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[Wesnoth-cvs-commits] wesnoth/po/wesnoth ca.po cs.po da.po de.po el_G...
From: |
Yann Dirson |
Subject: |
[Wesnoth-cvs-commits] wesnoth/po/wesnoth ca.po cs.po da.po de.po el_G... |
Date: |
Sun, 14 Nov 2004 17:56:05 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Yann Dirson <address@hidden> 04/11/14 22:50:27
Modified files:
po/wesnoth : ca.po cs.po da.po de.po el_GR.po es.po eu.po
fi.po fr.po hu.po it.po nl.po no.po pl.po
pt_BR.po ru.po sk.po sl.po sv.po wesnoth.pot
Log message:
update-po
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/ca.po.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/cs.po.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/da.po.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/de.po.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/el_GR.po.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/es.po.diff?tr1=1.23&tr2=1.24&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/eu.po.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/fi.po.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/fr.po.diff?tr1=1.33&tr2=1.34&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/hu.po.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/it.po.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/nl.po.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/no.po.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/pl.po.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/pt_BR.po.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/ru.po.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/sk.po.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/sl.po.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/sv.po.diff?tr1=1.28&tr2=1.29&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/wesnoth.pot.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
Patches:
Index: wesnoth/po/wesnoth/ca.po
diff -u wesnoth/po/wesnoth/ca.po:1.16 wesnoth/po/wesnoth/ca.po:1.17
--- wesnoth/po/wesnoth/ca.po:1.16 Sun Nov 7 11:02:34 2004
+++ wesnoth/po/wesnoth/ca.po Sun Nov 14 22:50:24 2004
@@ -10,7 +10,7 @@
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-10-22 19:43+0200\n"
"Last-Translator: Jordà Polo <address@hidden>\n"
"Language-Team: Català \n"
@@ -19,23 +19,23 @@
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.3.1\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "lleial"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "fort"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "rà pid"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "intel·ligent"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "resistent"
@@ -1831,7 +1831,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1953,6 +1953,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2594,7 +2598,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "lideratge"
@@ -2642,7 +2646,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "hostilitza"
@@ -2984,9 +2988,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2995,7 +2999,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "impacta"
@@ -3104,14 +3108,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3125,7 +3129,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3135,7 +3142,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3190,9 +3197,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "maça"
@@ -3227,14 +3234,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3242,11 +3249,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3323,17 +3333,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3351,13 +3361,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3381,7 +3391,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3414,14 +3424,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistola"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "ballesta"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3641,14 +3657,6 @@
msgid "battle axe"
msgstr "atxa de guerra"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "ballesta"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Mestre de la mort"
@@ -4177,7 +4185,7 @@
msgid "Elvish Captain"
msgstr "Capità elf"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4191,7 +4199,7 @@
msgid "Elvish Champion"
msgstr "Campió elf"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4249,7 +4257,7 @@
msgid "Elvish Fighter"
msgstr "Lluitador elf"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4264,7 +4272,7 @@
msgid "Elvish Hero"
msgstr "Heroi elf"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4348,7 +4356,7 @@
msgid "Elvish Marshal"
msgstr "Mariscal elf"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4364,7 +4372,7 @@
msgid "Elvish Outrider"
msgstr "Escorta elf"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4395,7 +4403,7 @@
msgid "Elvish Rider"
msgstr ""
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4405,7 +4413,7 @@
msgid "Elvish Scout"
msgstr "Explorador elf"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4569,8 +4577,8 @@
msgstr ""
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr ""
@@ -5287,6 +5295,71 @@
"spraying boiling water on their foes."
msgstr ""
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Guerrer"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Guerrer"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Troll Guerrer"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Troll Guerrer"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -5557,7 +5630,7 @@
msgid "Orcish Warlord"
msgstr "Senyor de la Guerra"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
#, fuzzy
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
@@ -5604,7 +5677,7 @@
msgid "female^Outlaw Princess"
msgstr ""
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -5616,11 +5689,11 @@
msgid "female^Outlaw Queen"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6292,7 +6365,7 @@
msgid "Warrior King"
msgstr ""
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -6473,75 +6546,76 @@
msgid "+Catalan Translation"
msgstr ""
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr ""
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr ""
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr ""
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr ""
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr ""
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr ""
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr ""
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr ""
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr ""
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr ""
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr ""
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr ""
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr ""
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr ""
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr ""
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr ""
-#: src/about.cpp:255
-msgid "+ Bots"
-msgstr ""
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
+msgstr "Bonificació"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Tanca"
@@ -7395,7 +7469,7 @@
msgstr "Jugador local"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Ordinador"
@@ -7942,6 +8016,9 @@
msgid "Deletion of the file failed."
msgstr ""
+#~ msgid "pistol"
+#~ msgstr "pistola"
+
#~ msgid "Next tip"
#~ msgstr "Proper consell"
Index: wesnoth/po/wesnoth/cs.po
diff -u wesnoth/po/wesnoth/cs.po:1.13 wesnoth/po/wesnoth/cs.po:1.14
--- wesnoth/po/wesnoth/cs.po:1.13 Sun Nov 7 11:02:34 2004
+++ wesnoth/po/wesnoth/cs.po Sun Nov 14 22:50:24 2004
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-09-30 12:32+0200\n"
"Last-Translator: David NeÄas <address@hidden>\n"
"Language-Team: Czech\n"
@@ -18,23 +18,23 @@
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "vÄrný"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "silný"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "rychlý"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "chytrý"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "houževnatý"
@@ -2039,6 +2039,7 @@
msgstr "Na každém polÃÄku je urÄitý terén, který mu dává odliÅ¡né
vlastnosti."
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:136
+#, fuzzy
msgid ""
"Two terrains have properties which have already been described; namely "
"villages and castle. However the properties of most terrains are more "
@@ -2047,7 +2048,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
"Dva terény majà vlastnosti, které jsme již probrali: vesnice a hrady. "
@@ -2217,6 +2218,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr "Tento lektvar zvyšuje poškozenà způsobované všemi útoky o
ÄtyÅi. "
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2947,7 +2952,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "velenÃ"
@@ -2995,7 +3000,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "průbojnost"
@@ -3339,9 +3344,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3350,7 +3355,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "úder"
@@ -3458,14 +3463,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3479,7 +3484,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3489,7 +3497,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3544,9 +3552,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "palice"
@@ -3581,14 +3589,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3596,11 +3604,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3673,17 +3684,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3701,13 +3712,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3731,7 +3742,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3768,18 +3779,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
-msgstr ""
-"Jen nejzkuÅ¡enÄjÅ¡Ã a nejhrdinÅ¡tÄjÅ¡Ã dragouni mohou být povýšeni a
prohánÄt se "
-"bitevnÃm polem jako kavaleristé-Å¡lechtici. Vyzbrojeni kouzelnými
artefakty, "
-"ostrými meÄi a jemnou zbrojà jsou jednÄmi z nejlepÅ¡Ãch jÃzdnÃch
jednotek v "
-"celém známém svÄtÄ."
-
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistole"
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
+msgstr ""
+
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "kuš"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -4018,14 +4031,6 @@
msgid "battle axe"
msgstr "váleÄná sekera"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "kuš"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Pán smrti"
@@ -4576,7 +4581,7 @@
msgid "Elvish Captain"
msgstr "Elfà kapitán"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4590,7 +4595,7 @@
msgid "Elvish Champion"
msgstr "Elfà pÅebornÃk"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4649,7 +4654,7 @@
msgid "Elvish Fighter"
msgstr "Elfà bojovnÃk"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4663,7 +4668,7 @@
msgid "Elvish Hero"
msgstr "Elfà hrdina"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4750,7 +4755,7 @@
msgid "Elvish Marshal"
msgstr "Elfà maršál"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4765,7 +4770,7 @@
msgid "Elvish Outrider"
msgstr "Rychlý elfà jezdec"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4799,7 +4804,7 @@
msgid "Elvish Rider"
msgstr "Elfà jezdec"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4811,7 +4816,7 @@
msgid "Elvish Scout"
msgstr "Elfà průzkumnÃk"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4980,8 +4985,8 @@
msgstr "kyj"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "prak"
@@ -5705,6 +5710,71 @@
"Blátožrouti jsou magická stvoÅenà z hlÃny a vody. Na své nepÅátele
útoÄà "
"sprÅ¡kami vaÅÃcà vody."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "BojovnÃk"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "DraÄÃ bojovnÃk"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "JeÅ¡tÄrácký bojovnÃk"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "JeÅ¡tÄrácký bojovnÃk"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -5984,7 +6054,7 @@
msgid "Orcish Warlord"
msgstr "SkÅetà váleÄnÃk"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -6030,7 +6100,7 @@
msgid "female^Outlaw Princess"
msgstr "Panà zbojnÃků"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -6043,11 +6113,11 @@
msgid "female^Outlaw Queen"
msgstr "Královna zbojÃků"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "průbojnost, velenÃ"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6714,7 +6784,7 @@
msgid "Warrior King"
msgstr "Král váleÄnÃk"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -6901,76 +6971,77 @@
msgid "+Catalan Translation"
msgstr "+Katalánský pÅeklad"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Äeský pÅeklad"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Dánský pÅeklad"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Holandský pÅeklad"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Finský pÅeklad"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Francouzský pÅeklad"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+NÄmecký pÅeklad"
-#: src/about.cpp:189
+#: src/about.cpp:190
#, fuzzy
msgid "+Greek Translation"
msgstr "+Francouzský pÅeklad"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+MaÄarský pÅeklad"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Italský pÅeklad"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Norský pÅeklad"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Polský pÅeklad"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Portugalský (brazilský) pÅeklad"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Slovenský pÅeklad"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Å panÄlský pÅeklad"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Å védský pÅeklad"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+PÅispÄvatelé"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+ Boti"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "ZavÅÃt"
@@ -7833,7 +7904,7 @@
msgstr "MÃstnà hráÄ"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "PoÄÃtaÄový hráÄ"
@@ -8399,6 +8470,19 @@
msgid "Deletion of the file failed."
msgstr "Smazánà souboru se nezdaÅilo."
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "Jen nejzkuÅ¡enÄjÅ¡Ã a nejhrdinÅ¡tÄjÅ¡Ã dragouni mohou být povýšeni
a prohánÄt "
+#~ "se bitevnÃm polem jako kavaleristé-Å¡lechtici. Vyzbrojeni kouzelnými "
+#~ "artefakty, ostrými meÄi a jemnou zbrojà jsou jednÄmi z nejlepÅ¡Ãch "
+#~ "jÃzdnÃch jednotek v celém známém svÄtÄ."
+
+#~ msgid "pistol"
+#~ msgstr "pistole"
+
#~ msgid "Next tip"
#~ msgstr "Dalšà tip"
Index: wesnoth/po/wesnoth/da.po
diff -u wesnoth/po/wesnoth/da.po:1.15 wesnoth/po/wesnoth/da.po:1.16
--- wesnoth/po/wesnoth/da.po:1.15 Sun Nov 7 11:02:34 2004
+++ wesnoth/po/wesnoth/da.po Sun Nov 14 22:50:24 2004
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-09-13 17:48+0200\n"
"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
"Language-Team: <address@hidden>\n"
@@ -18,23 +18,23 @@
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.3.1\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "loyal"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "stærk"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "hurtig"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "intelligent"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "modstandsdygtig"
@@ -1817,7 +1817,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1946,6 +1946,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr "Denne mikstur øger skaden af alle drikkerens angreb med fire."
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2663,7 +2667,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "leder-evner"
@@ -2711,7 +2715,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "hurtig-kæmper"
@@ -3057,9 +3061,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3068,7 +3072,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "slagkraft"
@@ -3174,14 +3178,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3195,7 +3199,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3205,7 +3212,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3257,9 +3264,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "stridskølle"
@@ -3293,14 +3300,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3308,11 +3315,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3381,17 +3391,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3409,13 +3419,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3439,7 +3449,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3472,14 +3482,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistol"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "armbrøst"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3692,14 +3708,6 @@
msgid "battle axe"
msgstr "kamp-økse"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "armbrøst"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Dødemester"
@@ -4231,7 +4239,7 @@
msgid "Elvish Captain"
msgstr "Elvisk Kaptajn"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4245,7 +4253,7 @@
msgid "Elvish Champion"
msgstr "Elvisk Mester"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4305,7 +4313,7 @@
msgid "Elvish Fighter"
msgstr "Elvisk Soldat"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4319,7 +4327,7 @@
msgid "Elvish Hero"
msgstr "Elvisk Helt"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4402,7 +4410,7 @@
msgid "Elvish Marshal"
msgstr "Elvisk Marskal"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4418,7 +4426,7 @@
msgid "Elvish Outrider"
msgstr "Elvisk Spejder"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4449,7 +4457,7 @@
msgid "Elvish Rider"
msgstr "Elvisk Rytter"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4461,7 +4469,7 @@
msgid "Elvish Scout"
msgstr "Elvisk Spejder"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4627,8 +4635,8 @@
msgstr "kølle"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "slynge"
@@ -5319,6 +5327,71 @@
"Mudderkravlere er magiske konstruktioner af jord og vand. De angriber ved at "
"sprøjte med kogende vand."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Kriger"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Drake Kæmper"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Ãgle Kriger"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Ãgle Kriger"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -5575,7 +5648,7 @@
msgid "Orcish Warlord"
msgstr "Orkisk Krigsherre"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -5623,7 +5696,7 @@
msgid "female^Outlaw Princess"
msgstr "Lovløs Prinsesse"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -5636,11 +5709,11 @@
msgid "female^Outlaw Queen"
msgstr "Lovløs Dronning"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "hurtig-kæmper,leder-evner"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6270,7 +6343,7 @@
msgid "Warrior King"
msgstr "Krigskonge"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -6457,75 +6530,76 @@
msgid "+Catalan Translation"
msgstr ""
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Tjekkisk oversættelse"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Dansk oversættelse"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Hollandsk Oversættelse"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Finsk Oversættelse"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Fransk Oversættelse"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Tysk Oversættelse"
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr "+Græsk Oversættelse"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Ungarsk Oversættelse"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Italiensk Oversættelse"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Norsk Oversættelse"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Polsk Oversættelse"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Portugisisk (Brasiliansk) Oversættelse"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Slovakisk Oversættelse"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Spansk Oversættelse"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Svensk Oversættelse"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Bidragere"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+ Bots"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Luk"
@@ -7392,7 +7466,7 @@
msgstr "Lokal Spiller"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Computer Spiller"
@@ -7962,6 +8036,9 @@
msgid "Deletion of the file failed."
msgstr "Slettelse af fil mislykkedes"
+#~ msgid "pistol"
+#~ msgstr "pistol"
+
#~ msgid "Next tip"
#~ msgstr "Næste tip"
Index: wesnoth/po/wesnoth/de.po
diff -u wesnoth/po/wesnoth/de.po:1.18 wesnoth/po/wesnoth/de.po:1.19
--- wesnoth/po/wesnoth/de.po:1.18 Sun Nov 7 20:09:34 2004
+++ wesnoth/po/wesnoth/de.po Sun Nov 14 22:50:25 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-11-07 14:50+0100\n"
"Last-Translator: Nils Kneuper <address@hidden>\n"
"Language-Team: none\n"
@@ -17,23 +17,23 @@
"X-Poedit-Language: German\n"
"X-Poedit-Country: GERMANY\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "loyal"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "kräftig"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "schnell"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "intelligent"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "robust"
@@ -2143,6 +2143,7 @@
"Eigenschaften verleiht."
