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[Wesnoth-cvs-commits] wesnoth changelog
From: |
Susanna Bj�rverud |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Tue, 22 Mar 2005 03:34:00 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Susanna Björverud <address@hidden> 05/03/22 08:33:59
Modified files:
. : changelog
Log message:
Polishing
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.537&tr2=1.538&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.537 wesnoth/changelog:1.538
--- wesnoth/changelog:1.537 Tue Mar 22 01:14:14 2005
+++ wesnoth/changelog Tue Mar 22 08:33:59 2005
@@ -1,10 +1,8 @@
CVS HEAD:
- * Added support for animated deaths, and added animations for skeleton and
revenant
- * Balancing of water units: swimmer units (merfolk) have defense on water and
swamp reduced by 10%. Merman Hunter cost: 13 -> 15. Melee attack: 5-2 -> 4-2.
Naga have defense on shallow water reduced by 10%. Deep sea creatures have
defense on water reduced by 10%. Naga Fighter cost: 13 -> 14.
* Added UNIT and PLACE_IMAGE macros to utils.cfg
* terrain improvements
* fixed swamp transition (NW, SE) graphics
- * added new terrains, 'N' ruined castle, 'Q' sunken ruin, and 'q' swamp-ruin
+ * added new terrains, 'N' ruined castle, 'Q' sunken ruin, 'q' swamp-ruin,
and 'k' river ford
* added new graphics for keep-keep transitions
* language and i18n
* new translations: Estonian, Japanese
@@ -13,12 +11,18 @@
* fixed untranslatable strings
* language fixes and polishing (English)
* campaign modifications
+ * tutorial polishing
* updated HttT, TDH, TRoW, SotBE, and the Tutorial to use the new
[objectives] tag
* updated HttT and TRoW to use the ruined keeps where appropriate
* dialog improvements in EI
* new map for Drowned Plains (EI)
- * Changed the Wesfolk Leader's guards to poachers in "The Fall" (TRoW)
+ * changed the Wesfolk Leader's guards to poachers in "The Fall" (TRoW)
* unit modifications
+ * added support for animated deaths, and added animations for skeleton and
revenant
+ * balancing of water units: swimmer units (merfolk) have defense on water
and swamp reduced by
+ 10%. Merman Hunter cost: 13 -> 15. Melee attack: 5-2 -> 4-2. Naga have
defense on shallow water
+ reduced by 10%. Deep sea creatures have defense on water reduced by 10%.
Naga Fighter cost:
+ 13 -> 14.
* increased cost of Orcish Assassin and Troll Whelp by 1 gold each
* improved defense of gryphon units on mountains.
* increased movement speed of steadfast dwarvish units.
- [Wesnoth-cvs-commits] wesnoth changelog, (continued)
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/03/03
- [Wesnoth-cvs-commits] wesnoth changelog, Alex Turner, 2005/03/10
- [Wesnoth-cvs-commits] wesnoth changelog, Jon Daniel, 2005/03/11
- [Wesnoth-cvs-commits] wesnoth changelog, Alex Turner, 2005/03/11
- [Wesnoth-cvs-commits] wesnoth changelog, Alex Turner, 2005/03/11
- [Wesnoth-cvs-commits] wesnoth changelog, Philippe Plantier, 2005/03/14
- [Wesnoth-cvs-commits] wesnoth changelog, Philippe Plantier, 2005/03/19
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/03/20
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Bj�rverud, 2005/03/20
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/03/21
- [Wesnoth-cvs-commits] wesnoth changelog,
Susanna Bj�rverud <=
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Bj�rverud, 2005/03/23
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Bj�rverud, 2005/03/24
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Bj�rverud, 2005/03/25
- [Wesnoth-cvs-commits] wesnoth changelog, John McNabb, 2005/03/25
- [Wesnoth-cvs-commits] wesnoth changelog, Jord� Polo, 2005/03/28
- [Wesnoth-cvs-commits] wesnoth changelog, John McNabb, 2005/03/29
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Bj�rverud, 2005/03/31
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Bj�rverud, 2005/03/31
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Bj�rverud, 2005/03/31
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Bj�rverud, 2005/03/31