[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po
From: |
Nobuhito Okada |
Subject: |
[Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po |
Date: |
Fri, 16 Sep 2005 04:18:01 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Nobuhito Okada <address@hidden> 05/09/16 08:18:00
Modified files:
po/wesnoth : ja.po
Log message:
Updated Japanese translation
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/ja.po.diff?tr1=1.48&tr2=1.49&r1=text&r2=text
Patches:
Index: wesnoth/po/wesnoth/ja.po
diff -u wesnoth/po/wesnoth/ja.po:1.48 wesnoth/po/wesnoth/ja.po:1.49
--- wesnoth/po/wesnoth/ja.po:1.48 Wed Sep 14 21:33:24 2005
+++ wesnoth/po/wesnoth/ja.po Fri Sep 16 08:17:58 2005
@@ -12,7 +12,7 @@
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-09-14 23:24+0200\n"
-"PO-Revision-Date: 2005-09-13 14:26+0900\n"
+"PO-Revision-Date: 2005-09-16 17:15+0900\n"
"Last-Translator: Nobuhito Okada <address@hidden>\n"
"Language-Team: Japanese Translation Team\n"
"MIME-Version: 1.0\n"
@@ -1778,7 +1778,7 @@
#: data/items.cfg:816
msgid "Zap~"
-msgstr "ãããµãã"
+msgstr "ãµãã - "
#: data/multiplayer.cfg:3
msgid "User Map"
@@ -2464,7 +2464,7 @@
#: data/scenarios/tutorial/Basic_Training.cfg:293
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:287
msgid "Hooray!"
-msgstr "ãã£ããï¼"
+msgstr "ãã£ãï¼"
#: data/scenarios/tutorial/Basic_Training.cfg:299
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:249
@@ -4917,10 +4917,10 @@
"Cavalrymen are very useful for taking and holding positions on open ground, "
"for screening friendly soldiers, and also for scoutwork."
msgstr ""
-"éé¨å
µã¯ä¹é¦¬é¨å
µã¨ã¯æ¦è¡ã¨è£
åã§åºå¥ããã¾ããéé¨å
µã¯ãã£ã¨æãé§ãçã¦ãã©"
-"ã³ã¹ã§ã¯ãªãå£ã¨ç¾ãæºå¸¯ãã¾ããå½¼çã®æ¦è¡ã«ã¯çªæã¯å«ã¾ãã¾ãããããã®ä»£ã"
-"ãã«æ ¼éã®å¹æçãªéå
·ã¨ãã¦é¦¬ã¨ä¹ãæã®ä¸¡æ¹ãç¨ãããå£ã§ã®ãããï¼ã©ã³æ»æ"
-"ã®ãããªæ縦ãè¡ãã¾ãã\n"
+"éé¨å
µã¯é¨å
µã¨ã¯æ¦è¡ã¨è£
åã§åºå¥ããã¾ããéé¨å
µã¯ãã£ã¨éãé§ãçã¦ãã©ã³ã¹"
+"ã§ã¯ãªãå£ã¨ç¾ãæºå¸¯ãã¾ããå½¼çã®æ¦è¡ã«ã¯çªæã¯å«ã¾ãã¾ãããããã®ä»£ããã«"
+"æ ¼éã®å¹æçãªéå
·ã¨ãã¦é¦¬ã¨ä¹ãæã®ä¸¡æ¹ãç¨ãããå£ã§ã®ãããï¼ã©ã³æ»æã®ã"
+"ããªæ縦ãè¡ãã¾ãã\n"
"\n"
"éé¨å
µã¯éãããåå°ã§ã®é£åãã¨ä¿æããå³æ¹ã®å
µå£«éã®å®ããæ¥åã®å½¹å²ã¨ã"
"ã¦ãé常ã«ä¾¿å©ã§ãã"
@@ -6258,7 +6258,7 @@
#: data/units/Elvish_Sharpshooter.cfg:65
#: data/units/Elvish_Sharpshooter.cfg:185
msgid "longbow"
-msgstr "ãã³ã°ãã¦"
+msgstr "大å¼"
#: data/units/Elvish_Marksman.cfg:67 data/units/Elvish_Marksman.cfg:187
#: data/units/Elvish_Sharpshooter.cfg:67
@@ -6438,9 +6438,8 @@
"their enemy, but only on the attack."
msgstr ""
"ãã¤ã¦è¨ããã話ã§ãããããã¨ã«ãã¯ãèªåã®ç¢ãæã£ã¦ç©ºä¸ã§å½ä¸ããããã¨ã§"
-"ç¢ãæ¢ããããã§ãã\n"
-"ãã®ãããªç©èªãçå£ã«åãåãããã®ããã¨ã«ãã®æè½ã®è¨¼æ
ã§ããã¨ã«ãã®çæ"
-"æã¯ã極ãã¦åç´ã«ãå¼ç¢ã®è¡ã«çéãã¦ãã¾ãã\n"
+"ç¢ãæ¢ããããã§ãããã®ãããªç©èªãçå£ã«åãåãããã®ããã¨ã«ãã®æè½ã®è¨¼"
+"æ
ã§ããã¨ã«ãã®çææã¯ã極ãã¦åç´ã«ãå¼ç¢ã®è¡ã«çéãã¦ãã¾ãã\n"
"\n"
"ç¹è¨äºé
:
å¼è¡ã«ããããããã®ã¨ã«ãã¯æµã«å½ä¸ããã確çãé«ããªãã¾ãããæ»"
"ææã®ã¿ã§ãã"
@@ -6960,6 +6959,17 @@
"Special Notes: the great mage's fireballs are magical, and always have a "
"high chance of hitting an opponent."
