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[Wesnoth-cvs-commits] wesnoth src/game.cpp po/wesnoth-lib/de.po
From: |
Isaac Clerencia |
Subject: |
[Wesnoth-cvs-commits] wesnoth src/game.cpp po/wesnoth-lib/de.po |
Date: |
Mon, 01 Nov 2004 13:07:21 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Isaac Clerencia <address@hidden> 04/11/01 18:01:20
Modified files:
src : game.cpp
Log message:
Fixed savegames of (begining of) tutorial not loading.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/game.cpp.diff?tr1=1.144&tr2=1.145&r1=text&r2=text
Modified files:
po/wesnoth-lib : de.po
Log message:
Updated German translation
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-lib/de.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
Patches:
Index: wesnoth/src/game.cpp
diff -u wesnoth/src/game.cpp:1.155 wesnoth/src/game.cpp:1.156
--- wesnoth/src/game.cpp:1.155 Sun Oct 31 20:42:16 2004
+++ wesnoth/src/game.cpp Mon Nov 1 00:29:51 2004
@@ -1,4 +1,4 @@
-/* $Id: game.cpp,v 1.155 2004/10/31 20:42:16 gruikya Exp $ */
+/* $Id: game.cpp,v 1.156 2004/11/01 00:29:51 ydirson Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -430,6 +430,7 @@
throw config::error("unknown option");
} else {
+ std::cerr << "Setting path using " << val;
if(val[0] == '/') {
game_config::path = val;
} else {
@@ -1422,6 +1423,19 @@
game_controller game(argc,argv,use_sound);
+ // I would prefer to setup locale first so that early error
+ // messages can get localized, but we need the game_controller
+ // initialized to have get_intl_dir() to work. Note: this
+ // setlocale() but this does not take GUI language setting
+ // into account.
+ setlocale (LC_ALL, "");
+ const std::string& intl_dir = get_intl_dir();
+ bindtextdomain (PACKAGE, intl_dir.c_str());
+ bind_textdomain_codeset (PACKAGE, "UTF-8");
+ bindtextdomain (PACKAGE "-lib", intl_dir.c_str());
+ bind_textdomain_codeset (PACKAGE "-lib", "UTF-8");
+ textdomain (PACKAGE);
+
bool res;
#ifdef WIN32
res = game.init_config();
@@ -1528,27 +1542,15 @@
int main(int argc, char** argv)
{
- // setup locale first so that early error messages can get localized
- // but this does not take GUI language setting into account
- setlocale (LC_ALL, "");
-
- const std::string& intl_dir = get_intl_dir();
- bindtextdomain (PACKAGE, intl_dir.c_str());
- bind_textdomain_codeset (PACKAGE, "UTF-8");
- bindtextdomain (PACKAGE "-lib", intl_dir.c_str());
- bind_textdomain_codeset (PACKAGE "-lib", "UTF-8");
-
- textdomain (PACKAGE);
-
try {
std::cerr << "started game: " << SDL_GetTicks() << "\n";
const int res = play_game(argc,argv);
std::cerr << "exiting with code " << res << "\n";
return res;
} catch(CVideo::error&) {
- std::cerr << _("Could not initialize video. Exiting.\n");
+ std::cerr << "Could not initialize video. Exiting.\n";
} catch(font::manager::error&) {
- std::cerr << _("Could not initialize fonts. Exiting.\n");
+ std::cerr << "Could not initialize fonts. Exiting.\n";
} catch(config::error& e) {
std::cerr << e.message << "\n";
} catch(gui::button::error&) {
Index: wesnoth/po/wesnoth-lib/de.po
diff -u wesnoth/po/wesnoth-lib/de.po:1.6 wesnoth/po/wesnoth-lib/de.po:1.7
--- wesnoth/po/wesnoth-lib/de.po:1.6 Sun Oct 31 00:36:51 2004
+++ wesnoth/po/wesnoth-lib/de.po Mon Nov 1 18:01:20 2004
@@ -3,14 +3,13 @@
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2004.
#
-#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-10-31 02:17+0200\n"
-"PO-Revision-Date: 2004-09-29 18:04+0100\n"
-"Last-Translator: Christoph Berg <address@hidden>\n"
+"PO-Revision-Date: 2004-11-01 18:17+0100\n"
+"Last-Translator: Nils Kneuper <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -22,7 +21,7 @@
#: src/hotkeys.cpp:121
msgid "End Unit Turn"
-msgstr ""
+msgstr "Zug beenden"
#: src/hotkeys.cpp:122
msgid "Leader"
@@ -46,7 +45,7 @@
#: src/hotkeys.cpp:127
msgid "Default Zoom"
-msgstr ""
+msgstr "Standard Zoom"
#: src/hotkeys.cpp:128
msgid "Fullscreen"
@@ -54,7 +53,7 @@
#: src/hotkeys.cpp:129
msgid "Accelerated"
-msgstr ""
+msgstr "Beschleunigt"
#: src/hotkeys.cpp:130
msgid "Unit Description"
@@ -162,19 +161,19 @@
#: src/hotkeys.cpp:156
msgid "Save As"
-msgstr ""
+msgstr "Speichern Unter"
#: src/hotkeys.cpp:157
msgid "Set Player Start Position"
-msgstr ""
+msgstr "Start Position des Spielers setzen"
#: src/hotkeys.cpp:158
msgid "Flood Fill"
-msgstr ""
+msgstr "Alles füllen"
#: src/hotkeys.cpp:159
msgid "Fill Selection"
-msgstr ""
+msgstr "ausgewählten Bereich füllen"
#: src/hotkeys.cpp:160
msgid "Cut"
@@ -190,27 +189,27 @@
#: src/hotkeys.cpp:163
msgid "Revert from Disk"
-msgstr ""
+msgstr "Rückgängig"
#: src/hotkeys.cpp:164
msgid "Resize Map"
-msgstr ""
+msgstr "KartengröÃe anpassen"
#: src/hotkeys.cpp:165
msgid "Flip Map"
-msgstr ""
+msgstr "Karte drehen"
#: src/hotkeys.cpp:166
msgid "Select All"
-msgstr ""
+msgstr "Alles auswählen"
#: src/hotkeys.cpp:167
msgid "Draw Terrain"
-msgstr ""
+msgstr "Terrain malen"
#: src/hotkeys.cpp:168
msgid "Delay Shroud Updates"
-msgstr ""
+msgstr "Schleier verspätet aktualisieren"
#: src/hotkeys.cpp:169
msgid "Update Shroud Now"
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