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:136
+#, fuzzy
msgid ""
"Two terrains have properties which have already been described; namely "
"villages and castle. However the properties of most terrains are more "
@@ -2151,7 +2152,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
"Einige Eigenschaften zweier Geländearten wurden schon beschrieben, nämlich "
@@ -2331,6 +2332,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr "Dieser Trank verstärkt den Schaden jeder Attacke um vier Punkte."
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -3101,7 +3106,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "Führungsqualitäten"
@@ -3158,7 +3163,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "Plänkler"
@@ -3516,9 +3521,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3527,7 +3532,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "Wucht"
@@ -3636,14 +3641,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3657,7 +3662,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3667,7 +3675,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3719,9 +3727,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "Streitkolben"
@@ -3755,14 +3763,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3770,11 +3778,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3853,17 +3864,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3881,13 +3892,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3911,7 +3922,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3949,18 +3960,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
-msgstr ""
-"Nur die erfahrensten und heldenhaftesten Dragoner können eines Tages als "
-"Kürassiere über das Schlachtfeld reiten. Ausgerüstet mit magischen "
-"Artefakten, einer scharfe Klinge und einer gute Rüstung zählen sie zu den
am "
-"besten ausgerüsteten Einheiten in der bekannten Welt."
-
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "Pistole"
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
+msgstr ""
+
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "Armbrust"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -4205,14 +4218,6 @@
msgid "battle axe"
msgstr "Streitaxt"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "Armbrust"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Todesmeister"
@@ -4771,7 +4776,7 @@
msgid "Elvish Captain"
msgstr "Elfenhauptmann"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4785,7 +4790,7 @@
msgid "Elvish Champion"
msgstr "Elfenschwertmeister"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4843,7 +4848,7 @@
msgid "Elvish Fighter"
msgstr "Elfenkrieger"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4857,7 +4862,7 @@
msgid "Elvish Hero"
msgstr "Elfenheld"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4945,7 +4950,7 @@
msgid "Elvish Marshal"
msgstr "Elfenmarschall"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4962,7 +4967,7 @@
msgid "Elvish Outrider"
msgstr "Elfen Avantgarde"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4998,7 +5003,7 @@
msgid "Elvish Rider"
msgstr "Elfenreiter"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -5011,7 +5016,7 @@
msgid "Elvish Scout"
msgstr "Elfenspäher"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -5187,8 +5192,8 @@
msgstr "Keule"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "Schleuder"
@@ -5916,6 +5921,71 @@
"Schlammkriecher sind magische Wesen, die aus Erde und Wasser bestehen. Sie "
"greifen an indem sie siedendes Wasser auf ihre Feinde spritzen."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Kämpfer"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Wassermann Kämpfer"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Saurianischer Krieger"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Saurianischer Krieger"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -6240,7 +6310,7 @@
msgid "Orcish Warlord"
msgstr "Orkkriegsherr"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -6293,7 +6363,7 @@
msgid "female^Outlaw Princess"
msgstr "Geächtete Prinzessin"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -6310,11 +6380,11 @@
msgid "female^Outlaw Queen"
msgstr "Geächtete Königin"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "Plänkler,Führungsqualitäten"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -7015,7 +7085,7 @@
msgid "Warrior King"
msgstr "Kriegerkönig"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -7211,75 +7281,76 @@
msgid "+Catalan Translation"
msgstr "+Catalanische Ãbersetzung"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Czechische Ãbersetzung"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Dänische Ãbersetzung"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Niederländische Ãbersetzung"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Finnische Ãbersetzung"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Französische Ãbersetzung"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Deutsche Ãbersetzung"
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr "+Griechische Ãbersetzung"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Ungarische Ãbersetzung"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Italienische Ãbersetzung"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Norwegische Ãbersetzung"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Polnische Ãbersetzung"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Portugisische (Brasilianische) Ãbersetzung"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Slovakische Ãbersetzung"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Spanische Ãbersetzung"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Schwedische Ãbersetzung"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Mitarbeiter"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+Bots"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "SchlieÃen"
@@ -8150,7 +8221,7 @@
msgstr "Lokaler Spieler"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Computer"
@@ -8732,3 +8803,16 @@
#: src/widgets/file_chooser.cpp:157
msgid "Deletion of the file failed."
msgstr "Das Löschen der Datei ist fehlgeschlagen."
+
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "Nur die erfahrensten und heldenhaftesten Dragoner können eines Tages als "
+#~ "Kürassiere über das Schlachtfeld reiten. Ausgerüstet mit magischen "
+#~ "Artefakten, einer scharfe Klinge und einer gute Rüstung zählen sie zu
den "
+#~ "am besten ausgerüsteten Einheiten in der bekannten Welt."
+
+#~ msgid "pistol"
+#~ msgstr "Pistole"
Index: wesnoth/po/wesnoth/el_GR.po
diff -u wesnoth/po/wesnoth/el_GR.po:1.11 wesnoth/po/wesnoth/el_GR.po:1.12
--- wesnoth/po/wesnoth/el_GR.po:1.11 Sun Nov 7 11:02:34 2004
+++ wesnoth/po/wesnoth/el_GR.po Sun Nov 14 22:50:25 2004
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-10-03 15:21+0200\n"
"Last-Translator: Konstantinos Karasavvas <address@hidden>\n"
"Language-Team: Greek <address@hidden>\n"
@@ -17,23 +17,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "ÏιÏÏή"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "δÏ
ναÏή"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "γÏήγοÏη"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "ÎξÏ
Ïνη"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "ανθεκÏική"
@@ -1534,7 +1534,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1656,6 +1656,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2250,7 +2254,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "ηγεÏία"
@@ -2294,7 +2298,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "ακÏοβολιÏÏήÏ"
@@ -2596,9 +2600,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2607,7 +2611,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr ""
@@ -2710,14 +2714,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -2731,7 +2735,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -2741,7 +2748,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -2793,9 +2800,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "ÏÏÏÏα"
@@ -2825,14 +2832,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -2840,11 +2847,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -2911,17 +2921,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -2939,13 +2949,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -2969,7 +2979,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3002,14 +3012,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "ÏιÏÏÏλι"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "βαλλίÏÏÏα"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3212,14 +3228,6 @@
msgid "battle axe"
msgstr "ÏÎ¿Î»ÎµÎ¼Î¹ÎºÏ ÏÏεκοÏÏι"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "βαλλίÏÏÏα"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr ""
@@ -3714,7 +3722,7 @@
msgid "Elvish Captain"
msgstr ""
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -3725,7 +3733,7 @@
msgid "Elvish Champion"
msgstr ""
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -3776,7 +3784,7 @@
msgid "Elvish Fighter"
msgstr ""
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -3787,7 +3795,7 @@
msgid "Elvish Hero"
msgstr ""
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -3861,7 +3869,7 @@
msgid "Elvish Marshal"
msgstr ""
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -3873,7 +3881,7 @@
msgid "Elvish Outrider"
msgstr ""
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -3900,7 +3908,7 @@
msgid "Elvish Rider"
msgstr ""
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -3910,7 +3918,7 @@
msgid "Elvish Scout"
msgstr ""
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4054,8 +4062,8 @@
msgstr "ÏÏÏαλο"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "ÏÏενÏÏνα"
@@ -4668,6 +4676,67 @@
"spraying boiling water on their foes."
msgstr ""
+#: data/units/Naga-Fighter.cfg:3
+msgid "Naga Fighter"
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+msgid "Nagini Fighter"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+msgid "Naga Warrior"
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+msgid "Nagini Warrior"
+msgstr ""
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -4902,7 +4971,7 @@
msgid "Orcish Warlord"
msgstr ""
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -4940,7 +5009,7 @@
msgid "female^Outlaw Princess"
msgstr ""
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -4952,11 +5021,11 @@
msgid "female^Outlaw Queen"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -5519,7 +5588,7 @@
msgid "Warrior King"
msgstr ""
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -5683,75 +5752,75 @@
msgid "+Catalan Translation"
msgstr ""
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr ""
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr ""
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr ""
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr ""
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr ""
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr ""
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr ""
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr ""
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr ""
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr ""
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr ""
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr ""
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr ""
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr ""
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr ""
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr ""
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+msgid "+Bots"
msgstr ""
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "ÎλείÏιμο"
@@ -6592,7 +6661,7 @@
msgstr ""
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr ""
@@ -7139,6 +7208,9 @@
msgid "Deletion of the file failed."
msgstr ""
+#~ msgid "pistol"
+#~ msgstr "ÏιÏÏÏλι"
+
#~ msgid "Next tip"
#~ msgstr "ÎÏÏμενη ÏÏ
μβοÏ
λή"
Index: wesnoth/po/wesnoth/es.po
diff -u wesnoth/po/wesnoth/es.po:1.23 wesnoth/po/wesnoth/es.po:1.24
--- wesnoth/po/wesnoth/es.po:1.23 Thu Nov 11 16:49:57 2004
+++ wesnoth/po/wesnoth/es.po Sun Nov 14 22:50:25 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.6-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-11-09 02:00+0200\n"
"Last-Translator: David MartÃnez Moreno <address@hidden>\n"
"Language-Team: David MartÃnez Moreno <address@hidden>\n"
@@ -16,23 +16,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "leal"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "fuerte"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "rápido"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "inteligente"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "resistente"
@@ -2029,7 +2029,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -2153,6 +2153,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2896,7 +2900,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "liderazgo"
@@ -2948,7 +2952,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "hostigador"
@@ -3291,9 +3295,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3302,7 +3306,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "impacto"
@@ -3410,14 +3414,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3431,7 +3435,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3441,7 +3448,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3493,9 +3500,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "maza"
@@ -3528,14 +3535,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3543,11 +3550,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3627,17 +3637,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3655,13 +3665,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3685,7 +3695,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3723,14 +3733,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistola"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "ballesta"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3959,14 +3975,6 @@
msgid "battle axe"
msgstr "hacha de batalla"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "ballesta"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Maestro de la Muerte"
@@ -4523,7 +4531,7 @@
msgid "Elvish Captain"
msgstr "Capitán elfo"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4537,7 +4545,7 @@
msgid "Elvish Champion"
msgstr "Campeón elfo"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4598,7 +4606,7 @@
msgid "Elvish Fighter"
msgstr "Luchador elfo"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4613,7 +4621,7 @@
msgid "Elvish Hero"
msgstr "Héroe elfo"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4695,7 +4703,7 @@
msgid "Elvish Marshal"
msgstr "Mariscal elfo"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4711,7 +4719,7 @@
msgid "Elvish Outrider"
msgstr "Escolta elfo"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4742,7 +4750,7 @@
msgid "Elvish Rider"
msgstr "Jinete elfo"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4754,7 +4762,7 @@
msgid "Elvish Scout"
msgstr "Explorador elfo"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4930,8 +4938,8 @@
msgstr "garrote"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "honda"
@@ -5638,6 +5646,71 @@
"Los reptadores de barro gigantes son construcciones máquinas de tierra y "
"agua. Atacan con chorros de agua hirviente a sus vÃctimas."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Luchador"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Luchador sirénido"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Guerrero saurio"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Guerrero saurio"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr "Naga"
@@ -5938,7 +6011,7 @@
msgid "Orcish Warlord"
msgstr "Señor de la Guerra"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -5984,7 +6057,7 @@
msgid "female^Outlaw Princess"
msgstr "Princesa forajida"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -5996,11 +6069,11 @@
msgid "female^Outlaw Queen"
msgstr "Reina forajida"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "hostigadora,liderazgo"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6692,7 +6765,7 @@
msgid "Warrior King"
msgstr "Rey guerrero"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -6891,75 +6964,76 @@
msgid "+Catalan Translation"
msgstr "+Traducción catalana"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Traducción checa"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Traducción danesa"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Traducción neerlandesa"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Traducción finesa"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Traducción francesa"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Traducción alemana"
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr "+Traducción griega"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Traducción húngara"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Traducción italiana"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Traducción noruega"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Traducción polaca"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Traducción al portugués de Brasil"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Traducción eslovaca"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Traducción española"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Traducción sueca"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Colaboradores"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+ Robots"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Cerrar"
@@ -7820,7 +7894,7 @@
msgstr "Jugador local"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "IA (computadora)"
@@ -8393,6 +8467,9 @@
msgid "Deletion of the file failed."
msgstr "Ha habido algún fallo en el proceso de borrado."
+#~ msgid "pistol"
+#~ msgstr "pistola"
+
#~ msgid "Next tip"
#~ msgstr "Siguiente consejo"
Index: wesnoth/po/wesnoth/eu.po
diff -u wesnoth/po/wesnoth/eu.po:1.15 wesnoth/po/wesnoth/eu.po:1.16
--- wesnoth/po/wesnoth/eu.po:1.15 Sun Nov 7 11:02:34 2004
+++ wesnoth/po/wesnoth/eu.po Sun Nov 14 22:50:25 2004
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-09-19 16:07+0200\n"
"Last-Translator: Alfredo Beaumont Sainz <address@hidden>\n"
"Language-Team: Basque\n"
@@ -16,23 +16,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "leial"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "indartsua"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "azkarra"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "adimendun"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr ""
@@ -1557,7 +1557,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1679,6 +1679,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2266,7 +2270,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr ""
@@ -2310,7 +2314,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr ""
@@ -2618,9 +2622,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2629,7 +2633,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "kolpea"
@@ -2732,14 +2736,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -2753,7 +2757,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -2763,7 +2770,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -2815,9 +2822,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "matrailu"
@@ -2847,14 +2854,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -2862,11 +2869,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -2933,17 +2943,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -2961,13 +2971,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -2991,7 +3001,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3024,13 +3034,19 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
msgstr ""
#: data/units/Cavalryman.cfg:3
@@ -3235,14 +3251,6 @@
msgid "battle axe"
msgstr ""
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr ""
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Heriotz Maisua"
@@ -3740,7 +3748,7 @@
msgid "Elvish Captain"
msgstr "Elfo Kapitaina"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -3751,7 +3759,7 @@
msgid "Elvish Champion"
msgstr "Elfo Txapelduna"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -3804,7 +3812,7 @@
msgid "Elvish Fighter"
msgstr "Elfo Borrokalaria"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -3815,7 +3823,7 @@
msgid "Elvish Hero"
msgstr "Elfo Heroia"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -3891,7 +3899,7 @@
msgid "Elvish Marshal"
msgstr ""
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -3903,7 +3911,7 @@
msgid "Elvish Outrider"
msgstr ""
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -3931,7 +3939,7 @@
msgid "Elvish Rider"
msgstr ""
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -3941,7 +3949,7 @@
msgid "Elvish Scout"
msgstr ""
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4088,8 +4096,8 @@
msgstr ""
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr ""
@@ -4712,6 +4720,71 @@
"spraying boiling water on their foes."
