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[Wesnoth-cvs-commits] wesnoth ./changelog po/wesnoth-ei/sl.po
From: |
Susanna Bjrverud |
Subject: |
[Wesnoth-cvs-commits] wesnoth ./changelog po/wesnoth-ei/sl.po |
Date: |
Sun, 20 Feb 2005 04:55:09 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Susanna Björverud <address@hidden> 05/02/20 09:55:09
Modified files:
. : changelog
po/wesnoth-ei : sl.po
Log message:
Updated Slovenian translation
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.498&tr2=1.499&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-ei/sl.po.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.498 wesnoth/changelog:1.499
--- wesnoth/changelog:1.498 Sat Feb 19 23:40:50 2005
+++ wesnoth/changelog Sun Feb 20 09:55:08 2005
@@ -1,6 +1,8 @@
CVS HEAD:
* updated translations:
* French
+ * Slovenian
+ * fixed untranslatable strings
* when using zipios, ignore {~...} clauses, and handle address@hidden as if
there
was no '@', fixing the double appearance of user campaigns in the
campaign listing
Index: wesnoth/po/wesnoth-ei/sl.po
diff -u wesnoth/po/wesnoth-ei/sl.po:1.21 wesnoth/po/wesnoth-ei/sl.po:1.22
--- wesnoth/po/wesnoth-ei/sl.po:1.21 Sat Feb 19 19:49:36 2005
+++ wesnoth/po/wesnoth-ei/sl.po Sun Feb 20 09:55:08 2005
@@ -1,11 +1,11 @@
-# translation of ei-sl.po to
+# translation of ei-sl2.po to
# , 2005.
msgid ""
msgstr ""
-"Project-Id-Version: ei-sl\n"
+"Project-Id-Version: ei-sl2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-02-14 09:29+0100\n"
-"PO-Revision-Date: 2005-02-19 18:11+0100\n"
+"PO-Revision-Date: 2005-02-19 21:02+0100\n"
"Last-Translator: lynx\n"
"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
@@ -166,7 +166,6 @@
msgstr "Um... ja."
#: data/scenarios/Eastern_Invasion/Captured.cfg:421
-#, fuzzy
msgid "That's enough! I'm putting you in the high-security cave!"
msgstr "Utihni! Dovolj te imam! V zastražene jame s tabo!"
@@ -215,9 +214,8 @@
msgstr "Stražarji so zamoteni! Zdaj je Äas da pobegnemo!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:518
-#, fuzzy
msgid "Huh? Who's there, who said that?"
-msgstr "Kaj za...? Kdo je to rekel?"
+msgstr "Kaj za...? Kdo je tam, kdo je to rekel?"
#: data/scenarios/Eastern_Invasion/Captured.cfg:542
msgid "So you are in this cell! Come on, we have to escape!"
@@ -228,31 +226,35 @@
msgstr "Vredu. Mislim, da so ostale celice naprej po tej poti."
#: data/scenarios/Eastern_Invasion/Captured.cfg:558
-#, fuzzy
msgid ""
"So, they have captured some of our best fighters as well as me, Dacyn and "
"Owaec. $R2.user_description. follow me! we must get out of this dungeon."
msgstr ""
-"Najbrž so ujeli $R2.user_description ... No, sledi mi, zbežati moramo iz
teh "
-"temnic."
+"Zgleda da so, poleg mene, Dacyna in Owaeca, ujeli nekaj naših najboljših "
+"borcev. Sledi mi $R2.user_description ! Zbežati moramo iz teh temnic."
#: data/scenarios/Eastern_Invasion/Captured.cfg:568
msgid ""
"Interesting, they put the most powerful of us in the high security prisons. "
"Where are the others, I wonder?"
msgstr ""
+"Zanimivo, najboljše izmed nas so dali v najstrožji del zapora. Sprašujem
se "
+"kje so ostali?"
