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[Wesnoth-cvs-commits] wesnoth ./changelog data/units/Dark_Sorcerer.cf...
From: |
Bartek Waresiak |
Subject: |
[Wesnoth-cvs-commits] wesnoth ./changelog data/units/Dark_Sorcerer.cf... |
Date: |
Mon, 27 Jun 2005 14:12:34 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Bartek Waresiak <address@hidden> 05/06/27 18:12:34
Modified files:
. : changelog
data/units : Dark_Sorcerer.cfg Necromancer.cfg
data : multiplayer.cfg
Log message:
New unit - Dark Sorcerer
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.754&tr2=1.755&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dark_Sorcerer.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Necromancer.cfg.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/multiplayer.cfg.diff?tr1=1.109&tr2=1.110&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.754 wesnoth/changelog:1.755
--- wesnoth/changelog:1.754 Mon Jun 27 06:49:48 2005
+++ wesnoth/changelog Mon Jun 27 18:12:34 2005
@@ -42,7 +42,7 @@
Javelineer, Knight, Lancer, Paladin, Peasant, Pikeman, Royal Guard,
Swordsman, Thug
* new units
- * added Orcish Slurbow
+ * added Orcish Slurbow and Dark Sorcerer
* unit balancing and modifications:
* applied 0.9.2 changes to Thief, Elvish Archer, Elvish Ranger,
Elvish Avenger to female units also
Index: wesnoth/data/multiplayer.cfg
diff -u wesnoth/data/multiplayer.cfg:1.109 wesnoth/data/multiplayer.cfg:1.110
--- wesnoth/data/multiplayer.cfg:1.109 Sun Jun 26 13:06:41 2005
+++ wesnoth/data/multiplayer.cfg Mon Jun 27 18:12:34 2005
@@ -259,7 +259,7 @@
id=Undead
name={MENU_IMG_TXT "undead-lich.png" _"Undead"}
type=Lich
- leader=Lich,Draug,Deathblade,Soul Shooter
+ leader=Lich,Dark Sorcerer,Draug,Deathblade,Soul Shooter
recruit=Skeleton,Revenant,Deathblade,Skeleton Archer,Bone
Shooter,Walking Corpse,Soulless,Ghost,Wraith,Shadow,Vampire Bat,Blood
Bat,Ghoul,Necrophage,Dark Adept,Necromancer
music="wesnoth-3.ogg"
terrain_liked=whHc
Index: wesnoth/data/units/Dark_Sorcerer.cfg
diff -u wesnoth/data/units/Dark_Sorcerer.cfg:1.5
wesnoth/data/units/Dark_Sorcerer.cfg:1.6
--- wesnoth/data/units/Dark_Sorcerer.cfg:1.5 Sun Jun 26 13:06:41 2005
+++ wesnoth/data/units/Dark_Sorcerer.cfg Mon Jun 27 18:12:34 2005
@@ -4,14 +4,14 @@
race=human
image="undead-sorcerer.png"
image_defensive="undead-sorcerer-defence.png"
-hitpoints=80
+hitpoints=70
movement_type=smallfoot
movement=5
experience=500
level=3
alignment=chaotic
advanceto=null
-cost=38
+cost=60
usage=mixed fighter
unit_description= _ "Dark Sorcerers did not fully embrace the power of the
undead by becoming undead themselves. Instead, their advanced studies of the
dark arts have made them stronger, but not nearly as powerful as they would
have been as Liches. Because they retain their humanity, they do not fear holy
magic. "
get_hit_sound=groan.wav
@@ -19,7 +19,7 @@
name=staff
type=impact
range=short
- damage=5
+ damage=6
number=3
[frame]
begin=-100
Index: wesnoth/data/units/Necromancer.cfg
diff -u wesnoth/data/units/Necromancer.cfg:1.20
wesnoth/data/units/Necromancer.cfg:1.21
--- wesnoth/data/units/Necromancer.cfg:1.20 Sun Jun 26 13:06:41 2005
+++ wesnoth/data/units/Necromancer.cfg Mon Jun 27 18:12:34 2005
@@ -10,7 +10,7 @@
experience=80
level=2
alignment=chaotic
-advanceto=Lich
+advanceto=Lich,Dark Sorcerer
cost=38
usage=mixed fighter
unit_description= _ "Necromancer are Mages that have decided to follow the
paths of the dark arts. By tapping into the power of the undead, Necromancers
can cast spells that drain the lifeforce from their foes and add it to their
own."
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