msgstr ""
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Borrokalaria"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Borrokalaria"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Orko Gudaria"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Orko Gudaria"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -4946,7 +5019,7 @@
msgid "Orcish Warlord"
msgstr "Orko Guda Jauna"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -4984,7 +5057,7 @@
msgid "female^Outlaw Princess"
msgstr ""
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -4996,11 +5069,11 @@
msgid "female^Outlaw Queen"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -5566,7 +5639,7 @@
msgid "Warrior King"
msgstr ""
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -5730,77 +5803,77 @@
msgid "+Catalan Translation"
msgstr "+Katalan Itzulpena"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Txekiera Itzulpena"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "Daniera Itzulpena"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Nederlandera Itzulpena"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Finlandiera Itzulpena"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Frantses Itzulpena"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Aleman Itzulpena"
-#: src/about.cpp:189
+#: src/about.cpp:190
#, fuzzy
msgid "+Greek Translation"
msgstr "+Frantses Itzulpena"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Hungariera Itzulpena"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Italiera Itzulpena"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Norvegiera Itzulpena"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Poloniera Itzulpena"
-#: src/about.cpp:220
+#: src/about.cpp:221
#, fuzzy
msgid "+Portuguese (Brazil) Translation"
msgstr "+Portuges Itzulpena"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Eslovakiera Itzulpena"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Gaztelania Itzulpena"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Suediera Itzulpena"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Laguntzaileak"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+msgid "+Bots"
msgstr ""
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Itxi"
@@ -6645,7 +6718,7 @@
msgstr ""
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr ""
Index: wesnoth/po/wesnoth/fi.po
diff -u wesnoth/po/wesnoth/fi.po:1.13 wesnoth/po/wesnoth/fi.po:1.14
--- wesnoth/po/wesnoth/fi.po:1.13 Sun Nov 7 11:02:34 2004
+++ wesnoth/po/wesnoth/fi.po Sun Nov 14 22:50:25 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-08-08 15:00+0200\n"
"Last-Translator: Pasi Kallinen <address@hidden>\n"
"Language-Team: none\n"
@@ -16,23 +16,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "uskollinen"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "vahva"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "nopea"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "älykäs"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "kestävä"
@@ -1608,7 +1608,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1730,6 +1730,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2388,7 +2392,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "johtaminen"
@@ -2436,7 +2440,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "kahakointi"
@@ -2775,9 +2779,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2786,7 +2790,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "murjova isku"
@@ -2889,14 +2893,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -2910,7 +2914,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -2920,7 +2927,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -2972,9 +2979,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "helanuija"
@@ -3003,14 +3010,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3018,11 +3025,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3090,17 +3100,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3118,13 +3128,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3148,7 +3158,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3181,14 +3191,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistooli"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "varsijousi"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3391,14 +3407,6 @@
msgid "battle axe"
msgstr "taistelukirves"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "varsijousi"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr ""
@@ -3894,7 +3902,7 @@
msgid "Elvish Captain"
msgstr ""
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -3905,7 +3913,7 @@
msgid "Elvish Champion"
msgstr ""
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -3956,7 +3964,7 @@
msgid "Elvish Fighter"
msgstr ""
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -3967,7 +3975,7 @@
msgid "Elvish Hero"
msgstr ""
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4042,7 +4050,7 @@
msgid "Elvish Marshal"
msgstr ""
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4054,7 +4062,7 @@
msgid "Elvish Outrider"
msgstr ""
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4081,7 +4089,7 @@
msgid "Elvish Rider"
msgstr ""
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4091,7 +4099,7 @@
msgid "Elvish Scout"
msgstr ""
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4235,8 +4243,8 @@
msgstr "puunuija"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "linko"
@@ -4851,6 +4859,67 @@
"spraying boiling water on their foes."
msgstr ""
+#: data/units/Naga-Fighter.cfg:3
+msgid "Naga Fighter"
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+msgid "Nagini Fighter"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+msgid "Naga Warrior"
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+msgid "Nagini Warrior"
+msgstr ""
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -5085,7 +5154,7 @@
msgid "Orcish Warlord"
msgstr ""
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -5123,7 +5192,7 @@
msgid "female^Outlaw Princess"
msgstr ""
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -5135,11 +5204,11 @@
msgid "female^Outlaw Queen"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "kahakointi,johtajuus"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -5705,7 +5774,7 @@
msgid "Warrior King"
msgstr ""
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -5869,75 +5938,76 @@
msgid "+Catalan Translation"
msgstr ""
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr ""
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr ""
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr ""
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr ""
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr ""
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr ""
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr ""
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr ""
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr ""
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr ""
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr ""
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr ""
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr ""
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr ""
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr ""
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr ""
-#: src/about.cpp:255
-msgid "+ Bots"
-msgstr ""
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
+msgstr "Bonus"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Sulje"
@@ -6809,7 +6879,7 @@
msgstr "Paikallinen pelaaja"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Tietokonepelaaja"
@@ -7378,6 +7448,9 @@
msgid "Deletion of the file failed."
msgstr "Tiedoston tuhoaminen epäonnistui."
+#~ msgid "pistol"
+#~ msgstr "pistooli"
+
#~ msgid "Next tip"
#~ msgstr "Seuraava vinkki"
Index: wesnoth/po/wesnoth/fr.po
diff -u wesnoth/po/wesnoth/fr.po:1.33 wesnoth/po/wesnoth/fr.po:1.34
--- wesnoth/po/wesnoth/fr.po:1.33 Tue Nov 9 20:47:28 2004
+++ wesnoth/po/wesnoth/fr.po Sun Nov 14 22:50:26 2004
@@ -10,7 +10,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-11-09 21:42+0100\n"
"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
"Language-Team: Language fr\n"
@@ -18,23 +18,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "loyal"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "fort"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "rapide"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "intelligent"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "résistant"
@@ -1064,7 +1064,9 @@
#: data/scenarios/multiplayer/Blitz.cfg:9
#: data/scenarios/multiplayer/Charge.cfg:9
msgid "A duel map for super fast play. Recommended setting of 2g per village."
-msgstr "Une carte pour un duel très rapide. Il est recommandé de configurer
2 pièces d'or par village."
+msgstr ""
+"Une carte pour un duel très rapide. Il est recommandé de configurer 2
pièces "
+"d'or par village."
#: data/scenarios/multiplayer/BrokenBridge.cfg:2
#, fuzzy
@@ -2139,6 +2141,7 @@
"Chaque case a un terrain, lequel donne à la case des propriétés
distinctes."
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:136
+#, fuzzy
msgid ""
"Two terrains have properties which have already been described; namely "
"villages and castle. However the properties of most terrains are more "
@@ -2147,7 +2150,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
"Les propriétés du village et du château ont déjà été présentées.
Mais la "
@@ -2328,6 +2331,11 @@
"Cette potion augmente les dégâts infligés par toutes les attaques du
buveur "
"de quatre points."
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+#, fuzzy
+msgid "Strength Potion"
+msgstr "Potion de glace"
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -3076,7 +3084,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "commandement"
@@ -3131,7 +3139,7 @@
# FIXME: Skirmisher = tirailleur??
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "tirailleur"
@@ -3496,9 +3504,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3507,7 +3515,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "contondant"
@@ -3616,14 +3624,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3637,7 +3645,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3647,7 +3658,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3703,9 +3714,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "massue"
@@ -3739,14 +3750,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3754,11 +3765,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3839,17 +3853,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3867,13 +3881,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3897,7 +3911,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3935,18 +3949,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
-msgstr ""
-"Seuls les plus héroïques et les plus expérimentés des dragons peuvent "
-"arriver au stade de cuirassiers. Armés d'un pistolet magique, d'une épée "
-"affûtée et d'une fine armure, ils sont parmi les meilleures troupes
montées "
-"du monde connu."
-
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistolet"
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
+msgstr ""
+
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "arbalète"
# Choix du Hussard comme le suggère Philippe
#: data/units/Cavalryman.cfg:3
@@ -4200,14 +4216,6 @@
msgid "battle axe"
msgstr "hache de bataille"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "arbalète"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Maître de la Mort"
@@ -4845,7 +4853,7 @@
msgid "Elvish Captain"
msgstr "Capitaine elfe"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4860,7 +4868,7 @@
msgid "Elvish Champion"
msgstr "Champion elfe"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4923,7 +4931,7 @@
msgid "Elvish Fighter"
msgstr "Guerrier elfe"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4938,7 +4946,7 @@
msgid "Elvish Hero"
msgstr "Héros elfe"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -5029,7 +5037,7 @@
msgid "Elvish Marshal"
msgstr "Maréchal elfe"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -5045,7 +5053,7 @@
msgid "Elvish Outrider"
msgstr "Cavalier d'escorte elfe"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -5081,7 +5089,7 @@
msgid "Elvish Rider"
msgstr "Monteur elfe"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -5094,7 +5102,7 @@
msgid "Elvish Scout"
msgstr "Ãclaireur elfe"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -5279,8 +5287,8 @@
msgstr "gourdin"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "fronde"
@@ -6047,6 +6055,71 @@
"Les golems de boue sont des créatures magiques construites à partie de
terre "
"et d'eau. Ils attaquent en projetant de l'eau bouillante sur leurs ennemis."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Guerrier"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Combattant ondin"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Guerrier saurien"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Guerrier saurien"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr "Naga"
@@ -6355,7 +6428,7 @@
msgid "Orcish Warlord"
msgstr "Seigneur de guerre orc"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -6401,7 +6474,7 @@
msgid "female^Outlaw Princess"
msgstr "Princesse des bandits"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -6417,11 +6490,11 @@
msgid "female^Outlaw Queen"
msgstr "Reine des bandits"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "escarmourche,commandement"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -7154,7 +7227,7 @@
msgid "Warrior King"
msgstr "Roi guerrier"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -7356,75 +7429,76 @@
msgid "+Catalan Translation"
msgstr "+Traduction catalane"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Traduction tchèque"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Traduction danoise"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Traduction hollandaise"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Traduction finlandaise"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Traduction française"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Traduction allemande"
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr "+Traduction grecque"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Traduction hongroise"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Traduction italienne"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Traduction norvégienne"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Traduction polonaise"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Traduction portugaise (brésilienne)"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Traduction slovaque"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Traduction espagnole"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Traduction suédoise"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Contributeurs"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+ Bots"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Fermer"
@@ -8295,7 +8369,7 @@
msgstr "Humain"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Ordinateur"
@@ -8874,6 +8948,19 @@
msgid "Deletion of the file failed."
msgstr "La suppression du fichier a échoué."
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "Seuls les plus héroïques et les plus expérimentés des dragons peuvent "
+#~ "arriver au stade de cuirassiers. Armés d'un pistolet magique, d'une
épée "
+#~ "affûtée et d'une fine armure, ils sont parmi les meilleures troupes "
+#~ "montées du monde connu."
+
+#~ msgid "pistol"
+#~ msgstr "pistolet"
+
#~ msgid "Next tip"
#~ msgstr "Astuce suivante"
@@ -14856,9 +14943,6 @@
#~ msgid "Haha, this chest holds scores of gold coins!"
#~ msgstr "Haha, ce coffre contient de nombreuses pièces d'or !"
-#~ msgid "Ice Potion"
-#~ msgstr "Potion de glace"
-
#~ msgid ""
#~ "This potion contains a strange fluid designed to imbue a weapon with the "
#~ "power of cold."
Index: wesnoth/po/wesnoth/hu.po
diff -u wesnoth/po/wesnoth/hu.po:1.14 wesnoth/po/wesnoth/hu.po:1.15
--- wesnoth/po/wesnoth/hu.po:1.14 Sun Nov 7 11:02:35 2004
+++ wesnoth/po/wesnoth/hu.po Sun Nov 14 22:50:26 2004
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-10-18 22:01+0200\n"
"Last-Translator: Automatically generated <address@hidden>\n"
"Language-Team: none\n"
@@ -17,23 +17,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr ""
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr ""
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr ""
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr ""
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr ""
@@ -1544,7 +1544,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1666,6 +1666,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2387,7 +2391,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "hadvezetés"
@@ -2435,7 +2439,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "portyázó"
@@ -2779,9 +2783,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2790,7 +2794,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "ütés"
@@ -2897,14 +2901,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -2918,7 +2922,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -2928,7 +2935,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -2980,9 +2987,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "buzogány"
@@ -3019,14 +3026,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3034,11 +3041,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3118,17 +3128,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3146,13 +3156,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3176,7 +3186,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3212,18 +3222,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
-msgstr ""
-"Csak az igazan tapasztalt hÅs dragonyosoknak jut ki az a megtiszteltetés, "
-"hogy lovagként vonulhassanak a csatába. Mágikus tárgyakkal, éles karddal
és "
-"elegánsan megmunkált páncéllal felfegyverkezve Åk a világ legjobb lovas
"
-"katonái."
-
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "aprópuska"
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
+msgstr ""
+
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "számszerÃj"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3450,14 +3462,6 @@
msgid "battle axe"
msgstr ""
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "számszerÃj"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Halálmester"
@@ -4013,7 +4017,7 @@
msgid "Elvish Captain"
msgstr "Tünde kapitány"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4027,7 +4031,7 @@
msgid "Elvish Champion"
msgstr "Tünde bajnok"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
#, fuzzy
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
@@ -4086,7 +4090,7 @@
msgid "Elvish Fighter"
msgstr "Tünde harcos"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4100,7 +4104,7 @@
msgid "Elvish Hero"
msgstr "Tünde hÅs"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
#, fuzzy
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
@@ -4188,7 +4192,7 @@
msgid "Elvish Marshal"
msgstr "Tünde marsall"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4203,7 +4207,7 @@
msgid "Elvish Outrider"
msgstr "Tünde portyázó"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
#, fuzzy
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
@@ -4240,7 +4244,7 @@
msgid "Elvish Rider"
msgstr "Tünde lovas"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4250,7 +4254,7 @@
msgid "Elvish Scout"
msgstr "Tünde felderÃtÅ"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4428,8 +4432,8 @@
msgstr "fütykös"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "parittya"
@@ -5155,6 +5159,71 @@
"spraying boiling water on their foes."
msgstr ""
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Csatlós"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Perzsekény verekedÅ"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "GyÃk harcos"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "GyÃk harcos"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -5417,7 +5486,7 @@
msgid "Orcish Warlord"
msgstr "Ork hadúr"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -5461,7 +5530,7 @@
msgid "female^Outlaw Princess"
msgstr ""
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -5473,11 +5542,11 @@
msgid "female^Outlaw Queen"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6133,7 +6202,7 @@
msgid "Warrior King"
msgstr ""
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -6320,75 +6389,75 @@
msgid "+Catalan Translation"
msgstr ""
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr ""
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr ""
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr ""
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr ""
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr ""
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr ""
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr ""
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr ""
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr ""
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr ""
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr ""
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr ""
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr ""
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr ""
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr ""
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr ""
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+msgid "+Bots"
msgstr ""
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr ""
@@ -7224,7 +7293,7 @@
msgstr ""
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr ""
@@ -7769,6 +7838,19 @@
msgid "Deletion of the file failed."
msgstr ""
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "Csak az igazan tapasztalt hÅs dragonyosoknak jut ki az a
megtiszteltetés, "
+#~ "hogy lovagként vonulhassanak a csatába. Mágikus tárgyakkal, éles
karddal "
+#~ "és elegánsan megmunkált páncéllal felfegyverkezve Åk a világ
legjobb "
+#~ "lovas katonái."
