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[Wesnoth-cvs-commits] wesnoth/src ai.hpp ai_attack.cpp
From: |
Guillaume Melquiond |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src ai.hpp ai_attack.cpp |
Date: |
Sun, 28 Nov 2004 05:35:35 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Guillaume Melquiond <address@hidden> 04/11/28 10:29:30
Modified files:
src : ai.hpp ai_attack.cpp
Log message:
Remove unused parameters.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/ai.hpp.diff?tr1=1.56&tr2=1.57&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/ai_attack.cpp.diff?tr1=1.55&tr2=1.56&r1=text&r2=text
Patches:
Index: wesnoth/src/ai.hpp
diff -u wesnoth/src/ai.hpp:1.56 wesnoth/src/ai.hpp:1.57
--- wesnoth/src/ai.hpp:1.56 Sun Sep 19 20:42:35 2004
+++ wesnoth/src/ai.hpp Sun Nov 28 10:29:30 2004
@@ -1,4 +1,4 @@
-/* $Id: ai.hpp,v 1.56 2004/09/19 20:42:35 Sirp Exp $ */
+/* $Id: ai.hpp,v 1.57 2004/11/28 10:29:30 silene Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -104,10 +104,9 @@
struct attack_analysis
{
- void analyze(const gamemap& map, std::map<location,unit>& units,
- const gamestatus& status, const game_data& info,
int sims,
- class ai& ai_obj, const move_map&
dstsrc, const move_map& srcdst,
- const move_map& enemy_dstsrc, const
move_map& enemy_srcdst);
+ void analyze(const gamemap& map, std::map<location,unit>&
units, int sims,
+ class ai& ai_obj, const move_map& dstsrc, const
move_map& srcdst,
+ const move_map& enemy_dstsrc, const move_map&
enemy_srcdst);
double rating(double aggression, class ai& ai_obj) const;
Index: wesnoth/src/ai_attack.cpp
diff -u wesnoth/src/ai_attack.cpp:1.55 wesnoth/src/ai_attack.cpp:1.56
--- wesnoth/src/ai_attack.cpp:1.55 Sat Nov 27 08:41:49 2004
+++ wesnoth/src/ai_attack.cpp Sun Nov 28 10:29:30 2004
@@ -1,4 +1,4 @@
-/* $Id: ai_attack.cpp,v 1.55 2004/11/27 08:41:49 silene Exp $ */
+/* $Id: ai_attack.cpp,v 1.56 2004/11/28 10:29:30 silene Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -181,7 +181,7 @@
cur_analysis.support += best_support;
-
cur_analysis.analyze(map_,units_,state_,gameinfo_,50,*this,dstsrc,srcdst,enemy_dstsrc,enemy_srcdst);
+ cur_analysis.analyze(map_, units_, 50, *this, dstsrc,
srcdst, enemy_dstsrc, enemy_srcdst);
if(cur_analysis.rating(current_team().aggression(),*this) > rating_to_beat) {
@@ -306,12 +306,9 @@
return current_choice;
}
-void ai::attack_analysis::analyze(const gamemap& map,
- unit_map& units,
- const gamestatus&
status,
- const game_data&
info, int num_sims, ai& ai_obj,
- const
ai::move_map& dstsrc, const ai::move_map& srcdst,
- const
ai::move_map& enemy_dstsrc, const ai::move_map& enemy_srcdst)
+void ai::attack_analysis::analyze(const gamemap& map, unit_map& units, int
num_sims, ai& ai_obj,
+ const ai::move_map& dstsrc, const
ai::move_map& srcdst,
+ const ai::move_map& enemy_dstsrc, const
ai::move_map& enemy_srcdst)
{
const unit_map::const_iterator defend_it = units.find(target);
assert(defend_it != units.end());
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