msgstr ""
+"大éè¡å¸«ã®ç§°å·ã«ã¤ãã¦æ¤è¨ããããããªè
ã¯ã¿ãªããã®æ代ã®ã»ã¨ãã©ä¼èª¬ã«è¿ã"
+"åå¨ã§ãããè¡ã®è§¦ãå½¹ã¯ç§°å·ãä¸ããä¸ã§èª¬å¾åããã£ã¦åå¥ãå¦ãã§ãã¾ããã"
+"称å·ã®å績ã¯èé½¢ã®å
å°éè¡å¸«éã®è©è°ä¼ã«ãã£ã¦æ³¨ææ·±ãèæ
®ããã称å·ã®åå²ã¯"
+"éåæ°ã®æ票ã«ãã£ã¦ã®ã¿ä¸ãããã¾ããããã«ãé¢ãããã大éè¡å¸«ã¨å¼ã°ããæ
"
+"èªã«æ¬æ°ã§æ¨è¦ãããè
ã¯èª°ã§ãçããªãããã®è¡ã®é人ã§ãããæè½ã«ããã¦å½¼ç"
+"ã®ã»ã¼å
¨ã¦ã®ä»²éãããä¸åãã¾ãã\n"
+"\n"
+"å½¼çã¯ããããæå³ã§æ¦å£«ã§ã¯ããã¾ããããæ¦éã§ã®å½¼çã®è¡ã®é©ç¨ã¯ãã°ãã°å
µ"
+"士éãçãã§éãããã»ã©ã®ãã®ã«ãªãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
:
大éè¡å¸«ã®æå°æ»æã¯éæ³ã§ãç¸æã«å½ä¸ãã確çã常ã«é«ãã§ãã"
#: data/units/Great_Mage.cfg:101
msgid "female^Great Mage"
@@ -6980,6 +6990,13 @@
"Special Notes: Trolls possess the regeneration ability, which heals them as "
"though they were always stationed in a village."
msgstr ""
+"çã¾ããªããã«ç°å¸¸ãªæªåãæãã£ãããã«ãå¹´é½¢ã¨ç¥æµã«è¦åããªãã°ãä½ä¸ä»£ã«"
+"ã渡ãè¨æ¶ã«æ®ãç£ã§ãã並ã¿å¤ãããã®ã¨ãªãã¾ããå½¼çã®åã®å¦æã¨ç¡ç¾ãã¯ã"
+"ãã«ã«é¢ããã»ã¨ãã©ã®è¨ãä¼ãã®åºæã§ãããèä½ã¨ãªã£ãç©èªãè¦ã¦ããå½¼çã®"
+"å¨å³ããªãããã¨ã¯å
¨ãããã¾ããã\n"
+"\n"
+"ç¹è¨äºé
:
ããã«ã¯åçè½åãæã£ã¦ãã¦ãããã«ãã£ã¦å½¼ãã¯å¸¸ã«æã«ããã®ã¨å"
+"ãããã«å復ãã¾ãã"
#: data/units/Gryphon.cfg:3
msgid "Gryphon"
@@ -7024,7 +7041,7 @@
#: data/units/Halbardier.cfg:3
msgid "Halberdier"
-msgstr "ãã«ãã¼ãã£ã¢"
+msgstr "ãã«ãã¼ã使ã"
#: data/units/Halbardier.cfg:25
msgid ""
@@ -7044,6 +7061,20 @@
"Special Notes: the length of their weapon allows a halberdier to strike "
"first in melee, even in defense."
msgstr ""
+"ãã«ãã¼ãã¯æ±ããé£ããã¦é常ã«éãæ¦å¨ã§ãããé人ã®æã«ãããã°å¼·åã«ãªã"
+"ã¾ããããã¯ã¾ããåã系統ã®æ§ããããã£ã¨æè»æ§ã«å¯ãã§ãã¾ãããã«ãã¼ã使"
+"ããªã誰ã§ã説æã§ãã¾ããããã®æ¦å¨ã¯æ§ãé¾ããã2ã¤å¤ãã4ã¤ã®ä¸»è¦ãªå½ä¸ç¹"
+"ãããã¾ãããããã¯ãå
端ãåãæã®å
ã®æ
¹æ¬ã®éã¨ãåã®å
å´ã®ãã¤ã³ãã§ãã"
+"ãã¯æ¯ãåãè
ã®æ¹ã«å¼ã£å¼µãè¿ãåãã§ä½¿ããã¨ãã§ãã¾ãããã®å
¨ã¦ããç¹ã«é¨"
+"å
µã«å¯¾ãã¦ãæ
¼éã«ãããé常ã«å¤ç®çãªæ¦å¨ã¨ãªãã¾ãã\n"
+"\n"
+"ããããªããããã«ãã¼ãã¯æ§ã«æ¯ã¹ã¦æå·¥ãã¨ãããè²»ç¨ãããããåå¿è
ã®æã«"
+"ãããã¨ã»ã¨ãã©å¹æããªããªãã¾ãã
Wesnothã®è»éã§ã¯æ
£ä¾çã«ããããã®æ¦å¨"
+"ã¯æ¦å°ã«ããã¦é©åã«ãããç¨ããæè½ãããã¨èªããããèç·´ã®æ§å
µã«ã®ã¿ä¸ãã"
+"ãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
:
å½¼ãã®æ¦å¨ã®é·ãã®ãããã§ããã«ãã¼ã使ãã¯é²å¾¡å´ã§ãã£ã¦ãæ
¼éã«"
+"ããã¦å
å¶æ»æãè¡ããã¨ãã§ãã¾ãã"
#: data/units/Heavy_Infantryman.cfg:3
msgid "Heavy Infantryman"
@@ -7060,6 +7091,12 @@
"in the weight of the metal, and the great care that must be taken of it, but "
"in certain situations, these troops are well worth the trade-offs."