+
+#~ msgid "pistol"
+#~ msgstr "aprópuska"
+
#~ msgid "Next tip"
#~ msgstr "KövetkezŠtipp"
Index: wesnoth/po/wesnoth/it.po
diff -u wesnoth/po/wesnoth/it.po:1.13 wesnoth/po/wesnoth/it.po:1.14
--- wesnoth/po/wesnoth/it.po:1.13 Sun Nov 7 11:02:35 2004
+++ wesnoth/po/wesnoth/it.po Sun Nov 14 22:50:26 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-10-09 18:00+0100\n"
"Last-Translator: RokStar <address@hidden>\n"
"Language-Team: none\n"
@@ -15,23 +15,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "leale"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "forte"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "veloce"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "intelligente"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "robusto"
@@ -2101,6 +2101,7 @@
"In Wesnoth ogni esagono ha un terreno che dà all'esagono diverse proprietà ."
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:136
+#, fuzzy
msgid ""
"Two terrains have properties which have already been described; namely "
"villages and castle. However the properties of most terrains are more "
@@ -2109,7 +2110,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
"Due terreni hanno proprietà che ho già descritto: i villaggi e i castelli. "
@@ -2255,6 +2256,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -3024,7 +3029,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "condottiero"
@@ -3074,7 +3079,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "provocatore"
@@ -3430,9 +3435,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3441,7 +3446,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "impatto"
@@ -3552,14 +3557,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3573,7 +3578,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3583,7 +3591,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3635,9 +3643,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "Mazza"
@@ -3673,14 +3681,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3688,11 +3696,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3774,17 +3785,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3802,13 +3813,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3832,7 +3843,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3867,20 +3878,21 @@
msgstr "Cavaliere"
#: data/units/Cavalier.cfg:24
-#, fuzzy
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
-msgstr ""
-"Solo i piu' esperti ed eroici Dragoni sono capaci di dominare il campo di "
-"battaglia come Cavalieri. Equipaggiati di magici artefatti, spade ed "
-"eccellenti armature, sono alcune delle migliori truppe a cavallo il tutto il "
-"mondo conosciuto."
-
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "Pistola"
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
+msgstr ""
+
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "Balestra"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -4128,14 +4140,6 @@
msgid "battle axe"
msgstr "ascia da battaglia"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "Balestra"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Signore della Morte"
@@ -4724,7 +4728,7 @@
msgid "Elvish Captain"
msgstr "Capitano Elfico"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
#, fuzzy
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
@@ -4740,7 +4744,7 @@
msgid "Elvish Champion"
msgstr "Campione Elfico"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
#, fuzzy
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
@@ -4803,7 +4807,7 @@
msgid "Elvish Fighter"
msgstr "Combattente Elfico"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
#, fuzzy
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
@@ -4820,7 +4824,7 @@
msgid "Elvish Hero"
msgstr "Eroe Elfico"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
#, fuzzy
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
@@ -4908,7 +4912,7 @@
msgid "Elvish Marshal"
msgstr "Maresciallo Elfico"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
#, fuzzy
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
@@ -4925,7 +4929,7 @@
msgid "Elvish Outrider"
msgstr "Battistrada Elfico"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
#, fuzzy
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
@@ -4957,7 +4961,7 @@
msgid "Elvish Rider"
msgstr "Cavalcatore Elfico"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
#, fuzzy
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
@@ -4970,7 +4974,7 @@
msgid "Elvish Scout"
msgstr "Esploratore Elfico"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
#, fuzzy
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
@@ -5155,8 +5159,8 @@
msgstr "Clava"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "Fionda"
@@ -5932,6 +5936,71 @@
"Mudcrawlers are magical constructs of soil and water. They attack by "
"spraying boiling water on their foes."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Combattente"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Drago Combattente"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Guerriero Sauro"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Guerriero Sauro"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -6253,7 +6322,7 @@
msgid "Orcish Warlord"
msgstr "Signore della Guerra degli Orchi"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
#, fuzzy
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
@@ -6304,7 +6373,7 @@
msgid "female^Outlaw Princess"
msgstr "Principessa Fuorilegge"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
#, fuzzy
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
@@ -6322,11 +6391,11 @@
msgid "female^Outlaw Queen"
msgstr "Regina Fuorilegge"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "scaramucciatore,comando"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
#, fuzzy
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
@@ -7057,7 +7126,7 @@
msgid "Warrior King"
msgstr "Re Guerriero"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
#, fuzzy
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
@@ -7261,76 +7330,77 @@
msgid "+Catalan Translation"
msgstr "+Traduzione in Catalano"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Traduzione in lingua Ceca"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Traduzione in Danese"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Traduzione in Olandese"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Traduzione in Finlandese"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Traduzione in Francese"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Traduzione in Tedesco"
-#: src/about.cpp:189
+#: src/about.cpp:190
#, fuzzy
msgid "+Greek Translation"
msgstr "+Traduzione in Francese"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Traduzione in Ungherese"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Traduzione in Italiano"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Traduzione in Norvegese"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Traduzione in Polacco"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Traduzione in (Brasiliano) Portoghese"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Traduzione in Slovacco"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Traduzione in Spagnolo"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Traduzione in Svedese"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Contributori"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+Bots"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Chiudi"
@@ -8215,7 +8285,7 @@
msgstr "Giocatore Locale"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Computer"
@@ -8791,6 +8861,20 @@
msgid "Deletion of the file failed."
msgstr "Eliminazione del file non riuscita."
+#, fuzzy
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "Solo i piu' esperti ed eroici Dragoni sono capaci di dominare il campo di "
+#~ "battaglia come Cavalieri. Equipaggiati di magici artefatti, spade ed "
+#~ "eccellenti armature, sono alcune delle migliori truppe a cavallo il tutto "
+#~ "il mondo conosciuto."
+
+#~ msgid "pistol"
+#~ msgstr "Pistola"
+
#~ msgid "Next tip"
#~ msgstr "Prossimo suggerimento"
Index: wesnoth/po/wesnoth/nl.po
diff -u wesnoth/po/wesnoth/nl.po:1.14 wesnoth/po/wesnoth/nl.po:1.15
--- wesnoth/po/wesnoth/nl.po:1.14 Sun Nov 7 11:02:35 2004
+++ wesnoth/po/wesnoth/nl.po Sun Nov 14 22:50:26 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-10-19 20:28-0000\n"
"Last-Translator: Pieter Vermeylen <address@hidden>\n"
"Language-Team: none\n"
@@ -17,23 +17,23 @@
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Poedit-Language: Dutch\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "loyaal"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "sterk"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "snel"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "intelligent"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "robust"
@@ -1633,7 +1633,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1759,6 +1759,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr "Dit drankje verhoogt de schade van de aanval met een factor vier."
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2464,7 +2468,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "leiderschap"
@@ -2512,7 +2516,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "warzaaier"
@@ -2855,9 +2859,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2866,7 +2870,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "impact"
@@ -2978,14 +2982,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -2999,7 +3003,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3009,7 +3016,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3061,9 +3068,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "goedendag"
@@ -3098,14 +3105,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3113,11 +3120,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3196,17 +3206,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3224,13 +3234,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3254,7 +3264,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3290,18 +3300,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-"De vacht van dit ondode vliegende beest zit onder het rode bloed van zijn "
-"slachtoffers. De Bloedvleermuis is snel en kan het bloed opzuigen van degene "
-"die het aanvalt en zichzelf daarmee genezen. Het kan er zelfs sterker dan "
-"aan het begin van de strijd door worden!"
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistool"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "kruisboog"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3528,14 +3540,6 @@
msgid "battle axe"
msgstr "strijdbijl"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "kruisboog"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Doodsmeester"
@@ -4076,7 +4080,7 @@
msgid "Elvish Captain"
msgstr "Elvenkapitein"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4089,7 +4093,7 @@
msgid "Elvish Champion"
msgstr "Elvenkampioen"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4147,7 +4151,7 @@
msgid "Elvish Fighter"
msgstr "Elvenstrijder"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4161,7 +4165,7 @@
msgid "Elvish Hero"
msgstr "Elvenheld"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4242,7 +4246,7 @@
msgid "Elvish Marshal"
msgstr "Maarschalk"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4258,7 +4262,7 @@
msgid "Elvish Outrider"
msgstr "Elvenridder"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4289,7 +4293,7 @@
msgid "Elvish Rider"
msgstr "Elvenruiter"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4301,7 +4305,7 @@
msgid "Elvish Scout"
msgstr "Elvenverkenner"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4467,8 +4471,8 @@
msgstr "knuppel"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "slinger"
@@ -5178,6 +5182,71 @@
"spraying boiling water on their foes."
msgstr ""
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Vechter"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Drako Vechter"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Saurian Strijder"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Saurian Strijder"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -5464,7 +5533,7 @@
msgid "Orcish Warlord"
msgstr "Orkse Meester"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -5512,7 +5581,7 @@
msgid "female^Outlaw Princess"
msgstr "Brigant Princess"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -5532,11 +5601,11 @@
msgid "female^Outlaw Queen"
msgstr "Brigant Koningin"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "warzaaier,aanvoerder"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6220,7 +6289,7 @@
msgid "Warrior King"
msgstr "Oorlogskoning"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -6413,75 +6482,76 @@
msgid "+Catalan Translation"
msgstr "Catalaanse Vertaling"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Tchechische Vertaling"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Deense Vertaling"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Nederlandse Vertaling"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Finse Vertaling"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Franse Vertaling"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Duitse Vertaling"
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr "+Griekse Vertaling"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Hongaarse Vertaling"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Italiaanse Vertaling"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Noorse Vertaling"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Poolse Vertaling"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Portugese (Brazilië) Vertaling"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Slovaakse Vertaling"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Spaanse Vertaling"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Zweedse Vertaling"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Bijdragers"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+Bots"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Sluit"
@@ -7346,7 +7416,7 @@
msgstr "Lokale Speler"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Computer Speler"
@@ -7911,6 +7981,19 @@
msgid "Deletion of the file failed."
msgstr "Verwijderen van het bestand is mislukt."
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "De vacht van dit ondode vliegende beest zit onder het rode bloed van zijn "
+#~ "slachtoffers. De Bloedvleermuis is snel en kan het bloed opzuigen van "
+#~ "degene die het aanvalt en zichzelf daarmee genezen. Het kan er zelfs "
+#~ "sterker dan aan het begin van de strijd door worden!"
+
+#~ msgid "pistol"
+#~ msgstr "pistool"
+
#~ msgid "Next tip"
#~ msgstr "Volgende tip"
Index: wesnoth/po/wesnoth/no.po
diff -u wesnoth/po/wesnoth/no.po:1.13 wesnoth/po/wesnoth/no.po:1.14
--- wesnoth/po/wesnoth/no.po:1.13 Sun Nov 7 11:02:35 2004
+++ wesnoth/po/wesnoth/no.po Sun Nov 14 22:50:26 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-09-10 15:28+0100\n"
"Last-Translator: Erik <address@hidden>\n"
"Language-Team: none\n"
@@ -15,23 +15,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "Lojal"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "Sterk"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "Kjapp"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "Intelligent"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "Motstandsdyktig"
@@ -1606,7 +1606,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1728,6 +1728,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2383,7 +2387,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "lederskap"
@@ -2433,7 +2437,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "speider"
@@ -2758,9 +2762,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2769,7 +2773,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "slag"
@@ -2879,14 +2883,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -2900,7 +2904,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -2910,7 +2917,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -2962,9 +2969,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "stridsklubbe"
@@ -3000,14 +3007,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3015,11 +3022,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3094,17 +3104,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3122,13 +3132,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3152,7 +3162,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3188,14 +3198,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistol"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "armbrøst"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3424,14 +3440,6 @@
msgid "battle axe"
msgstr "stridsøks"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "armbrøst"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr ""
@@ -3967,7 +3975,7 @@
msgid "Elvish Captain"
msgstr "Alvisk Kaptein"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -3981,7 +3989,7 @@
msgid "Elvish Champion"
msgstr "Alvisk Kampmester"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4041,7 +4049,7 @@
msgid "Elvish Fighter"
msgstr "Alvisk Kriger"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4055,7 +4063,7 @@
msgid "Elvish Hero"
msgstr "Alvisk Helt"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4141,7 +4149,7 @@
msgid "Elvish Marshal"
msgstr "Alvisk Marskalk"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4157,7 +4165,7 @@
msgid "Elvish Outrider"
msgstr "Alvisk Forrytter"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4188,7 +4196,7 @@
msgid "Elvish Rider"
msgstr "Alvisk Rytter"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4200,7 +4208,7 @@
msgid "Elvish Scout"
msgstr "Alvisk Speider"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4365,8 +4373,8 @@
msgstr "klubbe"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "slynge"
@@ -5071,6 +5079,71 @@
"Sølekryp er magiske vesener bygd av leire og vann. De angriper ved å sprute
"
"kokende vann på sine fiender."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Stridsmann"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Adelig Stridsmann"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Saurianerkriger"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Saurianerkriger"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -5355,7 +5428,7 @@
msgid "Orcish Warlord"
msgstr "Orkisk Krigsherre"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -5403,7 +5476,7 @@
msgid "female^Outlaw Princess"
msgstr "Fredløs Prinsesse"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -5420,11 +5493,11 @@
msgid "female^Outlaw Queen"
msgstr "Fredløs Dronning"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "speider,lederskap"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6099,7 +6172,7 @@
msgid "Warrior King"
msgstr "Krigerkonge"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -6290,77 +6363,78 @@
msgid "+Catalan Translation"
msgstr "+Katalansk oversettelse"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Tsjekkisk oversettelse"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Dansk oversettelse"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Nederlandsk oversettelse"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Finsk oversettelse"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Fransk oversettelse"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Tysk oversettelse"
-#: src/about.cpp:189
+#: src/about.cpp:190
#, fuzzy
msgid "+Greek Translation"
msgstr "+Fransk oversettelse"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Ungarsk oversettelse"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Italiensk oversettelse"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Norsk oversettelse (den du ser på nå)"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Polsk oversettelse"
-#: src/about.cpp:220
+#: src/about.cpp:221
#, fuzzy
msgid "+Portuguese (Brazil) Translation"
msgstr "+Portugisisk oversettelse"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Slovakisk oversettelse"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Spansk oversettelse"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Svensk oversettelse"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Medvirkende"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+ 'Bots'"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Lukk"
@@ -7229,7 +7303,7 @@
msgstr "Menneske"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Datastyrt spiller"
@@ -7806,6 +7880,9 @@
msgid "Deletion of the file failed."
msgstr "Filsletting slo feil."
