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[Wesnoth-cvs-commits] wesnoth ./changelog po/wesnoth/zh_CN.po
From: |
Nils Kneuper |
Subject: |
[Wesnoth-cvs-commits] wesnoth ./changelog po/wesnoth/zh_CN.po |
Date: |
Sat, 09 Jul 2005 04:08:54 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Nils Kneuper <address@hidden> 05/07/09 08:08:53
Modified files:
. : changelog
po/wesnoth : zh_CN.po
Log message:
Updated Chinese translation
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.778&tr2=1.779&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/zh_CN.po.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.778 wesnoth/changelog:1.779
--- wesnoth/changelog:1.778 Thu Jul 7 20:12:41 2005
+++ wesnoth/changelog Sat Jul 9 08:08:53 2005
@@ -1,7 +1,7 @@
CVS HEAD:
* language and i18n:
* updated translations:
- * British English, Catalan, Dutch, German, Swedish
+ * British English, Catalan, Chinese, Dutch, German, Swedish
* fixed help description of income and upkeep (#13565)
* updated several unit descriptions
* document that Woses receive no traits (#13630)
Index: wesnoth/po/wesnoth/zh_CN.po
diff -u wesnoth/po/wesnoth/zh_CN.po:1.20 wesnoth/po/wesnoth/zh_CN.po:1.21
--- wesnoth/po/wesnoth/zh_CN.po:1.20 Sun Jul 3 13:27:49 2005
+++ wesnoth/po/wesnoth/zh_CN.po Sat Jul 9 08:08:53 2005
@@ -1,17 +1,76 @@
+# translation of wesnoth.po to
# Chinese translations for Battle for Wesnoth package.
# Copyright (C) 2005 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth
package.
# Automatically generated, 2005.
-# Lim Choon Kiat <address@hidden>, 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
+# , 2005.
#
msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-07-03 14:53+0200\n"
-"PO-Revision-Date: 2005-05-18 18:21+0800\n"
-"Last-Translator: Lim Choon Kiat <address@hidden>\n"
-"Language-Team: <address@hidden>\n"
+"PO-Revision-Date: 2005-07-09 09:53+0800\n"
+"Last-Translator: \n"
+"Language-Team: <address@hidden>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
@@ -26,8 +85,9 @@
msgstr ""
#: data/game.cfg:37
+#, fuzzy
msgid "Show Combat"
-msgstr ""
+msgstr "ææ"
#: data/help.cfg:10 data/help.cfg:53 data/help.cfg:59
msgid "Introduction"
@@ -178,6 +238,10 @@
"standard 20 gold and presents you with a list of all surviving units from "
"previous scenarios."
msgstr ""
+"\n"
+"\n"
+"卿¥ä¸æ¥çåºæ¯ï¼æ¨å¯å®£åæ©äºåºæ¯ççè¿è
ã宣å°é¤äºå®£å°ä¸å¾20éå¸ä»¥å¤ï¼æå¦å¾"
+"å
µï¼åç°æ¨æ©äºåºæ¯ççè¿è
ã"
#: data/help.cfg:87
msgid ""
@@ -187,10 +251,14 @@
"require money to support. See <ref>dst=income_and_upkeep text='Income and "
"Upkeep'</ref> for more information."
msgstr ""
+"\n"
+"\n"
+"è¦è®°å¾ï¼æ¯ä¸ªåä½ä¸æ¢è¦éå¸å¾æå®£ï¼è¿éè¦ç»´æè´¹ãå¯è§"
+"<ref>dst=income_and_upkeep text='æ¶å
¥ä¸ç»´æè´¹'</ref>"
#: data/help.cfg:92 src/help.cpp:1196
msgid "Movement"
-msgstr ""
+msgstr "ç§»å¨åä½"
#: data/help.cfg:93
msgid ""
@@ -201,6 +269,9 @@
"number of turns required to reach it, and clicking will cause the unit to "
"move towards it by the fastest route over this and subsequent turns."
msgstr ""
+"é诺çåä½ç§»å¨å¾ç®åãåªééä½
è¦çåä½ï¼åéç®çå°å°±è¡ãå½åä½è¢«éæ¶ï¼è¯¥åä½"
+"å¯ç§»å¨çèå´å°±ä¼äº®èµ·æ¥ï¼èè¿ä¸äºçå°åºå°±åç°è²ãå°çµé¼
è¶è¿ç°è²å°åºï¼æµè¾¾ç®ç"
+"å°çæ¥æ°å°±ä¼æ¾ç¤ºåºæ¥ã鿤æ
¼åå°±ä¼å¨æçç路线æµè¾¾ç®çå°ã"
#: data/help.cfg:95
msgid ""
@@ -216,6 +287,13 @@
"it, selecting Unit Description, and then look at <italic>text='Terrain "
"Modifiers'</italic>."
msgstr ""
+"\n"
+"\n"
+"æ¯ä¸ªåä½æä¸ªèªåºå®çæ¥æ°ãè¿äºæ¥æ°å°å¨ç§»è¿ä¸åçå°å½¢æ¶è¢«åæã举个ä¾åï¼å
ä¹"
+"æ¯æ¬¡è¿å
¥èå°æ¶ï¼åªæ¶è1æ¥æ°ãè¿å
¥å
¶ä»æ
¼åçæ¶è´¹å¨äºåä½ï¼ä¾å¦è¿å
¥æ£®ææï¼ç²¾çµ"
+"åªæ¶è1æ¥æ°ï¼äººç±»ååå
½å¦æ¶è2æ¥æ°ï¼èéªå£«åæ¶è3æ¥æ°ãå¦è¦è·ææä¸ªåä½è¿å
¥æ"
+"个å°å½¢çæ¥æ°æ¶èï¼åªéå·¦éåä½ï¼åéãæè¿°åä½ãï¼ç¶åé
读<italic>text='å°å½¢"
+"æ¹é '</italic>ã"
#: data/help.cfg:97
msgid ""
@@ -228,10 +306,15 @@
"as only <ref>dst=ability_skirmisher text='Skirmishers'</ref> can ignore "
"zones of control."