#: data/scenarios/Eastern_Invasion/Captured.cfg:578
msgid ""
"Dacyn! This looks like the last cell, so we should just get out of here now. "
"But how can we do that?"
msgstr ""
+"Dacyn! Zgleda da je to zadnja celica, zato kar pojdimo od tu. Ampak kako?"
#: data/scenarios/Eastern_Invasion/Captured.cfg:582
msgid ""
"Well, we could try going out the way we came in, but that door is probably "
"locked."
msgstr ""
+"Lahko probamo iti po isti poti po kateri smo prišli, samo tista vrata so "
+"najbrž zaklenjena."
#: data/scenarios/Eastern_Invasion/Captured.cfg:586
msgid ""
@@ -260,9 +262,11 @@
"door. It was right outside this cell. If we can find and kill this guard, "
"the key should be nearby."
msgstr ""
+"Stražar, ki nas je pripeljal, je, ko je zaklenil moja vrata, šel v skrivno "
+"sobo. Bilo je ravno pred mojo celico. Äe nam uspe najti tega stražarja, bo "
+"kljuÄ najbrž kje blizu."
#: data/scenarios/Eastern_Invasion/Captured.cfg:650
-#, fuzzy
msgid ""
"Here is the thin spot in the wall. Well, actually, no- its not a thin spot "
"at all! It's really a door!"
@@ -272,6 +276,7 @@
msgid ""
"Huh! A guard. Once we kill him, we should b able to get out of these cells..."
msgstr ""
+"Huh! Stražar. Ko ga ubijemo, bomo najbrž lahko ušli iz tega dela zapora..."
#: data/scenarios/Eastern_Invasion/Captured.cfg:688
msgid "I have found the key! Let's get out of here!"
@@ -321,11 +326,10 @@
msgstr "Ta predmet ni primeren zame! Naj ga kdo drug vzame."
#: data/scenarios/Eastern_Invasion/Captured.cfg:861
-#, fuzzy
msgid ""
"Good! We have escaped these accursed caves! Let's get out of these mountains "
"as quickly as possible!"
-msgstr "Dobro! Zbežali smo iz teh prekletih jam! Äimprej odidimo iz teh
gora!"
+msgstr "Dobro! Zbežali smo iz teh prekletih jam! Äim prej odidimo iz teh
gora!"
#: data/scenarios/Eastern_Invasion/Captured.cfg:865
msgid "I will come with you and help you on your quest, whatever it is."
@@ -648,7 +652,6 @@
msgstr "Zakaj bi pa to hoteli narediti?!?"
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:121
-#, fuzzy
msgid ""
"Well, I see those orcs are chasin' you, and if I blow up the bridge, they "
"can't get across. It'll help you escape."
@@ -669,7 +672,6 @@
msgstr "Vredu, ampak dobiÅ¡ jih Å¡ele, ko bo most uniÄen."
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:137
-#, fuzzy
msgid ""
"Deal. I c'n blow'er up once I get to that signpost ov'r 'ere. That's where "
"my eq'pment is."
@@ -690,13 +692,12 @@
msgstr "Torej, a želite da ga že razstrelim, gospod?"
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:162
-#, fuzzy
msgid "Hm..."
-msgstr "Hmm..."
+msgstr "Hm..."
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:164
msgid "Yes, blow it up."
-msgstr ""
+msgstr "Da, razstreli ga."
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:168
msgid "I believe you owe me some money first."
@@ -704,7 +705,7 @@
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:172
msgid "Here it is. Now blow collapse the bridge!"
-msgstr ""
+msgstr "Tukaj je. Zdaj pa razstreli most!"
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
msgid "Alright! Blast'n time!"
@@ -737,11 +738,11 @@
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
msgid "I aint goin' to be going with yah. Best o' luck t'yah!"
-msgstr ""
+msgstr "Ne grem z vami. Vso sreÄo!"
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:303
msgid "No, wait until later."