+#~ msgid "pistol"
+#~ msgstr "pistol"
+
#~ msgid "Next tip"
#~ msgstr "Neste tips"
Index: wesnoth/po/wesnoth/pl.po
diff -u wesnoth/po/wesnoth/pl.po:1.15 wesnoth/po/wesnoth/pl.po:1.16
--- wesnoth/po/wesnoth/pl.po:1.15 Sun Nov 7 11:02:35 2004
+++ wesnoth/po/wesnoth/pl.po Sun Nov 14 22:50:26 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-10-20 22:16+0100\n"
"Last-Translator: PaweÅ Stradomski <address@hidden>\n"
"Language-Team: none\n"
@@ -15,23 +15,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "lojalny"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "silny"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "szybki"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "inteligentny"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "odporny"
@@ -1939,7 +1939,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -2061,6 +2061,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2776,7 +2780,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "dowodzenie"
@@ -2823,7 +2827,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "harcownik"
@@ -3167,9 +3171,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3178,7 +3182,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "obuchowa"
@@ -3287,14 +3291,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3308,7 +3312,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3318,7 +3325,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3370,9 +3377,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "buzdygan"
@@ -3408,14 +3415,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3423,11 +3430,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3506,17 +3516,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3534,13 +3544,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3564,7 +3574,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3599,19 +3609,21 @@
msgstr "UÅan"
#: data/units/Cavalier.cfg:24
-#, fuzzy
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
-msgstr ""
-"Tylko najbardziej doÅwiadczeni i odważni Dragoni mogÄ
doÅÄ
czyÄ do
UÅanów. "
-"Uzbrojeni w magiczne pistolety, siekÄ
ce miecze i doskonaÅe zbroje sÄ
jednymi "
-"z najlepszych konnych żoÅnierzy na Åwiecie."
-
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistolet"
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
+msgstr ""
+
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "kusza"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3855,14 +3867,6 @@
msgid "battle axe"
msgstr "topór bojowy"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "kusza"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Mistrz Åmierci"
@@ -4420,7 +4424,7 @@
msgid "Elvish Captain"
msgstr "Elficki kapitan"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4434,7 +4438,7 @@
msgid "Elvish Champion"
msgstr "Elficki mistrz"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4493,7 +4497,7 @@
msgid "Elvish Fighter"
msgstr "Elficki Wojownik"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4507,7 +4511,7 @@
msgid "Elvish Hero"
msgstr "Elficki Bohater"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4596,7 +4600,7 @@
msgid "Elvish Marshal"
msgstr "Elficki marszaÅek"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4612,7 +4616,7 @@
msgid "Elvish Outrider"
msgstr "Elficki foryÅ"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4646,7 +4650,7 @@
msgid "Elvish Rider"
msgstr "Elficki Jeździec"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4658,7 +4662,7 @@
msgid "Elvish Scout"
msgstr "Elficki zwiadowca"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4833,8 +4837,8 @@
msgstr "maczuga"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "proca"
@@ -5552,6 +5556,71 @@
"BÅotniaki to istoty magicznie stworzone z ziemi i wody. AtakujÄ
strzelajÄ
c
w "
"przeciwników strumieniem wody."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Wojownik"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Smoczy wojownik"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Sauryjski wojownik"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Sauryjski wojownik"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -5846,7 +5915,7 @@
msgid "Orcish Warlord"
msgstr "Ork pogromca"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -5893,7 +5962,7 @@
msgid "female^Outlaw Princess"
msgstr "KsiÄżniczka bandytów"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -5910,11 +5979,11 @@
msgid "female^Outlaw Queen"
msgstr "Królowa bandytów"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "harcownik,dowodzenie"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6599,7 +6668,7 @@
msgid "Warrior King"
msgstr "Król wojownik"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -6788,75 +6857,76 @@
msgid "+Catalan Translation"
msgstr "+TÅumaczenie kataloÅskie"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+TÅumaczenie czeskie"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+TÅumaczenie duÅskie"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+TÅumaczenie holenderskie"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+TÅumaczenie fiÅskie"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+TÅumaczenie francuskie"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+TÅumaczenie niemieckie"
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr "+TÅumaczenie francuskie"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+TÅumaczenie wÄgierskie"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+TÅumaczenie wÅoskie"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+TÅumaczenie norweskie"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+TÅumaczenie polskie"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+TÅumaczenie portugalskie"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+TÅumaczenie sÅowackie"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+TÅumaczenie hiszpaÅskie"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+TÅumaczenie szwedzkie"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+PomagajÄ
cy"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+Boty"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Zamknij"
@@ -7717,7 +7787,7 @@
msgstr "Gracz lokalny"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Komputer"
@@ -8285,6 +8355,19 @@
msgid "Deletion of the file failed."
msgstr "Kasowanie pliku siÄ nie powiodÅo."
+#, fuzzy
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "Tylko najbardziej doÅwiadczeni i odważni Dragoni mogÄ
doÅÄ
czyÄ do
UÅanów. "
+#~ "Uzbrojeni w magiczne pistolety, siekÄ
ce miecze i doskonaÅe zbroje sÄ
"
+#~ "jednymi z najlepszych konnych żoÅnierzy na Åwiecie."
+
+#~ msgid "pistol"
+#~ msgstr "pistolet"
+
#~ msgid "Next tip"
#~ msgstr "NastÄpna rada"
Index: wesnoth/po/wesnoth/pt_BR.po
diff -u wesnoth/po/wesnoth/pt_BR.po:1.14 wesnoth/po/wesnoth/pt_BR.po:1.15
--- wesnoth/po/wesnoth/pt_BR.po:1.14 Sun Nov 7 11:02:35 2004
+++ wesnoth/po/wesnoth/pt_BR.po Sun Nov 14 22:50:26 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-09-11 21:11+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -16,23 +16,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "fiel"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "forte"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "rápido"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "inteligente"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "resistente"
@@ -2091,6 +2091,7 @@
"Cada hexagono contém um terreno, que dá ao hexágono várias propriedades."
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:136
+#, fuzzy
msgid ""
"Two terrains have properties which have already been described; namely "
"villages and castle. However the properties of most terrains are more "
@@ -2099,7 +2100,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
"Já descrevemos as propriedas de dois terrenos: castelos e vila. Porém, as "
@@ -2276,6 +2277,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr "Esta poção aumenta o dano de todos os ataques do usuário em quatro."
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -3018,7 +3023,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "liderança"
@@ -3066,7 +3071,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "combatente"
@@ -3418,9 +3423,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3429,7 +3434,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "impacto"
@@ -3539,14 +3544,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3560,7 +3565,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3570,7 +3578,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3625,9 +3633,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "maça"
@@ -3661,14 +3669,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3676,11 +3684,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3758,17 +3769,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3786,13 +3797,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3816,7 +3827,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3853,18 +3864,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
-msgstr ""
-"Apenas os mais experientes e heróicos dragões da guarda podem alcançar o "
-"posto de Cavaliers. Armados com artefatos mágicos, espadas afiadas e belas "
-"armaduras, eles estão entre as melhores tropas montadas de todo o mundo "
-"conhecido."
-
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistola"
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
+msgstr ""
+
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "besta"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -4107,14 +4120,6 @@
msgid "battle axe"
msgstr "machado de batalha"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "besta"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Mestre da Morte"
@@ -4730,7 +4735,7 @@
msgid "Elvish Captain"
msgstr "Capitão élfico"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4744,7 +4749,7 @@
msgid "Elvish Champion"
msgstr "Campeão Elfo"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4806,7 +4811,7 @@
msgid "Elvish Fighter"
msgstr "Guerreiro Elfo"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4821,7 +4826,7 @@
msgid "Elvish Hero"
msgstr "Herói Elfo"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4908,7 +4913,7 @@
msgid "Elvish Marshal"
msgstr "Marechal Elfo"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4924,7 +4929,7 @@
msgid "Elvish Outrider"
msgstr "Cavaleiro Elfo"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4961,7 +4966,7 @@
msgid "Elvish Rider"
msgstr "Elfo Montado"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4973,7 +4978,7 @@
msgid "Elvish Scout"
msgstr "Batedor elfo"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -5157,8 +5162,8 @@
msgstr "clava"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "funda"
@@ -5892,6 +5897,71 @@
"Monstros de Lama são construtos mágicos de terra e água. Eles atacam "
"espirrando água fervente em seus inimigos."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Lutador"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Lutador Draconiano"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Lagarto Guerreiro"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Lagarto Guerreiro"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -6192,7 +6262,7 @@
msgid "Orcish Warlord"
msgstr "LÃder tribal Orc"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -6240,7 +6310,7 @@
msgid "female^Outlaw Princess"
msgstr "Princesa fora da lei"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -6257,11 +6327,11 @@
msgid "female^Outlaw Queen"
msgstr "Rainha fora da lei"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "combatente, liderança"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6973,7 +7043,7 @@
msgid "Warrior King"
msgstr "Rei guerreiro"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -7165,76 +7235,77 @@
msgid "+Catalan Translation"
msgstr "+Tradução para o Catalão"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Tradução para o Checo"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Tradução para o Dinamarquês"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Tradução para o Holandês"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Tradução para o Finlandês"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Tradução para o Francês"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Tradução para o Alemão"
-#: src/about.cpp:189
+#: src/about.cpp:190
#, fuzzy
msgid "+Greek Translation"
msgstr "+Tradução para o Francês"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Tradução para o Húngaro"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Tradução para o Italiano"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Tradução para o Norueguês"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Tradução para o Polonês"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Tradução para o Português do Brasil"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Tradução para o Eslovaco"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Tradução para o Espanhol"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Tradução para o Sueco"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Contribuidores"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+ Robôs"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Fechar"
@@ -8105,7 +8176,7 @@
msgstr "Jogador Local"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Computador"
@@ -8677,6 +8748,19 @@
msgid "Deletion of the file failed."
msgstr "Não foi possÃvel apagar o arquivo."
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "Apenas os mais experientes e heróicos dragões da guarda podem alcançar
o "
+#~ "posto de Cavaliers. Armados com artefatos mágicos, espadas afiadas e "
+#~ "belas armaduras, eles estão entre as melhores tropas montadas de todo o "
+#~ "mundo conhecido."
+
+#~ msgid "pistol"
+#~ msgstr "pistola"
+
#~ msgid "Next tip"
#~ msgstr "Próxima dica"
Index: wesnoth/po/wesnoth/ru.po
diff -u wesnoth/po/wesnoth/ru.po:1.16 wesnoth/po/wesnoth/ru.po:1.17
--- wesnoth/po/wesnoth/ru.po:1.16 Sun Nov 7 11:02:35 2004
+++ wesnoth/po/wesnoth/ru.po Sun Nov 14 22:50:27 2004
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-10-27 21:04+0300\n"
"Last-Translator: Alexandr Menovchicov <address@hidden>\n"
"Language-Team: none\n"
@@ -18,23 +18,23 @@
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "лоÑлÑнÑй"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "ÑилÑнÑй"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "бÑÑÑÑÑй"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "ÑмнÑй"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "неÑнÑваÑÑий"
@@ -1610,7 +1610,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1732,6 +1732,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2412,7 +2416,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "лидеÑ"
@@ -2460,7 +2464,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "ÑÑÑелок"
@@ -2784,9 +2788,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2795,7 +2799,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "ÑдаÑ"
@@ -2898,14 +2902,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -2919,7 +2923,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -2929,7 +2936,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -2981,9 +2988,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "бÑлава"
@@ -3012,14 +3019,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3027,11 +3034,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3098,17 +3108,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3126,13 +3136,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3156,7 +3166,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3189,14 +3199,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "пиÑÑолеÑ"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "аÑбалеÑ"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3402,14 +3418,6 @@
msgid "battle axe"
msgstr "боевой ÑопоÑ"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "аÑбалеÑ"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "ХозÑин ÑмеÑÑи"
@@ -3905,7 +3913,7 @@
msgid "Elvish Captain"
msgstr "ÐлÑÑ ÐºÐ°Ð¿Ð¸Ñан"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -3916,7 +3924,7 @@
msgid "Elvish Champion"
msgstr "ÐлÑÑ Ñемпион"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -3967,7 +3975,7 @@
msgid "Elvish Fighter"
msgstr "ÐлÑÑ Ð±Ð¾ÐµÑ"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -3978,7 +3986,7 @@
msgid "Elvish Hero"
msgstr "ÐлÑÑ Ð³ÐµÑой"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4052,7 +4060,7 @@
msgid "Elvish Marshal"
msgstr "ÐлÑÑ Ð¼Ð°ÑÑал"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4064,7 +4072,7 @@
msgid "Elvish Outrider"
msgstr "ÐлÑÑ Ð¿ÑедвеÑÑник"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4091,7 +4099,7 @@
msgid "Elvish Rider"
msgstr "ÐлÑÑ Ð²Ñадник"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4101,7 +4109,7 @@
msgid "Elvish Scout"
msgstr "ÐлÑÑ ÑазведÑик"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4245,8 +4253,8 @@
msgstr "дÑбинка"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "пÑаÑа"
@@ -4861,6 +4869,71 @@
"spraying boiling water on their foes."
msgstr ""
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "ÐоеÑ"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "ÐодÑной боеÑ"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "ЯÑÐµÑ Ð²Ð¾Ð¸Ð½"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "ЯÑÐµÑ Ð²Ð¾Ð¸Ð½"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr "female^Ðага"
@@ -5097,7 +5170,7 @@
msgid "Orcish Warlord"
msgstr "ÐÑк военаÑалÑник"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -5135,7 +5208,7 @@
msgid "female^Outlaw Princess"
msgstr "female^ÐÐ·Ð³Ð½Ð°Ð½Ð½Ð°Ñ Ð¿ÑинÑеÑÑа"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -5147,11 +5220,11 @@
msgid "female^Outlaw Queen"
msgstr "female^ÐÐ·Ð³Ð½Ð°Ð½Ð½Ð°Ñ ÐºÐ¾Ñолева"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "ÑÑÑелок, лидеÑ"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -5722,7 +5795,7 @@
msgid "Warrior King"
msgstr "ÐоÑÐ¾Ð»Ñ Ð²Ð¾Ð¸Ð½Ð¾Ð²"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -5886,75 +5959,76 @@
msgid "+Catalan Translation"
msgstr "+ÐаÑалонÑкий пеÑевод"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+ЧеÑÑкий пеÑевод"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+ÐаÑÑкий пеÑевод"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+ÐолландÑкий пеÑевод"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+ФинÑкий пеÑевод"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+ФÑанÑÑзÑкий пеÑевод"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+ÐемеÑкий пеÑевод"
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr "+ÐÑеÑеÑкий пеÑевод"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+ÐенгеÑÑкий пеÑевод"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+ÐÑалÑÑнÑкий пеÑевод"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+ÐоÑвежÑкий пеÑевод"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+ÐолÑÑкий пеÑевод"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+ÐоÑÑÑгалÑÑкий пеÑевод"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+СловакÑкий пеÑевод"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+ÐÑпанÑкий пеÑевод"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+ШведÑкий пеÑевод"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+ÐомоÑники"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+ ÐоÑÑ"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "ÐакÑÑÑÑ"
@@ -6810,7 +6884,7 @@
msgstr "ÐокалÑÐ½Ð°Ñ Ð¸Ð³Ñа"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "ÐомпÑÑÑеÑ"
@@ -7380,6 +7454,9 @@
msgid "Deletion of the file failed."
msgstr "ÐÑибка ÑÐ´Ð°Ð»ÐµÐ½Ð¸Ñ Ñайла."