msgstr ""
+"éæ©å
µã¯ä¾çµ¦é¨éã¨ãã¦ã¯é常ã§ã¯ãªãé¸æã§ããå½¼çã¯æ¦å°ã«éããã¨ãé£ããã"
+"é§çãã¦ããå¸è¡ãåã®é²å¾¡ã«ã®ã¿ç¨ããããã®ãä¸è¬çã§ããé
ããã¤ã¾å
ã¾ã§å
¨"
+"身æ¿éã«è¦ããã巨大ãªéçã§æ¦è£
ããã¦ãããéæ©å
µã¯æ ¼éæ¦å°ç¨ã®ç®çã«åè¶ã"
+"ã¦ãã¾ãã横éã®ä¸å¿ã«ããä½äººãã¯ãã®åãç¸å½æ¯ãã¦ãã¾ããããã«ããæªåå¾"
+"åã¯æããã§ãéå±ã®éãã¨ãæããã°ãªããªãå¤å¤§ãªæ³¨æã®ä¸¡æ¹ã«ããã¦ã§ããã"
+"ç¹å®ã®ç¶æ³ã«ããã¦ãã®é¨éã¯ãã®äº¤ææ¡ä»¶ã«ååè¦åã価å¤ãããã¾ãã"
#: data/units/Horse_Lord.cfg:3
msgid "Horse Lord"
@@ -7082,7 +7119,7 @@
#: data/units/Horseman.cfg:3
msgid "Horseman"
-msgstr "æ§é¨å
µ"
+msgstr "é¨å
µ"
#: data/units/Horseman.cfg:19
msgid ""
@@ -7094,6 +7131,12 @@
"must take care against both spearmen and archers, for whom their large size "
"and momentum provide inviting targets."
msgstr ""
+"ãã°ãã°
Wesnothã®ã©ã¡ããã¨ããã¨æå¶ããã¦ããªãå°åã®åºèº«ã§ãé¨å
µã¯åä¾ã®"
+"é ããä¹é¦¬ã¨åèªããå³æ
¼ãªè¦å®ã«å¾ããã¨ãè¨ç·´ããã¦ãã¾ããé¨å
µã«ããçªæã¯"
+"å¼·åã§ããåããã¿ããªæ¦è¡ã§ããããã®ä¾¡å¤ã¯æ¦å
´ã§ä½åº¦ãç¹°ãè¿ãæããã«ãã"
+"ã¦ãã¾ãããé¨å£«ã¯ã»ã¨ãã©ã®æ©å
µãç¹ã«ã©ã¤ã³ããå¤ãããã®ã«å¯¾ãã¦åªãã¦ãã¾"
+"ããã巨大ãªå¯¸æ³ã¨å¢ãã«ãããã£ããã®çã«ãªã£ã¦ãã¾ããããæ§å
µã¨å°æã«å¯¾ã"
+"ã¦ã¯æ°ãã¤ããªããã°ãªãã¾ããã"
#: data/units/Horseman.cfg:21
msgid ""
@@ -7104,8 +7147,8 @@
msgstr ""
"\n"
"\n"
-"ç¹è¨äºé
: æ§é¨å
µã®å¯ä¸ã®æ»æã¯çªæã§ãä¸ããã®ãåããã®ããã¡ã¼ã¸ãåã«ãªã"
-"ã¾ããããã¯é²å¾¡å´ã§ã®åæã«ã¯å½±é¿ãã¾ããã"
+"ç¹è¨äºé
: é¨å
µã®å¯ä¸ã®æ»æã¯çªæã§ãä¸ããã®ãåããã®ããã¡ã¼ã¸ãåã«ãªãã¾"
+"ããããã¯é²å¾¡å´ã§ã®åæã«ã¯å½±é¿ãã¾ããã"
#: data/units/Initiate.cfg:3
msgid "Initiate"
@@ -7136,10 +7179,19 @@
"they cannot run on the battlefield. Too often have they seen a distant "
"comrade fall, yet were powerless to reach the scene in time to help."
msgstr ""
+"大æ§å
µã¯ãå
¨ãæãããããçç±ã«ããããã®ååãä¸ãããã¦ãã¾ãããã®é§ã¹ã¼"
+"ãã®ä¸ã®äººéã¯åæ¯ã¹ã§ã¯ãªã¼ã¬ã«ãå¹æµããå½¼çãä»ããåã®è¡å
µã®ãã£ã³ããªã³"
+"ã¨ãã¦èªãããã¦ãã¾ããå½¼çã¯ããããªããç¶æè²»ãé«ãã使ç¨äººã«æ¯ããããå®"
+"å
¨ãªè·éãªãã«ã¯é æ¹ã®æ¦ãã¸éããã¨ã¯ã§ãã¾ããã\n"
+"\n"
+"æ ¼éæ¦ã§ã¯é©ç°çã§ããããã®ããã«è£
åãããã¨ã¯å¤ãã®æ¬ ç¹ãããã¾ããããªã"
+"ã¡å¤§æ§å
µã¯ç°¡åã«ç²å´ãã¦ãã¾ããæ¦å
´ã§èµ°ããã¨ãã§ããªããã¨ããã¾ãã«ããã"
+"ç¥ããã¦ãã¾ããä½åº¦ãé
ãã®ä»²éãåãã¦ããã®ãè¦ã¦ãã¾ããããå©ãã«éã«å"
+"ãããã«ãã®ç¾å
´ã¾ã§è¾¿ãã¤ãã«ã¯åä¸è¶³ãããã®ã§ãã"
#: data/units/Javelineer.cfg:3
msgid "Javelineer"
-msgstr "ç²¾éæ§å
µ"
+msgstr "ææ§å
µ"
#: data/units/Javelineer.cfg:20
msgid ""
@@ -7154,6 +7206,15 @@
"Special Notes: the length of their weapon allows a javelineer to strike "
"first in melee, even in defense."