-msgstr ""
+msgstr "Ne, poÄakaj Å¡e malo."
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:307
msgid "Neh? Alright then, we'll wait fa' later, eh?"
@@ -790,7 +791,6 @@
msgstr "Ta steza se kmalu konÄa. Poglejte, gore so nam v napoto."
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:96
-#, fuzzy
msgid ""
"None of our troops can cross this harsh terrain. We must turn back! I told "
"you from the beginning we should never have ventured north of the river!"
@@ -833,7 +833,6 @@
msgstr "To pa ne izgleda dobro..."
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
-#, fuzzy
msgid "Mal-Ravanal's Capital"
msgstr "Mal-Ravanalova Prestolnica"
@@ -1012,7 +1011,6 @@
"Torej ste naÅ¡li moje skrivaliÅ¡Äe. Vredu, zgleda da vas bom moral vse
pobiti!"
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:241
-#, fuzzy
msgid ""
"That's the bandit leader! Kill him, and we will have fulfilled our duty!"
msgstr "To je voditelj razbojnikov! Ubijte ga in smo opravili!"
@@ -1028,7 +1026,6 @@
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:269
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:312
-#, fuzzy
msgid ""
"I have fulfilled my duty to the villages. Now I suppose I can join you in "
"your quest."
@@ -1036,7 +1033,6 @@
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:277
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:320
-#, fuzzy
msgid ""
"Good job! Now, we should move onward, north. The undead scout has warned us; "
"we must get far away from these lands. I think we should go north, and try "
@@ -1080,14 +1076,14 @@
"zdresirati."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
-#, fuzzy
msgid ""
"Alright. We need to keep at least two of these Ogres on the grass where they "
"can't escape until our troops get here to capture them. Then they will have "
"to lead us to their tribe."
msgstr ""
-"Vredu, vsaj dva moramo obdržati na travi, dokler naše enote ne prispejo in "
-"jih zajamejo."
+"Vredu, vsaj dva moramo obdržati na travi, kjer ne morejo zbežati, dokler "
+"naše enote ne prispejo in jih zajamejo. Potem nas bodo morali peljati do "
+"svojih plemen."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
msgid ""
@@ -1106,6 +1102,8 @@
"Our troops have caught up! Now, we will be able to recruit Ogres, since "
"these will be able to convince their tribe to join us."
msgstr ""
+"NaÅ¡e enote so nas dohitele! Zdaj bomo lahko novaÄili ogre, ker jih bodo
tile "
+"tu prepriÄali, da se nam pridružijo."
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
msgid ""
@@ -2206,25 +2204,25 @@
"Wesnotha so se dogajale Äudne stvari."
#: data/scenarios/Eastern_Invasion/intro.cfg:9
-#, fuzzy
msgid ""
"Cattle and beasts of burden were found dead in the fields, and men went "
"missing from their houses, with no clues but a thin stream of black blood. "
"At first the settlers suspected raiders, but there was nothing east of them "
"but a small mountain range and miles of swamp."
msgstr ""
-"Na poljih so najdevali mrtvo živino in ljudje so izginjali neznano kam, brez
"
-"kakrÅ¡nekoli sledi, razen tankega potoÄka Ärne krvi."
+"Živina je umirala na poljih in ljudje so izginjali neznano kam, brez "
+"kakrÅ¡nihkoli sledi, razen tankega potoÄka Ärne krvi. Na zaÄetku so "
+"naseljenci sumili roparje, toda bolj proti vzhodu, razen manjše gorske "
+"verige in ogromnega moÄvirja, ni bilo niÄesar."
#: data/scenarios/Eastern_Invasion/intro.cfg:13
-#, fuzzy
msgid ""
"Every day the terror grew greater, until the citizens of the eastern "
"villages were forced to send a messenger to the King. The messenger rode "
"hard for many days and nights, and finally reached the city of Weldyn."
msgstr ""
-"Vsak dan je bilo hujše, dokler prebivalci niso bili prisiljeni poslati sela "
-"k Kralju."
