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[Wesnoth-cvs-commits] wesnoth/data/units Thief.cfg Dwarvish_Fighter.c...
From: |
Bartek Waresiak |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Thief.cfg Dwarvish_Fighter.c... |
Date: |
Sun, 05 Jun 2005 05:40:04 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Bartek Waresiak <address@hidden> 05/06/05 09:40:04
Modified files:
data/units : Thief.cfg Dwarvish_Fighter.cfg
Dwarvish_Steelclad.cfg Dwarvish_Lord.cfg
Drake_Slasher.cfg Drake_Gladiator.cfg
Drake_Warden.cfg
Log message:
Balancing changes
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Thief.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Fighter.cfg.diff?tr1=1.24&tr2=1.25&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Steelclad.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Lord.cfg.diff?tr1=1.27&tr2=1.28&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Slasher.cfg.diff?tr1=1.25&tr2=1.26&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Gladiator.cfg.diff?tr1=1.23&tr2=1.24&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Warden.cfg.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Drake_Gladiator.cfg
diff -u wesnoth/data/units/Drake_Gladiator.cfg:1.23
wesnoth/data/units/Drake_Gladiator.cfg:1.24
--- wesnoth/data/units/Drake_Gladiator.cfg:1.23 Sat Jun 4 19:26:30 2005
+++ wesnoth/data/units/Drake_Gladiator.cfg Sun Jun 5 09:40:04 2005
@@ -14,7 +14,7 @@
#advanceto=Drake Enforcer
advanceto=null
undead_variation=drake
-cost=35
+cost=45
usage=fighter
unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken. Drake Gladiators protect their
vulnerable hides with thick brass armor and they arm themselves with as many
emerald edged weapons as possible to fend off whatever opponents may await
them."
get_hit_sound=groan.wav
Index: wesnoth/data/units/Drake_Slasher.cfg
diff -u wesnoth/data/units/Drake_Slasher.cfg:1.25
wesnoth/data/units/Drake_Slasher.cfg:1.26
--- wesnoth/data/units/Drake_Slasher.cfg:1.25 Sat Jun 4 19:26:30 2005
+++ wesnoth/data/units/Drake_Slasher.cfg Sun Jun 5 09:40:04 2005
@@ -9,12 +9,12 @@
hitpoints=65
movement_type=drakefoot
movement=5
-experience=90
+experience=105
level=2
alignment=lawful
advanceto=Drake Warden
undead_variation=drake
-cost=35
+cost=45
usage=fighter
unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken. To compensate they have become great
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor.
The Slashers' weapon of choice is the halberd, which they use to great effect."
get_hit_sound=groan.wav
@@ -44,7 +44,7 @@
type=pierce
range=short
special=firststrike
- damage=17
+ damage=16
number=2
defense_weight=1.10
icon=attacks/halberd.png
Index: wesnoth/data/units/Drake_Warden.cfg
diff -u wesnoth/data/units/Drake_Warden.cfg:1.4
wesnoth/data/units/Drake_Warden.cfg:1.5
--- wesnoth/data/units/Drake_Warden.cfg:1.4 Sat Jun 4 19:26:30 2005
+++ wesnoth/data/units/Drake_Warden.cfg Sun Jun 5 09:40:04 2005
@@ -44,7 +44,7 @@
type=pierce
range=short
special=firststrike
- damage=24
+ damage=22
number=2
defense_weight=1.10
icon=attacks/halberd.png
Index: wesnoth/data/units/Dwarvish_Fighter.cfg
diff -u wesnoth/data/units/Dwarvish_Fighter.cfg:1.24
wesnoth/data/units/Dwarvish_Fighter.cfg:1.25
--- wesnoth/data/units/Dwarvish_Fighter.cfg:1.24 Mon May 9 01:29:01 2005
+++ wesnoth/data/units/Dwarvish_Fighter.cfg Sun Jun 5 09:40:04 2005
@@ -22,7 +22,7 @@
name=axe
type=blade
range=short
- damage=8
+ damage=7
number=3
[frame]
begin=-100
Index: wesnoth/data/units/Dwarvish_Lord.cfg
diff -u wesnoth/data/units/Dwarvish_Lord.cfg:1.27
wesnoth/data/units/Dwarvish_Lord.cfg:1.28
--- wesnoth/data/units/Dwarvish_Lord.cfg:1.27 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Dwarvish_Lord.cfg Sun Jun 5 09:40:04 2005
@@ -28,7 +28,7 @@
type=blade
range=short
icon=attacks/battleaxe.png
- damage=15
+ damage=14
number=3
[frame]
begin=-100
Index: wesnoth/data/units/Dwarvish_Steelclad.cfg
diff -u wesnoth/data/units/Dwarvish_Steelclad.cfg:1.14
wesnoth/data/units/Dwarvish_Steelclad.cfg:1.15
--- wesnoth/data/units/Dwarvish_Steelclad.cfg:1.14 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Dwarvish_Steelclad.cfg Sun Jun 5 09:40:04 2005
@@ -28,7 +28,7 @@
icon=attacks/battleaxe.png
type=blade
range=short
- damage=11
+ damage=10
number=3
[frame]
begin=-100
Index: wesnoth/data/units/Thief.cfg
diff -u wesnoth/data/units/Thief.cfg:1.11 wesnoth/data/units/Thief.cfg:1.12
--- wesnoth/data/units/Thief.cfg:1.11 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Thief.cfg Sun Jun 5 09:40:04 2005
@@ -13,7 +13,7 @@
level=1
alignment=chaotic
advanceto=Rogue
-cost=12
+cost=13
usage=fighter
unit_description= _ "Thieves are deft of foot and elusive, making them
difficult to hit. Skilled at back-stabbing, Thieves do double damage if an ally
of theirs is on the opposite side of an enemy they are attacking. Being of
chaotic disposition, Thieves fight better at night than day."
get_hit_sound=groan.wav
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