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[Wesnoth-cvs-commits] wesnoth/po wesnoth/ja.po wesnoth-editor/ja.po w...
From: |
Nobuhito Okada |
Subject: |
[Wesnoth-cvs-commits] wesnoth/po wesnoth/ja.po wesnoth-editor/ja.po w... |
Date: |
Sun, 05 Jun 2005 15:40:02 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Nobuhito Okada <address@hidden> 05/06/05 19:40:01
Modified files:
po/wesnoth : ja.po
po/wesnoth-editor: ja.po
po/wesnoth-httt: ja.po
po/wesnoth-lib : ja.po
po/wesnoth-sotbe: ja.po
Log message:
Updated Japanese translation
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/ja.po.diff?tr1=1.26&tr2=1.27&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-editor/ja.po.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-httt/ja.po.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-lib/ja.po.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-sotbe/ja.po.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
Patches:
Index: wesnoth/po/wesnoth-editor/ja.po
diff -u wesnoth/po/wesnoth-editor/ja.po:1.10
wesnoth/po/wesnoth-editor/ja.po:1.11
--- wesnoth/po/wesnoth-editor/ja.po:1.10 Tue May 10 18:04:29 2005
+++ wesnoth/po/wesnoth-editor/ja.po Sun Jun 5 19:40:01 2005
@@ -10,7 +10,7 @@
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-05-10 19:36+0200\n"
-"PO-Revision-Date: 2005-04-19 22:35+0900\n"
+"PO-Revision-Date: 2005-06-06 02:33+0900\n"
"Last-Translator: Nobuhito Okada <address@hidden>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
@@ -169,7 +169,7 @@
#: src/editor/editor_dialogs.cpp:408
msgid "OK"
-msgstr ""
+msgstr "OK"
#: src/editor/editor_dialogs.cpp:491
msgid "X-Axis"
@@ -198,6 +198,3 @@
#: src/widgets/file_chooser.cpp:134
msgid "Deletion of the file failed."
msgstr "ãã¡ã¤ã«ãåé¤ã§ãã¾ããã§ããã"
-
-#~ msgid "Ok"
-#~ msgstr "OK"
Index: wesnoth/po/wesnoth-httt/ja.po
diff -u wesnoth/po/wesnoth-httt/ja.po:1.20 wesnoth/po/wesnoth-httt/ja.po:1.21
--- wesnoth/po/wesnoth-httt/ja.po:1.20 Tue May 31 20:29:46 2005
+++ wesnoth/po/wesnoth-httt/ja.po Sun Jun 5 19:40:01 2005
@@ -3,19 +3,21 @@
# Copyright (C) 2005 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2005.
-# naoki iimura <address@hidden>, 2005
+# naoki iimura <address@hidden>, 2005.
+# Nobuhito Okada <address@hidden>, 2005.
#
msgid ""
msgstr ""
"Project-Id-Version: 0.9.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-05-31 21:48+0200\n"
-"PO-Revision-Date: 2005-05-5 03:51+0900\n"
-"Last-Translator: naoki iimura <address@hidden>\n"
+"PO-Revision-Date: 2005-06-06 02:27+0900\n"
+"Last-Translator: Nobuhito Okada <address@hidden>\n"
"Language-Team: Japanese Translation Team\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: KBabel 1.9\n"
#: data/campaigns/Heir_To_The_Throne.cfg:6
msgid "Heir to the Throne"
@@ -1183,9 +1185,8 @@
"ãå®å¿ãã¦ãã ããã"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:329
-#, fuzzy
msgid "I have failed in my duty to protect the Rightful Heir and the port."
-msgstr "æ£å½ãªç¶æ¿è
ã¨æ¸¯ãå®ãã¨ããç®çã¨æãããã¨ãã§ããªãã£ã"
+msgstr "æ£å½ãªç¶æ¿è
ã¨æ¸¯ãå®ãã¨ããç®çã¨æãããã¨ãã§ããªãã£ãã"
#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:333
msgid ""
@@ -1398,13 +1399,12 @@
msgstr "ã¢ã³ã¹ã¿ã¼ãæ¹ã«é ãã¦ããï¼"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:250
-#, fuzzy
msgid ""
"The legend was true! There are always tentacled creatures hiding in the "
"lakes near the Dwarven Kingdoms."
msgstr ""
"ä¼èª¬ã¯æ¬å½ã ã£ãã®ã ï¼
ãã¯ã¼ãã®çå½ã®è¿ãã«ããæ¹ã«ã¯ãã¤ãã触æã®ããçã"
-"ç©ãé ãã¦ããã®ã "
+"ç©ãé ãã¦ããã®ã ã"
#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:264
msgid "At last, this is the entrance to the Dwarven Kingdoms."
@@ -1621,7 +1621,6 @@
"Korad ãç¬ãæã£ã¦ããã®ã ã å½¼ãçä½ã«å°±ãã ããã"
#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:164
-#, fuzzy
msgid ""
"Well, I have the Scepter! I will return and the people will accept me as "
"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -1986,9 +1985,8 @@
"æ¦ãã¾ãï¼"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:317
-#, fuzzy
msgid "I... I don't think I can make it anymore."
-msgstr "ç§ã¯â¦â¦ç§ã¯ãã以ä¸ãªã«ãã§ããªã"
+msgstr "ç§ã¯â¦â¦ç§ã¯ãã以ä¸ãªã«ãã§ããªãã"
#: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:321
msgid "Prince... you must keep fighting! Nooooooo!"
@@ -3076,14 +3074,12 @@
"ãåãæ»ãããã«ä¸ç·ã«åããã¨ãã§ããã¨æãã®ã§ããï¼"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
-#, fuzzy
msgid "Certainly, let us join together to fight the evil ones."
-msgstr "ã¾ããããéªæªãªè
ãã¡ã¨æ¦ãããã«ä¸ç·ã«ååãã¾ããã"
+msgstr "ã¾ããããéªæªãªè
ãã¡ã¨æ¦ãããã«ä¸ç·ã«ååãã¾ãããã"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:220
-#, fuzzy
msgid "You can now recruit mages."
-msgstr "éè¡å¸«ãéããããã«ãªãã¾ãã"
+msgstr "éè¡å¸«ãéããããã«ãªãã¾ããã"
#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:235
msgid "Seimus"
@@ -3398,7 +3394,6 @@
"å©ããããã«ããã®é¨æã®ãã®ãå¬éãããï¼"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:172
-#, fuzzy
msgid ""
"If this is true, Konrad, perhaps we should take another route and go around "
"the mountain, rather than trying to defeat these new foes."
@@ -3427,11 +3422,10 @@
"西ã®æããã®ã¼ãã¾ãã å¼·ã Shinsplitter ã§ãï¼
æ¦ãã®æºåãï¼"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:205
-#, fuzzy
msgid ""
"Well, we have defeated our foes. Let us hope the mountain does not defeat us!"
msgstr ""
-"ãããæµãåãã¾ããã
å±±éãç§ãã¡ãæ«æãããªãããã«æå¾
ãã¾ãããã"
+"ãããæµãåãã¾ããã
å±±éãç§ãã¡ãæ«æãããªãããã«æå¾
ãã¾ãããï¼"
#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:209
msgid ""
Index: wesnoth/po/wesnoth-lib/ja.po
diff -u wesnoth/po/wesnoth-lib/ja.po:1.14 wesnoth/po/wesnoth-lib/ja.po:1.15
--- wesnoth/po/wesnoth-lib/ja.po:1.14 Fri Jun 3 21:14:03 2005
+++ wesnoth/po/wesnoth-lib/ja.po Sun Jun 5 19:40:01 2005
@@ -10,7 +10,7 @@
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-06-03 22:56+0200\n"
-"PO-Revision-Date: 2005-04-19 22:42+0900\n"
+"PO-Revision-Date: 2005-06-06 02:46+0900\n"
"Last-Translator: Nobuhito Okada <address@hidden>\n"
"Language-Team: Japanese Translation Team\n"
"MIME-Version: 1.0\n"
@@ -25,11 +25,11 @@
#: src/hotkeys.cpp:46
msgid "Previous unit"
-msgstr ""
+msgstr "åã®ã¦ããã"
#: src/hotkeys.cpp:47
msgid "Hold Position"
-msgstr ""
+msgstr "ä½ç½®ãä¿æ"
#: src/hotkeys.cpp:48
msgid "End Unit Turn"
@@ -428,14 +428,12 @@
msgstr
"ãã¼ãã¼ãã·ã§ã¼ãã«ããã®ä¸è¦§è¡¨ç¤ºã¨è¨å®å¤æ´ãè¡ãã¾ã"
#: src/preferences.cpp:1094
-#, fuzzy
msgid "yes"
msgstr "ã¯ã"
#: src/preferences.cpp:1096
-#, fuzzy
msgid "no"
-msgstr "ã¢ã³ãã¥"
+msgstr "ããã"
#: src/preferences.cpp:1153
msgid "Prefs section^General"
@@ -451,7 +449,7 @@
#: src/preferences.cpp:1156
msgid "Advanced section^Advanced"
-msgstr ""
+msgstr "ä¸ç´è
åã"
#: src/preferences.cpp:1212
msgid "There are no alternative video modes available"
@@ -475,11 +473,11 @@
#: src/preferences.cpp:1296
msgid "Action"
-msgstr ""
+msgstr "åä½"
#: src/preferences.cpp:1296
msgid "Binding"
-msgstr ""
+msgstr "å²ãå½ã¦"
#: src/preferences.cpp:1308
msgid "Change Hotkey"
@@ -520,7 +518,7 @@
#: src/show_dialog.cpp:844
msgid "Downloading..."