+"Vsak dan je bilo hujše, dokler prebivalci niso bili prisiljeni poslati k "
+"Kralju sela. Ta je jezdil mnogo dni in noÄi in konÄno prispel v Weldyn."
#: data/scenarios/Eastern_Invasion/intro.cfg:18
msgid ""
@@ -2233,9 +2231,12 @@
"earlier on the southern border, attacks by Undead. Dacyn outlined a plan to "
"combat these intrusions."
msgstr ""
+"Ko je kralj prejel te novice, je imel njegov svetovalec Dacyn dosti za reÄi.
"
+"OÄitno so bili ti napadi povezani s podobnimi na južni meji, ki so se "
+"zgodili že prej. To so bili napadi nemrtvih in Dacyn je naredil naÄrt za
boj "
+"proti tem napadom."
#: data/scenarios/Eastern_Invasion/intro.cfg:23
-#, fuzzy
msgid ""
"In the days of the king Garard I, three outposts had been built along the "
"south-eastern border to stop Orcish raiders from the east from entering "
@@ -2244,18 +2245,18 @@
msgstr ""
"Za Äasa kralja Gararda Prvega so bile na vzhodni meji zgrajene tri "
"postojanke, da bi orkovskim roparjem z vzhoda prepreÄili dostop v Wesnoth. "
-"Od takrat naprej se je pokrajina za gorami spremenila v moÄvirje in orki so "
-"iz njih odšli v dežele na Severu."
+"Od takrat naprej se je pokrajina za gorami zaÄela spremenjati v moÄvirje in
"
+"orki so iz gora odšli v dežele na Severu."
#: data/scenarios/Eastern_Invasion/intro.cfg:27
-#, fuzzy
msgid ""
"One of them, the South Guard, had been the site of the previous attacks. "
"Konrad II decided to re-man the other outposts also. He sent two of the most "
"promising young officers to them."
msgstr ""
-"Konrad II se je odloÄil, da jih ponovno zasede. Tja je poslal tri svoje "
-"najbolj obetavne oficirje, da bi zavarovali naseljence."
+"Ena od njih, Južna Postojanka, je bila že veÄkrat napadena. Konrad II se
je "
+"odloÄil, da ponovno zasede tudi ostali postojanki. Tja je poslal dva svoja "
+"najbolj obetavna oficirja."
#: data/scenarios/Eastern_Invasion/intro.cfg:31
msgid ""
@@ -2264,9 +2265,11 @@
"Gweddry, who would be accompanied by Dacyn the mage. It is with them this "
"story is concerned."
msgstr ""
+"Vitez Deoran je že bil v Južni Postojanki. V Severno Postojanko je poslal "
+"Owaeca, klanskega plemiÄa. V Srednjo pa je poslal Gweddryja in Äarovnika "
+"Dacyna. Z njima je povezana naša zgodba."
#: data/scenarios/Eastern_Invasion/intro.cfg:35
-#, fuzzy
msgid ""
"All went well once the King's forces arrived. There were no attacks for "
"several weeks, and Gweddry's men started to grow uncautious. Then, at dawn "
@@ -2274,80 +2277,5 @@
"watchmen..."
msgstr ""
"Od prihoda kraljevih Äet naprej je Å¡lo vse v redu. Novih napadov ni bilo
že "
-"veÄ tednov in Gweddryjevi možje so postajali neprevidni."
-
-#~ msgid ""
-#~ " It is nice to have a $R1.type among us! My guess is $R1.user_description "
-#~ "will be able to shoot these devils without them doing anything about it, "
-#~ "since most orcs are melee."
-#~ msgstr ""
-#~ "Dobro je imeti $R1.type med nami! Ugibam, da bo $R1.user_description "
-#~ "lahko postrelil te vrage, brez da bi oni kaj naredili, saj se veÄina "
-#~ "bojuje na blizu."
