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[Adonthell-devel] Adjustments to items.h ?
From: |
Mike Avery |
Subject: |
[Adonthell-devel] Adjustments to items.h ? |
Date: |
Wed, 13 Feb 2002 15:41:03 -0500 |
I've just remembered where I left off last time around. Objects/items.
I've read over the items stuff (item.cc, item.h, item.txt). Further to the
email I sent last time, should we expand the existing item superclass to
incorporate weapon/armour/foci attributes or do Kai/Alex have a different and
preferred way to do this?
I'd like to start on reworking the old melee algorithms into something more
generic, modularized and extendable. At the same time I would like to be
able to pull in entities used in calculations from a generic object
interface. Since one is dependant on the other, its probably a good time to
decide where attributes which effect melee/magic are to be kept, and how
these properties can be accessed, and perhaps manipulated. It is also
possible that combat events could effect the properties of the items used.
Should combat-specific object modifiers (such as base damage, dexterity
penalties, foci properties etc) be managed in a core item system? It makes
sense to me. We could make "the cook's burnt lamb-chops" equipable, and
enable players to use just about anything for melee if they feel like it. :)
I suppose the concern is that the class could become HUGE.
Protagonist smashes the slug for 3 damage with a burnt lamb chop!
- [Adonthell-devel] Adjustments to items.h ?,
Mike Avery <=
- Re: [Adonthell-devel] Adjustments to items.h ?, Kai Sterker, 2002/02/13
- Re: [Adonthell-devel] Adjustments to items.h ?, Alexandre Courbot, 2002/02/14
- Re: [Adonthell-devel] Adjustments to items.h ?, Kai Sterker, 2002/02/14
- Re: [Adonthell-devel] Adjustments to items.h ?, Kai Sterker, 2002/02/14
- Re: [Adonthell-devel] Adjustments to items.h ?, Alexandre Courbot, 2002/02/14
- Re: [Adonthell-devel] Adjustments to items.h ?, Mike Avery, 2002/02/14
- Re: [Adonthell-devel] Adjustments to items.h ?, Kai Sterker, 2002/02/14
- Re: [Adonthell-devel] Adjustments to items.h ?, Mike Avery, 2002/02/14
- Re: [Adonthell-devel] Adjustments to items.h ?, Kai Sterker, 2002/02/14
- Re: [Adonthell-devel] Adjustments to items.h ?, Mike Avery, 2002/02/14