-msgstr ""
+msgstr "ãã¦ã³ãã¼ãä¸..."
#: src/show_dialog.cpp:876
msgid "KB"
Index: wesnoth/po/wesnoth-sotbe/ja.po
diff -u wesnoth/po/wesnoth-sotbe/ja.po:1.14 wesnoth/po/wesnoth-sotbe/ja.po:1.15
--- wesnoth/po/wesnoth-sotbe/ja.po:1.14 Sun Jun 5 15:39:02 2005
+++ wesnoth/po/wesnoth-sotbe/ja.po Sun Jun 5 19:40:01 2005
@@ -1,11 +1,11 @@
msgid ""
msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.9.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-06-05 17:18+0200\n"
-"PO-Revision-Date: 2005-03-12 18:37+0100\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"PO-Revision-Date: 2005-05-31 23:46+0900\n"
+"Last-Translator: naoki iimura <address@hidden>\n"
+"Language-Team: Japanese Translation Team\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
@@ -13,11 +13,11 @@
#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
msgid "Son of the Black Eye (chapter I)"
-msgstr ""
+msgstr "é»ç¼ã®å (第 1 ç« )"
#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
msgid "Grunt"
-msgstr ""
+msgstr "å
µå"
#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
msgid "(challenging)"
@@ -25,7 +25,7 @@
#: data/campaigns/Son_Of_The_Black_Eye.cfg:10
msgid "Warrior"
-msgstr ""
+msgstr "æ¦å£«"
#: data/campaigns/Son_Of_The_Black_Eye.cfg:10
msgid "(difficult)"
@@ -33,7 +33,7 @@
#: data/campaigns/Son_Of_The_Black_Eye.cfg:11
msgid "Warlord"
-msgstr ""
+msgstr "å°è»"
#: data/campaigns/Son_Of_The_Black_Eye.cfg:11
msgid "(experts only)"
@@ -41,11 +41,11 @@
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:4
msgid "Black Flag"
-msgstr ""
+msgstr "æµ·è³æ"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:23
msgid "Defeat Slowhand"
-msgstr ""
+msgstr "Slowhand ãåã"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:31
@@ -59,7 +59,7 @@
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:29
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:201
msgid "Death of Kapou'e"
-msgstr ""
+msgstr "Kapou'e ã®æ»"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:31
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:35
@@ -71,7 +71,7 @@
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:47
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:205
msgid "Death of Grüü"
-msgstr ""
+msgstr "Grüü ã®æ»"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:35
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:32
@@ -81,7 +81,7 @@
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:33
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:209
msgid "Turns run out"
-msgstr ""
+msgstr "æéåã"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:44
#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:48
@@ -94,11 +94,11 @@
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:63
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:63
msgid "Kapou'e"
-msgstr ""
+msgstr "Kapou'e"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:58
msgid "Slowhand"
-msgstr ""
+msgstr "Slowhand"
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:77
msgid "Kult The Red"
@@ -400,52 +400,60 @@
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:174
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:166
msgid "We've done it! Now we need some rest, before we continue our journey."
-msgstr ""
+msgstr "æã
ã¯ããéããï¼ ãã¦ãæ
ãç¶ããåã«å°ãä¼ãå¿
è¦ãããã"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:4
msgid "End Of Peace"
-msgstr ""
+msgstr "å¹³åã®çµãã"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:24
msgid "Defeat Albert and his troops"
-msgstr ""
+msgstr "Albert ã¨å½¼ã®è»éãåã"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:67
msgid "Albert"
-msgstr ""
+msgstr "Albert"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
msgid ""
"Look, companions! Those orcs don't imagine they are living their last day. "
"Let's slay all of them and give this land back to our people!"
msgstr ""
+"ã¿ããªãè¦ãï¼ ãªã¼ã¯ã©ãã¯ä»æ¥ãç涯æå¾ã®æ¥ã
ã¨ã¯æ°ãã¤ãã¦ããªãã å½¼ãã"
+"ãã¹ã¦æ®ºãããã®å°ãåãæ»ããï¼"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:112
msgid ""
"We are attacked by these humans! Hurry up, we must defend our fathers' land!"
msgstr ""
+"æã
ã¯ãã®äººéã©ãã«æ»æããã¦ããï¼ æ¥ããæã
ã¯æãç¶ã®åå°ãå®ããªãã¦ã¯ãª"
+"ããªãï¼"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:116
msgid "The battle begun."
-msgstr ""
+msgstr "æ¦ãã¯å§ã¾ã£ãã"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:127
msgid "Argh! I die! But other humans will go and slay you, filthy orcs!"
msgstr ""
+"ããï¼ ç§ã¯æ»ã¬ï¼
ãããä»ã®äººéãã¡ããã¾ããã¡ãåãã«ãã£ã¦ããã
ããã æ±"
+"ãããªã¼ã¯ã©ããï¼"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:135
msgid "Hurrah! Victory!"
-msgstr ""
+msgstr "ä¸æ³ï¼ åå©ã ï¼"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
msgid ""
"We are victorious this time, but humans are organizing themselves in a huge "
"army. We have just defeated a vanguard, they are coming massively."
msgstr ""
+"ä»åã¯æã
ãåã£ããã人éã©ãã¯å·¨å¤§ãªè»ãçµç¹ãã¦ããã æã
ã¯ã¾ã åè¡éãå"
+"ããã ãã§ããã¤ãã¯å¼·åã«ãªãã¤ã¤ããã"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
msgid "What should we do, chief?"
-msgstr ""
+msgstr "éé·ãæã
ã¯ãªã«ããã¹ãã§ãããï¼"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:147
msgid ""
@@ -453,18 +461,26 @@
"assistance. Some of them live in Barag Gor in the lands of the free tribes. "
"We must leave, now!"
msgstr ""
+"æã
ã¯æã種æãå®å
¨ãªå
´æã«å°ããå大ãªãè©è°ä¼ã«æ´å©ãç´æãããªããã°ãªã"
+"ãªãã å½¼ãã®ãã¡ã®ä½äººããèªç±æ°æã®å°ã® Barag Gor
ã«ä½ãã§ããã ãããæã
"
+"ã¯ãããç«ã¡å»ããªããã°ãªããªãï¼"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:151
msgid ""
"But the free tribes are beyond the Mountains of Haag. These moutains are "
"infested of dwarves and wild trolls."
msgstr ""
+"ãããèªç±æ°æã®å°ã¯ Hagg ã®å±±å°ãè¶ããã¨ããã§ãã
ãããã®å±±ã
ã«ã¯ãã¯ã¼ã"
+"æãéçã®ããã«ãèãåã£ã¦ãã¾ãã"
#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:155
msgid ""
"We have no choice, we shall pass. The trolls have been our allies in the "
"past--maybe they can help us. Hurry up, we must leave now."
msgstr ""
+"æã
ã«é¸æã®ä½å°ã¯ãªãããããè¶ãããããªãã
ããã«ã¯éå»ã«ã¯æã
ã¨åçãã¦"
+"ãã--ããããå½¼ãã¯æã
ã®å©ãã«ãªãã ããã
æ¥ããããã«ãããç«ã¡å»ããªãã"
+"ã°ãªããªãã"
#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:92
msgid "Bring Inarix and at least four saurians to the fort on River Gork"
@@ -746,69 +762,74 @@
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:4
msgid "The Siege Of Barag Gór"
-msgstr ""
+msgstr "Barag Gór ã®å
å²"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:24
msgid "Rescue the Shamans"
-msgstr ""
+msgstr "ã·ã£ã¼ãã³ãæåºãã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:27
msgid "Bring the Shamans and Kapou'e to the sign post"
-msgstr ""
+msgstr "ã·ã£ã¼ãã³ã¨ Kapou'e ãéããã¹ã¾ã§ç§»åããã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:69
msgid "Etheliel"
-msgstr ""
+msgstr "Etheliel"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:87
msgid "Rugh"
-msgstr ""
+msgstr "Rugh"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:159
msgid "Here is Barag Gor."
-msgstr ""
+msgstr "ããã Barag Gor ã ã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:163
msgid ""
"Oh no! They are besieged by elves. We must help our brothers to get rid of "
"this mob. But these filthy elves are so numerous."
msgstr ""
+"ããããªãã¦ãã¨ã ï¼ å½¼ãã¯ã¨ã«ãã©ãã«å
å²ããã¦ããã æã
ã®å
å¼ãã¡ãå©ã"
+"ã¦ãã®æ´å¾ãåããªããã°ãªããªãã
ããããã®æ±ããã¨ã«ãã©ãã¯æ°ãå¤ãããã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:167
msgid "I have a subtle plan, chief."
