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Re: [Chicken-users] Advantages of CHICKEN over Gambit-C


From: Matthew David Parker
Subject: Re: [Chicken-users] Advantages of CHICKEN over Gambit-C
Date: Mon, 27 Mar 2006 12:19:16 -0500 (EST)

> I'd be interested in your SDL interface.  Are you going to make an egg
> of it?  (Of course there is already an SDL egg but I assume yours is
> different.)

Yeah I will soon.  I'll have to document it first, and I have to add a
couple more features.  It supports image, ttf, and mixer in hopefully an 
intuitive way.


> Ah you are from indiana.edu, I hear they are big on scheme there.
>

Oh yes, it's quite a nice place if you like scheme.  they all use Chez
Scheme, which is really great but costs thousands of dollars for the
compiler.


> On 3/27/06, Matthew David Parker <address@hidden> wrote:
> > Hello, I am wondering if someone could briefly list some of the advantages
> > of CHICKEN over Gambit.  So far I see that the CHICKEN compiler is much
> > easier to work with, and I think performance might be more consistant, and
> > CHICKEN has a bunch of eggs.  All of the optional scheme functions in
> > CHICKEN seem much better, with more intuitive names, like "random" and
> > "randomize" and "system".
> > Gambit has the immediately obvious advantages of the numeric tower and a
> > nice interpreter with edit-line abilities (like "read-line"), all under
> > LGPL, but it's much harder to work with the compiler and extensions, and I
> > was wondering if "under the hood" it's not as good as chicken.  I made my
> > own easy SDL interface for both CHICKEN and Gambit and ran the same little
> > game on both, and it seems choppy on gambit, and smooth and consistant on
> > Chicken.
>
>




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