msgstr ""
+"ææ§å
µã¯ãé¢ããæµãæ»æã§ããããã«ãã»ã¼ãã¤ãããã¤ãã®æãæ§ãè£
åãã¦ã"
+"ã¾ããããããªããããããã®ã¯ä½¿ãæ¹ã«å¤©æ§ã®æè½ããã£ã¦ãããã¨ãè¦åºãã¦ã"
+"ããä¸æã«æ±ãã¾ããææ§å
µã¯é¢ããæµãæ±ãè½åãç¨ãã¦æ ¼éæ¦ã§ã®æè½ãè£å¼·ã"
+"ããã¨ãå¯è½ã§ãããããè»éã«ã¨ã£ã¦ä¾¡å¤ãã財ç£ã¨ãªãã¾ããé¢ããã¨ãããã"
+"æµã®å
µå£«ãã¡ã«æãæ§ãæãã¤ãããã®ã¾ã¾æ
¼éã§å½¼çã®å°ãä¿æãããã¨ãã§ãã¾"
+"ãã\n"
+"\n"
+"ç¹è¨äºé
: å½¼ãã®æ¦å¨ã®é·ãã®ãããã§ãææ§å
µã¯é²å¾¡å´ã§ãã£ã¦ãæ ¼éã«ããã¦å
"
+"å¶æ»æãè¡ããã¨ãã§ãã¾ãã"
#: data/units/Knight.cfg:3
msgid "Knight"
@@ -7168,6 +7229,11 @@
"patience, are far safer than a charge. Their lances are still at the ready, "
"however, and growing experience with these weapons is only to their benefit."
msgstr ""
+"æè½ã¨è¦å¾ã身ã«ã¤ããã¯é¨å
µã¯ãé¨å£«ã¸ã¨æé²ãã¾ããæ¦éã®ããã©ã³ã§ãçªæã®"
+"失æã§ãã°ãã°è´å½çãªçµæãè¦ã¦ããã®ã§ããã®ä½¿ãæ¹ã®åå¥ãå¦ã³ã¾ãããé¨å£«"
+"ã¯ãããããæ¦è£
ã¨ãã¦å£ãæºå¸¯ããããè¾æ±ãå¿
è¦ã§ãããçªæããããã£ã¨å®å
¨"
+"ãªæ¦è¡ãå®è·µãã¾ããå½¼çã®ã©ã³ã¹ã¯ãã¾ã 使ããç¶æ
ã§ããããã®æ¦å¨ã使ã£ã¦æ"
+"é·ããçµé¨ã¯å½¼çã®å©çã«å¯¾ããã®ã¿ã§ãã"
#: data/units/Knight.cfg:21
msgid ""
@@ -7194,6 +7260,12 @@
"infantrymen who've made the mistake of breaking formation, and in piercing "
"defensive lines. However, they have limited use in defense."
msgstr ""
+"ã©ã³ã¹é¨å
µã¯ãWesnothå
¨åã§ããæãåæ°ããã£ã¦æããä¹ãæã§ããæå°éã®é§ã"
+"帯ã³ãè¿
éã«ãå½¼çã®ä»²éã®èª°ãããæ©ããèªç±ã«ä¹ãåãã¾ããå½¼çã使ç¨ãã大"
+"èãªæ¦è¡ã¯ä¸¡åã®å£ã§ããã°ãã°æ å
ãåã¡åãããå³æ»ãããã®ã©ã¡ããã§ããã©"
+"ã³ã¹é¨å
µã¯ãç·¨éãå´©ãéã¡ãç¯ããæ©å
µãç©ãåããã¨ããé²å¾¡ã©ã¤ã³ã«ç©´ãéã"
+"ããã¨ã«åªãã¦ãã¾ããããããªãããå½¼çã¯é²å¾¡ã§ã®ä½¿ç¨ã¯éããããã®ã¨ãªãã¾"
+"ãã"
#: data/units/Lancer.cfg:22
msgid ""
@@ -7262,7 +7334,7 @@
#: data/units/Longbowman.cfg:3
msgid "Longbowman"
-msgstr "ãã³ã°ãã¦å
µ"
+msgstr "大å¼å
µ"
#: data/units/Longbowman.cfg:19
msgid ""
@@ -7272,6 +7344,11 @@
"certainly lack. Longbowmen carry their weaponry as a badge of pride, and "
"most bowmen look forward to the day they can begin using one."
msgstr ""
+"大å¼å
µã¯åã«ç©çæ³åã®é·æãããå°æãå§ãããã¨ãç¦ãããã¦ãã¾ãã大å¼ãå¼"
+"ãã«ã¯ç¸å½ãªåãå¿
è¦ã§ãããåå¿è
ã«ã¯å
¨ãæ¬
ãã¦ããæããç©ã§ããã¾ãããã"
+"ã®æ¦å¨ã§è¯ãããããã¤ããããªããã°ãå¢å
ããå°ç¨ç¯å²ã¨åã¯å½¹ç«ããã«ãªãã¾"
+"ãã大å¼å
µã¯èªãã®è¨ç«
ã¨ãã¦èªåã®æ¦å¨ãæºå¸¯ãã¦ãããå¤ãã®å¼å
µã¯ãããä»ã"
+"ãããã«ãªãæ¥ã夢è¦ã¦ãã¾ãã"
#: data/units/Lord.cfg:3 data/units/Lord.cfg:79
msgid "Lord"
@@ -7315,6 +7392,19 @@
"Special Notes: the ranged attack of a mage is magical, and always has a high "
"chance of hitting an opponent."