-msgstr ""
+msgstr "éé·ãç§ã«ãã°ãããè¨ç»ãããã¾ãã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:171
msgid "Which plan?"
-msgstr ""
+msgstr "ã©ã®ãããªè¨ç»ã ï¼"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:175
msgid "We go and we kill all of them. What do you think?"
-msgstr ""
+msgstr "æµã«åãããå½¼ãããã¹ã¦æ®ºãã®ã§ãã
ã©ãæãã¾ããï¼"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:179
msgid "..."
-msgstr ""
+msgstr "â¦â¦"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:183
msgid ""
"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
msgstr ""
+"ããã¦ãKapou'e 㯠Barag Gor ã®å
å²ãæ¢ããããã«å¿
æ»ã®æ»æãéå§ãã¾ããã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:202
msgid "Jetto"
-msgstr ""
+msgstr "Jetto"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:219
msgid ""
"Freedom! Many thanks, Son of The Black Eye. I'm Jetto, master of assassins, "
"now you can count on the assassins guild to help you in your quest!"
msgstr ""
+"èªç±ã ! é»ç¼ã®åãããããã¨ããããã¾ãã ç§ã¯æ殺è
ã®é ã® Jetto ã§ãã ãã"
+"ã§ããªãã¯æ殺è
ã®ã«ãã®å©ãããã¦ã«ãããã¨ãã§ããã§ããã!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
msgid "They are retreating at last!"
-msgstr ""
+msgstr "å½¼ãã¯ã¤ãã«å¾éãã¾ã!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:253
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:301
@@ -816,6 +837,8 @@
"We're not out of the woods yet. I can see that more are pouring from the "
"forest. We are not yet safe."
msgstr ""
+"æã
ã¯ã¾ã 森ããåºã¦ããªãã
ãã£ã¨ããããã®æµã森ããæ¼ãå¯ãã¦ãããã"
+"ã ã æã
ã¯ã¾ã å®å
¨ã§ã¯ãªãã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:257
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:305
@@ -823,11 +846,16 @@
"You are right, we have to leave to a safer place. You have helped us. Would "
"you help us again and escort us to the Harbour of Tirigaz?"
msgstr ""
+"ãã®ã¨ããã§ãã æã
ã¯ãã£ã¨å®å
¨ãªå
´æã¸ç«ã¡å»ããªããã°ãªãã¾ããã ããªã"
+"ã¯æã
ãå©ãã¦ããã¾ããã æã
ãããã«å©ãã Tirigaz
ã®æ¸¯ã¾ã§è·è¡ãã¦ããã¾"
+"ããã?"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:261
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:309
msgid "Yes, I need to ask for assistance from the whole council. I'm with you."
msgstr ""
+"ããã ããã ç§ã¯ãã¹ã¦ã®è©è°ä¼ã«ååãæ±ããå¿
è¦ãããã ããªãæ¹ã¨ã¨ãã«ã"
+"ããã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:265
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:313
@@ -835,33 +863,37 @@
"Excellent. This is a dangerous journey, as we have to take a road near the "
"elvish forest. This is the road near that yellow farm."
msgstr ""
+"ãã°ãããã æã
ã¯ã¨ã«ãã®æ£®ã®è¿ãã®éãéããªãã¦ã¯ãªããªãã®ã§ãå±éºãªæ
ã«"
+"ãªãã§ãããã ããã¯ãã®é»è²ãè¾²å ´ã®è¿ãã®éã§ãã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:340
msgid ""
"We're safe, finally. Hurry up Kapou'e, come with us, we need to reach "
"Tirigaz as soon as possible."
msgstr ""
+"ã¤ãã«å©ããã¾ããã
Kapou'eãæ¥ãã§ç§ãã¡ã¨ã¨ãã«æ¥ã¦ãã ããã æã
ã¯ã§ãã"
+"ã ãæ©ã Tirigaz ã«çãå¿
è¦ãããã¾ãã"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:366
msgid "Filiel"
-msgstr ""
+msgstr "Filiel"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:373
msgid "Aha! Surprise! You thought you could cross elvish lands safely!"
-msgstr ""
+msgstr "ãã¯! é©ããã!
ã¨ã«ãã®å°ãç¡äºã«æ¨ªåããã¨æã£ã¦ããã®ã!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:394
msgid "We've made it! Our journey is still long. Hurry up, my people!"
-msgstr ""
+msgstr "ããéãã! æã
ã®æ
ã¯ã¾ã é·ãã æãå
µå£«ãã¡ããæ¥ã!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:414
msgid "They are destroying our castle! To my rescue my merry Elves!"
-msgstr ""
+msgstr "å½¼ãã¯æã
ã®åãç ´å£ãã¦ãã!
æãé½æ°ãªã¨ã«ããã¡ããæãå©ãã!"
#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:426
msgid ""
"At your service, Etheliel. Let push these evil creatures back to their quag!"
-msgstr ""
+msgstr "å©ãã«ããããEthelielã
éªæªãªçãç©ã©ããæ²¼å°ã¸è¿½ãè¿ãã!"
#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:4
msgid "To the harbour of Tirigaz"
@@ -931,21 +963,21 @@
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:4
msgid "Toward Mountains of Haag"
-msgstr ""
+msgstr "Hagg ã®å±±å°ã¸"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:25
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:197
msgid "Move Kapou'e to the end of the mountains"
-msgstr ""
+msgstr "Kapou'e ãå±±å°ã®çµããã¾ã§ç§»åããã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:77
msgid "Kwili"
-msgstr ""
+msgstr "Kwili"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:91
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:141
msgid "Blemaker"
-msgstr ""
+msgstr "Blemaker"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:115
msgid ""
@@ -953,85 +985,100 @@
"are near now. But beware, there are dwarves and wild trolls around. Hurry "
"up! I can see the sign post that indicates their land."
msgstr ""
+"æã
ã¯ããããå±±å°ã横åãã
èªç±æ°æã®å°ã¯ããè¿ãã«ããã¨æããã ãããæ°"
+"ãã¤ãããã¾ããã«ã¯ãã¯ã¼ãæã¨éçã®ããã«ãããã
æ¥ãï¼ å½¼ãã®åå°ãæã"
+"示ãéããã¹ãè¦ããã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:119
msgid "What are these orcs doing here? They should be too tired to live."
msgstr ""
+"ãªã¼ã¯æã¯ããã§ãªã«ããã¦ããã®ã ï¼
å½¼ãã¯ãã¾ãã«ãç²ãã¦çãããã¨ã¯ã§ããª"
+"ãã ããã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:133
msgid ""
"I've never pushed so far, we are crossing the border of the Black Eye lands."
msgstr ""
+"俺ã¯ãããªã«é ãã¾ã§æ¥ããã¨ã¯ãªãã æã
ã¯é»ç¼ã®å°ã®å¢çãè¶ãããã¨ãã¦ã"
+"ãã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:149
msgid "Grüü"
-msgstr ""
+msgstr "Grüü"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:157
msgid "Toughkon"
-msgstr ""
+msgstr "Toughkon"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
msgid "Pe"
-msgstr ""
+msgstr "Pe"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:174
msgid "Look! Dwarves are fighting against orcs!"
-msgstr ""
+msgstr "è¦ãï¼ ãã¯ã¼ãæããªã¼ã¯æã¨æ¦ã£ã¦ããï¼"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:178
msgid "Father, we should help them. Orcs are our allies."
-msgstr ""
+msgstr "ç¶ä¸ãæã
ã¯å½¼ããå©ããã¹ãã§ãã
ãªã¼ã¯æã¯æã
ã®åçè
ã§ãã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:182
msgid ""
"I don't know if we should do that. Orcs have been our allies in the past, "
"but they have always treated us as fools."
msgstr ""
+"ãããã¹ããã©ããããããªãã
ãªã¼ã¯æã¯éå»ã«ã¯æã
ã®åçè
ã§ãã£ãããå½¼ã"
+"ã¯ãã¤ãæã
ãæãè
ã®ããã«æ±ã£ãã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:186
msgid ""
"But Father, we don't know what they are seeking there, maybe this is a good "
"occasion to get rid of these dwarves."
msgstr ""
+"ãããç¶ä¸ãå½¼ããããã§ãªã«ãæ¢ãã¦ããã®ããããã¾ããããããã¯ããããã"
+"ã®ãã¯ã¼ãã©ããåã絶好ã®æ©ä¼ã§ãã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:190
msgid ""
"You are right, my son. We will help our orcish friends. But take care of "
"you ... I would be desperate if something would happen to you."
msgstr ""
+"æ¯åãããã®ã¨ããã ã æã
ã¯ãªã¼ã¯æã®åãå©ãããã ããã注æããã®ã â¦â¦ã"
+"åã«ãªã«ãèµ·ãã£ããç§ã¯çµ¶æçã ã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:221
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:80
msgid "Argh! I'm done. My people is doomed!"
