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[adonthell-wastesedge-commits] Release_0-3-1 ee9fc6d 107/237: ADDED rema


From: Kai Sterker
Subject: [adonthell-wastesedge-commits] Release_0-3-1 ee9fc6d 107/237: ADDED remaining portraits
Date: Mon, 25 Jul 2016 18:15:00 +0000 (UTC)

tag: Release_0-3-1
commit ee9fc6d625994732f7c8b29ab397e441c3275b83
Author: adondev <adondev>
Commit: adondev <adondev>

    ADDED remaining portraits
---
 gfx/portraits/Makefile.am    |    4 +++-
 gfx/portraits/alek.pnm       |  Bin 0 -> 12346 bytes
 gfx/portraits/bjarn.pnm      |  Bin 0 -> 12346 bytes
 gfx/portraits/erek.pnm       |  Bin 12346 -> 12346 bytes
 gfx/portraits/fellnir.pnm    |  Bin 0 -> 12346 bytes
 gfx/portraits/frostbloom.pnm |  Bin 0 -> 12346 bytes
 gfx/portraits/illig.pnm      |  Bin 0 -> 12346 bytes
 gfx/portraits/janesta.pnm    |  Bin 0 -> 12346 bytes
 gfx/portraits/jelom.pnm      |  Bin 12346 -> 12346 bytes
 gfx/portraits/lucia.pnm      |  Bin 0 -> 12346 bytes
 gfx/portraits/oliver.pnm     |  Bin 0 -> 12346 bytes
 gfx/portraits/orloth.pnm     |  Bin 0 -> 12346 bytes
 gfx/portraits/player.pnm     |  Bin 12346 -> 12346 bytes
 gfx/portraits/sarin.pnm      |  Bin 0 -> 12346 bytes
 gfx/portraits/silverhair.pnm |  Bin 0 -> 12346 bytes
 gfx/portraits/talan.pnm      |  Bin 12346 -> 12346 bytes
 scripts/init.py              |   11 +++++++++++
 17 files changed, 14 insertions(+), 1 deletion(-)

diff --git a/gfx/portraits/Makefile.am b/gfx/portraits/Makefile.am
index cee5cbc..72d3835 100644
--- a/gfx/portraits/Makefile.am
+++ b/gfx/portraits/Makefile.am
@@ -1,5 +1,7 @@
 pkgdatadir = $(gamedatadir)/gfx/portraits
 
-pkgdata_DATA = erek.pnm jelom.pnm talan.pnm player.pnm
+pkgdata_DATA = erek.pnm jelom.pnm talan.pnm player.pnm alek.pnm \
+       frostbloom.pnm lucia.pnm sarin.pnm bjarn.pnm illig.pnm oliver.pnm \
+       silverhair.pnm janesta.pnm orloth.pnm fellnir.pnm
 
 EXTRA_DIST = $(pkgdata_DATA)
diff --git a/gfx/portraits/alek.pnm b/gfx/portraits/alek.pnm
new file mode 100644
index 0000000..2c0a91d
Binary files /dev/null and b/gfx/portraits/alek.pnm differ
diff --git a/gfx/portraits/bjarn.pnm b/gfx/portraits/bjarn.pnm
new file mode 100644
index 0000000..ffada59
Binary files /dev/null and b/gfx/portraits/bjarn.pnm differ
diff --git a/gfx/portraits/erek.pnm b/gfx/portraits/erek.pnm
index 8f4be7c..71e9c66 100644
Binary files a/gfx/portraits/erek.pnm and b/gfx/portraits/erek.pnm differ
diff --git a/gfx/portraits/fellnir.pnm b/gfx/portraits/fellnir.pnm
new file mode 100644
index 0000000..d994266
Binary files /dev/null and b/gfx/portraits/fellnir.pnm differ
diff --git a/gfx/portraits/frostbloom.pnm b/gfx/portraits/frostbloom.pnm
new file mode 100644
index 0000000..cae67bd
Binary files /dev/null and b/gfx/portraits/frostbloom.pnm differ
diff --git a/gfx/portraits/illig.pnm b/gfx/portraits/illig.pnm
new file mode 100644
index 0000000..b4dbd3c
Binary files /dev/null and b/gfx/portraits/illig.pnm differ
diff --git a/gfx/portraits/janesta.pnm b/gfx/portraits/janesta.pnm
new file mode 100644
index 0000000..303bf51
Binary files /dev/null and b/gfx/portraits/janesta.pnm differ
diff --git a/gfx/portraits/jelom.pnm b/gfx/portraits/jelom.pnm
index 4ba53bc..295e40f 100644
Binary files a/gfx/portraits/jelom.pnm and b/gfx/portraits/jelom.pnm differ
diff --git a/gfx/portraits/lucia.pnm b/gfx/portraits/lucia.pnm
new file mode 100644
index 0000000..752c7cf
Binary files /dev/null and b/gfx/portraits/lucia.pnm differ
diff --git a/gfx/portraits/oliver.pnm b/gfx/portraits/oliver.pnm
new file mode 100644
index 0000000..20f6f8e
Binary files /dev/null and b/gfx/portraits/oliver.pnm differ
diff --git a/gfx/portraits/orloth.pnm b/gfx/portraits/orloth.pnm
new file mode 100644
index 0000000..25d4417
Binary files /dev/null and b/gfx/portraits/orloth.pnm differ
diff --git a/gfx/portraits/player.pnm b/gfx/portraits/player.pnm
index 6cb8a59..f5c940c 100644
Binary files a/gfx/portraits/player.pnm and b/gfx/portraits/player.pnm differ
diff --git a/gfx/portraits/sarin.pnm b/gfx/portraits/sarin.pnm
new file mode 100644
index 0000000..a321fcb
Binary files /dev/null and b/gfx/portraits/sarin.pnm differ
diff --git a/gfx/portraits/silverhair.pnm b/gfx/portraits/silverhair.pnm
new file mode 100644
index 0000000..3210924
Binary files /dev/null and b/gfx/portraits/silverhair.pnm differ
diff --git a/gfx/portraits/talan.pnm b/gfx/portraits/talan.pnm
index e4a4fa2..5efc8ef 100644
Binary files a/gfx/portraits/talan.pnm and b/gfx/portraits/talan.pnm differ
diff --git a/scripts/init.py b/scripts/init.py
index 92dde70..86a5b14 100755
--- a/scripts/init.py
+++ b/scripts/init.py
@@ -782,6 +782,7 @@ class title_screen:
                 lucia.jump_to (3, 4, 2)
                 lucia.set_action ("talk")
                 lucia.stand_south ()
+                lucia.set_portrait ("lucia.pnm")
 
