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[Adonthell-commits] CVS: wastesedge/scripts/game_events speak.py,NONE,1.
From: |
Kai Sterker <address@hidden> |
Subject: |
[Adonthell-commits] CVS: wastesedge/scripts/game_events speak.py,NONE,1.1 |
Date: |
Thu, 22 Aug 2002 12:20:55 -0400 |
Update of /cvsroot/adonthell/wastesedge/scripts/game_events
In directory subversions:/tmp/cvs-serv30058/scripts/game_events
Added Files:
speak.py
Log Message:
ADDED files that were missing
--- NEW FILE ---
#
# (C) Copyright 2002 Kai Sterker <address@hidden>
# Part of the Adonthell Project http://adonthell.linuxgames.com
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY.
#
# See the COPYING file for more details
#
# -- Map Event for initiating dialogue with a character.
import adonthell
class speak:
# Parameters:
# speaker: name of character that shall speak
def __init__ (self, eventinstance, speaker):
self.speaker = adonthell.gamedata_get_character (speaker)
def run (self, submap, x, y, dir, name):
self.speaker.launch_action (adonthell.gamedata_player ())
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