+#~ msgid "pistol"
+#~ msgstr "пиÑÑолеÑ"
+
#~ msgid "Next tip"
#~ msgstr "СледÑÑÑий ÑовеÑ"
Index: wesnoth/po/wesnoth/sk.po
diff -u wesnoth/po/wesnoth/sk.po:1.15 wesnoth/po/wesnoth/sk.po:1.16
--- wesnoth/po/wesnoth/sk.po:1.15 Wed Nov 10 20:25:21 2004
+++ wesnoth/po/wesnoth/sk.po Sun Nov 14 22:50:27 2004
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-11-10 00:25+0100\n"
"Last-Translator: Viliam Búr <address@hidden>\n"
"Language-Team: none\n"
@@ -18,23 +18,23 @@
"X-Poedit-Language: Slovak\n"
"X-Poedit-Country: SLOVAKIA\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "verný"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "silný"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "rýchly"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "inteligentný"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "odolný"
@@ -1998,6 +1998,7 @@
msgstr "Každé Å¡esÅ¥uholnÃkové pole má terén, ktorý mu dáva rozliÄné
vlastnosti."
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:136
+#, fuzzy
msgid ""
"Two terrains have properties which have already been described; namely "
"villages and castle. However the properties of most terrains are more "
@@ -2006,7 +2007,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
"Dva terény sme si už popÃsali: dediny a hrad. Ostatné terény mierne "
@@ -2178,6 +2179,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr "Tento nápoj zvyšuje zranenie všetkých útokov tejto jednotky o
Å¡tyri."
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2910,7 +2915,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "velenie"
@@ -2958,7 +2963,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "priebojný"
@@ -3313,9 +3318,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3324,7 +3329,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "tupý"
@@ -3431,14 +3436,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3452,7 +3457,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3462,7 +3470,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3514,9 +3522,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "palcát"
@@ -3550,14 +3558,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3565,11 +3573,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3645,17 +3656,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3673,13 +3684,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3703,7 +3714,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3740,17 +3751,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
-msgstr ""
-"Iba najskúsenejšà a najhrdinskejšà z dragúnov sa stanú jazdeckými
majstrami "
-"bojového poľa. Ozbrojenà magickými artefaktmi, ostrými meÄmi a
vypracovnými "
-"brneniami sú jednými z najlepÅ¡Ãch jazdcov na svete."
-
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pištoľ"
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
+msgstr ""
+
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "kuša"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -3988,14 +4002,6 @@
msgid "battle axe"
msgstr "bojová sekera"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "kuša"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Pán smrti"
@@ -4584,7 +4590,7 @@
msgid "Elvish Captain"
msgstr "Elf kapitán"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4598,7 +4604,7 @@
msgid "Elvish Champion"
msgstr "Elf šampión"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4660,7 +4666,7 @@
msgid "Elvish Fighter"
msgstr "Elf vojak"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4674,7 +4680,7 @@
msgid "Elvish Hero"
msgstr "Elf hrdina"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4760,7 +4766,7 @@
msgid "Elvish Marshal"
msgstr "Elf maršal"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4775,7 +4781,7 @@
msgid "Elvish Outrider"
msgstr "Elf rýchly jazdec"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4810,7 +4816,7 @@
msgid "Elvish Rider"
msgstr "Elf jazdec"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4821,7 +4827,7 @@
msgid "Elvish Scout"
msgstr "Elf prieskumnÃk"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -5002,8 +5008,8 @@
msgstr "kyjak"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "prak"
@@ -5724,6 +5730,71 @@
"Blatovce sú magické výtvory z hliny a vody. Na svojich nepriateľov
útoÄia "
"spÅÅ¡kami horúcej vody."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Vojak"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Jašter vojak"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Saur bojovnÃk"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Saur bojovnÃk"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -6009,7 +6080,7 @@
msgid "Orcish Warlord"
msgstr "Ork vojvoda"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -6053,7 +6124,7 @@
msgid "female^Outlaw Princess"
msgstr "ZbojnÃcka princezná"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -6066,11 +6137,11 @@
msgid "female^Outlaw Queen"
msgstr "ZbojnÃcka kráľovná"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "priebojný,velenie"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6724,7 +6795,7 @@
msgid "Warrior King"
msgstr ""
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -6909,76 +6980,77 @@
msgid "+Catalan Translation"
msgstr "+Katalánsky preklad"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Äeský preklad"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Dánsky preklad"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Nizozemský preklad"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+FÃnsky preklad"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Francúzsky preklad"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Nemecký preklad"
-#: src/about.cpp:189
+#: src/about.cpp:190
#, fuzzy
msgid "+Greek Translation"
msgstr "+Francúzsky preklad"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+MaÄarský preklad"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Taliansky preklad"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Nórsky preklad"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Poľský preklad"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Portugalský preklad (BrazÃlia)"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Slovenský preklad"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Å panielsky preklad"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Švédsky preklad"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Prispievatelia"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+ Roboti"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Zavri"
@@ -7840,7 +7912,7 @@
msgstr "Älovek"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "PoÄÃtaÄ"
@@ -8403,6 +8475,18 @@
msgid "Deletion of the file failed."
msgstr "Nepodarilo sa vymazať súbor."
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "Iba najskúsenejšà a najhrdinskejšà z dragúnov sa stanú jazdeckými "
+#~ "majstrami bojového poľa. Ozbrojenà magickými artefaktmi, ostrými
meÄmi a "
+#~ "vypracovnými brneniami sú jednými z najlepÅ¡Ãch jazdcov na svete."
+
+#~ msgid "pistol"
+#~ msgstr "pištoľ"
+
#~ msgid "minimum damage"
#~ msgstr "minimálne zranenie"
Index: wesnoth/po/wesnoth/sl.po
diff -u wesnoth/po/wesnoth/sl.po:1.9 wesnoth/po/wesnoth/sl.po:1.10
--- wesnoth/po/wesnoth/sl.po:1.9 Sun Nov 7 11:02:36 2004
+++ wesnoth/po/wesnoth/sl.po Sun Nov 14 22:50:27 2004
@@ -9,7 +9,7 @@
msgstr ""
"Project-Id-Version: smart-sl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-10-17 20:24+0200\n"
"Last-Translator: \n"
"Language-Team: <address@hidden>\n"
@@ -20,23 +20,23 @@
"%100==4 ? 2 : 3);\n"
"X-Generator: KBabel 1.9\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "zvest"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "moÄan"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "hiter"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "pameten"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "odporen"
@@ -1537,7 +1537,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1659,6 +1659,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2246,7 +2250,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr ""
@@ -2290,7 +2294,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr ""
@@ -2592,9 +2596,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2603,7 +2607,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "top"
@@ -2706,14 +2710,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -2727,7 +2731,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -2737,7 +2744,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -2789,9 +2796,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr ""
@@ -2820,14 +2827,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -2835,11 +2842,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -2906,17 +2916,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -2934,13 +2944,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -2964,7 +2974,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -2997,13 +3007,19 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
msgstr ""
#: data/units/Cavalryman.cfg:3
@@ -3207,14 +3223,6 @@
msgid "battle axe"
msgstr ""
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr ""
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr ""
@@ -3709,7 +3717,7 @@
msgid "Elvish Captain"
msgstr ""
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -3720,7 +3728,7 @@
msgid "Elvish Champion"
msgstr ""
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -3771,7 +3779,7 @@
msgid "Elvish Fighter"
msgstr ""
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -3782,7 +3790,7 @@
msgid "Elvish Hero"
msgstr ""
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -3856,7 +3864,7 @@
msgid "Elvish Marshal"
msgstr ""
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -3868,7 +3876,7 @@
msgid "Elvish Outrider"
msgstr ""
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -3895,7 +3903,7 @@
msgid "Elvish Rider"
msgstr ""
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -3905,7 +3913,7 @@
msgid "Elvish Scout"
msgstr ""
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4049,8 +4057,8 @@
msgstr "kol"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr ""
@@ -4664,6 +4672,67 @@
"spraying boiling water on their foes."
msgstr ""
+#: data/units/Naga-Fighter.cfg:3
+msgid "Naga Fighter"
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+msgid "Nagini Fighter"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+msgid "Naga Warrior"
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+msgid "Nagini Warrior"
+msgstr ""
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -4898,7 +4967,7 @@
msgid "Orcish Warlord"
msgstr ""
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -4936,7 +5005,7 @@
msgid "female^Outlaw Princess"
msgstr ""
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -4948,11 +5017,11 @@
msgid "female^Outlaw Queen"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -5515,7 +5584,7 @@
msgid "Warrior King"
msgstr ""
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -5679,75 +5748,76 @@
msgid "+Catalan Translation"
msgstr ""
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr ""
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr ""
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr ""
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr ""
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr ""
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr ""
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr ""
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr ""
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr ""
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr ""
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr ""
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr ""
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr ""
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr ""
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr ""
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr ""
-#: src/about.cpp:255
-msgid "+ Bots"
-msgstr ""
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
+msgstr "Bonus"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Zapri"
@@ -6584,7 +6654,7 @@
msgstr ""
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "RaÄunalniÅ¡ki igralec"
Index: wesnoth/po/wesnoth/sv.po
diff -u wesnoth/po/wesnoth/sv.po:1.28 wesnoth/po/wesnoth/sv.po:1.29
--- wesnoth/po/wesnoth/sv.po:1.28 Thu Nov 11 15:30:45 2004
+++ wesnoth/po/wesnoth/sv.po Sun Nov 14 22:50:27 2004
@@ -2,7 +2,7 @@
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: 2004-11-07 12:20+0100\n"
"Last-Translator: sanna\n"
"Language-Team: Swedish\n"
@@ -11,23 +11,23 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr "lojal"
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr "stark"
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr "snabb"
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr "intelligent"
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr "stryktålig"
@@ -1021,9 +1021,10 @@
"East: Mixed snow plains, South-West: Mixed desert plains, South-East: "
"Mountain dominated area."
msgstr ""
-"En karta för 4 spelare, som är lämplig för både individuellt spel och
lagspel. "
-"Segern hänger på att dominera ön i mitten. Nordväst: skogsparti,
nordöst: "
-"snötäckta vidder, sydväst: blandad öken och slätt, sydöst: bergsparti. "
+"En karta för 4 spelare, som är lämplig för både individuellt spel och "
+"lagspel. Segern hänger på att dominera ön i mitten. Nordväst: skogsparti,
"
+"nordöst: snötäckta vidder, sydväst: blandad öken och slätt, sydöst: "
+"bergsparti. "
#: data/scenarios/multiplayer/Blitz.cfg:7
msgid "Blitz"
@@ -1032,8 +1033,9 @@
#: data/scenarios/multiplayer/Blitz.cfg:9
#: data/scenarios/multiplayer/Charge.cfg:9
msgid "A duel map for super fast play. Recommended setting of 2g per village."
-msgstr "En duellkarta för mycket snabbt spel. Det rekommenderas att byarna
ställs in på "
-"att ge 2 guld per drag."
+msgstr ""
+"En duellkarta för mycket snabbt spel. Det rekommenderas att byarna ställs
in "
+"på att ge 2 guld per drag."
#: data/scenarios/multiplayer/BrokenBridge.cfg:2
msgid "The Broken Bridge"
@@ -2073,6 +2075,7 @@
"egenskaper."
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:136
+#, fuzzy
msgid ""
"Two terrains have properties which have already been described; namely "
"villages and castle. However the properties of most terrains are more "
@@ -2081,7 +2084,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
"Två sorters terräng har redan beskrivits, nämligen byar och borgar. Hur "
@@ -2257,6 +2260,10 @@
"Truppen som drack den här trolldrycken åsamkar nu sina fiender fyra enheter
"
"extra skada per träff."
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2989,7 +2996,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr "ledarskap"
@@ -3043,7 +3050,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr "stigfinnare"
@@ -3391,9 +3398,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -3402,7 +3409,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr "kross"
@@ -3510,14 +3517,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -3531,7 +3538,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -3541,7 +3551,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -3596,9 +3606,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr "spikklubba"
@@ -3631,14 +3641,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -3646,11 +3656,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -3729,17 +3742,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -3757,13 +3770,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -3787,7 +3800,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -3824,17 +3837,20 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
-msgstr ""
-"Endast de mest erfarna och hjältemodiga dragonerna kan uppnå en befordran "
-"till kavaljer. De är beväpnade med magiska artefakter, skarpa svärd och
goda "
-"rustningar, och tillhör de allra bästa beridna trupperna i den kända
världen."
-
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
-msgstr "pistol"
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
+msgstr ""
+
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
+msgstr "armborst"
#: data/units/Cavalryman.cfg:3
msgid "Cavalryman"
@@ -4074,14 +4090,6 @@
msgid "battle axe"
msgstr "stridsyxa"
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr "armborst"
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr "Dödsmästare"
@@ -4149,7 +4157,8 @@
"and skilled in the use of their swords, these soldiers can drive forward and "
"hold the ground they take. Their mobility and resilience make them of great "
"value on the battlefield."
-msgstr "De mest talangfulla kavalleristerna i Wesnoths arméer ges träning i "
+msgstr ""
+"De mest talangfulla kavalleristerna i Wesnoths arméer ges träning i "
"armborstskytte, och utrustas med mycket kraftfulla hästar. De är väl
rustade "
"och skickliga även med sina svärd. Dessa soldater kan erövra och hålla
mark. "
"Deras rörlighet och stryktålighet gör dem mycket värdefulla på
slagfältet."
@@ -4380,12 +4389,13 @@
"battles of their memory, and fighting desperately for release, for a peace "
"bought only by strength of arms. The memory of their enemy, and the purpose "
"of their struggle have long faded into oblivion."
-msgstr "Draugarna är högresta kvarlevor av en gång legendariska krigare som
"
-"ingjuter skräck i alla som ställs mot dem i strid. De drivs inte av
illvilja, men är "
+msgstr ""
+"Draugarna är högresta kvarlevor av en gång legendariska krigare som
ingjuter "
+"skräck i alla som ställs mot dem i strid. De drivs inte av illvilja, men
är "
"för evigt bundna i vandödens dröm, och vandrar genom de största
bataljerna "
-"som de kan minnas. De kämpar desperat för förlösning, för den frid som
endast "
-"armstyrka kan ge dem. Minnet av deras fiender och syftet med deras kamp har "
-"sedan länge bleknat till glömska."
+"som de kan minnas. De kämpar desperat för förlösning, för den frid som "
+"endast armstyrka kan ge dem. Minnet av deras fiender och syftet med deras "
+"kamp har sedan länge bleknat till glömska."
#: data/units/Draug.cfg:24 data/units/Dwarvish_Fighter.cfg:22
#: data/units/Revenant.cfg:23 data/units/Skeleton.cfg:24
@@ -4700,7 +4710,7 @@
msgid "Elvish Captain"
msgstr "Alvkapten"
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -4714,7 +4724,7 @@
msgid "Elvish Champion"
msgstr "Alvförkämpe"
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -4775,7 +4785,7 @@
msgid "Elvish Fighter"
msgstr "Alvkrigare"
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -4789,7 +4799,7 @@
msgid "Elvish Hero"
msgstr "Alvhjälte"
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -4876,7 +4886,7 @@
msgid "Elvish Marshal"
msgstr "Alvöverste"
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -4891,7 +4901,7 @@
msgid "Elvish Outrider"
msgstr "Alvförtrupp"
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -4925,7 +4935,7 @@
msgid "Elvish Rider"
msgstr "Alvryttare"
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -4937,7 +4947,7 @@
msgid "Elvish Scout"
msgstr "Alvspejare"
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -5113,8 +5123,8 @@
msgstr "klubba"
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr "slunga"
@@ -5858,6 +5868,71 @@
"Slamkryparna är magiska varelser sammansatta av jord och vatten. De "
"attackerar genom att spruta kokande vatten på sina fiender."
