[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-cvs-commits] wesnoth changelog
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Tue, 06 Sep 2005 07:15:37 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/09/06 11:15:37
Modified files:
. : changelog
Log message:
recent updates
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.911&tr2=1.912&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.911 wesnoth/changelog:1.912
--- wesnoth/changelog:1.911 Mon Sep 5 19:56:26 2005
+++ wesnoth/changelog Tue Sep 6 11:15:36 2005
@@ -7,6 +7,7 @@
* fixed Ruby of Fire object description (#14311)
* fixed untranslatable Rise of Wesnoth scenario name
* new man pages: Hungarian
+ * changing languages now updates Tome of Wesnoth on Linux into new language
* user interface
* text input box position now changes if resolution is changed (#12466)
* hourglass cursor now works on Mac OS X (#14298)
@@ -16,15 +17,20 @@
* fixed observer icon corruption (#14320)
* user campaign translations are now available without a restart (#14388)
* adjusted multiplayer lobby titles
+ * don't show images larger than 80x80 in campaign server list (#12007)
+ * fixed progress bar overflow (#14403)
+ * game names can no longer contain formatting characters (#14246)
+ * fix campaign story text overflowing due to narrow width (rest of #13961)
* graphics
* fixed Flaming Sword missing attack image (#14346)
* updated Goblin Impaler, Gryphon, Gryphon Master, Gryphon Rider
* ambush and nightstalk now works on turn 1 for leaders (#13671)
* AI now understands that AMLA units don't heal on advancing
* AI in multiplayer can now recruit more widely in all eras (rest of #14096)
- * fixed a network related freeze (#14359)
+ * fixed a network related freeze (#14359) and other networking changes
* fixed connect to server hanging on Mac OS X
* fixed memory leaks in multiplayer lobby (part of #13981)
+ * various bug fixes and code cleanups
Version 0.9.6:
* language and i18n:
@@ -115,7 +121,7 @@
* rejoining game as observer, with same nick, no longer causes out of synch
(#12824 and #12997, still subject to confirmation)
* fixed chat messages from allies not being shown in multiplayer (#13657)
- * added Use map settings option to preset scenario suggested values at setup
+ * added Use map settings option to preset scenario suggested values (#10669)
* show game settings in the game list
* fixed lobby corruption when trying to join a game that disallows observers
* fixed create-game-then-cancel lobby corruption (#13522)
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/09/02
- [Wesnoth-cvs-commits] wesnoth changelog, Nils Kneuper, 2005/09/03
- [Wesnoth-cvs-commits] wesnoth changelog, Jordà Polo, 2005/09/04
- [Wesnoth-cvs-commits] wesnoth changelog, Nils Kneuper, 2005/09/04
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/09/04
- [Wesnoth-cvs-commits] wesnoth changelog, David Philippi, 2005/09/05
- [Wesnoth-cvs-commits] wesnoth changelog,
ott <=
- [Wesnoth-cvs-commits] wesnoth changelog, Nils Kneuper, 2005/09/07
- [Wesnoth-cvs-commits] wesnoth changelog, Isaac Clerencia, 2005/09/08
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/09/11
- [Wesnoth-cvs-commits] wesnoth changelog, Nils Kneuper, 2005/09/13
- [Wesnoth-cvs-commits] wesnoth changelog, Philippe Plantier, 2005/09/13
- [Wesnoth-cvs-commits] wesnoth changelog, Philippe Plantier, 2005/09/13
- [Wesnoth-cvs-commits] wesnoth changelog, Joseph Simmons, 2005/09/13
- [Wesnoth-cvs-commits] wesnoth changelog, Joseph Simmons, 2005/09/13
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/09/14
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/09/15