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RE: [Wxruby-dev] Space Monkeys Wx!


From: Curt Hibbs
Subject: RE: [Wxruby-dev] Space Monkeys Wx!
Date: Mon, 30 Jun 2003 11:46:08 -0500

Kevin Smith wrote:
>
> I have ported my Space Monkeys game to wxruby, and it works great! I can
> play an entire game (about 1000 moves), with or without a human player,
> with no errors. I plan to release it (GPL) this week as a larger wxRuby
> sample.
>
> The game has about 5500 lines of code, of which 1300 are tests, and 2100
> are not GUI-related, and 700 are (more or less) related to wxRuby. It
> also has the older UI code (500 lines for FLTK, 900 for GTK, but I
> haven't maintained those so they may or may not work).

That's impressive! It makes me want to do our release at 0.5, but we should
stick with 0.1 until we've tested it out on other platforms.

> You can see a screenshot of the FLTK version here:
> http://qualitycode.com/images/monkeys.png
>
> Kevin





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