesnoth/po/sk/wesnoth-trow.po:1.4
--- wesnoth/po/sk/wesnoth-trow.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-trow.po Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
+# Slovak translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth
package.
+# Automatically generated, 2004.
+#
# #-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#
# Slovak translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,23 @@
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.2-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
Index: wesnoth/po/sk/wesnoth.po
diff -u wesnoth/po/sk/wesnoth.po:1.3 wesnoth/po/sk/wesnoth.po:1.4
--- wesnoth/po/sk/wesnoth.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth.po Sun Sep 12 18:22:41 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: 2004-08-08 15:00+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -16,89 +16,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
-#: data/game.cfg:257
-#, fuzzy
-msgid "Heir to the Throne"
-msgstr "DediÄ trónu"
-
-#: data/game.cfg:261
-#, fuzzy
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Vojak,(ľahká);*&elvish-hero.png,Hrdina;&elvish-champion."
-"png,Šampión,(ťažká)"
-
-#: data/game.cfg:267
-#, fuzzy
-msgid "The Dark Hordes"
-msgstr "Temné hordy"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png,UÄenÃk,(ľahká);*&undead-necromancer.png,Majster;&undead-"
-"lich.png,Temný pán,(ťažká)"
-
-#: data/game.cfg:276
-#, fuzzy
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Syn Äierneho Oka (Kapitola I)"
-
-#: data/game.cfg:280
-#, fuzzy
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Chrocht,(ľahká);*&orcish-warrior.png,BojovnÃk;&orcish-"
-"warlord.png,Vojvoda,(ťažká)"
-
-#: data/game.cfg:286
-#, fuzzy
-msgid "The Eastern Invasion"
-msgstr "Invázia z východu"
-
-#: data/game.cfg:290
-#, fuzzy
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,OÅ¡tepnÃk,(ľahká);*&human-swordman.png,BojovnÃk;&human-"
-"royalguard.png,Kráľovský gardista,(ťažká)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
msgid "loyal"
msgstr ""
-#: data/game.cfg:378
+#: data/game.cfg:327
msgid "strong"
msgstr ""
-#: data/game.cfg:393
+#: data/game.cfg:342
msgid "quick"
msgstr ""
-#: data/game.cfg:407
+#: data/game.cfg:356
msgid "intelligent"
msgstr ""
-#: data/game.cfg:416
+#: data/game.cfg:365
msgid "resilient"
msgstr ""
@@ -3920,6 +3854,13 @@
msgid "Elvish Archer"
msgstr ""
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
#, fuzzy
msgid "Elvish Avenger"
@@ -3931,6 +3872,14 @@
msgid "ambush"
msgstr "prepad"
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
#: data/units/Elvish_Captain.cfg:3
#, fuzzy
msgid "Elvish Captain"
@@ -4065,6 +4014,14 @@
msgid "Elvish Marksman"
msgstr ""
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@@ -4117,6 +4074,14 @@
msgid "Elvish Ranger"
msgstr "Elf hraniÄiar"
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
#: data/units/Elvish_Rider.cfg:3
#, fuzzy
msgid "Elvish Rider"
@@ -4175,6 +4140,14 @@
msgid "Elvish Sharpshooter"
msgstr "Elf ostreľovaÄ"
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
#: data/units/Elvish_Shyde.cfg:3
#, fuzzy
msgid "Elvish Shyde"
@@ -6184,11 +6157,11 @@
msgid "#(Invalid)"
msgstr ""
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr ""
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr ""
@@ -6208,7 +6181,7 @@
msgid "Scenario Start"
msgstr ""
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr ""
@@ -6303,90 +6276,90 @@
msgid "Vera.ttf"
msgstr ""
-#: src/game.cpp:136
+#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr ""
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr ""
-#: src/game.cpp:198
+#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr ""
-#: src/game.cpp:581
+#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr ""
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
-#: src/game.cpp:917
+#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
-#: src/game.cpp:925
+#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr ""
-#: src/game.cpp:948
+#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Join Official Server"
msgstr ""
-#: src/game.cpp:966
+#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr ""
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr ""
-#: src/game.cpp:967
+#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
-#: src/game.cpp:968
+#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr ""
-#: src/game.cpp:1051
+#: src/game.cpp:1058
msgid "Language"
msgstr ""
-#: src/game.cpp:1052
+#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr ""
-#: src/game.cpp:1137
+#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
-#: src/game.cpp:1139
+#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""
@@ -7513,6 +7486,54 @@
msgstr ""
#, fuzzy
+#~ msgid "Heir to the Throne"
+#~ msgstr "DediÄ trónu"
+
+#, fuzzy
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Vojak,(ľahká);*&elvish-hero.png,Hrdina;&elvish-"
+#~ "champion.png,Šampión,(ťažká)"
+
+#, fuzzy
+#~ msgid "The Dark Hordes"
+#~ msgstr "Temné hordy"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~
"&undead-adept.png,UÄenÃk,(ľahká);*&undead-necromancer.png,Majster;&undead-"
+#~ "lich.png,Temný pán,(ťažká)"
+