msgstr ""
+"人éã¯ãã°ãã°èªåéã®çãã¦ããä¸çã®ä½ç¨ã«ã¤ãã¦ææ¡ãã¾ããããè
ã¯ããã"
+"ãç¡æå³ãªé»æ³ä»¥ä¸ã®ãã®ã¨ã¨ããã¦ã人çã®ç¬¬ä¸ã®äºæ¥ã¨å®ãããã¨åªåãã¾ãã"
+"éè¡å¸«ã¯ç
究ã«ä½å¹´ãè²»ããã¦ãå½¼çãããé¢ãããã®ã«ããç¥èã®å
¨ã¦ã貯ãã¦ã"
+"ã¾ãããèªã¿æ¸ãã§ããè
ãã»ã¨ãã©ããªãä¸çã§ã¯ããããã£ãç·å¥³ã¯ç¥èã®è¿½å"
+"ã«å®å
¨ã«å¾åãã¦ãã¾ãããå½¼çã®éç´ã¯ãææãªè²´æã®åä¾éããèä½å´åã®äººç"
+"ã«ãã£ã¦çããç¥ç空èæããã®è±åºãæ±ããè
éã§ãæºãããã¦ãã¾ãã\n"
+"\n"
+"ç®èã«ããå½¼çãèç©ããç¥èã¨ããã«å¯¾ããè¬éããç¬å
ã«ãããéè¡å¸«ã®éå£çµ"
+"ç¹ã¯ç¤¾ä¼ãæ¯é
ã§ãããã§ãããã試ã¿ããã¨ãã¦ãã¾ãããããããªããå½¼çã®ç"
+"ã®æã¯éã§ãåã§ããªããéè¡å¸«ã®ç
究ããã®ãããªçµããã®æ段ã ã¨ã¿ãªãè
ã¯ã"
+"çã®çéãå¿
è¦ã§ããã¨ãã大åãªç¢ºä¿¡ããã°ãã°æ¬
ãã¦ãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
:
éè¡å¸«ã®æå°æ»æã¯éæ³ã§ãç¸æã«å½ä¸ãã確çã常ã«é«ãã§ãã"
#: data/units/Mage.cfg:47 data/units/Mage.cfg:130
#: data/units/Silver_Mage.cfg:100 data/units/Silver_Mage.cfg:236
@@ -7351,6 +7441,18 @@
"also have the power of Illumination, which increases the lighting level in "
"the area adjacent to the mage."
msgstr ""
+"ä½å¹´ãçµé¨ãç©ãã å¾ãç½éè¡å¸«ã®ä¸ã§ãç¹ã«æ¬èãªè
éã¯ã巨大ãªéçãªåãæã"
+"ãã¾ããå
ã®éã¸ã®å³æ
¼ãªç®èº«ã«ãã£ã¦ãå½¼çã¯å¤ã®å½±ã追ãæãããã®å©ããå¼ã³"
+"åºããã¨ãã§ãã¾ãã\n"
+"\n"
+"æ¬èã¨åèªã®å³æ
¼ãªè¦å®ã«å¾ããã¨ã§ããããã®ç·å¥³ã¯ãèªåãã¡ã®çããå°é£ãªä¸"
+"çã«çå½ã¨ç§©åºãããããããã«ãç²ãããã¨ãªãåãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
: å
ã®éè¡å¸«ã«ãã£ã¦æããããå
ã¯æ¬è³ªçã«éæ³ã§ããããã¤ãé«ã確ç"
+"ã§æµã«å½ä¸ãã¾ãããã®å
ã¯ã¢ã³ãããã«é常ã«å¤§ããªãã¡ã¼ã¸ãä¸ããã¾ãçãã¦"
+"ããç©ã«ãããããããã®ãã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ããå
ã®éè¡å¸«ã¯ãã®å¨ã"
+"ã«ããã¦ããããå復ããããã¨ãã§ããããã«æ¯ããæ²»çãããã¨ãã§ãã¾ããå½¼"
+"çã«ã¯ç
§æã®åããããéè¡å¸«ã«é£æ¥ããã¨ãªã¢ã®æããã®å¼·ããå¢å
ããã¾ãã"
#: data/units/Mage_of_Light.cfg:51 data/units/Mage_of_Light.cfg:128
#: data/units/Mermaid_Diviner.cfg:48 data/units/Mermaid_Priestess.cfg:43
@@ -7387,7 +7489,7 @@
#: data/units/Master_at_Arms.cfg:3
msgid "Master at Arms"
-msgstr ""
+msgstr "å
ä»»è¦è¡å
µæ¹"
#: data/units/Master_at_Arms.cfg:22
msgid ""
@@ -7406,6 +7508,18 @@
"Special Notes: their skill at skirmishing allows these master fencers to "
"dart right past an opponent, ignoring zones of control."
msgstr ""
+"çç·´å£å£«ã®äººçã¯ããã¾ãããããªæãããã¾ããåããã¿ãã§å±éºãªçãæ¹ã§ã¯ã"
+"ãã¾ãããå½¼çã¯ãã®è¦è¿ãã«å
±ããããææã«å°ã£ãã®ã§ãããã®æè½ã¨æ¾è©ãªã"
+"ãæ¹ã§å声ãå¾ã¦ããã®ç´³å£«ã«ã¯çã¾ãã¤ãã¦ã®è²´æã®ãµãã¾ãããããé«è²´ãªçã¾"
+"ãã®å¤ãã®æ·å¥³ã®ç®ã«è¿½ããã¾ãã\n"
+"\n"
+"å½¼çã«ã¯ãã°ãã°ç´æãé¸æã§ããããããããããå½¼çãããé¸ã¶ãªãå½ãæ¾æµªã"
+"ãèªç±ãããã¾ãããã°ãã°ãå½¼çã¯åã®è¡å
µã®éé·ãã士å®å¦æ ¡ã®å¦é·ã¨ãã¦è¦ã"
+"åºããã¾ããããã®ãããªå°ä½ã«ã¯å½¼çã®ã¯ã§ãããªæ§è³ªã¯åãå
¥ããããªãã ãã§"
+"ãããããããããã£ã¦ä¾¿å©ã§ãããã\n"
+"\n"
+"ç¹è¨äºé
: æ£å
µã®æè½ã«ããããã®çç·´å£å£«éã¯æ¯é
ã¾ã¼ã³ãç¡è¦ãã¦æµãéãéã"
+"ãçªãé²ãããã¨ãã§ãã¾ãã"
#: data/units/Mermaid_Diviner.cfg:3
msgid "female^Mermaid Diviner"
@@ -7648,7 +7762,7 @@
#: data/units/Mounted_Fighter.cfg:3
msgid "Mounted Fighter"
-msgstr "é¨å
µ"
+msgstr "ä¹é¦¬æ¦å£«"
#: data/units/Mounted_Fighter.cfg:18
msgid ""
@@ -7663,7 +7777,7 @@
#: data/units/Mounted_Warrior.cfg:3
msgid "Mounted Warrior"
-msgstr "çç·´é¨å
µ"
+msgstr "çç·´ä¹é¦¬æ¦å£«"
#: data/units/Mounted_Warrior.cfg:18
msgid ""
@@ -7672,9 +7786,9 @@
"battlefield with great speed, and can provide much needed assistance to "
"different fronts."
