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UI Object Archive (Was: Re: Menu)


From: Stefan Urbanek
Subject: UI Object Archive (Was: Re: Menu)
Date: Thu, 23 Jan 2003 12:51:59 +0100

On 2003-01-23 12:18:21 +0100 Pete French <pete@twisted.org.uk> wrote:

.gorm is not platform independen? If not, why? If it is because of lack of 
.gorm file reader, then i do not see it as a problem of .gorm file.

Even if you could read it on other platforms then it would not work properly
as the objects are different sizes and shapes on screen and thus you
dont actually want thhem in the same places on differentplatforms.

What you want is to keep their spacial relationships thesame.


Object resizing/fitting is not a problem of object archive, we are speaking 
about two different things.

Which is what Renaissance does - thats what makes it such a great idea (that
and the fact that you dont need some over blown graphical app to write
interfaces, you can do it in 'vi')


I have nothing against renaissance, but excuse me... the 'advantage' of writing 
UI without graphical app seems to me like being deaf and composing music, or it 
is like painting and being blind.  (Beethoven does not count,he was deaf only 
at the end of his life, after many years of composing)

You can also read an Renaissancefile, unlike a NIB file, where its almost
imposssible to get an exhaustive list of everything in one.


From all this, it seems to me, that keyed-archiving (see FoundationKit update 
at Apple's site) using some readable format (XML for example) is the best and 
simple solution. This can also solve custom objects problem.

Stefan






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