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Re: [Adonthell-artwork] new res char take two


From: Alexandre Courbot
Subject: Re: [Adonthell-artwork] new res char take two
Date: 13 Mar 2002 15:21:25 +0100

> > > I've finished the base frames of the nude guy and will now go over
> > > to animation. Take a look at them and let me know what you think!
> > 
> > They are damn good! I'm searching since a few minutes, but I really
> > can't find anything to criticize :p
> 
> Neither do I. They look very professional. Excellent work :).

Ahhh, maybe there is something, finally ;) Not a flaw but rather a
possible improvment. Maybe the side images could be improved if the
character doesn't appear totally from the side, but in a way that lets
appear his other leg and his chest (see what I mean? not totally sided,
actually). This is how the chrono character appears.

Another thing, that doesn't apply to the current guy but rather for
future works, is that images shouldn't be symetric. Of course, with
clothed/haired characters, this will be much easier to achieve. Maybe
also the moving arms could appear more "free" - make them bow a bit,
etc. The CT animations, available at the website Nezumi sent once (don't
have it here, sorry), are a good example of this I think.

Of course, above suggestions would rather apply to future creations -
such anonymous moves are probably better for a model than an already
styled way to walk.

... and anyway, you know how a bad public I am ;) The current character
is already looking VERY good - these are only a few details that could
IMO slightly improve it.
Alex.
-- 
http://www.gnurou.org





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