+#, fuzzy
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Syn Äierneho Oka (Kapitola I)"
+
+#, fuzzy
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~
"&orcish-grunt.png,Chrocht,(ľahká);*&orcish-warrior.png,BojovnÃk;&orcish-"
+#~ "warlord.png,Vojvoda,(ťažká)"
+
+#, fuzzy
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Invázia z východu"
+
+#, fuzzy
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~
"&human-spearman.png,OÅ¡tepnÃk,(ľahká);*&human-swordman.png,BojovnÃk;&human-"
+#~ "royalguard.png,Kráľovský gardista,(ťažká)"
+
+#, fuzzy
#~ msgid "Captured"
#~ msgstr "V zajatÃ"
Index: wesnoth/po/sv/wesnoth-ei.po
diff -u wesnoth/po/sv/wesnoth-ei.po:1.9 wesnoth/po/sv/wesnoth-ei.po:1.10
--- wesnoth/po/sv/wesnoth-ei.po:1.9 Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-ei.po Sun Sep 12 18:22:41 2004
@@ -1,29 +1,36 @@
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 16:18+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
"Last-Translator: tephlon\n"
"Language-Team: Swedish\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
#: data/campaigns/Eastern_Invasion.cfg:5
msgid "The Eastern Invasion"
-msgstr ""
+msgstr "Invasion i Ãst"
#: data/campaigns/Eastern_Invasion.cfg:9
msgid ""
"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
"royalguard.png,Royal Guard,(hardest)"
msgstr ""
+"&human-spearman.png,Spjutbärare,(lätt);*&human-swordman.png,Svärdssoldat;"
+"&human-royalguard.png,Kunglig Vakt,(svårt)"
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
Index: wesnoth/po/sv/wesnoth-httt.po
diff -u wesnoth/po/sv/wesnoth-httt.po:1.7 wesnoth/po/sv/wesnoth-httt.po:1.8
--- wesnoth/po/sv/wesnoth-httt.po:1.7 Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-httt.po Sun Sep 12 18:22:41 2004
@@ -1,29 +1,36 @@
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 16:45+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
"Last-Translator: tephlon\n"
"Language-Team: Swedish\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
#: data/campaigns/Heir_To_The_Throne.cfg:6
msgid "Heir to the Throne"
-msgstr ""
+msgstr "Tronarvingen"
#: data/campaigns/Heir_To_The_Throne.cfg:10
msgid ""
"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
"champion.png,Champion,(hardest)"
msgstr ""
+"&elvish-fighter.png,Krigare,(lätt);*&elvish-hero.png,Hjälte;&elvish-champion."
+"png,Förkämpe,(svårt)"
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
Index: wesnoth/po/sv/wesnoth-sotbe.po
diff -u wesnoth/po/sv/wesnoth-sotbe.po:1.9 wesnoth/po/sv/wesnoth-sotbe.po:1.10
--- wesnoth/po/sv/wesnoth-sotbe.po:1.9 Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-sotbe.po Sun Sep 12 18:22:41 2004
@@ -1,29 +1,36 @@
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 16:19+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
"Last-Translator: tephlon\n"
"Language-Team: Swedish\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
msgid "Son of the Black Eye (chapter I)"
-msgstr ""
+msgstr "Svartögats son (kapitel I)"
#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
msgid ""
"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
"warlord.png,Warlord,(hardest)"
msgstr ""
+"&orcish-grunt.png,Fotsoldat,(lätt);*&orcish-warrior.png,Krigare;&orcish-"
+"warlord.png,Krigsherre,(svårt)"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
Index: wesnoth/po/sv/wesnoth-tdh.po
diff -u wesnoth/po/sv/wesnoth-tdh.po:1.10 wesnoth/po/sv/wesnoth-tdh.po:1.11
--- wesnoth/po/sv/wesnoth-tdh.po:1.10 Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-tdh.po Sun Sep 12 18:22:41 2004
@@ -1,29 +1,36 @@
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 16:19+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
"Last-Translator: tephlon\n"
"Language-Team: Swedish\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
#: data/campaigns/The_Dark_Hordes.cfg:6
msgid "The Dark Hordes"
-msgstr ""
+msgstr "De mörka horderna"
#: data/campaigns/The_Dark_Hordes.cfg:10
msgid ""
"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
"&undead-lich.png,Dark Lord,(hardest)"
msgstr ""
+"&undead-adept.png,Lärling,(lätt);*&undead-necromancer.png,Mästare;&undead-"
+"lich.png,Mörkrets Furste,(svårt)"
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
Index: wesnoth/po/sv/wesnoth-trow.po
diff -u wesnoth/po/sv/wesnoth-trow.po:1.10 wesnoth/po/sv/wesnoth-trow.po:1.11
--- wesnoth/po/sv/wesnoth-trow.po:1.10 Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-trow.po Sun Sep 12 18:22:41 2004
@@ -1,22 +1,26 @@
+#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 17:01+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
"Last-Translator: tephlon\n"
"Language-Team: Swedish\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"#-#-#-#-# wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
"#-#-#-#-# wesnoth.po (Battle for Wesnoth 0.8.4-CVS) #-#-#-#-#\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
-#, fuzzy
msgid "The Rise of Wesnoth"
msgstr "Wesnoths uppgång"
@@ -25,6 +29,8 @@
"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
"lord.png,Lord,(hardest)"
msgstr ""
+"&noble-fighter.png,Krigare,(lätt);*&noble-commander.png,Befälhavare;&noble-"
+"lord.png,Furste,(svårt)"
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"