-msgstr ""
+msgstr "ããï¼ ç§ã¯çµããã ã æãä¸æã¯ç ´æ»
ã ï¼"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
msgid "Father! Oh no!"
-msgstr ""
+msgstr "ç¶ä¸ï¼ ããããªãã¦ãã¨ã ï¼"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:239
msgid "Filthy dwarves! Now I'm to kill you to the last!"
-msgstr ""
+msgstr "æ±ãããã¯ã¼ãã©ãï¼ æå¾ã«ã¯ãã¾ããã¡ã殺ãï¼"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:250
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:92
msgid "Oh no, I'm defeated."
-msgstr ""
+msgstr "ããããªãã¦ãã¨ã ãç§ã¯è² ããã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
msgid ""
"My son! I should have never brought him to this fight. Now we are to return "
"to our caverns, and we will never go back."
msgstr ""
+"æ¯åãï¼
ãåããã®æ¦ãã«é£ãã¦ããã¹ãã§ã¯ãªãã£ãã
ããããæã
ã¯æ´çªã«æ»"
+"ããåã³æ»ã£ã¦ãããã¨ã¯ãªãã ããã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:268
msgid "Our troll friends are over. Without them there is no hope."
-msgstr ""
+msgstr "æã
ã®ããã«ã®åã¯çµããã
ãå½¼ããããªããã°æã¿ã¯ãªãã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:282
msgid "Argh! I die!"
-msgstr ""
+msgstr "ããï¼ ç§ã¯æ»ã¬ï¼"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:331
@@ -1040,16 +1087,20 @@
"green hills! The land of the free tribes is near now. I can see the walls of "
"Barag-Gor in the distance."
msgstr ""
+"ãã¾ããã£ãï¼ æã
㯠Haag ã®å±±å°ãéãæããï¼
ãã®ç·ã®ä¸ãè¦ãï¼ èªç±æ°æã®"
+"å°ã¯è¿ãã Barag-Gor ã®å£ãé ãã«è¦ããã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:312
msgid ""
"Blemaker, many thanks for your help in this fight. Would you like to join us "
"in our journey with your son? Your help would be very appreciated!"
msgstr ""
+"Blemakerããã®æ¦ãã«ãããæ´è·ã«ã¨ã¦ãæè¬ãã¦ããã
ããªãã®æ¯åã¨ã¨ãã«æã
"
+"ã®æ
ã«å ããæ°ã¯ãªããï¼
ããªããã¡ã®å©ãã¯é常ã«æè¿ã ï¼"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:317
msgid "Father, I'd like to join them. Would you mind it?"
-msgstr ""
+msgstr "ç¶ä¸ãç§ã¯å½¼ãã«å ããããã¨æãã¾ãã ã
ãã§ããããï¼"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:321
msgid ""
@@ -1057,10 +1108,13 @@
"But take care, there are plenty of creatures that seek our end, like elves "
"or humans. They are as clever as merciless."
msgstr ""
+"æ¯åãããåã¯ä¸çãç¥ãã®ã«ååãªã
ãæé·ãã¦ããã ç§ã¯ãããã«çã¾ããªãã"
+"ã°ãªããªãã ãããæ°ãã¤ããã®ã ãæã
ã®æ»
亡ãæãã§ããçãç©ã¯ããããã"
+"ãã ã¨ã«ãæã人éã®ãããªã å½¼ãã¯ç¡æ
æ²ã ãããã
ãã§ãªãè³¢ãã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
msgid "Thanks, father. Don't worry, I'll take care of myself."
-msgstr ""
+msgstr "ãããã¨ããç¶ä¸ã å¿é
ã¯ãããªããç§ã¯èªåã®ãã¨ã¯èªåã§ã§ãã¾ãã"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:335
msgid ""
@@ -1068,30 +1122,34 @@
"Would you like to join us in our journey? Your help would be very "
"appreciated!"
msgstr ""
+"Grüüããã®æ¦ãã«ãããæ´è·ã«ã¨ã¦ãæè¬ãã¦ããã
ããªãã®ç¶ã®ãã¨ã¯æ®å¿µã ã£"
+"ãã æã
ã®æ
ã«å ããæ°ã¯ãªããï¼
ããªãã®å©ãã¯é常ã«æè¿ã ï¼"
#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:339
msgid ""
"My father would have come to help you. I would insult his memory not to help "
"you. I come!"
msgstr ""
+"ç¶ãããªããå©ãã«ããããã£ããã¨ã§ãããã
ç§ã¯ããªããå©ãããã¨ããªããã¨"
+"ã§å½¼ã®å声ãå·ã¤ãããã¯ããã¾ããã
ç§ã¯ä¸ç·ã«è¡ãã¾ãï¼"
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:16
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:32
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:48
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:64
msgid "Ouch! This hurts!"
-msgstr ""
+msgstr "ãããï¼ ããã¯çãï¼"
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:20
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:36
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:52
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:68
msgid "The council will never be complete again. This is hopeless."
-msgstr ""
+msgstr "è©è°ä¼ãåã³å®æãããã¨ã¯ãªãã ããã
æã¿ã¯ãªãã"
#: data/scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg:104
msgid "Without Inarix to lead his saurians, there is no hope."
-msgstr ""
+msgstr "Inarix
ã«ãã«ã²æãçãã¦ããããªããã°ãæã¿ã¯ãªãã"
#: data/scenarios/Son_Of_The_Black_Eye/utils/story.cfg:5
msgid ""
@@ -1100,6 +1158,10 @@
"peace treaty defined which lands were devoted to orcs or humans. Years that "
"followed the treaty were prosperous."
msgstr ""
+"Wesnoth ã®çãRahul 1 ä¸ã¯ãå½¼ã®æ²»ä¸ã® 4
å¹´ç®ã«ãªã¼ã¯æã¨å¹³åæ¡ç´ãç· çµ ã"
+"ãã å½¼ã¯ãªã¼ã¯æã®æ¯é
è
ãé»ç¼ã® Karun ã¨ã® 15
å¹´éã®æ¦äºãçµããã å¹³åæ¡ç´"
+"ã¯ã©ã®åå°ããªã¼ã¯æã¨äººéã®ã©ã¡ãã使ãããå®ããã
ãã®æ¡ç´ããæ°å¹´éã¯é 調"
+"ã ã£ãã"
#: data/scenarios/Son_Of_The_Black_Eye/utils/story.cfg:10
msgid ""
@@ -1107,6 +1169,9 @@
"tribes and human northern earldoms. Famine led humans to colonize some "
"orcish lands and to push orcs to desolated hills."
msgstr ""
+"Howgarth 3 ä¸ã®æ²»ä¸ã® 13 å¹´ç®ããªã¼ã¯æã¨åé¨ã®ä¼¯çµé
ã®äººéã¨ã®éã« ç·å¼µãé«"
+"ã¾ã£ãã
飢é¥ã«ãã£ã¦äººéãã¡ã¯ããã¤ãã®ãªã¼ã¯æã®åå°ã«ä½ãããã«ãªãã
"
+"ãªã¼ã¯æãèãæã¦ãä¸ã¸ã¨è¿½ããã£ãã"
#: data/scenarios/Son_Of_The_Black_Eye/utils/story.cfg:15
msgid ""
@@ -1115,19 +1180,60 @@
"Lanbec'h decided to definitively address the Orcish menace and conferred a "
"small army to his son-in-law baron Albert."
msgstr ""
+"ãã¡ããããã®ãã¨ã¯ãªã¼ã¯æã®æ´åãå¼ãèµ·ããããªã¼ã¯æã¯å½¼ãã®åå°ã«
ä½ãã§"
+"ãã人éãã¡ã®å±
ä½å°ãæã§çµç¹çã«è殺ãè¡ã£ãã
ãããã¦ãLanbec'h 伯çµã¯"
+"ãªã¼ã¯æã®è
å¨ã«å¯¾ãã¦æ±ºå®çãªæªç½®ãã¨ããã¨ã
決ããå½¼ã®ç¾©çã®æ¯åã§ãã "
+"Albert ç·çµã«å°ããªè»éãä¸ããã"
#: data/scenarios/Son_Of_The_Black_Eye/utils/story.cfg:20
msgid ""
"Baron Albert personally led a small vanguard with the mission to establish a "
"bridgehead inside Orcish lands."
msgstr ""
+"Albert ç·çµã¯ãªã¼ã¯æã®åå°ã®å
é¨ã¸ã®è¶³ããããç¯ãã¨ãã使å½ãåãã å°ããª"
+"åè¡éãèªãçããã"
#: data/scenarios/Son_Of_The_Black_Eye/utils/story.cfg:25
msgid ""
"By nightfall his troops reached a mountainous territory, under the authority "
"of orcish leader Kapou'e, the son of the Black Eye."
msgstr ""
+"æ¥æ®ãã¾ã§ã«ãå½¼ã®è»éã¯ãªã¼ã¯ã®ãªã¼ãã¼ Kapou'e ã®æ¯é
ä¸ã«ãã å±±å°ã« å°çã"
+"ãã Kapou'e ã¯é»ç¼ã®åã ã£ãã"
#: data/scenarios/Son_Of_The_Black_Eye/utils/utils.cfg:193
msgid "Pirate Galleon"
-msgstr ""
+msgstr "æµ·è³ã®ã¬ã¬ãªã³è¹"
+
+#~ msgid "(easiest)"
+#~ msgstr "(æãã)"
+
+#~ msgid "(hardest)"
+#~ msgstr "(é£ãã)"
+
+#~ msgid ""
+#~ "You are right, we have to go to a safer place. You have helped us. Would "
+#~ "you help us again and escort us to the Harbour of Tirigaz?"
