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[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Fi...
From: |
James Spencer |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Fi... |
Date: |
Mon, 20 Sep 2004 02:13:28 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: James Spencer <address@hidden> 04/09/20 06:07:10
Modified files:
data/scenarios/The_Rise_of_Wesnoth: A_Final_Spring.cfg
A_Harrowing_Escape.cfg
A_Summer_of_Storms.cfg
Clearwater_Port.cfg
Cursed_Isle.cfg
Fallen_Lich_Point.cfg
Peoples_in_Decline.cfg
Rise_of_Wesnoth.cfg
Rough_Landing.cfg Sewer.cfg
Temple_of_the_Deep.cfg
The_Dragon.cfg The_Fall.cfg
The_Midlands.cfg
The_Oldwood.cfg
The_River_Road.cfg
The_Vanguard.cfg
Troll_Hole.cfg
Log message:
Update for ATTACK_DEPTH
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.17
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.18
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.17 Thu Sep
16 21:49:55 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg Mon Sep
20 06:07:09 2004
@@ -85,6 +85,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -117,6 +118,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -139,6 +141,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter,fighter,scout
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:1.12
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:1.13
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:1.12
Thu Sep 16 21:46:13 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg Mon Sep
20 06:07:09 2004
@@ -60,7 +60,8 @@
{NO_SCOUTS}
recruitment_pattern=scout,scout,fighter,fighter,archer
recruitment_ignore_bad_movement=yes
- passive_leader=yes
+ passive_leader=yes
+ {ATTACK_DEPTH 3 4 5}
[/ai]
[ai]
time_of_day=first_watch,second_watch
@@ -82,7 +83,8 @@
{NO_SCOUTS}
recruitment_pattern=scout,scout,fighter,fighter,archer
recruitment_ignore_bad_movement=yes
- passive_leader=yes
+ passive_leader=yes
+ {ATTACK_DEPTH 3 4 5}
[/ai]
[ai]
time_of_day=first_watch,second_watch
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:1.10
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:1.11
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:1.10
Sat Sep 4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg Mon Sep
20 06:07:09 2004
@@ -63,10 +63,11 @@
canrecruit=1
{GOLD 80 130 180}
recruit=Footpad, Poacher, Thief, Thug
+ team_name=wesfolk
[ai]
{NO_SCOUTS}
recruitment_pattern=fighter,fighter,archer,scout
- team_name=wesfolk
+ {ATTACK_DEPTH 2 3 5}
[/ai]
[/side]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.18
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.19
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.18 Thu Sep
16 21:49:55 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg Mon Sep
20 06:07:09 2004
@@ -102,6 +102,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -135,6 +136,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -169,6 +171,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:1.12
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:1.13
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:1.12 Wed Sep
8 19:20:35 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg Mon Sep 20
06:07:09 2004
@@ -74,6 +74,7 @@
recruitment_ignore_bad_movement=yes
aggression=0.40
recruitment_pattern=scout,scout,fighter
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -108,6 +109,7 @@
recruitment_ignore_bad_movement=yes
aggression=0.40
recruitment_pattern=scout,scout,fighter
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:1.12
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:1.13
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:1.12
Sat Sep 18 05:36:11 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg Mon Sep
20 06:07:09 2004
@@ -79,7 +79,8 @@
team_name=orcs
[ai]
{NO_SCOUTS}
- recruitment_pattern=scout,fighter,fighter,archer
+ recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=first_watch,second_watch
@@ -110,7 +111,8 @@
team_name=orcs
[ai]
{NO_SCOUTS}
- recruitment_pattern=scout,fighter,fighter,archer
+ recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=first_watch,second_watch
@@ -138,6 +140,7 @@
aggression=1.0
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
{TURNED_TO_STONE}
{NO_SCOUTS}
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.14
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.15
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.14
Mon Sep 20 05:12:35 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg Mon Sep
20 06:07:09 2004
@@ -81,6 +81,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,fighter
aggression=0.75
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@@ -102,6 +103,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,fighter
aggression=0.75
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.4
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.5
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.4 Sun Sep
19 03:53:11 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg Mon Sep
20 06:07:09 2004
@@ -77,6 +77,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
passive_leader=yes
+ {ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -105,6 +106,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter,fighter,scout
+ {ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -138,6 +140,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
grouping=defensive
+ {ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -170,6 +173,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
grouping=defensive
+ {ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -202,6 +206,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer,scout,fighter,fighter,archer
+ {ATTACK_DEPTH 5 6 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:1.12
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:1.13
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:1.12 Tue Sep
7 20:12:13 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg Mon Sep
20 06:07:09 2004
@@ -63,6 +63,7 @@
recruitment_ignore_bad_movement=yes
aggression=0.60
recruitment_pattern=scout,fighter,fighter,fighter
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@@ -84,6 +85,7 @@
recruitment_ignore_bad_movement=yes
aggression=0.60
recruitment_pattern=scout,fighter,fighter,fighter
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@@ -105,6 +107,7 @@
recruitment_ignore_bad_movement=yes
aggression=0.60
recruitment_pattern=scout,fighter,fighter,fighter