+#: data/units/Naga-Fighter.cfg:3
+#, fuzzy
+msgid "Naga Fighter"
+msgstr "Krigare"
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+#, fuzzy
+msgid "Nagini Fighter"
+msgstr "Sjökämpe"
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+#, fuzzy
+msgid "Naga Warrior"
+msgstr "Ãdlekrigare"
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+#, fuzzy
+msgid "Nagini Warrior"
+msgstr "Ãdlekrigare"
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr "Naga"
@@ -6156,7 +6231,7 @@
msgid "Orcish Warlord"
msgstr "Orchisk krigsherre"
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -6202,7 +6277,7 @@
msgid "female^Outlaw Princess"
msgstr "Fredlös prinsessa"
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -6218,11 +6293,11 @@
msgid "female^Outlaw Queen"
msgstr "Fredlös drottning"
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr "stigfinnare, ledarskap"
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -6362,8 +6437,8 @@
"warriors' will and soul are all but lost, their fighting skills certainly "
"remain with the Revenant."
msgstr ""
-"Gengångarna är mäktiga krigare som återuppväckts från de döda. Deras
själ och "
-"vilja är för alltid förlorade, men stridsförmågan och krigsvanan har "
+"Gengångarna är mäktiga krigare som återuppväckts från de döda. Deras
själ "
+"och vilja är för alltid förlorade, men stridsförmågan och krigsvanan har
"
"verkligen inte gått förlorade."
#: data/units/Rogue.cfg:3
@@ -6923,7 +6998,7 @@
msgid "Warrior King"
msgstr "Krigarkung"
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -7117,75 +7192,76 @@
msgid "+Catalan Translation"
msgstr "+Katalansk översättning"
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr "+Tjeckisk översättning"
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr "+Dansk översättning"
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr "+Holländsk översättning"
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr "+Finsk översättning"
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr "+Fransk översättning"
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr "+Tysk översättning"
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr "+Grekisk översättning"
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr "+Ungersk översättning"
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr "+Italiensk översättning"
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr "+Norsk översättning"
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr "+Polsk översättning"
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr "+Brasiliansk-portugisisk översättning"
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr "+Slovakisk översättning"
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr "+Spansk översättning"
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr "+Svensk översättning"
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr "+Bidrag"
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+#, fuzzy
+msgid "+Bots"
msgstr "+ Bots"
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr "Stäng"
@@ -8049,7 +8125,7 @@
msgstr "Lokal spelare"
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr "Datorspelare"
@@ -8623,6 +8699,19 @@
msgid "Deletion of the file failed."
msgstr "Kunde ej radera fil."
+#~ msgid ""
+#~ "Only the most experienced and heroic Dragoons can achieve to ride the "
+#~ "battlefield as Cavaliers. Armed with magical artifacts, keen swords and "
+#~ "fine armours, they are one of the best mounted troops in all know world."
+#~ msgstr ""
+#~ "Endast de mest erfarna och hjältemodiga dragonerna kan uppnå en
befordran "
+#~ "till kavaljer. De är beväpnade med magiska artefakter, skarpa svärd och
"
+#~ "goda rustningar, och tillhör de allra bästa beridna trupperna i den
kända "
+#~ "världen."
+
+#~ msgid "pistol"
+#~ msgstr "pistol"
+
#~ msgid "Next tip"
#~ msgstr "Nästa tips"
Index: wesnoth/po/wesnoth/wesnoth.pot
diff -u wesnoth/po/wesnoth/wesnoth.pot:1.10 wesnoth/po/wesnoth/wesnoth.pot:1.11
--- wesnoth/po/wesnoth/wesnoth.pot:1.10 Sun Nov 7 11:02:36 2004
+++ wesnoth/po/wesnoth/wesnoth.pot Sun Nov 14 22:50:27 2004
@@ -1,15 +1,14 @@
-# #-#-#-#-# wesnoth.cpp.po (PACKAGE VERSION) #-#-#-#-#
+# #-#-#-#-# wesnoth.cpp1.po (PACKAGE VERSION) #-#-#-#-#
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Wesnoth development team
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <address@hidden>, YEAR.
#
-#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
-"POT-Creation-Date: 2004-11-07 11:44+0100\n"
+"POT-Creation-Date: 2004-11-14 23:33+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <address@hidden>\n"
"Language-Team: LANGUAGE <address@hidden>\n"
@@ -17,23 +16,23 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: data/game.cfg:492 data/translations/english.cfg:61
+#: data/game.cfg:500 data/translations/english.cfg:61
msgid "loyal"
msgstr ""
-#: data/game.cfg:500
+#: data/game.cfg:508
msgid "strong"
msgstr ""
-#: data/game.cfg:515
+#: data/game.cfg:523
msgid "quick"
msgstr ""
-#: data/game.cfg:529
+#: data/game.cfg:537
msgid "intelligent"
msgstr ""
-#: data/game.cfg:538
+#: data/game.cfg:546
msgid "resilient"
msgstr ""
@@ -1533,7 +1532,7 @@
"of move points it takes each unit to move through the hex. The second "
"property is the defense that the terrain gives units standing on it. This is "
"a percentage which determines the unit's chance to be hit on that terrain. "
-"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"For example; elves have 70% defense in woods, and are therefore hit 30% of "
"the time."
msgstr ""
@@ -1655,6 +1654,10 @@
msgid "This potion increases the damage of all the drinker's attacks by four."
msgstr ""
+#: data/scenarios/tutorial/Traits_and_Specialties.cfg:192
+msgid "Strength Potion"
+msgstr ""
+
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:197
msgid ""
"The objects you encounter are put in by the scenario designer, so they vary "
@@ -2239,7 +2242,7 @@
#: data/units/Orcish_Leader.cfg:9 data/units/Orcish_Ruler.cfg:9
#: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:18
#: data/units/Princess.cfg:56 data/units/Sergeant.cfg:17
-#: data/units/Warrior_King.cfg:17 src/actions.cpp:356 src/actions.cpp:476
+#: data/units/Warrior_King.cfg:20 src/actions.cpp:356 src/actions.cpp:476
msgid "leadership"
msgstr ""
@@ -2283,7 +2286,7 @@
#: data/translations/english.cfg:76 data/units/Assassin.cfg:16
#: data/units/Duelist.cfg:16 data/units/Fencer.cfg:16
-#: data/units/Outlaw_Princess.cfg:17 data/units/Rogue.cfg:16
+#: data/units/Outlaw_Princess.cfg:20 data/units/Rogue.cfg:16
#: data/units/Saurian.cfg:19 data/units/Saurian_Warrior.cfg:19
msgid "skirmisher"
msgstr ""
@@ -2585,9 +2588,9 @@
#: data/units/Mounted_Commander.cfg:44 data/units/Mudcrawler.cfg:22
#: data/units/Necromancer.cfg:20 data/units/Noble_Youth.cfg:25
#: data/units/Outlaw.cfg:21 data/units/Outlaw.cfg:39 data/units/Outlaw.cfg:94
-#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:24
-#: data/units/Outlaw_Princess.cfg:42 data/units/Outlaw_Queen.cfg:25
-#: data/units/Outlaw_Queen.cfg:43 data/units/Saurian_Icecaster.cfg:23
+#: data/units/Outlaw.cfg:112 data/units/Outlaw_Princess.cfg:27
+#: data/units/Outlaw_Princess.cfg:45 data/units/Outlaw_Queen.cfg:28
+#: data/units/Outlaw_Queen.cfg:46 data/units/Saurian_Icecaster.cfg:23
#: data/units/Saurian_Soothsayer.cfg:23 data/units/Saurian_Tribalist.cfg:23
#: data/units/Sea_Hag.cfg:29 data/units/Shock_Trooper.cfg:20
#: data/units/Silver_Mage.cfg:78 data/units/Silver_Mage.cfg:165
@@ -2596,7 +2599,7 @@
#: data/units/Thug.cfg:20 data/units/Troll.cfg:21 data/units/Troll_Hero.cfg:21
#: data/units/Troll_Rocklobber.cfg:21 data/units/Troll_Rocklobber.cfg:39
#: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
-#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
+#: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:26
#: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
msgid "impact"
msgstr ""
@@ -2699,14 +2702,14 @@
#: data/units/Dwarvish_Thunderguard.cfg:21
#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:23
#: data/units/Elvish_Archer.cfg:102 data/units/Elvish_Avenger.cfg:24
-#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
-#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
-#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:21
+#: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:25
+#: data/units/Elvish_Champion.cfg:23 data/units/Elvish_Fighter.cfg:25
+#: data/units/Elvish_Hero.cfg:23 data/units/Elvish_High_Lord.cfg:21
#: data/units/Elvish_Lord.cfg:21 data/units/Elvish_Marksman.cfg:22
-#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:25
-#: data/units/Elvish_Outrider.cfg:24 data/units/Elvish_Ranger.cfg:22
-#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:31
-#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:22
+#: data/units/Elvish_Marksman.cfg:99 data/units/Elvish_Marshal.cfg:26
+#: data/units/Elvish_Outrider.cfg:28 data/units/Elvish_Ranger.cfg:22
+#: data/units/Elvish_Ranger.cfg:99 data/units/Elvish_Rider.cfg:32
+#: data/units/Elvish_Scout.cfg:33 data/units/Elvish_Sharpshooter.cfg:22
#: data/units/Elvish_Sharpshooter.cfg:101 data/units/Fencer.cfg:21
#: data/units/Fighter.cfg:21 data/units/Fighter.cfg:62
#: data/units/Fire_Dragon.cfg:23 data/units/General.cfg:26
@@ -2720,7 +2723,10 @@
#: data/units/Lord.cfg:23 data/units/Lord.cfg:86 data/units/Mage.cfg:21
#: data/units/Mage.cfg:88 data/units/Master_Bowman.cfg:21
#: data/units/Merman_Triton.cfg:35 data/units/Mounted_Captain.cfg:22
-#: data/units/Mounted_Commander.cfg:22 data/units/Necrophage.cfg:20
+#: data/units/Mounted_Commander.cfg:22 data/units/Naga-Fighter.cfg:21
+#: data/units/Naga-Fighter.cfg:52 data/units/Naga-Myrmidon.cfg:25
+#: data/units/Naga-Myrmidon.cfg:60 data/units/Naga-Warrior.cfg:25
+#: data/units/Naga-Warrior.cfg:60 data/units/Necrophage.cfg:20
#: data/units/Nightgaunt.cfg:21 data/units/Noble_Commander.cfg:27
#: data/units/Noble_Fighter.cfg:24 data/units/Noble_Lord.cfg:26
#: data/units/Ogre.cfg:20 data/units/Orcish_Archer.cfg:21
@@ -2730,7 +2736,7 @@
#: data/units/Orcish_Ruler.cfg:22 data/units/Orcish_Shaman.cfg:19
#: data/units/Orcish_Shaman.cfg:62 data/units/Orcish_Shaman.cfg:105
#: data/units/Orcish_Slayer.cfg:20 data/units/Orcish_Slayer.cfg:42
-#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:19
+#: data/units/Orcish_Sovereign.cfg:22 data/units/Orcish_Warlord.cfg:20
#: data/units/Orcish_Warrior.cfg:20 data/units/Poacher.cfg:25
#: data/units/Princess.cfg:24 data/units/Princess.cfg:62
#: data/units/Red_Mage.cfg:24 data/units/Red_Mage.cfg:93
@@ -2782,9 +2788,9 @@
#: data/units/Heavy_Infantryman.cfg:19 data/units/Iron_Mauler.cfg:19
#: data/units/Mage_of_Light.cfg:29 data/units/Mage_of_Light.cfg:89
#: data/units/Outlaw.cfg:20 data/units/Outlaw.cfg:93
-#: data/units/Outlaw_Princess.cfg:23 data/units/Outlaw_Queen.cfg:24
+#: data/units/Outlaw_Princess.cfg:26 data/units/Outlaw_Queen.cfg:27
#: data/units/Shock_Trooper.cfg:19 data/units/Troll_Warrior.cfg:19
-#: data/units/Warrior_King.cfg:22
+#: data/units/Warrior_King.cfg:25
msgid "mace"
msgstr ""
@@ -2813,14 +2819,14 @@
#: data/units/Drake_Gladiator.cfg:25 data/units/Drake_Slasher.cfg:21
#: data/units/Drake_Warrior.cfg:21 data/units/Elvish_Archer.cfg:22
#: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:23
-#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:23
-#: data/units/Elvish_Champion.cfg:21 data/units/Elvish_Fighter.cfg:23
-#: data/units/Elvish_Hero.cfg:21 data/units/Elvish_High_Lord.cfg:20
+#: data/units/Elvish_Avenger.cfg:96 data/units/Elvish_Captain.cfg:24
+#: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
+#: data/units/Elvish_Hero.cfg:22 data/units/Elvish_High_Lord.cfg:20
#: data/units/Elvish_Lord.cfg:20 data/units/Elvish_Marksman.cfg:21
-#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:24
-#: data/units/Elvish_Outrider.cfg:23 data/units/Elvish_Ranger.cfg:21
-#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:30
-#: data/units/Elvish_Scout.cfg:31 data/units/Elvish_Sharpshooter.cfg:21
+#: data/units/Elvish_Marksman.cfg:98 data/units/Elvish_Marshal.cfg:25
+#: data/units/Elvish_Outrider.cfg:27 data/units/Elvish_Ranger.cfg:21
+#: data/units/Elvish_Ranger.cfg:98 data/units/Elvish_Rider.cfg:31
+#: data/units/Elvish_Scout.cfg:32 data/units/Elvish_Sharpshooter.cfg:21
#: data/units/Elvish_Sharpshooter.cfg:100 data/units/Fighter.cfg:20
#: data/units/Fighter.cfg:61 data/units/General.cfg:25
#: data/units/Grand_Knight.cfg:19 data/units/Grand_Marshal.cfg:21
@@ -2828,11 +2834,14 @@
#: data/units/Lieutenant.cfg:21 data/units/Longbowman.cfg:21
#: data/units/Lord.cfg:22 data/units/Lord.cfg:85
#: data/units/Master_Bowman.cfg:20 data/units/Mounted_Captain.cfg:21
-#: data/units/Mounted_Commander.cfg:21 data/units/Noble_Commander.cfg:26
+#: data/units/Mounted_Commander.cfg:21 data/units/Naga-Fighter.cfg:20
+#: data/units/Naga-Fighter.cfg:51 data/units/Naga-Myrmidon.cfg:24
+#: data/units/Naga-Myrmidon.cfg:59 data/units/Naga-Warrior.cfg:24
+#: data/units/Naga-Warrior.cfg:59 data/units/Noble_Commander.cfg:26
#: data/units/Noble_Fighter.cfg:23 data/units/Noble_Lord.cfg:25