+#~ msgstr ""
+#~ "ãã®ã¨ããã§ãã æã
ã¯ãã£ã¨å®å
¨ãªå
´æã«è¡ããªããã°ãªãã¾ããã ããªãã¯"
+#~ "æã
ãå©ãã¦ããã¾ããã æã
ãããã«å©ãã Tirigaz
ã®æ¸¯ã¾ã§è·è¡ãã¦ããã¾"
+#~ "ããã?"
+
+#~ msgid "Yes, I need to ask for assistance from whole council. I'm with you."
+#~ msgstr ""
+#~ "ããã ããã ç§ã¯ãã¹ã¦ã®è©è°ä¼ã«ååãæ±ããå¿
è¦ãããã ããªãæ¹ã¨ã¨ãã«"
+#~ "ãããã"
+
+#~ msgid ""
+#~ "Yes, but I can see that more are pouring from the forest. We are not in "
+#~ "safety."
+#~ msgstr ""
+#~
"ãããããããã£ã¨ããããã®æµã森ããæ¼ãå¯ãã¦ããããã
ã æã
ã¯ã¾ã å®"
+#~ "å
¨ã§ã¯ãªãã"
+
+#~ msgid ""
+#~ "Excellent. This is a dangerous journey, as we have to take a road near "
+#~ "the elvish forest. This is the road near this yellow farm."
+#~ msgstr ""
+#~ "ãã°ãããã æã
ã¯ã¨ã«ãã®æ£®ã®è¿ãã®éãéããªãã¦ã¯ãªããªãã®ã§ãå±éºãª"
+#~ "æ
ã«ãªãã§ãããã ããã¯ãã®é»è²ãè¾²å
´ã®è¿ãã®éã§ãã"
Index: wesnoth/po/wesnoth/ja.po
diff -u wesnoth/po/wesnoth/ja.po:1.26 wesnoth/po/wesnoth/ja.po:1.27
--- wesnoth/po/wesnoth/ja.po:1.26 Sun Jun 5 15:39:03 2005
+++ wesnoth/po/wesnoth/ja.po Sun Jun 5 19:40:01 2005
@@ -11,7 +11,7 @@
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-06-05 17:14+0200\n"
-"PO-Revision-Date: 2005-05-08 01:14+0900\n"
+"PO-Revision-Date: 2005-06-06 04:33+0900\n"
"Last-Translator: Nobuhito Okada <address@hidden>\n"
"Language-Team: Japanese Translation Team\n"
"MIME-Version: 1.0\n"
@@ -26,12 +26,11 @@
#: data/game.cfg:31
msgid "Binary Saves"
-msgstr ""
+msgstr "ãã¤ããªä¿å"
#: data/game.cfg:38
-#, fuzzy
msgid "Show Combat"
-msgstr "æ¦é"
+msgstr "æ¦éã表示"
#: data/help.cfg:10 data/help.cfg:53 data/help.cfg:59
msgid "Introduction"
@@ -795,7 +794,6 @@
"ã¢ã³ãããã§ãªãå
¨ã¦ã®ã¦ãããã«å¯¾ãã¦æå¹ãªç¹æ§:"
#: data/help.cfg:219
-#, fuzzy
msgid ""
"\n"
"\n"
@@ -1261,9 +1259,8 @@
"æããªãæ¥ã¦ããããããªã¼ãã¼ã¯Baldrasã¨è©±ãããã£ã¦ããã
ãã§ãããã"
#: data/scenarios/multiplayer/2p_Blitz.cfg:7
-#, fuzzy
msgid "2p - Blitz"
-msgstr "ããªãã"
+msgstr "2P - ããªãã"
#: data/scenarios/multiplayer/2p_Blitz.cfg:9
#: data/scenarios/multiplayer/2p_Charge.cfg:9
@@ -1271,55 +1268,60 @@
msgstr "ç¹ã«æ©ããã¬ã¼ç¨ã® 対æ¦ãããã ï¼æããã
2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/2p_Charge.cfg:7
-#, fuzzy
msgid "2p - Charge"
-msgstr "çªææ¦"
+msgstr "2P - çªææ¦"
#: data/scenarios/multiplayer/2p_Den_of_Onis.cfg:3
msgid "2p - Den of Onis"
-msgstr ""
+msgstr "2P - ãªãã¹ã®å·£çª"
#: data/scenarios/multiplayer/2p_Den_of_Onis.cfg:4
msgid ""
"Danger lurks around every corner in this underground battlefield, a duel map "
"where force and subterfuge meet. Recommended settings of 2G per village."
msgstr ""
+"ãã®å°ä¸æ¦å
´ã§ã¯åã³ã¼ãã¼ã«å±éºãæ½ããåã¨ãã¾ãããåºä¼ãæ¦éãããã
æå½"
+"ãã2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/2p_Divide_and_Conquer.cfg:3
msgid "2p - Divide and Conquer"
-msgstr ""
+msgstr "2P - åå²ã¨å¾æ"
#: data/scenarios/multiplayer/2p_Divide_and_Conquer.cfg:4
-#, fuzzy
msgid ""
"This small duel map divides the field of battle into three segments. "
"Recommended settings of 2G per village."
-msgstr "ç¹ã«æ©ããã¬ã¼ç¨ã® 対æ¦ãããã ï¼æããã
2Gã®è¨å®ãæ¨å¥¨ã"
+msgstr ""
+"ãã®å°ããªæ¦éãããã§ã¯æ¦å
´ã3ã¤ã®ã»ã°ã¡ã³ãã«åããã¦ããã ï¼æããã 2Gã®"
+"è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/2p_Hamlets.cfg:3
msgid "2p - Hamlets"
-msgstr ""
+msgstr "2P - å°éè½"
#: data/scenarios/multiplayer/2p_Hamlets.cfg:4
msgid ""
"Warfare transforms the simple farms and villages of a peaceful region into a "
"subtly parceled battlefield. Recommended settings of 2G per village."
msgstr ""
+"æ¦äºããå¹³åãªå°åã®è¾²æãå·§å¦ã«åºç»ãããæ¦å°ã¸ã¨å¤ãã¦ãã¾ãã
1æå½ãã2G"
+"ã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/2p_Hornshark_Island.cfg:3
msgid "2p - Hornshark Island"
-msgstr ""
+msgstr "2P - ãã³ã¶ã¡å³¶"
#: data/scenarios/multiplayer/2p_Hornshark_Island.cfg:4
msgid ""
"Players must navigate the dispersive terrain of this small but "
"topographically dense island. Recommended settings of 2G per village."
msgstr ""
+"ãã¬ã¤ã¤ã¯ãã®å°ãããå°å½¢çã«å¯éãã島ã®åæ£ããå°å½¢ãé²ã¾ãªããã°ãªããª"
+"ãã æå½ãã2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/2p_IcyWaters.cfg:3
-#, fuzzy
msgid "2p - Icy Waters"
-msgstr "æ°·ã®æµ·"
+msgstr "2P - æ°·ã®æµ·"
#: data/scenarios/multiplayer/2p_IcyWaters.cfg:5
msgid ""
@@ -1328,27 +1330,31 @@
#: data/scenarios/multiplayer/2p_Meteor_Lake.cfg:3
msgid "2p - Meteor Lake"
-msgstr ""
+msgstr "2P - æµææ¹"
#: data/scenarios/multiplayer/2p_Meteor_Lake.cfg:4
msgid ""
"Long ago, a great meteor fell from the heavens, leaving its mark on this "
"coniferous region. Recommended settings of 2G per village."
msgstr ""
+"ãã®æ天ããè½ã¡ã巨大ãªæµæãããã®éè樹å°å¸¯ã«çè·¡ãæ®ããã
æå½ãã2Gã®è¨"
+"å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/2p_Silverhead_Crossing.cfg:3
msgid "2p - Silverhead Crossing"
-msgstr ""
+msgstr "2P - ã·ã«ãã¼ãããã®ååè·¯"
#: data/scenarios/multiplayer/2p_Silverhead_Crossing.cfg:4
msgid ""
"Players must traverse all manner of terrain in pursuit of victory on this "
"multi-fronted duel map. Recommended settings of 2G per village."