msgstr ""
-"èåã®ãªã¼ãã¼ã§ããçç·´é¨å
µã¯å£ã¨ã¢ã¼ãã³ã°ã¹ã¿ã¼ã®ä½¿ç¨ã«é·ãã¦ãã¾ããé¨ä¹"
-"ã«ãã£ã¦ãå½¼ãã¯ç´ æ´ããé度ã§æ¦å
´ããã¡ãã¡ç§»åãããã¨ãã§ãããã£ã¦ãè¤æ°"
-"ã®åç·ã¸å¿
è¦ãªæ¯æ´ãè¡ããã¨ãã§ãã¾ãã"
+"èåã®ãªã¼ãã¼ã§ããçç·´ä¹é¦¬æ¦å£«ã¯å£ã¨ã¢ã¼ãã³ã°ã¹ã¿ã¼ã®ä½¿ç¨ã«é·ãã¦ãã¾ãã"
+"é¨ä¹ã«ãã£ã¦ãå½¼ãã¯ç´ æ´ããé度ã§æ¦å
´ããã¡ãã¡ç§»åãããã¨ãã§ãããã£ã¦ã"
+"è¤æ°ã®åç·ã¸å¿
è¦ãªæ¯æ´ãè¡ããã¨ãã§ãã¾ãã"
#: data/units/Mudcrawler.cfg:3
msgid "Mudcrawler"
@@ -7810,10 +7924,16 @@
"this poison will continually take damage until they can be cured in town or "
"by a healer."
msgstr ""
+"æ»èã«ã²ã©ã飢ãããã¯ããã¡ã¼ã¸ã¯ç£ã®ãããªå¶æ´ãã§å½¼ãã®æå¾
ãã¦ããé£æã"
+"æ»æãã¾ããå½¼ããç ç²è
ã®èãå
ªè½ããã¨ããããããæ°ããå¬éããããã®ãã"
+"ã«å½¼ãã¯è¢«ã£ããã¹ã¦ã®ãã¡ã¼ã¸ãåç´ã«è±ããåã³èãæ¢ãå§ãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
:
ãã¯ããã¡ã¼ã¸ã®ããçªã¯æ¯ã§è¦ããã¦ãã¦ããã®æ¯ã®ç
ç²è
ã¯ãæãæ²»"
+"çè
ã«ãã£ã¦æ²»çãããã¾ã§ãã¡ã¼ã¸ãåãç¶ãã¾ãã"
#: data/units/Nightgaunt.cfg:3
msgid "Nightgaunt"
-msgstr "ãã¤ãã¹ãã¼ã«ã¼"
+msgstr "å¤é¬¼"
#: data/units/Nightgaunt.cfg:19
msgid ""
@@ -7828,6 +7948,15 @@
"damage, and move quite slowly over open water. Nightgaunts are able to hide "
"at night, leaving no trace of their presence."
msgstr ""
+"ãã®çãç©ã身ã«çãã¦ããä»®é¢ã®ç®çã¯ãå½¼ãã®é¡ã¤ãã¨åæ§ã«ç¥ããã¦ãã¾ã"
+"ãããããã®æããã姿ã¯çãã¦ããè
ã«è¦ããããã¨ã¯ã»ã¨ãã©ããã¾ããããã"
+"ã¦ãå½¼ãã®ãã¨ã話ããã¨ãã§ããçåè
ã¯å½¼ãã®æµãç
究ããæã¯ããã¾ããã§ã"
+"ãã\n"
+"\n"
+"ç¹è¨äºé
: å¤é¬¼ã¨åãå¿
義ã®ã¦ããããæµãå¼ãã¤ãã¦ããéã«ãå¤é¬¼ã¯æµã®èå¾ã"
+"æ»æããåã®ãã¡ã¼ã¸ãä¸ããã§ããããå¤é¬¼ã¯ãã¡ã¼ã¸ã«å¯¾ãã¦ã¨ã¦ã並å¤ããæµ"
+"æåããããæ°´ä¸ã§ã¯é常ã«ãã£ãã移åãã¾ããå¤é¬¼ã¯å¤ã«ã¯å§¿ãé
ããã¨ãã§"
+"ããå½¼ããåå¨ãã¦ããã¨ããçè·¡ãæ®ãã¾ããã"
#: data/units/Noble_Commander.cfg:3
msgid "Noble Commander"
@@ -7929,6 +8058,14 @@
"victims of this poison will continually take damage until they can be cured "
"in town or by a healer."
msgstr ""
+"ããã使ãã®ã¯èç
ã ã¨èããè
ãããã§ãããããæ¯ã¯ãªã¼ã¯ã«æ¯æãããæ¦å¨ã§"
+"ã - ç¹ã«ä½æ ¼çã«å£ã£ãè
ã«ã¨ã£ã¦ããããæããã¤ãã«ä½¿ããªã¼ã¯ã®æ殺è
ã¯é©ã"
+"ã»ã©ç´
æ©ãã®ã§ãããå°ãå¼±ãã§ããã¨ã©ãã®ä¸æãä¸ããè
ã«ãªããã¨ã¯ã»ã¨ãã©"
+"ããã¾ããããå½¼ãã®æ¦è¡ã¯ãã大ããã¦èã
ããå½¼ãã®ä¸æã«ã¨ã£ã¦éè¦ãªå©ãã¨"
+"ãªãã¾ãã\n"
+"\n"
+"ç¹è¨äºé
: ãªã¼ã¯ã®æ殺è
ã¯æããã¤ãã«æ¯ã使ãããã®æ¯ã®ç ç²è
ã¯ãæãæ²»çè
"
+"ã«ãã£ã¦æ²»çãããã¾ã§ãã¡ã¼ã¸ãåãç¶ãã¾ãã"
#: data/units/Orcish_Assassin.cfg:38 data/units/Orcish_Slayer.cfg:44
msgid "throwing knives"
@@ -8081,10 +8218,18 @@
"victims of this poison will continually take damage until they can be cured "
"in town or by a healer."