-
-#~ msgid ""
-#~ "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
-#~ msgstr "Dacyn! Super, zdaj lahko poskusimo zbežati. Poznaš kako pot ven?"
-
-#~ msgid ""
-#~ "No, but I think I can be of some help. I think I have found out where the "
-#~ "key to the door is!"
-#~ msgstr "Ne, ampak najbrž lahko pomagam. Mislim da vem kje je kljuÄ od
vrat!"
-
-#~ msgid "Really? Where?"
-#~ msgstr "A res? Kje je?"
-
-#~ msgid ""
-#~ "The wall of the northern part of my cell, and right outside of it, is "
-#~ "thinner than everywhere else. I think there is a hidden door there. Come, "
-#~ "let us see!"
-#~ msgstr ""
-#~ "Zid severnega dela moje celice in ob vhodu je tanjši kot drugod. Mislim "
-#~ "da so tam skrivna vrata. Pridi, gremo pogledat!"
-
-#~ msgid "Huh! A guard. Lets see how quickly we can kill it."
-#~ msgstr "Huh! Stražar. Poglejmo kako hitro ga lahko ubijemo."
-
-#~ msgid "Yeah, here you go. Now blow this thing up."
-#~ msgstr "Res je, tu imaš. Zdaj ga pa razstreli."
-
-#~ msgid ""
-#~ "Good! We have managed to capture some Ogres. We can now recruit them into "
-#~ "our army."
-#~ msgstr ""
-#~ "Dobro! Uspelo nam je ujeti par ogrov. Zdaj jih lahko uporabimo v naši "
-#~ "vojski."
-
-#~ msgid ""
-#~ "At first the settlers suspected raiders, but there was nothing east of "
-#~ "them but a small mountain range and miles of swamp."
-#~ msgstr ""
-#~ "Na zaÄetku so naseljenci sumili roparje, toda bolj proti vzhodu, razen "
-#~ "manjÅ¡e gorske verige in ogromnega moÄvirja, ni bilo niÄesar."
-
-#~ msgid ""
-#~ "The messenger rode hard for many days and nights, and finally reached the "
-#~ "city of Weldyn."
-#~ msgstr "Sel je jezdil mnogo dni in noÄi in konÄno prispel v Weldyn."
-
-#~ msgid ""
-#~ "The King received news of the problem, and, with the help of the White "
-#~ "Mage Dacyn, decided upon a plan to save the eastern settlers."
-#~ msgstr ""
-#~ "Kralj je dobil novico in z belim Äarovnikom Dacynom sta naredila naÄrt
za "
-#~ "rešitev vzhodnih naseljencev."
-
-#~ msgid ""
-#~ " In the north he sent Owaec, a leader from the clans. In the south, he "
-#~ "sent Sudoc, an accomplished fencer. And in the middle, in the place most "
-#~ "likely to be attacked, he sent Gweddry, who would be accompanied by Dacyn "
-#~ "the mage."
-#~ msgstr ""
-#~ "Na sever je poslal Owaeca, voditelja klanov. Na jug je poslal Sudoca, "
-#~ "priznanega sabljaÄa. V sredino, kjer je bila verjetnost za napad "
-#~ "najveÄja, pa je poslal Gweddryja in Äarovnika Dacyna."
-
-#~ msgid ""
-#~ "Then, at dawn one day, Gweddry and his men were roused by startled cry of "
-#~ "the night watchmen..."
-#~ msgstr "Potem, nekega jutra, so Gweddryja zbudili kriki noÄne straže..."
+"veÄ tednov in Gweddryjevi možje so postajali neprevidni. Potem, nekega "
+"jutra, so Gweddryja zbudili kriki noÄne straže..."
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- [Wesnoth-cvs-commits] wesnoth ./changelog po/wesnoth-ei/sl.po,
Susanna Bjrverud <=