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[Wesnoth-cvs-commits] wesnoth/data/scenarios/multiplayer Wesbowl.cfg


From: Alex Turner
Subject: [Wesnoth-cvs-commits] wesnoth/data/scenarios/multiplayer Wesbowl.cfg
Date: Sun, 24 Oct 2004 16:34:48 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Alex Turner <address@hidden>    04/10/24 20:20:58

Modified files:
        data/scenarios/multiplayer: Wesbowl.cfg 

Log message:
        Added Description

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/multiplayer/Wesbowl.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/multiplayer/Wesbowl.cfg
diff -u wesnoth/data/scenarios/multiplayer/Wesbowl.cfg:1.8 
wesnoth/data/scenarios/multiplayer/Wesbowl.cfg:1.9
--- wesnoth/data/scenarios/multiplayer/Wesbowl.cfg:1.8  Sun Oct 10 03:42:07 2004
+++ wesnoth/data/scenarios/multiplayer/Wesbowl.cfg      Sun Oct 24 20:20:58 2004
@@ -3,7 +3,7 @@
        name= _ "Wesbowl"
        map_data="{maps/multiplayer/Wesbowl}"
        turns=20
-
+       description= _ "In Wesbowl, a player must get their ball to the other 
player's end zone. However, the other player can attack your units. Wesbowl is 
played with blunt weapons, and healers are on hand, so when units are killed, 
they return to that player's end zone with an injury."
        objectives= _ "
 Victory:
 @Move either ball to your opponent's endzone more times than they move their 
ball to yours




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