msgstr ""
+"åºå¥ã¯å¤å°ä¸æçã§ããããã大ããããã°ãã°ããçç·´ãããªã¼ã¯ã®æ殺è
ã¯å½¼ã"
+"ã®æµããã殺æ®è
ãã¨å¼ã°ãã¾ãã殺æ®è
ã¯è¶³ãéããæ¦éã«ããã¦ã¨ã¦ããã°ãã"
+"ã§ãããå½¼ãã¯é²å
·ã身ã«ã¤ããªããã¨ã§ãããå®ç¾ãã¦ãã¾ããå½¼ãã®ããæãã®"
+"æ¦å¨ãæ¯ã¯å±éºãªéå
·ã§ãæ¦å
´ã«ããã主ãªä½¿ãæ¹ã¯ãã°ãã°ãªã¼ã¯ã®è¦æ¨©ã®æ¬å½ã®"
+"åå ã§ãã\n"
+"\n"
+"ç¹è¨äºé
: ãªã¼ã¯ã®æ®ºæ®è
ã¯æããã¤ãã«æ¯ã使ãããã®æ¯ã®ç ç²è
ã¯ãæãæ²»çè
"
+"ã«ãã£ã¦æ²»çãããã¾ã§ãã¡ã¼ã¸ãåãç¶ãã¾ãã"
#: data/units/Orcish_Slurbow.cfg:3
msgid "Orcish Slurbow"
-msgstr ""
+msgstr "ãªã¼ã¯ã®ã¹ã©ã¼ãã¦å
µ"
#: data/units/Orcish_Slurbow.cfg:18
msgid ""
@@ -8094,6 +8239,10 @@
"than their Elven and Human counterparts, they still maintain an edge in "
"melee strength and stamina."
msgstr ""
+"ã¹ã©ã¼ãã¦å
µã¯ã¯ã¬ã¤ã³ã¯ã¤ã³ã¨éå±ã®åçã追å
ãããã¨ã§å½¼ãã®ã¯ãã¹ãã¦ãæ¹"
+"è¯ãã¾ããããã®çµæãå½¼ãã¯è´å½çãªå¼·ãã¨ç²¾åº¦ã§ç¢ãæ¾ã¤ãã¨ãã§ããããã«ãª"
+"ãã¾ããã¨ã«ãã人éã®ä¼¼ãã¦ããããããæå°æ¦éã«ããã¦ç¸å¤ãããå¼±ãã¾ã¾ã§"
+"ãããæ ¼éã®å¼·ãã¨æä¹
åã«ããã¦ã¾ã
åªä½ã«ç«ã£ã¦ãã¾ãã"
#: data/units/Orcish_Sovereign.cfg:3
msgid "Orcish Sovereign"
@@ -8152,6 +8301,11 @@
"are somewhat ill at ease fighting during the day, preferring the cover of "
"nightfall."
msgstr ""
+"ä½å¹´ãã®ä¸ç©ã¿ã®å¾ãã追ãã¯ããã¯å½¼ãã®ä»²éã§ããç¡æ³è
ã«ææ ¼ãã¾ããæ¦éã«"
+"ããã¦å½¼ãèªèº«ã®åéã証æããã®ã§ãå½¼ãã«ã¯ããå±éºãªä»äºãä¸ããããã¾ãç¥"
+"奪åã®åãåãããå¤ããªãã¾ããå¤ãã®ç¸æãå½¼ãã®æ¦å¨ã®é¸æãã°ãã«ããã§"
+"ãããããç¡æ³è
ã¯æ¦å¨ã®è´å½çãªè¨±å®¹éãæ»ææ段ã®æå¹æ§ãããå¿å¾ã¦ãã¾ãã"
+"ç¡æ³è
ã¯æ¼éã®æ¦éã«ã¯ããããã®ä¸å®ããããæ¥æ®ãã«å
ã¾ããã®ã好ã¿ã¾ãã"
#: data/units/Outlaw.cfg:76
msgid "female^Outlaw"
@@ -8206,6 +8360,10 @@
"in combat, and their piety grants them other gifts. A Paladin is a bane to "
"the unworldly, and has trained in ministering to the wounds of his comrades."
msgstr ""
+"æãé«æ½ãªé¨å£«ã§ããèé¨å£«ã¯å½¼ãã®åãæ£ç¾©ã®ããã«æ§ãããã¨ãä¿®éé¢ã«å®£èªã"
+"ã¾ãããæ¦å ´ã§ã¯è¿è¡é¨å£«ã»ã©ã¯å ã
ã¨ãã¦ãã¾ããããèé¨å£«ã¯æ¦éã«ããã¦å¼·å"
+"ã§ãããå½¼ãã®å¿ èª
ã¯å½¼ãã«ä»ã®æè½ãä¸ãã¾ããèé¨å£«ã¯ãã®ä¸ã«ããªãè
ã«ã¨ã£"
+"ã¦ã¯è´å½çã§ãããã¾ãå½¼ã®ä»²éã®å·ãæ²»çã§ããããè¨ç·´ãåãã¦ãã¾ãã"
#: data/units/Paladin.cfg:27
msgid ""
@@ -8260,10 +8418,18 @@
"Special Notes: the length of their weapon allows a pikeman to strike first "
"in melee, even in defense."