msgstr ""
+"ãã¬ã¤ã¤ã¯ããã®å¤é¢ã®æ¦éãããã«ãããåå©ãæ±ãã¦ã
å
¨ã¦ã®ç¨®é¡ã®å°å½¢ãéé"
+"ãã¦ãããªããã°ãªããªãã æå½ãã2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/2p_Sullas_Ruins.cfg:3
msgid "2p - Sullas Ruins"
-msgstr ""
+msgstr "2P - ãµã©ã¹ã®å»å¢"
#: data/scenarios/multiplayer/2p_Sullas_Ruins.cfg:4
msgid ""
@@ -1356,11 +1362,12 @@
"and ice now remain in the shadow of this once mighty empire. Recommended "
"settings of 2G per village."
msgstr ""
+"æµ·ã«é£²ã¾ãå¬ã®åã«ãããã¤ãããã ä»ã§ã¯ãã
å»å¢ã¨æµ·ã¨æ°·ã®ã¿ã ãã¤ã¦ã®å¤§å¸"
+"å½ã®é¢å½±ã«æ®ã£ã¦ããã æå½ãã2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/2p_Wesbowl.cfg:3
-#, fuzzy
msgid "2p - Wesbowl"
-msgstr "ã¦ã§ã¹ãã¦ã«"
+msgstr "2P-ã¦ã§ã¹ãã¦ã«"
#: data/scenarios/multiplayer/2p_Wesbowl.cfg:6
msgid ""
@@ -1433,40 +1440,41 @@
#: data/scenarios/multiplayer/3p_1v1v1Hex.cfg:3
msgid "3p - 1v1v1Hex"
-msgstr ""
+msgstr "3P-1対1対1ãã¯ã¹"
#: data/scenarios/multiplayer/3p_1v1v1Hex.cfg:4
-#, fuzzy
msgid ""
"Three players do battle in this small, enclosed region. Recommended settings "
"of 2G per village."
-msgstr "ç¹ã«æ©ããã¬ã¼ç¨ã® 対æ¦ãããã ï¼æããã
2Gã®è¨å®ãæ¨å¥¨ã"
+msgstr "3ãã¬ã¤ã¤ã¼ãå°ããªè¿æ¥å°åã§æ¦éãè¡ãã
ï¼æããã 2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/3p_Morituri.cfg:3
msgid "3p - Morituri"
-msgstr ""
+msgstr "3P - Morituri"
#: data/scenarios/multiplayer/3p_Morituri.cfg:4
msgid ""
"Only one faction will emerge victorious from this tightly bordered three-"
"player map. Recommended settings of 2G per village."
msgstr ""
+"ãã®ã¯ã£ããã¨å¢çã¥ãããã3人ãã¬ã¤ç¨ãããããããã
ä¸ã¤ã®æ´¾é¥ã®ã¿ãåå©ã"
+"ã¤ãããã¨ãã§ããã æå½ãã2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/3p_Triple_Blitz.cfg:3
msgid "3p - Triple Blitz"
-msgstr ""
+msgstr "3P - ããªãã«ããªãã"
#: data/scenarios/multiplayer/3p_Triple_Blitz.cfg:4
-#, fuzzy
msgid ""
"Three players come head to head on this water-cut battlefield. Recommended "
"settings of 2G per village."
-msgstr "ç¹ã«æ©ããã¬ã¼ç¨ã® 対æ¦ãããã ï¼æããã
2Gã®è¨å®ãæ¨å¥¨ã"
+msgstr ""
+"ãã®æ°´ã§åããããæ¦å
´ã§3人ã®ãã¬ã¤ã¤ãé¡ãçªãåãããã ï¼æããã
2Gã®è¨å®"
+"ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/4p_An_Island.cfg:7
-#, fuzzy
msgid "4p - An Island"
-msgstr "島"
+msgstr "4P - 島"
#: data/scenarios/multiplayer/4p_An_Island.cfg:10
msgid ""
@@ -1480,9 +1488,8 @@
"å²³å°å¸¯"
#: data/scenarios/multiplayer/4p_CastleHoppingIsle.cfg:9
-#, fuzzy
msgid "4p - Castle Hopping Isle"
-msgstr "島è¶ãã®å"
+msgstr "4P - 島è¶ãã®å"
#: data/scenarios/multiplayer/4p_CastleHoppingIsle.cfg:11
msgid ""
@@ -1494,9 +1501,8 @@
"2ã´ã¼ã«ãã®è¨å®ã§ã 2対2ãªã ãã¬ã¤ã¤ã¼1,3 対
ãã¬ã¤ã¤ã¼2,4 ã ãå§ããã¾ãã"
#: data/scenarios/multiplayer/4p_Clash.cfg:3
-#, fuzzy
msgid "4p - Clash"
-msgstr "è¡çª"
+msgstr "4P - è¡çª"
#: data/scenarios/multiplayer/4p_Clash.cfg:5
msgid ""
@@ -1507,13 +1513,12 @@
"ãã¾ãã ï¼æããã 2ã´ã¼ã«ãã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/4p_King_of_the_Hill.cfg:3
-#, fuzzy
msgid "4p - King of the Hill"
-msgstr "ä¸ã®ç"
+msgstr "4P - ä¸ã®ç"
#: data/scenarios/multiplayer/4p_Lagoon.cfg:3
msgid "4p - Lagoon"
-msgstr ""
+msgstr "4P - ã©ã°ã¼ã³"
#: data/scenarios/multiplayer/4p_Lagoon.cfg:4
#, fuzzy
@@ -1523,18 +1528,16 @@
msgstr "ç¹ã«æ©ããã¬ã¼ç¨ã® 対æ¦ãããã ï¼æããã
2Gã®è¨å®ãæ¨å¥¨ã"
#: data/scenarios/multiplayer/4p_Siege_Castles.cfg:7
-#, fuzzy
msgid "4p - Siege Castles"
-msgstr "åå£å
å²"
+msgstr "4P - åå£å
å²"
#: data/scenarios/multiplayer/4p_The_Valley_of_Death.cfg:3
-#, fuzzy
msgid "4p - The Valley of Death"
-msgstr "æ»ã®è°·"
+msgstr "4P - æ»ã®è°·"
#: data/scenarios/multiplayer/4p_The_Wilderlands.cfg:3
msgid "4p - The Wilderlands"
-msgstr ""
+msgstr "4P - ã¯ã¤ã«ãã¼ã©ã³ã"
#: data/scenarios/multiplayer/4p_The_Wilderlands.cfg:4
msgid ""
@@ -1544,23 +1547,20 @@
msgstr ""
#: data/scenarios/multiplayer/5p_ForestOfFear.cfg:3
-#, fuzzy
msgid "5p - Forest of Fear"
-msgstr "çæ¬ã®æ£®"
+msgstr "5P - çæ¬ã®æ£®"
#: data/scenarios/multiplayer/6p_Hexcake.cfg:3
-#, fuzzy
msgid "6p - Hexcake"
-msgstr "ãã¯ã¹ã±ã¼ã"
+msgstr "6P - ãã¯ã¹ã±ã¼ã"
#: data/scenarios/multiplayer/6p_Hexcake.cfg:5
msgid "2 vs. 2 or 3 vs. 3 team game."
msgstr "ï¼å¯¾ï¼ã ãããã¯ã ï¼å¯¾ï¼ã®ãã¼ã æ¦ã"
#: data/scenarios/multiplayer/7p_battleworld.cfg:7
-#, fuzzy
msgid "7p - Battle World"
-msgstr "ããã«ã¯ã¼ã«ã"
+msgstr "7P - ããã«ã¯ã¼ã«ã"
#: data/scenarios/multiplayer/Random_Scenario.cfg:3
#: data/scenarios/multiplayer/Random_Scenario.cfg:16
@@ -1611,9 +1611,8 @@
"ã®ãã§ããã¾ã§ ä½ãç´ãã¦ãããã§ãããã"
#: data/scenarios/multiplayer/scenarios.cfg:3
-#, fuzzy
msgid "2p - Across The River"
-msgstr "渡河æ¦"
+msgstr "2P - 渡河æ¦"
#: data/scenarios/multiplayer/scenarios.cfg:5
msgid ""
@@ -4607,17 +4606,15 @@
"ãåå°ãä¿æãã¾ããå½¼ãã®æ©åæ§ã¨å復åã¯æ¦å
´ã§å¤§ãã«ä¾¡å¤ãããã¾ãã"
#: data/units/Drake_Blademaster.cfg:4
-#, fuzzy
msgid "Drake Blademaster"
-msgstr "ãã¬ã¼ã¯ã®å£é士"
+msgstr "ãã¬ã¼ã¯ã®çç·´å£å£«"
#: data/units/Drake_Blademaster.cfg:19
-#, fuzzy
msgid ""
"Drake Blademasters wield swords with great skill, and possess the fire "
"breathing skills of their ancestors."