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.15
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.16
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.15 Thu Sep 16
21:46:13 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg Mon Sep 20
06:07:09 2004
@@ -59,6 +59,7 @@
aggression=0.75
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@@ -78,6 +79,7 @@
aggression=0.75
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:1.17
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:1.18
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:1.17
Sat Sep 18 05:55:41 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg Mon Sep
20 06:07:09 2004
@@ -57,6 +57,7 @@
aggression=1.0
recruitment_pattern=fighter,archer
{NO_SCOUTS}
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.12
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.13
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.12 Thu Sep
16 21:46:13 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg Mon Sep 20
06:07:09 2004
@@ -68,6 +68,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,archer,fighter,scout
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
[protect_location]
@@ -96,6 +97,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,archer,fighter,scout
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
[protect_location]
@@ -125,6 +127,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,archer,fighter,scout
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
[protect_location]
@@ -153,7 +156,8 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,archer,fighter,scout
-
+ {ATTACK_DEPTH 4 5 6}
+
[target]
description=Prince Haldric
value=15
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.12
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.13
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.12 Thu Sep
16 21:46:13 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg Mon Sep 20
06:07:09 2004
@@ -59,6 +59,7 @@
aggression=-0.35
passive_leader=yes
grouping=defensive
+ {ATTACK_DEPTH 3 4 5}
[/ai]
{GOLD 90 150 240}
team_name=wesfolk
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:1.13
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:1.14
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:1.13 Thu Sep
16 21:46:13 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg Mon Sep 20
06:07:10 2004
@@ -62,6 +62,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 3 4 5}
[/ai]
{GOLD 70 110 180}
team_name=orcs
@@ -77,6 +78,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 3 4 5}
[/ai]
[ai]
time_of_day=first_watch,second_watch
@@ -108,6 +110,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 3 4 5}
[/ai]
[ai]
time_of_day=first_watch,second_watch
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:1.15
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:1.16
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:1.15 Thu Sep
16 21:49:55 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg Mon Sep 20
06:07:10 2004
@@ -80,6 +80,7 @@
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 5}
[/ai]
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Goblin
Pillager
@@ -106,6 +107,7 @@
recruitment_pattern=scout,fighter,fighter,archer
recruitment_ignore_bad_movement=yes
recruitment_ignore_bad_combat=yes
+ {ATTACK_DEPTH 4 5 5}
[/ai]
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Goblin
Pillager
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:1.10
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:1.11
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:1.10 Thu Sep
16 21:46:14 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg Mon Sep
20 06:07:10 2004
@@ -64,6 +64,7 @@
{NO_SCOUTS}
recruitment_pattern=scout,fighter,fighter,fighter,archer
recruitment_ignore_bad_movement=yes
+ {ATTACK_DEPTH 3 4 5}
[/ai]
{GOLD 80 120 180}
team_name=cult
@@ -79,6 +80,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_combat=yes
recruitment_pattern=scout,fighter,mixed
fighter,fighter,fighter,archer
+ {ATTACK_DEPTH 3 4 5}
[/ai]
#ifdef EASY
recruit=Dark Adept, Thief, Thug, Skeleton, Skeleton Archer,
Vampire Bat, Walking Corpse
@@ -102,6 +104,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,mixed
fighter,fighter,fighter,archer
+ {ATTACK_DEPTH 3 4 5}
[/ai]
#ifdef EASY
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.13
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.14
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.13 Sun Sep
19 03:53:11 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg Mon Sep 20
06:07:10 2004
@@ -72,6 +72,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -104,6 +105,7 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
recruitment_pattern=scout,fighter,fighter,archer
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[ai]
time_of_day=dusk,first_watch,second_watch
@@ -138,6 +140,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter,fighter,scout
grouping=no
+ {ATTACK_DEPTH 4 5 6}
[/ai]
{INCOME 4 8 12}
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:1.12
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:1.13
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:1.12 Sun Sep
19 03:53:11 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg Mon Sep 20
06:07:10 2004
@@ -66,6 +66,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter
aggression=0.75
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@@ -87,6 +88,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter
aggression=0.75
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@@ -108,6 +110,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter
aggression=0.75
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
@@ -129,6 +132,7 @@
recruitment_ignore_bad_movement=yes
recruitment_pattern=fighter
aggression=0.75
+ {ATTACK_DEPTH 4 5 6}
[/ai]
[/side]
- [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Fi..., James Spencer, 2004/09/02
- [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Fi..., James Spencer, 2004/09/04
- [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Fi..., James Spencer, 2004/09/06
- [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Fi..., James Spencer, 2004/09/06
- [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Fi..., James Spencer, 2004/09/16
- [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Fi...,
James Spencer <=
- [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Fi..., James Spencer, 2004/09/28