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[Wesnoth-cvs-commits] wesnoth/data/units Cavalier.cfg
From: |
Richard Kettering |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Cavalier.cfg |
Date: |
Tue, 09 Nov 2004 02:46:15 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Richard Kettering <address@hidden> 04/11/09 07:40:19
Modified files:
data/units : Cavalier.cfg
Log message:
Changed Cavalier cfg file to accomodate crossbow, updated description.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Cavalier.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Cavalier.cfg
diff -u wesnoth/data/units/Cavalier.cfg:1.5 wesnoth/data/units/Cavalier.cfg:1.6
--- wesnoth/data/units/Cavalier.cfg:1.5 Sun Sep 26 21:08:57 2004
+++ wesnoth/data/units/Cavalier.cfg Tue Nov 9 07:40:19 2004
@@ -21,7 +21,7 @@
[/resistance]
usage=scout
-unit_description= _ "Only the most experienced and heroic Dragoons can achieve
to ride the battlefield as Cavaliers. Armed with magical artifacts, keen swords
and fine armours, they are one of the best mounted troops in all know world."
+unit_description= _ "A triumphant sight on the battlefield, cavaliers are
masters at the use of both sword and crossbow from horseback. Their facility
with ranged weapons allows them to strike at many a foe with impunity, and
their mettle has turned the tide of some of the greatest battles in known
history."
get_hit_sound=groan.wav
[attack]
name=sword
@@ -45,30 +45,37 @@
[/frame]
[/attack]
[attack]
- name=pistol
+ name=crossbow
type=pierce
range=long
damage=17
number=1
[sound]
- time=-50
- sound=pistol.wav
+ time=-100
+ sound=firearrow.wav
[/sound]
[frame]
- begin=-150
- end=-50
- image=human-cavalier-range.png
+ begin=-200
+ end=-100
+ image=human-cavalier-range1.png
[/frame]
+
+ [sound]
+ time=0
+ sound=arrow-hit.wav
+ sound_miss=arrow-miss.wav
+ [/sound]
[frame]
- begin=-50
- end=100
+ begin=-100
+ end=50
image=human-cavalier-range2.png
[/frame]
[missile_frame]
- begin=-50
+ begin=-100
end=0
- image=projectiles/bullet.png
+ image=projectiles/missile-n.png
+ image_diagonal=projectiles/missile-ne.png
[/missile_frame]
[/attack]
[/unit]
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