msgstr ""
-"ãã¬ã¼ã¯ã®çç·´æ¦å£«ã¯å¾æãªå£ãè£
åãã¦ãããç¥å
ã®è½åã§ããç«çã®ãã¬ã¹ãè¡"
+"ãã¬ã¼ã¯ã®çç·´å£å£«ã¯å¾æãªå£ãè£
åãã¦ãããç¥å
ã®è½åã§ããç«çã®ãã¬ã¹ãè¡"
"ããã¨ãã§ãã¾ãã"
#: data/units/Drake_Blademaster.cfg:45 data/units/Drake_Burner.cfg:53
@@ -4651,7 +4648,6 @@
msgstr "ãã¬ã¼ã¯ã®ç²ç è
"
#: data/units/Drake_Clasher.cfg:18
-#, fuzzy
msgid ""
"With their stumpy vestigial wings and inability to use their great internal "
"fire as a weapon some may think that these Drakes are disadvantaged; they "
@@ -4667,12 +4663,10 @@
"殺æ®è
ã«ãªããã¨ãã§ãã¾ãã"
#: data/units/Drake_Enforcer.cfg:3
-#, fuzzy
msgid "Drake Enforcer"
-msgstr "ãã¬ã¼ã¯ã®ç¼å´è
"
+msgstr "ãã¬ã¼ã¯ã®ä¸å£«å®"
#: data/units/Drake_Enforcer.cfg:18
-#, fuzzy
msgid ""
"With their stumpy vestigial wings and inability to use their great internal "
"fire as a weapon some may think that these Drakes are disadvantaged; they "
@@ -4681,7 +4675,7 @@
"possible to fend off whatever opponents may await them."
msgstr ""
"ããããã¨ãã翼ã®çè·¡ã¨å
ãªãçãæ¦å¨ã¨ãã¦ä½¿ç¨ã§ããªãããããã®ãã¬ã¼ã¯ã¯"
-"å¼±ãã¨èããããã¡ã§ãããããã¯èª¤ãã§ãããã¬ã¼ã¯ã®å£é士ã¯å¼±ç¹ãåãçé®ã®"
+"å¼±ãã¨èããããã¡ã§ãããããã¯èª¤ãã§ãããã¬ã¼ã¯ã®ä¸å£«å®ã¯å¼±ç¹ãåãçé®ã®"
"é§ã§å®ããå½¼ããå¾
ã¡ãããã©ã®ãããªæµã®æ»æãåãæµããã¨ãã§ããããã«ãã¨"
"ã¡ã©ã«ãåã®æ¦å¨ãè£
åãã¦ãã¾ãã"
@@ -4708,7 +4702,6 @@
msgstr "ç«çãã¬ã¼ã¯"
#: data/units/Drake_Fire.cfg:18
-#, fuzzy
msgid ""
"The great fire drakes equip themselves with silver plated armor to defend "
"themselves from serious injuries. Although their melee technique is "
@@ -4718,8 +4711,8 @@
msgstr ""
"巨大ãªç«çãã¬ã¼ã¯ã¯éã®é±ã«ãã£ã¦ãèªãã®èº«ä½ãæ·±å»ãªå·ããå®ãã¾ããå½¼ãã¯"
"æ ¼éæè¡ã¯æªçã§ãããå
ãªãçã®æ±ããçéãã¦ãããããã«ãã£ã¦æãããã¦ã"
-"ã¾ããããçµé¨ãç©ãã§ç°çã¨ãªã£ãå½¼ãã¯ã¤ã³ãã§ã«ããã¬ã¼ã¯ã¨ãªããé£è¡å¯è½"
-"ãªä½åã¨ãªãã¾ãã"
+"ã¾ããããçµé¨ãç©ãã§ç°çã¨ãªã£ãç«çãã¬ã¼ã¯ã¯ã¤ã³ãã§ã«ããã¬ã¼ã¯ã¨ãªãã"
+"é£è¡å¯è½ãªä½åã¨ãªãã¾ãã"
#: data/units/Drake_Flameheart.cfg:3
msgid "Drake Flameheart"
@@ -4743,7 +4736,6 @@
msgstr "ãã¬ã¼ã¯ãã¬ã¢"
#: data/units/Drake_Flare.cfg:20
-#, fuzzy
msgid ""
"Drake Flares aspire to be leaders of their kind. While their mastery of "
"their internal fire is not as great as some of their kin, these Drakes have "
@@ -4759,7 +4751,6 @@
msgstr "ãã¬ã¼ã¯ã®å£é士"
#: data/units/Drake_Gladiator.cfg:19
-#, fuzzy
msgid ""
"With their stumpy vestigial wings and inability to use their great internal "
"fire as a weapon some may think that these Drakes are disadvantaged; they "
@@ -4777,7 +4768,6 @@
msgstr "æ»ç©ºãã¬ã¼ã¯"
#: data/units/Drake_Glider.cfg:20
-#, fuzzy
msgid ""
"Drake Gliders wear as little armor as possible so they can quickly escape "
"their foes when they leave their caves. These Drakes are competent fighters, "
@@ -4798,9 +4788,8 @@
msgstr "å¼·æ"
#: data/units/Drake_Hurricane.cfg:3
-#, fuzzy
msgid "Hurricane Drake"
-msgstr "ç«çãã¬ã¼ã¯"
+msgstr "ããªã±ã¼ã³ãã¬ã¼ã¯"
#: data/units/Drake_Hurricane.cfg:18
msgid ""
@@ -4814,7 +4803,6 @@
msgstr "ã¤ã³ãã§ã«ããã¬ã¼ã¯"
#: data/units/Drake_Inferno.cfg:18
-#, fuzzy
msgid ""
"The flying configurations known as Drake Infernos wear massive gold armor "
"that is almost impenetrable. These drakes are also practically immune to "
@@ -4822,10 +4810,10 @@
"Infernos have utterly mastered their internal fire, and rival their "
"predecessors the Dragons in their ability to use it."
msgstr ""
-"ã¤ã³ãã§ã«ããã¬ã¼ã¯ã¯ã»ã¨ãã©ã®ãã®ã貫éããªãéåãªé»éã®é§ãè£
åãã¦ãã¾"
-"ããã¾ããå½¼ãã¯ç«å£ã§æ½ããã¨ã«é©å¿ãã¦ãããçã«å¯¾ãã¦åºæ¬çãªå
ç«ãæã¡ã¾"
-"ããã¤ã³ãã§ã«ããã¬ã¼ã¯ã¯å
ãªãçãå®å
¨ã«ç¿å¾ãã¦ããããã®è½åã¯ç¥å
ã§ãã"
-"ç«ã«å¹æµãã¾ãã"
+"ã¤ã³ãã§ã«ããã¬ã¼ã¯ã¨ãã¦ç¥ãããé£è¡ããå½¢ç¶ã¯ãã»ã¨ãã©ã®ãã®ã貫éããªã"
+"éåãªé»éã®é§ãè£
åãã¦ãã¾ããã¾ããå½¼ãã¯ç«å£ã§æ½ããã¨ã«é©å¿ãã¦ãããç"
+"ã«å¯¾ãã¦åºæ¬çãªå
ç«ãæã¡ã¾ããã¤ã³ãã§ã«ããã¬ã¼ã¯ã¯å
ãªãçãå®å
¨ã«ç¿å¾ã"
+"ã¦ããããã®è½åã¯ç¥å
ã§ããç«ã«å¹æµãã¾ãã"
#: data/units/Drake_Sky.cfg:3
msgid "Sky Drake"
@@ -8103,11 +8091,11 @@
#: src/actions.cpp:655
msgid "(both should survive)"
-msgstr ""
+msgstr "(両æ¹ã¨ãçãæ®ãã¯ã)"
#: src/actions.cpp:657
msgid "% Pr[kills/killed by/both survive]"
-msgstr ""
+msgstr "% Pr[殺ã/殺ããã/åæ¹ãçå]"
#: src/actions.cpp:859 src/actions.cpp:1025 src/display.cpp:1038
msgid "poisoned"
@@ -8219,19 +8207,19 @@
#: src/dialogs.cpp:418 src/dialogs.cpp:434
msgid "%b %d %y"
-msgstr ""
+msgstr "%b %d %y"
#: src/dialogs.cpp:424
msgid "%H:%M"
-msgstr ""
+msgstr "%H:%M"
#: src/dialogs.cpp:427
msgid "%A, %H:%M"
-msgstr ""
+msgstr "%A, %H:%M"
#: src/dialogs.cpp:430
msgid "%b %d"
-msgstr ""
+msgstr "%b %d"
#: src/dialogs.cpp:454
msgid "No Saved Games"
@@ -8274,9 +8262,8 @@
"ããï¼"
#: src/dialogs.cpp:550
-#, fuzzy
msgid "Date"
-msgstr "é"
+msgstr "æ¥ä»"
#: src/dialogs.cpp:550 src/game.cpp:888 src/help.cpp:1116
#: src/multiplayer_lobby.cpp:28 src/playturn.cpp:2046 src/playturn.cpp:2223
@@ -8780,9 +8767,8 @@
msgstr "æ¥ç¶ãã¹ããé¸æ: "
#: src/multiplayer.cpp:123 src/multiplayer.cpp:160
-#, fuzzy
msgid "Connecting to Server..."
-msgstr "ãµã¼ãã¸ã®æ¥ç¶"
+msgstr "ãµã¼ãã«æ¥ç¶ä¸..."
#: src/multiplayer.cpp:133
msgid "Connecting to remote host..."
