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Re: fix for startup of AClock


From: Sebastian Reitenbach
Subject: Re: fix for startup of AClock
Date: Fri, 06 May 2011 20:35:16 +0200
User-agent: Mozilla/5.0 (X11; U; OpenBSD i386; en-US; rv:1.9.2.14) Gecko/20110404 Thunderbird/3.1.8

On 05/06/11 16:09, Stefan Bidi wrote:
> FYI, that patch is incorrect and will probably not work as intended. 
> You need to wait for NSSound to finish playing the sound before you
> can send -play again or else it just doesn't do anything.  For this to
> work you'll need to setup a delegate that responds to
> -sound:didFinishPlaying: to find out when the sound is done and send
> -play again from there.  Looping won't work here.
>
> I haven't look at the rest of the file, but it also looks like you're
> leaking the NSSound instance.  You call -initWithContentsOfFile:,
> -retain, -play and than -release.  The init method returns an instance
> with retainCount == 1.  It's been a while since I look at the NSSound
> but if I remember correct the instance isn't retained when you call
> -play, so you can't call -release immediately after it either.  You
> must setup the delegate correctly and release the object from there.
I expected more or less sth. totally wrong with the patch, since the
loop did not what I expected it to do. Thanks for pointing me into this
delegate direction, I'll need to investigate.

Sebastian



>
> On Fri, May 6, 2011 at 8:30 AM, Sebastian Reitenbach
> <sebastia@l00-bugdead-prods.de <mailto:sebastia@l00-bugdead-prods.de>>
> wrote:
>
>     Hi,
>
>     On Friday, May 6, 2011 01:43 CEST, Riccardo Mottola
>     <riccardo.mottola@libero.it <mailto:riccardo.mottola@libero.it>>
>     wrote:
>
>     > Hi Fred,
>     >
>     > I cleaned up some of the old apps that way, but only recently
>     discovered
>     > that the apps do not start up at all if written that way. Sebastian
>     > essentially confirms this.
>     >
>     > Even if the fix is quite simple, I don't understand why it broke. It
>     > doesn't work for me on plain 32biit x86 and sparc on linux or NetBSD
>     > iwth the gcc runtime. Thus it is not at all libobjc2 or clang.
>
>     attached diff includes the change i sent before, but removes even
>     more compilation warnings, regarding unused variables and the like.
>     only one warning left, where it uses a private method of NSColor,
>     +colorFromString:. Don't know how to replace this with sth. better.
>     Further, instead of using this playsound command, I changed it to
>     use NSSound, which works for me so far so good. I only see one
>     problem yet, where the cuckoo sound is played in a loop. I here
>     the sound only once, but don't know why, maybe someone can tell me
>     what is wrong there?
>
>     cheers,
>     Sebastian
>
>
>     >
>     > Riccardo
>     >
>     > Fred Kiefer wrote:
>     > > All these patches are nice and fine and should be applied. But
>     there
>     > > seems to be an underlying issue with libobjc2 that should be
>     fixed as
>     > > well. The old code is sub-optimal but I cannot see an obvious
>     bug in
>     > > it, it should actually work. And if it doesn't then it is the
>     runtime
>     > > that is at fault here.
>     > >
>     > > David, could you please look into this? And if it isn't the
>     runtime
>     > > that is wrong here, please explain why the old code was wrong.
>     We or
>     > > at least I could learn a bit more about the details of
>     Objective-C here.
>     > >
>     > > On 05.05.2011 16:39, Sebastian Reitenbach wrote:
>     > >> attached a similar fix to get AClock from gap CVS to start up.
>     > >> Actually the same as for LapisPuzzle.
>     > >> Further the URL in the Info... window points to a nonexistent
>     host,
>     > >> but since there is no special page on GAP for it (yet) I did not
>     > >> updated it too.
>     > >> Anyone knows what this playsound binary is, which is used to
>     play the
>     > >> sounds?
>     > >
>     > >
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