msgstr ""
+"Wesnoth ã®è»ã®ææãªæ§å
µã¯ããã°ãã°é·æ§ãå·§ã¿ã«ä½¿ããã¨ãä¼å¾ããå½¼ããæ°äºº"
+"ã¨ãã¦èº«ã«çãã¦ããã¬ã¶ã¼ã¢ã¼ãã¼ã®ã¾ã
ãã®è¡£æããããããããã®ãæ¯çµ¦ãã"
+"ã¾ããé·æ§ã¯æ§ããããã£ã¨é·ãæ¦å¨ã§ããã®ãããã¾ãã¾ãªæ¦è¡ã容æã«ãã¦ãã¾"
+"ããçç·´æ§å
µã®å£ã¯ã©ããªé¨å
µã®çªæã«ãè´å½çã§ãé©åãªè¨ç·´ã¨æ¦è¡ãããã°ãç"
+"ç·´æ§å
µã¯ã»ã¨ãã©ã®æ©å
µãå¯ãã¤ãã¾ããã\n"
+"\n"
+"ç¹è¨äºé
: å½¼ãã®æ¦å¨ã®é·ãã®ãããã§ãçç·´æ§å
µã¯é²å¾¡å´ã§ãã£ã¦ãæ ¼éã«ããã¦"
+"å
å¶æ»æãè¡ããã¨ãã§ãã¾ãã"
#: data/units/Pikeman.cfg:25
msgid "pike"
-msgstr "æ§"
+msgstr "é·æ§"
#: data/units/Pirate_Galleon.cfg:3
msgid "Pirate Galleon"
@@ -8822,7 +8988,7 @@
"Special Notes: the length of their weapon allows a spearman to strike first "
"in melee, even in defense."
msgstr ""
-"å£ã¯å¤ãã®å
´åãé«ä¾¡ãªããããåã§ããã農夫ã«ã¯ã»ã¨ãã©ä¿æããä½è£ããªãã"
+"å£ã¯å¤ãã®å
´åãé«ä¾¡ãªããããåã§ãããè¾²æ°ã«ã¯ã»ã¨ãã©ä¿æããä½è£ããªãã"
"ã®ã§ããæ§ã¯ããç°¡åã«ä½ããã¨ãã§ããé
ã使ããªãã¦ããã¾ã使ããã¨ãã§ãã"
"ã§ããããããããªãããã»ã¨ãã©ã®è
ã«ã¨ã£ã¦ã¯ä¿æããä½è£ãããã¾ãããã¬"
"ã¶ã¼ã¢ã¼ãã¼ãçã¦ããã°ãã°æ¥¯ã¨ã¸ã£ããªã³ã§æ¦è£
ãã¦ãã¦ããæ§å
µã¯ã»ã¨ãã©ã®"
@@ -8932,7 +9098,7 @@
"beating their victims with large clubs."
msgstr ""
"æªå
ã¯ãã¾ãã¾ãªåå ã«ãããã¾ãã¾ããä¸é¨ã«ã¯æªå
ã¨ãã¦çã¾ãã¦ããè
ããã"
-"ã¾ãããå¤ãã¯è»éã«ä¸é©æ ¼ã¨ãããå
å
µå£«ããåå°ãæ¨ã¦ã農夫ã§ããå½¼ãã¯çè¨"
+"ã¾ãããå¤ãã¯è»éã«ä¸é©æ ¼ã¨ãããå
å
µå£«ããåå°ãæ¨ã¦ãè¾²æ°ã§ããå½¼ãã¯çè¨"
"ãç«ã¦ãããã«ããã«æªå
ã«ãªãã¾ããå½¼ãã®çµæ´ã«é¢ä¿ãªããå½¼ãã¯ç ç²è
ã大ã"
"ãªããæ£ã§æã¤ã¨ããå
±éã®ç¿æ
£ãæã£ã¦ãã¾ãã"
@@ -9218,10 +9384,10 @@
"ã®æµããã¾ããå¿
è¦ãããã°ãå½¼ãã¯å
ã®åãå¼ã³åºããè´å½çãªç¶æ
ãåãé¤ãã§"
"ãããã\n"
"\n"
-"ç¹è¨äºé
: ç½éè¡å¸«ã«ãã£ã¦æããããå
ã¯æ¬æ¥éæ³ã§ããããã¤ãé«ã確çã§æµã«"
-"å½ä¸ãã¾ãããã®å
ã¯ã¢ã³ãããã«é常ã«å¤§ããªãã¡ã¼ã¸ãä¸ããã¾ãçãã¦ããç"
-"ãç©ã«ããããã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ããç½éè¡å¸«ã¯ãã®å¨ãã«ããã¦ããã"
-"ãå復ããããã¨ãã§ããããã«æ¯ããæ²»çãããã¨ãã§ãã¾ãã"
+"ç¹è¨äºé
: ç½éè¡å¸«ã«ãã£ã¦æããããå
ã¯æ¬è³ªçã«éæ³ã§ããããã¤ãé«ã確çã§"
+"æµã«å½ä¸ãã¾ãããã®å
ã¯ã¢ã³ãããã«é常ã«å¤§ããªãã¡ã¼ã¸ãä¸ããã¾ãçãã¦ã"
+"ãç©ã«ãããããããã®ãã¡ã¼ã¸ãä¸ãããã¨ãã§ãã¾ããç½éè¡å¸«ã¯ãã®å¨ãã«ã"
+"ãã¦ããããå復ããããã¨ãã§ããããã«æ¯ããæ²»çãããã¨ãã§ãã¾ãã"
#: data/units/White_Mage.cfg:81
msgid "female^White Mage"
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/03
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/03
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/04
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/07
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/13
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po,
Nobuhito Okada <=
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/18
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/19
- [Wesnoth-cvs-commits] wesnoth/po/wesnoth ja.po, Nobuhito Okada, 2005/09/19