@@ -9010,12 +8996,11 @@
#: src/multiplayer_lobby.cpp:28
msgid "Map"
-msgstr ""
+msgstr "ããã"
#: src/multiplayer_lobby.cpp:29
-#, fuzzy
msgid "Status"
-msgstr "çµ±è¨æ
å ±"
+msgstr "ç¶æ
"
#: src/multiplayer_lobby.cpp:106
msgid "Observe Game"
@@ -9166,9 +9151,9 @@
msgstr "ææé: "
#: src/playlevel.cpp:854
-#, fuzzy, no-c-format
+#, no-c-format
msgid "80% of gold is retained for the next scenario"
-msgstr "ã´ã¼ã«ãã®80%ã 次ã®ã·ããªãªã«æã¡è¶ããã¾ãã"
+msgstr "ã´ã¼ã«ãã®80%ã 次ã®ã·ããªãªã«æã¡è¶ããã¾ã"
#: src/playlevel.cpp:855
msgid "Retained Gold: "
@@ -9346,7 +9331,6 @@
msgstr "ï¼ã¦ãããå¬éããã®ã« å°ãªãã¨ã $cost ã´ã¼ã«ãå¿
è¦ã§ãã"
#: src/playturn.cpp:2047
-#, fuzzy
msgid "Level"
msgstr "ã¬ãã«"
@@ -9563,9 +9547,8 @@
msgstr "è¡é ã«äºæãã¬æå"
#: src/serialization/parser.cpp:124
-#, fuzzy
msgid "Missing closing tag for tag $tag at $pos"
-msgstr "ã¿ã° $tag ($line è¡)ã«å¯¾ããéãã¿ã°ããªã"
+msgstr "$pos ã®ä½ç½®ã®ã¿ã° $tag ã«å¯¾ããéãã¿ã°ããªã"
#: src/serialization/parser.cpp:139
msgid "Unterminated [element] tag"
@@ -9610,11 +9593,11 @@
#: src/serialization/parser.cpp:285
msgid " included from "
-msgstr ""
+msgstr "ã¯ä»¥ä¸ã«å«ã¾ãã:"
#: src/serialization/parser.cpp:306
msgid "$error at $pos"
-msgstr ""
+msgstr "$pos ã® $error"
#: src/titlescreen.cpp:187
msgid "TitleScreen button^Tutorial"
@@ -9693,7 +9676,6 @@
msgstr "; "
#: src/unit.cpp:1141
-#, fuzzy
msgid "XP to advance"
msgstr "ã¬ãã«ã¢ããã«å¿
è¦ãªçµé¨å¤"
@@ -9716,109 +9698,3 @@
#: src/unit_types.cpp:942
msgid "neutral"
msgstr "ä¸ç«"
-
-#~ msgid "The Broken Bridge"
-#~ msgstr "ç ´å£ãããæ©"
-
-#~ msgid ""
-#~ "A small two vs. two map across the ruins of a once great bridge. Perfect "
-#~ "for fast-paced, combat intensive, team-oriented games. Must be players "
-#~ "1,3 vs. 2,4."
-#~ msgstr ""
-#~ "ãã¤ã¦ã® å大ãªæ©ã®å»å¢ãã¾ããã ï¼å¯¾ï¼ç¨ã®
å°ããªãããã éããã¼ã¹ã§ "
-#~ "æ¦éåã® ãã¼ã æåã²ã¼ã ã ãã¬ã¤ã¤ã¼ 1,3 対 2,4
ã¨ãªãã¾ãã"
-
-#~ msgid "Battle for Weslin Bridge"
-#~ msgstr "Weslinæ©ã®æ¦ã"
-
-#~ msgid ""
-#~ "Teams of 2 fight for control of the central bridge choke-point. Good for "
-#~ "medium-length games. Players 1 and 3 must be allied, as should 2 and 4."
-#~ msgstr ""
-#~ "2ã¤ã®ãã¼ã ã ä¸å¤®ã®æ©ã® é£æã® æ¯é
ã å·¡ã£ã¦
äºãã ä¸æéã®ã²ã¼ã ã«åã"
-#~ "ã¦ããã ãã¬ã¤ã¤ã¼1ã¨3ã2ã¨4ãããããåçã¨ãªãã"
-
-#, fuzzy
-#~ msgid " "
-#~ msgstr "; "
-
-#, fuzzy
-#~ msgid ""
-#~ "With their stumpy vestigial wings and inability to use their great "
-#~ "internal fire as a weapon some may think that these Drakes are "
-#~ "disadvantaged; they would be mistaken."
-#~ msgstr ""
-#~ "ããããã¨ãã翼ã®çè·¡ã¨å
ãªãçãæ¦å¨ã¨ãã¦ä½¿ç¨ã§ããªãããããã®ãã¬ã¼ã¯"
-#~
"ã¯å¼±ãã¨èããããã¡ã§ãããããã¯èª¤ãã§ãããã¬ã¼ã¯ã®å£é士ã¯å¼±ç¹ãåãç"
-#~ "é®ã®é§ã§å®ããå½¼ããå¾
ã¡ãããã©ã®ãããªæµã®æ»æãåãæµããã¨ãã§ãããã"
-#~ "ã«ãã¨ã¡ã©ã«ãåã®æ¦å¨ãè£
åãã¦ãã¾ãã"
-
-#~ msgid "The Isle of Anduin"
-#~ msgstr "Anduin島"
-
-#~ msgid "The Three Rivers"
-#~ msgstr "ï¼ã¤ã®æ²³"
-
-#~ msgid "The Isles of the Damned"
-#~ msgstr "åªããã島"
-
-#~ msgid "Dwarven Wasteland"
-#~ msgstr "ãã¯ã¼ãã®èå°"
-
-#~ msgid "Princess's Battlefield"
-#~ msgstr "ç女ã®æ¦å ´"
-
-#, fuzzy
-#~ msgid ""
-#~ "The noble leaders of many troops, Lords are especially strong in melee "
-#~ "combat, and also possess skill with the bow. Like lords, Lords possess "
-#~ "leadership skills, and improve the fighting ability of all adjacent lower-"
-#~ "level units."
-#~ msgstr ""
-#~ "å¤ãã®è»éã®é«è²´ãªãªã¼ãã¼ã§ããå主ã¯ãç¹ã«æ
¼éæ¦ã«ããã¦å¼·åã§ãããå¼ã®"
-#~
"æè½ãä¿æãã¦ãã¾ããå¸ä»¤å®ã®ããã«ãå主ãçµ±çã®æè½ãææãã¦ããããã¹"
-#~
"ã¦ã®é£æ¥ããä½ã¬ãã«ã®ã¦ãããã®æ¦éè½åãæ¹åãã¾ãã"
-
-#, fuzzy
-#~ msgid "100 gold will be available for the next scenario"
-#~ msgstr "ã´ã¼ã«ãã®80%ã 次ã®ã·ããªãªã«æã¡è¶ããã¾ãã"
-
-#~ msgid "level: "
-#~ msgstr "ã¬ãã«: "
-
-#~ msgid "fey gale"
-#~ msgstr "çªé¢¨"
-
-#~ msgid "halberd"
-#~ msgstr "ãã«ãã¼ã"
-
-#~ msgid ""
-#~ "Driven ravenous by an unholy hunger for dead flesh, Necrophages attack "
-#~ "their hoped-for food with poisonous claws."
-#~ msgstr ""
-#~
"æ»ä½ã®åªããã飢ãã«ãã£ã¦åãããã¦ãããã¯ããã¡ã¼ã¸ã¯å¾
ã¡æãã é£ç³§ã«æ¯"
-#~ "ã®çªã§æ»æãã¾ãã"
-
-#~ msgid "Do you want to save a replay of this scenario?"
-#~ msgstr "ãã®ã·ããªãªã®ãªãã¬ã¤ãä¿åãã¾ããï¼"
-
-#~ msgid "Do you want to save your game?"
-#~ msgstr "ã²ã¼ã ãä¿åãã¾ããï¼"
-
-#~ msgid "Unknown scenario: '"
-#~ msgstr "ä¸æãªã·ããªãª: '"
-
-#~ msgid "Dmg"
-#~ msgstr "ãã¡ã¼ã¸"
-
-#~ msgid "Missing closing tag for tag $tag (file $file, line $line)"
-#~ msgstr "ã¿ã° $tag (ãã¡ã¤ã« $file, $line
è¡)ã«å¯¾ããéãã¿ã°ããªã"
-
-#~ msgid "Found invalid closing tag for tag $tag (file $file, line $line)"
-#~ msgstr "$tag (ãã¡ã¤ã« $file , $line
è¡)ã«å¯¾ããä¸æ£ãªéãã¿ã°ãçºè¦"
-
-#~ msgid "$error in file $file (line $line, column $column)"
-#~ msgstr "ãã¡ã¤ã« $file ( $line è¡, $column æ¡)㧠$error "
-
-#~ msgid "$error (line $line, column $column)"
-#~ msgstr "$error ( $line è¡, $column æ¡)"
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