msgstr ""
+"\n"
+"\n"
+"ç§»å¨æ¶ï¼è¦è¦è®°çæ¯âåºåæ§å¶æâãæ¯ä¸ªåä½é½æ§å¶ä»æè¾¹å¨å´çæ
¼åï¼å¯¼è´æåå¦è¿"
+"å
¥é£äºæ ¼åï¼å°±é©¬ä¸æ²¡ææ¥æ°ãå¦ä¹
å¦ä½å©ç¨åºåæ§å¶æï¼æ¯ç©é诺çä¸ä¸ªéç¹ï¼åº"
+"为ï¼åªæ<ref>dst=ability_skirmisher text='è¡åºè
'</ref>ä¸ååºåæ§å¶æçå½±åã"
#: data/help.cfg:102
msgid "Combat"
-msgstr ""
+msgstr "ææ"
#: data/help.cfg:103
msgid ""
@@ -242,6 +325,9 @@
"Combat is relatively straightforward; the attacker and defender alternate "
"attacks until each has used their allotted number of attacks."
msgstr ""
+"âéè¯ºä¹æâæä¸¤ç§æå¼ï¼è¿å»åè¿å»ï¼é½åªè½å¨åæ¹ç«å¨ä¸ªæï¼æè½è¿è¡ãè¿å»çæ¦å¨"
+"é常æ¯åãæ§æçªï¼è¿å»éç¨æ¦å¨æå¼ç®ãæªæç«çãç«å¼å¾ç´æ¥ï¼è¿æ»è
åé²å«è
个"
+"è½®æµæ»æå¯¹æ¹ï¼ç´å°ä¸ªæ¹çæ»ææ¬¡æ°æ¶èæã"
#: data/help.cfg:105
msgid ""
@@ -249,6 +335,9 @@
"\n"
"<header>text='Order and number of attacks'</header>"
msgstr ""
+"\n"
+"\n"
+"<header>text='æ»ææ¬¡åºä¸æ¬¡æ°'</header>"
#: data/help.cfg:107
msgid ""
@@ -260,6 +349,11 @@
"5-4 sword attack may make 4 swings each dealing 5 damage, while an Orcish "
"Grunt with 9-2 can only make 2 swings (but at 9 damage each)."
msgstr ""
+"\n"
+"\n"
+"è¿æ»è
ææå
æ»å»ï¼ç¶åé²å«è
åå»ãæ¤æ»å»ãå廿¬¡åºç»§ç»å°ä¸ªæ¹æ¶èå
¨é¨çæ»ææ°"
+"éãä¸åçå使ä¸åçæ»ææ°éã举个ä¾åï¼ç²¾çµæå£«5ï¼4åå»å¯æ4æ¬¡ï¼æ¯æ¬¡å»ä¸æ"
+"æ5åï¼èåå
½å¦åº9ï¼2坿2次ï¼ä½æ¯æ¬¡å»ä¸ææ9åï¼ã"
#: data/help.cfg:109
msgid ""
@@ -267,6 +361,9 @@
"\n"
"<header>text='Chance to hit'</header>"
msgstr ""
+"\n"
+"\n"
+"<header>text='å»ä¸çæ¯ä¾'</header>"
#: data/help.cfg:111
msgid ""
@@ -280,6 +377,12 @@
"30% chance of hitting them. Conversely, the elf's chance of hitting the "
"attacker in return depends on what terrain the attacker is in."
msgstr ""
+"\n"
+"\n"
+"é¤äºä¸¤ä¸ªç¹å«å ç´ ä»¥å¤ï¼å»ä¸ææ¹çæ¯ä¾ï¼å
¨é
仿ç«å°å½¢çé²å«è½åãè¦é
读æ¤èµæ"
+"åªéå·¦éåä½ï¼åéãæè¿°åä½ãï¼ç¶åé
读<italic>text='å°å½¢æ¹é '</italic>ã举"
+"个ä¾åï¼ç²¾çµå¤§å¤æ°å¨æ£®æéæ70ï¼
é²å«åï¼è¿è¡¨ç¤ºè¿æ»è
åªæ30ï¼
å»ä¸è½åãåæ ·"
+"çï¼æ¤ç²¾çµå»ä¸è¿æ»è
çå¯è½æ§ï¼å¨äºè¿æ»è
æç«çå°å½¢ã"
#: data/help.cfg:112
msgid ""
@@ -290,6 +393,10 @@
"regardless of terrain, and, when used offensively, Marksmen always have at "
"least a 60% chance to hit, regardless of terrain."
msgstr ""
+"\n"
+"æä¸¤ä¸ªä¾å¤çå ç´ ï¼<ref>dst=weaponspecial_magical
text='壿¯æ»å»'</ref> å "
+"<ref>dst=weaponspecial_marksman
text=ç¥æªæ</ref>ãâ壿¯æ»å»âä¸è®ºä»ä¹å°å½¢ï¼é½"
+"æ70ï¼
å»ä¸è½åï¼èç¥æªæå¦æ¯å®£æè
ï¼ä¹ä¸è®ºä»ä¹å°å½¢ï¼ææå°60ï¼
çå»ä¸è½åã"
#: data/help.cfg:114
msgid ""
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