#: data/units/Ogre.cfg:19 data/units/Orcish_Grunt.cfg:19
#: data/units/Orcish_Leader.cfg:21 data/units/Orcish_Ruler.cfg:21
-#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:18
+#: data/units/Orcish_Sovereign.cfg:21 data/units/Orcish_Warlord.cfg:19
#: data/units/Orcish_Warrior.cfg:19 data/units/Paladin.cfg:24
#: data/units/Princess.cfg:23 data/units/Princess.cfg:61
#: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:21
@@ -2899,17 +2908,17 @@
#: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
#: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:39
#: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:39
-#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:39
-#: data/units/Elvish_Champion.cfg:40 data/units/Elvish_Fighter.cfg:40
-#: data/units/Elvish_Hero.cfg:40 data/units/Elvish_Marshal.cfg:40
-#: data/units/Elvish_Outrider.cfg:39 data/units/Elvish_Ranger.cfg:38
-#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:51
-#: data/units/Elvish_Scout.cfg:52 data/units/Longbowman.cfg:38
+#: data/units/Elvish_Avenger.cfg:112 data/units/Elvish_Captain.cfg:40
+#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Fighter.cfg:41
+#: data/units/Elvish_Hero.cfg:41 data/units/Elvish_Marshal.cfg:41
+#: data/units/Elvish_Outrider.cfg:43 data/units/Elvish_Ranger.cfg:38
+#: data/units/Elvish_Ranger.cfg:115 data/units/Elvish_Rider.cfg:52
+#: data/units/Elvish_Scout.cfg:53 data/units/Longbowman.cfg:38
#: data/units/Lord.cfg:39 data/units/Master_Bowman.cfg:32
#: data/units/Noble_Commander.cfg:44 data/units/Noble_Lord.cfg:43
#: data/units/Orcish_Archer.cfg:36 data/units/Orcish_Leader.cfg:37
#: data/units/Orcish_Ruler.cfg:38 data/units/Orcish_Sovereign.cfg:42
-#: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
+#: data/units/Orcish_Warlord.cfg:30 data/units/Poacher.cfg:41
#: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
#: data/units/Trapper.cfg:41
msgid "bow"
@@ -2927,13 +2936,13 @@
#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:40
#: data/units/Elvish_Archer.cfg:119 data/units/Elvish_Avenger.cfg:40
-#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
-#: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:63
-#: data/units/Elvish_Fighter.cfg:41 data/units/Elvish_Hero.cfg:41
+#: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:41
+#: data/units/Elvish_Champion.cfg:42 data/units/Elvish_Druid.cfg:63
+#: data/units/Elvish_Fighter.cfg:42 data/units/Elvish_Hero.cfg:42
#: data/units/Elvish_Marksman.cfg:38 data/units/Elvish_Marksman.cfg:115
-#: data/units/Elvish_Marshal.cfg:41 data/units/Elvish_Outrider.cfg:40
+#: data/units/Elvish_Marshal.cfg:42 data/units/Elvish_Outrider.cfg:44
#: data/units/Elvish_Ranger.cfg:39 data/units/Elvish_Ranger.cfg:116
-#: data/units/Elvish_Rider.cfg:52 data/units/Elvish_Scout.cfg:53
+#: data/units/Elvish_Rider.cfg:53 data/units/Elvish_Scout.cfg:54
#: data/units/Elvish_Sharpshooter.cfg:39
#: data/units/Elvish_Sharpshooter.cfg:118 data/units/Elvish_Shyde.cfg:71
#: data/units/General.cfg:49 data/units/Giant_Scorpion.cfg:20
@@ -2957,7 +2966,7 @@
#: data/units/Orcish_Leader.cfg:38 data/units/Orcish_Ruler.cfg:39
#: data/units/Orcish_Shaman.cfg:26 data/units/Orcish_Shaman.cfg:69
#: data/units/Orcish_Shaman.cfg:112 data/units/Orcish_Sovereign.cfg:43
-#: data/units/Orcish_Warlord.cfg:30 data/units/Paladin.cfg:42
+#: data/units/Orcish_Warlord.cfg:31 data/units/Paladin.cfg:42
#: data/units/Peasant.cfg:21 data/units/Peasant.cfg:34
#: data/units/Pikeman.cfg:20 data/units/Pirate_Galleon.cfg:17
#: data/units/Poacher.cfg:42 data/units/Saurian.cfg:23
@@ -2990,13 +2999,19 @@
#: data/units/Cavalier.cfg:24
msgid ""
-"Only the most experienced and heroic Dragoons can achieve to ride the "
-"battlefield as Cavaliers. Armed with magical artifacts, keen swords and fine "
-"armours, they are one of the best mounted troops in all know world."
+"A triumphant sight on the battlefield, cavaliers are masters at the use of "
+"both sword and crossbow from horseback. Their facility with ranged weapons "
+"allows them to strike at many a foe with impunity, and their mettle has "
+"turned the tide of some of the greatest battles in known history."
msgstr ""
-#: data/units/Cavalier.cfg:48
-msgid "pistol"
+#: data/units/Cavalier.cfg:48 data/units/Death_Knight.cfg:36
+#: data/units/Dragoon.cfg:48 data/units/Duelist.cfg:36
+#: data/units/General.cfg:48 data/units/Grand_Marshal.cfg:44
+#: data/units/Lieutenant.cfg:38 data/units/Orcish_Crossbow.cfg:40
+#: data/units/Orcish_Crossbowman.cfg:38 data/units/Sergeant.cfg:38
+#: data/units/Wall_Guard.cfg:35
+msgid "crossbow"
msgstr ""
#: data/units/Cavalryman.cfg:3
@@ -3200,14 +3215,6 @@
msgid "battle axe"
msgstr ""
-#: data/units/Death_Knight.cfg:36 data/units/Dragoon.cfg:48
-#: data/units/Duelist.cfg:36 data/units/General.cfg:48
-#: data/units/Grand_Marshal.cfg:44 data/units/Lieutenant.cfg:38
-#: data/units/Orcish_Crossbow.cfg:40 data/units/Orcish_Crossbowman.cfg:38
-#: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-msgid "crossbow"
-msgstr ""
-
#: data/units/Deathmaster.cfg:3
msgid "Deathmaster"
msgstr ""
@@ -3702,7 +3709,7 @@
msgid "Elvish Captain"
msgstr ""
-#: data/units/Elvish_Captain.cfg:20
+#: data/units/Elvish_Captain.cfg:21
msgid ""
"Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
"1 units on adjacent hexes. Captains are also skilled in both short- and long-"
@@ -3713,7 +3720,7 @@
msgid "Elvish Champion"
msgstr ""
-#: data/units/Elvish_Champion.cfg:18
+#: data/units/Elvish_Champion.cfg:19
msgid ""
"Elvish Champions are awesome masters of swordsmanship, inflicting large "
"amounts of damage in close combat. Master fighters, they are also adept with "
@@ -3764,7 +3771,7 @@
msgid "Elvish Fighter"
msgstr ""
-#: data/units/Elvish_Fighter.cfg:18
+#: data/units/Elvish_Fighter.cfg:19
msgid ""
"Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
"distinguished from other fighting forces by their skill with both sword and "
@@ -3775,7 +3782,7 @@
msgid "Elvish Hero"
msgstr ""
-#: data/units/Elvish_Hero.cfg:18
+#: data/units/Elvish_Hero.cfg:19
msgid ""
"Elvish Heroes focus on individual performance on the battlefield, having "
"tweaked their combat skills to the very maximum. Elvish Heroes prefer "
@@ -3849,7 +3856,7 @@
msgid "Elvish Marshal"
msgstr ""
-#: data/units/Elvish_Marshal.cfg:21
+#: data/units/Elvish_Marshal.cfg:22
msgid ""
"Possessing one of the highest ranks in the Elven military, Elvish Marshals "
"can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
@@ -3861,7 +3868,7 @@
msgid "Elvish Outrider"
msgstr ""
-#: data/units/Elvish_Outrider.cfg:20
+#: data/units/Elvish_Outrider.cfg:24
msgid ""
"Riding like the wind, Elvish Outriders breeze through the forests to strike "
"at weaker units and exposed flanks. Equally skilled in both bow and sword, "
@@ -3888,7 +3895,7 @@
msgid "Elvish Rider"
msgstr ""
-#: data/units/Elvish_Rider.cfg:27
+#: data/units/Elvish_Rider.cfg:28
msgid ""
"Swift riders, Elvish Riders are fast in the forest as well as in the open. "
"They can even use a bow from horseback."
@@ -3898,7 +3905,7 @@
msgid "Elvish Scout"
msgstr ""
-#: data/units/Elvish_Scout.cfg:28
+#: data/units/Elvish_Scout.cfg:29
msgid ""
"Elvish Scouts move swiftly through forest and grassland alike. Their skill "
"on horseback is virtually unmatched, although they do lack power in combat."
@@ -4042,8 +4049,8 @@
msgstr ""
#: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
-#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
-#: data/units/Outlaw_Queen.cfg:42 data/units/Troll_Rocklobber.cfg:38
+#: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:44
+#: data/units/Outlaw_Queen.cfg:45 data/units/Troll_Rocklobber.cfg:38
msgid "sling"
msgstr ""
@@ -4654,6 +4661,67 @@
"spraying boiling water on their foes."
msgstr ""
+#: data/units/Naga-Fighter.cfg:3
+msgid "Naga Fighter"
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:17 data/units/Naga-Fighter.cfg:48
+msgid ""
+"The serpentine naga are one of the few races capable of any meaningful "
+"mobility in water, giving them a whole world forbidden to land dwellers. "
+"Still, they are not true creatures of the sea, and their inability to "
+"breathe water leaves them in trepidation of the abyss. They are small, and "
+"somewhat frail in form, but often much more nimble than their opponents."
+msgstr ""
+
+#: data/units/Naga-Fighter.cfg:34
+msgid "Nagini Fighter"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:3
+msgid "Naga Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:21
+msgid ""
+"The most practiced of the naga blademasters are initiated into the caste of "
+"the Myrmidon, masters of their twin-bladed art. They strike as fast as the "
+"snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:38
+msgid "Nagini Myrmidon"
+msgstr ""
+
+#: data/units/Naga-Myrmidon.cfg:56
+msgid ""
+"The most practiced of the nagini blademasters are initiated into the caste "
+"of the Myrmidon, masters of their twin-bladed art. They strike as fast as "
+"the snakes which they resemble, and dance away from attacks with grace. Not "
+"only are they potent enemies on any open terrain, but their ability to swim "
+"allows them a deadly mobility."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:3
+msgid "Naga Warrior"
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:21 data/units/Naga-Warrior.cfg:56
+msgid ""
+"Many of the young warriors of the naga aspire for the day when they merit "
+"their second blade. Their martial practice of using twin blades is wholly "
+"unlike that of the Orcs and other races, for they have begun to learn the "
+"art of using their serpentine form to best effect, twisting and turning to "
+"dodge from blows. This makes them potent on land, but the friction of water "
+"greatly impedes their ability to do this."
+msgstr ""
+
+#: data/units/Naga-Warrior.cfg:38
+msgid "Nagini Warrior"
+msgstr ""
+
#: data/units/Naga.cfg:3
msgid "female^Naga"
msgstr ""
@@ -4888,7 +4956,7 @@
msgid "Orcish Warlord"
msgstr ""
-#: data/units/Orcish_Warlord.cfg:15
+#: data/units/Orcish_Warlord.cfg:16
msgid ""
"Only Orcs with both great cunning and unsurpassed strength can become "
"Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
@@ -4926,7 +4994,7 @@
msgid "female^Outlaw Princess"
msgstr ""
-#: data/units/Outlaw_Princess.cfg:19
+#: data/units/Outlaw_Princess.cfg:22
msgid ""
"A noble by birth, the Outlaw Princess has learnt swordplay with the greatest "
"generals, but she is the product of a failed aristocracy who has opted for "
@@ -4938,11 +5006,11 @@
msgid "female^Outlaw Queen"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:17
+#: data/units/Outlaw_Queen.cfg:20
msgid "skirmisher,leadership"
msgstr ""
-#: data/units/Outlaw_Queen.cfg:20
+#: data/units/Outlaw_Queen.cfg:23
msgid ""
"A noble by birth, the Outlaw Queen has learnt swordplay with the greatest "
"generals and battle tactics with the greatest sages, making her both a great "
@@ -5505,7 +5573,7 @@
msgid "Warrior King"
msgstr ""
-#: data/units/Warrior_King.cfg:19
+#: data/units/Warrior_King.cfg:22
msgid ""
"As the leaders of the human Kingdoms, Kings are responsible for ruling and "
"protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
@@ -5668,75 +5736,75 @@
msgid "+Catalan Translation"
msgstr ""
-#: src/about.cpp:144
+#: src/about.cpp:145
msgid "+Czech Translation"
msgstr ""
-#: src/about.cpp:153
+#: src/about.cpp:154
msgid "+Danish Translation"
msgstr ""
-#: src/about.cpp:158
+#: src/about.cpp:159
msgid "+Dutch Translation"
msgstr ""
-#: src/about.cpp:163
+#: src/about.cpp:164
msgid "+Finnish Translation"
msgstr ""
-#: src/about.cpp:167
+#: src/about.cpp:168
msgid "+French Translation"
msgstr ""
-#: src/about.cpp:179
+#: src/about.cpp:180
msgid "+German Translation"
msgstr ""
-#: src/about.cpp:189
+#: src/about.cpp:190
msgid "+Greek Translation"
msgstr ""
-#: src/about.cpp:194
+#: src/about.cpp:195
msgid "+Hungarian Translation"
msgstr ""
-#: src/about.cpp:199
+#: src/about.cpp:200
msgid "+Italian Translation"
msgstr ""
-#: src/about.cpp:208
+#: src/about.cpp:209
msgid "+Norwegian Translation"
msgstr ""
-#: src/about.cpp:214
+#: src/about.cpp:215
msgid "+Polish Translation"
msgstr ""
-#: src/about.cpp:220
+#: src/about.cpp:221
msgid "+Portuguese (Brazil) Translation"
msgstr ""
-#: src/about.cpp:228
+#: src/about.cpp:229
msgid "+Slovak Translation"
msgstr ""
-#: src/about.cpp:232
+#: src/about.cpp:233
msgid "+Spanish Translation"
msgstr ""
-#: src/about.cpp:240
+#: src/about.cpp:241
msgid "+Swedish Translation"
msgstr ""
-#: src/about.cpp:247
+#: src/about.cpp:248
msgid "+Contributors"
msgstr ""
-#: src/about.cpp:255
-msgid "+ Bots"
+#: src/about.cpp:256
+msgid "+Bots"
msgstr ""
-#: src/about.cpp:282 src/help.cpp:2564 src/show_dialog.cpp:496
+#: src/about.cpp:292 src/help.cpp:2564 src/show_dialog.cpp:496
msgid "Close"
msgstr ""
@@ -6572,7 +6640,7 @@
msgstr ""
#: src/multiplayer_connect.cpp:266 src/multiplayer_connect.cpp:530
-#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:723
+#: src/multiplayer_connect.cpp:624 src/multiplayer_connect.cpp:725
msgid "Computer Player"
msgstr ""
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