[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Adonthell-general] Adonthell on the Zaurus!
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-general] Adonthell on the Zaurus! |
Date: |
Sun, 21 Jul 2002 18:33:05 +0200 |
On Sun, 21 Jul 2002 17:48:07 +0200 Alexandre Courbot wrote:
> There is one problem however. I can't explain it, but Python
> interpretation is *incredibly* slow, making the game unplayable. I
> have tried to disable all schedules excepted the player's, and the
> game is then very smooth, even when translucency is heavily used, but
> with all the schedules on it's simply unplayable. I'm trying to find a
> solution with the Python guys, because that thing would be so *geek*!
> ;)
Indeed. I noticed that Python is painfully slow on the Palm III, but the
Zaurus has a much faster CPU, so one should think it'll run smooth
enough for our needs.
> So, it works, but isn't ready for release. Once this Python problem is
> solved, we will support yet another platform! :)
Great! Adonthell on a PDA would really rock!
Kai