                 orloth = gamedata_get_character ("Orloth Redwyne")
                 orloth.set_dialogue ("dialogues/orloth_start")
@@ -791,6 +792,7 @@ class title_screen:
                 orloth.set_action ("talk")
                 orloth.stand_south ()
                 orloth.set_schedule ("orloth")
+                orloth.set_portrait ("orloth.pnm")
 
                 erek = gamedata_get_character ("Erek Stonebreaker")
                 erek.set_dialogue ("dialogues/erek_start")
@@ -832,6 +834,7 @@ class title_screen:
                 alek.set_action ("talk")
                 alek.stand_south ()
                 alek.set_schedule ("alek")
+                alek.set_portrait ("alek.pnm")
 
                 oliver = gamedata_get_character ("Oliver Redwyne")
                 oliver.set_dialogue ("dialogues/oliver_start")
@@ -841,6 +844,7 @@ class title_screen:
                 oliver.set_action ("talk")
                 oliver.stand_west ()
                 oliver.set_schedule ("oliver")
+                oliver.set_portrait ("oliver.pnm")
 
                 frostbloom = gamedata_get_character ("Rhayne Frostbloom")
                 frostbloom.set_dialogue ("dialogues/frostbloom_start")
@@ -850,6 +854,7 @@ class title_screen:
                 frostbloom.set_action ("talk")
                 frostbloom.stand_north ()
                 frostbloom.set_schedule ("frostbloom")
+                frostbloom.set_portrait ("frostbloom.pnm")
 
                 bjarn = gamedata_get_character ("Bjarn Fingolson")
                 bjarn.set_dialogue ("dialogues/bjarn_start")
@@ -858,6 +863,7 @@ class title_screen:
                 bjarn.jump_to (7, 3, 6)
                 bjarn.set_action ("talk")
                 bjarn.stand_west ()
+                bjarn.set_portrait ("bjarn.pnm")
 
                 silverhair = gamedata_get_character ("Imoen Silverhair")
                 silverhair.load ("silverhair.mchar")
@@ -866,6 +872,7 @@ class title_screen:
                 silverhair.set_action ("talk")
                 silverhair.stand_south ()
                 silverhair.set_schedule ("silverhair")
+                silverhair.set_portrait ("silverhair.pnm")
 
                 sarin = gamedata_get_character ("Sarin Trailfollower")
                 sarin.set_dialogue ("dialogues/sarin_start")
@@ -875,6 +882,7 @@ class title_screen:
                 sarin.set_action ("talk")
                 sarin.stand_west ()
                 sarin.set_schedule ("sarin")
+                sarin.set_portrait ("sarin.pnm")
 
                 janesta = gamedata_get_character ("Janesta Skywind")
                 janesta.set_dialogue ("dialogues/janesta_start")
@@ -884,6 +892,7 @@ class title_screen:
                 janesta.set_action ("talk")
                 janesta.stand_north ()
                 janesta.set_schedule ("janesta")
+                janesta.set_portrait ("janesta.pnm")
 
                 fellnir = gamedata_get_character ("Fellnir Kezular")
                 fellnir.set_dialogue ("dialogues/fellnir_start")
@@ -893,6 +902,7 @@ class title_screen:
                 fellnir.set_action ("talk")
                 fellnir.stand_south ()
                 fellnir.set_schedule ("fellnir")
+                fellnir.set_portrait ("fellnir.pnm")
 
                 tristan = gamedata_get_character ("Tristan Illig")
                 tristan.set_dialogue ("dialogues/tristan_start")
@@ -902,6 +912,7 @@ class title_screen:
                 tristan.set_action ("talk")
                 tristan.stand_west ()
                 tristan.set_schedule ("tristan")
+                tristan.set_portrait ("illig.pnm")
 
                 # Once we want to generate the data context files,
                 # just call gamedata::save (1) and copy the .data files



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