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Re: [BFG-dev] 4.0 upcoming?


From: Nathanial Woolls
Subject: Re: [BFG-dev] 4.0 upcoming?
Date: Sat, 1 Feb 2014 21:03:15 -0500

Sneaky! Ya I don't have anything else on my list that I could have done in time but should be able to take care of both of those.

On February 1, 2014 at 8:49:59 PM, Luke-Jr (address@hidden) wrote:

On Sunday, February 02, 2014 1:29:30 AM Nathanial Woolls wrote:
> Sweet that actually hits on a couple I had on my list - scrypt intensity
> max and opencl code.

The intensity thing is waiting on you ;)

> How about this one since it seems like a simple matter of parsing? I can
> have a go as well since I have a few diff types of GPUs - just hadn't
> found time (yet):
>
> https://github.com/veox/sgminer/commit/31123de410c994fcb311709c30574da06da4
> 38a9

Better to just migrate it to --set-device OCL:threads=N

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